#fury
1 messages · Page 1390 of 1
Sidearm is the st choice
how u doing so much dmg with reap the storm? i just started playin my fury guy i m arround 680 ilvl so is there any conditions to blast it more?
4p?
do u have 4set?
yy
i saw a video in floodgate where they were lower DPS in the massive first pull but then they catch up / surpass during smaller pulls?
so pretty good for pug routes generally?
so in order to pump reap dmg -> u need start your pull with bladestorm
to get marks asap
Are you hitting bs on pull
no marks = no reap
if i dont start with pull bladestorm but after like 30 sec its bad?
That’s the flat profile, we don’t burst
yes
Read the 4p
u send it straight away (assuming u enraged)
damn i tried the odyns build
i never realized how much not having deft experience sucks ass
😭
yeap
just trying different variants
Roar is a lot easier to use. Plus it’ll be better for higher target counts
If you really want deft with OF, you can sacrifice the haste points in the middle / sim if you are willing to take the loss
im not willing to accept loss at all
You already accepting ST loss taking OF
yea but mt gain looks better on the pad
Are you running fresh meat?
We don’t funnel no
yea
idk, it feels like it, even if im wrong 🙂
so which version seems better atm? the one with OF or the one with Deft?
ngl playing without deft is a bit shit
quality of life
Reap doesn’t counterbalance the fact you press whirlwind every 4 spells
On the boss
How much time were you in combat
Any deaths?
Isn’t 80% around normal
actually idk
Details is only in combat breakdown
but i feel like sometimes im catching myself pumping RB without enrage
so im going to try powerful enrage with deft without of
Ya I brain farted. It’ll count time dead if boss fight though right?
5 min ?
That’s not what I’m saying
idk i had 88% uptime on a halls +10
Yes it will count if you die on boss
on this pull i had enrage 77%
So that’s out
pull was 2:08
ye but then berserker stance would be lower no
u dont have a stance if u are dead
frenzy is a lot higher too
rampage more
idk
try not to send rb at the end of enrage as well cause reap is a bit delayed
I only looked at enrage Ngl
An juggernaut higher than enrage is really weird asf
idk with switching to slayer after change and playing with frenzied enrage - i feel like a lot of the times i have input lag
You’ll probably lose enrage % depending how long it takes to group pulls too
Sometimes pug tanks really like taking forever to pull what they want
whats ur spellqueuewindow
/dump GetCVar("SpellQueueWindow")
If you didn’t change it it’s 400
You need higher ?
too low is very evil
150 feels good
i have it at 145 cause 45 is my ping 
idk 400 feels so delayed for me
How ? You know it is the maximum
400 means you can spell queue from your ping to 400
ye but 400 is too much
you can change spell queue window ;o
why gg?
didnt cleave rampage
You can change the spell queue until your ping
yes it was 400, set to 150 (since ping 40-45)
400 (whatever number you put) is the maximum
what % does forgeweaver start suckign everyone off
With these " #% chance to proc reap the storm" talents/2-4set. Does the chance increase if i hit multiple targets with improved whirlwind-raging blow etc? or is it just a flat 20% of the main target
20 from each
Per*
does he always do a 2nd conduit phase or can we burn him to a certain percent to start sucking us off
Fresh out the oven
I think for pugs I'm going to use OF build 
ty for the info, oh god what did i start
I don’t think many people skipped the second conduit phase if any did / if you talk about mythic
depleted a 14DB because the prot warr just fell over rofl
he just can't handle power of 
Probably ran out of rage for ip, dude went from 100 to 0 in a second
more like ran out of shield block or turned his back or all 3
how the fuck u run out of rage as thane
no idea
revenge spam probably kek
@rocky sequoia kills around 5min 15- 5min 50 skipped the second conduit
Any pro tips to making idol not feel terrible to use
How is it possible to get 733 ilvl on your offhand?
I thought the max was 720 for anything crafted
Is there a spell reflect guide for this m+ season anywhere
You can't. 723's the max
WoWhead is lying to me then 🙁
Time to play Arms again for hoa 
im doing heroic forgeweaver and the RL insists on lusting during the first burn
Are you consistently getting to last phase
yeah and wiping at 10% too
but in most of the groups ive killed this with we lust on 2nd burn
Rip
okey idk if its spell queue 150 or powerful enrage - but it feels better LMAO
Ya I was thinking maybe it was just to help talk progress to see the last phase
or both
Slayer has a shit ton of haste. So that probably doesn’t help
yeah and with frenzied - i felt like i have every spell all the time..and with powerful - a bit slower and more comfortable gameplay, so far (keys only)
My strat is to lust the final pillar of 2nd intermission, burn it down quick and have lust up for the entirety of his damage amp
Makes it easier on healers by getting out of the pulses faster
lowering the spell queue (from default, not beyond that point) usually feels a lot more reactive for players with low ping on high haste classes
but there's nothing wrong with taking powerful - they added the two to give players a gameplay option, so you should play whichever feels more comfortable
charge -> press it while charging
or if you're already in melee, just press it before CDs
anyone else using luxthos wa pack? what is the % above bloodthirst , lol im a noob
I don't, but I assume it's using some version of my BT crit tracking weakaura, to help you know when to press Bloodthirst to guarantee a critical strike - you don't need it anymore w/ Season 3 tier
bloodcraze?
Playing 400 spell queue at 16ping, gonna try to lower it to 150 for first time ever and see if I feel a difference
bloodcraze, reck, and various other sources of crit, yes
Can confirm it’s bloodcraze
I use luxthos
ok cool thanks. the numbers are a little off
150 is the generally lowest recommended value, you can always go higher if you like having a slightly bigger window too
Yo guys, which item from the 5set we are NOT catalysting as Fury, is it helm?
yeah it's prob not as good as my version 😛
but you can remove it entirely, it is not used with S3 gear
Helm is the “worst” piece in full bis
They’re off?
is it worth it to go slayer for M+ if you dont have 4p set bonus?
yes, just prioritize BT instead of RB
or play Colossus instead
shows 18% lol, not in combat lol
that's probably your base amount of crit from gear
I see and roughly are there any "fixed stat values" we have available so I can correct my stats
You sure you don’t have a generic bt crit tracker
No. We just sim as we get gear
Robot tells you what stats are better at any given time
And lastly as Slayer in m+ AOE pull when does execute comes in the rotation
I generally rampage for enrage and RB on CD
i thought it was only worth it since they made it so RB reap spam is better aoe than thane, would you recommend colossus or slayer without 4p
When you hear kaching from the wa
we get another tier token on Tuesday yeah?
Remind me what Colo 4p is? Is that the bleed
ahh yep thats it, i got exactly 18% crit
- The 4p Slayer tier enables RB, so prioritize BT without it
- The 4p Thane tier allows TB resets, so don't play Thane without it
without 4p tier, play Fury Slayer or Arms Colossus
probably shouldnt play at all without 4pc, unsub i guess
Slayer 2p is good
i see, which of the 2 fury M+ builds would you recommend in the discord, dont they rely on RB and the 4p bonus too?
You’ll remove ct for cshb and 2nd point in deft
probably the one which says "Before getting the Season 3 4p set bonus..."
Oh lmao didn’t know you still had that one up
ah, the no tier slayer, i had missed it, thanks for your help guys
Go reap in confidence friend
yessir
imo rn slayer too good to not play it. but thane also very good.
assuming u have 4p ofc
Bruh he doesn’t have it lol
oh sorry 😄 i mean i played on my 2nd war with 2p only...and both were fine
just try both, if u can
thats the thin,g ive got 0p
as i said - for lower keys, i played both, depends on mood 🙂
even before i got 2p on alt
you ignored the premise of his question lol
yeah, and i said sorry 😄
he's not using either of those builds because he doesn't have tier
there is a specific Slayer build for use without tier, and also Colossus
is there a place where i can see the rotation of the no tier slayer build?
Thane is fine, and if you don't have tier frankly you're not doing anything competitive anyway, but if you're looking for optimization you want either the no-tier slayer or colossus builds
#dps-faq guides
actually try the Icy-Veins one, there's a specific checkbox for s2 vs s3 tier which should be a little more readable
is mountain thane still the m+ go to?
i would say yes
okay ty 🙂
Thane is fine, can have a similar top end but it's more RNG and all AoE / no ST
Slayer is generally more consistent, stronger ST, and will have better average performance
there's a lil breakdown in #1273899855852339200, as well as recommended builds for each
aha okay thx 🙂
is AK still bugged? last boss was despawning mid fight randomly for ppl
I haven't experienced that myself 
me neither
I haven’t either
i have my personal answer
if u doing like 10s
cheaper mana oils? or just nothing lol
dont use shit -> flask t2 and lets go
also try to get alchemy if u dont have, and get like 25 or 30 points - to get 2h flasks
i wouldnt bother using them in m+ unless ur pushing, what are the chances those oils are gonna be the boost to time the key yk
I dunno man, been quite a few keys with a sec or so remaining. Oil matters 
def not 10s right?
i mean lvl 10 keys
not a warr specific question really but do all top end players really hide/minimize their actionbars in favor of class WAs? i have pretty good muscle memory but it still seems a bit jarring especially if youre someone who enjoys playing various classes, like is it seen as objectively always an improvement once u get used to it or more just a preference thing?
Even if you want to always use them no matter the content id think weekly stuff and world quests reqwarding gold would cover a weeks worth of consumes
anything is possible, but damage is practically never a limiting factor in mid-range keys; it's living
Ye I'll save tor pushing
from what i see on some people streams - its preference imo
like gingi top player, but still has bars visible
some people do, some people dont, so i assume preference
i havent looked extensively but any time i have seen a mythic raiders screen actionbars r hidden and theyre using the minimalistic WA thats why i ask
thd 
You kind of answered your own question, it is a little of A and B, for the goal of efficient info gathering from the UI
if your tank pulls effectively, your group kicks/stops appropriately, and you all roll your face across the keyboard without dying repeatedly, it is practically impossible not to time your keys
The reason people fail, or come close to failing, is due to much more important factors than lack of optimized damage (broadly speaking: dying)
a group i was in wiped 3 times in ara first boss and we still timed with current gear so
Just remember when you see them flail around and die. Don't be mad at em, that was you yourself once 
there are a lot of things that do, but you can't really optimize around whether or not someone will int, especially when pugging
more than lack of damage
one thing i noticed in ara on first boss - people never tank boss near eggs
switching to adds, use cd on them
talking for lower keys mainly
my point is that "use oil because your group might fail so hard that you barely time the key" is kind of a fallacious argument, because if they fail so many times that you're seconds away from running out of time, it's just as likely that they fail one more time or less - either of which resulting in that oil not mattering
which is not to say you should not use oil/consumables or optimize to a reasonable degree, you just need to decide how much wealth is worth putting into said keys
i mean im used to hit boss (and adds), so boss needs to be near eggs, at least i played like that all s1, idk
also fwiw, if you are just pugging normal keys and not explicitly pushing, there's not really any punishment for failing a key timer - you're still getting the loot and weekly credit
and u inbetween, but not inside boss model
so who really cares if the timer fails
Most ppl panic when things chase em, is what it is. Same as with the dragon 🐉
This is dumb streamer bait that wipes pugs and should never be done in a random key
you're not supposed to tank near eggs lol
i mean in s1 when i pushed a bit, it was by default
it's a lot easier for players to get over to eggs and back than it is to get the boss away from adds that aren't being killed quickly enough
Like I said, dumb streamer bait
You’d only consider doing that if you need the boss damage, which isn’t until, like, 17 or 18+ right?
I am team tank near eggs, no reason not to. Just nuke the adds, spiders move with players, not to the boss, so is always controlled
facts
Yeah and then the pugs that mess this up wipe the group and you get mad that pugs don’t know a coordinated optimized strat
tanking near the adds makes the fight both much easier and much faster
just stand between the boss and the eggs and cleave them down
it makes fight easier
ofc u can do it however u want
I guess there's some question as to what "near" eggs means - when I see "near" I think "adjacent to"
yeah
no, you don't need to be on the entire opposite side of the room
i meant like @modest condor said
eggs -> u -> boss
but also no, you should not be ass to egg either
like a whirlwind range distance or something
you want to be able to cleave the adds as soon as they spawn without leaving the boss
just dont go "inside" boss model
also really depends on what kind of keys your doing; coordinated group vs pug, and what classes you have
and you fine
anyone recommend a good video for fury? prefer a visual guide over written one lol
i mean i get that some tanks in low keys like to run the boss around unnecessarily so you can't be sure that they wont run it into the adds even tho there was absolutely no reason for them to move before the adds are dead
sure, that's just typical pug life - a lot of tanks also like to do unnecessarily risky shit with untested pug groups and then get upset when it fails
+10 key pugs don't need MDI strats lol, and depending on other pugs to do everything right is a bold assumption
but then everybody has to run around the room, nobody is stacked, everybody drops shit on the floor from the gosammer thingy
it's low effort from the tank and makes the fight harder for everybody else
fwiw I didn't suggest "running around the room"
how am i gonna kill the adds if they spawn on the opposite side of the room behind the boss?
i have to get over there
i feel like i have worst time in 7 or 10 rn then in last 14/15 i did today...i might sound dumb, but its general feeling
so i wonder how to gear my alt :DDD
15s seems to be the sweet spot atm
I mean, that's pretty natural - stronger players naturally move into higher keys (not that there aren't exceptions everywhere)
10s and 12s is a mess
but people play alts too, right?
doesn't mean they're good at them
i mean if person have 3-3.1k on main i assume they know how to use stun/kick
but correct me if im wrong
alts of people who do high keys also tend to bring them into higher keys, just carried by friends/guildies
e.g. plenty of people on my raid team have relatively low geared alts, but none of them are doing 7s, they're doing 10, 11, 12+
3k is that you can expect that they know how to press a rotation and maybe move at the same time

I don't think you can really assign a number on it, since that target point shifts so quickly
3k week 1 is a lot diff than 3k week 4
3k being the mount reward that people are going to stop at its just gonna be a lottery to the player skill u get
Yuh i could see that to
Absolutely a huge number of people stop at 10s, vault and portals
but yes, you're right - the vast majority of players drop off after the last intrinsic reward
Imagine not wanting resi achievements
they are very cool
I personally don't give a shit about pushing keys, I think it's about the most pointless thing in the world - not that I don't find keys fun, I just don't find them fun enough to play for hours and hours every day all season long
I've got better things to do with my time 😛 once I stop getting useful vault rewards, I p much stop doing keys entirely
Neat
It is interesting to see them cook pretty hard with delves this season but M+ if anything feels like it has less of a personality with affixes not really being a thing anymore
It’s great to not have push weeks
It all balances it out for me personally. I'm at the point where it's push my own key or try to apply to the handful of 17s per day. Gives me time to do other stuff while I'm in que
110% I hit 3k week 2 and I just do 10s vault lol
Now I do 10s to give away gear and for fun cause the Slayer fix made a spec I love even more fun than it already was
Yeah push weeks suck but it also feels like something's missing when every dungeon is exactly identical, idk
Hm, I am the other way around. I enjoy the affixes being gone - so I get to play the dungeon, not the affix
As I get to know the dungs more, the more I enjoy it. Without this repeating forced seasonal mechanic to annoy me
you get to play the dungeon, but as pointed out, it gets stale a lot quicker that way
everything feels like a chore rather than a game nowdays
Yea like I still like M+ don't get me wrong but you are asking people to do exactly the same thing lots of times per week for a long time
a lot of players also feel so entitled to free shit they don't wanna put in effort for anything or play the game just for the sake of playing the game anymore 
m+ pool should be 16 dungeons
32!
64
dopes wow even ahve more than 50 dungeons?
deadmines m+
Easily
Ragefire Chasm Dungeon Strategy Guide
I think it really boils down to rotating affixes being largely incompatible with an uncapped ceiling
blud classic alone is like 20, plus 8+ per xpac
If I had to try to reroll my key for 1/64 chance to get 1 chance to up my key...
I would never interact with that system again

If you want variety run an 11 😂
man if they ever do ragefire M+ and someone says "you are not 3000 io no inv" imma lose my shit
Looking at slayer for M+ and reading the notes on wow head it says raging blow proccing reap the storm how does it do that? I am only seeing bloodthirst doing it and its second to last on priority list for rotation
Bring back buying dungo gear with currency, make every dungeon in the game a M+ 
tier set
Easy there satan
would actually play a lot more if we had currency
like cata hc dungeons
ok but you can only buy normal/heroic ilvl gear
Hardmode BRD, takes 5 hours but hey you have a 0/1% chance no one dies for the myth piece.
Thank you i see it now
M+ players are thirsty enough for myth track stuff to do it. 
is Mountain thane still better than slayer for M+?
tb they could just make buying any piece you want but you can upgrade it to max with crests and stuff
sure, to max normal or heroic track 😉
you're not getting myth gear with a farmable currency lmao
What about LFR, does that go to mythic
if you believe hard enough
Bring back titanforging and make it a 0.01% chance to max, with another 3% for gemslot and tetti
Enjoy

I mean idk upgrading gear is already gated behind crests I wonder how a shift towards making crests the only limiting factor for max ilvl would go
add anothe 3 0s
and dont put the change in the list
so when someones gets it no one believes them
Hm, ok, you can now upgrade your gear to max ilvl, but only after:
A) you gotten CE
Or
B) you gotten 4k rio
Seems fair? 
Some people would love that. They would still mindlessly grind m+ anyway, so give them a chance at a reward you can't get elsewhere.
Would have people in here saying "OK guys, after 150 eco dome +15 runs I finally got the weap with a gemslot! "
they think they are somehow close to each other 
they'd end up making crests a lot more limited, which would double down on the current problem of "don't bother upgrading Heroic gear to max, since it wastes crests, just stop at 4/6"
what do people tend to be using spell reflect on for nexus king, using to potentially block banishment dot or for claws dmg?
There’s no reason why blizzard can’t just add a mount reskin every like 500 io
Problem solved
This system is so largely improved over everything else, I think what people want most of all is simply change
I like the current system. I get my gear, I keep up even when I don't raid. Just seems aight, chill and fair
honest question: would it be bad if M+ had no deplete timer?
3 raids coming in midnight, good change 👍
still a timer but no depletion
biggest thing b eing that you don't necessarily want everyone feeling like they need to push into higher keys for an intrinsic reward. It ends up pushing people into key levels they don't necessarily belong, putting burden on other people so that they can get their desired reward
it also increases the propensity for sales, which is great if you're a seller I guess, but not necessarily great for everyone else
Wouldn't be m+ anymore, but sure they could add a hardmode+ mode
I just don't personally get tickled by a system not limited by a timer. As then we reaching for the world of tankcraft
and the most serious issue with just adding rewards at the higher end of M+ is that it exacerbates the meta - the biggest reason M+ doesn't give out Myth track gear from +20 keystones is because only about 8 specs would have reasonable access to it
Yeah, I think the spread between title and the last upgrade, prior to the 3k reward, was a lot. But it’s not hard to make that spread thinner.
I think the 3k reward fixed a lot of that problem
Anyone got a good Mt Thane raid build? Esp for Soul Hunters? Just use the MT build? Not seeing anything on Wowhead or Iceyveins...
*M+ build
They need to remove class buffs from m+
you're not looking hard enough lol
give warriors lust 
Then it could go from 8 specs to like 12
The m+ score is already enough reward for those who care about m+
there's a whole talent calculator full of builds, there's an entire "talent builds" guide page, there's a "raid tips" page, and a "mythic+" page, all of which have talent builds on them
The class buffs meant to balance raid provide a (largely unfelt) gain that really helps to drive metas, for no real purpose in 5 mans.
the class buffs system is more for raid representation than it is for M+
It’s a cancer to m+ balance, but necessary for raid balance. But you could just ignore them in dungeons or make it a flat dmg increase per unique class
also you can just open up warcraftlogs and check what the top players play there
Yes, but its existence makes m+ balance worse
sure, but like it or not, M+ is not considered the pinnacle activity of the game
and it's probably never going to be
Caster/melee comps shouldn’t be a thing imo, and I don’t think it breaks the class fantasy to just null the buffs
eh, there's an RPG element to it that I think they like, the idea of making complementary groups and improving your teammates
I mean agreed- this is just a simple easy change to make more diversity in m+
wow was always about getting to max lvl, gearing with dungeons and going to raid
Caster/melee and phys/magic
WoW is first and foremost an RPG - while many players want it to be a tightly balanced esport... it's really not ever going to be
personally I do think they should bring back scrolls or somethin though
I miss when wow had more rpg elements
Unique classes bringing some flat dmg in m+ would still make you feel good, improve diversity, and decrease queue times!
idk what that means, what class doesn't bring damage in M+?
Queue time is the tank issue
tell that to the blizzard shareholders
I see this as a subpar solution to the class buff problem in m+
they want an esport
buddy, the high end of hardcore M+ players and raiders don't even make up a tenth of the playerbase - they ain't paying for the game, much less making shareholders rich
They want growth, they dont care how 
Boy do I have a shop mount to sell you
a wow mount > all of starcraft 2 sales ever
don't ever forget that it's the extremely casual never even hit max level players that resub for a month or two every patch who pay for 99% of the game
you know that wasn't true right
that was 100% bullshit lmao
idk, a very legitimate streamer said it tho
did roachsoftware say that
🤣
yeah, "very legitimate"
Cosmetic whales drive A LOT
not even cosmetic whales, just sheer subs
He worked for Blizzard for 27 years, he is an expert cyber programmer. He knows what he talking about
you'd be blown away by the amount of casual players who sub for a few months every patch, yet hardly even play the game during that time, each time there's a new patch
we're talking like a thousand+ of them for every one hardcore M+ key pusher who plays all season long
@edgy widget genuine question, if Thunderous roar is so low on prio, why dont we take spear for extra cc?
because fuck spear, thats why
it's been pretty clear for a while now that 95% of what come's out of that guy's mouth is complete nonsense
Roar is low on prio in ST, it's much higher in MT
That said you can take Spear, because it performs fairly similarly - the real answer is simply because that extra "cc" is rarely useful enough to care
oh yeah i was calling him out back then with the horse/starcraft thing AND the helldivers sony thing
runners aren't really a thing in modern wow anymore, and kiting is also fairly rare
wha ya mean his dad worked at blizzard
./s btw
that's not /s, he did, they both did
He is gen2, he knows for sure
doesn't mean he's not a pathological liar though lol
Who?
Ok, just had the thought that since its such a low prio in most cases (critcake said almost never press roar in m+ physical comps) then that point would be better spent in either that or improved shockwave
you can and typically should take Rumbling Earth anyway independent of that choice
I mean, in my last key it was 2% of my overall. It won't be world ending if you want to skip it
But it is also free ez dam for at worst 1 point
it's really a choice between Roar or Spear
- both get used at roughly the same priority (higher in multitarget, lower in single target)
- roar deals more damage than spear
- spear adds a soft-crowd control that doesn't really have any practical use
If you find a way to make spear's control useful, or you simply like having it, then by all means - take it, but there is currently no appreciable advantage to taking it over the (however small) increase in damage from Roar
Wonder if it is Not Available, or North America typing
Yeah its not alot true, i mean the most useful situation i can think of is a dying tank or the first few packs in gambit with fleeing mobs
it was mr bean
pretty much yeah, 2% damage is not exactly a lot, but it's still an extra 2% damage vs spear, that might do 1-1.5% damage instead
- so the question is whether that "control" is worth the damage difference
if there were a strong practical place to use it, I might say yes, but so far that scenario doesn't really exist
Just test it, see what you prefer and go with that. Have some fun trying that
im suprised that spears crit damage still isnt real
also spear is kinda annoying to land on all mobs in most situations
Blame the tank
Ideally following vortex right

issue here though
- if you're saving it for a dying tank, you're not using it for damage, which means your previously 1% damage difference is now growing even further compared to roar
- in the case of gambit mobs, there are far too many of them pulled too frequently to depend on spear anyway. You may catch a few runners with it, but you're still going to need a plan for the next pack and the next and so on, so it's not exactly a reliable strategy (you're also again delaying the use of spear for damage, which means you're losing even more compared to playing with roar)
Yeah not arguing that at all
kind of the same situation with Bitter Immunity - if you're saving it for a dispel, you're not using it for its heal and if you have to dispel more than one thing every 3m then you still need something else (like a healer) to cover the dispels anyway
Agree
if blizz actually started adding encounter mechanics where you needed to grip or vortex the occasional add, Spear could end up being an interesting pick
but one of the issues with trying to make M+ accessible to almost any combination of classes is that they don't want to use too many niche or unique mechanics, or else you end up in a situation where you "need" a Warrior to complete the dungeon at higher levels
Last question, guild is progging soul hunters, killing it next week most definetely. We're about to lock ideal roster for gearing purposes to get the most from it, how is fury now considering the hotfix?
We got on the melee dps side all classes available and for tanks bdk, prot warrior, monk
same reason they don't use Fears too much anymore, they don't want Shaman to become a necessary part of every group
really varies, but on average both Arms and Fury are kind of middle of the pack - performing well really depends on quickly and tightly stacking all three bosses, not having to run out too often due to mechanics, and simply surviving
having a Warrior on the fight isn't bad, but isn't as good as an extra lock/hunter/mage
Yeah for soul hunters on prog i was always 2nd or 1st on melee dps
Im thinking more in terms of the next ones
the fight is an absolute clusterfuck, so a lot of it comes down to how good you are, as a player, in dancing in and out of shit to keep up damage without getting KOd
because you can move out of bad to stay safe, but you're losing damage
Cause we will not swap that around to make sure we can be competitive to a degree on WR
or you can stay in and risk taking extra damage in order to deal your own, but that also increases your risk of getting killed
for example, if you look at the boss stats, average fury damage is pretty mid, but the top fury is very competitive (not counting destrolock)
so it's one of those things that really just comes down to how good you and your group is, but on average your group will probably have an easier time bringing an extra ranged of comparable skill (assuming they have one, mid rank guilds don't have nearly as much potential to class stack)
Yeah for soul hunters, does it apply to nexus king and dimensius as well?
I mean we have potential, but it stays at potential most of the time
not as much, while those fights nominally harder, they're not nearly as hectic
and Warriors do pretty well on both Nexus & Demi
Alright, thank you king 
the complexity of fury rotation will be studied throughout the ages
I feel like the current one is pretty decent
its a gud rhythm
guys, this is prob stupid but... opener says pop avatar etc and charge insta rampage, but i get like 49 rage??? i need to do 1 ability or couple hits then rampage
am i trippin
Would like it if bt was top prio in all situations but I don't think that's happening without beeg changes
need to do it after combat is enetered or your auto got parried pretty sure
yea i usually do it after tank pulls ofc
probably the latter then
You’re doing something wrong if you only get 49
you're missing Reck
Reck always comes before Avatar
i have a macro that pops everything, racial pot etc
What’s the macro
/cast Avatar
/cast Recklessness
/cast Blood Fury(Racial)
/use Tempered Potion
wowie
so way back in alpha I had the same opinion, however they've since done a really good job of diversifying the hero talents, and at this stage I actually like that Slayer and Thane prioritize differently
- Slayer is RB + Exe > BT
- Thane is BT + Blast > RB
which is not a major difference, but it's just enough variety to make each feel distinct, yet still very easy to swap back and forth between
it also results in diversifying talent builds a little more, because when Slayer and Thane both prioritized Bloodthirst first, they used practically the same talent builds (sans BS/Rav) all the time, which was very bland
avatar generates, geez and ive played warr since wotlk
Is slayer better for m+ now with the reap the storm changes?
post the gif boiz?
Also. Try casting heroic throw before charge
Sometimes people aren’t in combat and rage decays by1
Avatar generates rage yes, but it generates more rage when Reck is used first
I've been preforming better with slayer just wanted to check if I was fucking up as thane or if I was Right lol
yea thats what i figured when i actually read the spell 😄 ashamed
how are we feeling
distrubedd
cruel strikes just flat out better than the dragon roar talents that buff it?
with raid and M+?
I thought dragon roar was big source of dmg for large pulls
@edgy widget why u hatin
u not ballin w it?
i kinda wanna farm the yellow dreadnaught
Fair enough actually. If they keep the same general flow going into midnight then I hope this slayer 4-set gets preserved at least
surprising amount of debate
- Roar caps do much more direct damage than the Execute amp across a M+ dungeon, especially in ones with bigger pulls
- since the Reap change though, the +2% passive crit is kind of a wildcard, since its now buffing a lot more of your sustained damage
which brings the two fairly close together overall - enough that I'd call it preferential at this stage
100% this. If they now get the outer cap stone talents into this, it'll be awesome.
call me wild but im playing deft over critical thinking
you can play both, first build in #1273899855852339200
yeah I hate how the spec feels without 1 point in deft at least
deft - big qol (also damage)
you can just take 2 in both though, what are you taking instead of CT?
are we slayer again?
its competitive
@edgy widget any change to the build on wow head? or thats still good
look at the first build in #1273899855852339200
they're all updated, so is the rotation page
yup
HUH
do we not miss much/auto attacks have no value?
compared to previous seasons?
just out of curiosity check how much autoattacks do damage in keys
you think its less RNG
nope
wym nope
its like very little
and its the same or close enough
in my last eda it was 1%
Focus has been pretty well devalued
- autos don't make up a lot of your damage anymore (particularly not in M+)
- we get a lot more rage gen from Execute now
and it was awful i died like 3 times
i had previous ones where it was over 2%
turn this into a sticker
sry ty
wait what 2%?
for me roar do like 2%
wait hold up, im going to run game and check last run
That is interesting thank you very much
melee in last key - 0.9%
well yeah, a single target source of damage is never going to be that high across a key
the real value of Focus in Chaos came from a time where autos made up a lot more of our ST damage and rage generation, but we've just grown out of it - obviously when we were more BT focused we still needed to take it to continue pathing down the left side of the tree, but those talents aren't as important in this build anymore
Thane uses Raging Blow but doesn't focus it; it would probably drop more RB talents if it had anything better to take instead
Annihilator ?
How the hell does Maw of the Void work.
Yeah, Annihilator was interesting cause it still benefit from most of the RB bonuses, though it didn't actually cast RB
it AoE loots
Thats... it?
imagine if you unlock some special effect after aoe looting like 10k mobs or something dumb like that
How tf would slayer work if annihilator was still in the game
You loot getikku after 10k mobs
Just sit there and do nothing lol
So its just a mace with a lot of crit
yeah
welp
I mean Slayer would work, you'd just press BT while the tier set would probably just proc off of Annihilator instead of RB, just like everything else did in Dragonflight
You would only press whirlwind and rampage
...and Bloodthirst
and rarely slam 😄
Oh yeah bloodthirsty cause you don’t have to worry about rb
the real reason it wouldn't work like it did in Dragonflight is because both Deft and RA reduced the CD of Bloodthirst/bath
but Deft and RA both work differently now
Slayer just wouldn’t take it 
so it would still work but you'd use BT/BB a lot less frequently and have to fill with WW/Slam a lot more
Rb also had less power in Df
It would proc reap 
RBs effects transfered into Annihilator
I still can’t tell if blizzard considers bloodthirst to be the iconic fury ability or not. They seem to love using it in tier sets all the time and even implanted a bunch of functionality into the hero talents. You would think rampage or odyns fury would have taken that spot by now
Bloodthirst just isn’t flashy enough to be the iconic ability of fury anymore
It’s like if they made raptor strike the iconic ability of survival instead of wildfire bombs
It already is iconic of fury no ?
I was thinking more with like bloodcraze and the slayer interactions. But I guess that would transfer over too
I’ve said this for a while. Swap over some rb power into bt
there was an early design philosophy of making BT the "core" of the rotation - the thing you would more or less always push on cooldown with a regular cadence (think like Mortal Strike pre-battlelord)
But since leaning further into differentiating Slayer and Thane, they've started moving away from that, instead giving each hero a more distinct rotation, which personally I'm a much bigger fan of
When I think fury I think bladestorm and whirlwind even if bladestorm is a class ability most of the time
I’m too old and took too long of a break to consider bs a fury thing
Ravager pisses me off and I would rather they just replace its talent nodes with something that beefs up bladestorm in a different way
I still don’t understand people’s beef with Rav
Im too young and didn’t play fury before TWW, I don’t’ consider bs as fury iconic ability / arms has it too
It’s annoying even after the changes to make it follow targets
And it just doesn’t fit as well as bladestorm into fury imo
What makes bs fit better for you
Ravager = slow bladestorm = fast
They have done a lot to make Bladestorm fit much more comfortably into Fury, actually one of their major successes over the last couple expacs
Bladestorm is a channel though 🤣
Albeit a short one
6 sec bladestorm 
Is rather have a better looking ability that does big damage than a bad looking one that does worse damage
You don’t even take rav for damage
You take it for unhinged and you can cast tb in thane
It’s an enabler sure. But I don’t see why that’s bad
I just don’t like it cause it’s slow and less fitting than bladestorm for fury
It is fitting with thane fury 🤷♂️
Too bad it didn’t have lightning crackles or something
Rather have a choice mode that sets you on fire to leave a dot or something after bladestorm or leave mirror images behind during bladestorm. Something cooler than unhinged
Even tho I would like animation change for more thany look
Unhinged sucks cause you can’t even see the abilities going off
I don't think there's anything wrong with Ravager, though I'm not a huge fan of the extra keypress
- Prot's Whirling Blade is a good template for future design, though I'm not super fond of adding another random AoE proc (we already have Reap and TBlast rng)
- My preferred change is just turning Ravager into a passive talent that automatically drops Ravager whenever you press your major cooldown (probably CS/Reck, but I could also see tying it to Avatar)
Difference being that the former is more RNG and the latter is more controlled, but either option would effectively automate Ravager, with the benefit of removing the keybind and extra step in the rotation
I don’t even look at my animations lol
How can you not see bladestorm
Me neither but ravager is a flashy one
how can you not see Ravager?
I do and it pisses me off!
I’m not staring at my character. I also didn’t say I don’t see it
then don't use it!
I don’t!
then what's the problem
It could be replaced with something cooler
so could you
report: my warriors not using his cds
play Enh 
I think lightning is cool
FLAMESHOCK LAVABURST
Enh barely has fire
I like heroic leap as thane
And how 2 orange blade spinning on the ground is not fire enough for you
the extra audio/visual is a nice touch
I hope they remove ravager when they finally remove the storm of steel talent or whatever it’s called
The choice node that has never been taken
So good
Storm of Steel can go, I agree
Boo
Storm of steel pré-exist ravager, you can’t remove it, it is the pillar holding the warrior class
top 5 must have weak auras for fury warrior? like can't play without?
Ravager will probably just turn into Whirling Blade, but I hope they consider my passive idea instead 🤞
Huh
Passive idea?
If it was a passive proc that shot out mini weapons that deal damage to enemies I would be fine with it
Turbo side.arm
Prot has ravager passive proc, it is really cool
rotationally? not really any must have, though the Execute Conditions WA in #1237307732705415228 is good for automation
Beyond that, just tracking basic stuff - mainly Enrage & Whirlwind buff stacks
Ope didn’t scroll up enough
Mans said prot was slow lol
can't find a nice clean enrage tracker, any suggestions
I like the idea they were going for with sidearm but it’s always felt lackluster and not fully utilized
honestly just make your own, it couldn't be easier
- open WA
- new template -> icon
- triggers -> player -> buff -> name: Enrage
!CRAFTED
hmmm, good idea, tysm
learning to make your own WAs, at least super simple ones, is a very important skill; don't be dependent on others!
and by skill I mean it really is dummy easy once you spend a few mins poking around the options; it looks a lot more intimidating than it really is
I’d like more things in the fury tree to be either about fire or bladestorm or throwing out tons of weapons that do bleeds and put debuffs on enemies based on the weapon type and stuff like that
SIDEARM 
Combat rogue ?
sidearms
true, stuff breaks all the time
plus you get to a boss and think "hmm I wanna emphasize this debuff more" without trying to poke around rando ass packs or wago finding exactly what you want
Bring back gladiator spec and make it all about using the weapons and tools of actual gladiators.
also pro tip: download Masque and find a nice skin you like - reskins buttons and WAs, will really elevate your "pretty UI" game
I poke around luxthos pack from S1, I never updated it lmao, it is my ship of theseus
I built my own UI back in TBC and I've been using the same basic layout/concept ever since
gwatz
pugging with 0 relevant key history for every season ever kinda rough
Im not a pro WA artist, so I patchwerk the base I have
just look at those buttons 🔥
pug grinding is where men are made
men who whine and bitch about not getting invites and something about meta and utillity
Hoa is so rough in pug, it was a battle to get it in 13 for me
i dig it, looks pretty pristine
thankfully i got it to 14
i SHOULD have a 15 priory
but apparently pressing lust button is very difficult!
get drums and do it yourself!
yeah i need to buy some
wish i could just press a real lust button...
hellscreams warsong my beloved...
I had every key in 14s or 15s but hoa and priory were in 12, im losing my mind
ngl I'm going to be very disappointed if they just give Wars lust instead of something real
we don't need a 4th (5th?) lust class
also YES my headcanon for warrior lust IS the icecrown raid buff
i think hoa is the only key where im always feeling like the timer needs a buff
I still dislike streets the most
yeah getting some new cool stuff would be sick
Halls is def one of the worst keys this season
Idk, I tried twice the 14, it was mostly group fails, the timer seemed fine when I depleted 2 hoa on the third boss
but i would also take lust purely for thematic reasons
and because it annoys me when people dont lust properly in dungeons
Too bad rally doesn’t have damage reduction
So whats the optimal Slayer fury for Mplus?
most of my hoa's its get to 3rd boss, kill it, then theres like 4 mins left, and ur like o shid we gotta go fast
I saw some people are taking OF now again
that's actually condensed a scrunch since I updated the main Slayer build
but yeah, its an option for people who want it - not really better or worse by any significant degree
One thing pissing me off a lot, I ask bl holder where we should bl when im tank, and they are ????
Isn’t that a tank decision
Meat Hook, yeah, that was a fun addition in SoD (and DKs would HATE us)
Nooooo blitz fails
I dislike ara kara more
I don't hate the idea of skillshots, but I feel like it would interfere with the pacing of the regular rotation
Yes, but not knowing as the dude with the bl is a sin
First pull and first boss seem to be natural key killers if folks don’t have their shit together
He doesn’t know your route (if pugs)
there's a reason we use instant leap/spear/ravager macros right? the time you're sitting there lining up your shot is time you're not pressing your rotation, and when your GCD averages 1s or less... it's hard to do both
We funnel 
we do
Trust me tank pull 4 onto boss
we LITERALLY funnel
if u RB 5 mobs instead of 1 u have a 67% chance
to reap
ergo, funnel
Most tanks don’t link their routes….
thats more reaps than u could do ST
ok but you're also casting whirlwind instead of RB
ur gonna tell me
ragish in real time
a ww
Oh I agree. I’m just saying they don’t know what route you’re doing unless you tell them
costs us more
the skillshot thing was a complete joke, moreso just a prod at how blizzard balances shit for warrior vs other classes 💀
If rampage cast whirlwind we’d funnel
they get our stuff free of charge but we pay taxes for anything we steal from them
I didn’t follow the execute situation, it’s still at 2 mfe ?
There is an argument to chain spam rb in higher pulls but on average both prios are close
the real question is whether 1 WW + 1 Reap is worth more single target damage than 1 RB
yeah
What if
lets say for example u pop off with the procs
You do 3 st rbs and they all proc
and u literally get like 10 reaps in a row
ok statistically thats way less of a chance

thast the point of the calculation
You’re literally just saying what if we high roll though
and i gotta whirlwind on top
lol
just look at your tooltips
- WW does ~435k
- Reap does ~685k x1.5 -> ~1m
call that just under 1.5m total - RB does ~1.2m + a 20% chance of its own Reap + Slaughtering Strikes + Bloodcraze + generates more rage
pull onto boss = more time spent in aoe = higher pad tho
doesnt matter if u actually funnel
This is facts. Just keep spreading the word that we funnel
Lie a little it’s okay
now the real argument is that pulling mobs onto the boss is more efficient damage since you can kill both at the same time
People don’t know it’s not funnel
And what kind of funnel it is when you lose prio until 5 target and then lose again above 8
cause you're taking a very small ST loss for a much larger MT gain
but it's not really funnel in the sense that DH/Arc Mage do
hows bloodcraze relevant if we literally
anybody know the scaling for hard mode what key level its like?
Bladestorm casts it
iguess
it's not a lot of damage, but it's still damage
LET ME FUNNEL
RAAAAAAAAAAAAAAAAAAAAAAA
it just means the gap between ST and aoe rotation is even smaller now
i call it funnel
:chad


Now that you can be proud of our cleave, you want to be a mage
sorry, best I can do is funeral 
10 with extra mechanics
GIVE US FUNNEL
but yeah, I'm 100% for pulling mobs onto bosses
100% I heroic throw random packs on every boss
ill keep spreading misinformation
that it is
samessss
the real power move is heroic throwing bosses on trash

my RB says 850k btw
so?

you forgot enrage damage amps
my base rb unenraged reads 850k
ive been queing since 10am this morning and got into like 3 keys that werent my own
i mean by that logic apply enrage to everythign no?
Sub rogue
not Mastery, Raging Blow deals * 1.15 * 1.15 while enraged
what key levle?
16-17
huh
🔥
3 keys fugged up lfg
hekili recommending to push bloodthirst over rb in 5 target still, I keep it there just to look at but kind of annoying unless there is something I'm missing
dont listen
Hekili hasn't been updated yet, I think they said next week
uninstall hekili
i was using hekili to track MFE stacks until i got the wa
there's nothing wrong with using Hekili, it just hasn't been updated for the brand new unannounced hotfixes yet... which isn't exactly unreasonable lol
I haven't been following it, but I like to use it on my alts and I mostly use it just as a reminder when the last stack of whirlwind is gone
thats not waht your name says
cmon we shud ban Hekili
ok now yall just acting weird
im #1 in a lot of things i just wear my proudest achievement publicly
idk who kasane teto is anyways
idk I feel like hekili is great for when I just finished leveling a toon and want a general idea of what I'm doing
yea
it's a perfectly fine tool
i love hekili when im jsut playing alts
how tf am i supposed to know to press festering strike over epidemic
I know this is a question much better answered with logs, but im seeing a lot of fury slayer with Reap as their top damage overall. Mine tends to be second or third with rb and sometimes rampage on top. Any thoughts on why this could be?
too much rampage
not enough reap
prob not having bladestorm up for packs either
that causes less reap
How are you guys finding that gif so fast every time 😂
There’s a few variables
they favorited it
Okay yeah I definitely am not good at having bs up
press the star in the top left
That’s the biggest issue
depends on the pull sizes and amount of AoE vs ST in the key (e.g. streets is much less raw AoE)
- RB also only triggers Reap on targets affected by Overwhelmed, so you really want to time Bladestorm as soon as possible on each new pack to apply the debuff before you start using RB
- if Bladestorm isn't available, prioritize Execute & BT until it is
Hold that bs
you don't necessarily want to hold BS, you just need to get a feel for how fast packs are dying
BS is still a strong tool, and you can often get 2x BS on one pack and still have it up in time for the next - you just gotta use a lil brain juice
then u get a tank that chain pulls but only when the pack is half dead
and u wanna die
assuming you're hitting your marks, BS averages around a 20s CD, so use that as a rough guideline, but you should get a feel for whether or not you should use Bladestorm pretty quickly just by how fast the pack is dying
actually this kinda works in Fury's favor, since you can still trigger Reap off the old pack, which applies Overwhelmed to the new mobs
🤔
We still respect rage outside of immediately after BS? I read that on wowhead but just wanted to clarify in case it was missed
i love bad tanks now
it can be kind of finicky though, because you can't control which targets RB cleaves onto (you cleave the closest targets, but if they're all stacked together, then it's kinda hard to figure)
worth pressing bloodthirst then or just hope for high roll reaps
it's not a bad idea, kinda just depends on how many leftover targets with Overwhelmed you still have vs how many fresh targets there are
With low stacks of overhwelm it might be better to bt
RB has a 2% chance per Overwhelmed stack to trigger Reap
- so if you have 1 target w/ 10 stacks and 4 targets w/ 0, you still only have a single 20% chance to trigger Reap
so lets say you press BT and get a Reap proc - now you have 1 target w/ 10 stacks and 4 targets w/ 1 stack, which is one 20% chance and four 2% chances - still not great odds for prioritizing RB
what you really wanna do in this situation is start priotizing Execute a little more to get Bladestorm back up as soon as possible; you p much always want to try to time it so that you can Bladestorm new mobs as soon as possible
anyone have a mouseover macro that has nothing to do with focus targets
i aint tryna do with focus i just want the basic one
That's quite the nuance
/use [@mouseover] AbilityName;AbilityName
this version should prioritize casting on mouseover, or your target if there isn't a mouseover target
i googled it and all of them have focus included in it
ty
i wanna have one that casts on mouseover, and if no mouseover casts on my target
all the ones i see have it cast on focus, THEN on target
we need a ai to make wow macros
Chatgpt is great for making macros
Oh no, is that a gen a faux pas
btw , did they nerf the tierset?
Does it give you bladestorm CDR when you're pressing it prior to the weakaura kaching?
my procs seemed a bit low
it gives CDR whenever you consume a Mark for Execution, the WA delays Execute for the sake of efficiency, but you can consume them sooner in order to get more CDR quicker
And this is probably a stupid question but what is the actual reason to wait for the kaching?
just using your GCDs more efficiently; consuming multiple marks at once instead of one at a time results in less marks overall, but more efficient damage dealing (since you can get CDR in chunks instead of a trickle, leaving more room for better raw damaging GCDs)
Oh okay
Don’t think so we would see more people in here asking about it
nice it works, ty
That was super helpful then I'm glad I asked. Thank you!
