#arms
1 messages · Page 238 of 1
around target i guess
To fix Arms?
Less requirement for bleeds.
Less useless talent nodes in both class and spec trees.
Our cool downs to actually feel impactful.
Our target caps to be in line with everyone else.
Less of a degen play style. Yeah, Collateral is great and all but I feel like waiting to pop cooldowns after a cool down is dumb.
We need something in order to be desired in M+ groups. Be it utility, broken OP dps, something. I should not have to tank to get IO before getting invites as DPS.
do u guys cleave in ST when Merciless bonegrinder is up ?
Over slam with no mp stacks
surely with MBG its worth even when u munch MP stacks
If you're going to lose the buff anyway, yes. Better to spend than lose it.
19 mil on Ingra during the burn phase is a perfect example of a food use of it. Lol
You mind just screenshotting slam ms and cleave for me real quick
I’ll just do quick maths
Can run it through sims later
bro i literally
in a train
with dogshit Internet
Sadge
idk all i can do is get the Ap values off of wowhead
but there's so many mods that that is kinds useless innit
me too
😦
i was perma dcing trying to watch aram
what is mp
The buff that op gives
🫡
its MEGA POWER
No it’s multiplayer
i sure do need mega power cuz every time i play arms in keys i get tilted
Like how wow is a multiplayer game
Iirc I think cleave is better even no mbg buff as long as mp isn't consumed and during mbg MP gonna be consumed anyway by free MS from ravager
I really wish they didn't take sweeping unhinged cuz having your x2 EP get eaten by unhinged on 2t with sweeping feels gross.
Esp with how bad col exe rage is 
Martial Prowess
Are we cleaving in 2t? Does MS take priority in 2t or cleave?
Little confused I think the wowhead guide just has “multi target” prio list
Unless they are meaning everything 2t +
you cleave in 2t yes
and still send MS as well
reap procs/colossus stacks
idk which has prio over other at 2t but since they both have a CD and do more than slam not gonna be super relevant which is over other
since you gonna be mashing both
So I have been hitting a single target dummy for 24 mins. Got 1.13M overall. Does this feels right? Having difficulties topping my Fury ST (Not on Dummy, but raid bosses) Sikran, Ky'veza particular.
Sim: Patchwerk 1 boss 5 mins gives 1.148M and Execute Patchwerk 1 boss 5 mins says 1.403. Didn't use pots or consums except Algari Mana Oil ***
what does your target dummy sim for
945.913k Think I were close to that before Execution phase
also arms is punished on those 2 bosses if you drop jug for any second
i think you should be fine
maybe reviewing prio a bit more and ig consistency
Are you able to maintain close to 100% uptime before execution phase? Mine always drop off around 5-6 stacks. Maybe I am miss using my free executes
no, you could also get turbo unlucky
i think the move is to greed execute to maintain jug
🎰
amen
I mean I quite often have both coming off CD at around the exact same time
Pre execution? And what does ig mean :3
i guess and i mean being able to do rotation without thinking
have conversation
go discord with friends talk shit and hit dummy
see why you can do when you are not entirely focused
I see
:3
:3
3:
I´m staring with the arms, what talents do you recommend for M+?
colossus
colossusy
these new masks are kinda perfect ngl
i tried moging them with something and i just couldn't
to the point I got tilted
i been bugging DF s3 set
if you put pieces on from different difficulties the colors get weird
lets see it
Im kindda curious as well
i dont own the LFR set at all but managed to get the mythic set to turn white by mixing pieces
thats why boots are blue/white
that shit is not matching
instead of pure white
oh yea thats the color the pvp elite set is lol
the dk class set goes with the white s3 set p well
i was tryin to make a skull knight mog 
he's so dreamy 
Colossus for more aoe, slayer for more single target
Collosus or fail, slayer arms is sadly lacking
I kinda like the juggy set I just don’t have all the mythic pieces or I’d rock it
from legion?
The amirdrassil set
slayer is fine for m+
my highest dmg so far, Necrotic +11
Not rly
that moment when youre top boss dps during execute phase, so you get instantly targeted and clapped as soon as the tank dies 👍
Dbts
idk what makes you say that
but people are timing 15s as slayer arms
Carried or not
?
Coz chinese guy did less than aug
how tf do you expect someone gets carried in a 15
if very high keys are being done as slayer it's probably fine for a random player to do weeklies as slayer
but of course, colossus is still the correct choice, because big number
But if slayer is what u want do fury.tbh
i hate the helmet but gloves/boots are perfect
Very easily
Some keys easier than others
this has to be the worst season of WoW I've played yet
started at S3 DF
and jesus christ this is just agony
Bludds only on his 3rd season and he already hates it
slayer is fine / think same as colo around 1-2%
i dont even know if ill be able to get a 10 in my vault this week based on how things are going
😭
i think the rotating weekly affix is great idea
my favorite season of m+ by far besides tanking in BFA as prot and just soloing reaping waves
how
No way on overalls
sure i play both, its the same, and raidbots say the same slayer st litte more and colo big packs littel more over all 1% the same
finally got the proper enchants instead of the cheap crap, guess that makes the difference 
nice gz
Hmm ok, ive never been able to hit the same closeish overalls as slayer in +10keys
no
I get to play corpse on kyveza
Can't beat that
We had 2nd raid on kyveza
Orbs go through the middle
last sun cancelled
EVERY PULL
Lmao
You know what I noticed
I kinda like boss fights
But I absolutely hate class design
And how every spec has some stupid cd reduction
Oh nice I got 50 sudden deaths on pull, 20s cd bladestorm lets go
yee
I think its a terrible design now
Way too many cd reductions
To the point where you cant reliably hold cds or pop them whenever you want for max dps
You can't really optimize your rotation for max dps
You just gotta send and pray for best procs
We're finally getting some p3 prog court should die for us tonight or next week

I don't like court at all. The fact there's a stop dmg moment too makes it even worse
do not the spider
You can't stop us
idk how
have x2 melee
both wars
idk how hunters avoided doing it
they arent in bait grp
Same and that's all that matters

Colossus should get a rework for s2
The other talent on choice node with AM desperately needs a rework too xD
Ye, exactly
Never seen a node more dead than that lmao
I'd love for our cds to not be fucking 30s, and do more dmg
I somehow had 25s cd bladestorm today
Not even in exe phase
In fucjing opener
its actually better than tom last time i simmed it
like spiteful serenity over am was a smaller loss than tom over iftk
tbf that was without tom optimizations
maybe like building tom with demolish for fatality is worth it idk
i dont wanna know
yea can probably optimize more but its been written off for like 5 months
i still think they were p kneejerk dumb when they changed rage cost of everything
Demolish needs rework to be good on ST
10 stacks to use, 3spell combo like full moon
Never ending rotation
Of 3 abilities
Every time you get 10 stacks
Demolish needs to be a 100% crit chance on third hit with extra crit being converted to crit dmg
And change the sound effects and animation to be louder and more explosive
Not really they already have a tuning lever
Arms is already enough of a casino with did my mortal strike crit or not we don't need to add demolish to that list
Fair
To be fair they have buffed the first two hits twice now
Still just not enough
I still think 3spell combo would be the best
New demolish, half demolish, full demolish
3 spell combo would make demolish cost 3 gcds to use
Yes
Instead of like 1.3 rn
How does that solve your st
We have so much tuning levers that they choose to not use
It would solve the issue of channel being terrible and clunkiness of use
3rd hit could be a frontal cleave, so it keeps the aoe component
So you aren’t pressing your aoe component until 30 stacks in
Mobs are dead by then
Or it’s grossly misaligned with cds
I feel like just colossus might mechanic on st is pretty shitty
Having your first demolish per pack be shrimp damage does kinda feel bad yeah
Feels good on aoe at least because you can build a 10 stack demolish and send it before CS falls off
Avatar should give 10
Exe needs to tclap for big dam so I can spam it in aoe with ravager

Agree that avatar should give 10
Instead of seeing my ep get consumed with sweeping up and not hitting a second target
Because unhinged is a thief
Also would let you get creative with the cdr
Ye
Cs reck would also feel really good
Idk why they do that shit. Assuming we did the same exact dmg as now cs reck + demo would just feel better
Even if details was same exact at end of dungeon cuz tuning etc
Could have it start with the big one, then just use two small ones as a way to get additional dmg and faster rotation back to the big one
You are thinking way too hard to balance something that can be tuned with existing balancing levers
Also that only works for the first pack
Gotta keep the rotation going
Then you miss out burst on 1/3rd of the packs in the dungeon
They just need to rework reck proc from avatar, its so pathetic
You'd do full rotation or two evrry single pack my guy
My idea relies on not having cd on your ability
Only need stacks to do demolish
The world if we got a hero spec focused on ravager casting what the warrior uses
So you'd do one ability every like 6 globals

also they should buff tom by like 300% with current rage regen(also make SD procs count as 40 rage spent)
Fuck tom
Tom had its moment in nyalotha
That's what arms has been
Even in SL with no tom
That’s ebs fault
funny, I feel like nyalotha dmg profile with insane execute fits arms better
I guess blizzard said no burst on st
Is it not flat now?
I don't feel it
it's still flat af
Feels flat as ever
It’s still pretty flat yeah
The last time it wasn’t flat was korayn m+ shadowlands
Arms has never bursted that hard since then
Actually maybe df s1 with puzzle box
nyalotha 20% boss hp KEKW
yeah i can
Wild that tier set didn't get added anywhere
Nobody thinks pressing clap to refresh dots is fun
Yea cleave should also get bloodletting ms application
Or idk just make Ms frontal because why does it have to be separate since they just replace slam for each other in aoe or st
How about they just remove stupid rend or smth and compensate dmg loss by buffing deep wounds by the same amount
and replace rend talent in arms tree with execute clap tierset or smth
Idk if anyone would be upset if they removed bleeds from arms
I just feel like rend serves no purpose, it's jsut bleed for the sake of more bleeds
maybe if it at least increased crit dmg or smth liek it used to in SL
If blizzard didn't want me to do that they wouldn't have given ansurek such dumpy
7
No clue what that means
rend is class fantasy
the end
arms warrior bleeds stuff why idk but its what warriors with 2h weapons do in wow according to blizz
only way bleeds go anywhere is if they change their mind about that and at that point its rework and rework aint happening in tww
make warrior fantasy like lost ark zerker plz
Lost ark slayer
Big burst then slow chill rotation
Till cds are back
U invented RA fury or sub rogue i guess?
More like reinvented arms xD
Is skullsplitter an absolute must in ST to take? Or is there something else that is close enough?
??? the one time I decide to hold ravager I get these resets??? (also was I better off using Overpower for cleave buff or was spamming cleave the play here?)
i mean if u sincerely hate it you can take fatality or something i guess. not gonna make or break any boss kills but it is worse
Hello! Asking for a friend cos we just experienced something in a +13 NW. Can warriors parry proc on a Heaving Retch from Blightbone?
what was that azerite neck power that gave you insane rage gen, thats when ToM came online
in eternal palace
Lucid Dreams
Good times
Broooo
Which addon are you using to show your pressed skills?
basically TrufiGCD, except a lot less code cheers for the initial i
Another day of waiting for Colossus overhaul.
colossus is fine
Tbh col has better, gameplay than slayer
Ever since h is on farm mode I am just padding parses as Colo, CBA with slayer 
this works well for me in m+
IP 
IP 
not even that
The thing is IP doesn't really help lol 
it does
Just spam cleave
450k in a 4.5 mil HP World
IP is fucking doodoo
Fueled by violence heals that amount every 3 seconds in aoe 
but my absorb shield
IP is only ever useful if you need to have more effective health to survive something
every 3?
fbv has the same hps as IP if spammed on single target
for free
IP is ONLY useful if theres a big hit every 40s and no residual dmg in between
its so fucking undertuned
wouldnt even matter when we lack the rage to use it 35% of the fight
give 30% stamina talent baseline wtf
but living > dps, me chum

best wishlist for arms
Hey all ! Does someone have the wa for tracking colossal might stacks ?
In the kitchen
spoiler: its alot from legion, wod, mop, cata
One thing from dragonflight
(you will never guess what
t3 SD?
Clap sd
t3 got me confused man
Once I made a wishlist thread too
is fervor a big difference dps wise compared to sudden death for m+?
On arms slayer mm+ builds, i don't understand why Blunt Instruments is prefered over Warbreaker, especially when Merciless Bonegrinder is talented. Can someone explain it to me ? (sorry if dumb question, just started playing war)
i think theres a threshold whether its 5 or 8 im not sure where warbreaker takes over
hum, ok, so really dung dependent i assume
yeah i've seen a few streamers running wb on high keys
Thanks for the answer 😄
nws 🙂
can I add merciless bonegrinder from SL 
oh wait we are in #arms

does FOB count towards Collateral ?
Yes
This to replace jugger
Wb has way more value in colossus for aoe potential where blunt has less due to the burst window of slayer being generally weaker. Blame bladestorm.
Thought you can easily run either of your choice
I'm a warbreaker gamer in both specs for keys but generally feel slayer in keys just feels clunky without blunt.
maybe maybe not
Also ofc buff normal executie
Which keys do u slayer arms in gen
I keep decently bettrr numbers as colo
Yes you can parry heaving wretch with die by the sword and take 0 damage
XD
Slayer Arms m+ I guess is more ST focused. Though it's a lot of gambling for procs.
Probably an enh or frost dk build
Colossus arms has some points you can throw around for personal preference
That don't change much. I've been doing no massacre, with ep 1/2 bloodborne, battlelord, soa, and exhilarating blows with bonegrinder and it's the most fun to me
So I play it
Tbh I've not played slayer in keys in forever. Colossus has taken over my heart
Secretly wish it was a little stronger for St in raid
Surely some day
🙏
Either DKs
In heroic I am enjoying it though
Fk slayer since no more peog
I played it on council and it felt fire
either dks?
Now progging Queen it feels sad back to slayer
Bladestorm just feels fucking asssssss
Unholy and frost are pretty neck and neck
Both dps specs are really good at higher keys
Progging mythic as arms 👀
Ye more big st.. tbh keep buffing ms and we will get there!!!
I was so happy when slayer was announced 
Playing fury if you have plenty of other good aoe classes feels a little wasteful. Rsther just explode the boss
Instead of mega overkilling adds. Though if we have add issues later on I will just swap but we seend to platform 3 in intermission and its not felt an issue there. More about p3
i wished i can do arms on my farm guild group 
they still need warriors doing fury janitor duty
Slayer rocks for furu
And slayer fix is simple. Make ravager work intead of bladestorm
But they wont
Fury? What is that 
The spec made for slayer
Ideally imho mountain thane was arms
It would have been so cool, but in the lore the mountain thane is dual wielding iirc
Ofc but from a playstyle
Smf to arms asap
And saying a thane can 2h wield is not impossible
Smf thane would go hard
Sad smf is just shit
Should have gave smf baseline and added modifiers to thane to make it balanced with smf

I would go full apeshit and give arms 1h dual wield and fury 2h single wield
As options
Just like Classic
thematically it makes little sense tho with arms' theme
why would u wanna sweeping strikes with demolish
i don't understand the logic behind it
the two first hits sweep
Could have easily balanced smf in thane around weapon swings procing lightning strikrs
So one handers proc more to cover the damage dif
Wtb sd rend
The dream
walmart enh 
Awesome
Ngl mountain thane had me for a bit
Thane owns
I wonder is warrior will ever be in the state of shaman. All three specs are meta, and get treated like gold.
Well start of season we had 2/3 meta specs
i'd say since BFA more often than not both were good as eachother, just being good as eachother doesnt mean much in a tier like CN or daz
CN both specs were probably on par with one another just on par meant fighting for last place
daz arms was p bad except super early jaina before elemental lost health
and fury wasn't anything special beyond being its usual durable self
Arguably all specs were kinda great at the start
Then the nerfs came 
fury got gunned down
Being great is good enough
fury was p meta for rash and brood i'd say
Fury was super strong in general
rash early so w/e may not care but early prog that stuff matters
Especially Queen
and brood it was def relevant
They should just make intervene give a small absorb to you and the player you cast it on
Gg
ill take indomitable
all i want as arms
give me that and frontal MS and i be good for about 3 years
Yeah, but none of that is meta for content like Shaman this tier, or Aug most of Dragonflight.
Maybe Legion was the last time we got the VIP treatment, sort of.
The right answer
Thats cleave
yes
cleave doesnt pop EP tho
and animation with fob sucks 
still dont know why we had to lose sweeping animations
💀 imagine if it did that on top of collateral, lethal blows, martial prowess, and merciless bonegrinder 💀
Infinite damage cleave
Would be almost mage level good
i would prefer big blasting frontal MS instead of 17 modifiers
That's the gimmick right now that feels off about Arms. Balance collateral, with CS window, with Avatar, and trinket. Then Ravager on top. We should be able to do more damage in SS, Warbreaker, Avatar, than in let SS end before sending all other cool downs.
Hello, I have a question for you all since I'm tracking down a bug in the Monk class. Your bladestorm is a cast-through channel, correct? As in, you can press certain other abilities while channeling without interrupting it?
That's what I meant exactly, yes perfect
There are only a few abilities you can press during bs, as schrodinger said
they are specified pretty much
(Defensive abilities does not include impending victory and potions)
Monk has two channeled abilities like that that allow stuns, interrupt, teleport, etc but we also suffer from them randomly getting interrupted for unclear reasons. No button press, just randomly they stop channeling early
Does that ever happen to you?
BS isnt so much a channel
You need to cancel aura to stop bladestorm
as it is a cast that causes loss of control
there isnt a bar that empties over the duration
Well, there is
So you don't actually get a channel bar?
no
I think
i think maybe in wrath and such
Or there was once?
Thank you, not related to our monk bug then. Unless you do get it randomly stopping early sometimes?
since it isnt a channel with a bar we can jump during it and such
nah the only way to stop it is to cancel the bladestorm buff
Mmk, different from ours. Trying to find any other class with a cast-through channel
Thank you!!
even demolish isnt a channel in that sense
but its closer to a conventional one than BS i guess
I think something like Druid's convoke would fall into the same category as what they're talking about.
Or DH eyebeam.
? u cant kick or use cc without braking fists/crane channel 🙂
You cannot use other abilities during fists. Conduit and sck allow very specific ones
sck was nerfed and doesnt allow too
You can interrupt and do anything that doesn't heal or deal damage during conduit, sck you can still do non damage abilities only like interrupt and roll
They took away the ability to weave in damage abilities
Question about crafted 2 handers. Though they all have the same DPS, there are differences in the damage spreads. For arms, is it better to have higher top end damage for crits, or higher low end damage for auto attacks?
only thing that matters is weapon dps
is it even worth to run non ST talents on court now?
wdym now
@shadow ibex I thought so too, but my sims are telling me that a crafted 2h mace would give me more DPS than either the sword, axe or polearm. Just wondering what the math was
is it within the margin of error
how much
thats just sim variance
Hmmm, ok
Please don’t craft a 2h mace.
It provides intellect. Don’t be this guy
@thorn token
#neverforget
He’s scaling
there is a 2h str mace
How is it always zen
that guy is just special
first person i expected ngl
Oh.
Well, still.
I also don’t know why the image is so low resolution
mistakes can happen
cuz its cropped ?
No i remixed it from fury channel 😂 prob just low quality discord shtuff maybe.
Aah okay 🙂
fyi
mace can also be strength
it's just i chose the wrong one
also exists
mace axe, whatever weapon. I chose the wrong stat, crafter overlooked it
not first, not last to happen to
it's just that some goblins love to dig and latch into shit
Probably not, but still funny and I’ll continue using your example 🤣
ye cuz a group of goblins in skyhold are on my d on whatever i say or do so
Tbh, I always worry about wrong crafts as I did it once to myself early DF.
I always double check everything now out of habit
thing is hwen i looked at replay
i did hover over the right weapon
but clicking i somehow clicked too hard and moved mouse to below one
:))
gg
fast orc fingers
Why do we press MS over Execute during Sweeping as Colossus?
MS give more stack of Colossal Might
oh cuz of Precise Might gotcha
using execute without critical thinking feels
also
Critical thinking 
Unga bunga 
pressing ms makes me sad too
Execute when u dont play ep
Rough
Also for the love of god let slayer use ravager as arms
going from kyveza to court is very anticlimactic
so barely been following the raid this tier, and just got a trial with a 4/8M guild. What spec is going to get the most longevity out of it? i understand they are both really close, but at the end of the day is arms better on more fights than fury or the other way around? or is it completely dependant on what your comp needs?
anyone got any arms m+ cook builds
Spiteful serenity + arterial bleed + 45s roar
overcooked
Or can i interest you in the „i hate doing damage and want to feel miserable“ build
What is that 
(Spiteful serenity bleed build actually does alright, but loses even more single target on bosses, its got real good aoe tho)
that's a big number
who needs damage anyway
This is refusing to take talents that do damage.
Highlights: no martial prowess, no avatar, no roar, no 2h weapon spec
+sks but no rend
Also colossus with bladestorm
Battlelord and eb, play spear, try to get the BIGGEST cleave on the planet
that sounds like a cook
Without spear, pot, avatar, skarmorak, I had 9.7mil cleave
With all of those
20mil is 100% possible
Remember to pop dbts before the cleave
I had 12 mil on target dummy once
going into a pull with ravager and 12 stacks of CD
knowing yea if i press these buttons
im gonna die

You mean 15 stacks of cd
You mean 18 stacks?
21
Go in, full pop, warbreaker, demolish, ravager, cleave before ravager eats 2x 4set and 2x op buff, hit 20mil dps for half a second
Life is good

Let's not forget spear too of course, before wb
@daring heron make a clip or sth when you hit that BIGGEST cleave 
gonna try spear in this 10 rq
i forgot to demo
and also dummy wasn't in exe range so i didn't get iftk bonus
We love to see it


🫦

but colossus warriors are inherently tough to kill
I've been having more success surviving 8+ keys with Col than Slayer
im slayer
Youre missing out on those Demolish numbers
Yo where's out Christmas discord icon
Where are you dying?
the ice shits on nx and vx and the umbral weaves on the last boss
its just a fucking hard hitting key anyways
i use my defensives, I even turn on defensive sstance
i use my pots
i just die
Are you using d stance when you have to disengage on nx and vx and impending victory when you go back in?
You won't die just from the hit of ice
well I did, i kept taking dot damage from something
does standing in those dark circles before they go off give you some dot or some shit
it's awful
Also the ice shoots out slightly after the purple blows up
So you have time to get back on the boss
To impending victory
No you dont
Then you misplayed
There's no dam that goes out to non tanks before that ice, and the ice shards don't one shot
well then i dont know why I was taking ticking damage before then
Especially only on a 10
fuckin.. knife throw or some shit i dunno
im tired of always pugging my keys
takes me 20 minutes to get into one
There's the bleed yes but it doesn't do a ton
You can/should also rally cry the icicles
i usally pop DBTS there
Don't dbts the bleed
i shouldnt 
It doesn't do much
it wasnt solely my fault it bricked though, everyone was struggling in that
CoT and Stonevault are the worst keys of the season imo
The only thing threatening in that entire fight is the icicle dot
does sweeping strikes increase the damage dealt to the boss
no right?
Of course it does wdym
oh
If you can hit them both
idk it just didnt make sense in my head as in "that's blatently OP they wouldnt allow that"
And you should for sure
Last boss you should reflect the dot, but if you're worried about dying you can reflect before the root cast finishes
And you won't get rooted and you won't take damage
And you can d stance every terror slam with almost no loss
I usually reflect splice
That's ideal but if root is killing you you can use it there
the more i play these dungeons the more i realize why the healers and tanks are hating it
everything is a raidwide
LMAO
With sr on first boss, cleave on 2nd, and no armor on 3rd boss along with second wind being so good for orbs on 3rd boss
Cot is a really good warrior dungeon
But the orbs are just soaked, and there's no adds, unless ur talking about that one colossus warrior talent
The orbs you soak on 3rd boss give a healing absorb
But don't do damage
So second wind just heals it off by itself extremely quickly
Makes warrior an excellent choice to soak orbs
The orbs just drop a puddle under them when they are soaked so you just can't stand where you soaked one
yeah i know that one
idk man this season has just been really hard for me
I've been playing since DF S3 and it's like
holy shit
its like
man they really fucked up
challengers peril should be removed
genuinely when I wipe, after like, a death or two during a pull
im deflated
defeated
For the weave root on the last boss I save my bladestorm when playing slayer
Breaking that root right away and clearing the teams is so good.
Are you EU?
If yes, I can be your hero baby
Colo after the DR buffs does feel alot more sturdy in the 10-11s key range, can survive most stuff with stance weaving
Always could
everyday i refresh wowhead in hopes for arms revamp news.. everyday i feel myself dying alittle inside hahaah
Area fifty tuah
Sadge

Pray to ya boi Odyn for S tier vaults, lads
yep this is honestly one odf the worst parts of the season
Yea
cbt affix
remove depletion and m+ will be infinitely more fun
and make keys just levels
like u have a +10 key u can put it in any dungeon
blizz is allergic to qol and fun
imagine you need an item from a specific dungeon and 98% of keys in lfg are dawnbreaker
imagine u want to do weekly on piss alts and u get siege or cot
not a living soul will apply
Challengers Peril is such an artificial affix. All it does is make casuals less likely to complete keys and therefore play. It only affects gameplay in the fact that it makes people leave faster
make it possible to reroll keys multiple times per week or smth
but choosing which key you can do every single time sounds problematic
id rather
do 8 dawnbreakers a week
than a single cot
and most would agree
also for title u would have to do all keys anyway
and groups would be able to actually attempt world first keys without playing 9000000000 keys a day early on
idk itll 100% lead to that bad key being played less optimally
cause less reps
even the most high end players fall into the this isnt fun "trap"
Mby a make key not deplete if u finish it?
But not upgrade either
But also remove that peril thing
key deplete means carrot stays on stick for longer
But other end of stick goes up arse at depletion
I mean dno. I just want more ppl to play 10s
That way mby get taste for pushing
Cot is pretty painful if your group has low interrupts 
web bolts killing healer
Though again challangers peril dont rly matter in a 10, perception seems to make it matter
I am always of the opinion peril is too punishing this season , no external affixes like sanguine are good though
i agree too but i think what you propose would hurt the game
Ngl the stun change from sl makes sensw, but makes a dungeon like cot so much harder
im not saying its good im saying something should change and they should look at ways to reduce risk
Either that or make 9s vault keys
scaling is unreal
Though a 10 is so much more fun than a 9
people who can do 13s easily but cant 14s and they cant progress
cause the scaling is shit
better than having key ranges from 2-30 honestly
tbf blizz should fix the 10s first, participation is really low
issue with the old system was that
3s felt the same as 11s
meaningless
key levels
they shouldve just squished that
New key scaling is fine imo, but past 11s they are just tuned way hard.
theres zero incentives to do past 11s
past weekly key level they should cater to title players
Exactly
why should there be an incentive
people are playing them for the challenge
yeah because at that point you play for score only? what
ICANT
Well keep the grind going if not game just 
scaling is just evil
oh commanding roar did 70% of my hp without any defensives!
u do gb + 1 key level
and it onetaps u
I am of the opinion IO score should not be the main carrot lol, atm there's nothing much to do if you dont have a push group
and overkills by 20%
the carrot on the stick is the vault
thats fine its group content
u cant make high keys pug friendly
u need coordinatian
coordination*
Shouldnt eithe4
I think there should be a good balance between not pug friendly and impossible
some middle ground will be nice for player participation
idk 15s/16s not being pug friendly is such a non issue
Ppl are puggin 14-15s?
Some are
sounds like a skill issue
Like your average guildless player is not enjoying the game for sure
Maybe I’m in the minority opinion here but I think all dungeon content should be puggable
idk those keys are giga easy
Even title range keys
max vault keys are easy for a good portion of the playerbase
10 are not easy
It should be challenging in a way that isn’t strictly coordination
If u are at like 610-615
I mean i am alr past the wall but you do know the game doesnt revolve around sweats
Uhh why
you're not getting CE without a guild
why should u get title without a group
And avg
yeah 10's are way harder this season to me than DF S3 and S4
using the term sweats invalidates anything you say, have a good day
keys beyond vault are supposed to appease mini game addicts
playing an infinitely scaling content that is easy as fuck
teh difficulty is surviving unavoidable damage by problem solving
it is
so the content that gives the best rewards should be piss easy or what
Because you already have to be on a raid schedule to get CE, I don’t think you should also require a second team to get title in M+
smh i mma just do my weekly 10-11s and play smth else lol, hopefully we still have players by s2
yeh its certainly more puggable than "high end" mythic raid lmao
hi myrt
hi
I’m not saying it should be piss easy
Not saying it should be piss easy but atm I would say its tuned pretty tight
okay so m+ plays second fiddle to raid for you? that's not their goal (despite them griefing it perma)
the hardest content in a group game should require coordination and voice chat lol
I’m just saying it shouldn’t require stupid amounts of coordination
what would be the point of something being so easy at the top end that you can just do mindlessly
very strange take
then the top end would just move on
xd
Cause it SCALES
S WORD DEPLOYED
I pretty much only pug my keys and its been a rough season
like why it should be easy to get title
it def depends on the dungeon
any player with a pulse can time a 10
In order to time this key you must double up pulls that require 8 coordinated kicks/stuns
with enough experience or practice or whatever
like some of the guys dont feel its hard to pug but i personally was like you before getting in a guild
nah
i am in a guild
the highest end should require coordination or the game is too boring
they just never run keys with me 
u'd be surprised how pulls are not much bigger in a 15 than say in a 12
are you saying that 10s are too hard?
or am i misinterpreting
why is it cause tanks cant live or
not for me, but your average guy may struggle
Idk I’d be fine with the challenge coming from having the dps and healing needed to beat the timer
i was 600 in 6s but still
Not necessarily 8 billion kicks stuns
so an average guy shouldnt struggle on the content that gives the best rewards then? i dont get that personally
dmg taken goes up and player skill can only mitigate so much
So you would prefer if M+ was a bossrush?
well thing is this is how you get guys playing classes like aug just to get into keys
cot jumpscare
It should be 5 target 10 minute patchwork
people just copy the meta on content that doesnt matter at all
Hmm that’s one way to put it sure, M+ originally was about racing the timer
nothing will ever change that
thane om top!!!!!!
I think it should go back to that
yes but the tuning being tight also reinforces people to take the best.
Like even on my guild groups where we do 10-11s on OCE, we dont take guys with lower io than us
, also filtering out specs like aug
raiding is a bossrush if you think about it 🤔
Getting title will still require skill it just won’t be can my group rotate 8 stops properly
well yeah it is
It’ll be more dps healing based
I still wonder why they bother with trash
i dont think 10s are hard even thinking about casuals but maybe im out of touch
i dont think its that hard too, but i do think they can definitely adjust the numbers
it's not like youre getting one shot randomly if you miss 1 kick
ye but why do casuals care about mythic track gear
so idk what you mean
trickle down economics finally working
boes m8
gotta grind
touch grass maybe
number go up = chemicals in brain
get that key level up instead 
well there's some dungeons where that can happen, particularly cot
of course its part skill issue, but its pretty punishing
10s are easy for those of us that regularly do high end M+
10s should be hard for casuals
no!!!!
For the average it’s absolutely difficult
Like why reward them for not even using half their abilities
lets not conflate casuals with dogshit players


this too