#fury
1 messages · Page 1260 of 1
i dont know how to play healer
make clap apply CSHB
good idea
For gallywix Mythic the trinket Mr lock N stalk we use it in the singletarget mode or aoe?
st
@sullen dove gio is stalking egirls on twitter in vc
shocker
fiveseven
no im not
wait
wrong account
this tierset has made me fall in love with mountain thane again
even if they nerf it a little bit the proc is fun
Make exec can be used we want !
i think the interaction has just made it feel so good man
numbers withstanding
DELETE THAT
THEY WILL NERF US
BECAUSE WE BEAT BM AND FROST
DELETE IT NOWWWW
OMG
DELETE FAST
sandbag sandbag sandbag sandbag
if we get nerfed, everyone will know why
i am a part of the hunter death knight mafia
I fking wish
Sounds so stupid but i doubt fury will get proper dots again.
Seems like WoW Devs literally think alike SW:TOR Devs, where there can only be one DoT Specc per Class q:^) And Arms already has all the bleeds and ooga booga smash hero talent
Did you post new new sims after changes? @edgy widget
hence why bloodborne as a fury talent note is more or less useless and confusing at best since no rend or deep
why would u want fury to have dots 🤮
yes just thinking about the bloodborne node, hence random shower thought came out
and saw this earlier.
having a full talent tree node for a single procc on a single ability if critting is a bit wild
like doubliund down on a weird interaction
meanwhile arms and prot get rend
an ability that u use to apply bleed
and with TC you get it to apply to up to 5 targets
guarenteed
Yes, i mean we would need to go OF + TR + RA to have similar amount of bleeds compared to Arms and Prot
But thank god we have a node that increases bleed damage by 20%
i do want OF to get another buff so it's viable in dungeons, NGL.
make OF apply CS and its instantly better for FurY
And remove the downscaling damage crap, its a button we can press once a pull not every 3 seconds
Might rework this for it
That’s called Siegebreaker, and it’s quite unlikely to come back
It’s viable rn tbf, it’s not particularly strong, but it’s certainly viable
Speaking entirely out of bias for the spell, I do wish to see a buff to it still.
no argument here
Argument is: it's not good enough for my liking 
I rather see some of huge humongous agility buff to do impact dmg like ramp buff or so than another bleed atempt
We all Are allready bleeding with arms.....my nerves are bleeding with blizzard
true
Cshb fuck good tho
The bleed aspect is a holdover from its Legion version - it was fire damage with a follow-on DoT, so it was changed to a bleed when they converted the ability to physical damage
and current tuning notwithstanding, the benefit of making it a two-stage attack that takes a few seconds to deal all of its damage is that it can generally be a little stronger without creating quite as many burst issues - even Bladestorm doesn't deal all of its damage instantaneously
really wish Odyn's Fury had a follow up talent similar to this
The "Heals you for x" part also feels so off and outdated for a last row node
yeah i just wish there was something that modifies it or plays around the "press" Odyns Fury
Well the main draw was the power amp, you couldn't depend on the rage or heal since it was random between them
but flavor (and power level) aside, it kind of does - Titanic Rage is functionally the same thing, making the ability stronger and giving it a minor secondary effect
Archi, I know the timeline of the changes, what I’m saying is that all our attacks are just relatively weak. Sure, they’re fast, but still weak (except maybe Bloodthirst during execute).
I honestly wouldn’t mind having Onslaught back in the rotation, but only if it actually hits hard.
Same goes for Rampage, Blizzard has to buff it. It makes no sense for a spender to deal such low damage. I’ve been saying this for years."
Rampage is Fury's second strongest damage per GCD, behind Slayer buffed Executes
and yet with the gameplay loop it doesnt really feel like a builder spender, more like a forced to spend specc
I'm not sure of the distinction, you should be incentivized to spend in order to avoid capping
I don't think two spenders would work very well, best case would be something like Legion Massacre
you basically RB > spend >RB >spend >rb > spend
During high rage periods (Ravager + Reck) sure
but if you're pressing the ability so much, then it's clearly worth using, which kind of undermines your argument that it needs to be stronger
Would it be worth using if it wasnt the only spender we had?
Could have BS a sSpender as well with more damage based on rage spent or something
depends on what that other spender is and how it fit in, but largely yes, since Enrage is still an important buff to maintain
Agree but its not like you are struggling to maintain it unless there is nothing to hit
and again, Rampage is still Fury's second strongest damage per GCD, so it's beating most abilities (in no small part due to all the supplementary buffs contributing to its damage)
Currently yes, but in your hypothetical scenario of having a competing spender we can presume that would not be true
@dense elbow blow
Yes but having a rotation between rampage to maintain and spend next stack on nuke spender and then rampage to maintain also interesting loop idea
That's pretty much what I just said lmao - if we had a second spender, it's likely you'd still press Rampage in order to maintain Enrage
Yes just agreeing
but I don't see Blizzard adding a second spender regardless
I dont think people here even want a second spender anyways
could be a nice way to raise skill cap if the choice is meaningful
but having less to think about in keys rotationally than BM hunter kinda hurts my iq as well
Remove the "heal you" part and replace it with titanic rage effect can be cool
and tbh you already get the same basic gameplay by playing RA, at least during Reck
Rip old RA
i dont think we are ever going back to the days of anything else being a spender (Execute etc) other than Rampage
not by way of spenders, but aside from how your rage bar moves, the rotation is pretty similar to what you're suggesting - temporarily de-emphasizing Rampage outside of maintaining Enrage in order to prioritize a stronger attack (CB)
Odyn becoming an aoe spender would be neat
then we would just be ret with two swords
(And likely return fury to offtanking)
and not pink
We would need far more utility to be ret
Sshhhh let us dream
Not talking about utility, just rotation
Well our utility once was hitting stuff really hard
well it is right now, but that's besides the point
roar on the other hand..
I hate how little impact it feels roar has
Anyway, I'm not saying there aren't ways to make a second spender interesting, I just don't see it happening
- it muddles the priority
- it requires very fine tuning to make sure you actually want to use both instead of one just beating the other outright
- it would also probably require some specialized talents (aka more changes) to play smoothly - see Legion Massacre
- it kind of blurs the current dichotomy between Arms vs Fury, in which Fury is (almost) all builders and Arms is (almost) all spenders
powerful ability
i mean 5% for 1 button press cant be that bad surely
"Oh roar is up I guess" type excitement
people glaze rend the same way
large dpe not many e
surely capstone talent the same cluegi
Playing all the classic expansions from BC up until MoP now , and i just cant get back to playing Fury pre Legion
Fury just feels good when its build rage , send rampage
interesting final bullet point
and the spice in between that
it's probably not a huge point for most players, but they tend to design things like this on purpose - making two specs feel different is important to create contrast and give players varied gameplay options
not really much point in having two spec options if they both work the same way
Hear me out, make roar work like old breath of sindragosa but it spends rage.
Oh lord almighty keep breath from fury
Roar's issue is just that it's been power crept, though it was always kind of on the back foot for Fury due to less emphasis on bleeds
I go arms for good
Roar feels like such an awkward ability to me
Like
Im screaming at you now your ears bleed
wow mighty warrior
I've never felt that way with roar
Well, it is kind of a stupidly themed ability, with that I agree lol
I've been saying that since MoP lol
eh, they don't really like direct damage off GCD; sets a bad precedent
While personally, I'd rather replace Roar with something a little more thematic, I think the real issue for Roar is just that it's been power crept to the point where it doesn't feel impactful anymore
- there is strong synergy between the combination of OF, Words, and Uproar, but that also hinges on actually using all three talents together
- if RA-Bloodbath were worth a damn, that might also lend more importance to using Roar
- or if they added an actual Legion-like Bloodbath talent somewhere
Arms also has the issue of power creep making Roar feel underwhelming, but at least its bonus bleed damage from Words has measurable benefit
That said, Roar was also clearly designed more in mind for Arms, while Spear fit better for Fury; we just got to the point where tuning didn't support the distinction anymore
Roar makes so much sense for prot as well, thematically as well
compared to for the ooga booga clown with 2 sticks running at you
old version of roar felt more furyish
when it was just a giant fuckyou 100% crit ability
literal imagination i have
of fury warrior using roar
we lucky its reduced damage above 5 targets
otherwise we would need to show interest
maybe at the time, but I think at this point raw damage is kind of boring
then again, why are we capped at 5 anyway and not at 8 like others.
because muh class fantasy
really should hop on ptr to see where this hope is coming from
Yes can only cut 5 people when cosplaying a beyblade my bad
and fwiw, even at the time, Roar was super mediocre damage - here's an example from Ion Juggernaut
and to see if fury really is hitting the niche of blasting 5
warriors in execute range in mop, god that was glorious
that's not where the hope is coming from
the hope is coming from 
and not much different on a heavier AoE fight like Garrosh
middle pack and then here comes 20% and brown bar rises MASSIVELY
3 talent nodes for 2% class fantarsy
Well Fury rarely uses all 3 talent nodes
At this point i'll take what I can get, I miss fury
so it's more like 1 talent for 2%
somehow raising skill cap, like cast a CD(could be roar) after spending X rage, say 500 for example. would be cool imo
maybe in a game like Diablo, but in WoW that would quickly become toxic af
especially given their desire to move away from reliance on weakaura tracking
We already have that on Prot,
But i doubt more than 10-15% of the playerbase actually thinks about it
miss dot snapshotting too
Soo Feral remembers
yeah zero percent chance that's coming back
smoking people on garrosh because of reapplying rend when shadopan poweraura went off
DoT Specs have been lackluster ever since
smoking who now? 🙃
Talking in raid, doubt the stinky guild I was helping back then ran many logs
peepee comparing from lord of the ring intro fight age
was arms then
I'm just teasing
strong
was weird times
better* times you mean
I still remember that goofy dress and outfit from I forget which warrior when snapshotting mastery for ultraxion
eh
hey I know that guy
I don't remember that, but 
they should reactivate aberrus tier set, that would save odyn
fury buffed
hire me blizz
anwyay yeah, complicated tech is fun for power users who spend so much time pressing the same buttons day in and out
but it's really not conductive for newer or more casual players, especially with the already high reliance on WAs that Blizzard is trying to move away from
Unpopular opinion but S3 DF tier owned
im just wishing its not another season where i have to specc prot to not wait 2 years on queue for keys i outgeared weeks ago
Yes
It still felt pretty spammy but I liked having OF feel like a properly impactful ability
and the CDR on it was cool too
"I want more complicated skill expression"
directly followed by
"I wanna go back to pressing one macro to top meters"
is a really interesting progression lol
ayy lmao
u already have bloodcraze thats good enough
i mean it does not direclty correlate
pressing a button and doing 15 mill burst into mid pack dps into cds for unga bunga
Oh I could give a rat's ass about how hard bt hits, I just want odyn to be chunky again
seems fine to me as well
we all just dont want to be looked at weird no more
I'll be honest I'm so sick of ravager
same issue as any other somewhat stationary ability
Why are people batchesting over odyns
Amidrassil vs fury 1 button macro parsing rank2 on volcross
:tblast:
Its not even that its more of when I press the button it takes a second before it actually feels like its doing anything whereas everything else I press is very immediately responsive
I mean ravager once its down and gets going feels good due to the rage gen
but pressing it feels hollow at the same time
its very strange
the rage gen is pretty much the only thing that feels nice
okay ur cooking actually
i hate spending a gcd on ravager but once its going its epic
I think that's the reason people really want OF back
Ravager now the big brother of Roar
When you press that shit you feel like you're blasting
its immediate, BOOM you're going
atleast you can keep pressing buttons when you cast it (bladestorm my beloved)
Kassadin pfp with that tag is wild
guild tag 🤷
was kinda hoping slayer had a chance of being better for m+, bladestorm over ravager any day, pve or pvp
damage centered on the player, cc immune etc
no can do dawg 
was fun in Season 1, but I also think it makes sense for Thane to be generally better in M+ given how dominant Slayer is in raid - certainly you could retune things, but Slayer's kit is just really well suited for the kind of short bursty waves of adds that are prevalent in raid content
Yea no shot they just let slayer be every form of content
I think Thane is actually a lot of fun though
the ideal is just that they manage to bring everything closer in line so that you don't feel like you're losing so much by swapping
thane is really fun
visually thane is fun
Thane is fun for sure I just wish I had something more responsive than ravager lol
I really don't know why they don't use glyphs more, feels like such an easy avenue for customization
especially with the legion fury pvp artifact skin, the red one
but all you do now is clap your ass cheeks and make it rain thunder
tblast is fun to press tho
seems good to me 
love how thunderblast hits a postal code away when talented into range
you dont need one
I think there's a very strong chance that we see Ravager replaced with Whirling Blade next expansion
it's so goofy on stix
That's kinda the whole point
That might be kinda sick actually
couldve made it whirling thunder and have it create lighning circle effect
its the only reason i asked my raid lead to let me talent fully into st so i don't have to press it ever 
makes 0 differnce except for 1 slot on bar to fill
I actually suggested that they just make Ravager passive; make it drop automatically whenever you press Avatar or somethin
You dont need an extra button for a hero talent to be interesting
yeah that wont work
but whirling blade also feels like a natural progression
isnt executing 5 mobs cool tho, when only one is executable. If execute was good
imagine you procc avatar into avatar into procc avatar
and basically have 3 ravagers in 30 seconds
diabolist for warlock fucking owns and all it does is turn your pre-existing abilities into new ones with bonus effects
combat rogue max buff would like a talk
Well like most things, it wouldn't trigger on proc, only when you hard cast it
i prefer using bloodthirst 
Prots already got a passive ravager so surely they can do so for dps specs too
basically just removing the extra keypress, since the amount of steps you have to go through to "start" your cooldown rotation is a sore spot atm
Hence why insteead of tclap they couldve made it Whrlwind with Lightning effects
Yeah that's the ability I was talking about - Whirlwing Blades
Couldve even made it like old SMourne explosion creating lightning bulbs flying at the target
ohh I didnt recognize the name
the only difference is that Whirling is a random proc, while tying Ravager to a cooldown like Reck or Avatar would be more controlled
but either way, you could make it work
Would fit with reck seeing how they are both currently just macrod together regardless
For Fury yeah, lil less so for Arms
And something like baking sks into CS for arms
I guess you could tie a shorter Ravager to CS, but idk
anyway, it's just brainstorming though
whats whirling blade do again
Unhinged carries ravager too hard for arms so depending on the power of that ravager is goodbad
its a random passive proc that drops a short duration Ravager
Yeah that's another concern, but I think in this scenario we would probably see Unhinged just removed
Since Unhinged's main purpose is enhancing the value of the ability - making Ravager worth pressing - but if you tie the ability to another ability, you've already accomplished that
I think unhingeds cool but
its also problematic with how strong it is
especially for arms
I do too, I just think they need to take some of the power out of it and put it into BS/Rav, at least for Arms
but that's an ancillary point anyway; the focal problem lately is the amount of steps in the cooldown rotation, which Ravager contributes to
its a difficult task to tune it properly because the moment it becomes too weak, colossus would stop taking ravager at all in ST
and in m+ you would only be pathing through it for mbg
And we already reached a point in this expansion where it was almost better to not grab bladestorm at all for slayer even with unhinged talented
Well, having BS and Ravager together was always going to cause problems; frankly they should have just picked one and stuck with it
I honestly don't think really Ravager needs to exist at all
it's not fun to press
Sticking with BS only would be the play probably, make it a ST filler for colossus during low rage moments but a monster in AOE and let Slayer make BS a monster spell in ST too
I mean I think its a fine ability and I actually like the idea of it being more of a supplementary
ability through Rage generation
but I just think things would be a lot cleaner if we had Bladestorm for Slayer, and sprinkled in some other talents for Colossus/Thane to choose from
basically how it was in SL right?
with some better competing options I hope 😛
that said, if they do wanna keep Ravager, I think the best way to do it would be to make it passive in some form, whether that's Whirling Blades or tying it to automatically activate alongside another cooldown
They've been doing similar things with other abilities like wings on wake of ashes and now remorseless winter on pillar, I dont see why they couldn't do that with this and one of our cds
It'd be pretty easy for Fury, just Arms would require some finagling
They cant do cool shit for warriors you know how it is


as we were saying earlier,
- tying Ravager to Reck is pretty natural, since they both get used together anyway
- tying Ravager to CS is awkward, because it's such a short CD (though I don't hate the idea of spiking rage gen during CS!)
Honestly, I think the better idea would actually be to tie Ravager to Avatar instead (retuned to account for using it every 1.5m instead of ~40s), but it might be a little weird to make a spec talent dependent on a class talent
the random proc does raise a bit of a concern though -- they already had to heavily nerf unbridled ferocity to lessen the power of AM, if passive rav was a thing couldn't that create a similar concern where if the two were paired together you could get some insane amount of AM value?
I guess you'd have to make the proc rate super low but then it just would be a dead option in favor of tying it to something else
I mean that could all be tuned in various ways
Only if blizzard had previous data from how tying rage gen to CS worked out for arms rage economy /s
as long as you're getting about the same amount of rage per minute as you do using it manually, I don't think it makes much of a difference
Fair
e.g. the random drop wouldn't be a full duration ravager
to that point, Prot's Whirling Blades is incredibly overtuned atm lol, it's like twice the value of normal Ravager
4th of the duration prob
I think tying ravager to avatar wouldnt fit fury, due to AM many players are more comfortable playing the 45s cd windows
But even with it being overtuned wouldn't you still want to have control over when you can use it?
but yeah, if you make it proc a 4s Ravager, then you make it ~3ppm, which is roughly the same as manually using a 12s Ravager once a minute (not counting things like Reck/Rav alignment) - but you could also just change the amount of rage per tick it gives too 
I played prot this season so that's how I viewed it
If they did some core gameplay changes around Arms AM and CS and then tied ravager to cs, it could work
for a DPS maybe, but not quite as important for a tank
keep in mind though, in this hypothetical DPS also still have Bladestorm for that controlled timing when needed
Well considering our active mitigation is tied to whether or not we have rage to spend, I'd say its arguably just as important if not more so that the tank have control over when they get that injection of additional rage
eh, well now we're talking about tanks again not DPS, which is a whole other conversation for a different channel
in terms of numbers though, the point still stands that Whirlwing Blades is tuned way stronger than Ravager is atm
valid
ignore pain has lost so much power in this expansion
fury chat talking about other specs again 
fury so
it talks about arms and prot
the active mitigation is tied to rage spent, but your active mitigation is only 10% of your total mitigation (not including shield block)
ignore pain just feels fake ngl xdd
i guess the heal from bleeds got nerfed though
I am heavily considering returning to fury next season but the M+ performace was looking quite grim
now its looking less grim? But I want to see what further tuning brings
the only thing i play is fury
so i don't really check how grim it is compared to arms
I dont want to play arms
if I play my warrior and its not fury its going to be prot
and I dont even like to tank lol
i one tricked fury for 4 years (no other classes, no other warrior specs), then switched over to arms this tier and have had hella fun
you just have to commit
if i played anything else it would be huntard (shame on me) or shammy
but cba
i hate leveling as it is
not leveling 2 other characters 
its literally the sweeping strikes gcd after charge that completly kills it for me ngl
real
they changed that for some reason in raid
where it would get reset on boss pull
like after the .5 patch and i still dont know why
to avoid some exploity behavior
talking about how rav feels kinda empty to press, doesn't even compare to how bad sweeping strikes feels
it's annoying but not really the end of the world
oh?
they do need to take it back off the GCD though
take everything off gcd macro everything into rampage 
this is so true.
sweeping executes onto bosses off mobs like mugzee rocketeers and the coin droppers on bandit is actually peak though
Servers Crashing again
you feel your dps go up hella when you sweep execute
too bad execute for fury is just a CD reduction button
Sweeping Strikes is hard to make feel immediately impactful without turning it into an ability you also press on single target - the only good way to do it is by giving it a resource cost (exactly what they did for early Bladeflurry)
Taking it off the GCD is the better way to fix it - it still may not feel immediately impactful, but it's not taking up any action time either
Rage gen Baby
wait till you see it next in Season 3
if sweeping strikes stays on gcd they should make it do something on use like what they did to bladeflurry
life bad when you can't do rage gen > ramp 
there are 3 paths they can do with sweep
leave it as is
make it the mop version (without the rage cost)
or what you said where it does something on use
They could also just accept that DPS Utility Buttons are not supposed to be on the GCD
as long as you're fine giving it a resource cost
i like the mop version of sweep though, very fun
MoP version is the original version, just a little refined and with basically 100% uptime
and rage
though in mop its off gcd i think
it is off the GCD yeah
it would essentially work the exact same way as whirlwind
this is why i love subtlety rogue :d literally half the buttons are off gcd
imagine how the spec played if it wasnt
I mean it's really not that complicated, just take Sweep back off the GCD - no other change is needed
that would mean blizzard doing something nice for warrior
100% sweep uptime would crank though
the only reason it went on the GCD in the first place was because all CDs got put on-GCD during BfA
But people fucking hated it, so they reverted it... except they just didn't bother taking Sweep back off for no apparent reason
Sadly though, it's kind of a perfect case study in Blizzard half-assing things
- Putting all CDs on the GCD would have been fine if they bothered to give them a direct effect - e.g. make Recklessness throw out an instant free Rampage, and nobody would care that you're spending a GCD on it. They did this for like half of them and then just... never finished
- Taking CDs back off the GCD is also fine, but they just didn't bother to take everything back off
i mean even BM CotW does it
That’s also the case with target caps, isn’t it?
Hi there, new to fury, i've been looking at logs of M+ keys and they seem to be pressing bloodthirst on cd rather than waiting to have crit stacked up for it, should i be looking at sending it on cd or follow the wowhead guide advice of 85%~ crit?
Iirc its barely a dps loss to bt>rb at 2-5 targets and a gain to press it at 6+ (numbers might be wrong)
Did you check usage prior to execute part?
It just simplifies the rotation a lot at cost of not a lot of dammy
Thane also procs thunderblast with bt
yeah it was during cds on openers
i see thanks
would u actually just always rb > bt with set bonus though outside of 35%?
and bt only with DD procc?
You just follow the rotation
If a proc is worth playing around it will be listed in the priority
that statement in itself says alot about fury currently 🫡
Idk not really every spec can be boiled down to that
Yes but not every spec is 1 button > spender > 1 button > spender during cds and 2 buttons > spender outside of cds
this assumes Rampage has top priority
When would you ever decide to overcap for free
are you overcapping in 2 globals?
outside
2 buttons > spender outside of cds
Outside? not so much no, youd have like 40 rage to avoid capping
Outside Cds its more liekly to loose enrage when holding too long
which wouldnt be beneficial aswell
I'm not asking
right?
Peak rank at league?
was diamond in s8
i do have a WA for that but i was wondering after searching in logs, turns out its not that important as im too new for it to matter rn
the weakaura doesnt tell you when to BT in all situations, it tells you when to BT in ST situations
yea you are one of those people
i mean
yea the >80% crit bt condition exists for ST situations mate
its diff in aoe
how so?
actions.slayer+=/bloodthirst,if=(target.health.pct<35&talent.vicious_contempt&buff.bloodcraze.stack>=2)|active_enemies>2
for slayer
actions.thane+=/bloodthirst,if=talent.vicious_contempt&target.health.pct<35&buff.bloodcraze.stack>=2|!buff.ravager.up&buff.bloodcraze.stack>=3|active_enemies>=6
for thane
so you press it if the mob is below 35 or 6targets+ in aoe as thane?
yea
in s2
i believe u will spam that shit on cd in s3
makes sense, and i'd guess less than 6 targets is 85%crit+ as stated in the guide
yep
yeah i'll do that thanks
Sending it on CD on the PTR atm, its really feels like that is the play. So many Thunder Blasts
Even in ST, as the TB procs slap on ST as well
is there a PTR mountain talent build?
The same one we use on live
does someone have a mythic mugzee build with 35% execute talent in?
for fury?
Why would you want that
oh okay
what is the best belt power for raid for fury?
do warcraft logs include the belt power? cuz its shows warriors run charged bolts
depends how long logs are or just doesnt idk
ok thanks so critical chain for all content?
what in the hell is this dogsht 
straight into the trash can
lolol
Easiest remnant of darkness choice of your life you mean, you can never have enough of them!
lets fucking gooooooooooo

bro has not bought it yet ?
I got mine as a drop on our first Gally kill. Had already purchased BiS.
i killed gally last week
i was going to buy it but then i was like "hmm"
"what if i wait for vault first"
and i was right
I bought a jastor and got both locknstalk and house of cards in the same vault after
HoC was my second purchase.
The 3rd dinar I didn't know what to get though. I would of bought the Cauldron ring if it was in there. I ended up getting the bombsuit tank trinket.
We back? Or moved from D to C?
CD now
Can I Nat 20 myself into S if I have a loaded die
yeah sure
CDs nuts noob
someone sanity check me
my fury warrior is bitching to me that they have shorter arms than me (havoc)
Unless you have talents like outlaw (they did at some point haven’t played in years)
Enhance might too?
yeah i thought so
melee range is just melee range now yeah
yeah lmfao
Ret pally can use the spells from outside the melee range, only the weapon does not hit, but all the spells don’t need melee range
Point is
they said their melee is 3 yards lmao
and are calling me a tard desptie being wrong
I don't think Crusading Strikes is melee range
crusading is melee
It is but I think it's not the usual melee range of auto attacks
it's a little longer
Ya
So typical wow player attitude
I think melee spells are a bit longer than melee
WW had an 8y range doesn't it
Not really, target caps may not be enjoyable, but they are on purpose
I thought that was just rouge with acrobatic or whatever
Yes, that is typical melee range
yes
so if i can hit this that dumbass should be able to hit and not rage at me
But I wouldn’t assume Blizz wording to always be exact either; consistency isn’t their strong suite lol
cause he said he can't hit gally in the melee soak sometimes
and i called him cooked
cause he is
yer
Well idk your positioning, but Gally has a pretty big hit box
Gally's hitbox is so massively large, that if you can't hit during it, it's a tank positioning issue
If youre melee and cant hit gallywix you might have a mental deficiency
Noob movement then
You can hit that boss from the next state over
This is why shadowplay exists
I cover the 2 ranged soaks at different parts of the fight
just watch vod
So people can see what you’re talking about instead of making vague “must be dumb” arguments
or start recording
Or even wcl recap
and often times I can hit from the back of the third so idk what this guy is on about but he's yelling at me, about "I shouldn't speak when i don't know"
when i play arms warrior as a second main
Whatre the odds that he just assumed gallywix doesnt have an inflated hitbox and stops pressing his buttons when hes a bit away from the circle target circle under gallywix
no idea
I swear i feel like thats it
it's our 5th reclear and idk if he's been on more than one
but he's also typically a uhh
Just assumes he cant hit it so doesnt try
crayon eater warrior archetype
Name drop him i gotta see this
LMAO
Avg
I just put him ignore so i could focus on parsing
I meant the half ass, they capped targets then kind of walked back on them and didn't really uncap some
I do soak pool 1 and I can always hit the boss
uncap tblast
I know what you meant
i rest my case
How to use lock trinket? Do u spam active every time cd is up?
You use it until it's configured to single target, then never again
The on-use of it just switches between single target and AoE
Ohhhh okey! Thank you
real kings swap it on cd
I think you are meow
:3
the meowser
ur about me is peak
so what are going to be our crafting slots for next season? because cloak is taken, belt is taken and boots are also taken then you have the tierset
i know but you are probably keeping that belt for some time so there has to be an alternative spot
what ilvl is champion 6/8
next season
hero belt will absolutely replace it but I'm wandering about champ
don't want to discuss the belt i was asking about possible craft slots
u can get champ 6/8 with carved crests right?
yeah but now I wanna discuss the belt lol
u want to know what the base reward levels are?
697 I guess? First google result
oh I guess hero belt will replace it then
I was replacing it around +15 ilvls, but ymmv
as far as crafting, Fury will likely go weapon/wrist again at least to start
Arms either wrist/belt or fill in whatever major piece you're having trouble getting (some people like early offpiece tier craft, but it really just depends on what you happen to loot early)
is there new embellishments in s3 or is it 2x duskthread or ascendence writhing like this szn
unless they do some late tuning, likely the same
elemental lens fills in pretty well for duskthread if you're using a crafted neck, at least in ST
@oblique pond
:3
so does fury still play slayer in raid even after the mt buffs on ptr?;
10m mythic, 777777
its 2025
i wanna BLAST
20 people too likely to be stupid
well how do i manage to get 19 people to be less stupid
find better players
but applying to guilds with better players sounds like hell
Why does this matter compared to searching for the average guild
Unless you yourself don't trust in your own skill enough to be in a good guild
the average guild takes me without a background check xd
Any reasonable guild would do some sort of check on you
meow
then 10m doesnt help u, like at all
do typical mid-season CE guilds do anything more than check logs + trial?
the 10th player (who will be a griefer) now always has a job
and will grief it every pull
yes, it's still far ahead in ST
sadge but that's fine prob
Thane got a massive improvement but it's not OP by any means, just closer to Colossus in M+
so im not throwing by picking fufu in m+?
fury
autocorrect rip
ju fufu
post Thane buff na, it's doing well enough
I'm not entirely sure if it's explicitly better than Colossus or not now, but it's keeping up at least
the big thing is gear
i don't wanna feel bad for going for fury gear
and playing fury
gear is basically just ilvl at this point in the expansion lol
In vanilla you needed 40 people and the difficulty was getting them online and making sure everyone can do the one mechanic
vanilla was stinky
I don't think 10m would be good for Mythic; even if you got rid of most of the raid buffs, you still end up filling most slots with utility effects
15 would probably be a more balanced transition
10 isn't even enough for one of each class!
"official 21st man"

"Guild Cheerleader"
true
Nah you cant use that, that is me. Im brought along as a charity case:
"Lets give him a nice day out"
like taking the dog for a walk, he's just happy to be there
that is me, yes sir
Not my bulldog
so currently i have my wrists and cloak crafted with embelishment, in 11.2 we get the artifact cloak so i have to recrat my cloak before the patch comes out so i am wondering what the optimal spot is to recraft to
well because we get the cloak day one and then i want to be able to have my embellishment on another slot and we'll not be able to craft 681 at start of new patch
You know that 20 man raids actively allow the average player to be more stupid right
until someone fucks an entire sprocket pull with a drill or a bomb
i like the sprocket fight but i hate how ppl can't do basic choreography
isn't the belt cap 704 this week?
did 3 delves but din't get any upgrade like other weeks
I thought it was capped at 701
701
doesn't really matter since you're going to end up replacing most of your gear anyway, just make a ring, neck, boot, or something
You got to do 3 more
missing the point but sure, in a 10 man raid everyone would have a lot more responsbility all the time on a fight like Lockenstock
Honestly 20 man feels like a good amount
It's really more of an accessability argument in my mind. For many guilds it is a lot easier to get 10 passable to good players than 20. A lot of guilds that only do heroic rn could take their good core players into 10m mythic. Etc. But there are arguments on both sides ofc.
Bc the week prior to new you can’t craft anything most likely. Especially if you want to keep your embellishment.
I would have a pair of legs with your embelishment to be paired with bracers sitting in bank or bag just chilling just in case
So cheap to craft things now that dosnt hurt to have it on standby. “ better to have something and not need it, than need it and not have it”
Then 10 is hard to get, so you should for accesability go down to 8. That kinda never stops, till it is solo play, no?
really depends on the fight
- Yes there is generally more room to "hide in the crowd" in larger group sizes, but that doesn't universally mean smaller = harder either
- I mean just look at most M+ bosses for an obvious example of having only 5 players, but generally simpler mechanics than most 20 player raid bosses
Exactly. Funkykitty uses OF, so in a 10 person group it’s really like having 15 ppl as he counts for 5 ppls worth of dps bc of OF
que
Jokes aside. Small groups are actually a lot easier
smaller groups usually make it easier to see things, which is very useful especially in melee
And to actually learn properly
but they also create more individual burden when you lose a player (assuming it's not an outright wipe)
Less chance that ben the mage stands on your set melee spot over and over, too 
I know when I was parse hunting smaller groups let me really see what and where I could push things and where I couldent
Its just way easier to assemble a team with good skill parity if the number is lower for almost all guilds. Just the way things are.
well obviously, it's easier to assemble 5 people than 10 or 20
Ye, but by that logic, you just downsize till it is duo or solo play, no?
that really goes without saying lol
Archi, have you done numbers on new thane ?
yeah I posted some yesterday
ah let me search it up
He did
They were good numbers to see
it's ok, not broken op
I mean obviously there's a limit before it becomes a dungeon or a scenario. But that doesn't make what I said not true. It's just something to recognize.
the set itself is really strong but thane as a whole is still kinda average
Happy about it though
Is it OK, or actually good
is colossus still gapping it by a significant margin?
ask three people that question and you'll get 3 different answers; some people think "good" means "best" and anything under "best" is not "ok"
Based on what I seen, I would lean closer to OK - but I expect to see some more tuning 
I think Colossus is still ahead but that'll take some more hands on testing to really get a good feel for
I’ll take an all ability 5%.
So no, lol
important to recognize too that Colossus isn't doing bad either
Good to know that we aren’t getting stomped by colossus now though
like I said, it will take some more hands on testing
I think its in a decent spot given b2b nerfs even tho they were small
Decent spot being?
I’m gona push 15/16s first week or 2. Im sure I’ll come in here bitching again like s2
Mid pack? Bottom-ish?
Noone knows yet
Just befriend some mists and brews
Noone is even 110% locked into best builds yet, everyone from every class is still experimenting, runs are having 20-30 deaths etc
And don’t leave home without them
midpack, but expect the outliers to be reigned in
People are on PTR playing shit they don't play
I've actually been DMing the dev team and they told me we would be blasting the competition out of the water trust trust
I think Thane just needs buffs to it's passives/abilities like TB/Lightning Strikes and capstone. They've barely buffed Thane this season
Brø
As someone who never lies on the internet for the memes I am not worried in the slightest
That isnt good
All they talk about is banning ppl
I mean the bigger fury issue is def that roar/spear/OF/Ons are giga dogwater, but that's nothing we should expect to change now
thane got an indirect buff in the sense that it's going from a tierset that's a 4% increase to one that's a 15-20% increase
Yeah but without the tier set, thane is trash
No actual aura tuning or minor tuning has happened yet, they're still figuring out the tier sets, then we'll have a better idea
I want spear and ravager
but you cant look at it without the tierset
I mean thane does its job fine on live rn
specs are balanced around having the tierset
And everyone will be 18-20% behind before tier so who cares
I am doing it right now :chatting
then you're being silly
I mean
It isn't a fact, it's an opinion
There are classes/specs that only use 1 of their hero things for everything
Really wish spear and champions might were combined and capstone was increased duration and like 50% diameter increase
I'm talking about the damage and it's impact
^
That doesn't make any sense, thane is very viable
We literally used it to prog Stix/OAB this tier early on
It's also still the better M+ build
Surely one of the reasons Blizz abandoned tier sets for a bit was to have consistent tuning, because with new tier sets every patch it necessarily mixes tuning up. It's a part of the game.
I think it just highlights how much people panic when blizz isn't even close to done turning dials yet, the new set is a massive win
im pretty sure they did it because they wanted to replace them with other systems of borrowed power
It would be like panicking that the roof isn't on a house as they finish the foundation
The new Thane (4) sounds like just a blast
So no complaints
knee jerk reactions are all we know 
Give them time to build the walls and roof; we're still 3 weeks from the tier, and we'll see tuning every week now until then
Save (4) slayer tho 
I really thing it s because they might be trying to get rid of the need to have WAs to track when to use shit
They buffed TC/Blast by 25% just a couple weeks ago lol
do we know if AM or RA is superior yet
As they are moving toward banning. Wa
still AM
We pray for AM always
If it ain't AM I don't want it
Catch me on Pinklinc pressing divine storm
Amen
That buff was to comp a bug fix that's actually happening now though, right? Ig Blizz never directly said that tho.
So nice having cooldowns every pack
The point is thane isn't numerically weak for its job lol
they never specified, but probably; still it was a buff and the bug wasn't fixed until this PTR (at which point Thane is getting further buffs via the tier bonus)
and has been buffed several times
I mean Thane is still a little weak compared to the frontrunners, but they definitely buffed it a few times during S2
I see people hating on AM cuz it makes our damage profile flat and I'm like... why is having a flat damage profile bad?
u always do consistent damage
but both those things can be true - they can both buff things and they still be weak
its just different from CD specs
I think it’s the fact that our burst is so dookie
Well yeah, but like we always discuss, if we compare everything to the top 3 specs or w/e and say it means we're weak then lots is weak
We def need some buffs for S3, but it's not like they're done tuning GG gl in the tier
We have time
same reason they complained about having too bursty of a damage profile and no sustain before - people just like to have something to complain about, and people generally don't have a whole lot of time for nuance, so they look for an easy/obvious/understandable thing to blame
I'm a big flat damage guy, so won't catch me upset about that part
I am big burst guy, I fight with Lincc a lot
Could always be worse too, boomies are freakin out apparently
Funky will never win a fight with me but he sure tries
So cute
Little Kitty
Only complain I have now is ,…. #bringbackspear
♥ I win tho, the heart of the ppl
I definitely think its less stressful having to worry less about having damage available for any given trash pack
class discords and freaking out, name a more iconic duo
Let’s me get those even juicier crits of TB
Dan was runnin spear on PTR today and it looked like it was better than roar
For M+
We love a good spearin
Freaking out and class discords is also an iconic duo
Spear has p much always been numerically good, it's just harder to use, especially in M+

Problem is the range
im a low cooldown cds fan, whether that means flat damage profile or just frequent burst doesnt really matter to me
Make spear bigger
do u guys think loot councils will prio fury warrior for 4pc?
i like both current fury and shadowlands kyrian fury
or is our tier set bad in comparison to our competing specs
Who knows
Depends on final tuning
Can we make warrior a 1 minute / 30 second class
Based
S2 fury was bussing
I hope they do I wanna THUNDER BLAST so gd bad
ngl if Spear and Roar are close in dungos I'll take Roar because of how much easier it is to use
S1 to s2 ptr fury was the best though with annihilator wrecking shit. Sad the shit got neutered quick 🤣
Wasn’t that the RB spam/ravager season?
Was just giga fast CDs and shit, very flat profile
It's fun starting 14th and ending top 3 by slowly chippin away at those idiot mages
Idiots
Ye rack/ravager all the time
Loved it
98% reck was lovely
Never low on rage
😍
Onslaught animation looking like you were putting a beach towel down
Turns out the loop of gaining and spending rage is a lot more fun if it happens a lot faster
not good enough guys I can still see the chatting that was happening before
I dont think comparing content where bosses are meant to fit inside the experience rather than being the whole experience really proves anything tbf
Small group size raid content would undoubtedly be harder on average to stay engaging
I know there's always more tuning to come but you have any feelycrafts about us getting any additional changes (talent changes/reworks) for S3 or are we looking to be fairly static outside of number tweaks?
why did u rename yourself to you, me, and me combined
I don't see how the number of participants has any bearing on whether or not the mechanics are engaging, but ok
no, very unlikely to have any mechanical changes at this point unless something is very broken
so everyone just renaming themselves to me
I AM THE ORIGINAL STRONKMON
oh shit i just said my ingame name
gg im not getting invited
well in that case... time to moderate for ban evasion

Be smoten
GalaStronk the cute
🤨
To be fair, you do UwU and :* a lot
very cute
Apparently I’m too boomer because I have zero clue what 😗 means
Ahh
That’s it
Thanks phone
we share with evoker
and im pretty sure evoker tier is good asf next season
we are probably the biggest gain from tierset purely because our s2 tierset is dogshit garbage
Our S1 and 2 tier sets are an insult to dogshit garbage everywhere
true
can we get the special cloak and the special boots day 1 of the patch? (Aug 5th)
no the boots drop from a raid boss afaik
is that the boots that are personal loot?
super rare drop no
boots are a rare drop off a boss, cloak you get day 1 though
on aug 5th
ok so the boots are by no means guarenteed
why was that guy talking about how boots cant be an embellishment slot then :zoompeepo:
@oblique pond
itll be wrists/belt probably as true bis
weapon/wrists might be better at start though
Wait are we actually not dogshit next season? How good are the thane buffs actually
Prob wrist + weapon until you can get a maxed hero track or myth track belt to replace the delves belt
Then back to dusk/dawnthread
i dont think fury was ever dogshit next season
there was like 6 insanely overtuned specs though and it made fury look bad in comparison
In m+ thane was dogshit
well yeah
but the tierset has been buffed like 2000%
so it does actual damage now
that’s what I’m talking about - so it was dogshit
I’m asking if the buff is legit is fury legit now
i didnt know it was thane specifically mb
but yeah thane specifically was really bad, its good now though
No stress brotha man
awesome ty big dog. Makes me happy - don’t want to play anything else
Good comparatively
Still worse than top performers, probably still a bit worse than arms colossus
But its definitely playable
eternally stuck in a state of mid to slightly above mid
are we better in restrospect to how mediocre (I’d say dogshit) we were this season
Yes
yeah
fury tier this season was like non existent but its pretty good next season
Even despite losing the seismic reverb bug
Tier bonus actually seems fun - that’s why I’m hoping it’s not horrible
free TB procs
Its a gacha lever
Which is good and bad
Cause at least the payoff is more respectable
But you can def hit dry spells
honestly just want SOMETHING to interact with even if it’s gacha bs
Only hit target dummies with it but it procs plenty, you will get unlucky streaks still for sure but it probably balances out with the dopamine-inducing proc chains
Not a fan of getting tier bonus and forgetting it
It’s getting close to Col
Thanks to prot sucker punch
OF still unplayable?
I mean it’s playable live
I've gotten the feel that we're gonna play the same Fury tree except dump the RB resets on Ramp talent for the Reck procs on Ramp talent
I think it’s roughly the same boat
No idea if that's real yet tho
Sounds good - I enjoyed fury playstyle this season anyways
Ye we may just take stat node 
1% secondary yuge

