#arms
1 messages · Page 143 of 1
got ya
bad take really, 'lets remove anything that is special in spec and just leave abilities that smash weapon on faces'

spec needs rework but god no not like this
the issue is all arms has is either hit big button. or bleeds
What does tactical mean
and why make it bleeds when assasination rogue exists
Arms isnt tactical, its as dumb as fury
How
in terms of mix maxing its a far more delecate spec then fury is
fury legit is single target rotation on AoE
which they kinda moved in that direction of simplicity with the changes to cleave to make it far better as a button
Im waiting for the part that makes arms hard
the spec itself isnt hard, but its harder then fury
and the reason i say that is becuase its harder then fury, but does not perform as well as fury
at least currently
But the reason its harder then fury is because of its gameplay loop its little sets of rules that need to be followed to min max it
Can someone explain it to me like I’m 5 why slayer currently outsims colossus? Looking at the % buffs from the colossus tree it would seem colossus would be better, yet it’s not.
My guess is the procced damage from the strikes with slayer, but is that really it?
slayer got strong procs that outdamage % buffs from colossus
Colossus is pretty clunky with how it works especially when it comes to the CD on demolish. it might change later in the season as we get more crit, but as it stands slayer just performs better
slayers strike and reap the storm + big dmg buffs to execute with SD
Also amping mortal strike when mortal strike does 0 is still 0 damage post amps
Colossus lives and dies by MS power
becuase in aoe it does have a lot of cleave modifiers as an example, but then slayer just gets more bladestorms which not only debuff and increase damage up to 12%
I see. So it’s likely a thing that’ll change as time goes by in TWW. I like both, kinda like how colossus tree has a little faux “cheat death “ (I know it’s not literally) vs what you gain as slayer
Colossus was ahead untill they did the -20% nerf on MS on beta
eeeeeh. the crit aspect of Demolish cd does have a little to do with it, but slayer just out damages it regardless
colossus is way better in terms of utility/survivability than slayer
but the damage part is clunky and just worse at the moment
the base nerf to MS really hit the spec hard
also the practicd strike or w/e node got nerfed on colossus
Also the alterations to shockwave are interesting. Though for world stuff the extra run speed or CDR on charge/leap are kinda fun
tbh i was very exicted about the knockup for M+ for colossus
but the numbers just arent there
In theory they could just alter the aoe aspect of demolish to make it competitive right? Doubt they would since I feel blizzard mostly ignores warriors for M+ reasons, but could be a change.
That or cleave multipliers.
i honestly would take a small damage loss for the utility but idk slayer just feels better to play
its smoother
That’s true. One less button to juggle, basically just playing the same arms spec and it strengthening what you already do
Would yall say arms is overall stronger rn than fury ? Saw mixed reviews and i enjoy both
Now lol
well now it doesnt really matter whats stronger but its currently fury
I’m finishing my lvling to 80, but they feel comparable. Tbh I’d play what you enjoy for now because there may or may not be tech discovered to make one stronger. Or tuning
cant really compete when fury blows everything up in the first 3 seconds
I enjoy both their playstyle 
See that’s how I feel playing arms atm lmao
same old story
damage is almost the same, fury just has better survivability and stronger burst
I guess we see the true stuff at mythic
Almost nothing except strong elites are requiring a full rotation
Im new to the wow world so my bad for the monkey question
once things live longer both arms and fury will be really close
You’re good, that’s why these channels exist! Tbh just play what you enjoy for now and if one is substantially stronger you’ll know. 😅
I mean what i like more about fury are the dual 2h and it feels more monkey mode lmao
Guys
Stupid question
Can we not leap + charge anymore? I feel like.. I leap and I wait longer now to charge.. while in df s4 didnt feel this way
Is it just me?
I wish fury had a viable build for 2 one hand weapons 😦
And if you’re not pushing mythic raid/high keys it probably won’t matter much for you either way. Most non warriors (or people that don’t play warrior) just know we’re brown class lmao
Leap charge is inherently omega rare so i havent tried it
Should work tho
this feels like important knowledge
since it does a fuck ton of dps
you can spell reflect consecrate in priori of the sacred flame
aka like half the trash mobs in the dungeon
without needing to be targeted
pretty sick tbh
have to reflect before they cast it but yeah its a good spell reflect
yes, it's very nice. too bad it's a season 2 dungeon tho so won't be relevant for a long time. and it might get removed by then
no you don't, it works that way too but you can just press sr and walk onto the edge of the consecration
Knowing is knowing
il try it again when I get that dung again but last time I tried it wouldnt reflect an alrdy down consecration
rest in peace stonevault spellreflects
it's a bit iffy, you need to be outside of the already down consecration. need to walk onto it
ah thats prob it then pretty sure I was dmg by it first
they do cast it pretty consistently tho at the start of the pull wait a few seconds pop SR and its pretty easy to get everytime
Delete demolish
play both
i guess i can easily adjust the stats with accessories, since in arms we yoink everything with a prio on Crit/haste
Yuh
Basically just swap out rings and neck, should be good enough to start off with

Wanted to follow back up here: Should I only be casting Avatar with Colossus Smash? I understand their CDs might desync a bit but the wowhead guide seems to imply you save it for it (outside of execute phase)
send CS whenever its up, but if its within like 5-10 seconds of avatar its worth saving
the main thing is delaying cs 5ish seconds is fine, but delaying avatar is a big loss overall
Gotcha. I don't really have context over who is a "good" Arms warrior or not, so I'm trying to valuate what I'm reading.
To me this reads like "hey, you should only avatar when it lines up with CS"?
you are looking specifically at the "opener" section this is your opener
which is why you will always have avatar and cs off cooldown
but the single target priority is the same
thats also why it shows colossus smash below avatar by itself so you know thats your next in priority to press
so CS is always your highest priority, however in the opener or when it lines up you want to press it with avatar to maximize your damage bonus
This can help answer your avatar usage
From the maxroll guide by Revvez
👀 ty
im at 0/5 the war within campaign with all storyline of 4 zones completed
can my alt skip the questline ?
or do i have to do 5/5
if you're done with your main, yes
you CAN redo the quests like normal, but you can basically just jump through the portal and play as normal
ok , thanks man~
it does? just remove a bit of dmg play 1hander
Demo really needs to be like fire axe from plunder
A "bit" is costing an important talent point, sadly

idk.. cannot find any build anywhere
Did not look on discord on here tho
Theres no difference other than taking the point in smf
Playing SMF is costing in auto-attacks ( even with the talent compensating) and the talent you lose.
It is viable if you're not a min-maxer sure.
But a LFGandy will see your build and nope you out, sadly
The problem solver would be to throw SMF as a passive, like frost DK with their 2h option
SMF is just taking whatever current fury build and dropping w/e weak talent you want and putting that point into SMF
Unless you're trying to raid Mythic or hit M11+, or you're deliberately going out of your way to create a build that doesn't work, everything is viable.
Meta matters for the absolute top tier of players, 99% of the player base doesn't need to pay attention to it.
I'm running Colossus Arms with no rend or thunder clap and it's an absolute blast, and my DPS is fine.
um sry noob question , but do dragonriding mounts still have passenger seat for another player?
and do i have to toggle it for another person to be able to click to get on my mount
Yes, and you turn it on/off in the skyriding talent menu.
ok , and is it this "ride along" talent point?
oh
enabled option on the right , caught it
hello, will both hero specs be playable or will one dominate?
i like both and cant decide lol
Yes to both questions.
haha
That wasn't a joke.
which one is looking better then?
At the moment, Slayer.
is arms way too complicated this expansion or i am just stupid? i remember it being much simpler in DF
much fewer buttons
The button bloat is a bit much, yeah, but the rotation isn't that complex.
its got a lil more nuances compared to DF
For arms, both setups definitly are viable, with clear strenghts and drawbacks
but arms its not that much different
For each
Yeah Fury Slayer is the one that really stands out, gonna get nerfed for sure.
nah
is there any way to make it have fewer buttons even if i lose a small percentage of effectiveness? or its huge loss?
maybe switch from dungeon to dungeon then?
I'm running Colossus with no rend/thunder clap, focusing on Mortal Strike and Cleave resets and it's doing pretty solid.
idk i hope we are not stuck playing only one of them
i tried out warrior again after leveling on my warlock and im pretty sad 😦
I guess replacing rend/clap with demolish is the same number of buttons though...
will try removing stuff and see how it works
i think they dont know what they are doing so they are just adding whatever old talent they can find
I sae a tier list
like skullsplitter

This should be an improvement to CS rather than its own button, yeah.
Also deals with CD awkwardness with seven different CDs none of which line up.
thats exactly what i hate, that we have many buttons to click often
on like 20-40 sec cd
why are they not just making them passive and give us a rotation of 5 buttons
I've actually found that dropping the bleeds and focusing on MS and Cleave resets does make Demolish's CD line up with CS quite well though.
oo baking sks into cs would be awesome
Personally im comfortable with the amount of buttons arms has just make SS off the GCD
low buttons = go play fury for me
I have nerve damage in my hands, so I have limited hotbar space. The meta Arms build is one or two buttons too many to be comfortable for me to play, hence dropping the bleeds.
Right now Demolish is a roll the dice button, if it crits, how boy you dps will skyrocket, but if not, it's flopping
Yeah I've been using Champion's Spear to try to boost this, but my crit isn't high enough yet to make it really shine.
Okay but counterpoint, it's fun.
My biggest single target demolish on the third strike was 4.2 millions
Bonk, bonk, BIG BONK, dopamine.
Delaying a Demolish for a few seconds to avoid the parrying window of a boss won't cost much
And, but very niche, it's an immune to stun button
I've definitely used it to block knockbacks in some of the new dungeons yeah.
it really isn't that many buttons. you have 3 buttons which you press often depending on the situation and another 3 which are your maintenance
all fun and games till it does not crit or gets parried! ive had enough times where CS gets parried to know pain
Sometimes you have ups, and sometimes you have downs. Shrug it off, wait 15-30 seconds, and try again.
you overpower all the time then cleave or ms depending on the situation. you roar for aoe and avatar+ravager together and sweeping strikes and cs on packs and prio damage
my heart alrdy has to deal with MS gambling I cant do demolish too
you forget bladestorm , CS execute clap
You can't run bladestorm with ravager.
my issue is it feels bad having so many 20-50 sec cd
oh yeah sorry
anyway im trying to figure it out
Do you mean Sudden Death specifically?
nah i mean execute as an ability
Because Execute is still Precision stacks, as well as Demolish buff and CD reduction.
It's pretty important.
with sweeping strikes + ms crits and cleave
that is more than enough to ramp demolish stacks
easily, pack to pack
For AoE sure but not every fight is AoE.
and if you mean executioner's precision
okay
for execute = more ms buff, it's negligible for me
exe gives you colossal might stacks
running battlelord has been more fruitful for more st damage in boss scenarios
my issue is i cannot use shift hotkeys easily because of a small finger injury, so i am trying to set most often used keybinds on single buttons
hence my warrior issues
The easiest thing to remove is Rend/Thunder Clap and Skullsplitter. It's definitely gonna be lower damage than the meta, but you can replace those with MS reset talents and... I think I use the one that grants Overpower rage during execute.
is it possible to play without bleed? isnt that a huge part of our damage?
hell no man, rend + ss and deep wounds is like 20% of my damage overall
i think it used to be anyway
they always 10% each on my scales
ss'ing a prio target helps you chunk em down faster
I mean I'm still topping the meters in dungeons so it seems to be working fine for me.
But like I said, this will be lower damage... but if you want to remove buttons that's the easiest way.
to each their own but to me that is just a huge damage drop for no reason
All other buttons make the core rotation function.
also if you truly wanna just reduce buttons
have you tried GSE?
it's like an addon on curseforge
you can compact multiple buttons into one whole sequence
Isn't that just a macro helper? I already use a couple macros, I just make them manually.
yes and no, you can make macros using that
thanks for your advice
like you can make a sequence which at a press of a button goes overpower, overpower into thunderclap
or whatever you want
i dont wanna do it like that though, because i also wanna pvp
you gotta press the button multiple times but
Oh, that's terrible though.
all in one button
and macros like that are not the way for pvp
Except there are all sorts of situations where I want Thunder Clap and not Overpower.
then switch up the sequence
doesn't have to be that
you can custom make your own sequences
Castsequence macros have their place, but it's a specific niche. It's generally more important to have the buttons on their own when possible so you can press them when they're needed.
Very few specs in WoW have a strict 1 > 2 > 3 rotation.
it's good. it works, give it a try
I personally hate using Skullsplitter. AoE sims had Sudden Death only a 5k dps loss so I dropped SkS
Probably still keep it for ST though
It's still one too many buttons for me, but yeah my slayer build keeps rend/thunder clap and just drops skullsplitter.
Is raidbots accurately simming Colossus yet?
I've been wanting to test some things but it just doesn't use Demolish at all for some reason.
No it’s not using demolish. And that’s what I’m running I prefer Colossus play style.
Yeah, I enjoy the overall feel of Colossus too.
And it feels a lot smoother with the MS resets instead of Rend too, which is one of the reasons I'm okay with having lower damage. Gameplay > meta.
Yeah it it just feels like arms. To me slayer arms feels like fury and just no thanks to that.
Colossus really feels like it was meant to utilize those talents, just a quirk of weird tuning that they're not competitive
One benefit of being a lowly casual is I don't have to care about being competitive.
and hopefully something they address before long
I've got my AotC guild and we bumble our way through M+ sometimes, and I'm happy with that.
gameplay is definitely more fun with resets to help break up the rotation, that's for sure
can you please share the talents you are running?
Once I can get back into game, sure.
i cannot figure out how to set up keybinds for everything
so i just have to reduce buttons now 😛
Blademaster and cleave cdr feel good
Oh wait, I can do it in the calculator.
But Ms resets just suck
Probably because key binds are a very personal thing. You have to experiment and just see what you like and can use well
nah my issue is too many buttons that are very often used, i am running out of "good" keybinds for 40 sec buttons
Keep to the essentials. There’s stuff I don’t have bound and if that makes me a filthy casual so be it. I don’t bind taunt or hamstring for example.
For dungeons that is. PvP have to have hamstring bound
you can consolidate rend and thunder clap to save yourself a bind
I would say the colossus aoe feels better but just stacking cleave buffs really
I don't really use the calculator myself, so hopefully this works?
https://www.wowhead.com/talent-calc/warrior/arms/colossus/DAPAUUFUFQiUVKSFAUBAOVVEVUFVFUkRQFQCEBEFVVUBR
rend is on shift+r my issue is with the single keybinds that i dont have enough
i cannot click many shift keybinds since my hand hurts
thats my issue with this whole thing
Anyway I'm not actually sure that running Champion's Spear is better than Roar since I'm not using the bleeds, but I feel like crit boosting would help with Demolish crits, I just don't have enough crit for it to really matter yet. That's one reason I want to test things out on raidbots once it's fixed.
thank you
Though I'm starting to think the Cleave CD reduction might be more useful than either at this point.
is fury this bad as well?
so unbind Rend and use the same keybind as TC, you don't need both
or its better button wise?
Fury is MUCH easier button wise.
Ya much less button bloat
Especially since with the current meta build you can literally just macro Recklessness, Avatar, and Roar together.
(In that order)
You don't wanna do that
Unless the priority guide is wrong, they have the same CD and are used in that order. At least in aoe.
Fury has 10 rotational keybinds and Arms has up to 12 (though you don't actually use all of them at the same time, so it's more like 10-11)
it depends on your talents - if you're not using Titanic Rage, you want to Reck first and get enraged before using Avatar / Roar
And fury you're just spamming these buttons, Arms is more...laidback
if you're not using Titan's Torment, you want to Reck + Ava then charge, then Enrage with Rampage or Onslaught before using Roar
Oh yeah, I kinda assumed everybody's using the Mythic build right now on account of no raid.
So Titan's Torment was assumed.
fml
will try out fury as well
but i think im staying warlock for now
not sure what other class has low keybinds
If you care about numbers Fury Slayer will blow the other specs out of the water.
whether you assume that or not, the issue is that using different binds for different builds creates confusion and bad muscle memory
At least when all your CDs are up.
i also tried MM hunter and it was terrible button wise
you get really used to pressing a one-button macro for your CDs, then you go into a raid situation where you're not using all those talents and now you're forgetting to press Avatar
I already have my memory for "raid mode" vs. "aoe mode", but if people have trouble with that yeah keeping things separate might be best.
Sure, people can get used to just about anything... though that doesn't necessarily make it good advice
Yeah, that's a good point.
I also use custom weakauras to help remind me of important stuff, so that's also useful.
as one should!
Anyway even without macros Fury is fewer buttons than Arms. And while I wouldn't suggest it you can probably get away with not putting Slam on your bars if it's still too many buttons.
thanks for trying to help, i appreciate it
you can just do that
At least in my experience I rarely need to resort to a slam, RB and BT are usually up often enough.
i checked it out and decided to skip warrior for now
nah
u need slam
will try out dk as my main alt
on bars
and see how it plays button wise
No, I mean Fury, since we were talking about Fury at that moment.
Yeah I still use slam a ton in Arms, but for Fury I think I've had to fall back to it maybe once or twice per dungeon run?
So it's still nice to have as a fallback, but if you absolutely have to get rid of a button.
We're talking to someone who is running out of comfortable binds.
I don't know about them, but I have nerve damage in my hands so efficient keybinding is very important to me.
Just as an example. Too many buttons too far apart on the keyboard causes actual pain after a few seconds.
yeah in that case just unbind it
Though I do still keep everything on my bars somewhere, even if they're not in my keybinds, just because you can always click in an emergency.
You wouldn’t press slam in dungeons any way as fury since you have improved ww
Pretty rare to need slam as fury
Eh, it's still technically some 20k more damage, but yeah that's not that big a deal for a "last resort" button.
tbf it's only 1 less button in most cases, 2 at the most
and you really shouldn't ever double up on redundant keybinds, which is exactly why I told @solid crane in the first place to just use the same keybind for Rend & TC
Binding Slam differently from WW from Thunder Clap is just making it harder on yourself - you can use #1237307732705415228, or just let Blizzard's own talent profile sets handle it for you
Yeah, the up-front damage of rend vs. TC isn't enough to bother, if you have TC just use that instead of rend even in ST.
This is a great call tbh, using the same bind for Rend in ST and TC in AOE is great for muscle memory
Yep
which is exactly why you don't need to put Slam in a unique spot on your bars as Fury
Oh, I admit I completely forgot about WW's rage generation.
why on earth would you want to have to remind yourself to press one button for Slam in a ST profile and a different button for WW in a MT profile? You could certainly learn to do it, but it'd be terribly inefficient
honestly, it kinda boggles my mind how many people don't set up talent profiles for this - probably one of the best QoL things Blizz has added to the game in quite a long time
being able to just make Thane ST, Thane MT, Slayer ST, and Slayer MT profiles that auto swap talents and action bars makes everything so much easier
Archie, is fury using slam now? I thought we were free from the slammage curse in Fury after Storm of Swords
was removed
sad news
In terms of damage is arms better than fury in any content realistically?
With some margin for errors ofcourse
there will 99% be many balance changes in the coming weeks
before raids open
so the current state of DPS doesnt really matter
just stick to whatever "feels" better for you
I have a urge to play arms but I'm unsure with the feel of the current arms. It feels a bit bad that it's so many attacks that just attack 1 target and sweeping strikes only add one additional target
I should give it a go today tho see how it feels since haven't played it with the hero talents so far
Demolish is one of the best feeling buttons I've ever pressed in wow
Overpower, Cleave, Thunder Clap, Demolish, and basically all of our damage CDs are all aoe.
Well Overpower needs a talent to be aoe, but if you're in aoe content you're taking that talent.
Oh I must have missed that talent. I should do more research
Isn't slayer the way to go tho?
It is currently a bit ahead in damage, but damage isn't the only thing that matters.
Colossus is fine too.
It's seismic wave from bfa right
The talent is called Dreadnaught.
Imma try it out! Is crit>haste or haste>crit the way to go? I see different things being talked about everywhere but I can have a feeling they are both reasonable claims
Ngl something a balance change could alter, worry less imo
Yeah it's not like the gear we get now is gonna be kept for a long time
Definitely pick what you think is more fun to play.
Imma do that! Thanks for helping me out
Personally I enjoy haste a little more, just because being able to press buttons quickly feels better. But crit is also big on Arms especially.
Yeah cause crit is rage gain and haste is more swings and gcds
which spec is looking better for M+? Fury or arms
their both really close for most its up to preference. For title pushing it will probably be fury
What about for raid/ST?
Theres only a few pure ST fights but its the same both are close and will be a fight by fight basis. Last I checked tho Arms was doing better in pure ST but not by a crazy amount
Honestly you'll perform better with the spec you're more comfortable with than when trying to force yourself to chase the meta.
Im new to warrior this expansion so happy to learn both. Im raiding in DPS, but tanking M+, so leaning towards arms for similar stat distribution
But if fury was pulling ahead i woudnt mind going back and forth
well their both close together so really preference should take priority
Thats good to know. Thank you.
Do we need sparks for Everforged Greataxe?
Wowhead doesn’t mention it and I’m not in game
Is the colossus build better than slayer or is it pretty negligible?
Slayer is the one that's a bit ahead, I just enjoy Colossus more.
Oh gotcha, okay.
yes
Is it just one completed spark?
It's about %5
Yeah I thought it wasn't crazy
But slayer is ahead by that everywhere besides 2 targ cleave
Where collusus is ahead to my knowledge but also
Until season launch it really dosent matter
And blizz is likely going to send a lot of balance changes week 1 of the season
yeah, you only have one at the moment
Sad noises
you can craft gear without sparks as well
sparks are just for your Big Crafted Pieces that you'll likely wear for the rest of the season
Algari Alchemist Stone any good for arms? or should I just save my spark for something else?
sims should be updated soon, but i wouldn't recommend spending a spark on anything yet. There's still tuning passes that can happen, and sparks are time-gated so you could set yourself back a few weeks by spending a spark. Especially when there's no meaningful reason to do so currently (there is no difficult content available)
Alright I'll save it for a bit then, so tempting to just make something hehe. Thanks!
for sure, don't be tempted just yet haha
is WFT giga
@dire hinge how do u create gear without sparks
WFT is gone, it's now Skyfury 
(but yes it's decent gains for us)
sparks are needed for purple-tier items, but you can craft gear at the blue-tier without a spark (just Weathered crests) if you want pre-season boost. You can read more about it in this handy article that has all the details. It will take some gold though, since material prices are high right now
https://www.wowhead.com/news/enchanted-weathered-harbinger-crest-crafts-to-save-future-upgrade-costs-on-gear-346233
Exec colossus highest
not a surprise
considering the rage gen sucks for them at exec
Ty so much ❤️ ❤️
sure thing, happy to help
btw, the execute build that removes battlelord and a point from Deft Experience is straight up -200k dps on a 5 minute 1 target boss fight for me in sims
The sims dont work
Is the APL updated for sims yet?
hope this helps
oh, didn't know that, alright then
raidbots APL isnt updated yet
so whats the like (if there is any) difference between BL build and full on execute build?
alot of dps
Isn't bl a bit more consistent for progress?
That is why I'm asking mate, I do not know, questions are there to be asked since as you said, sims are not working and I was wondering
Has anyone got a pre season bis list for arms? the wowhead one seems janky af
you'll change them in 2 weeks, literally zero point to get them honestly
Get items + 2x trinkets like skarmorak shard + ara kara egg things
u can get crafted 590s or HC dungeon gear
yeah tbf ive got the trinkets already so i guess im sorted then lmao
Yeah basically
battlelord doesn't do much anymore
you get more MS, but unbuffed MS isn't that much of an improvement over Slam and is worse than Execute
Thats rather sad not to have it
i sks is #3 prio in execute does that mean we reapply rend immediately after using?
Skullsplitter no longer fully consumes your Rend upon use, instead it increases the rate at which Rend ticks for a few seconds.
thanks hrothmar, doing good work in this channel
I just like helping 
nice voice, too
Hrothmar on the Madox skyhold podcast when
the voices
Hello sexy warrior arms! one question! Are good trinket Alchemy trinket? Have 1164 versatility and proc 1341 strenght 15 seconds.
Is there a downside to apply rend via TC even in ST ? It just seems so much more convenient.
diff isnt much
i do love tclaping some cheeks too
the difference is just the delta in what the on-hit damage on rend is vs the on-hit damage of thunderclap is
e.g. the 46k damage here
Oh yeah so very minimal difference vs saving one keybind :p
man just said delta in skyhold
this is significantly above his paygrade
i said the thing wrong and now it sounds like im insulting you
🤣
Also. Are wowhead guide accurate ? The trees for slayer ST and M+ were the same last night. I just grab what I believe is good from experience
I believe the wowhead guides are up to date, yes
Guides are updated, sims are not
Are we gonna play slayer or colossus in high keys ? Demolish is nice but seems underwhelming on long trash packs
Colossus has slightly more survivability while slayer has more consistent dps. We’ll wait and see how it shakes out, but likely slayer up until a certain survivability threshold then Colossus (speculatively)
I've noticed bigger burst windows on massive pulls with colossus but as you say, slayer seems to be more consistant
Alchemy trinket takes a Spark to craft, and I wouldn't recommend spending sparks yet. It's more likely that a different craft will be more worthwhile, and with Sparks being timegated you can be waiting a while to change away from your choice if you make it now.
I'd wait for sims to get fixed (they're inaccurate currently), then make your crafted choice closer to raid's release. There's no rush to craft anything with sparks currently.
Slayer also seems more forgiving in a way that it's easy to move bladestorm but if you demolish and the pack moves it's gg
you can leap while demolishing to keep it going 
Nani
archi has a whole thread on twitter showing some different movement tech with Demolish, including videos of each:
https://vxtwitter.com/Archimtiros/status/1785100502943842709
Despite Demolish rooting players during its channel, the Colossus Arms Warrior ability in The War Within is incredibly forgiving - not only can it be cancelled, you can still use movement and defensive abiliti…
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Ohhh thanks. I'll watch it
Gonna have to time you out after this move, sorry
BANNING YOU
i said it in caps therefore i win
I think DF gave me Stockholm syndrome even tho I know fury us better in every single way I just have this urge to play arms 
I need a guide to how to fix my brain
Fury and arms are basically identical in st according to the latest sims IIRC
Yes, i'm doing those
it's so good
therapy can't fix your brain, but it does give you tools to better exist alongside it ❤️
embrace the mulchrot
thanks a lot! 😄
Cinema
lol
I was so excited to not have channels anymore when we dropped Pbox and legendary
Whelp
at least you can reposition/cancel this one 
Just feels so clunky
Even more with mbg and blademaster fighting for prio
Wasting time on mbg buff using demo is cringe so just gets pushed back
And now some casts happening soon that you need to spend global bolting/shockwaving
mbg 
damn, tons of conversation! did we got buffed w? holy shiet im openin wow head
wouldnt it be ava-cs-demolish-bs
rather ravager
imma stick to Arms anyway because it's more fun
im with yer, brother nirvana
Gotta sks somewhere in there also. It's pretty crowded imo
man with double ss i get lost.. sometimes i overwrite it
is it possible? or it adds on timer
i was determined to play colossus even if slayer was a bit ahead because its warrior peak fantasy until i actually used demolish, then post nut clarity hit and rolled slayer
it felt even worse than what little i played in beta
Will it be difficult to get into pug groups for M+ as an arms warrior working towards 2.9k rio?
I'm kinda enjoying prot at the moment. I think I'mma snick my way into it gearing as prot
Hey guys, do someone know how i can sim races?
no reason not to
insta invites unkillable
thats how i gear every season. set loot spec to arms and grab any rando shield
and the good karma
Sims are currently not accurate, but this kind of information will be on bloodmallet once they’re updated
Getting into pugs is hard as a dps regardless of which class or spec you are, just keep applying or run your own keys when the season starts
i mean early its prob better to tank yes
as normal. and most likely community will want fury warriors if they want a warrior
Have you already recieved 4 keys this week?
got 1 on early access
are u certain u just didnt miss it the currency tab ?
so I did the 3 from event from hallowfall , ringing deeps, and theater, 1 from azj, last would be World soul quest for the fith
but got none haha
Yeah its capped to 4 per week
a capped at 4 per week ?
i feel like an paladin xD
hmm that helmet is a nice addition gj
the set helmet is too much pally... tried to mix and match to be more "warrioer" heheheh loved that mog, makes me wanna play pally xD
and now i got "decent" haste, i mean.. i was 7%
u prob need crit more than anything ngl
ye, runnin warlords torment to help a bit... my secondaries are all messed up
Where’s this from
cinderbrew meadery
actual movement during demo

gonna start asking brewmaster for tigerlusts with every cast
yuge
any trinkets we should be farming for arms?
ara first boss i guess
Shard and sac best your gonna get from dungeons rn
ara first boss and shark in stonevaults for nice 90 second
i want the rookery mainstat trinket instead of ara personally
i love me some static mainstat passive trinket

those two i got gives crit procced and haste with speed on use.. 2 min tho
2min mega cursed for us
Ara is rng on the stacks but when your highrolling it feels good
going into the next pack with 3 stack Imminet demise and 6 stacks of Ara trinket for like 5k str

no shot brew is using a global on you ever
maybe a ww or mw homie got you tho
hello what it s the soft cap of haste for war arm thks
dont worry about it, basically.
Haste breakpoints (or "soft caps") willl get automatically accounted for as you sim your character, and it's not worthwhile to manage it yourself
just because you start getting diminishing returns on a stat doesn't mean it's not still "more valuable" than other stats 👍
Especialy for us Arms
in my fury spec i have good dps but not in the arm spec and i dont like the fury gameplay, this why i want to know the stat prio and the cap
Stat prio isnt why your dps is bad I can tell you that
so any idea why my dps is bad in arm
probably cause ure pressing wrong buttons
^
Either wrong buttons or because fury is so front loaded , stuff dies before you can press buttons
guys... i thought the MS from Unhinged were cleaved by SS, but they aren't
when is this from ?
a week ago
ok thanks
probably no
Looks sick, what helm is that?
dwarf heritage
ah fuck cries in nelf
Wat

Know it’s not black and white but would anyone mind giving a rough estimate of haste to mastery value for arms (slayer)? In pvp you don’t go crit and gear scales to 626/639 ultimately. Simming stat weights haste is ahead, how close is it for pvers?
from archis guides it's mainly crit, then haste which over time will give way to mastery
But overall it wont make or break your damage if you're off a bit here and there
Hey how's arms going atm ?
so I'm taking a look at the crafting stuff for us when raid opens. I'm going straight into mythic and doing a lot of keys. Which of the options for us is best for both?
Thanks!
hi! is it good to have a macro for Colossus Smash with racials and trinkets?
Probably better to have it with ava or roar but yeah
AM will reduce the cooldown of CS but not ava/roar, so you'll generally want to use your 90s all together (so those plus your 90s trinket)
Anyone else kind of disappointed Colossus isnt the go to ST build in raid? Why is a bladestorm build outperforming a channeled demolish build
demolish is unwieldy as shit
why worry about ability that can kill you when you can have passive hero tree that does on par if not better and wont kill you
I mean
If you die with demolish it's an actual skill issue
Like really it is
If you can't have some basic foresight of "oh don't use the ability that roots me before mechs go out" or "oh save leap for this just in case" it's your fault
Sure, delaying Demolish by a few seconds is techincally a loss
But you still live lol
i think a couple seconds here and there will just make salyer much better in practice
but people need to learn the intervene tech during demolish
thats lit
just get ready to jump the moment its over
I honestly don't even find it that bad
and even when I DO occansionally realize "oh fuck there's an aoe beneath me and I'm in demolish" I also find I usually have a fair amount of time when the channel finishes to...just move
Espically if you have leap
Which realitically you probally will
But I mean
I also think collusus should do more damage then slayer in sims, but in practice have to work for it
Dosen't even have to be by that much honestly
i think 2% on st is solid
Yeah just 2% ahead would be pretty nice
Also...A spit ball idea is make Demolish stacks give it more CC
Like 1% per stack
To kind of negate the REALLY swingy nature of it
Or blizz can troll and give it more crit damage 
did ignore pain get nerfed?
not really
Just arms has actual rage managment now
kind of
they did the stamina+damage buff again during levelling
so its technically a bit weaker
Ya know
In a lot of regards tww arms feels like df arms with some parts taken out....not having bl feels...weird
Also still not a fan of skullsplitter mechanic
Honestly I still prefer the orginal df sks
That shit felt baller
That shit would've gone sooo hard with new roar
anyone runs both fury/arms?
they work the same with new roar lol
both fit entirely within the buff window
During sweeping strikes do we still cleave?
If I have two OP stack... hell yeah
yes, Cleave benefits from sweeping now via this combo:
(the free slam counts towards collateral)
so sweeping strikes priority wud basically become cleave > MS > OP ?
I'm not running FoV... but intrigued...
Is cloak / wrists crit emblish 100% way to go ?
oversimplifying this a bit, but basically during aoe:
cleave > op > ms > execute
you can MS/Exe into specific mobs if they need piority damage (high health mobs, things that need to die first, etc)
why OP over ms?
I am guessing in aoe Dreadnaught is alot more dng
yeah, Dreadnaught and Martial Prowess buffing Cleave
almost everything in our AoE kit funnels back into "press cleave" and so it just trucks
aoe only output:
rock buddy? :D
https://www.wowhead.com/item=228431/rock-buddy
for slayer it's basically:
Cleave > OP> [a LOT of conditions for Execute>MS] > Execute > MS
Alright
so i'd assume the 5 chapters of war within campaign is time gated ?
when would be a sensible estimation be4 people start getting their first earthen character?
yup!
you can complete up to the 5th chapter right now
ok , so right on S1 launch
yeah
thanks m8
just an fyi, season 1 starts September 10th so you can reroll/race swap to earthern before s1 if that's your thing
!status
what info are you looking for?
Trying to find out how doomer everyone is if at all. Haven't checked in since beta
ah, we're pretty middle of the pack. Not too worried about things. Colossus is annoying at times but playable. Slayer does better in all content but is pretty boring to play
we're not too "it's over", nor too "we're so back"
for better or worse
on a brighter note, mountain king prot looks pretty cool and good
it's really cozy
slayer or colossus and ravager or bladestorm? for dungeons
Slayer is forced to use Bladestorm (doesn't work with Ravager)
Colossus is best with Ravager (so we can continue casting throughout)
and can we already say which is better for dungeons? xD
complete preference
Slayer can do a bit more dps
Colossus has a bit more survivability
Both will be able to clear incredibly high keys when used correctly
Slayer is like plain white rice, it's good but it's plain 
Hi!
Can it ne that the first "upgraded" Delve doesn't consume a key?
I had 4, opend the purple chest and still have 4 keys
keys are an optional thing at the end of any "Bountiful" Delve. You can run a bountiful delve right now, but not spend a key at the end.
It'll be a purple chest, with a popup asking if you want to consume a key (just dont click it, or dont' agree to spend a key), you get the other rewards
are the woehead guides right for TWW Arms/Fury?
yeah, guides are up to date, but sims are not
Angry hotfix noises
i did the bountiful delves on alts , the first time i did , each Delve rewarded around 1k rep with the faction of the zone , so i guess its okay to do them once on alts if you care about the rep
Hmm I did click the purple chest, got no popup but received loot
And no key was used
damn, wowhead has something different than the pinned here...
got any specifics?
just at first glance, neither arms build has exilerating blows
on wowhead
i copied them, imported them, and was going to tinker and thats one of the thing si was going to try.
There is no m+ build here, but I guess the way it’s formatted might be confusing till the other builds are filled in
pins here are not updated yet
yeah i was reading that too, seems contradictive. I just wnated to clarify.
Pretty sure the confusion is just a limitation of discord forum feature sadly
it seems like exilerating blows with slayer build would be great? no?
because you get so much more value form MS
MS not that cool without a million modifiers
MS is a wet noodle without all the buff yeah
No point in resetting it’s cd when hitting OP would be better anyway
Arms is kinda cringe in that regard
Another thing i noticed is that the cooldowns are all over the damn place. It never seems like shit lines up. ITs pretty annoying actually.
thats the result of having CDR in random places in the kit
yeah, it's rough. Anger Management + Dominance of the Colossus both just completely unhinge your entire CD alignments
and i hate sitting on stuff when theirs trash packs at 3/4th health.
i tried fury a bit. The thunderclap kinda sucks. My weak aura packages dont even track the thunderclap thing. I gotta keep looking at my action bar.
it hits hard single target though
Battlelord should legit buff Mortal Strike baseline damage to make it a competitive choice
I don't really like going full-on execute and doing absolutely nothing until 35%
Its fun how pumping starts once you reach the threshold, but a more balanced damage output would be better imo
and theres a large number of people who wants to shoot up in the meters during execute
warrior playerbase is really split
you run slayer for fury
Yeah but I mean Mortal Strike is what you use for the 2/3 of the fight as your main spender, it feels bad right now how low damage it deals
i did both fury's
they are both ok...but ive always just been an arms guy
Thanks, I will keep an eye on things. I really enjoy the animations and fluidity of Arms (well I did in DF). I'm hoping to make it my first alt
blame it on the vocal minority who wants execute
thats really it
pretty sure the vocal minority don't work on the arms warrior spec
the devs listen to the vocal minority
why do you think we are shoehorned into execute
fury on the otherhand has the opposite problem of execute being worthless
i do not mind our damage going up during execute if you spec into it, but i also do not want it to be so that half of our total damage on a boss fight is during exe
Arms warrior is the minority of warriors
heh, i remember early DF. Needing execute phase to climb meters.
i kinda liked it though
That was whole of DF
and I'd rather have fury's problem than being shoehorned into execute
the legion execute video ruined warrior for years to come
if that is true
where is my legion arms
thats the unvocal minority
casuals dont know what legion arms is
casuals know the execute super saiyan video
but i really wanna cling onto this skewed view of history which i never experience and through sheer odds never would have!
exactly
It was not arms and most know it as a meme
exactly
thats the messed up part
i dont think a lot of people realize it wasnt even arms
yeah arms didnt have exe ramp
it had baseline really good exe dam
but argus specifically having an execute ramp mech on top of furys
where you get the idea from that devs listen to the vocal minority
you have a list of vocal minority takes on the spec throughout the years that devs decided to implement
in fact its not even a vocal minority
its a large percentage of casuals who want execute
if you just stop by some other day you have people suggesting bringing back 99 stack jug
yeah people can bring up whatever they want
i mean its just objectively true that warriors identity is execute now
they'll implement it any minute now im sure
oh
yeah I kinda get that they want to give different specs different strengths/niches. not a big fan of juggernaut myself
damn, this feels really good, already new favorite build. CcEAmidFBOBFf5oKuZ7r/WeW7AYYmZMzMjZmlZbZZMDAAAADmGmZYZYGYsMmZGMzwYGPAzwAAAAAAAgZMLjxAIwYZbgFwAmhJkBYD
people who actually play this spec at a CE level just want a balanced profile
dude drop a pic dont drop the paste
we cant parse it in our head
because execute is also not great in m+
u did a poll or
ye
i love it on bosses. it dont proc that often
sniping executes from a smaller mob to a larger mob could be decent
but a CD on SS also prevents that
while fury can snipe an execute into 4 mobs
though not like it matters when execute is weak
take ti for a spin, it does feel really good
is the wowhead bis crafted gear accurate ?
we make bracers with vers embellishment ?
even if it is, you should wait for crafted gear til mythic week. never know if tuning will change something
i mean this is why battlelord should be moved to the middle of the tree, it was basically the core of the spec for years and now they just gutted it and then gutted mortal strike along
pathetic
Does Arms have much downtime?
might feel slower than fury, depending on what talents you take though
i just made a slayer build for arms with plenty of rage and procs, it feels really good
do we run sudden death in m+ ?
method guide has sudden death for slayer, but might be outdated, nevertheless SD outsims SS for me
i thought about switching improved execute for sudden death in the build i just posted.
also, I'm reading capstones - why is Dance of Death and Fatality so shit? Are these torghast powers or sl legendaries that just got stuck in the tree? Happened to rogue as well with sepsis, flagg, bone spike, and ER all staying in the trees long past SL lol
i would like to get both 🙂
dance of death is weird, not sure why it stuck around after the rework.
mortal didn’t really get gutted
Nothing from df to tww changed it much
fatality is so good in pvp. wish it was viable pve
And it’s only core because of the op damage amp
They should give Arms a mechanic like Assassination's sudden demise - "
Bleed damage increased by 10%.
Targets below 35% health instantly bleed out and take fatal damage when the remaining Bleed damage you would deal to them exceeds 150% of their remaining health."
or a capstone rather
mechanic was the wrong word
is that not fatality
fatality is much worse
Your Mortal Strikes and Cleaves against enemies above 30% health have a high chance to apply Fatal Mark. When an enemy falls below 30% health, Your next Execute inflicts an additional (276% of Attack power) Physical damage per stack.
i know that its worse, but thats our sudden demise mechanic
I guess you are right - I should have been more coherent. Arms' mastery is based on bleed, we have roar, rend, SS, etc; imagine if these bleeds could culminate during our execute phase.
Perhaps make each execute add to a stacking bleed / deal the remaining damage on outstanding bleeds / etc
on targets below X health
something along those lines would be more interesting, i agree
yes, this is just some theorycrafting. assassination comes to mind only because its rework was pretty recent, and they took a rather boring spec and added a lot of interesting flavor - specifically to their bleeds and poisons
similarly, arms could benefit from a rework of that scale. just make the tree more impactful, integrate smoother
focus on execute phase, bleeds, chunky damage - all that
i rerolled to warrior this expac and im enjoying arms right now i just wish it had more talent diversity
give us condemn spam back

What good solid race for both pve and pvp (Alliance)
nelf
as arms from 10>80
gnome
Mechagnome parse higher ?
gnome racial is nice in pvp
did people like night fae's covenant ability for wariror ?
no
dwarf because of debuff removal
Oh forgot about Earthen
PVP - out of top 40 players, 33 are gnome. M+ is 8 Orc, 8 human, 4 NE
I see
Just wasnt particularly interesting
What if, like other covenant abilities, they modernized it? Made it do physical dmg, perhaps a mechanic like thunder clap for the aftershock? I dunno.
It's interesting how some classes kept all their covenant abilities, while others lost almost all of them
warrior might as well have lost all 4
spear is pvp mostly
interesting how
I think they probably just kept the ones they liked better or thought were more liked
well there doesn't seem to be a rhyme or reason is why its interesting
rogue's covenant abilities were largely disliked. blizzard kept all of them, although they did rework bone spike to be loved a lot more by ass this expac as its a passive.
sepsis, flag, and er all controversial though
stuff like that
I think people liked flag
some sub rogue players liked flag
but its already the most bloated rotation in the game with shadowdust, symbols, shadow blades, dance, etc.
theres obviously not a system to it
did all my aotcs as sub i love it but its prob the least beginner friendly spec in the game in that regard
just what the devs felt like was interesting. maybe looking for talent points to put as well
impact on gameplay is the reason
condemn would have been super degenerate with dragonflight talents. Was demonstrated in Dragonflight pre patch.
aftershock is just boring. And now it would compete with demolish for long cooldown big damage button
banner was cool, and could be reintroduced as a passive talent node that interacts with avatar
yeah when you frame it that way youre right
it is kin to demolish
banner would be nice to reintegrate, sure. i didn't play warrior at all in SL but it seems simple enough. can see how its agreeable
i like the spec's slayer tree a lot. just seems blizzard is going on a campaign of reworking all melee dps lol
ret, frost, ww monk, and df s3 crackshot outlaw rogue were all received very well. wonder if warrior is next, with the dead talents and all.
survival hunter too, with tip of the spear
baseline mortal strike deals absolutely no damage - on the dummy, the recap has shown a 140k hit and a 1.8m hit. That is not normal.
It’s been like this since dragonflight
It’s normal
i couldnt help myself
There was no “nerfs”
well i mean yeah, buffed up ms hits really hard - my main problem is that the loop the MS-OP-MS-OP-OP-MS gives is so good (I mean in my perspective). It was really enjoyable and it still dealt a good chunk of damage
There's a MS with no buffs and a MS with buffs, both are wildly different
That is a problem for sure, but it wasn't gutted
Unless they remove EP/OP buffs for MS, nothing changes
Yeah wording is bad, but you get the point thankfully
I thought arms players liked building big ms
Like outlaw fan the hammer
Some people like every ms to hit hard
Some like one big ms
best ability rework of all time was outlaw's crackshot into fan the hammer
To be fair, you only use Pistol Shot with fan the hammer
Some like execute
Between the Eyes has no cooldown and also Dispatches the target for 100% of normal damage when used from Stealth.
You don't not use MS without buffs
50%, not 100%
I think the loop is really enjoyable, especially when the target is under 35%, weaving executes, ops and shit, it felt amazing in df, atleast that part feels good here too
its just that I really do miss battlelord in st
Battlelord was hard carried by 40% op damage
I think Battlelord could be used IF they made the MS from the proc not cost rage
Or something like that
felt like a gunslinger spec lol
So we can bring back the cancelaura
I think the +10 rage is the healthiest iteration
Yeah but we don't really have the rage to accomodate back to back MS that costs 30 rage
anymore
Maybe if MS reset happens, the damage of the MS is increased, but that would further escalate the problem of MS being buffed up
I think MP should be moved into battlelord in a way, that the resets increase the damage or smth
just brainstorming, take it with a grain of salt
Does Colossus use Battlelord?
MP?
Op buffing ms
o
Nah
Ravager is the most based option
The 2 running same talents basically is criminal
Rip ms nerf
I mean I was nearly full on rage always on a target dummy where I never reached 35% hp threshold - since the hp of the dummy resets quite quickly
I'd enjoy this damage breakdown honestly - felt nice. Although since it was a dummy, I couldn't go jugg at all, so numbers aren't really good
Too bad??
fuck ravager
I’m being sarcasm
Spam exe is only doable with ravager
whats wrong with ravager
Ravager took me out back and gutted me in the stomach
dance of death normal dungeon meta anyone
With what points
Dance of Death doesn't sound like a dungeon talent, more like a boss with adds for funnel
I'm just saying what it's for
You're better off using mbg + cleave
I never see you here
not really interactive pressing execute 10 times in a row, might be some dopamine for some of the players, but to me its pretty meh
Mbg cleave is not for add sniping though
If a boss has adds that die in like 6 seconds I don’t wanna commit 2 talent points to it
Well duh
But I’m okay with committing 1 to snipe adds and get some more boss damage
I can def see a world where ppl play dod in raid
On some fights
while reap the storm probably helps
cleave is such a good button to press
for some positive arms discussion
i love this shit
just hitting cleave
dps chart goes into the millions
chunking everybody
cleave is definitely very chunky
i wouldnt mind some of its damage being pulled back into rend/deep wounds tho
Love doing damage passively
i just like bleeds
Guys, I was wondering if bringing back the Enduring blow legendary effect in the talent tree would be a good idea to « fix » Arms ? Any thoughts ?




