#fury
1 messages · Page 1265 of 1
dr isnt additive and never has been
it's been a fury issue for the last few expansions lmfao
Fury has a dps issue 
It’s a general dps que issue. It isn’t exclusively fury
Is this some kind of record for DK notes in one patch cycle, they cannot get frost right
full DR = 1 - (1 - first DR) * (1 - second Dr) * (1- third DR) * ...
u lose a surprising amount of dr when stacking
like warpaint er sr
They finished that few weeks ago, it’s just small tuning and bug fixes now
Do i have to be arguing that this is an exclusive issue to fury to draw attention to the fact that it is in fact an issue? lol
we have 0 utility
if numbers aint good, you aint comin
Not again
We don't have 0 utility for the fights dude
not again
We have 0 utility for the group
util talk
We can still CC , but we don't off heal others, we don't cr, we don't bl
just like every other dps spec
Rallying Cope
No ignore rally but when it comes to stops we do have stops
You’re saying fury doesn’t get invited
You got an aoe stun, a single target stun, a fear
Everyone doesn’t get invited
Utility wise we struggle towards our allies more
If you have lust and buffs you're getting brought if you're middle of the pack
Oh we doing this again?
yes
I didn’t pick bm this season
apparently
How many dps specs still have significant group healing?
not yet
give it some time
we will get there
Boomie, retri come to mind easily
Little
Shaman don’t anymore
legit only thing we need is a rally buff in 5 man content
So many C!U!C!K chair enjoyers in here. what has blizzard done to you
and maybe safeguard
tell that to everybody that played enhance before tww lmao
Warrior is mandatory for phys comp
Enh was goated in dflight tf
wasn't enha before the god comp in df actually fine ?
phys comp LOL
I think it fell behind when aug came out
ye same key level as "meta comp"
Enhance was trash in m+
For the longest time, do y’all not remember how bad enhances aoe was in legion?

Legion was a generation ago tho
It was absolute dogshit
you mean the 2 groups in the entire world in the top 100 running full phys?
let us let legion rest
dps shaman in general was trash in BFA
blizzard got that stockholm syndrome balancing
doing the same keylevels as the meta comp apparently doesnt matter
people are just sheep
Actually SL enha was like 5 target capped
legit proven like
Like fury
9000 times
yeah bro it's just the sheeple keeping the numbers low
justice for odyn's fury
they decided to try target capping almost everyone in SL
bait used to be belieavable
they were so strong before Aug
remember when they nerfed us for our damage in heroic dungeons?
They were playing storm build
good times
And doing 2 button rotation
I mean it happened this season lobo is using slayer and beating thane users in dungeons
I 'member
And if they procced ascendance they peaked
Enha was 5 target capped until they got Tempest and then started owning
surely midnight will be our expansion 😎
It can perform at the same level. Idk what more you want
Future Narrator: it wasn’t
Future Narrator: It was, until we overperformed in delves

You did this
It's over boys
Gg
Please tell me it wasn’t with TB, we don’t need a nerf there
Remember the snails in neltharion's lair? You don't mess with those fuckers
I hate neltharion lair
It was with Of
It’s over
last boss on lair spell reflect was your 2nd dps
Smf sleeper build too
Was pretty fun
We don’t have a PTR channel?
You can talk here about PTR
pre aug m+
was so good
fury was at the top
well spriest above everyone but fury was up there
and arms was powerful as well people just didnt know
cause they just played fury
What’s that guys name
Arms was so unfun to play though
Is anyone watching Dorki
no
You liked playing around ignore pain and test of might ?
Someone was posting his runs overalls
Yes it’s some shit really 12% nerf on all spells 20% buff on breath and reduce breath by 0.8 sec from 1.0 seconds , I think maybe a 8-9 % nerf on all spells a 12 just seems to crazy to me
FDK changes 
12% wasn’t even enough lol, it’s still op
Does it? They were gapping everyone hard
still not nerfed enough btw
Needs another 12%
fdk still insane
Last I saw they still do 8-9m overall, no?
Actually 20% would be fair

For fdk
Craziest nerf i recall was enha in DF, didn't they get literally a 25% aura nerf?
MM too
Yeah
what was unholy in castle nathria
Like holy fuck 25% on evereything has to be a record
supremezz did almost 10m and crit did 7.6m as fury thane
I feel like sometime fdk is kinda the same as fury but with ice haha
They still at that range, eh, and ye Thane been sitting in the 7-8m range for ages
But you cannot always compare yourself to the outlier, wether that's above or below.
tbf crit
plays with like
How much if a nerf would FDK need to be 8m
120 ping
20?
yeah, tho i don't expect the average fdk to be as good as supremezz. very very good player
I doubt he is doing -20% dam from 120 ping tho
no shit
I pull 120-140 frames and my dps is normal as anyone else’s ..
fdk is broken
It’s very bad. If you are not boomer finger then you wont feel the diff
well if its bouncing
I play with 8 ping usually and still am -20% 
you need that 0 ping, for that 25% boost
I they should avoid aura nerfs for FDK and instead focus on specific spells. Revert Frostscythe back to 3 more damage with KM, nerf Glacial Advance. Nerf Exterminate and Reaper’s Mark to reduce the giga burst and idk what else needs to be nerfed after that.
they aura nerfed frost dks 12% today
time for
but buffed breath 20%
an another 12
Aura nerfs and buffs are such a lazy work and bandaid fix
they exist
if u are happy with the breakdown
and just want it to do more damage in general
Still lazy work
how
it's good if the profile is good
thats the point
Because most of the time it's not a one factor thing
I disagree with that take. If profile is where you want it at, aura mods are perfect
How else are you gonna do it
so they can easily tune down a spec
Individually , so you do not end up with extreme things
like they targeted breath
Last week they buffed reapers mark by like 3 0%
now it's an aura nerf, how much of that was caused by that buff ?
yes but what if they want
reapers mark to do a fuck ton
so they buff it see where the profile is
then aura nerf
FDKs burst is way too strong rn, if this comes out like this, it’s gonna get gutted exactly like fury did in the first few weeks of NP if there are fights with short living adds
You just wait lol
i found a small, bad data amount of parses running this in keys doing like 500k more dps than standard than build
reapers mark damage reduced by 4000%
i don't think it will. fdk burst might be really good, but it doesn't come out as fast as ours did
doing some dummy testing rn but if theres already discussion pinned/linked lmk
loboz detected
What? It absolutely does, press pillar and reapers
no ss and wrath and fury
Wait 3 seconds
bro is unhinged
Bam
Been trying something similar out, I quite like it
That's like season 1 pre nerf flashbacks
only reason i looked is cuz the buffs today only affect slayer
ye and they will explode
Reck and bladestorm
same way we did
99% of cases, it is more how pulls are done and how ppl get to do the damage, than the build itself being better.
reapers still has to proc. ours was literally 1.5globals. fdk is like 2 globals slower
Well the WW is meatcleaver buff, it affects thane to o
The burst is still too strong, even on ST though
the meat cleaver buff is insane
odyns fury works better if the tank isnt pulling around target cap i assume thats why aggrogated it looks stranger?
reck troar ava bs of
from today?
everything died mid bs tho
yes
usually
yeh meat cleaver got 15%
It is all about if the tank keeps you in combat with 5t at all times, and there is no downtime, than anything.
if u had people doing damage
I don’t think there’s a spec that can outburst fdk aside from MM, and both nerf nerfs lol
yeah maybe, but i don't see them getting nerfed too hard. no raidfights that they "ruin" like fury in nerubar
depends on dimensius
tru tru
if they are too good on dimensius they will explode
They should get nerfed on aoe, not single target for the most part
+10%, or 18.18% more damage depending on how you want to look at it
regardless of other fights or m+
I meant the buff percent wise not the actual increase i didn't do maths
Yeah, 55 -> 65 is +10
has apl's been implemented into simc yet?
It was 50 wasn't it ?
55
Lmao why do i recall 50
No clue
me neither ffs
50 is a rounder number, I guess
coz it was 50 in DF at some point i think
pretty crazy that improved WW is almost as strong as Sweeping strikes now tho
I have an interesting question. Has WW cleave ever been higher than 65%?
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ours still got mutliple GCD costs, theirs do not. So meh?
Isn’t this the highest the cleave has ever been?
imma go check wiki it's usually there
I don’t recall it being 65 before
at one time it was 100% damage lol, though it only applied to BT and Rampage
yeah but theirs isn't perma uptime and only hits 1 other target
Since legions rework?
that was Legion
The MoP/WoD version also made RB hit multiple targets for 100% damage
found that lmao
Cataclysm Patch 4.0.1 (2010-10-12): Limitation of 4 targets removed, now only cause 75% of weapon damage (was 100%).
Oh for some reason I thought it was 55% in legion
ye
it is
it was reduced to 50% in 7.1
Ok so that’s why I thought it was 50%
so like legion sweeping strikes
or wait was it passive
idk old wow
good old days ...
Shadowlands Patch 9.1.5 (2021-11-02): Whirlwind is no longer maximum target capped and instead deals reduced damage beyond 5 targets.
the very first version of Meat Cleaver was in Cata and it just caused WW/Cleave to increase WW/Cleave damage
It’s the same except it had one stack only
That was the time that we spammed WW after bladestorm right ?
Yo, we are getting closer to fdks that just got a 12% nerf! Letsgoo
Fury vs 2 of the best PTR m+ specs
Isnt this also pre buffs
Just sayin' Crit leading there
ok so after some irl testing this seems kinda based
This is after buffs
That’s post
irl testing? xDD
What do you mean by that
its about on par with thane rn, and with the buffs we just got on ptr build slayer fury might be feelin pretty good in keys
dummies and some pulls in resil 14
He went and got the meat cleavers
True, but a spec getting a +12% nerf and we getting only buffs for weeks on end should prob be closer
with both
Sure, it will feel pretty good and fine
Scuffed 12 Eco-Dome
Aug aug aug!
slayer on par with thane? maan you are capping

That spec needed more than 20% nerf lol
Missed the mark
What do you mean, you trying to say that Thane is somehow superior? You hero-spec-ist!
rude!
do bladestorm buffs apply to ravager as well since its a choice node?
Admins!
this is why tuning isn't done based on community feedback
cause half yall have no idea what you're talking about lol
booooo
No they do not get tuned together
turbo boooo
Nice patch mage & warlocks that were way better than warr got buffe and warr got nerfed with mystic touvh nerfed 3%
correct. big slayerphobic
Ravager gets more powerful by the rotationals you cast instead of spinning being stronger
lmao
xde
i was slayerphobic till i saw some cop parses and tried it for a few mins lol
I knew it
cope*
Someone didn’t read the entire post 
the second they buffed mt, once it got pushed back to 5% now its a nerf
mage tier sets got ripped in half lol
thats why they got aura buffs
The mystictouch revert makes me happy - this patch has just a ton of wins
btw, any idea why they have not added the Halls crit trinket to the vendor? I cant do any testing if I do not have the item

to make you do a bunch of halls keys to test content more. smart plan of their ngl

Whhy blizz doesnt increase target cap when ppl are pulling 25 mobs in one pull?
Genuis, must be the Jailer in charge
It means it’s not getting nerfed because there’s not enough data
It’s a good thing guys!
You say that as if fury gives a shit about crit
I mean, 20k crit is 20k crit
We generally do not true, but that trinket gives a really good amount of it
Anyone gives a shit about 20k crit, even my grandma
And it lines up with our cds, no other trinket does that this patch
That doesn't automatically make it great
It does
makes it better than most other trinkets
it does lol
But the trade off is 1 second off not adhd spinning and jumping
Well i dont know, cause I cant test the hecking thing
isnt c4 trinket also a crit stat stick
nether prism on max stacks is 72k str
wait is it old dungeon week now on ptr i was gonna install for returning dungeon week
i thought next week
Spear cooks are always interesting, till you actually test it and you dont even notice its being used 
even on half stacks it's 36k str
no it's tww dungeons on ptr
yeah ok cool, next week we trying all our shit and learning old dungeez big excite
Str doesn’t scale well for us
I said the word
... what?
Is there any 1.5min cd trinket next patch?
1 point in strength is like half as strong as 1 point in secondary
Yeah
It's been str > any secondary for 6 patches now at least
So fury will be the worst dps spec in every patch of this xpac?
Yes
in m+
Next
depends on the content its been pre good in raid so far i think
Think They are decent in delves
no
i just hate mythic raiding conceptually, the fights are fun the activity is ass
One of the worst yes, thats the standard here
was great in dynamic duos
its all about who you do it with
yeah exactly tho, 20 man is ass
And rly good in world quest too
finding 20 ppl that you vibe with, that are good enough to raid, and have the same schedule
is insane
10 man would be so great, would make me and basicly all my friends raid again
10p raids would be really hard to balance, since there are so few slots
10 is not enough for all classes
who caressssss tho
the people not getting invited
fuck the balance let me play the gameeeee
the groups that can't find enough tanks
Lmfao
idgaf if top 20 guilds class stack
its not about stacking
at all
its about having 5-6 slots for DPS and 5 of those go to necessary utility/raid buffs
WHhy is ahrder to baalance 10 over 20?
there are less than 20 classes in the game, but more than 10
so take raid buffs out those are stupid af too
Lol.. then why are you playing wow?
if they ever reduce, it'll probably be to 15 player
i wouldnt hate if they spread those out a little, maybe warrior would get a little love
warrior already has a raid buff lmao
What’s going to happen if everyone lost their buffs? Like it was in Legion.
and yeah idc i play warr and sham im gettin in kekw
Class stacking?
its not just raid buffs either, it's lock gate, druid roar, monk rop, etc and so on
keep em or dont
i wouldnt hate warrior speed roar shout 
Speeding Cry
we just couldnt play without those no1 ever killed a boss without a lock gate
or a rop
Brez that works like intervene lmao
lmao
Wasn't kill jaeden done with 38 rogues then ?
Yeah, but the fact that you don't care is why someone else has to 😛
There is a massive difference between having a gate or not on some fights
This is the first time I’m hearing of this lol
Need a bres cry, tears bring ally back to life
Kil jaeden race to world first had 5 rogues dude..
Interesting
This tier especially, not having gate on Sprocketmonger is a different boss
Do you think in keys wiht big pulls tanks can do more dmg than fury?
There was literally 0 mages, 0 dh, 0 DK and 0 monks, that's how bad stacking was
maybe if the Fury is afk
You can’t even play sprocket without gate can you lol
they already do
warrior battle res would be like When Lord Calgar told Titus to get up. Just shout at them to get up or face your disappointement 
It would, but it would revitalise the raiding scene. Very few people actually interact with Mythic because of the very strict constraints
Am I getting simtrapped if Raidbots is showing fucking Champion's Spear as the highest DPS option
like big pull after 1st boss of priory
Feel like I am a little bit
you can get sat on by a tank
No wonder they brought it back lol
You're not, both Roar and Spear are fairly close to each other
Look at this insane variety, 10 slots occupied by 2 classes
Roar is typically just picked even in ST simply due to the fact you don't care about aiming it and its ease of use
constraining it harder to a smaller group size wouldn't help, and the reason they don't interact isn't because of the time commitments more than anything

just trust me, this has been discussed for years and years, it's not a new idea lol
Fun days lmao
Why blizz should balance around world first guild and not around 99'99% players?
Oh, cool. Only asking because I run Roar without the CD talent and R.A and wanted to know if I'm absolutely griefing or not
Reckless Abandon though is not really recommended to run
and people wont stop talking about it because its objectively better if you just want to be able to play the game and are ok with the consequences of haviing to actively problem solve the downsides
ok whatever you say
tbf you are playing warrior, so at that point it really doesnt matter anymore 
Really? Hmm. Wouldn't thought that having everyone on a nice 1.5 min CD would be preferable.
not gonna waste time arguing with a wall lol
How does one difficulty make you not be able to play the game
But nobody's stopping you from 10 man raiding, it's absurd to demand to have mythic raiding cut to your designs and fuck everyone else.
You’re talking about mythic 20. One difficulty
Half the player base doesn’t even get aotc let alone kills in mythic
More than half
"everyone else" as participation dwindles tier after tier for years
participation drops in a game that gets continually older, gee I wonder why
So you want to have the rewards of mythic raiding without the effort that comes with it ?
Just seems like a lot of people are interested in raiding, but not interacting and linking up with 20 people. I have been hearing over many years now from different people that they would get back into raiding if it went back to 10
Wether that effort is in gathering players, organizing shit or whatever.
its called a attrition and it isn't a new concept lol
Too many people just want to play the videos that are “meta” archi, arguing with a wall is tiring
Whatever he’s saying is just insanely selfish
i mean other content fluxuates depending on qaulity, raid just trends down
I'm sure you have, but that doesn't mean "its just objectively better" lol
- there are some aspects that would be better, yes
- there are other aspects that would be worse
you can't just cherrypick the ones you like and ignore the others saying "it doesn't matter"
more ppl did keys this season than how many of the last ones?
But m+ is an entirely different section of the game
When i am doing raid i am not looking at the data of how many are pvping..
i mean it doesn't matter obviously means, "The trade offs would be worth it to me" obviously
just being pedantic
You can't have every aspect of the game cut out for you?
I sometimes dont have enough rage to enrage on pull. I hit reck, charge in, hit avatar/etc then sometimes I need an auto or another hit to get it. Am I messing that up?
Not claimed it would be objectively better, just that it would be a big boost for the raiding scene as many people would try it again (or for the first time)
I think you responded to the wrong person here btw
Avatar before you charge
so the long version made short is "we run AM so we can reckless more rather than having one big reckless consistently every 1.5 minutes"?
but why is it more valid to keep it that way for you than to change it for me, if its just two preferences warring with eachother?
Because if we go by i guess some common sense they probably gathered enough data to understand that this is probably a sweet spot ?
while smaller raid groups would be easier to field, they're also more restrictive, which does lead to increased complication - not the least of which the shifting ratio of tanks/healers/dps, as well as Blizzard being hessitant about breaking up already established groups (same reason they've never moved to a global release)
But ignoring all of that, the main reason people don't raid has nothing to do with group size, it's simply due to the time commitment. It's not just restricted to Mythic either - as pointed out, the vast majority of the playerbase doesn't even get AOTC
that doesnt seem like a valid counter arguement, explain why the logistical difficulties of 20 people make it better than dropping it to 10 would for accessibility, sans the individual
no, the other person that you piggybacked off of did, which is why I used it as an example
both of you just keep saying "10 would be better" while ignoring the obvious downsides lol
they gathered that data in what? cata and mists of pandaria
when the fights were more accessible generally so carrying a roster with a diaspora of skill wasnt as impactful as it is now
wouldnt 10man mythic raid size worsen the meta problem since you would need some classes that bring more to compensate for fewer bodies?
again, if they were to reduce (and I don't think they will anytime soon), it would probably be 15, because Blizzard has been very clear about their intent of wanting most raid groups to field most classes... which 10 player limitations do not enable
Let me ask you something, what percent of the population do you think actually raids mythic ?
i think the call for 10 man is an examination of that thought process itself
yep
Ok? I was not of the same opnion though, i was just taliking about how I would see it as fun for me and my friends
I know you're not the same person, but you were continuing their argument
why can't rallying cry scale with group size 😦
and you did not offer any new argument of your own
brown class thats why
yeah but these are game designer peevs not things that players actually care about in my personal opinion
Make sure you’re not popping reck before combat. It’s a thing now where it won’t count the rage you gain completely and take away a tick of it
Untrue lol
oh shit really? thanks
that's probably because players are stupid, they don't know what they want and are usually just as upset by the time they get it 
The healer Cooldown changes definitely offer a route forwards to that
just heroic throw on pull - problem solved 😄
yeah everyone had a great time with locked in covenants
players also tend to be extremely self serving - focusing on what would be better for them specifically, rather than what would be good for the game as a whole
whereas designers need to think about multiple groups of players, not just one
haha gotta find that one
You’re jumping to a completely different topic
I was not arguing, i was literally just talking about how I have heard lots of interest for 10-man and what people think about 20-man
But its all good
i dont even hide how self serving I am 
how are people deeply entrenched in keeping things the way they are, because its best for them, not doing the exact same thing as the "dumb players" you're refering to?
the irony in that players still lambasted them even after they weren't locked 
nobody ever said every idea will necessarily be a good one
it seems like its much more likely to be a wash than ruining things either way, just different
personally, id rather they spent the energy at other places
nobody here ever suggested keeping things the way they are lol
its not how large team design works the team that would change that wouldnt be working in other places
That’s what they’re doing now though? They’ve stopped with the “borrowed” power
?
no they didn't, and "borrowed power" is just another buzzword that people latch on to
are you not actively taking the position that reducing raid size would be worse for the game, or are you just reiterating that's what blizzard thinks?
no, I didn't state that whatsoever
Makes me wonder why I have a corruption head enchant, a mega juiced belt with titan powers and until lately a big ring that gave me big stats
tbh I'd love 10 man mythic and would actually do more raid but I recognise it'd be a bad idea for the game and so I'll simply not get to mythic raid. it is what it is

not everything needs to be made for me and my needs
in fact my very first response made it quite clear that a change to 15 player would be the better middle ground, but that going all the way down to 10 would create unique issues
yeah this expansions thing about adding a new weekly grind every patch for a new borrowed power item is turbo cringe
locked out slots are so fun
It's a good way to nerf the raid indirectly
I should have clarified. I meant the specific systems they had like covenant powers, HoA, etc. all which take a lot more time and energy than those.
counterpoint: by the time the items were introduced, the slots were already effectively locked for most players that had been keeping up with the game
I like borrowed power. Most of the time its stuff that becomes new permanent additions
fair enough
All power on wow is borrowed lol 😂 take off your gear and see how far you get in raid or even in open world

Plus isn't this borrowed power a bit better in a way ? Cus it's even across the board. Covenants had unique effects per class
That kind of borrowed power is much harder to balance
borrowed power effects are good for the game, giving people new things to chase and work on is good
at the end of the game that's all WoW (or most MMOs) are really about - it's just a series of treadmills keeping people chasing the next shiny thing
Same boat here, I do however think a very large population is in our boat
untalent everything 
i just think they need to be more creative with it
the problem is when those pieces of power become too overbearing (overflowing into the next tier) or the grinds become too oppressive (artifact power)
The astronaut “always has been” meme
I like borrowed power if it isn't done in a dumbass way like covenants and conduit power and all that. getting new unique stuff to play with is fun :)
it feels very samey and trite to just basically do the same thing over and over, especially when there's no challenge allowed to be associated with it becuase we dont want to gate acquisition
or when its tied to cosmetics
that's the other thing - borrowed power effects, when done right, give players new and ideally interesting gameplay options
shoulda gutted the ring after s1
for all its other faults, Corruption was a huge success in that area - completely changing several aspects of gameplay
Oh god, Torghast
for the first time, players had to think about juggling power with negative effects
later on, players got the ability to fine tune their stats (arms stacking max haste corruptions)
It’s why this iteration is so disappointing
I agree - this version was the most boring it could have been, just flat power with no gameplay value
But down to the core every season is exactly that ? Aren't you in a loop of getting gear, upgrading, doing teh content you enjoy and in the end it's just gone in 6 months? AT least they are enhancing that 6 month experience with certain aspects that may keep it interesting for longer.
Archi was ur take on these buffs ? Yay ? Nay?
yeah but most of that is doing stuff thats fun and engaging
Yeah and maybe they can be better at adding more fun and engaging stuff
It's not like we had every single season a raid buff, a belt/ring or head enchants
doing any kind of delve is not that lol
Yeah but what you are presenting i think stems from your dislike of delves more than anything ?
For example last season the ring was not delve tied, did you like that ?
they're good, buffing up Slayer's multitarget capabilities to better keep up with Thane/Colossus (while not overtaking them) is great IMO. I am very hopeful for a season where the #2 option is only a few % behind the frontrunner
I do think Warriors may be a little weak in the ST department, especially in raid, but I don't expect to be top tier either - I'm just hoping for around average
Blizzard always has to balance interesting player decisions with the drive towards optimization
lot of people like delves and visions
no that was even worse!
I believe HoA would have been received better if we hadn’t come from Legion and they made all classes worse by losing most of the weapon passives/abilities from Legion
I think delves just need to be nerfed tbh I don't wanna be doing delves as far into the season as I have to lol
I personally dislike delves so much my belt is 694, and it stays there at this point.
But i am not saying i hate the belt cus i hate delves
So Thane still leads m+ and slayer raid
delves are amazing
Aquisition has always been one of Blizzard biggest problems. A bi weekly rotating corruption vendor was not it, neither is spaming lvl 1 delves
I’m biggest delve hater ever, but, they are good for the game.
Tricky part to solve
Got a guildy that did the 1000 delve achievement and i've done a total of 50 in the past 12 months...
So it's a preference i guess?
gdamn , im only at 730 or something I think
Haha same he’s got like 13 alts
Blew my mind that when you finish a t11 it tells you to do a Mythic dungeon and gives you a key. Very healthy for the game 
in heroic dungeons you mean?
agreed
cap
this change makes thane big ngl
also slayer fury
im playing that next tier
Plus aren't delves the simple result of people requesting more content they can do alone ?
they will revert the OF torment just to take it away again
As much as i hate delves , they did solve part of this request.
delves crank
more or less yeah
and delves aren't bad content
Delve is like turn brain off, dependable means of upgrading gear, no drama no talking or having too cooperate with anyone. Love it. I go into mythic plus even tho I got 3k and it gives me agita
Definitely they achieved what they were introduced for, i personally hate them so i simply avoid them.
Would love for them to balance the roles in delves a little more, any spec that could tank had it way easier
but do you like delves because they're good content or because they're an easy way to get gear?
Delves are basically endgame content for casuals that do world quests, farm mounts, cosmetics etc..
Like with more content what do people want ? Blizz gives us content but people always ask for more ? What kind of content yall want lol
imo if it's the second then they aren't good (not overall for the game but for you I guess lmao)
Both, I literally delve is decompress from how stressful mythic plus is
plate melee are kings in delves
to*
Personally i have only 1 complaint about delves, since they were mostly targetting people that want to do solo content i would prefer if the delve gear is consistently slightly inferior to mythic gear.
doing a delve on my mage is hell though
not every piece of content needs to be for every player, but there should be some amount of incentive for every player to do every piece of content
it's a tricky needle to thread. You don't want PvE players to feel like they have to PvP, but you do want to reward them if they choose to invest time there
Delve trinkets this season were a bit too strong given they cap at hero track.
tbh I'm annoyed by anything that means i can't just get on and do some m+ because I need to be farming some other shit
same thing with Delves - they're meant for more casual players who want more soloable content, which means they're not going to scale up to M Raid rewards, but you still want to reward (to a point) M Raiders for doing them, without making them feel like they have to do them
Real and true
if I'm looking to decompress I'll go set up a board game but that's just me
I do say that Blizz should make max level Mythic gear obtainable through solo content
my take is a lot of the trinkets in M+ were dog so it made the delves one look good 
Obviously make the content hard but the reward is max level mythic gear
You are missing the fact that you can, in effect, pause the game... I sometimes take 1.5hrs to do a delve as I'll do 5mins here and there while on conf calls etc. And I don't let other wow players down
Yeah you might be right.
I think delves are shit but if there are people that like em thats a W
Yeah the waiting when you time crunched is rough for doing m plus, delve dont wait for anyone and at least you did something
and that's fine, not everything need to be for everyone
yup
You will not be able to balance solo content in a way that it gives you mythic gear
the amplifier sims as my actual bis for arms
Especially if it's something that's as frequent as delves
There was only maybe like 2 trinkets good this season from dungeons . Seaforium and signify
What’s your take on the role m+ has in the current raiding system? It feels fairly mandatory personally and I think for a lot of people
after all there are some people who get to max level and then go level another character and that's just how they interact with the game
I'll never understand that but we can coexist
hence why i think they should alwysa be a tiny bit worse than mythic track, they serve the purpose of allowing a solo player to catch up, but being stronger i think defeats the purpose, but it could be a case of this seasons trinkets being not great as someone pointed out.
i think they are meant to be weaker for a majority of specs
it just happened amplifier was pretty fucking strong on arms
I mean it kind of is to a point but the scaling system mitigates it - you don't really need to go very high if all you want is gear
i could launch the nukes right here
and as much as people love to bitch and moan about M+ tuning, if all your doing are weekly vault keys, none of it really matters, because the max reward level keys simply aren't that hard
atleast for me
I think Blizz should seperate the gear . Raid gear = good for raiding
Dungeon gear = good for dungeons .
That can make tuning things so much better
remove mythic gear make mythic raiding prestige challenge mode content instead of trying to spin plates balancing gear acquisition
I don't think anyone arguing against Mythic raid having the best gear in game followed by dungeon and then delve but its how much better that matters if a trinket becomes mandatory
I was thinking more about time investment. Raid loggers will always be behind on gear without doing at least a handful of +10 keys a week
less ilvl growth tier over tier makes the game infinitely easier to tune
Okay but why ? How is the naming the issue, you wanna call it prestige, it's currently called mythic. Is the naming the issue ?
ya know after reading alot of these takes, i quite happy with what blizzard is doing system wise
If M+ was like solo pvp queue where the rating was based off spec it would be a lot better
it sounds nice because it's clean and simple, but it would create a ton of trickle down issues
that is not going to happen lol, the playerbase would fall off a cliff
for better or worse, people play wow for the chase; without intrinsic rewards, players simply don't bother to engage with the content
Although the renoun raid buffs sort of make that irrelevant I guess. Who cares if you miss out on a m+ vault slot that would be 1% gain when you get a 3% raid buff that week
good philosophy for killing your game lol
we do like playing the game how it is though
Slamradical proving pve players should never touch tuning levers ever
we aren't the one who doesn't like it as it is (and as it will be)
I think they did a good job with the overlap. Can grab a piece of gear from any content and use other content to upgrade it through token etc
whether you like it or not, loot matters a shit ton. would not do mythic without it
Same
How do you gear for raid then? Think of a team that has 20 people only, and no extras. Each boss drops 4 pieces of loot, that's 8 bosses nowadays so 32 pieces of loot per run. You have 20 people x 16 slots = 320 pieces . If you account for duplicates, and how much gear many people want, how do you ever gear up for raid ?
not really a PvE/PvP thing, more so a good example of why players and designers have different objectives
its fine as it is, ive played more in DF and TWW than i did in like the last 5 expansions combined because theyve moved the game more in my direction
In dungeons your raid gear gets a debuff vise versa for dungeons in raid
thats why im so emboldened there's blood in the water =3
I wouldn’t even bother with turbo if it didn’t upgrade my gear lol
That would be deeply unpopular I think
left to their own devices, players only want to do what they personally want to do, and that's fine - nothing wrong with it at all
but its the designers job to make players want to do things
i hated the turbo boost it felt like placebo dopamine dogshit
Brother at this point you've hated everything..
Using the raid difficulties they made . Normal into Hero into Mythic . This way also raids don’t become obsolete so early in the season
Hi guysss
I just got my alt to 80, best way to get gear right now?
What are you doing in the game that's actually fun to you ?
Only thing that is annoying is balancing around trinkets, don't know what is up with all these 2min trinkets coming up in season 3
i just like doing keys and raid, and sometime arena, i don't really care about the bells and whistles for sure
left to their own devices players would choose the easiest possible way to get gear and then complain that there isn't enough content once they have easily obtained the gear
or so I reckon
i guess a very niche way of enjoying the game
Absolutely
what are the bells and whistles in this case?
Yes but in a week's time you can get roughly 64 pieces if no duplicates, you have 320 slots to fill up. People won't ever go mythic like that
H > random battleground
its a fucking mmorpg who tf is saying shit like "remove gear lawwwwwwl"
tho they keep making systemic design changes to cater more to me, so i dont think im as outside the lines as is implied by class discord conversations
I don't think I'd imply they haven't also made changes to cater to others as well
Mythic shouldn’t be something that gets cleared week 1 & 2 etc . They can still make raid gear hold it’s own in mythic to an extent
WoW players: I did all this content in one day and now there’s nothing to do
Also WoW players: why is this content time gated?
Okay ignore mythic, how do we start even if the gear is seperate, you want us to go in blue gear, progress normal for ages, progress heroic for ages ? How much can you fit in a 6 month patch ?
Given how raid is limited per week content you cannot have a seperation that will make intro in mythic after 3 months.
Tuning , they can tune end game quest gear to be on par to get u into normal and don’t forget you get an item from vault every week . It would fall down to tuning . But look at PvP gear . It’s only good on PvP
yep when blizzard force people to do content slowly: "they're greedy and trying to keep you constantly playing and paying the sub!!"
when they don't: "why isn't there any content?? I've played 100 hours in the last 4 days and I've run out of content blizzard trash company don't release anything new"
Yes you get 1 item per week, but you are again not accounting for duplicates, or needing another class, a person falls sick you cannot have extras.
You want to make the raid so exclusive that it sounds like a chore at that point not a game.
And bring back bonus roll tokens in raid
they're not going to separate M+ and Raid gear; splitting playerbases would hurt both activities, and that crossover between activities is better for the game, even if single tracks would be easier to balance
its what keeps people playing
And you also want to kill the race to world first, or any form of competition, but people love competition to some extend.
totally fine
least hot take ever: balance is an ideal, but it's not actually the main design goal
I mean RWF in my OPINION is a joke and boring (keyword opinion)
It's boring to you, i find baseball boring.
yeah bro ever since i starting playing wow i developed a crippling gambling addiction and lost my fucking house
I just say it’s boring cause of the time zone differences and issues that arise between liqued and Echo
it would be a lot more boring if it all happened on tournament realms with preset gear and template characters lol
those differences are what make it interesting, how much time a group spent preparing, what they spent preparing, etc - fair is an afterthought
mfs when they discover Massively Multiplayer Online Role-Playing Games
Trueeeeee
next youll tell me that fps games involve guns and violence
why would it be more boring?
I love seeing race to world first, i love seeing what person A is capable of doing with limited resources, i love seeing how much they can push each fight with what they got and not from a comfortable place.
people dont like watching splits
Not all of them do
its like, death to viewership numbers
True, but you can always tune in when race starts.
it's really not, but people can also tune in and out at their leisure
my fault some of em have bows
and they end up getting that profile of gear anyway
Those guys in no means have limit resources

Wow isn't the most watchable game but most of those games people watching on twitch are straight trash anyway. You gotta jump into wow and immerse yourself
They do though? Look at the item level they clear each raid. Look at the boss tuning and the changes that happen once race is over.
Their resources are much mroe limited than ours
and it would remove the need to spend billions of gold on helpers, potentially (it wouldnt becuase the talent is so concentrated) opening up the competition
If they waited to cap item level to clear the raid it would no longer be a race
splits are boring to watch but the differences between teams because of the decisions they make is more interesting to me than just kill boss with all same ilvl gear
So they do it and push the game-spec-class and it's fun to watch that
its kinda like saying professional sports teams should all have the same budget, the same spread of player skill, etc
- it might be more fair, but fairness isn't the goal
- those differences are what makes things interesting, and force innovation
They also go into these races with top tier analyst, secret weak auras for bosses , splits where they fully geared H wise at least , millions of gold to supplement their external buffs etc
yes the same way that redbull goes into f1 races with a top engine
How are those arguments that in any way diminish the race?
It's still the driver that drives teh car.
i mean league actively make changes in professional sport all the time to bring those factors as close as they reasonably can
Yeh , they got more resources then us
It's still the player that pilots the toon
the nba just had one of its best season by moving in that direction the qaulity of basketball this season was dope
and yet they still cannot and do not control the players
Okay sure, let me rephrase to make it better for you, they got less time than us.
Yeh don’t get me wrong I’m not saying they not monster games that they are
leagues*
nobody said they shouldn't make changes, and obviously WoW does
we were talking very specifically about the differences between competitors
But the point is, we cannot simply strip that away and be like : from now on you get a drop of gear here and there, you get to no longer race and compete and you're playing on a slowed down level
Every form of sport/entertainment ends up competing in a way or another, and that's what makes it fun
but MBL has never told the Yankees to give half their budget to the Orioles either
I think they biggest and most equal challenge the teams face is the time zone differences . While echo sleeps liquid goes in and vise versa
Imagine you told football clubs that you are no longer allowed to spend millions buying players, who would watch football? (european football)
they have more resources than we have at the time of completing the race. I'd wager most people have better gear than the RWF people did by the time they complete mythic raid
MLB is the most actively dying major sport by a huge margin
because of a lot of that
MLB was an example, you can apply it to literally any sport
they do redistribute and salary cap a ton in the other big leagues
you can take any form of entertainment, from the most bullshit one, and guess what drives it, competition
individual salary is not the same as overall franchise budget by a long shot
There's freaking SINGING competitions dude
Tbh I don’t think their gear really plays that major of a role in their race as much of just their pure skills as players . Like Queen . Liquid killed her entering intermission at 62%. Yeh gear makes it easier but they killed her with pure skill and THD’s god tier gate save
I can't tell if you're obtuse, argumentative, or both, but you really seem to like arguing in bad faith
Who me Archi ?
Yes but they would have not done it if they were 605 ilvl either.
what league outside the MLB doesnt have a franchise salary cap thats meaningful?
So the engine (in this case the gear) still plays a part.
This gif is how I see warrior in s3. Lots of effort, going no where.
but that's resources...
its not bad faith im actively responding to what you're saying you're just talking out your ass becuase you probably dont actively watch and follow sports
The gif stops before it goes over 
My guy you do not need to be an expert in sports to understand that competition drives it.
Yes gear is a resource ever play has access too. They just have more access to it because they have the gold (another resource ) to pay 100+ players to pass on gear
Remove competition from ANY sport, and it dies out.
buddy I said the top team has never been forced to split their budget with a weaker team in terms of fairness, and you started talking about salary caps, which is not the same thing
Why are people doing 6 million DPS now? I just started doing 4
thats literally what salary caps and redistributing sales are
in the NFL and NBA money that the lakers make, money that the steelers make, is redistributed to smaller market teams
That's the point, we never get to the top of the slide.
as part of collective ownership agreements etc
I think it’s time to tune out, no clue what this salary cap business is
he just keeps changing the subject to try to save his points
You're getting technical and completely disregarding the essence on purpose..
their budget isnt different than the other teams?
yeah they do something in baseball so they gotta do it in World of Warcraft Race to World First I cba man
Who is
the whole thing started with a very simple point that making everything completely even and fair between RWF teams would make it more boring, and how the differences between teams are what make it more interesting
and if they go over the cap, they pay a fee to the other teams for doing it, so they can as well
Slam, clearly
Had to ask cause this convo split into seperate convos between diff people lol
uh yeah actually every teams budgets are very different only salarys have a cap not other parts of the budget and a lot of the teams revanue isnt part of the league agreements
They're comparing RWF to major sports leagues. One saying it should be more regulated, the other saying it shouldn't
well not quite what was being discussed
Also the RWF teams have one resource no other player has and that’s inside information on the fights from the devs . And if you don’t believe that your delusional js
im not saying it should be regulated that was a devolve from talking about it just being on tournament realm or not
but it was a simple analogy that he's running away with, talking about salary caps (which still isn't the same thing as an overall budget)
Yes and you claimed you hate the splits
They also have a boat load of cash both in game and out.
And he said if the splits DID NOT EXIST, and you put them all on a tournament realm like for example the great push, it would not be as fun.
Part of the race is the splits, it's the rng that comes on it.
They're pretty much fully heroic with some mythic gear by the time it's over.
I mean splits are players choice . Players choose to pass on gear for gold . That’s just the teams taking advantage of that . If players refused the gold etc then splits would die
Still, it's rng
its not rng if you make 7 warlocks to get the RNG out of it tho
IT is still rng
also how they manage time doing splits with actually progging the bosses when heroic and mythic release the same week
its just an empty grind
not just the splits (even though I agree that I hate splits), but all the differences - how many players they have, how many characters they prepped, how much effort went into getting ready for the tier makes a huge difference
making everything even might make it more skillful, but it doesn't necessarily make it more interesting
Races of the past have had huge upsets based on which players had which characters ready
You could have 20 warlocks, and still get 0
Do you think it would be more fun if there was something like world first m+?
thats what they have to do to stay competitive? i legit dont see the issue here
i guess lol
Well, that's why they funnel a lot of gear. Someone is getting something every split.
@south kayak Personally i think what would make it actual fun is if blizzard embraced the race and it was not a player organized thing. Have blizzard create a mount per race, the same mount, with different teams banner. People would buy it to support their team, and part of the profits go to the top 3 teams. That would allow for it to become a more supported thing and then the terms can be discussed.
I mean I do fundamentally think splits are bad for the game, and wish they weren't a thing, but it is what it is
Exactly , the point . You won’t need to be in full mythic gear to clear mythic prior to the RWF post nerfs . You just need some gear . And mostly Hero . So make raid gear only good in raid and dungeon gear for dungeons
To be honest the whole splits and shit has gotten out of hand.
absolutely, and the trickle down aspect has been horrendous
I wanna see the race without splits
As soon as one team does it they all have to do it.
So we're going on a loop on what was said earlier that it can be done on a tournament realm.
Its a huge turn off for people looking to get into the top end
And its bad for viewers
You eliminate splits, you give them bis gear and fuck it
wait we're based now
Didn’t they try to reduce the amount of splits? Whatever happened with that?
there are definitely downsides to the way WoW does things, but even if they put the RWF on a tournament realm, real guilds would still feel pressure to do splits
what a swerve
No eliminate splits and have them farm gear like the remaining 98% of the game
sadly you can't really eliminate splits
at least not without extremely oppressive restrictions (like once per account raid lockouts, and even that wouldn't really stop it... you'd just have multiple accounts instead of multiple characters)
its impossible to elminate the splits without completely fucking the way loot works
that would lowkey kill the race cuz the content is so hard now that if they had to do it natty the race would be a month every time
As soon as one team does more splits that forces the others to do the same. It's a catch 22 at that point, each trying to get an advantage by doing something they hate.
the only way the rwf happens like it does is if they can somehow be full hc ilvl on week 2
it's not even about the RWF
If blizzard fully embraced the race and funded it partially, they could add some rules to it too. Even if the rules were time related (I.E part of the deal is that you go into the race by day 3 just as an example) But at the moment since it's fully hosted by players there's nothing they can force.
it doesn't matter if the RWF does splits or not, even if they had a tourney realm, real guilds would still feel pressure to do splits
yeah ppl competing for guild rank would still do it for sure
they could, but blizz doesn't really wanna get into arbitrating that (and I don't fully blame them ether lol)
also im pretty sure the racers dont want it either
We doing pretty good now with these changes? Or still too early to tell?
Oh, you're ranking about HoF guilds.
also game developers controlling esports ecosystems hasn't ever been good for long term growth of said ecosystem
and esp with blizzard
yep i was gonna join a world #1800 guild until they were like "oh yeah you are expected to run splits with us next season"
hands off plz
even non HoF guilds end up doing splits nowadays
Yeah, look at Overwatch league. 
Depends on the game, wow is very hard to keep in check. Mobas have successfully done it for a long time now.
league of legends would be like cs if they hadn't created the closed regional league system
but in mobas you get 5v5 competition not 20v20 and not even a direct 20v20, an actual race.
CS:GO, league, dota all of them are on the same idea and it works wonders
league is significantly different than dota and cs and it has been slowly dying becuase of it
I refuse to join a guild that does splits lol
and there are actually are several, even at the higher ranks
its just coasting on its massive playerbase keeping its numbers relatively decent but year over year its absolutely atrocious
not just HoF, but it all trickles down
they should be ashamed of what they sqaundered
i have friends in non HoF guilds that run splits
I think splits are fine if its only one helps get everyone tier quicker
worth wile trade off to keep up only 2 characters
blizz largely handled that on their own
That just sounds like ass. Why have 10 of the same class? Ppl have way too much free time.
Well these RWF players will be tested soon enough once Blizz does away with addons etc
If i was a 22 year old living with my parents studying and all my needs were met yeah i'd have the patience and willingness to do 20 alts
When i gotta pretend i am an adult i got other priorities
Not if everything is easier
Well it depends, think back some bosses where the addons existed but the fights were still not as easy
Look at tindral and fyrakk
Yeah, that is a good point. No, even if things are "easier" I guarantee you, we'll see a lot more fuck ups.
Good fights overall even with addons still good difficulty
I'm just sad about the loss of plater functionality honestly
We shall see . At least bosses like Brood from Nerub hopefully won’t exist that boss was undoable with out help
Delete boss addons and weak auras to assist on fights
Do adds count on M Mugzhee? Can I focus them to get Vicious Contempt dmg and some executes?
#makebossesgreatagain
Only the rocketeers count
Sprocket, mug'zee, lots of bosses still have tons of add on help.
I think loss of addons will be pretty terrible for the game early on
Until players adjust
Eventually it’ll go back to normal
Long term it will be better.
can't predict much but I fully don't expect blizzard to provide a sufficient alternative for half the shit they remove
It will be a learning curve for the community but honestly just tone down the difficulty
I will make no such predictions, but I sure hope you're right
And tune it up with time
One button is more of an issue than no add-ons
Yeh because blizzard doesn’t intend on nullifying mechanics like addons and weakauras do for us
Blizzard wants us to experience everything they create
I mean i rarely do raid so I don't care much about that stuff. I'm mostly upset I can't use plater to see what effects are on a mob tbh
and class weakauras if those are gone too
Anyways back to Fury warrior discussions . This chat went way off topic lmao
#removeSMf
why do you say that?
One button is a very radical change
Some people are just better off using it then playing their class
It's gonna promote laziness for some specs that can actually get away with it.
It’s not even good to use cause it doesn’t priorize major cds
Instead of the one button stick to Hekill to learn a spec etc or rotation
I'm pretty sure their overwhelming intention is that it isn't good to use
people who use this aren't trying to learn a rotation
they want to press one button
Hence the problem. Lol
That’s dumb tho , why create something that doesn’t actually help 😂😂 bro I’m not tryna sound like a negative Nancy here but jeez
well I'm not sure it's a problem
it's not for the people trying to learn a class?? it's an accessibility change and for people who aren't interested in learning a class/spec but in other parts of the game
U can make a cast sequence macro and place all ur abilities on that macro if u wanna use one button
another example of a feature not really made for me, but I'm not gonna act like I don't see why it exists
If your not tryna actually learn
yeah i don't think someone who isn't interested in learning a class is interested in making a cast sequence macro lol
this sounds like a matter of tuning
when is blizzard gonna make a "give all old mounts and transmog" button for me
Like warlocks lmao
uh, no they made it for the people interested in a different part of the game lol
when is blizzard gonna make a "instant fast travel" button for me
What part of the game tho that requires them making a whole button for it that a macro can’t fix ?
It’s called Hearthstone
they did its called mages
a macro being able to fix it doesn't matter
I see it as mostly an accessibility feature
which is fine
I suppose
as long as it isn't the most effective option - that'd be terrible
but it seems clear that isn't the intention
Madox just dropped a new video
What’s the video on ?
Chest waxing
god people werent kidding about this arathi highlands questline
this shit is god awful
It really is
it's absolutely shit writing
A bit longer than I expected, but not bad.
I was groaning already since the Mary Sue is involved
I'm surprised they didn't bring anduin in again for him to have a cry and her console him
yup
Should just kill her off and be done with it
But no, we will probably have to deal with Mary Sue for way too long
Why they buffing WW again
Who is mary sue
Faerin, the cripple
Still no idea
ahh shit the new changes to fury.... i dont like they just give aura buffs instead of fixing the mechanics, but i guess that's the best we can get with the new season on the edge, hopefully we can at least get into the mid pack of mainstream specs in M+
we didnt get an aura buff
They won't change meat cleaver, no shot
yea i mean, aura-like buff, +% to abilities
They still are on that class fantasy that doesn't work with modern dungeon pulls
are u expecting massive changes to cleaver with like 3 weeks left
I am assuming Fury is still pretty bad after the buffs to meat cleaver
no its really solid
Genuine question. Do the devs responsible for warrior balancing think we are supposed to be hitting WW more in aoe than we already are?
its like a 15% buff to sustained cleave lmfao
Why did ret pally get buffs for a ton of abilities aren't they already pumping in m+
they are like bottom 3 specs in the game on ptr rn
i wouldnt dare to. just somehing in my mind
the question was more for moo
general thoughts just
i feel like we got everything we were gonna get from this patch after no rework in the first 2 weeks of ptr
Good right where they belong then
Just have a weird feeling Fury is going to get gapped horribly in M+ and we will end up playing Arms again anyways
what we got is alright, too
i agree actually. but i dont know how other classes are doing in comparasion. I solely play war for 15 yrs
wont be happening unless if we eat a horrific nerf
Oh
we have tblasts critting for 8mil at like heroic ilvl
so not until week 2
yuge
yeah no tblast is huge

