#arms
1 messages · Page 144 of 1
no fun allowed
fun part is they did SD with 2 stack
when it would have been so glorious for fucking S3
@magic canopy Nice yap sesh 👍
is there significant delay on most arms abilities daamage numbers, or is it world lag
Is there anytime we would prio the damage from cleave in ST with collateral damage? After a cleave window for example.
Why do devs think that CDRs are fun when all the cooldowns stop sinking because of it
Guilds are cross realm right ?
Si
ye its simple if u played good Cds Should align, punishment if u play bad they dont
then cdr is awesome
It would be glorious If that set was in talents
Love having to mash execute asap to not overwrite a proc
do i miss out on anything at all if i level my alt mainly from queuing normals ?
Unless you want to do quests for rep or achievements no
ok , thanks m8
is arms good now?


Hey does anyone know if Befouler's Syringe is still farmable? (The top ilvl world guy has it)
Still hard time deciding
make arms great again
dumb question, not played arms since BFA: what is the no. targets criteria for sending bladestorm after avatar/TR/TC opener etc.?
instead of SS
https://discord.com/channels/148872210742771712/1237303208754286715 go look at any of the guides in here because you way out of date
I have I have dw, I'm looking for that specific bit of info which isn't in the wowhead guide. In fact it doesn't mention no. target-based rotation changes at all
Because it doesn't exist anymore I suggest reading the whole guide and getting an idea where arms is at now
It's been a long time since BFA

I am aware of how arms plays - I have been playing it all week. I am looking for some guidance on how to approach using sweeping strikes for it's FULL duration before sending bladestorm or not. Is there generic wisdom on the number of targets at which using Bladestorm/Cleave/Thunderclap over doing 2 target cleave with sweeping strikes becomes preferable
I don't know how to explain it more clearly
Or are we just accepting that SS is just passive cleave that we get damage from the extra MS's from bladestorm etc. at high targets
You cannot cleave MS from bladestorm with SS
Ss is more dn damage regardless of targets >2
At 4 you cleave in sweep at 3 u ms iirc
and at say 8 targets that live for a while
Didn’t they just make it so that the free MS from unhinged don’t get swept by SS
They did a week ago
Yeah so just send SS first global after BS ends and then continue prio
No more thought needed
^
noice thanks
no thoughts
@thick kelp sir, what have you been doing as far as when cleave becomes > MS
If you are in an AOE build running FOB SS is cleaving the slams from cleave
I’ve been out of the loop since TWW launch so I don’t want to give bad advice
Your gonna cleave at 2 targets with Fob
2T ss down and no EP, 3T ss up but still pressing cleave almost on cdr
feelycrafting it ngl
since reapthestorm so broken from cleave
hey but we got 2 ss now with ava... i heard SS dont work mortal strike from bladestorm, but how about ravager?
Exactly
I'm banking with this scam
Not even remotely worth unless you’re raiding with echo or limit
damn idk how u get so muchh gold, im poor as heck
I'm just doing things and keep checking if the bag is up for tank queue
Ye good guilds that prog early need that 600 stat
And have that gold
Milk it out
If it's only 2 Mil per raider or so that's payable
Imagine the chinese guild did 1k on tindral pre aug rune
one wipe = 1200g * 20
So 400 * 20 * 1000
Yeah exactly
24000 + repair + other drugs per wipe
That 600 stat will not help your average mythic raiding guild kill a boss on heroic week
It’s literally throwing away gold

Top guilds use it
Depends on wr again
my guild was trash and ppl wanted us, poor as heck, to buy it... i mean on other seasons
Top 10 spends a lot less than top 5
how do they fund this?
Boosts
they boost all season
They sell boosts every day for months
They do like 5 full mythic per week
god damn that's a lot of work
for owl i.e. they just took 2 people and sold them boost, that's like 10m at least depends how far into the season
Yes
early on it was a lot more expensive
who pay for boost anyways? it's not like they earned it.
Rwf is insane
Oilers
Aren’t augment runes worth roughly 0.1% dps?
oilers?
If you want the mount and 14 mil is fine
You’d be surprised loads of people buy boosts
Off you go
for achievments?
AH goblins always buy the Mythic mount
mount achi items
a ton of ppl buy mythic boosts for the mount
its insane
I don't get it...
how obssesed mount collectors are
What’s 10M for a mount when youve got over 100m in stock that you can flip markets with
What if you are a m+er and have bazillion Gold from boost
Some people enjoy playing to make gold
then i go raid
and u randomly find a guild that will take u and that can easily reclear last boss?
What if you dont wanna prog
I'd rather earn it myself.
Just slam m+ in full gear
The thing about “earning” in this game now days is so many people just buy the highest rewards that it doesn’t even matter anymore nobody cares what you earned
it's the experience
That’s fair yeah for some it’s definitely rewarding to earn
There are achievements that I still cherish because it was hard af
gone are those days
Fuck earning
unfort
I just want gear by any means for higher keys
If I paid for it.. it would just have $$$ sign on it.
U just needed +8 to get highest gear
last season at least
It's 10s now
10s not hard
And I want to go higher then weekly keys lol
yea but gearing is easy
You over estimate peoples capabilities in WoW
after that... you just have to get better
A 10 is very hard for a lot of people
Me included cuz of massive skill issues
i spended those whelpling crests, since its worthless later on... we shall equip with season and we shall never usem those lil crests
its not whelpling anymore
weathered harbirger
People are unfathomably bad
Like no flame but some people genuinely need hekili to parse green
so they just pay for it
Some do some dont
its not the rage
blord is bad cause ms means nothing
without buffs
if they removed MP
blord would skyrocket
MS is the new slam
aug rune is 1900g now. Jesus
Yes…wish they’d just buff the base MS and removed the OP modifier
Or added modifiers to battlelord and exhilarating blows.
u kno what needs buff? dreadnaught
I hope they tweak arms. But I guess I’ll have to wait for the mid patch. Too late for them to change anything now
It's me or Fury is really more strong than Arm ATM ?
Even in m+, fury was way stronger
not really
s4, arms ruled
their very close in M+
why
its like 4-5%
for a single point
Press ms
just gimme dracthyr warrior so i have 3 knockups in a 25 second span
Would a dracthyr warrior also get hero?
Ahh ok
what's under dracthyr racial is the two knocks and perception buff
and something else idr
I forgot haha. Forgot that dracthyr was the race and Evoker was the spec, lol…
well no other class has talents in the class tree that affect specific racials either so it's a bit confusing
and I thought aug was the class for seasons... then it was just a spec
So right now WW Monk/Enchance Shaman or Arms Warrior for TWW expansion (i know it's not melee friendly)
people saying its not melee friendly are crybaby
they just cant handle having to do mechanics and stop dps for 5 sec
we go through this "melee-unfriendly" discourse every xpac anyway
There's gotta be some melee unfriendly dungeons and fights.
and while it tends to mostly hold weight, it's not really any significantly diff than the past
hopefully
if anything i feel like the indicators for mechanics are a lot better in tdubs dungeons so it's not as unforgiving for melee
true, every expac we hear "damn, if you play melee you play hardmode!"
the same way every year there is an "wow killer" XD
wow is dying
save me riot mmo
Yeah honestly out of 3 spec/class which would be easier to get into as main ?
Didn't riot mmo die
only wow can kill itself
nah riot mmo did a "reset"

aka it's gonna be in dev longer than ashes of creation
all 3 about the same in terms of difficulty curve i'd say. just shoot for theme
this is bad
ya
Lmao is this actual "non melee friendly xpac"
hard to be optimistic but riot usually pumps when they actually put a game out
or go frost DK ?
the melee unfriendly shit stems from a couple classes losing their extended range talents i think
which doesn't apply to us
every expac is melee unfriendly
easiest is Arms/Frost in my opinion, but if you're wanting to find a new "main" then the complexity shouldn't matter as much as which spec you prefer to play as
it's hard to stick with a single spec if it's not something you enjoy
out of this list though
i wouldn't know, energy specs always feel weird to me
it really doesn't matter, pick what you think is coolest
Kul tiran ftw
worgen, Running Wild is BiS mount
Can't even fly thou
RIP Unless your a worgen druid
Also hay maker is hilarious
I might try Earthen Warrior next week for now illl play as Frost DK for now
to get that final achievement
Earthen not being able to wear gloves makes me not care
earten armored with the teeth talent works? i mean they got 10% more armor right?
Yes it does but it's not as big as you think it is
that talent weight is high... every build shall run it
Well yeah
But like I said, we've already run the sims, and warriors in general get some pretty low returns on main dtat
This was discussed several times during the beta
i was not here, i was playing classic era
Do you guys play Collateral Damage?
i thought that this would work with Unhinged due t o WoWhead article about talents but i see that this doesnt make any sense
its outdated i belive, i read about using SS and then ravager to get many stacks of demolish.... but i think it got nerfed
i do play with colateral dmg, its good dam
@thick kelp does compa stompa give xp
cd is for the aoe build ye
yy

Whats the best atm arms Or fury for m+ dps wise?
i think fury is better due to burst potential like rn
but when season will kick in its hard to tell - probably we gonna see
The longer something stays alive the closer arms and fury will become when it's talking about aoe.
Target cap is something to consider as arms likes more than 5 where fury just gets hard capped by ww
But not often you have long sustained 5+targets
guys i am confused with the aoe opener on slayer, do i SS after bladestorm?
yea i know and its awkward
cs with ss?
Thats what i do
ok thanks
i follow the m+ build in wowhead it has sks
yea
but then i need SS to send sks
But ye sks is arkward
well yeah
U should pri biggest target
Cleave sks is not that valueable for clear speed, id say
Most packs have 1 biggie b
aight cheers man
👌
so do i wait for crafting @hallow mortar
ur suggesiton is
crafting anyhting is better now?
2 weeks later, all will be replaced by M+ gears
lame...class tuning today and nothing for warriors
noted
although ngl
i dont know how they would buff thane for st
an interesting buff
not lightning strikes damage increased by 300%
i hate how a lot of slayer arms st is slayer strike
kinda wish they put that into execute or ms or something
can increase the amount marks buff exe by
Yeah
Execute is giga strong for arms slayer is it not
I was testing it on st and it was 2nd on damage
If not close to MS
I like slayers strike tbh
they've done a couple of these for Wars as well, just not much
We safe Arch?
Why you asking him that
Well, there weren't any Warrior changes and they didn't buff any of our main competitors
so yeah, I'd say things are pretty safe for Wars atm
Tomorrow? who knows
arms or fury actually? whos stronger for m+?
Fury is ahead in all aspects to my knowledge
HOWEVER
This is pre week 1 tuning
leveling a bit with demolish and it is a decent button to press, when hasted it is fast af
I wish that they only made it usable without a target and slightly more range
its mega slow at cap
when you have like 8% haste
def needs to not have a target req and just be like plunderstorm axe
I think with some tunning and polishing it could be a banger in future seasons
i think thats inevitable but they just need to do it now
we'll get more MS crits/more casts as we gear up
the time between casts will shrink more
so I havent played much yet, will charge weaving come back because of a lower rage gen?
was thinking of upcoming raid theoretically
when we can fight raid bosses you can probably fit it in. but you could also do that during DF just no reason to
probably true
if you have the empty global and swing timer no reason not to but i dont think it's as significant as it has been in the past
like we charged weaved a fuck ton in uldir for example i dont expect that level of it
last time it was used was SL iirc, once or twice on a boss fight and that it
if you had literally nothing to press
I think even robot showed some weaving then
you could, but you generally have more than enough rage, especially as slayer
Out of curiosity, why isn't it worth crafting a wep for arms (according to wowhead), even though you can have darkmoon ascension on it?
isnt that an embellishment
it is
dont the crafted weapon ilevel still cap out at below mythic track weapons?
They do, but it's still done for fury
As in, even though it's lower ilvl, the fury guide says to craft the weapon
last time i checked it was recommended but the asterix was that they havent finished sims, nor have they shown wether it stacks fast enough? if not its purely ST and then versa setup is prob more valuable
for fury, offhand wdps is less important
but the proc is still at full power
so its likely more valuable there if the proc is strong enough
I see. Thanks.
yeah, im not crafting anything id say weapon is prob still a big thing to craft as arms for initial power
even non embellished
in theory at least
First boss in the raid drops a wep so no I wouldnt craft for initial power
Maybe a stupid question, is there a macro to combine execute and slam into one button, preferring execute? Since execute replaces slam as rage spender in execute range, and before that you'd generally want to spend sudden death over slam
no
Not to my knowledge
cant do that
macros cant do thinking
"what about bb ramp macro" incoming 
got any more mail equipped buddy
i dont want to push button
people enjoy 3 button gameplay
and still they want less
but more utility
Well in Rift you could macro every button that had a cooldown together 🤣
so more button
yeah i know it was cursed as fuck
and i actively participated in doing them
you had like 15 lines of macro
Just set a modifier
You get basically what you want
Ty
Close enough, ty
Guess ele shaman are doominging
is it worth it to have separate keybinds for rend and thunder clap?
currently got them on 1 and 5 respectively and its kinda weird
:xanning:


phewwww. Arms dodged the nerfs in the weekly reset
So overall would NElf Female make good warrior ?
for pve/pvp ?
Cause torn between Frost DK or Arms for low apm
nelf always good for m+
what about raiding wise ?
not the best not the worst
Gah torn between both frost dk or arm and enchance shaman reee 😭
https://wheelofnames.com/ let the wheel decide
Idk want to have fun but low apm but want to able to ez chill time killing rares and such
ITS DECIDED
Arms > Frost DK > Enchance shaman for apm wise
HELL YEAH
Arms has easier time pvping as well alot of fun
On ST do you tc or rend same rage right?
am i the only one that feels like cleave should be a mortal strike replacement for cleave builds instead of whirlwind
or is that a wild take
just feels like so much button bloat lol
if you do that how do you mono target dps in M+
With Cleave, duh
more damage when only hitting 1 target i guess
yeah smth like that
Sweeping Strikes just being passive would be cool. I used to only play Frost mage and they basically have that
Ss feels silly as an active
You could probally rework collateral to give a flat buff evrey x amount of abilities swept
100%
it used to be passive in legion
good times
been a suggestion floating around for years but blizzard no fun
Oh nice, I'm new to warrior so excuse me if my fresh takes are heretical 😄
They arent
Ss kinda poopy
do you have gap i your cycle and have to slam or it s only me
rend and tclap really dont need to be two seperate buttons either
I don't think that's the real issue
The real issue is the added buttons esoically for collusus
Demolish, ravager or bs, sks...all of them are just auto takes now
by the time cleave CD is up you'll have rage to cast another
its not like it also removes the CD to let you get an insta cast off
Like the rework dosent even make any sense
Espically if you're playing slayer
Because slayer just had more rage free casts
Idk make SoS cast cleave when ms is swept
not even talking about hero talents just from base kit it makes no sense
That'd be neat
casting 20 rage cleaves and spend a whole point in the middle of a tree to sometimes get a free one
Hey all rather new to warrior and got linked this spreadsheet by a friend and wondered is it accurate as it seems that arms wins out on ST over Fury? any help or info would be great ty (see link to sheet https://docs.google.com/spreadsheets/d/14Us4SYeq2fr3sG-iv1ADOORaO5NZqXFhQdt7UJzpfro/edit?gid=139025339#gid=139025339)
you couldnt starve yourself spamming cleave if you tried
Even in df it was literally impossible to get rage starved in aoe
Unless you played fob
I wouldn't trust early sims
APLs are still getting worked out
Aww ok do we know if Arms is likely to be viable for mythic or will Fury shit all over it?
Tune into the race to world first
Bro arms will be a good play
I love Arms the feel and way it looks but being told FURY FURY FURY haha
Play what you like dude
^
Fury isn't 20 miles ahead of arms in fact they're quite close
We haven't seen any spec in its live state in a raid environment
What do you want us to tell you
Np
Play which one you like most
If you're asking a class discord what is best, chances are you aren't playing at a level where spec is relevant
Real talk though, guild can float an idea if they want you to respec, but the moments it’s threaten to bench or w/e, get up and leave
That shouldn’t be expected until at least half of fame level
And even then if you're that good can probably find an hof guild that would let you play whatever
^
Yeah defo not a hof guild, clearing mythic yes but nowhere near hof haha I stay in my lane
yes the nelf arms warrior found fun
delete shadowmeld and stoneform
Guys are warriors or dks stronger?
war
Even irl?
ye
Dang
any changes to the linked build for m+ or just follow guide
DK has nerfs incoming🤣
Irl?
other folks have already mentioned not trusting warrior sims currently, but i'd add that this spreadsheet doesn't have specs broken down by hero talents. Every spec has 2, and each has different gains 😅 . They have arms as 1.489M (this is almost accurate for Slayer, but not quite)
The current gains can be seen here instead: https://docs.google.com/spreadsheets/d/10g479vXesC382k68gw4akUKeuGUodbDho0yhKK6Eh0w/edit?gid=1035028190#gid=1035028190
Their spreadsheet is "pretty close" though for Arms.
they have PI as 3.7%, it's more like 3.5%, probably just due to some choices to round numbers throughout, etc.
hey all wanted to talk about this. since demolish gives 10% more damage on the enemy depending on the stacks, is it worth quickly building like around 8 or so demolish stacks, sending it and then popping other cds?
or just ss into avatar+ravager etc. usual starter
wondering if that's gonna hinder the overall rotation
the current sims (using the fixed APLs) don't have any conditional checks for Demolish stacks currently, it just casts it when its available (within the rotation)
cool. appreciate it
(this is for Single Target)
for an aoe pull probably best to cleave to apply mastery to the pack
but thats not for demo stacks
its only 1 stack anyway
thats to get mast bonus on aoe part of demo
yeah, can confirm. Demolish in AoE is lower prio than Cleave (regardless of cleave buffs)
meaning, lead with Cleave, demo afterwards
👍 thanks
How do we get priests to PI us without having to play discord kitten with them
be the best zug on your raid team
Any advice on playing war to 70 then 71>80 ?
I got like 2 arcane mages and 2 locks in my team it's so over
Before I was running 0/2 Critical thinking, 0/1 Massacre, 2/2 rank deft exp., 2/2 bloodborne - was this wrong? Apparently the execute based talents sim higher even in dungeon slice. Just running bonegrinder since juggernaut isn't too satisfying until harder content comes out
its ight arcane got trucked today
since got turned away from fdk
just have fun, use Victory Rush when you kill things
I honestly doubt it's enough but we'll see
our self heal resets upon killing mobs, so you can sustain if you just target individual mobs
I was cllse making fdk but decided to go Arms
At least frost dks also got hit
yeah
other than that, just vibe it out
I was torn between sin rogue, ww, and arms
have played leather or cloth last 4 expansions, it's nice being in plate
Ngl I haven't seen a rogue in a hot minute in dungeons the last few days
It's like they all rerolled to DH and DK
being able to solo pseudo boss rares at 80 was impossible as sub rogue at the start of df despite being decked out in bis heroic/mythic raid gear lol
would just get out sustained
now as a warrior im like soloing everything in heroic blues
yes, even rares
although needed to spec colossus for some around the 8-12 mil hp mark
You guys are really that excited about being able to solo rares?
arms is cozy 
yeah, arms is definitely more cozy than rogue/mage. it's nice having a slower paced spec that is chunkier. I did heroic Fyrakk when Outlaw was S++ tier while simultaneously having 130 APM for that patch. literally burnt myself out so fast in tier 3 lol
like it's cool always having a button to press until you are grinding keys or trying to prog mythic raid encounters or even week1 heroic. it becomes a bit of a chore imo. but that's probably due to my own bias. for that reason, i don't really mind that arms is considerably slower than fury
absolutely, all preference, and it's free to swap between specs to play both
yeah. it's nice to have so much spec variety. you can really play wow on a pendulum - fast this patch, slow next
ww monk is another strong contender for low apm specs that require a bit of forethought unless something drastically changed there
i was looking at ww monk
sin as well
Not fan of rogues
sin rogue has so much qol now. aoe garrote, passive bone spike, an execute mechanic that absolutely pumps in M+ (sudden demise), poison bomb, caustic brine or whatever. if you have never liked rogue, i would give sin a shot one day.
sub and outlaw have all the problems that are stereotyped about rogue, however, so those two are warranted haha.
What do you mean by passive bone spike
serrated bone spike charges are automatically applied by garrote
also, with poison bomb and caustic brine or whatever, you do aoe via single target dps. and ofcourse with sudden demise, you are a chart pumper since your bleeds full damage are dealt instantly to targets below X health. it's the arms warrior spec of rogue, if you will.
yeah its neat. loving warrior so far though
Pretty much all fury does is AOE through their normal rotation with the occasional ww
yeah, I need to give fury a chance. I played it on beta with tier set and thought it was kind of fun. I just got flashbacks to my wrist hurting in tier 3 and spec changed back to Arms the rest of the time I tried warr.
i see a lot of fury warriors when doing random heroics. not a great sample, yeah, but it seems popular thus far
yeah that's the point of arms. it's a class that ramps damage and yes is slow but hits super hard
those big numbers are super satisfying
Colossus is dead bro maybe next season
yeah? how so
playing arms this xpac helped me understand why frost mage is popular amongst some casters notwithstanding its viability
truly big number go brrr
although, colossus outsims slayer for arms in some contexts, no?
probably not dead - could just use a numbers buff
One week away from heroic week, outlook not so good for changes
ain't dead by any means. has been said before they're pretty close to eachother numbers wise. it all depends on playstyle
colossus fits the arms fantasy better plus the size increase is pog
that does not mean it's dead
slightly more suvivability as well
and lets say arms colossus goes as it is into mythic+, sure obviously weaker than others but can 100% work in high end content
just because it's weaker doesn't mean it won't work or is dead
it is true if you aren't a top 0.1% raider / m+, as cliche as this, you can pump. i remember doing mythic voti and we'd have like survival hunters come in and top the charts on some bosses cause we had to pug certain fights. survival was like ass tier around this time, yeah? while just one anecdote, it's not an uncommon story - even raid bots shows you the percentile range of your spec
often someone playing a bottom 50% spec can out dps someone playing the best spec if there is somewhat significant user error - which is quite common if the meta spec is say, arcane or fire or outlaw or what have you
exactly and it truly does depend on the player. in some instances even if slayer sims better, if a player is better with colossus, probably will pump more on colossus
just boils down to playstyle and though i don't mind spin to win, i'd rather colossus
especially in the case of colossus/slayer, it boils down to what you can play better
i do love slayer strike, albeit i imagined myself playing colossus
So leveling from 71>80 and open world colossus
just in practice the animation and feel is a lot better than i expected. i'm just relieved i am atleast content with both hero specs
if leveling is a big concern ... i do think i saw somewhere that colosuss outperforms slayer due to tree placement or something
but i leveled before the fix so idk if its like really that slow now or what
It literally doesn't matter you won't really struggle doing anything
yeh, perfectly fine to do that, leveling is very chill and it's easy to level with any spec and build 👍
can confirm you won't struggle doing anything
oh cool
you can chooose neither hero talent tree and still have 0 issues leveling
really understanding how much paladins, dks, and warriors have it easy mode survivability wise lol
oh yeah bro your never going back
Paladins and DK got it way easier
play like havoc dh or sv hunter pre survivability-buff (some new 1 min cd all hunter specs got) it was like playing a roguelike lol
i have rt pally and surv hunter both kinda hurt my hand
i was going frost dk then heard about the nerf so kinda turned awsy
ill zealously advocate for havoc since it's rep is so bad from legion - prob the hardest class in the game, esp when momentum is meta
Deleting your paladin will relieve your wrist pains and help to keep the population of paladins in check ✔️
doesnt change the fact that you are immune
also momentum is just something to get used to
doesnt mean its hard
vanish > netherwalk
Cant delete pally he progessed story
No thaks
https://www.reddit.com/r/wow/comments/13s3eni/are_demon_hunters_harder_to_play_than_they_used/ - while I can't find an authoritative source, and I only opened up to it since my friend was hardcore in a mythic raid guild s2, havoc has a lot of concerns that most specs dont take into consideration
like monks and sub rogues need to use a different ability every single GCD for max dps - okay, hard at first but eventually its muscle memory. havoc needs to move incessantly, even when its at their peril, for max dps
Warriors are by far the hardest class to play so no reason to feel bad for other class when you have your own rotation to concentrate on
Might make Earthen monk next week
again im not saying its easy
its very different
it doesnt have a lot of transferable skills
but its not hard
it is true that no other spec will prep you for momentum
its better than the demons bite days for sure
No spec is truly hard but dh is probably the hardest melee to play in m+
Maybe rogue ? I dont play rogue
rogue is def hard
yeah, it is ofcourse subjective. in my opinion, as i played some of the other "hard" specs in high level content (fire mage/sub rogue/outlaw) - i don't really think cramming abilities in a window (fire and sub) or adapting (outlaw) is "tough," per se. it's like you said - a playstyle
to optimize
Nobody does
if you want to get the fabled "rogue util" you have to play it very well
keeping the mobs ontrolled
m+ havoc def takes some time to get used to
i feel like i have the parses to have a little authority when i say this - sub rogue isn't as hard as it is simply tremendously anti-user friendly lol
rogues love their class tbh. ignore the forums and reddit and all that. these people are only on their discord n shit
i wont say doing the rotation is hard
but having to balance CC and damage is
keeping important mobs CCed
yeah, for sure
also if we wanna broaden the scope - rogue is def the hardest pvp class
pve though you might make the argument no class is really "extremely hard" - some classes just take longer to adapt to than others
its really the mechanics that press you in pve
Straightfoward and low apm is arms
if you struggle with your class you will have a bad time in high keys
i think all things considered, fire is probably the hardest (a bit of a milquetoast take, i think this is sort of the default) - tons of buff management, tight gcd windows that make up a SIGNIFICANT portion of your DPS, squishiness besides your cheat death
i respect the fire mages out there, i got filtered by it
Fire is definitely a hard spec to perform well
Which is probably the reason barely anyone plays it
oh
All I got so far is a shitty jewelcrafter toy design that's worth shit
Well im gonna go for Nelf Arm Warrior
felt that
Big stick , Me smash 


or Nelf Fury warrior 2 Big sticks ? 😄
2 hands swing one stick harder 🐵
ah i c we are dealing with a true warrior, i myself sir also prefer the 2handed stick approach
but in all honest double sticking is prob the better choice atm
which trinkets should we be getting for raid from heroic dungeons this week?
I'm currently running sac/essence, but sims are suggesting these odd trinkets
oppressive orator's larynx is currently simming the highest for me
Think both specs are going to be close regardless, just don't like the fury gameplay where you have to squeeze buttons into tight windows.
Also I like die by sword
What trinks u guys using... I think i have every single one of them now
No life dungeon spam


Hahah but that is 100% arms as well
Sks - into roar cs windows
dang
Sorry to bother, but I'm wondering why we take Skullsplitter over Massacre? Even as Slayer?
@nocturne palm they are both talents that are dps focused. going to take a wild guess and say that one talent does more dmg than the other
Scared to play as Arms though but we see how far ill go
slayer has no synergy with massacre
if anything colossus has more synergy with massacre
however skullsplitter is just better
Guys, let's say if rend runs out or is about to run out, and at the same time I get sudden death procs or my mortal strike is up, what should be the priority here ? To apply the bleed first or to use the execute procs / MS first?
SD with 3 stacks of marked for execution>MS>bleed
Thank you
sims will be updated soon and we have a week and a half before it matters, both being replaced rapidly with m0/raid gear the moment you get a new one
so you can hold onto both and sim if you really want, but it wont make a large impact tbh
Get neck from quest ?
Its from Hallowfall Renown 11 Quest
Yeah, in general Im currently looking into gearing as good as I can and sometimes I wonder if Crit + Vers is better than Haste + Mastery. Those are the most common items I find. As crit is really good because of all the crit damage mods
Right, picked up on that. Arms like all secondaries, sims will be your best bet once the fixed APL goes live, but in the meantime it’s just napkin math based on your other gear so i wouldn’t lose sleep over it. You’ll likely replace it with raid week, if not M0s regardless.
Ok 👍 thanks
ilvl, and put a socket on it

No arms buffs 😩
Arms need jesus
My arms slayer is doing really well in heroic dungeons so far. I love Colossus, but I cant really make it work. There are too many factors to fail. A mob charges out of reach and your dps is gone. And you rely so much on crits. Its nice when everything stacks up and you crit. Its huge, but it does not very often happen. My biggest Cleave was 4.6mil per target on several targets with a crit. I used avatar+recklessness+ravager+collateral damage. The cleave alone was 30+ mil damage lol. It looked awesome. Only happened once. Following a sad period, I made the switch to Slayer.
i mesn cleave has setup with CD
so you need a dungeon that isnt hc where a singular bs kills a pack
5 second patchwork sim
The context is on the current HC content. M+ is not out yet. But also on ST my colossus is way behind slayer. Tried it on a dummy. Slayer was about 410k dps and Colossus 350k-360k dps. I have to do more testings
dont craft using spark
hey guys, is war arm viable in mm or should i go fury?
Both good, which u play depends on boss and comp most likely
Ok but what if i wanna be thane fury on st xd
It's fury so it's not viable remember
you lose braincell swinging those 2 heavy weapon as fast as you can
and we lose ours smashing keyboard with forehead
tactifully rooted to smash
I got killed by the train in Rock dungeon
With lego i dont die there
Which is why it's so fucking infuriating
LOL
Cuz lego is like half the casttime
? Demolish is shorter than the legendary
by a significant amount
by almost half, lol - Fyr'alath is 3s, Demo is 2s
Fyr'alath hasted last season gear
they're both hasted
ok so, in mythix for example, i should learn war arms or fury, love both aesthetics to be honest
So it feels/felt faster
mythic*
even hasted it wasnt as fast as Demolish
Good mythic raider plays both
@boreal quartz okey, one is better for raid and one for M+ ? or they are both good ?
Ive used one a significantly longer time than the other at a lot higher haste levels so my judgement is slightly skewed
you would have needed 70% haste for Fry'alath to have been faster than Demolish at only 11% haste
Demolish also gives you a surprising abount of DR, not that it's always going to save you from any source of damage
My thoughts on it dont really matter anymore as arent getting rid of it anytime soon
Though i hope itll slow you less in the future
it's just placebo because you're more used to Fyr'alath
And that yes
you also cast it less, so the circumstance comes up less often
11.1
root removed
100%
u will see
I want it to let me move like grieftorch 
Being almost able to dodge a thing but not making it is so grim
With lego i just knew im dead and that's that
You die with both regardless 
yeah just let us move normally
Preach
is it possible to see in Details! the amount of damage blocked?
oops wrong channel 😛
Oh my.
you don't think it'd be awkward as hell to move while being able to channel demolish?
with such a short channel, what's the point?
with the current animation of demolish and the way the skill works, it'd feel so obnoxious and clunky
But u would die way less in m+ 🤣
that argument is so useless, because all you need to do is use it at the correct time
Locked in place as melee is cringe
not being able to move is a downside but in no way does it make the skill trash or bad
That combined with targeting does
that can again be chalked up to using it at the correct time
Look mobs in nw + mist heck i csn go o
what about em?
what? gimme an example of what you're trying to say
If u do any decent pull thats a shit show
Tripple pull into spear or robot nw before 2nd boss
Theres 4 mobs with 4 different timers that spawn hole undernesth u
Mist last pulls before boss
triple pull into spear you mean first pull?
No theres no risky casters there
and those 4 mobs spawn the circle beneath the tank. know where your tank is, and mists pulls before last boss is so easy to dodge and move around
that's not an argument, delaying it makes you lose dps
using it at the right time doesn't mean you have to delay it
Vs just slayer
hahaha I love losing dps because my hero ability is a cast that roots me
what?
ofc it does
how do you lose dps because it roots you?
you are supposed to use it on cooldown, at some points using it on cooldown will kill you
therefore you delay it to not die
therefore you lose dps
so not using it for a little bit is worse but using it and potentially dying is okay?
then you gotta choose don't ya?
why
Demolish feels ultra clunky the root the targetting channel canceling when the mob leaves the range there is no case here
and no, making it not root you isn't gonna solve all the problems
i'm talking to 2 people at once
no one is changing the conversation
M8 u are just wrong
there are perfect ideal times where you can let demolish go, preferably with max stacks for optimal usage
Slayer is far better coz we get a freedom from root
just because you watched a critcake video doesn't make you right
Vs being rooted
this conversation isn't about slayer being better
this conversation is about demolish being badly designed
it's about removing the root on demolish and how that won't really fix a lot
Removing the root it will fix alot
how so
because it allows you to move out of aoe when you use it without losing dps
Keep the root, make cs work with it
lets gooo
Example being able to chase the target running away so you don't cancel the channel or running away from the aoe that just spawned under you
so use it when you aren't in aoe? it literally boils down to using it at the correct time and i am certain almost all the time that'll mean you don't lose dps
copy what paladin did and make demolish a follow up to colossus smash
im sorry
The root is just a mad cause bad feature
holding cds for a couple seconds to ensure you're safe for the channel is much better than just letting it go off cd for sake of damage
damage isn't all as a dps and in m+
you are arguing for the sake of arguing
and dying is bad
why does it root you
arguably worse
how it rooting you makes it a better spell
what? no lol
It’s RP
Very often as soon as you start channeling aoe spawns under you
so what are you arguing for
i agreed that it is a downside
i am saying the root isn't that big of an issue as people make it out to be
and using a small part of our zug zug brain can fix that problem
theres almost no aoes in the game that can kill you if it wasnt telegraphed before the demolish
having that 3 hit combo while moving is gonna be so clunky
Imagine if bladestorm made u standstill
there is no upside to being rooted
if you dont wanna move
original fist of fury
surprise it was garbage and changed
i never said there is
A frontal when ya tank moves weirdly
removing the root will only make the skill feel worse
How???
surprise: this will kill you even without demolish talented
Guys for pvp arms
Where could I eat for what to buy in terms of honor gear?
Was usually looking at the leaderboard site.. but since the season didnt start not sure if ill find anything
There are atleast 2 dungeons with aoe that stuns you
How about we can move, but it does 90% less damage for the lore
such a small channel while being able to move will feel super clunky. the animation in of itself. literally just picture you moving while channeling demolish
U can move normally
thx! Didnt see it

u cant srsly argue that a tank doing a 180 with a tank frontal into u is a death blow to demolish playing like garbage
the skill has infinitely worse problems than that
Ofc not but it adds to it
like the weakest point you could make
every single message paka has sent is defending demolish
i think he just likes it a lot
(he is wrong)
right.. saying i'm wrong doesn't make it so man
if i said it must be true
I’m right
thats how the internet works
It’s a lore feature for the RPers
Ok what about the cds not aligning with demo
you watched critcake? that dude has admitted himself he isn't the best dude to ask about demolish, he literally prefers spin to win and doesn't like the root so he will be bias
watching his vids isn't gonna make me wrong
That’s a preference
the spell can feel "heavy" without being rooted
it's literally a preference
even a 50% slow would be an immense improvement
demolish as a whole fits into the entire arms fantasy of being a heavy hitter with precision
sure rooting has no upside and some downsides but in no way will it make the skill feel better if we're able to move
if anything it'll be more clunky
itll be better in all relevant content
just need to time the skill correctly, it isn't that deep
your class fantasy does not line up with my class fantasy
if i cant use my cd in rashok intermission/fyrakk i1 / WHATEVERTHEFUCK
i will hate my cd
How about you can move, but IF you stand still it deals 100% more damage
rune of power yippi
Good skill
i stopped playing my mage once they removed it
okay see something like that can be taken into consideration, it keeps the risk which is fine but provides you with huge upside if you time it correctly
Smart
that is a very good suggestion actually
but what if i dont want to "time" it
but send cd on cd
cuz it has a CDR component
then you die to swirlies and complain on here to let you move in demolish channel
That’s a fury angle
if i have to wait 5 seconds i am already quite unhappy !
then i suggest play fury, you aren't trynna be speedy while playing arms
quite the opposite actually
fucks sake man
Alright phill we both reroll to mobile fotm specs come back next tier
since when
they literally did lmao
entirety of DF arms has been gcd capped as hard as fury always is
dude no they didn't
you can't say "they didn't" and it immediately rewrites history
if you wanna truly zug zug you go fury, that is truly send everything no brain
what does AM incentivize if not zugging
what does colossus demolish incentivize if not spending your globals to cdr it
I dunno I’ve been zuggin
arms is the same zug shit as fury 
i mean holding demolish with stacks isn't bad at all. you get more bleed damage if you talent into that and more overpower damage regardless
Remove cdr // am from arms
i am not holding my fuckin do 3 million damage cd for op damage
If u want that fantasy
remove cdr in general
Bleed damage that rn tickles yay great trade off
then feel free to die to a dodgeable
you are arguing 2 things now
a) hold it to dodge shit
b) hold it to buff other shit
i genuinely dont think ive died to the fyralath channel once and that ones longer than demolish
the main thing is actually arms is not fast paced like fury
arms is a slow ramper with huge hits
alright how so
Not since bfa?
I'm seeing so much variation in talents for Arms for M+ it really looks like the wild west of specs depending on whose playing the warrior. Kinda neat to see :p
i mean not rlly
you either go sks or jugg
and then slayer if piss content colo if not
🤷♂️
asking you btw
phil already answered this earlier sec
do you like juggernaut
i base my opinion on ppl on this
Jugger is shit
