#arms
1 messages Ā· Page 15 of 1
Also nice censoring
dont care enough to censor
When we can see names on castbar
š
Based

Well that's not THAT bad when they're stacked
i prefer sending after cds myself
^
u can get chronoweaved
during
Could technically save SR for just before lego
but idk I also prefere after cds
Same
guys
im playing war after 1season
do we use still ig for single target like before? caus i saw ppl didnt take it
do you have some rotation note?
We use it purely defensively now
People who are not taking it are either not doing high keys or are lazy in raid
wish I shadowplayed yazma recently
popped rally
def stance
dbts
and 3 stacks of IP
livegod
maybe a bit later today?

im testing features
?
the event can force a mount skin on the fyrakk model
if you go close to circle and mount fyrakk mount itll brick
and if u then mount something else it does that
only 1 dropped
if I recall
so it never dropped for me
trying but doesnt work for me @boreal quartz
if I get too close it fucking dismounts me lmao
u wanna be very close then mount
then journal goes red since u cant mount
then walk out and go on some mount
try sl ksm/corpsefly n shit
so you end up below mount or smth
dont have sl ksm
just try any glowy mount
yo
yo
look at this
wait let me record it
xddd
phil breaking the game
charhound
stop ruining the textureset
please
this one is glorious
Other people's ui layout always look better
they all get the Atrocity UI
false
when is a good time to hop out in rise to swap to single target?
before the double dragon boss?
or just for iridikron
sorry in fall
you waste time by doing it at any other point than after 2nd boss
after first boss
oh
wait he corrected himself to fall
ye if you want to swap then only after 2nd boss, but idk it's kinda w.e imo till 29/30 tyra
if your group doesnt suck balls
i only pug so its roll of the dice
and ive missed iridikron final shield twice this week in keys so just looking at options for more ST
first thing I'd do
is log review yourself
so if you're not logging and you have no logged falls, start (if you want to improve that is)
(push button harder)
i have no brand š¦
L
its the biggest ST trinket we has
just need a good fight duration or keep the 15 stacks at all times
on tyra in fall its really nice playing the trash between last 2
to keep stacks rolling
cause all melee and tank should be using brand.
so is the pull at the end
just play 4 rippers on boss on tyra
lusting boss is always better for time
(prio >>>)
(divine storm)
(padding)
rippers have to kinda be dead before 2nd shear
cause tanks will run out of cds kinda deal
during chrono shear even pwarr gets bonked
nah
I remember tanking it on like 26 or 27 tyra
and surviving whole debuff
w/o healer
with 4 rippers alive whole time
not saying it was easy but if I can survive then any decent pwar can do so
and so far even on 28 tyra you pop 1 IV and you get rid of the heal absorb, idk if that scales with key level though
I'm confused as to how to use the axe in M+, the pin says
- The axe is on GCD, but with enough distance, abilities can be cast during the leap, and you can double channel, which means you can Bladestorm while slashing.
With the Bladestorm build, you should absolutely do this. - Drop Warbreaker and use axe + avatar in that order to overlap the channels. It can also be done with regular Bladestorm, but you'll need much more distance to account for the GCD.
I can't seem to use axe+BS even at max distance, all keys are just greyed out during the leap
The second one is easy
you are able to cast axe during bladestorm
Using regular channeled bladestorm is a bit harder
but it has to be the free bladestorm proc from the avatar talent in the class tree
But avatar bs+axe is ez
I thought you could do both
You just needed more distance for regular bs
I swear Iāve seen people talk about it
I think Iāve done it
Iāve definitely done the avatar one with axe
Hmm doesn't work for me even at max distance, can't press bs
Macro avatar and axe together and put it on your axe keybind
that way it will woork for M+ and youll only have to worry about it when you are trying to use axe
it shouldnt effect single target this way becuase you want to use axe after cooldowns anyway
Youāre hitting Lego first yeah?
yep
Cuz iirc itās because you can hit another gcd while in the air
I think theirs techinal min maxes to use axe during cds if you have PI or Lust but I dont know enough about that to give a quality answer
makes sense thanks
Idk havenāt tried the tech with regular BS in a hot minute, things could have changed or I could have been mistaken
last time i tried i couldnt pull it off
Isn't 1 dmg instance of bladestorm basically just whirlwind?
bstorm has its own damage modifyers
and hopefully procs things like hurricane

wonder if it will proc unhinged and gain buff time from dance of death
yeah just dreaming
because current unhinged the proc happen on 2nd and 4th hit
the wet dream is that Imminent Demise stack
will make Frenetic Flurry hit 4 times
so Unhinged would be broken as fuck
i want to slay
i think it depends on id unhinged MS has an icd
and ofc depends on MS dmg balance
for now it seems like slayer is working around execute overpower and bs
and an unbuffed MS currently doesnt hit very hard.
Been gone for a while , how is the sentiment about the slayer tree
Doesn't it feel a bit underwhelming?
cant say without seeing new talent tree
No way that bs tick will proc unhinged
^ if it did tho..
Would be broken af 
Maybe they will change the way the Bladestorm Talents work to work arround Each Tick of bs
Umhinged could be just every third Tick. That way it would also have synergy with Slayer Talents and Dance of Death.
Not a bad idea
I wish bs actually did damage by itself
Gone are the days of charge > hamstring > bladestorm > dead squishie.
I still have fond dreams of BGs right after I got my Shadowmourne in WotLK
yep replaced by shadowlands charge > bladestorm > release rotation
we need the gif to come back
its gonna be so funny to see the clueless warrior rip aggro asap with a bladestorm that do dmg
yeah ahaha
Hnnng Yazma
Collateral is great
If you play fervor yeah
collat was part of the fob build, clavee was played in s1 due to buffs from tier and its rareely useed now only to apply deeep wounds
im about to rip this e key out
Yeah collat fob is really good esp on lower target counts where you don't miss bladestorm as much
idk if ppl play fob is why im asking
ye but u dont fuckin answer
queue "I'm on a boat!"
Haha realest thing Iāve seen in a while
If the world is our enemy do we keep spinning until everything is hit once?
yes

Movespeed after charge going to be crisp
no more of that bullshit where the boss moves faster than you can keep up with and also charge is delayed and puts you 20 feet away from where they actually are
Do we think that unhinged will work with smaller duration bladestorm as caused by slayer?
guess we'll see! seems like warrior's tree going to get quite a few changes so š®
so i feel that they should have done singular hero specs for the classes instead of all this hullaballu, and came out with tinkerer and bard as classes.
I cannot begin to tell how long Iāve been complaining and asking for a movespeed effect just like this. I mean since like cata
Gonna be so nice
all i know is im not playing a spec where i get rooted every 30 seconds
fuck colosus spec
The point was to create variety though, so it makes sense to have multiple
They could have just had one big spec and not given you points for all the talents though - thatās basically be the same thing
it doesnt create variety there will be something that is theory crafted bis for the content you're doing and you're going to play that.
So you mean like a competitive video game?
You still get variety though - one build good one place, another good in another
Yes, if all you care about is absolute performance, youāll never have true āchoiceā in the matter, but that is also in effect your choice to focus on the game that way
Literally NOTHING in a competitve mindset will ever, EVER create vartiety save pure RNG
If you are given a choice as a competitive-minded player, you will ALWAYS pick the best
the variey does work even now. the "you have to play best performing build so you dont have choice" is only for cutting edge players which are lke minority
even for those there is variety when they are doing a little easier content
Yes
But my question is why would you run something, espically in a spec like arms that dosen't have huge variety, that just preforms worse
Arms dosen't really have talents that aren't taken that change the rotation much
Variety always exists, even in minority - the existence of multiple builds alone does that
Hypothetically sure, one hero tree might be best literally everywhere, but itās unlikely
pretty sure we never had this many build for m+ alone
Yeah, but I mean like
hero tree just gonna force more into one build probably
The reality is most classes just....kinda don't
Most classes end up with "one and done" for strong and viable builds. GOtta admit, I really do appreicate arms having variety
Tbf, lectes is right - there are a lot of arms builds right now, but theyāre largely slight variations of one another without a lot of gameplay difference between them
But itās still variety of a degree
Point was that multiple hero trees does create some amount of variety, even if itās not a lot, itās still more than not
The point here is not evrey class is like....shadow priest where playing a dark ascention build and void form feel decently different
And I think hero talents...the goal is to at least create less of that
Iām not sure about that
I donāt see what hero talents have anything to do with that tbh
More potential permutations always results in more variety, literally always
They may not all necessarily be effective to the point of viability, but itās still more potential combinations
from what ive seen of the hero talents, its slayer for mythic plus and colossus for raid single target

but fuck that I aint playing colossus no matter what
Way too early to make that determination
I mean to be fair, I was extremely surprised when me and claymore cooked up excessively cursed builds and took them into M+ and still did okay. I think my main issue with the arms trees is how many reduant talents we have.
a spec that augments bladestorm wont be good in mythic plus? X-D
you probably will be able to play both in either content
Spiteful serenity comes to mind tbh lol
Noone's saying that
Colossus do have that AOE pewpew too
But there's soooo many questions we don't have answers for
How does the BS proc actually work for example? Is it a passive thing or does it actually lock you into BS like torment
Yeah, thatās why theyāve all been built with st and AoE combined
no bs colossus m+ build is a fever dream
Also like....again these are concepts
the damage from BS itself is underwhelming
Demolish could be changed to movable and treated like Fists of fury for all we know by the time Alpha/beta are over
It might be instant but itās probably a 1s hasted channel, so it finishes before the GCD is up
One of the two, but we dunno yet for sure
Iāve a few posts explaining the mechanics in here, as well as a lengthy one in the pinned feedback thread - tldr is that it shouldnāt interrupt gameplay the way signet did
Archi casually reminding me why I depised signet during Slands
Yeah theyāre purposefully not repeating signet
Why do we have a node with 10% cd for overpower? IMO useless node
Thank god, because random bladestorms were actual bullshit
Not useless, but seems a bit placeholdery to me
This one is hard to judge without the new talent tree
Espically because it's called slayer's focus. Tf does focus have to do with CDs lol
You focus on your cooldowns!
But yes, either it will change or something in the tree will change to make it work
They give us more CDR on evreything, expect now it's on ava 
Really no need to hyper focus on minor issues atm, just look at the big picture
There would have to be substantial overpower/bloodthirst changes for that choice to make a difference
AM 2, eletric boogalo.
And their might be
Or 10% might be a placeholder
It looks like they want you to take the random reset one, but man that seems annoying
Doesnāt really matter either way
Fury?! Lol
also without proc rate for sudden death it's hard to tell, how good everything is
Not just SD, there arenāt numbers on anything yet
I mean basically yeah LOL. But I meant FULL DURATION ava.
Granted then we just end up as AM fury more or less
and they can change numbers one week after release š
Of course, though in this case Iād focus more on alpha than release
If it's anything like current SD proc rate increases it's going to be fine, I'm sure they have a target in mind
Like I said, shouldnāt get bogged down in the specifics just yet - look at big picture
Once alpha rolls around, then we can crunch numbers and whine about balance š
Can i whine about ravager yet ?
We dunno whatās really happening with it yet
I'll be there
better start earlier 
Implication is that itās removed for Fury, but itās always possible they kept it in as a replacement and just didnāt bother to account for it in Slayer
Seems unlikely but š¤·āāļø
there are mentions of Ravager in mountain thane hero talents
prot has ravager
Every spec should 
The tree has a lot of execute references but most of the stuff looks like it doesn't matter what hp the enemy is at
I guess that makes it easier to balance but it just feels weird
it was OURS first
Make Arms Great Again
overwhelming blades also dont say it only counts for you.
It will
I still dream about ToS..
Zero% chance it will affect others
yeah I know, but the wording is bad š
it's almost certainly personal damage with a cap of bladestorm ticks + 3 stacks
they could make a talent that lets tactician proc SD instead of resetting MS, in that case the tree would look awesome.
But we dont want SD tbh, if ToM still a thing..
if proc rate is good for BS it will be a good tool for applying Deep Wounds
tom and AM needs to work with SD or needs to go.
tactician should work with SD also in that case and we get a skill that elt us dump all the rage in a massive hit
also I hate how monks are getting 10% armor piercing
but that would completly break pvp I guess.
monk needs some love, they and warrior could need some range. A rouge outranges us with his two daggers ....
and paladins
we have a perfect hero tree for it - Colossus
so instead of giving us 5% bigger size they should give us better melee range
I am wondering if demolish cancels, when the enemy leaves our range.
don't worry. you'll die before that from a void zone
thats a skill issue
just channel after you're dead, 0% chance to die while channeling
I bet blizz realllyyy wants to repeat OG ignite in raid
Fuck long arms
I'm with archi on this one, this is just the cast well moving arms race from wod, but with meele.
Like ret really shows how this crap has gone too far. Remove all the range increases it's ridicious
idk, a button to temp increase melee range would be nice. but the passive ones are a bit much being able to do 90% of their dps from a casters range.
Too much of a good thing ruins it for everyone 
Yeah like
there is a difference between "melee caster" and give them 2-4 yrads more range.
I think long arms were fine when it was just like a rogue niche
Yeah but like
Do we really need evrey meele to have it?
at that point just increase base meele range
you had to lose dps to take long arms on most rogue specs originally too, then pala just gets it for free and a better version?
My only issue is that for some reason melee caster and a guy with two daggers has it and we don't
Frankly, if 2h users would hold weapons correctly theyd gain like 20% more range anyways.

Holding a giant axe 2/3 up its hilt
That guy with two daggers probally practiced acrobatics and jumps evreywhere thou, well the guy with a big fuck off sword and heavy armour can't LOL
its a videogame idrc how realistic it is
just make melee less of a hellhole by default
I like how meele is, and I think long arms kinda undermine meele as more risky
you still wont get the range of a proper 2h sword
And I don't think we need to start handing out more long arms
that sounds like a great stance tbh. Change your hand hold lowering your attack speed by 10% but increasing your attack range slightly.
because again, eventually we just end up asking "why aren't we just changing base meele range?"
actually you hold it round about there for balance reason.
just use a halberd š
yes, but we are abominations of power. probabaly close if not over a 20 str dnd character. it would be childs play to hold any weapon
If we take our characters at canonical face value and apply it to gameplay, we should probally be able to one a literal god
give arms titan's grip and let us tape two 2hers together to make it twice as long
+10yrds ggez
No
yes
What if we can pick up the rogue and use his increased range as our own as we fling him around?
The fact that some 1handers are just as long as twohanders, 1handers should have +399y range
yes pls
Titan's grip is cringe on fury and it'd be even more cringe on arms
"allystorm"
Let arms have it's own thing
blud im a little surprised i need to say this but it was a joke lol
You going for:
Rally is now cast when you bladestorm.
?
nono, ally like a friend combines with bladesotrm
grab them by the ankles and sko sko
^
Also, rescue is a thing. I'd like to be able to pick someone up with heroic leap.
it's for dual-wielding
make them an arms warrior with my super-functional TG and you cover the entire screen
Heroic throw your allies
imagine if they made intervene knock the player back by like 10 yrds based on the angle you came from lol
I would finally be able to get revenge on the priests the grip me off the edge
Dwarf Toss
that doesent even sound troll. its a common saying "I cant move for you" but now you could.
but also could be really troll
To epically save someone from a ground effect would be nuts.
when lifegrip first came out one of my friends gripped our guild leader to the edge of the ring in Blackwing Descent and he fell into the lava
and he got gkicked lmao
You need to do it right now because they consistently forget to CC the M+ affix ghosts
It would be a fun thing for the warrior - infuriating for the other. So yeah. Lifegrip is already hated
Life grip is so hated t hey made an item to ignore it
should be able to spell reflect life grip and pull the priest into the fire to die with you
I can handle a grip, rescue is awful
both are cringe if unwanted
do we ever use slam?
Yes
When you have literally nothing else to press
OP is out, MS on CD, rend is up already, you have no CDs to send? Press slam
Usually have enough rage to whirlwind instead.
in st you will need to slam eventually
You're going to have to slam eventually
and depending on the CD of CS, it's probally better to slam instead of WW
Cuz eventually you just waste AM by using WW
slam should be off gcd
but is it even more illegal than giving slam a cast time again
only if you also make it reset the swing timer as well
sweeping strikes too. off gcd.
you mean give legion sweeping strikes
could also just do a little damage itself like blade flurry to make it feel a little better
blizz probably wants them to feel diff tho
just make the cast same duration as a GCD to piss people off
they not gonna understand its not impacting their rotation
ya it would have to interact with something somehow like longer casts eating more stacks or sumn
would feel more interactable because you could cancel anytime by just letting go of the button instead of having to make a cancel aura
either way im trolling I rather demolish just be deleted
Lego is fine because its a long cd we gonna be pressing demolish every 30 sec
So, it is like Demonic Eyebeam
Lego is shit to push
if I wanted consistent channel in my rotation I would play dh or ww
If you don't want it, dont play demolish
true
huehuehue
but im a slave to the number I play what the sim tells me
the way it is
if its a really small difference and you just hate the playstyle you should probably play what makes you less miserable, but i get it
yep
I assume its also gonna be like rampage and each hit can crit
Smolderon with demolish: BLAAAAADE BLADE HURRICANE, DEMOOOOOOOOLISH, TRRRRIIINNNNNNNKY!
3 buttons, all you need for 10sec

Slayer will be bis, trust 
randomly proc 1 tick of bladestorm to extend your 6 stack hurricane indefinitely
dont forget your new overwhelm buff
if you get good rng you can keep it on forever
infinite stacks
probably fixed duration debuff
probably
My guess would have been stacks capped, I guess it could be one of those does not refresh duration things too
I can just imagine they havent thought about it at all and the first iteration is like what I said
I just hope they remove hurricane Jr.
Just move the damage potential lost, into bladestorm or execute instead
like I can't imagine they're going to let it stack higher than the number of ticks in a bladestorm
What are them slayer takes?
looks good, the overpower cdr/reset talents hints at a number rework to tactician or a rework to tactician in general. they are beyond pointless in current tree
Still convinced they're just shitty placeholders
They'd have to make so many weird changes to BT and OP for 10% CDR to even make sense
as if we need more rage
i dont mind having more rage
??? we have infinite rage outside of execute rn
and thats great
Ye so why do you need more
cause why not
š
we wont get rage while channeling so we need to save some
not sure about that one
i mean overpower changing to just an ability that doesn't have any reset potential outside of the slayer tree doesn't sound that bad to me
you still AA during BS
bs does generate rage
Yes but my point is that even then, 10% CDR is really anemic
true, 10% is still low
Would be a strange decision to make that as a leak
isnt that the choice note
Also would be odd in a hero talent tree if something like CDR smooths out the rotation but just for one of the hero specs and not the other
yes, but we don't know the reset chance
like cdr on OP is ever usefull
in current state it's never usefull
Based on what we've seen so far a lot of talents are nonsensical/PH
in current state none of the op cdr/reset talents are useful, but we're not talkign about current arms
i mean if slayer means we never have to press slam again im all for it
only OP and MS
and get CC'ed during the charge it cancel you
if your target dies it also cancels even if there are other mobs around
we already have OP
Only 12 kills into blp
who else /axeless/ still
Slam is fine
No
exactly
Because blizz dumb
im hoping the colossus channel has meaty sounds and good animation instead of just looking like 3 fast auto attacks and an execute
not that i can hear xd
Nope
everything about the lego is cool except the fact that it literally makes no sounds
feels like a bug
also the appearence
i like the appearance
I like how fyr'anoth looks
But....I kinda wish it was a sword still
We haven't had a 2h lego sword in....like....20 years of wow
they couldnt resist enabling the firemourne jokes
fyr'alath
blackrock foundry has an axe?
Did someone say...
Artfiacts are not legendaries
yes
This isn't trade chat
its the wod raid in case you are mistaking it
the magma axe
Ya off of Furnace
oh thats from blackrock foundry? i forgor
I like the black hand
Depends on what you're trying to match it to
i just said thats the size of an axtual axe
But it's too oversataured
Ashbringer was a 2H sword which technically existed in the game files as a leggo at one point rite
i wish the black hand had color variations
i just want gorehowl
but luck has not given me gorehowl
idk how to best farm for it
is it any likelier to get it off heroic than mythic
Actually ya not sure
just make alts and do heroic each week
oh i forgot heroic is weekly lockout
Still want the healing mace off of Tyr
zzzzzz im not leveling my garrosh warriors up to df level
its technically not if you get into the dungeon through the random dungeons
may as well do the weekly tho
Really wish they'd hurry up and let you learn all mogs on any toon. Man I've farmed so many raids so much it makes me sad to think of the appearances I'm missing.
they changed it to evrey half irrc
neat
yeah every 30min in all 3 spots now
is there any item other than corgi goggles/love goggles that hides people
cuz both are unobtainable rn arent they
I'd bet you can farm them now and just keep items you want to learn in your bank
yea u can
ya i was mostly complaining about all of the farming I've done in the past for mounts and my warriors mog etc
just make a second warrior, farm them twice as fast
ya I really like alts
i have 3 warriors
I've got like 5 toons wyrmn capped rn other than my warrior
2 are permanantly stationed at siege of orgrimmar tho
Which is a lot for the amount of spare time I have
Got the axe this week but don't quite understand the use-effect. Is this also an aoe dmg for 559k dmg to everything I hit?
Every hit AoEs and the more DoTs you suck off of things around you the harder it hits.
Essentially applying dots to multiple enemies and the using the effect on a singe target would net you the most gains
Just charge clap axe most of the time
Dad warning šØ
tee hee
What race did you go on 2nd one?
Alright thanks!

And ST? Just use axe on CD?
use it on pull after charge (before your CDs)
and then mid-fight, try and use it before CS (the channel eats into your cds a bit)
it's okay to let it sit on CD for a bit
Like the BfA Kingkong trinket.. okay.
Also doesn't benefit from any damage bonuses so don't use it during Ava or CS or anything generally
Okay got it š
bis race
the channel is so short that it's worse to let it sit on cd than to not use it during avatar
(i made this up and don't know if it's true)
from the pins:
Try not to use it during Colossus Smash, and don't be afraid to delay for encounter timing, e.g. use it when it won't get you killed.
for raid bosses, you can also look at things like Lorrgs to see if there' common times folks use it (ie: benefitial to hold it or not)
I think it's pretty telling that often in lorggs you can see the top 50 having a vastly different timing on the leggo and still parse similarly to one another
absolutely
folks just like 'direct' answers sometimes (dont want to make choices themsevles). It's a good option if you just want to mirror someone else
oh this is arms channel LMAO
how'd i end up here
my advice was for fury
idk maybe you wanted to do more damage in M+? huehue
:(


@quasi torrent
tank decided to pull late packs
so I respecced to brand post 2nd boss
yes it is
fair and balanced on that boss
esp during the burn it mega pops off
cause u get inf haste
:3
unlagi procs
yas
still did like 240k before burn phase
with regular m+ talents and pi
pretty dope trink
now give me 489 
I only have 1 kill on mythic...
ofc
not
there is cost for everything
it did 8% on iridik
and 6% on blight
but fucking 0,2% during drake trash
and 0,8% during iridik trash
still more than rezans 
I'd have to equip it for a 25 for scientific purposes
and pair it with fob for ultimate testing
bro is balling so hard
how will this affect lebrons legacy
not on 200%
hello guys! how much dps need for starting heroic amrdrassil?
im making 120k dps on 445 ilvl, its oky?
in st
i would recommend getting a lot more ilvl before attempting h amir
oky
depends on biome
on random maps u can roll
an insane biome
and get ancients late week 2
need to chain properly and shit for that
need some luck while scouting out as well
made me wanna play it
but then
it's either pvp
which I stand no chance in
or pve in which I stand all the chances
need to find a middle ground
some bozo as shit as me
play hard pve maps
like sun king
metataxers revenge
tbf metataxers
is more annoying than hard
a lot of abusing
Can you play spear in m+?
None of the m+ builds use it
on wowhead
But I love its effect
if you really wanna use it go head but its just not really good at all in M+ and arms especially doesnt really like spear
you can, if you want to handicap yourself
can run pretty much any build and do 20s tbf
Spear on arms is very mid
It's mostly used for pure ST fury to my knowledge.
hey, is fyralath only fyrakk kills or is there a chance to get it in the weekly vault?
fyrakk kills
Luckily if i had to spear dno
What if blizzard change mythic raiding to 10 man
Spear by itself is not bad at all but the 15% on bleeds is too valuable
So, no
Ye too
But considering our dots uptime
It's very important too
how do u guys sim for your m+? 5 targets shorter fight duration?
Are you guys plaing BS build for m+? Or are you using the WW build I found somewhere on YT.
Because I still hate Bladestorm and switched from arms to fury/prot everytime BS build is the way to go x:
I hope it wont be in s4 or War Within ^^
The Fervor WW build is still really good, you're only missing out on really huge pulls prolly not having Bladestorm.
Just give it a go and see if you like it.
As "new" arms player I try to keep BS out of my avatar window or just charge. Clap avatar, roar* and spin?
ok ty š
WW feels a bit weird š when to spam WW and when to use normal rotation but it also feels like having more AOE for every pack instead of just Bladestorm and then wait But maybe im just too bad with bladestorm timing
cds on cd
Do you only get loots from something you've already cleared (vault wise)
I don't have aotc.. so no augury for me?
you need to have killed the boss once in the char lifetime to get his loottable in the vault yes
icic ty
damn man finally got aotc
Grats!!
sub expries within a day!
I run the arms raid ST talents but swap for in for the kill and warbreaker, and the M+/ww warrior talents for the troar and ww buffs
you should try this one for m+, lots of ST and no ww at all, all your cleave comes from imp ss+op/dn and 1m roar
Wafting > Sophic 
sims love haste due to fixed fight length

I also have pretty dogshit stats cause I am swaping off fury cause I am sick of this build
Lots of recrafts are in order
wafting been the play for arms entire expansion
sims are not fixed unless you would call a 20% variance fixed
which can be turned off i guess, but your laymen arent going to do that
well, dungeon slice is fixed at 6mins im pretty sure
i simply mean fixed to 5 mins where many many fights are 2-3 mins and others are 7-8 mins, sims love haste based on the law of averages
because it reduces the gcd and allows more attacks within that time
standard 5 min sims are in reality 4-6 minutes

yo any viable cleave builds for m+?
cleave talent? not really unless your running bstorm/hurricane AND mbg, it lacks the power it gained from s1 tierset and is really only useful atm to apply dw in aoe
I still don't get why it was talented in S2, could never figure out how to use it
good old season 2, i swapped to fury then played aug only returning to arms in the last few weeks of the season
sims don't have completely fixed fight length
there's a default +/- 20%, so a 5m sim is actually 4-6m
i know, what i was trying to say was fights vary more than sims do
that is true, though wafting is still generally a strong enchant
sure but in every sim you'll do wafting will come out ahead
almost certainly
also static str buffs lose value throughout an expansion as they make up a smaller % of total str
compared to secondary stats which are essentially % multipliers (in a way) of str
so for example the 900 str from sophic in 10.0 were ALOT more % dmg gain in 10.0 than it is right now, but the 1200 haste from wafting are still 7% haste
i do wonder which intern forgot to make the other devotions stat procs
like why is burning and earthen defensive
earthen devotion is armor
is it still 7% haste sitting at 39% base + rune + iftk + pi + lust?
since when has an armor proc been relevant in modern wow
mebbe i run a key with wafting before patch
with all those buffs
the 1200 haste from wafting is more like 12% haste
effectively
cuz %haste buffs are multipliers
and % buffs arent affecting the stat DR
meaning the idk 70% extra haste you get from those buffs
turns (for the sake of argument) your 10k haste
into 17k haste
yep im sold
which is why its actually possible to hit 150% haste as fury warrior
enrage alone puts you to like 60% haste
then double wafting proc brings you to 80-90% haste
slam lust ontop of that
and youre at like 130% haste
what haste is .75 gcd as fury? couldnt keep up in s2 had to come back to arms
im old and my fingers hurt
as prot im 50% haste its insane
not fast enough
before buffs..
and im running sophic on that also going to swap it and my lariet back to haste for shits and giggles
nah wafting has been better for pwar since 10.1
i dont sim pwar at all its all feely craft
trying to tank in s2 with fury mastery stacked gear was fun tho
at least arms crit.hast feels better on prot atm
In m+, without ashen, should I prioritize MS or exe after getting 2 stacks of EP?
That... that is my build. only i still take seismic reverb and storm of swords for rage burn Strength of arms also buffs Dreadnaught so i take that over imp ss, The 1% versatility for Valor in victory isn't worth losing a Strong Whirlwind imo
is the whirlwind build still one of the top builds atm?
The fervor of battle one? its top for consistant 5+ pulls and when mobs live a long time to stack the Collateral damage buff, its not really worth it in keys under 20 imo. things die to quick
and then you lose a lot of ST especially on a Tyrannical week. as far as i know most people run a Solid ST build and aoe through Dreadnaught and bleeds
thank you!
Fervor would be better if fervor made whirlwind always cast slam and give rage credit for both with test of might.
But we cant have fun so š¤·āāļø
They just need to bring back the auto attack standard and then whirlwind would return to its former glory
no real need to burn rage in m+ and when i do its on slam for prio damage, imp ss allows longer time to cleave op/dn but if things are dying i agree soa is amazing - the only time i send ww is due to range reasons - the reduction in dbts is amazing for m+ and the reason i run it
Does Dreadnaught proc twice when using SS to hit with overpower twice?
yes
good to know, Strength of arms also increases dreadnaughts damage, i might go as far as swapping for imp ss on fortified weeks, lol
na sweeping better for fort
SOA is still good in AOE but not as good as sweeping
because more DN>bigger DN
Thats what i said, on Fort i'd take imp ss, on tyran ima keep soa
"swapping for imp ss on fortified weeks, lol" Exact quote š
do we bladestorm in st in m+ talents w/ no test of might?
bladestorm before WB tho
in ST
Anyone got some tips for good uptime on fyrakk? i guess its just practice and get positioning down but maybe im missing something
my cpm is kinda shit, especially if i get first fire storm
You only have to leave melee for cringe swirlies rest u can just dodge out of
So be aware of that
But arms is generally gonna be low in p1 especially non pushed
Hi all, im trying to understand why it sometimes is better to spam executes instead of weaving in buffed MS's. Could anybody explain me?
im not seeing it..
^ its still a bit rng but I usually end p1 on 180-200k
So not that high
i usally end around 160k end of p1
but like i said i did some log comparing and its just straight up low cpm
AM/TOM/tierset maintaining rend
You can pad cpm with aug rune/bshout n shit
kek
Push buttons faster
im on left, (i did get first firestorm where as the right one didnt)
im clearly just not pushing enough buttons
ā¤ļø
Got hit that dummy
I mean if its start of the prog just worry about surviving
Until you can get clean p1
I wouldnt think about dps much
i am prioing surviving big time over dps, but were starting to get into intermission quite reliably now (second night on him) so i wanna start optimizing a bit.
Wqs gonna say that
The op ratio
To ms
Seems weirdly high
Probably missing uptime with melees and rage starving?
Something like that?
Idk just trying to think of a reason
Just not pressing buttons while moving
Ur also 23k dps behind from trinkets OMEGALUL
i got hard trinket diffed
and this is the main thing i think




