#arms
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I pretty much only play m+
Sims are kinda broken rn and bloodmallet rates dreadplate really high
Havent seen anyone play it. Not call to chaos either. Mb one or two with grieftorch. However ive seen quite a few on murlok.io using pips over incarnate idol
Im curently playing OCE and incarnate idol just cause of the massive statsticks
Id be replacing idol since not alot of ppl play it. So id be pairing OCE with pips, chaos or grieftorch. I guess im asking what would pump more. Mostly keys around the 13-15 level for fun with frinds.
@sacred zodiac bรคlle
bรคlle
Tooltip is misleading, you can stack it up to the amount on the tooltip
oh it stacks
But I believe each application is 25 percent of the tooltip value??
I may be completely wrong on that
But it's definitely a misleading description
you have lik 2 sec to hit it again to get the stack
The button is good, but the duration for stacking it is awful, idk why they don't just increase the buff duration to 20s or something
right make the buff longer the shit is going to be gone before i you hit it again anyways
you'll take the little 100K dmg well before you can hit it again
Hey all, wanted to ask a bit of a silly question. Im pondering on HM vs regular Tauren warrior. Which one gives better numbers on paper? the brawn 2% crit effectivness or the flat vers?
mainly Colossus side of things
Sim it
Normal tauren
Crit dam % is sick
yeah was leaning towards that aswel
in terms of colossus, you cant really deny the idea of those giant moosehorns of the HM being 5% bigger
Literally my favorite part of Colossus.
I mean if youโre going to race change, might as well full send Dwarf and not cut corners
Or Human
Nelf supremacy never a question
Dwarf is de way. Colossus + Avatar + Stoneform + Lust = BIG DWORF
why not just play a large race in tge first place then
Fat human, bis race
gnome is bis
Na kup tirans look DOPE
Shame it makes my dps even more trash
If it was a smelly troll I'd be bussin
dwarf bis
YES we be spinning
Bis race is WORGEN !
You can probably level and just never put points into either hero tree
๐ง
damn i liked colossus more... best talent is the one that increase our size xD
this!!
and having more cds that misalign is not good game play
anyone have a weakaura thing to replace my very outdated afenaarWA? :D
you need to be tatical i guess.. is it possible to cancelaura like we do with bs?
Itโs so bad to have to do that even if you can
I know you can leap out of it
Not sure about anything else
i havnt tried it yet... i heard its super fun gameplay... we shall see
i mean its just horrid
yeah cancel it and lose all its damage
id rather die
than cancel demo
sub to revvez

whats the best spell que window or "lag tolerance" to set for arms warrior?
400 until you have a real good reason for it not be b 400
It's a complex topic that can costs you a LOT of damage if too low
i wouldnt go below 100+ms
I spam my buttons way to much to have it anywhere over 200
damn this was what i wasnt hoping for a ton of mix answers haha
but ty everyone ๐
adjusting lag tolerance is much like adjusting mouse sensitivity in FPS games
play around with it until you find a level thats comfortable to you
ty
silly question, anyone know why my execute no longer glows when target is executable?
Prepatch change
Are blade and ravager relatively balanced?
I think so... but ravager is more versatile
Think bs is more raw dmg cause you can do w/e the fuck you want during rav
(This is just purely between the 2 abilities, not including you doing stuff during rav)
Ravager shits on bs all content imo
Just that slayer forces bs xd
i wanted to try dance of death with ravager, but the proc condition is just so shit
is it possible to make a macro like
#showtooltip
/cast [known:Cleave] Cleave; Whirlwind
``` But for ravager & bladestorm where ravager still is thrown at cursor?
Ruined talent
Yea sev
Sec
Swaps between Ravager / Bladestorm on your bars.
#showtooltip
/cast [@cursor, known:Ravager] Ravager; [] Bladestorm
tyvm!
Dance of death should just increase the duration when you cast abilities for ravager up to 3 times, that would be much easier to work with, and way more effective, it might make dance a good talent
I don't really understand why they make talents that are just clearly not well designed, it's kinda the same with some trinkets, that just seem to be there to water down the loot you can possibly get. How did they think this would work out? Ravager lasts a few seconds, you have a few seconds to extend the duration of ravager, and the condition is only when a target dies, which at the start of the pull is very unlikely, and even at the end is not that great due to ravager only lasting a few seconds
That would make dance a mandatory talent
Maybe, maybe not, either way, there really isn't an argument for keeping shit talents in the game when they can be improved. Especially a capstone
I'm sure there is plenty people playing that talent in open world, blizzard has to cater to many different modes in game, there are different BiS talents for raid, pvp, m+ and open world
Dance works well on fyrakk and tindral
Raz too
Even sark
Echo also has merit in p3
I believe op was talking m+ wise based on "start of the pull" and "end of the pull"
It's the same type of damage as CD in m+
It exists but it's also the worst time to do damage
End of the pull

wait, i just noticed that slayer talents dont work withh ravager
i wanna play more tindral bro
how slayer feels, when fully leveled... how much can we reduce bs cd
i can understand lack of dynamist being a con, but empty gcd rarely occur? How is that bad exactly? Downtime is the death of gameplay
anyone know what trinkets we are thinking will be BIS from the new raid?
Still though... Tindral
I did 1 on prepatch thankfully
And like 3 on fated
Skipped all flying
Just went full bossdam and it's done
yeah that works ๐
Dont wanna pad on that i just want it over
If the boss doesnโt die before adds spawn 
I didnt do prepatch echo cuz guild stopped playing
Cant imagine it doesnt die insta if u bl early
You can easily kill nelth without having to take portals
Tbh it's not really harder than HC
because rarely occurring means it does occur
rather than never occurring
Imo bis race isnt even a discussion. Earthen have a 10% armor racial. Thats a very healthy amount of strength. I tried removing my talented 10% and lost over 3k str in my current prepatch gear.
Earthen str is mid
IF that racial interracts with the warrior talent tree the same way. I dont see why it wouldnt
It's not as good as u think
How does a few k str outweigh nelf crit? Not disagreeing, just uninformed and wanting to learn ๐
Nelf crit isnt the good racials tbf
Troll haste is rlly good, critdam% is sick
Also archi vommented on earthen being decent but not BIS
I rly have a hard time grasping how having a perma str buff, and a decently sized one at that somehow being outperformed by other races.
Perma well fed is pretty neat too.
And if it gives me over 3k str having 10%more armor now before the expansion is out, where i presume the armor value will be even higher then surely its gonna be even stronger fully equipped with WW gear.
It just sounds so good but id prefer not having to play a dwarf race. Idk why but i prefer a tall, more viscious looking race for my warr dps class fantasy. I also spend more gold than i want to admit making transmog sets ans shifting them around
even without BL'ing early, boss hits immunity by the time we reach 2nd add xdd
Str is not that good for arms in wawi
Also your str value goes up a lot
So 3k is comparatively less
Tbh i havent and wont try the beta. Havent decided on arms or fury. I play what feels best one WW is here and when i have the gear to get a good read on all specs
Im the type of guy that doesnt even watch movie trailers cause i want to let experience form opinion
Always liked the arms playstyle better though so hopefully it performs well enough to not be forced to play the less prefered spec for the sake of being competetive
We will be high mid, either way, so dont worry about it
I feel like warriors always has atleast one period in every expansion where they absolutley slap
in the season where its irrelevant you mean ?
or the last tier after too many buff again
As long as the class isnt bottom tier im happy. I just love the "bruiser" playstyle in all games i play. The only other class ive had genuine fun with was when the windfury build for enh was king and a short period where survival melee was doing good
Yeah theyve been kinda rocky lately wich is why it would suck if theyre bottom tier. I dont rly find anything else as fun, and if it is, whatever its been it has felt too squishy in comparison.
Im not in the top % of players anyway. Some mythic raiding and 3k RIO is enough for me with whats needed of me in my private life ๐
And imo u dont need to play a minmax class to achieve that
you can be garbo and do good dam 
So @untold trench claiming high mid is good enough for me not having to look for a different class to play ๐
Ive got adhd+bipolar. Its all gas no breaks and doing everything i can do pump ๐
Cause theres a line between playing whats most fun and being somewhat competetive. Its frustrating to put in a tonne of effort only to get absolutley stomped by whatever is flavour of the month. A high-mid pocket lets me play what i enjoy most without worrying about the class i play having to be carried through content due to lack of damage
If that makes sense
At the level of play you are describing, you could take the bottom tier class and be fine
ZugZugZone brain

A good example is a friend of mine that loves playing warlock amd always did well, plays well but when prepatch came he just lost interest cause me and a dk friend doubled his damage.
prepatch damage is meaningless
He as a warlock got that gapped?
Im a bit the same. Its not fun feeling like yure being carried
Yeah one example was in AA. I had 1,1m overall whereas he had like 600k. But i think that was due to multiple of his talents being bugged
I think he tried demo that run
the difference between top and bottom classes will never be that large in a real patch, prepatch is just the wild west of meaningless damage until TWW drops
Yeah ik but the concept is the same. Its not fun being giga gapped
prob should bring your lock friend into higher tier keys, where he gets to shine
Aff seems decent ๐
Havent seen alot of locks in prepatch tbh. Gonna play a bit tonight
looking at relative bar size between classes is just a really unhealthy way to view having fun in this game, and if you value the size of your detail meter more than the fun of the class you're playing, then there's your answer right there
I like a good balance
when it comes to relative dps output you will have good balance
but its prepatch
its not real
Oh yeah i dont take prepatch seriousley.
I definitely prefer casting on self (@player), personally
for ravager
it has no upsides
cursor can do the same but also elsewhere
its just objectively better
Tonight im gonna do some mid lvl keys as prot and try to make a full dmg build ๐
If we were robots maybe
But there's been times where my cursor wasn't where I thought it was
?`?????
such as the rafters, yes
open eyes
have cursor weakaura
many solutions
get the weakaura that has a giant circle around cursor. it's so nice
I have the cursor weakaura but 9 times out of 10 you're in melee range
what does that have to do with losing cursor?
You don't wanna pre-cast ravager that far if you can't spend rage immediately, usually
There's several reasons why I prefer @ player over @ cursor
they're more talking about making sure ravager goes into the densest part of the pack, while you as a player may be on the edge
but yes, @-player is perfectly fine (and wont cast ravager on the ceiling)
Yes, but you usually have a charge cd ready or in melee
what does ravager have to do with spending rage lmao
Why risk the buggy cast
It generates rage "lmao"
so?
So you don't wanna overcap?
Assuming in conjunction with cleave
you cant spend all ur rage pre exe anyways
you just follow prio
rage doesnt factor into ur prio before exe
Ravager can be buggy when @ cursor too
never ce again u mean lmao
Ravager on @ player
@ cursor
duck season
civil war
Too many spears on a random lamp inside m+

never again
simply do not miss
https://youtu.be/i0qQSOcUuwA?si=Q7OjqzZiJE4DaicC&t=13 clip for reference
Critcake friendship ended with spear of bastion
Thunderous roar is now best friend
best video

how many misfired ravagers X would result in an overall dps loss > than the cumulative dps lost of suboptimal @player ravager placements 
Classic
You should almost always be in melee
and it's a 1.5 min cd
if you have movement cursor can do better
Maybe, I'd just like to avoid the buggyness with cursor vs server lag and other factors and such
When Arms wants 97%+ melee uptime on bosses usually
arms want 100% '-'

You DO know what + means, right?
by your logic, then you could have wrote 0.1%+
It's 3%
what is happening
I don't think you understand "my logic"
I presented an opinion and reasoning and they want to fight a strawman
to illustrate:
i want to fight a boss with @cursor ravager
You can position inside the circle, assuming no aoe, but that makes sense
if yall actually want to attribute objectivity to something that is preference, the interesting question is not "is @player suboptimal", - it is. Its "how many inevitable ceiling mistakes does it take to overcome the marginal suboptimal-ness?"
for sure!
basically what hrothmar just illustrated
the answer is it doesn't matter, it's free to use either one based on what you like



smh, you non-pvpers should be ashamed of yourself
I did wow pvp in wod, bfa, and shadowlands but fighting games spoiled me so I stopped pvping, fighting games are balanced as hell!
is nelt trinket good for arms?
Not especially good, just not bad - if you want a list, just go to bloodmallet for a generic one
Hello based department
I would respect that
I just don't wanna see that green immersion-breaking circle 
yeah make the circle brown im not a monk
Facts
@boreal quartz fight me
L
(also L crowder format)
L
(also L crowder format)
i had to work on that guy's website a few times at my old job, unsurprisingly he was very rude
it is not suboptimal whatsoever, the only question is how bad you are at positioning
make your cursor bigger so its easier to use the @cursor macro
Just seems like a very biased argument - if you're not positioning yourself in a way that @player will hit everything, then there's an equally likely chance that you won't aim @cursor well enough to hit everything either
with how big of a resolution we game with its nice
delete this
hahaha the cursor is as big as boss frostmourne
Always played @cursor, just open your eyes
I always play with @player, just be aware of your surrounding ๐
Y'all prefer Call to Chaos or Puzzle Box for keys rn?
What if you are rooted, and you need to throw ravager to keep healer in combat? 
both works pretty well
#pvp is that way
also Bladestorm
@ cursor gang supreme
Wabbit season
@cursor gang assemble
Yeah I read that they were comparable on wowhead. Was wondering if one is more consistent than the other
If there is even a single situation in which @player cannot be cast in a perfectly centralized position, then it is like by definition less optimal than aiming it, no?
idc which anyone uses, but unilaterally calling @player suboptimal because you don't know how to position your own character is a wild character
if there is even a single situation in which @cursor can fail to hit the targets, then it is like by definition less optimal, no?
you see how the logic breaks down?
did they ever fix the issue where ravager would chase random critters
You also want to be near your ravager regardless for your free cast MS
I don't think so, but it's not really an issue in instanced content
This is not a 1-1 to one comparison - missing @ cursor is an error of execution, not the capability of your cursor, @player not hitting an entire pack is not an error of execution in many practical cases where sitting in that position could kill you
lmao what
how is not standing in the middle of the pack to hit everything not also an "error of execution"
you're just saying words to defend your misbegotten point
Fire is under the feetsies of pack of angry mobs you want to hit. You can run into fire to drop player, but cursor dont have to run into fire to DPS higher
this is an error of execution, not a regular expection of a player macro - purposefully stopping at the edge of the mobs is just playing poorly - full stop
thankfully ravager can move after its dropped, be that by cursor or player
that's such an obscene impracticality
If your ravager is off cd and the position you must stand to cast a "perfectly positioned @ player" is currently taken by a swirly or frontal, then you are wasting GCDs for that perfectly positioned @ player to be available, its not an error of execution, you can skip situations like this entirely by aiming. It is a limit intrinsic to @ player
Well, it was the example given
it's a bad example
Meh, I wont argue - there are no mobs in m+ with area denial under em
- it virtually never happens on the pull with fresh packs, which is when you typically drop Ravager
- many classes want to be centrally positioned to hit multiple targets anyway
- the tank is responsible for positioning, and can always move the mobs
just making up hypotheticals to support an outlandish claim does not make it any more realistic
lol, im surprised you've given that guy so much response time, good for you
If you're just going to run through hypotheticals, then how about the issue of standing on the edges of mob packs means half the classes aren't going to be able to cleave all of them regardless?
That would just make @ cursor stronger in that scenario, either way
it would make your overall performance worse is the point
mispositioning yourself to defend making cursor stronger, when it results in worse overall performance, is not a win
There was a timeline in The past where pre-pull/mid charge ravager was an optimal opener? Only leg that his argument could stand on but he's not using it. Fml shit debaters
cursor is better, it's just more work
cursor is more flexible it is not necessarily better
If we argue from the point of view of "that scenario never happens" then of course it will not be an issue to argue for.
but again, I don't really care what anyone prefers to use, calling the other thing unilaterally suboptimal when it's based on a purposeful and unnecessary misposition is a biased argument
So far, if anyone brings up an example, the go-to counter is: That never or rarely happens, as such is not to be concidered.
when your only example isn't realistic, yeah
you brought up keeping healers in combat man, sit down lmfao
I don't even understand what you're arguing anymore, like you're painting it as some obscure hypothetical, are you telling me every perfect warrior is standing perfectly in the center of every m+ pack or every boss + add pack so that Ravager is hitting all of them immediately from @player? Because if I can present to you even a single situation where that is not correct, it is by definition less optimal than something that can be aimed
No point to argue counterlogic
I'm sorry, I'm bringing up the obscure hypothetical when yall's arguments were
- what if you're rooted and need to keep the healer in combat
and - what if there is a ton of fire underneath the mobs (feel free to show me an example of that btw)
oh and don't forget - maybe there are frontals (because obviously "stand in the relative middle of a pack = stand in front of everything")
are you actually serious right now? 
If I wrote an example, you would simply dismiss it
Actually, the examples i brought up were a frontal, or a swirly in a central position on the pack, are you claiming these two things never happen?
I rest my case
You can't make bad examples and then cry because they're rejected
im just here to be the pretty one
you brought up PvP in an argument about PvE lmfao
more options to cast it optimally and get it off faster is better no? not arguing @player is bad, i use @player personally. But I feel cursor is just superior for reasons others have already stated, if you care enough to use it properly
you're free to feel that way if you like, I never suggested one was better than the other or said you should use XYZ
Smolderon, ravager comes off CD while Ur running out of melee circle. You throw ravager from range on The global you charge in so The first global in melee can Be a melee ability and not ravager thrown at Ur feet
throwing ravager from range eats a tick, you really shouldn't do this
Hypothetically ofc.
stand in fire
and yell at your healer to pump
No I mean as you charge in. Like mid charge.
yes, it has a high potential to eat a tick that way
If you use at player macro mid charge Ur cucked
that's exactly why Fury Warrior's stopped using it pre-charge in Season 2
fair
to follow up - I never said people "should" use either/or
I simply commented that the unilateral statement that "X is suboptimal" when it's based on a purposeful and unnecessary misposition is an incredibly biased argument
if one side of the argument is based on a mistake, the other should be as well
Example of swirly under mob: The big circles in AV, or like any circles in a pack ever
Example of a frontal: snake men frontals in HOI, any dwarf frontals in Uldaman? Like the counter take here is that the perfect position is always safe, it demonstrably is not
nobody ever said you should be standing in front of mobs to drop ravager
But thats not the argument, the argument is @player's is limited by positioning which is not always available
(his counter is that its the tanks job to make sure those never are problems for your midpos - it already been countered)
you're just making up scenarios
no I said it's the tanks job to move things out of fire where applicable
if the fire is so big you can't cleave mobs, that is a tank failure
full stop
It takes time for things to move sometimes
I also don't know of any situation where that actually happens in M+
like I literally don't know of any area denial in M+ that's so big you can't position and cleave around it
Ok, but which one does Revvez use? Cause thats optimal 
your frontal hypothetical is also equally biased, you can move around and in between mobs without standing in front of frontals
you're acting like it's a binary condition
- outside the range of ravager to hit
or - in front of frontal
When the flame aclhemists in Nelth, as an example, midpack, does their little AoE on the ground - is one. But you can argue the tank should've moved to counter that. We cant make an example, that isn't countered by 'it rarely or never happens, if it happens it is based on a mistake'.
that AoE is tiny lol
El sigh
standing in a position that Ravager can hit everything does not mean standing in the exact center of mobs
Circle spawns in AV platform -> tank starts moving out of it, your Rav is off CD, though, you move to the edge to follow and cleave and wait for the perfect @player ravager position to be available -> you cast it. That entire time is skipped with aiming
you're literally just making up hypotheticals
you don't wanna throw ravager while the tank is moving mobs anyway
ravager does not move immediately on landing, nor does it move as fast as mobs do - you will lose ticks
also you can run parallel and avoid the danger
thats still waiting
no it's not?
if you're in melee range to begin with, there's no loss
if you're not in melee range to begin with, you already lost (and you're probably not casting ravager asap anyway)
I don't know why you keep calling my arguments biased, I use @player lol
I don't care what you use, it was never my argument
I made one simple statement
calling the other thing unilaterally suboptimal when it's based on a purposeful and unnecessary misposition is biased
because both can be misplayed
you can use @cursor and misaim it, just like you can use @player and misposition
likewise you can use @player and position yourself in a way that it will hit everything without putting yourself in danger, just like you can use @cursor to hit multiple mobs while staying in a different location yourself
it all comes down to how cognizant you are as a player
Again, to prove one is unilaterally suboptimal than the other is an extremely low burden for me. All i have to do is present a single situation in which a perfectly executed @player cannot do something a perfectly executed @cursor can do. There is no incongruency between execution or skill here, purely capability.
Told ya - tank could in theory premoved the mob around to other side of the pack - pre AoE, to solve the problem.
Aka: There is no situation where it isnt a theoretical solution that is possible 
you go ahead and find that situation then
no you haven't, you came up with a hypothetical that has its own flaws
"what if the tank is moving the mob" - move with it?

Mob is creating the AoE field, and tank is moving it, the mobs are following, but due to how it works - you can A - Cursor, hit the mob behind and the adds following. Or B drop the rav on the mobs following.
That is how I read it.
So your position is legitimately that it is never the case that a perfectly placed Ravager perfectly centered on all available mobs via @player is unavailable at the time of it coming off CD?
I made my position perfectly clear, you keep trying to twist it
Argument is: all the situations where @ player couldnt work just as well, is because of other misstakes that could be avoided through better play. There is no scenario where it can fail.
I made a simple point, and yall turned it not an argument of obscene hypotheticals
But saying I cannot find a single situation where this is the case implies you think there are no situations where this is the case
"what if, what if, what if"
Well yeah, hypotheticals are pretty important when discussing whether the limits of something are optimal or not lol
if they're realistic hypotheticals, maybe
Doesnโt ST opener have you throwing rav ahead of your character meaning @player is suboptimal there
Thats why im asking you to confirm you believe there is never such a situation
no, it happens after charge
why not just have it @cursor
throwing pre-charge has a strong tendency to eat ticks
Archi stated that the situation doesn't exsist beyond where it could have been avoided.
I didn't say that and don't put words in my mouth
you need enrage tho innit
Boss spawns an add that you want to cleave with boss (AV 3rd boss) boss has a large frontal cleave ability that is spell qued to land as the tank is moving The boss to The add to get cleaved. Ravager IS off CD. You cannot position Ur self next to The add or in front of The boss. You need to follow The boss staying behind it. The walk is long. You want to aim ravager in front of The boss so it doesnt fall behind while The boss moves
you don't technically need to enrage before throwing Ravager, but given the choice you should
I just assumed we were talkin arms kek
oh this is the arms channel, interesting

zhai in arms channel 
Yeah Arms players finally catching up to the intricacies of using Ravager
lmfao
Counterd, boss shouldn't be moved, but add moved in. Your scenario is without a BDK or DK, as such suboptimal and could have been avoided by gripping in the add.
Nooooo
Gone so soon my beloved Pre patch
Ok but we extending this to creating groups around @player macro now?
Thats next level ๐
I mean there are a lot of comments to make in that situation
- it's a "long walk", but you have charge/leap and there's no real reason to move the boss since the add should die before the boss gets there (if it's really that far away)
- do you even want to drop Ravager there?
again, this is the problem with making super specific hypotheticals to support a case - there are an equal number of other hypotheticals to bring up in response
arms o7
You cant charge cause The boss cleaves. The add does not die that fast on high level. And yeah you want to ravager
I made a very straightforward statement and yall are trying so hard to come up with the perfect scenario to disprove it
yes you absolutely can, I do it all the time lol
you have time to insta charge the add before the cleave comes out
this is some fanfiction tier level hypothesis convo ngl
also the cleave shouldn't be pointed at the add anyway; you're asking for a lot of things to go "right" (or wrong, as the case may be) to support this hypothetical
o7 Godspeed arms enjoyers
and the WORST result of using @player in that situation is that you use Ravager one GCD later 
oh no, the horror
Ya wont get an inch, that is for sure
so you've got a triple layered hypothetical and the result if you press a button 1 GCD later
Id argue Ur asking for More things to Be done "right" just so you can play optimally with a non targeted ravager in this scenario
Making targeted ravager The More optimal play. Because you eliminate The need to turn The boss or need to charge before The cleave yada yada yada
Told ya, BDK and DK, Zhagura
Yeha looks like it
Listen, I made a very simple statement, largely in response to this image
- calling something suboptimal because it's based on misplay is a biased argument, because both scenarios can be misplayed
Yall trying your damnedest to come up with hyper specific hypotheticals that prove your argument isn't helping the case
I don't really care about your arguments, because I and most other players in here have been in all those situations and found ways to play around them
Okay but thats not really what happened is it, I made a very straightforward statement and you tried really hard to disprove it. But my statement is just so verifiably true, the counter position has to be that there is never ever any practical scenario where positioning your player for a perfectly executed @player is unavailable, and that simply aiming would overcome it. Is that genuinely what you're arguing?
I didn't try hard to disprove it at all, I've kept to my original statement
you two are the ones getting worked up about it
/r/skyhold
your responses have become increasingly antagonistic, so yeah, it feels like you're getting worked up
im more impressed how quickly archi types lol
There's only one person in this conversation oozing a defensive and antagonistic aura here and it is not me
you know that's the second time in about 2minutes you've used the "nu uh, you are" defense
Huh?
I said he's doing something
- he said "no you are"
twice
man makes guides and stuff for a living, makes sense
I grew up with computers so I learned to type pretty early on
@ player gang
Idk man what am I supposed to say when the mad person pulls a u mad? at me lol

I made it clear from the get go, I don't care what anyone uses
I've always presented both as viable options
im a two finger typer lol
but making a biased argument and saying "one is worse because you can misplay it"
while ignoring the fact that the other can be just as easily misplayed
is the very definition of biased
My original statement was in agreement with Hrothmar that its preference lol
I don't know what your original statement was because I wasn't here for it - I responded to what I saw
you keep misrepresenting what I've said, I've purely spoke to the limits of the initial positioning, and not execution
So far I gathered:
- Scenarios where @ player is better than @ cursor; exist
- Secnarios where @ cursor is better than @ player; doesn't exist
As scuh, @ player should be the better option
you responded to it
I responded to this
Is there any thoughts from the community on Whirlwind vs Cleave for TWW?
in which you unilaterally said it's suboptimal
and I based my comment off this example, which is a biased presentation
I made both of those things very clear and have not deviated from that opening statement
150% choose cleave
Whirlwind is no contest
Cleave is better WW, only issue is whether you (hypothetically) couldn't afford to talent Cleave, but that's not currently a realistic scenario
In a perfect execution vacuum, it is - but the latter half of this statement is that practically both can wash out and just choose what you like, like read what Hroth said 3 messages later
I hate them trees.
Yes, I also said about an hour ago that you could play with either just fine
not that the statement really needs clarifying, since it was already pretty common knowledge
Okay but I didn't rebuff you lol
then why are you bringing it up? lol
???
I don't know where you're going with this conversation
Ok but what if that โceilingโ mob is casting on your group and the cast is only stopped by damage, and itโs immune to magic damage and theres an 8yd radius of insta kill smoke and thereโs no one else in your group who can stop it (with damage) 
Kinda based
/exitgame and go play final fantasy
that could been avoided by the hunter using barrage to hit it.

You said one was better than the other
No i said it was preference
i dont know what you said I didnt read it all
here is where i said its preference
i said its preference too
ok?
where are you going with this
HEROIC THROW
time to shine
arms 
SHIT why didnโt I think of that one
Is this graphic on wowhead soon
if its not in LoS you can't throw Ravager in there anyway, checkmate nerd
Nah, the spot in the ceiling is in LoS
but not the mob
checkomato
Imagine if blizz made that a thing... dont give them the idea, ok?
"hidden mobs" you got to freakin' throw pets and stuff after
Blizzard please add back @target so we can debate that as well
They werenโt too far off with that one LOS bullshit mob in s3 BFA seasonal affix
I literally never said one was better than the other - you did with the declaration of "suboptimal"
For the third time now, you're trying to co-opt my argument as your own, and I'm honestly over this conversation so please just stop
if the mob isn't los, then heroic throw, ez pz
the first statement is you telling me i said that
it's been an hour, I'm tired of this
bro you just @'d me i was tabbed out
I responded to something you wrote... directed to me
ok but like walking away from something goes both ways
just fucking let it GO man
Arm, you wont win any points, nor get an inch. Just tap out. You can argue with me instead 
holy christ is this argumnt still going?!
I asked the guy three times to let it go and he's keeps coming back with "well you're responding to me! I tabbed out" as if that's something I can see? lol
this is art
be a chad dont use @cursor or @player be natty like @sage badge
Guy begging for something to stop just cannot live without getting the last three words
Im not begging for it to stop
what are you begging for, I am so lost in the sauce, as it is now a personal grudge going on
5min RIP
I would like to add that unhinged is generally an argument pro @ player
However i do not wish to partake in the discussion
As i wont change my mind anyway
Btw, non-ironcaly, having such art available for the newer player section is a great idea.
give me
I give it to you, and you handle Phil?
???
so uh
I THOUGHT I GET THE GOLD
question
Shoot
Is that the add u have to cc?
the miniboss before last boss does it as well
Might also be a dam red% flask question. What is that .io site again called, that lets you pre-calculate this?
Notevenclose, Phil da man
damn i wanted a lazy blanket answer
Well itll show you
Is ip + ds enough
blame your healer for shitting the bed
each time you die
blame the healer
Based old man
Lazy answer, be at at 100% hp, IP and SR - if that failed, use the flask. If that failed, well - time to use trinky and scream for externals.
i really might just have to play fury here huh
only 1 arms warrior has timed this at 20
Just gotta check the site
Gotta be
(they already did tho)

according to the forums, you should be putting on a shield 
cowfarmer is fury
I am shocked, but not suprised the forums would say that
๐งโ๐พ
I trust, rally and flask at the worst

Yeah what is it with shields and the forums
Are they just living in the early 2000s
Or what
Is this SoD?
But he says it so confident, like... everyone does that
If Phy damage kills us, I dont want to know about the rest of his group at that point - gotta be dead 3 times over.
Did he come with an example? That is a brainscratcher
notevenclose is busted
its saying ip is a 1 mil shield
thanks for the bunk resource
xd
Arms IP stacks up 1.5 times?
The shield trend is common on Reddit too
What redits and forum posts are you guys reading ._.
TBF IP is busted
mine goes 437k supposedly
the spell's tooltip value is like 4x that of the actual shield you get
this is after 2 stacks
I mean just look at the tooltip value and then compare it against the buff value
also big red banner
oh man i didnt see the banner >_>
Damn that Ortemis
something about IP is bugged, idk what but the actual buff you get is pretty weak
they didnt nerf just the rage but the amount you get by half ๐
The value shown is a fully stacked IP, not a single use. Kinda weird
the actual shield you get is worth barely 10% of your health (even less in TWW S1), it's just garbo atm
It says up to
so it is showing the max potential, not per press
Thank you
I'm glad you're the warrior theorycrafter, you actually said what I was trying to say, even better than I did

Colossus prefers ravager, I think I'mma go colo
can i get a woot woot
I like bladestorm a lot, I think I'm gonna go back to it
Ravager is just better but I don't like it as much

If you go Slayer, you can take BS in single target
how dare you have fun in a video game
Yeah if you don't enjoy ravager, there's the slayer option, I personally usually like bladestorm in pvp only
Slayer has to take Bladestorm; Colossus can use either, but Ravager is better atm
I'm also mildly interested in powerful enrage bladestorm fury, prefer arms
So excited for slayer bs and execute
Demo looks so aggravating to play in keys
I'll be making the sacrifice, my undead needs that 5% size increase
is it preferable to sweep before bs now?
For the ms cleave?
Or use after for dreadnought
Better for ms cleave with unhinged
Shadowlands dreadnaught, my beloved
Df dn is the most powerful iterstion
... what was df dn?
Strong
broken AOE dmg
Hm, expected you guys to be more classy.
๐ฅ

Felt more powerful in SL since Arms had less aoe buttons
Sure
Overpower (and dreadnaught by proxy) have been our top damage dealing abilities all expansion ๐ค
in m+
not anymore
yee, talent rework gutted it
anyone knows about that?: execution doenst show any dmg numbers atm + executioner's precision doesnt give me the 35% buff for mortal strike oO what is this?
for clarity, Executioner's Precision is not a buff you get, it's a debuff applied to the target of the Executes
the damage number thing im unsure about, i'd disable addons and see if it continues
ah ok, thanks!
no problemo! it's a weird one
One of the main reasons I love arms over fury, besides the heavy hits and decision-making, is also the fact that you debuff them instead of buff yourself
I'm sure the 11.2 changes won't be any better 
he should resign
not sure Ion has anything to do with the state of Arms lol
True, we could be Windwalkers
Next patch WW actually owns doesnโt it?
Been hearing nothing but positive vibes from their end afaik
wait til tuning make them irrelevant anyway
Being melee makes it all irrelevant either way
they are like Feral gamers
they got some good changes yeah, though it required a whole rebuild of the entire spec after like 4 years of being in the gutter
Arms ain't never been that downbad
so, at what stage are we now? we back, or is it over?
its back over
Over itโs back
ayo
dah dahdah
playstyle wise definetely owns. best iteration of ww ever
I love getting to use Skullsplitter
So in ST am i using Slam more or WW?
Also Ravager or BS for M+ and raid?
slam, never press ww in st
Hey guys, just coming back to the game is there any good youtubers you wouldreccomend
for showcasing the hero talents for war
critcake
Aye saw one of his earlier for arms it seemed pretty negative is that the general conensus atm
How is the state of war looking from your guys perspective
meh wrong forum


Has beta channel finally leaked in to live?
ugh, speaking of I only have 10 days to finish leveling 5 more toons in remix
Still need a dwarf and mechagnome to fill out my warrior selection, finally get to abandon the belf once and for all
It only takes like 3 hours now
yeah but that's 3 hours I could be spending doing something fun instead
1 hour and a half
like doomscrolling tiktok
they changed some xp scaling or something with the prepatch
1-70 in remix is an hour and a half
is whisper worth using in m+ if your the only one using it over chromatic essence?
i cant wait to say good bye

I made top 100 in the world as arms! Thanks for all the help guys!
now I'm considering making a last ditch effort for the title, but dang that seems like I'm asking for a lot.
grats!!
ty โค๏ธ
Demolish is a 2 second channel, and the Warrior is unable to move or use other abilities while channeling, similar to Eye Beam. A Colossus player will have to think tactically about when and where is optimal to use it. This is an intentional part of the flavor of the ability.

15% ms damage and OP 20% damage seems rough, but im assuming this is normal tuning, ya?
nothing to doom about
i'm gonna doom anyway, but i wanna know first
Slayer got big buffs iirc so it compensates.
Iโm p sure title push ended with pre patch
colossus down bad
slayer good
wdym
Frankly, that's a skill issue
did we just get nerfed?>
nerf inc on 13th
It ainโt that bad
Will still top meters if youโre good at the spec
and no hunter in the raid
Hunters got nerfed alot though right ?
I dont know ive been just doing balance of power
Not much raid
I should finish prepatch tho before i forget
The arms quest for hidden artifact appearance is up today! (Not sure if it is personal or not, better to share! EU)
is it still this method?
8 Heroic Dungeons to 25
Normal MSV
6 Heroic Dungeons to 35
Normal HoF
3 Heroic Dungeons to 42
Open Mailbox
70
thanks
You don't need hof
I did msv then dungeons to around 34 and it was enough
I loot every xp thread and leave all xp tokens in the mail
With 11.0.2 being on the 13th bringing the nerfs to MS and overpower. Will fury take over as the ST leader then?
@halcyon breach @ every one Hosen Check?!?!?!?
@legs
Yeah and I refuse to play eye beam warrior lol.

hosen dismantled and unequipped
balls hacker

Ait, a little question here. I'm back on wow from break after raiding S1-3 and i have noticed that a lot of people use 2 points in Deft Experience instead of Sharpened Blades and it doesn't really make sense for me or for the sims. Prob not a big difference at all but if someone could give a simple answer it would be nice
Blood and Thunder is just gone in TWW yeah? jk -- baseline now
That should just be for multitarget afaik. Single target you do 1 point in Def and take sharpened
Question: why aren't we taking TC anymore as arms? is my answer basically "because math"? It seems odd to me because wouldn't it be a strict DPS increase in our ST rotation? e.g.
https://www.wowhead.com/talent-calc/warrior/arms/DAOBUVFRFBiEUKSUUBAOVVBRVRAlUWFUEQCRBAA
(hand waving what I dropped -- Pain and Gain and Shockwave. I'm assuming there are better things to drop, but I just took out twho non-throughput abilities for ST).
If TC would apply rend (assuming it also does the initial rend damage -- the 87% physical damage) -- isn't that just strictly better to hit?
wtf are these
just logged back on after update and found 5 of these
i didnt write them
anybody else
M+ arms is pamp
mby not as much, but it is pretty close as arms has a lot of sustained aoe with cleave
Rend onhit is more dam
So TC doesn't apply the Rend onhit as well?
The raw damage rend does (not the tick) only happens when you press rend
gotcha, thanks -- that clarifies
Just got back from a break after 10.2. Is the current pre-patch tree already the one were gonna get for TWW? Minus some number tunings ofc
yes
Me neither. But I also donโt wanna play eye beam arms.
eye beam?
You say this as if you'll have a choice
๐
Probably the booster that was piloting your account wrote these
ayy i aint lame enough to have anyone log on my account aight ๐
nothing here, just the ones i've made
Are there any WeakAuras or Addons you recently installed that align to the acronym of "C.M."? Otherwise you're probably safe to delete them
addons can do that
Does anyone know how to get s3 items in current season so I can change it with catalyst for set buff
hi, quick question regarding rotation. On WoW it says something about execute phase...
https://www.wowhead.com/guide/classes/warrior/arms/rotation-cooldowns-pve-dps
Does that mean you just use that rotation if you have a boss or something with a big health pool which gets under 35% ? I havent played for a while and i am just curious
i am reading more things about arms then playing the game ๐
honestly same, always at work instead of Azeroth
๐
that's correct, Execute phase is whenever you have one target that you want to start casting Execute against, which should almost always be 35% Health.
it's 20% or 35% based on a talent you chose, but as far as I'm aware it'll almost always be 35% for every talent build i've seen
awesome, thank you !
of course! good luck out there, folks here are usually happy to help if you have more questions
thats great, thanks. Just getting back into the game and i want to level an arms warrior instead a frost DK this time ๐


1 point in deft is more damage than sharpened blades but is not a big difference
Is it worth using Cleave in ST when it's buffed by Ravager/Bladestorm?
lore stealer
Can try to compare tooltip of that vs slam but I think u want to avoid that cause you might consume overpower stacks on cleave which Iโm psure wonโt come close to using them on mortal strike
its almost like the same races are always strong for the same reason
Velf/Dwarf/Mechagnome are always strong at the start of an expansion, Human always starts out mid and rises to the top after a tier or two of inflation
Yeah well, but can you... checks notes ... Hearthstone out of two M+ keys right after each other? Yeah I didn't think so!
dalaran hearthstone
Its fury yes but its similar for arms
Basically the same
Thanks 
any help to arrange my gems what should i focus on first and second my ilvl 519
more accuracy
in stats weight right?
no, top gear
you can pick gems and stuff
or you just accept that regemming rn is an expense that probably doesnt do a lot
unless you want the sim practice
Since I'm new to arms: do we as arms have certain haste break points? If yes, what are they?
we do not, well not that we care about
Thanks mate ๐
bรคlle
2โฌ
3โฌ

How is orc for warrior?
Its okay - there are visibly stronger picks but also there are much weaker choices
good enough, and you look cool
the green one
๐๐
I think top middle
Because we are doing absurdly high damage
my 480 ilvl fresh levelled character is EASILY doing over 200k sustained dps
we just too strong rn
dont worry too much about pre-patch performance
We arent gettin nerfed tww fixes that
tryna pick a main for war within are we shit?
never mind i shouldve read first
making decisions off of prepatch is very cooked
True, either level something you like early on and wait for week 1 balancing to then level up a proper main unless youre happy with your commitment
That warrior tier set looks too juicy on a dwarf tho so im set war main
that is also very cooked
How so
HC week tuning
Ppl dont know what's good on the bosses yet
As they havent been progged
?!
New tier set is GARBAGE
They are talking about tmog
They could be a little better yea
But it bears sepulcher and stuff
By a mile
I still think mythic aberruss is the best set we've gotten in a while
Looks sweet on my dwarf
i'm upset it looks like helmets and shoulders are created by a different desgin team each time

Its okay mate, not everyone has taste
not that i could recall , i deleted them yesterday not long after , i think it's fine now . thanks for informing !
It's okay mate, not everyone is sensible or mature enough to voice their opinion without downing others
All classes are getting increased damage in the coming update.
Arms got decreased MS by 15% and Overpower by 20%
Wtf
Tbh beastmastery also is getting a bit down as well.
Warriors need to be nerfed. Along with Frost DK and BM hunter.
True frost also got decreased damage
Arcane mage, elemental shaman
Are massive buffed
I main mage and I think Arcane did need buffs but FIRE mage needs some huge buffs. It is in the gutter right now.
Fire mage is now a bit low
Even last season frost was better right?
For the most part yeah
Fire had a place in higher keys for prio and cheat death. It's also not wise to play frost on sanguine weeks.
Are they willing to compensate the damage lost in hero talents? Or as always warrior will be the worst class to play.
Warrior has never been the worst class to play
I play it cause I like it, most people plays what get buffed. So I end up at the bottom of the meter
They're very strong but community perception toward them is skewed
I agree
I think warrior will start seeing more play in keys now that they're moving away from affixes that warrior can't handle.
But for example as arms last season u can't challenge DH/BM hunter/ Shadow-priest
Always when u have any of these 3 classes in your group they will beat your overall
Lock also
But the only one of those you listed that were meta are Spriests



