#fury
1 messages · Page 1241 of 1
Maybe it's a hidden message to say "leave the guild" once I will tell them I will play war next season 
I “feel” like you should click on this video so I can get ad revenue
I "think" it is right to click that like button
Has anyone ever clicked the notification bell
Please respond to my obvious ragebait and misinformation in the comments
Nope actually lol
but if u use your own comps u gotta use THINKING to adjust strats slightly and cant copy paste!!!
I don’t want to get notifications
better waste 20 pulls by some guy being dogshit on a new class m8 trust m8
(we couldve saved ~5-10 pulls if i wasnt dogshit on mugzee frfr)
Me if I ever played warlock. Never want to touch gate tech
you know the left one is out of date right
He knows now
Yes that's part of my point
i just assumed you ment it as a "sim stacks arent a representation of actual performance"
Well I do
But I also mean it as "just looking at simc doesn't necessarily represent 'real' sims"
doesnt really hold when half the specs havent updated their sims since 11.1.0 and others have
i mean your point is still true
just the pictures dont necessarily support it
Yeah I guess I'm trying to make both points at once but the screenshots can by definition only support one of them at a time
20 pulls? who would ever waste 20 pulls
that's -3200 primos
like the warrior ones dont even have the turbo boost ilvl increase, and i assume pretty much every other spec below 3mil is the same
okay
and still no mention of fury or arms
not true. demolish is 'fixed'. it still wont prevent half the knockbacks but they changed it for prot and arms.
yes but demolish is for prot/arms
are u blind?
and they only changed prot so far
REAL
fury is top 17 dps specs for all dps rankings in current raid. pretty strong. doubtful to get tuning
Hollyy it’s right there!!
Hows fury looking in TWW? I havent been able to find any video showcasing it
definitely one of the specs of all time
real
this is from last expac, but it's still relevant https://www.youtube.com/watch?v=513uC-4ftT0&t=106s
He was upset, damnit!
It is a spec that guarantees you an experience every time
I'll just pretend I didnt ask lol
when he rerolled mage that was giga bleak lmao
Crits videos are timeless
Step 1: reroll
Step 2: seriously, reroll
Step 3: remove all firearms from the house
Who doesnt enjoy going on their alt, and doing 20% more DPS?

Does simming yourself using a mdt route work best for all specs?
that really sucks if they are not going to do enythin for arms or fury
First rule of brown class is fuck brown class
not in the same category. arms is pretty solid tbh
Arms is dogshit too
comparatively..
It's just less obvious
"Not if you compare it with Fury!"
However, fury you play perfect to hit 15-16 mil on packs arms you hit buttons and hit 25-30
15-16m if reap decide to proc
Especially in m+ season we’re pack kill speed is literally all that matters( route as well of course, but you get my drift)
The only thing woyer is decent at is solo queue pvp where you only compete with your spec
So you can be bottom bitch with the other browns
Playing warrior aint that bad tho, you just need an alt to play when the depression of doing 0 dam hits too hard
Bounce back, do some actual dam, then go back to warrior
It’s bizarre how hard my fresh 662 ret pumps compared to my pretty much bis 684 war
Because Fury Warrior is shit tier balanced
I basically quit everything. I’m just abusing new event drops haha. Went from 1-49 to 25-49 in completionist tracker hahahaha
14m if it doesn’t
Closer to 9-10
Reap matters a lot in your burst window
you dont get the god procs, you fall flat
^^^
Good thing the “burst window” also doesn’t matter for fury
Literally the diff of a 5 mill pull vs 3.5
fury is only sustained
Exaggerated a lil but yea reap play a big part. Also being a casino class sucks. Why can’t we just have tier sets that if x happen this happens
Bring skill vs rng
sustained with no dps cooldowns pog
pog
While I get your 'if you dont care about event to event' stance and PoV, I really disagree with it being 'fine'. If it was an event that turned us being "ok" or "great" dam to "omg, look at me go!" it wouldnt feel as bad
but when reap is "I am shit tier"
next tier pretty consistent tier that’s good
2p s3 and 2p s2 might be the go to
its fine
yea I mean 4pc reap whatever
They haven’t nerfed our tier sets yet have they
Dont need to
nerfed thane tier before it went live
I mean s2 nerf
something something “testing is for testing how cares how powerful the tier sets are” when the tier is literally the worst thing they’ve ever released
testing my ass
Not gona lie I’m very excited about our slayer 2p
releasing thane tier like that 3 weeks ago and still not changing it is pepelaugh
2p on ST feels great, 2p on AoE feels a bit clunk.
Yea slayer gonna be good
All they need to do tho, is take the (4) bonus, remove "raging blow", add "execute"
fixed
I mean nothing rly changes rotationally
you are hitting both buttons the exact same amount of times regardless
You played it on AoE?
sd literally on cd and rb any other time
or
Step 1: don't reroll
Step 2: buy a punching bag in your room
Step 3: buy more firearms
if aoe that change u idk ignore rb a little bit but you kinda already do that
Bt higher reap chance
Step 4: Kurt Cobain
Can’t wait another week no changes
Well the potential for the higher 5T hit is there with 2P
make RA great again
Might actually make us better in 5T
Yes please!! +1
At this point, if it helps us in 5 I’ll take it
Sure, we can go from 5-6m on those 5t, ppl still blast them for 10-15m
Yeah but we do like 2.5m on bosses and they only do 2.3m so we are useful. RIght guys
Nah, we do what 3-3.5m on live atm
Surely
Yeah fair. But still they are not far enough behind on ST to make up for the aoe gains
3% more boss damage and 30% less aoe
We are not far ahead enough on ST to make up for our AoE loss at all
Fair trade
Yeah better way to word it
I been saying this since week 2 lol
When I did 2.5m and my mate did 1.5m, I was like "ok, ok, I see"
Now I do 3m and he does 2.8m
Yeah
yeaaaah
I feel like shit
You know what you are getting with the warrior though. Roughly same dps on a low aoe dungeon like ToP compared to meadery.
Still trash tier but hey its consistent I guess.
Consistent dogshit isn't worth it
You can add sauce to dog shit but you’d still be eating dog shit
The only good thing we got:
Maybe that is why we are tuned 20% behind, because we got some fights with SR potential
Makes sense
Ive heard that healers like us. We take a less damage than most other dps do
Sure, ofc they do. We are extremely durable vs most things, and we will be at 60% hp when ppl are at 10%
Though mobs dieing faster is better for healers as well
I do love when there is a big hit and the whole party is at like 10% and we are just chillin
What do the healer prefer:
Not heaing Fury Warrior as much as others specs
Vs
The mob that makes your heart race and panic dies
Think healers prefer that extra 20m DPS
Yeah. Probably another thing where fury is better in raid
Its nice for raid healers to know they dont have to worry about the fury warrior as much as other dps
i can tell you that ortemist was very happy when i told them that noxiv should use second wind in dfc
Are logs key% a good metric when checking damage done?
no
How does it work then?
You want to compare yourself to others, for like a generic feel?
oh it works the same as raid, it's just not a good metric because very few people log keys in the first place and there are way too many variables to make a meaningful conclusion off of them
Yeah that was part of the point I was trying to make - if you just say "my tier list is the simc 5m 1t rankings" then it's inherently flawed because of the differences in how the profiles are updated/generated, but also even if they were "perfect" there's still only a limited amount of applicability to the real world
a target capped melee comp is gonna do way less dps than an uncapped meta comp, but you can time a key in the same amount of time
If so, look at the key% bracket, that is guys doing the same key level as you. But as Silm said, there is so many moveing parts.
What you should do, is look at yourself and your logs, see if you improve key to key.
Yeah but tbh in my key level pugs really run almost identical routes lol
16-18
Regardless of comp.
Trying to work in pressing a lot more bloodthirst, studied a bit and that was a big difference for me missing the vicious contempt window in AoE.
Everyone should watch this (only 2hrs) to prepare for S3 M+
https://www.wowhead.com/news/warcraft-audio-novella-the-doom-of-karesh-377672
Maybe we need the frost dk treatment, fully uncouple our ST from our aoe
They couldn’t fix/balance obliterate spam cleave so they just got rid of it
I mean, all they need to do is to decide:
Do we want rotationals to decide it - if so, buff WW and TC/Blast
or CDs? Buff OF/BS/Roar/Ravager
We got knobs, they just dont use them to fix M+
yeah I mean, we def don't need the frost dk treatment imo
we are just paying for the sins of Nerubar Palace and some poor intern working on warriors is terrified to buff our cooldowns
It’s definitely harder to balance a spec that uses single target abilities to cleave in aoe than just giving them a ST set of abilities and an aoe set
not particularly
meanwhile if Nerubar Palace released today like half the dps specs in the game would burst just as hard, or harder, than we did xd
there are plenty of tuning knobs
Yeah all they gotta do is adjust the amount of cleave from improved meat cleaver
Not impossible but takes more care
If it ever gets too low or high
Or other things like tblast/reap
Or the aoe cooldowns
I'm not even sure it takes more care than adjusting twice as many spells individually lol
Tons of options
we have enough homogenization - dont need to change the profile IMO
blizzard's refusal to take action doesn't mean the knobs don't exist. Would be nice to know why they aren't using them though /shrug
Then why isn’t it happening
Because we are technically functional and fine in 12s
We got representation in 20s
So, its all fine
Also fine in raids. Overall we are fine. Just not exciting. And it feels bad.
Cant wait for VDH Boom Arcane Resto sham+ 1 for the meta again
If we go through the entire 11.2 Ptr without changes then we have a deeper issue
I cant wait for being boosted by my friends all season long again 
It won’t be resto sham, something like enhance or MM will come in for unholy
because their priorities and goals are not necessarily the same as yours 
So lust class then whatever healer? Monk for mystic touch? I honestly havnt looked at healers much for season 3
Though arcane has the lust i guess
There is no reason for it to not be vdh disc arcane boom still
the updated MM seems pretty banger tbh
We have no clue how the S3 meta will pan out, at current "tuning", Hunters will be 3x if not 4x meta DPS
So those 4 plus whatever dps is doing the most
Boomkin bug still exist or was that fixed?
Resto Druid hps is nutty right now, if they go in then maybe shadow for boom
Resto druid is nutty - right now - would be key here
For all we know, Fury gets a 100% aura buff, and suddenly we are top dog uber S tier
Likely? Not really, but - it could
yeh, I mean today's build is prob the first real glimpse at them starting tuning if I had to guess. and then obviously fury will get nerfed on patch release
so, you know
If mean still as in since the start of the season, it's because Blizz doesn't typically like to shake up mid-season balance
which sounds kind of silly, because why wouldn't they want to rebalance the clear frontrunners and those lagging behind, but there's a lot of data to support that the vast majority of players don't like too frequent rebalancing - when they've spent time investing in the new best thing or pushing up with their comp, the belief is that pulling the rug out from under them ends up pissing people off more than it makes them happy
Imagine. We dont know what to do with warriors so we just gave them a flat aura buff
so instead, Blizz has adopted a philosophy of smaller changes that improve the differences, but don't change the overall balance - they might nerf a top performer or buff a low one, but they are (for the most part) still going to be on the top and bottom respectively - just with a smaller gap between them
That would be a pretty stable meta for two seasons in a row
Didn’t DF have pretty big season to season shifts?
But yeah maybe they don’t want that
Musclebrah s3 tier list hehehe
as stated in my opening sentence, I'm not talking about season to season, I'm talking about mid-season tuning
But that's not what was being originally discussed?
w h omegalul
Yes I see that but we are talking season 3
its what I was discussing, prior to that we were talking about tuning cleave lmao
warrior's spot in M+ specifically and looking at meta is fairly unique also imo because of how little we offer besides damage. There is simply zero reason to ever take us if we aren't one of the absolute best damage dealers because we offer nothing else (basically)
almost every other class has a more complicated equation of support and dps to offer
we don't know what the meta for S3 will be yet, the patch hasn't even released yet
which isn't to say there isn't a good chance it won't be VDH/Arcane/Boom, but it certainly isn't guaranteed
I thought we were talking ptr tuning so far, where vdh disc arcane boom still all look very good
and even if it is, there's still at least a small shift in the meta, since UH looks like it will drop out
Its getting harder to stand by fury this days
spriest coming back I fear
It’s a bit like how if pally tank is survivable enough then it’s got too much utility to not be meta
we top tier 
Two meta comps, both Druid priest lol
HOLY
We're so back
well first of all, let's back up with this "we were talking about..." stuff because no we weren't - it might have been what you meant but that's not what was said and I specifically made a point about their approach to mid-season tuning
secondly, the meta season to season has and is shifting, even if it's not as dramatic as it perhaps should be - S1 to S2 metas were wholly different and UH looks like it's dropping out of S3
S1 meta was like... Prot Pal, H Priest, Sham/Evoker/Rogue/Boomkin?
was it hpriest or disc?
Disc
idk
Not holy
whatever
Sham at first then it evolved into disc
we're assuming that S3 meta will be pretty similar to S2, but I don't think it's fair to definitively say what it is or will be yet; even then it won't be wholly the same if UH does drop out
There is a guy on blizz that made me execute to refresh jugg stacks, and I hate that person, bring back Execute doing big dong dps
tbf execute fucks pretty damn hard next season lol
Got good news for you bud
sounds like you're talking about #arms but Execute kinda does do big dps
and Fury Execute is pretty giga next season too
how's thane vs slayer looking for M+ next season?
=_=
Slayer giga
lol
Thane blows
it's there
basically
Thane 2p is within sim margin of error
better question is how does Colossus look vs Slayer next season 
yeah cause it's like 3 layers of stacking rng to get big TBlast
Have they ever said if they like wildly different metas or a more gradual season to season change?
But let's be real here, you shouldn't be playing Fury in M+ (as it currently stands)
two and it's not even bigger, it's just a normal tblast
Just play arms
Wait, did they change the tierset, so Tblast now is big? 
Or something else entirely
as far as I'm aware, they have not specified
I mean outside of title range who cares as long as you play well
But why not, I want to play fury on M+
then play Fury in M+
you just wont get groups
despite popular narrative, nobody is stopping you

and some players have done extremely well with it
But how do I play if I’m not getting invited?
Push your own key
Do I put a timer and hit dummies on dorongal
gotta find friends or do your own keys
I’m sorry guys the heat it’s getting to me
pvp > solo shuffle
pvp > solo rbg
Its fine, the heat is getting us all
but who wants to be friends with a fury warrior, honestly can't blame them
Heat = grumpy, 100% fact
the same way you got invited to play tball in middle school? make friends or start your own game
it ain't rocket surgery
tell me about it
heat index of 106 rn 
Tbf I really believe that capping to 8 and 5 target classes would lead to better balance overall
gym has no AC 
Winter is coming 
ofc it would
I don't think that's at all an unpopular opinion either... unless you're one of the uncapped classes 
I would be happy capped to 5 if I have to compete vs 8 capped classes, but don’t give the 5 vs 20 on balance and uhk, that’s too much
I think uncapping the currently-capped classes would make more sense and would certainly be more popular
That will look like hell on earth on balance side, plus, they really lean to fantasy and I doesn’t make sense for a monk to be kicking 20 ppl at the same time
There needs to be a balance between fantasy and what makes more sense for actual gameplay
That’s what I mean that they won’t uncap all classes, they best thing they will do it’s 5 and 8
Easier to balance, antithetical to how people engage with M+
that's like saying PoE shouldn't be slowed down just because there's a go-fast meta
In the end it’s my fault for liking not only fury that’s capped, then I go like a boss and get a WW monk which is the same
just cause people do something doesn't mean that it's necessarily a good thing lol
I just cannot escape it
That's a bad example because youre assuming that the playerbase would agree that going slower in that game would be objectively better for it when that's clearly not the case
no, you're missing the point in that I don't care what the player base agrees with
I'm talking about what's good for the game
which is not necessarily the same as good for player desires
People were feinding to get the hell out of PoE 2 and go back to PoE one and slowness was one of the many reasons why
and PoE 2 has a lot more problems than its pacing lol
actually the combat pacing is pretty fine overall, its everything else about it that sucks 
But my point is about player sentiment, that's the main point I'm trying to make here
yes but I don't care about player sentiment
Maybe for bosses but holy idk why they thought ARPG players wanted to dodge roll against trash mobs
players are stupid
they routinely make stupid decisions lol
and frankly, need to be protected from themselves
you know why Blizz adds timegating to everything now? Because without it players will binge 6 months of content in a week for a 0.1% increase - as we've seen over, and over, and over again
and those who don't want to will see those who do, and feel like they also have to or else they miss out on that trivial advantage
players are fucking stupid lol
The hypocrisy on the community it’s outrageous, season 1 enh was meta, there you will see ppl, ohh poor enh, don’t nerf them plz, they have never been meta before, let them be, same ppl burned fury to the ground on forums cuz, HOW is this fury bladestorming my mobs on this heroic dungeon, and outdpsing me, I bet they will scale like crazy and be tier S, it CANNOT be, then you have pally being like tier S or close to every season, not to mention VDH, mage, but enh gets the pass, fury doesn’t
as stated, players are fucking stupid lol
But in this context specifically player sentiment absolutely matters
I don't think anyone enjoyed the fact that we were pulling smaller in season 1, people generally like pulling bigger
Implementing a target cap on everything gets in the way of what players enjoy, on top of it just strictly being a more efficient thing to do in timed content
not to mention jealous, self serving, and generally short sighted
but getting away from all that, the bigger point being made is that people will always want to pull more bigger faster, but it also creates a ton of unnecessary problems
- blizz can't balance pack to pack
- more reliance on stops
- more confusion in overlapping targets/nameplates/spell casts/ground targeting effects
- more lag with more
and the list goes on
given the choice between reducing target caps vs increasing them, reducing (to a reasonable amount, not talking about going back to CC every pull and DPS one at a time) is better pretty much across the board
Ppl don’t like anything so, like all things they will rage a bit, then move on
again, what people profess to enjoy is irrelevant
M+ participation doesn't really fluctuate with pull size
people might say they enjoy bigger pulls more, and they aren't even necessarily lying when they do, but the real question isn't "do you like bigger pulls" it's "how much do you care about the size of pulls"
funny enough, that distinction is something that comes up a lot in polling and other measurements of evaluating sentiment - a lot of people have an opinion, but that doesn't mean they're necessarily invested in it
who cares how big the pulls are just make an effort to make classes more consistent with each other
and not have one or several classes be noticeably worse than a group of others
whether 5 or 15 mobs at a time
I think if you were to ask if people preferred bigger M+ pulls with worse balance between classes vs smaller M+ pulls with better balance between classes, the latter would win
even if it didn't, it'd still be better for the game as a whole, and that alone is enough reason to do it - nobody is quitting the game over pull counts going from 15 -> 8
I agree that more universal target caps is the easiest way to avoid all the other issues you mentioned
Although it would result in some short term complaining, especially after a season where the goal was pull as big as possible
the goal is always to pull as big as possible
and it isnt limited by target cap but can you live this pull
like even if you played with 3 target capped classes youd still pull 20 non caster mobs if you can
True but it’s complicated by a purposeful shift away from so many tank busters and casters
But that’s it, a short term complain, they can survive that
yes not target cap, agreed high target capped helps these pulls but target cap doesnt have much to do with how big can you plull in m+ usually
always can you live, have u got enough stops/kicks
like uncapped boomie/dk wouldnt be doing 20 size pulls without beam/sigils/mage/druid stops rotation etc
no way
Can prolly brute force a pack with defensive and healer cds if you have a lot of dmg
if you want to balance m+ classes, I would say utility/buffs being reviewed would have a far greater impact on class diversity than target caps
However, the most populated key range, I think it is from 10 to 12 this season, they aren’t pulling giga numbers, they are forced to bcuz it’s the standard of what they see on videos and end up having a bad experience, like, you are tanking a 12 and you are expected to meld skip bubbles ? Wth? What the helly? Reducing the target count to 8 would make life easier to those players
no it would not
youd still make huge pulls
you don't see a 5 target cap party pulling 5 mobs every pull
just doesn't make sense at all
Utility is certainly a big issue, honestly every spec should have brez or lust
you're right, it is only one factor, but it is still a factor because the inability to kill them as quickly means more time taking said damage
every class has a bres and so many classes have lust wouldnt change anything there.
Class diversity is a good thing
jumper cables
drums
yea ofc, it "helps" but again pull size is usually related to can you live/stop rotations regardless of target cap
jumper cables real
every person in my premade has jumper cables
also drums there were legit r1 keys done with drums
yes and again, the ability to kill the pack before it kills you is a factor in living
hence, they go hand in hand
Cables have issues
adding a meld pot shows how out of touch they are with balance lol
better than nothing
does it?
like ok ill give up a dps pot for meld? whut, youd just take NE still and dps pot or double skip with meld/pot lmao
I mean for something you press a couple times per dungeon? not that much to give up
if it wasn't on the dps cooldown then everyone would be using them practically on cooldown though
yes but it's a band aid solution and doesnt address even racial balance
dwarf? where is my dispell pot
in an ideal world we would be able to just choose the racial
Racials should be a flavor thing you choose
Does it even fix the issue? Doesnt it cause people to roll dwarf instead.
Granted this is only for the very highest of key pushers
yea my point is they need to go harder and address m+ issues, like maybe just disable meld there so racial doesnt matter - or for example reducing the impact of raid buffs so stam/vers buff isnt required like every season pretty much
and yea grundenz you probably go dwarf + pot now if the season has any insane bleeds
maybe, but there's only so far you can choose to care about the lengths that the very highest subset of players will do
When they killed Arcane Torrent cuz they were doing nasty stuff on MDI, they didn’t give this potion for an AOE silence, they straight up killed the racial, now not only they leave it untouch, they added 1? For everybody?
idk people also roll nf
as much as everyone likes to think that they'll be one of those players someday... they're not
Yeah I guess im saying the potion itself is weird. Cause for what 98% maybe even higher of the playerbase it does nothing
cause its a good looking race
i mean people go dwarf anyway depending on season
its an elf thats not as small as a regular elf
I’m not sure balancing around the very highest keys is healthy, but the community at large tends to look to that even if it doesn’t matter
Like what % of the player base does anything past 3k rating?
If you reach 2700-3000 rating this season, does it make it easier to enter keys next season?
exactly give more big decisions like this
Certainly
prolly a bit
No. Dps will always struggle to get spots
I think the opposite is more true
- it doesn't do much for the very top end (aside from maybe get them to roll dwarf)
- for the majority, it gives them an avenue to use the power without changing their preferred race (which is a good thing)
giving up a couple potions over the course of a 20-40m dungeon, for them, is not a big ask
3.8 makes it a lot easier
as a competative gamer I want to play the race I want though for looks/mogs but not be disadvantaged
People are pugging 18s and 19s right?
I see the point. But at what key level does a meld skip even matter? If anything I see it used as a ah crap I accidently pulled click the potion. Instead of the intentional skip uses
That’s like 3600io + iirc
im onyl dwaft cause i have to be for the racial for m+
Fair enough, thank you! I don’t have the patience to push further, at 2700 rating and considering pushing to 3k if it makes life little bit easier next season
Then why are you playing warrior 
idk not a single pwar in the top 5 is a dwarf
Could do it for the mount
all are nelf
Go for 3k you get a mount!
I reached 3600 and called it, can’t stand playing Prot any longer
I want do fury around
Oooh you get a mount
I never claimed to be a high end player. At least not anymore. I play fury cause its fun. Doesnt mean Im not interested in the high level stuff and the why of it.
Thought you needed to get 3k on dps, tank and healer for reward
Nah just one character any roll
nope 3k rating
3k from 2700 isn’t a big leap
nahh that's a title iirc
Couple of 13s will get you there probably
As of right now, 12s are harder than 17s, ppl make them harder, trying to recreate rank 1 routes, and invite the boomy who is rerolling and it’s bad at his new class, than the surv hunter that have been playing that since vanilla
4 12s 4 13s was 3k for me iirc
don't even need more than 1 13 technically. i only did a single 13 and got 3k score
Saw someone get it with only 12s. But they had 2 chested all of them
Oh maybe I’m not remembering correctly then
this is what i did
i'd rather play with undergeared alts than people progressing up to 12's at this point in the season.
Just run a +15 DFC with guild mates lol
I may be arrogant but I’d like to believe I’m a good player that’s kicking abilities, avoiding damage (occasionally getting hit but quite good at avoiding) and do good damage in AoE and Single Target as Slayer fury but the pain is getting into groups, I can +3 a 10 and still not get into an 11 key
And I really don’t like running my own keys because I’m not a good judge of character so 50/50 if key gets bricked
getting into farm keys is hard af tbh, like I don't know if you make your own groups often but it's a good eye opener to what kind of applicants you're competing with
dear lord ty for understanding this
you usually have 10-15 dps sign up in less than a minute that are near max ilvl and 3k+ rating
Yeah that’s hard to compete with but I guess my keys are too low for that as I barely get any applicants
or every DH tank thinking they can skip around a room and pull 4-5 packs cause DH best tank and gets 1 shot and blames healer and leaves all within 10 seconds of key
well yeah at this point in the season might be different, I haven't played myself the past few weeks
low keys this late in the seaso are funny
i've had runs where the tank died and then i held aggro until they were back without dying
low keys any point in the season are terrible, people need to stay with the middle of the pack
did a key last night. 10 floodgate just for a friend vault. the dk tank kicked the healer in the first 3 minutes directly after the first pull
‘because they sucked’
nobody even died lmao
I feel like with current gear you have to actively try to die in a 10
yeah you can sleep through them
the real tech is to just stop doing keys after prog 
but high keys is the only thing keeping me entertained during a season
You don't raid anymore right silm
Be careful getting too high… you may never come down
right
I mean my fav is pull in priory. Well sev of em where tanks just run in no defensives and turn their back to 8 mobs
itemlevel increase did make a lot of bad people think they were better
Honestly it does surprise me the amount of people that want to do high keys… I haven’t smoked weed in many years but the last thing I wanted to do when I would is play WoW… /s
tbf that happens every season
im dutch it's part of my culture
tru
same
It is, pretty obvious answer
Absolutely not
Its inherently bad for fury design
if every ability hits near every target then you end up playing close to full ST rotation
just no.
its good for dps meters, that's about it
and despite popular narrative... they're really not that important
For design you are absolutely correct, but for actually feeling good and community perception (meaning you get invited to keys), its one of the top things for the devs to consider.
Just really boring to always bottom meters when you are doing everything correctly, our dps being good on prio and 5 target packs (if we get some buffs) does not really adress that unfortunately
Make friends and you don’t have to worry about “pugging”
Plus kinda a based take when I know several fury warriors that made it past 3500 with pugging alone
If the problem is low DPS, why would you want to push that upon your friends?
overall doesnt time keys but ppl dont want to admit that
Exactly
Absolutely, but that is not really the experience for the majority of the playerbase
Most people pug
But wait, you’re saying “majority of the playerbase” as in the majority play M+
You know that’s not true
Oh dont go the whole 'verbal trap' route of discussion
Nah, i just think a majority of the playerbase plays solo
Or with 1 or 2 friends
not enough for a full m+ team at least
But fury doesn’t lack anywhere other than M+?
I mean we could be better in raid but that’s a whole nother discussion that involves raid design
I do get what you mean tho
Not great in raid atm ye
And M+ is the largest game mode (Excluding LFR)
What are you saying when you say “verbal trap”
take stix and bandit out and fury is doing pretty well
well its also decent on stix
im just saying multidotters and boomies are so insane it makes fury look bad on those fights
Yea what? Fury is fine this tier for raid lmao
Yep, always ok to fine, never great
The moment you start to argue what terms mean, or how they are used - pretending there is no context, to derail the conversation or in another way not lose a point.
Example, "Fury is weak", people talking about M+ all the way. You go: No, [start discussing raid]
why is that a problem
the issue here is not the raid and never was
What do you mean “argue”?
the target cap only fucks fury in m+
MrTrick, you live up to your name

No i agree that being fine in raid is completely ok, but being the literal bottom of the barrel in m+ for the whole expansion is not ok
lol what does that even MEAN
People invite big numbers
you completly miscontrued the entire statement my dude
What IO as fury did you hit Alla?
Oh did i? Sorry if so, could you explain what I misunderstood?
why does this look like ai wrote this
cause you not used to ppl using words
Currently 3.698 IO as Arms, stopped doing Fury keys around the +17 range
your brain hurt
is uncapping good for the game
"it's good for damage meters, not much else"
- uncapping more leads to higher numbers across the board
- capping more leads to lower numbers across the board
if everyone has similar relative numbers, whether capped or uncapped, then there is no impact on "community perception"
im not used to them using proper punctuation
i don't understand what targetcap has to do with community perception. how much damage it does will alter community perception, not target cap. if fury did insane damage but was still target capped it would be meta and people would invite
it doesn't have anything to do with it lol
that was meant to be a reply, but i'll leave it standalone
some people are just so number obsessed that anything that results in larger numbers = good and anything that results in smaller numbers = bad
which is silly and not a good basis for decision making
No well the community perepction as i understand it is "Oh fury is capped lol, cant do good dmg"
You could be target capped at 2 targets but if you’re the biggest number on details at the end of the key you’ll be favored
again, that was not the context of the question or followup statement lol
its almost like "target cap" has become a buzzword for people hating on tuning 
nobody is arguing that Fury should be arbitrarily capped more than another class (at least not without some unrealistically hefty damage tuning to account for it)
Target Cap is indeed the buzzword
Exactly
then why do you keep responding as if people are making that argument? lmao
Which would require the spec to be doing disproportionate damage compared to an uncapped spec to pull the same number. Given furys damage is a cleave of your main abilities which is your single target as well you would be looking at fury doing something like X3 the single target to do equal Boomie aoe. So yeah caps matter
they can also just make the cleaved dmg more than the main ability hititng the main target
Not all pulls are giga, tho. A 50% buff on our ST should push our lower AoE to become valuable in M+ to a degree that will affect community perception.
Or they can just, buff our AoE tools.
you would have to find an elegant way to make it work, like scaling damage w/ # of targets hit or something; it would be funky I agree
Nobody is saying that Fury should be target capped to 5 because of reasons, everyone wants buffs to make it good for 5 targets of course. But if we cant get that, I would rather they just uncapp Meat cleaver just make Fury a normal spec without restrictions
yeah a casual 50% buff on single target, lmao
Yep
none of what you just said has anything to do with the conversation at hand lol
If we dont top meters and are mad good, ppl wont care
Which again leads to the same problems. One that uncapping fixes easier
can just tune down meatcleaver if our st was too good. tho it would be annoying to find the right balance so maybe uncapping it in a way is easier
Thats what I am mainly talking about? What was it you talked about?
you responded to me my dude lmao, asking what I meant and I explained it
Keep us capped at 5 just crank the knob so that we do the best damage to 5 targets by a solid 10% or more
Meat cleaver if anything would need a buff in this scenario not a nerf.
Yeah, I said that the community percieves Fury as doing bad dmg (Later i further talked about it being mainly because people know that fury is capped)
10% stronger on 5t, will not make up for being 50% weaker on the AoE pulls. Sadly.
We’ll make the number bigger
that all came after the initial comment though lol
Again not a solution. If the pull has 20 units what's the point of you doing 10% more in 5 targets when everyone else hitting 20 will still do more ?
Like we should be heavily desired in a key like ToP for example
That’s not a bad thing
Yeah, you said that it would be good for dps meters
Which I agree with
what if there is a season without a dungeon like ToP tho
no, I said that uncapping (in a general sense) was only good for dps meters
Part of tuning is the target capping aspect though
also only being good for 1 dungeon doesnt sound like thats a good spec 
yeah, and I agree that it would be exactly that
You think any DK saw them capping their spec at 8 and said "perfect that's what I wanted"
Think we are arguing the same thing here
Ok let's back this up, cause it's kinda going in a circle
- you prefer more targets, bigger numbers, etc etc
that's fine - nothing wrong with that opinion, and it's well established that pretty much everyone loves chasing more/bigger/better/badder, whether it makes a practical difference or not
but as far as the game is concerned, reducing everyone's target cap down to a more sane and common level would be better than increasing everyone's to a more inflated common level
That's my point
BIS trinket / rings up for fury yet for season 3 ?
Again, the entire problem is they don’t tune appropriately for the target caps they force
Yeah, you got it
It would absolutely be better for the game
A spec that does a gorillion damage to 20 targets should be behind on ST and 5 targets or less considerably
I doubt it's feasible to cap everything in the game without bringing everything to shambles.
It is so much easier to uncap 2-3 leftover specs than cap 53
blizz is too traumatized by legion to uncap anything
Or blizzard just doing a better job tuning the classes that are supposed to be good at specific jobs, IE 5-target cleave etc...
it's perfectly understandable why people number chase; if seeing a ton of increasingly ridiculous numbers cluttering the screen all at once didn't spike dopamine, games like Diablo and probably the entire ARPG genre simply wouldn't exist
but like everything, there is absolutely such a thing as too much of a good thing, to the point at which it becomes detrimental lol
imo raids carried that expac
A lot of people I've heard claim it has the best m+ too
Doubt Fury warriors are part of em
we´ll see when legion remix hits
so we all get reminded
oh wait
legion classic*
remix uses retail specs 
Isnt arcane mage capped? But theyre meta and get invited to keys
i think that is mostly rose tinted glasses ngl. what legion had was amazing class design, m+ itself was new and exciting
Not sure I’d say it was the best, but it was a simpler time for sure
tank threat wasnt an issue at least
Legion had a lot of power fantasy too, which again - dopamine in chasing the all-mighty number
Insane funnel and single target dmg, nothing that Fury can compete with atm sadly
I think it’s artifact system was really nice, despite a few hiccups
Arms and Fury were both pretty fun to play, but both also had pretty severe design flaws
execute 
i also think getting several chests was really satisfying. if you +2d a key you got 2 chests, tho i understand why they got rid of it
Not to mention incredibly specific Lego dependency, so “class design” was a bit of a mixed bag
The issue is the game has gone and evolved towards a direction that going against it now would do more harm. People enjoy pushing higher and getting better target capping goes against that. Even in dungeons where pulls are smaller people are finding ways to make them bigger to go further.
Juggernaught sucked ass, Rampage was buggy af, clipping GCDs was problematic, etc etc
Yeah, but at least both Fury and Arms were brought to Rank 1 keys. A majority of the higest keys in the world during 7.3 had dps warrior in them
Arcane is a funnel spec, and it does pull the numbers. Where Fury AoE does 10m DPS, arcane will do 15m DPS and delete the prio target. Situation is far from equal.
Neither arms nor fury were meta in Legion M+
Noone would complain about things, if we simply did the numbers
i think the only severe flaw arms had was its mastery
I mean, they were brought to rank 1 keys, check Raider https://raider.io/mythic-plus-rankings/season-7.3.0/all/world/leaderboards-strict
Or am I looking at the wrong stuff?
I mean warriors did rank 1 keys last season, what’s your point?
I mean Shadowlands was 2 expansions ago. And look how different it's now when the dungeons return. Always changing how they are played and going bigger and bigger.
The front page is filled with warriors, dont think we have seen that in a long time
Would be really fun to have that again
genuinely think legion arms was almost flawless. "almost" being the keyword
Both specs as well, goddamn that was a nice season
there was that brief period of arms greatness for the first mdi
I don't think there is a need to be in the rank 1 section or nothing. But being more desired across the levels of m+ would be nice.
Yeah, still not strictly meta though
but its popular as shit
I would take not being actively shunned as good enough
Perhaps, but that’s a critique of tuning not design
I mean, is it not meta to be doing the highest keys in the world?
Not technically no
If a really good amout of people are doing it*
I agree yes. Queueing up for hours on end is unfun as hell
Thank you!! I loved the artifact weapons I whole heartedly want that back forever
Not just 1 or 2
But like, the whole front page has a single spec, is that not meta?
Or am I misunderstanding meta?
Warriors were in a strong spot, no argument, but that doesn’t mean their design was perfect, just that they were strong
I get it’s kinda annoying to not ever loot a big weapon as an upgrade but like the artifact weapons were so cool
Completely agree, not arguing that at all. But they were very strong, and I would absolutely say that they were "meta"
what do you think were the flaws for legion arms? yes i know i'm biased, just curious to hear
ok, I'm not going to sit around and split hairs with you, but that's still not an relfection on their design - both specs still had a ton of flaws
Meta can only by definition be only 5 specs… or less if its most effective to double or triple down
I am not really arguing for design at all in this specific instance, just said that they were very stong in that season. Would be nice to return to that for once
so aura buffs would do the trick for you ?
The thing is meta is not defined by how perfect something is but what numbers it can do. Destro lock was outperforming specs in Shadow lands with almost no gear equipped. And yet if you ask people they will say it was "good"
Aura buffs are such a bandaid fix
I agree
Fury has problem since they hard nerf TR and OF
People only care about overall damage
I’m telling you guys
Design could be absolutely dog shit
If it pipes nobody complains
yep
Yeah, just look at Outlaw
True
They did a good job on fury with buffing rotational abilities than just aura buffing. But that led to more filler abilities to be neglected so aura buffs are lazy fixes.
isnt buffing rotaional abilities just an aura buff ?
No?
if nothing changes the rotation
not true for me....fun> damage....it just needs to do ENOUGH damage to not be sandbagging/stopping a boss/instance being completed
i dont like arms but i do more damag
aura buff means buffing everything that does damage except auto attacks
idk if buffs dont change gameplay they are equivalant to aura buffs in my book
Honestly, Raging blow having 20 bajillion modifiers is not that fun. Big boom buttons are, like Odyns fury and other capstones
Well that's fine, but my statement stands
Arms and Fury were both pretty fun to play, but both also had pretty severe design flaws
Aura buffs = buff everything equally
@edgy widget do you think they will change something on fury this patch ?
Yeah, in complete agreement
it would be way more fun if they buffed wrath and fury instead of raging blow this time
wouldn't expect anything major before 12.0, no
Surely that they use the data from the M+ testing and realise that Fury needs severe buffs 
Right?
ok so buffing rotaional buttons only make all other buttons more useless your right
I Hope we got nice change for 12.0
you think fury is getting invited to keys on ptr? lmao
You are, but I get the joke
11.2.5
Key design is just garbage as Fuck
Right now we gotta hope first they fix it on ptr and major changes probably will come on 12.0 which makes more sense. It also comes with a level squish so maybe a lot more changes by then
Even if they were not, would that not be a statement in itself?
Well Slayer got a pretty huge tier set, and if Thane's is improved to match that would equate to a pretty solid buff
but I don't consider tuning to be the same as changes
Don’t mention when CS reset didn’t proc

Slayer will look good on raid logs the first 2 weeks and fury will overperform in M0 because of 3 second burst and slayer will catch a few nerfs and fury will continue being dogshit
People are complaining about spamming Slam 3 times in a row but in legion you were spamming it for ages if you got no CS proc lol
Gotcha, some changes would be great though. We have several weeks left, surely there must be time to do some talent tree changes and stuff?
Dont worry, we aint even close to outperforming anyone 
so satisfying when it did tho. hard to find a balance between satisfying procs and procs that just feel meh(like overpower)
Slayer already struggles to maintain it's DPS post burst so once key level increases you will see the drop which probably will mean no nerfs unless they go too far buffing us now till patch hits.
We dont even lead DPS during the burst
There's not 4 weeks to make changes, that's not how the cycle works. The time to make actual tree changes is basically over.
to answer your earlier question about design flaws in Legion @summer quail, Arms was a major one trick pony
- most of its talents were deader than they are now
- outside of a couple capstones, most of its artifact traits sucked too; the mastery was problematic and there was a huge reliance on CS resets
- this also meant that there was very little relic power scaling, whereas Fury could stack their all-important crit damage node
I also, personally, think that the Heroic Strike addition was pretty half-assed and didn't really fit the gameplay very well, though it did lead to big numbers so people didn't really mind 
that is a wild comparison my guy
Well on lower keys shit just dies during bladestorm
Guy's do you really expect blizzard to do tuning? like come on. Arms and Fury design is flawless, the class is popular and played by a lot of people and Blizzard has extremely limited resources
If 
They now have 2 weeks to do big picture tuning, then they make a build a release candidate and generally don't make sweeping changes afterwards
Arms has been a great feeling spec for a while they just need to kill off this juggernaut stack gambling and I’d be very happy personally
Flawless...?
No I mean like, we have not gotten a single line of changes as of yet, would that not indicate that they are simply just cooking up some bigger changes since way before, but is just not ready to release them yet?
In an ideal world
No it does not indicate that at all
In an ideal world, we get final week tuning that puts us in a great spot for live.
cheers for the answer, those are all things i did not think of except the mastery part which i mentioned as well. i agree that heroic strike is not fun, i know other people love it but ogcd abilities are not something i enjoy
Why not?
shadowlands beta
- I think oGCD is fun when you have a stable main GCD rotation
- I don't think its fun when it takes resources away from the GCD
MoP Fury in low vs high gear makes a very good example of that
@vernal laurel
We're at the end of the cycle
Pretty much
They won't overhaul the specs now. All they will probably do is tune shit for a bit and that's it
They don't make large changes generally without some room to dial them back or iterate
there are a few more changes coming, but you shouldn't expect a major talent tree overhaul, no
very little point in doing it now anyway, with 12.0 on the horizon
It's more likely an indication they're happy with where the specs are at
Most of the changes coming now will be iteration on already changed trees or tuning
They keep saying they are happy where Warrior is at
Go read the morgan day interview recently. They're really happy with dps warrior
fwiw, they said they were happy with the way it plays
or at least they think about it / hear so little feedback about it they assume it's fine
I do wonder by what metric
and the way it plays is actually pretty solid
raid performance is great
yeah I mean, the spec is fun. It just needs some love with the tuning knobs available to it
i do think legions overreliance on cs was exarcerbated by the mastery. yeah it would still suck to get major dryspells of cs without it, but it really made it worse. the procs felt so goddamn good
It really does, just sad that the numbers dont match
I have a hard time buying into some of the discourse on forums of fury needing a "massive rework"
I don't think a spec that has a builder doing more damage than a spender plays great
Rampage got buffed enough to do more
Arms issues are mostly Slayer issues due to Slam streaks and gaming Juggernaut, both of which the tier set helps address
Eh, great is a strong word. Would you not agree that we are a bit under average numbers wise atm?
Just going by logs
Colossus is pretty smooth though
We shouldn't expect too many changes for 12.0 given all of this. Blizzard's resources are extremely limited and the expac is likely almost done at this point
not really no - Arms is one of the better ST specs in the raid and Fury is pretty high on most of the MT fights
It smoother but then colosus execute is also whack. Would like a bit more to make it somewhat more important
Fury has dropped a bit because obviously fights are getting shorter, but during prog it did quite well
it's so close to the best version of fury imo. literally just remove a bit of power from raging blow and it becomes great. especially next tier with sd being high prio
Aight, just going by the wowhead post recently we are closer to the bottom than the top and all that
this was a really solid warrior raid tier
I mean if you average all fights, yeah, Fury is low, but that's also after a dozen power spikes that have dramatically devalued the raid
Liquid had no DPS warrior on oab and mug
who is they lol? nobody in here should give a shit about what the RWF did
literally none of you raid RWF
I just wish Raging Blow wasn't doing so much. If the damage priority was Rampage > Exe > BT > RB it would be great but meh
they are playing an entirely different game
dan is literally right there
There is 3 bad warrior fights this tier realistically and that's Vexie, Rik and Bandit
For one reason or another
dan is streaming, not listening to this asinine convo
Dan is mid Sprocket right now
At like week 5 we were at the same spot as we are now though
they are playing a different game to 99.9% of us though
There is a DPS Warrior spec that performs solidly above average on 5 out of 8 encounters
As long raid is aight, then all is good
M+ content is optional, and by being infinietly scaleing impossible to balance without extreme measures (that would hurt the raid). As such, M+ situation for Fury is fine. Better M+ suffer, it is for the greater good.
You can always do 12s easily. And if you want to push... Heck, even raid doesnt matter, as you can always just wait for aurabuffs from renown track to cower any slack and lack.
Want to do M+? People don't want to invite bad DPS? Don't you guys have phones?! Contact a friend.
and that's been the case for basically the whole patch cycle, arguably Warrior was even better early on
if this is the tuning we're happy about, then fuck
🤷♂️
agreed. this is more of a me thing, but i personally do not think arms can be fully satisfying with overpower on tactician. but youv'e suggested some changes in march earlier this year that would fix arms completely for me. would be nice if those came true
You're supposed to be happy about doing above average lol, if you're only happy when being top 5, then you need to rethink your life choices
hard goal to hit when people aren't "happy" unless they're on top of everyone else
even bandit isnt like... horrible
Why ? Why is it so bad to want to do more than average?
Bandit especially early was pretty bad tho
Just being in the upper echelon for one season, both in raid and M+, would invigorate my love for the game so much
people forget that performance is strongly dictated by your raid comp, especially on MT fights
Bandit is fine unless they make you leap and grab the far coin…..
I'm not saying it is but people should be happy about doing above average
cause then you wouldnt play warrior

Fury could actually do pretty well on bandit if you weren't stacking locks & spriests
xeos for yellow
Now that nothing matters on Bandit anymore yea Warrior is fine
but if you were, obviously yeah it was gonna do poorly
id attribute that more to ww/spriest/dragon being insane than to warrior just being awful tho
agreege
people have no sense of nuance though, they just look at a bar chart and take it at face value
I think most people just want to get invited to M+ pugs
good thing we were talking about raid
I burst like 20+ M on bandit on pull as evoker, that's just crazy. That spec just owns on bandit
relevant to tuning discussion
Bandit was bad enough that any Warrior player with a Warlock alt they play semi-competently would have likely done their raid a disservice NOT offering to play that Lock
also of course people want to be invited to M+ pugs, do you know anyone who doesn't wanna be invited to M+ pugs?
As long as that bar chart influences invites to raid and m+ it still impacts a lot
nuance or not
Which of course was true for a lot of specs
probably why we led the conversation with "Warriors did well in raid 
Please never invite me to mythic plus pugs
no amount of tuning or design can compensate for stupidity
you know how I know? Rogues routinely die to avoidable mechanics
!!!!
But yes in raid Warrior has been very solid this expansion so far
no one cares about raid, mythic raid is like <1% of the community no?
I mean, if the brown bar is at the top, it very much does something.
lol no it doesn't
It absolutely influences the community
it just shifts the disgruntlement onto someone else
and the amount of invites you get
and how many people do +20s and higher ?
About right but doesn't mean noone cares.
Which is very important for many people
yeah you're happy and now everyone else is sad
Nah raid is the staple in the game
Raid balance usually dont matter much for M+ picks
What matters is if every M+ dung starts with huge AoE pulls for the first 2/3rds of the dungeon and Fury is 30-40% behind at that point. Even if we claw our way back to 10% behind after ST bosses and smaller pulls... the damage has been done.
Community perception is easily formed on the first impression. That being "fury warrior is doing 10m DPS, when hunter is doing 25m. Warrior is shit!"
POV: You are a mage
well you seem to reply a lot in a sense like "things are more complicated than they look" and i dont find it true everytime.. you dont have to study a university to just keep everything inline.. it is just a matter of willing or not to keep things balanced
And so is higher, coordinated keys where Warrior would actually struggle
what's the point
Always allowed to be at the top
Yes it is important for many people - remember earlier when I said people are generally jealous, self serving, and short sighted? 
"not my problem"
Yeah, that is the community
And it directly influences peoples experiences
If I didn’t have to do M+ for raid… I’d never do M+ and I’m waiting for that day
brother if you think it's even remotely possible to balance WoW to the degree people want it to be... I'm sorry but you should find another game lol
Actually I would for the mount and stop
I think m+ is much more active than raid overall. It's so much easier to find 4 others to do a run of dungeon either to push or win friends or pugs compared to raid.
WoW is never gonna be balanced to the point people want it, even ignoring the people who don't actually want balance and really just wanna be better than everyone else
it is kind of odd how unreasonably upset the community gets when warrior is good tho
I get that it would ruin the game for a lot of people if fury was allowed to do damage to more than 5 targets.
I have not experienced this at all
even the devs
they nerf insta
That’s cause they’re so use to being the op classs they can’t dread one tier being bad
It is lol, every time warrior is even an inkling close to being good its always outrage
nobody ever said it shouldn't lmao
blizzard
It’s because they are bots stuck back in 2004-2006 and think Warrior is like Vanilla Warrior
they were big mad week 1 of nerubar
more like every time someone on top is displaced, there's outrage
not in the degree that ppl wants but its quite obvious to fix a few things here and there.. its not rocket science that fury is perfoming poorly and that the season 1 nerfs was too much
doesn't matter who is replacing them
Ok but week 1 of np we were outliers of the top end
yes
Even for the top we were too high
They already reverted the S1 nerfs during S2 tuning
BS and OF both got huge buffs during S2
as did Reap and other stuff
nope.. they buffed our main skills.. still our cds are terrible
It is, but when warriors are topping charts they get insta nerfed by the devs. When mages are topping charts its all fine and dandy for the devs
that first aoe nerf was definetely deserved. we were insane for that raids profile
That is my perception at least
Warrior was also unreasonably strong week 1 of that patch
In heroic level content
so huge that noone is playing OF even after 30% buff
But let me tell you something, the same happens to every class in the game that is the best
rashanaan made fury look too good
In Season 1, they nerfed Bladestorm by 10% and OF by 15%
#updates-midnight message
4 weeks ago, they buffed Bladestorm by 30%
#updates-midnight message
the following week, they buffed OF by 30% (they also already buffed it by 15% when they changed Titans Torment)
#updates-midnight message
So yeah, they more than reverted those nerfs - they just did other balancing too
The thing is at this point it feels like raid and m+ are in conflict of tuning. Cus we are fine on raid but m+ is getting the short end and given how both are pve and affect each other it's leading to this issue now.
Not really lol
It really was only good for fights it was supposed to be good for. Actual performance after that (in M+ especially) was not that great if i remember correctly
It wasnt great, it had a niche tho
You did get outperformed on mass AoE and such
but we were really great at thinning and not to mention weaken packs
nah we also got some flat dmg nerf and ofc the target cap is a nerf
PTR update posts coming looks like, anyone else excited not to see warrior?
smh
they didn't target cap anything that wasn't alrready capped, that's not a nerf
they also didn't do any "flat damage nerf"
They were supposed to cap Roar
they just buffed the rotational abilities more
they just forgor
ive been spamming it as a bug on PTR. hopefully fixed soon
So many good changes to Streets
Or rather they capped the initial damage instead
100k says they don’t hav warrior blue post


Great changes
Removal of signet was critical imo
Did they not reduce the targets that affects Roar and Odyns Fury?
at the start?
Also the 11.0.5 changes were like a 3-5% nerf in AOE, yall need to stop the victimization acting like they neutered you 
crazy victim mentality honestly
OF has been capped since Dragonflight, they just never put it in the tooltip
Roar's DoT isn't capped
Ah right, just the initial hit
the dot is the real damage
yeah which does no damage
Yeah, very true
The real change I’m looking for is the target cap one
any change to streets is good
it's just a vehicle for the dot, kinda like thunder clap applying rend
The day that happens is when fury will be goated
I didnt read yet but if Shroud isn't hard required big W
My man
That day has already passed
legion classic
actual classic
I am scared of how many ppl gonna be disapointed about Legion
Wait did they REMOVE fish stick totems from Gambit
If Fury is good that means another spec got comparatively worse. You're literally rooting for human suffering
and don't forget, Warrior currently has some crazy strong tier set bonuses (thane notwithstanding) in S3
The fish stick no longer heals itself. Remember if we didn't kill the first fast and a second came it was freaking over.
PLEASE buff the thane set
3%
I already consider it the worst expansion of all time so I'm not gonna be disappointed
wtf?
yeah its 3% not much but its a flat nerf
Yes, which was compensated by buffing individual spells
that's not a nerf
Is the Fury Slayer set good for M+?
that's old
old post mate
That be old news
lmao
hahaha
they buffed rotational spells by upwards 40%
they buffed OF and Bladestorm by ~30%
and you're complaining about a 3% nerf?
i was ready for war
dont make people lose their minds posting S1 nerfs
nerf fury aoe ur right.
Mate you have the whole server fooled
hahaha
anyway, as I was saying, we're going from a tier bonus that's worth ~5% in S2 to a tier bonus that's worth ~25% in S3
which may not be "traditional" tuning... but it's a pretty fuckin huge buff
I am actually going to lose my mind if we don't get any thane set tuning
That's going from no set to S3 set ?
It is decent, not excellent, not bad. You get a bit more storm power from frequency, and the prio dam bump "helps".
Important to note (4) aside, (2) is fun on bosses
It just a matter of tuning overall (and other classes). The set itself isn't especially good for M+.
do you think we get a tuning pass before mythic raid testing ?
Cus 25% seems too much from current
they both are
Don't talk about m+ in here. Raid only discussion
its too much for anything, but I'm not complaining
Aight makes sense, the (4) piece just seems really weird.
It does not affect the meat cleaver raging blows no?
Just seems weird
brother you stepped into a conversation specifically about raid to complain about M+, when we already established that Fury sucks in M+ - quit being a baby about it lol
Yeah, but would be a lot more fun if the they changed RB to Rampage instead
I don't get what you mean
correct
fuckin nobody in here pretending Fury don't suck in M+, we don't need to be reminded every 30s... we've already lived it lol
The 4-set bonus effect, where Raging Blow can trigger Reap the Storm, doesn’t seem to be inherited by the four Raging Blow procs from Whirlwind cleave, crippling the intended synergy with Reap the Storm. As a result, the Slayer bonuses perform poorly in AoE-heavy content. Pressing Raging blow also feels very bad when you also have to prioritise Bloodthirst and Execute in the rotation as well.
Oh you mean the proc is not increased in chance ?
basically the 4 piece doesnt work like reap does
Fury sucks in M+ incase anyone forgot
so its essentially worthless in m+
short answer
- the 2p is there to buff ST, the 4p is there to buff AoE (although both do both to a smaller degree)
I mean it's not worthless by any means, it's just not completely imba
yeah we said that, still our perfomance was terrible since they nerfed all our cds, im talking about m+.. also it was so weird desicions.. it made are main abilities so strong that we keep talking stat talents to increase our dps while almost ignoring and cd we have.. thats bad design and its not rocket science to figure it out... im an average-bad player and i cant understand that keep buffing the main abilities aint the sollution
i hope the devs dont do what they usually do, and actually make cleaved RBs trigger Reap
