#fury
1 messages · Page 1209 of 1
Fair
That’s why it is a flat amount / like the buff in algethar academy
Yes that’s how Blizz made it « equal » mastery for everyone
make spear a utility tether!
bladestorm succ sounds neat, but it's not something you'd ever spend a talent point on, and making it a baseline effect could prove problematic in some situations where targets need to be carefully positioned
I can see something like a death grip but call it a chain hook or something. But more for prot than either dps spec.
Attach it to ravager or something.
I guess thats more like slappy hands though.
I do think its weird we have roar/spear/odyns/bladestorm. All they all do similar things.
just bladestorm and odyns is fine yeah
How do more experienced fury players feel about Thunderous Roar? As a newer player to the spec I’d love to see it deleted, it disrupts the flow of the rotation and just feels horrible to me.
idk what you mean by disrupts the flow of the rotation but it's a pretty boring button
Its the same button as odyns to me.
if we actually had a strong dot to interact with the 30% dot damage increase it might be more interesting
but right now the only thing we can really do is sync it with OF which we dont even play and even if we do the dot part of that is kinda weak
IMO prot gets spear, fury gets odyns. Roar goes away. And I dont care about arms. They can do whatever.
It doesn’t interact with the build / spend cycle at all, just makes that pause for a GCD.
remember when blizz removed bladestorm because it negatively impacted the flow of fury, it made more sense to them that fury isnt interrupted in its casting
and then they added it back cause they needed something for slayer to make sense
I mean I dont fully disagree with that.
Im kinda mixed on bladestorm I guess. I like when it feels good to press and does big aoe damage.
I get a little annoyed on ST when I click it and wait 4 seconds to click something else.
they tried that with Heroic Leap, didn't last very long; I doubt they'd be willing to roll out Death Grip to more classes anyway
I think I agree it isnt super likely. If anything we get a rallying cry is X% more effective in 5 man content. And nothing else
tbf, they also changed Bladestorm considerably to make it fit the flow better - the issue wasn't the downtime, it was that it ran out Enrage
By both shortening Bladestorm to fit inside Enrage and making it generate enough rage to recast Rampage, they fixed the only issue Fury ever had with Bladestorm, and in a rather elegant way
Yo archi is there any sim results for new belts? Which one looks better for us both arms and fury.
As much as we meme about getting a battle rez or a lust as warriors I dont think it happens. Just changes to the utility we already have.
there are, I'll post in #updates-midnight by Monday
guides are actually already updated if you really care to look
Ty sm sir o7
na, they're not giving War a BR, though it's a funny idea to bat around
I agree that makes it feel better, but when thane is the aoe talent, and in st slayer we spam rb after bs even if enrage runs out, its still kind of weird to me
but thats more a ss being tied to rb problem
than a bladestorm one
Slayer spamming RB after BS has nothing to do with BS itself
yeah thats true
also that's like a 0.3% optimization lmao, it's not the kind of thing Blizz purposefully designed for, it's just something that happens to work out slightly better because of convoluted math
Wanna see some tier sets. Hopefully in the next couple weeks with PTR likely coming out for season 3.
Curious what they wanna force us into. Onslaught doesnt see play neither does odyns.
Cant say I want to play Onslaught though. It isnt my favorite button
I try to say it every chance i get
Thanks for doing the work. I know it generally works out that way but sad to see its just the stat procs in aoe. Its more "fun" to me to see damage procs firing off.
is there somewhere i could find the simc string to sim the belt?
Dunno man, DF season 2 was widely recognized as fun to play, onslaught was used
Also, i think it would actually be fun to play onslaught with slayer, if it was actually tuned properly. Think about how easy it will be to get 5 stacks after bladestorm lol
I love it when PvE players open their mouth and say dumb shit
Imagine taking away a button that says "the party gets +5% free damage"
elaborate
Battlefield Commander
As part of the other shit it does, it makes Roar roid the party on all targets hit
dont fault him
Then he shouldn't open his mputh
Simple as
Yeah I was thinking about that interaction. Tier set could make the stacks go higher so bladestorm>onslaught>2/3 raging blow> rampage could be 9-11 stacks. Would be crazy
i mean he very blatantly said "idc about arms", it cant be more obvious of a shitpost
Considering half of the dumbest shit I hear from PvE players, its likely a honest take
Do pvp players still exist?
nah
even if it was, you should immediately be able to discount it instead of getting ragebaited like this
Yes, despite all of the shitters running around playing m+
there'll be raidbots options for it next week
We lost Anni entirely due to PvE players. Fuck em
We lost Annihilator cause it didn't do what Blizz set out for it to do
why is fury that bad in m+ compared to arms ?
had absolutely nothing to do with PvE or PvP players
hello guys i have question
we lost Anni because it wasnt a very good thing to have
For pve
barbaric training seems better than sidearm so why most guides pic sidearm?
I mean that part is arguable; like anything some people liked it, some didn't
PvP it was goated
but that's not why it was removed
again, I'm going to say definitively that its removal had absolutely nothing to do with PvE or PvP specifically
you dont see the problem with this right?
The issue is that survivability of dps isn't a problem for pve
so you're saying that we lost anni because of pvp players
I'm saying the opposite
everyone always blames the other guy 🙄
We lost Anni because of it not "being right for pve" and pvp players got fucked for it
As per usual
no, we lost it cause it didn't do what Blizz wanted it to do in the first place
Ill take the blame. Isn't often I accidently rage bait someone.
Haven't cared about pvp in WoW since like TBC. They make real pvp games these days if you wanna pvp.
but also just cause you lose a strong option doesn't mean the spec can't still end up strong
as I recall, Fury actually did have a pretty high point in TWW PvP despite not having Anni any longer
Until all of the pve nerfs back to back to back
Blizzard didnt want fury to not use raging blow, thats why they removed annihilator in favor of other stuff. It just so happens to be strong in pvp but that doesnt mean its what blizzard intends the spec to be, whether you play pve or pvp doesnt matter
it also isnt very interactive
that's my point - tuning is a revolving door in this game. Trying to distil it down to "omg we got fucked by this change" is... kinda silly when Blizz retunes every 2 months anyway
less not wanting them to not use Raging Blow (though we'll call it half right), and more that they had originally envisioned it as a way to make the gameplay easier to keep up with... but Annihilator didn't really do that, it just changed which buttons you were pressing
Separating Enrage out into Powerful/Furious replaced that
So I should reroll every time we catch a nerf? This isn't FF14 where I just click Job Change and call it a day
No? What does that have to do with anything that was said?
I mean yea but that, in the end, wasnt what blizz wanted the spec to be
so they changed it
🙂↕️
yes, I said that 10m ago
If we are going to be taking nerfs, why play the class when a better one is performing
he's stuck on the end state of things - but the reality is that tuning, design, and resulting performance are all individual steps along that path
again, this really isn't related to the conversation at hand
and you can say that about anything; if all you ever care about is being the best, then yeah you should be prepared to reroll whenever changes are made
You could say the same thing for any class. Why play fury in m+ when we are in the bottom 3 dps. People are still doing the highest level stuff.
No, I'm sick of "PvE change means PvP gets a unneeded nerf/buff"
but if what you care about is playing the thing you personally find enjoyable, then you can't expect it to always perform at the point you want it to
anni wasnt a pve change.
thats the entire point
Less than 5% of the player base hits 1k rating. Getting upset that the game is balanced for the other much larger % is a crazy take
Then to be perfectly honest, you need to find a different game, because while I sympathize with your opinion, it is an inevitability in WoW - the two are intrinsicly linked and will never be fully decoupled
that's just the reality of the situation
it's something you simply have to come to terms with, because it ain't gonna change
but the bigger point in there was that you shouldn't see "design change" as "buff/nerf" - again, Fury lost Annihilator going into TWW, but Fury still had strong performance in PvP (at least for a time), so can you really say it was a "nerf?"
or at the very least can you not say that whatever loss came from Anni wasn't made up for in other places? Tuning and design are indepedent for that very reason
Design changes lead to buffs/nerfs directly
yes, but they are independent
That's like saying you shouldn't care how A+B=C
you can have tuning changes with or without design changes
and vice versa
That's what independent means
You still should care about the entire equation
if they were dependent then they would not have buffed anything after removing Annihilator, or after changing Thunderous Word's mechanics, etc they would have simply made the change and left it at that
Again my point is that while Annihilator was removed, Fury in of itself wasn't outright worse for it - it still had a competitive showing in PvP (simply for different reasons, because other things were tuned)
They introduced the two Enrage passives because people were going to be pissed at Anni being removed and needed to fill the gap in some way
Well no
Anni deserved deletion
Don't @ me
They introduced the two Enrage passives because that accomplished the gameplay goal that they originally set out to do with Annihilator - giving players a way to slow down the high-haste pace of combat
Did you ever see the original DF alpha version of Annihilator? lol it was very different from the one we actually played
Remind me, its been a hot minute
The original actually did slow down combat because you had nothing else to fill with, Deft Experience didn't reduce BT's cooldown yet (Honed Reflexes did, but by a lesser amount so it wasn't a smooth fill) and RA was also different
but it felt fuckin awful cause you were just... standing there with nothing to do lol
actually for awhile it was bugged so you could still cast RB, but that wasn't intended 
it was also restricted to 1hrs for some god forsaken reason
@empty mist
and they specifically cited the intent of Annihilator was to slow down gameplay - essentially an accessibility option for people who complained that Fury's high haste gameplay was too frenetic to keep up with
but the first version felt awful, so they changed it up a bit, and other changes got made along the way (moving BT CD reduction to Deft and 1.5s instead of 0.5s was a major improvement)
Make SMF a real choice again
Starting to wonder who the troll is in here. Me or this guy.
except at that point, it just became the same exact same gameplay - you pressed Slam and BT instead of RB, but ultimately it had the exact same speed, so it didn't accomplish what it was designed to
that's why they removed it and went to Powerful/Frenzied Enrage instead
Bro I keep two 2hs, two 1hs and a shield in my bags at all times
good for you, most people don't want to lol
They can't be fucked to
FWIW, though SMF has never been a real choice
I keep a single one hander. But thats just for when im tanking stuff.
the only time it even remotely was is Cataclysm, and even then... nobody cared
even in classic cata, nobody cared lol
Can we remove Slaughterhouse next
They can't be fucked to actually sit there and go "do we actually work on SMF vs TG Warrior" like they do with DK
But sometime I wish I could mog 1 h on my fury bc I’m a fucking gnome, THEY ARE SO BIG
TBF it's easier for DK than War
That's because for DK it's all on the individual spells and not a single passive
no, not at all; it works on DK simply because they only need 3 weapons instead of 4 and don't need weapon enchants
I tried to play SMF+ attack speed odyn capstone
attack speed is a huge red herring in this game
ST was the worst I’ve ever seen
that's cause SMF and Dancing Blades are both pretty poop lol, not to mention OF itself not being very good ST (even in S1)
Then I tried onslaught capstone / play around SS stacks to almost always rampage at 5, ST was awful doggo
Attack speed used to matter back in like classic/tbc. Then damage got normalized and I dont think anyone cares anymore.
I havnt looked at attack speed in years.
Arms cares about attack speed
Even back then, Attack Speed didn't work the way people think it did
DH did for a bit as well
no it doesn't
Yeah we do
Cause we ain't playing all that fancy rage refund in arena
And IP on CD
It mattered for longer than that, but yeah at some point they normalized it and we occasionally see weird shit like the DF Dagger Surv build that was a meme until it got shot out back like Old Yeller
The battle of "nuh uh" versus "yuh huh"
Thx God
You're welcome
Nuh uh
you benefit from attack speed, yes, but saying you "care about it" as if it's a major build consideration or something you specifically try to min/max is a misnomer, because there are so many limited sources of it
The same is true in PvE - yes you want War Machine and Wild Strikes, but they're automatic picks and you want them for effectively the same reason that you want Armored to the Teeth or any other damage scaling
Im sorry for the « work » folder
Aight, but it matters a lot more for arms than fury we can agree yeah?
Well yeah ofc it matters more for Arms, simply because that's where 90% of its rage gen comes from
Ye we agree
attack speed does have a lot of under the hood shit that people aren't aware of though
especially in Classic lol - increasing attack speed actually lowered your damage
But if you had odyn fury capstone in your field of view but it costs 4 points to take it 
For 20% attack speed
Yeah you wanted the damage range on the weapon to be higher. Which almost always happened with slower weapons.
Maybe not range but the max damage to be higher.
Because AS mattered
No I mean attack speed buffs, like the Juju actually lowered your damage
not talking about slow vs fast weapons
Mostly due to how Heroic Strike works
Ah I just meant for ability damage. The slower your weapon the more they hit for. Which was good for pvp cause uptime was more variable.
Yes, but that's not what I'm talking about
I'm talking about the stat, Attack Speed
not base weapon speed (which was also normalized very early in Vanilla btw)
increasing your attack speed lowered your damage in Vanilla
if you applied a buff, like Juju Flurry that increased your attack speed by +3%
it also reduced your damage by -3% to compensate
Yes 
99% of players never knew, because 99% of players don't have any idea how wow combat works in the first place
Im so glad we dont have to care about getting to the hit chance cap anymore. Or stacking resistances for fights
mostly in TBC/Wrath, yeah, though it's popped up in a few other places throughout various expansions
It leads to funny shit like Colossus Smash getting fucked over
Stood in front of the boss? Get fucked lol
Not only that but you parry hasted melee which could kill tanks.
that's completely separate mechanic, actually still exists in some places too
don't stand in front of bosses innit
Yeah except for when you gotta stack on the tank but also not get parried
Wasnt too often but it did happen
Wreck throw ignoring armor just means it does the shown damage on tooltip ?
Yes
sans shields, yes
Yes I understand you need to quick calculate for that tooltip on absorb lel
Quick maffs
Also assumes no passive damage reductions.
tbf it was also a lot easier to stay behind the boss back then, encounters are way more dynamic now than they used to be
Or active ones I guess
How much it does ? I’m not logged in, it’s like 300-400k I guess ? X6 on absorb
Blizz was largely built on DnD and EQ mechanics though, many of which are... very wonky in a modern online game
Yeah I fully agree. I was a classic-legion raider with several CEs during it. Then missed from BFA till season 3 dragonflight. Most of the old stuff and mechanics in general im good with. Its the stuff that I missed from BFA on that catch me off guard sometimes.
these days encounters are just glorified group puzzles
the actual numbers checks are almost always trivialized before the vast majority of the playerbase gets to them
I loved arp and hit and expertise
^
One day they will remove raid boss parry + backshots on tanks
But its shit for game
TBH im kinda annoyed at the we want to limit weakauras. But then also add stuff like 4 conditionals to track for abilities to know when they are worth pressing.
Well... that's kinda misleading
I didnt hate armor pen. And I think it could be fun for some trinkets. Hit rating and resistances were ass though
I don’t think Blizz designed fury to press BT at those weird crit %
^
bloodcraze existing
yea so we're just not gonna press BT until it crits YEP
Thats fair. But it is the outcome. And we are not the only class.
its the same as the "spamming RB after BS" conversation earlier - that wasn't a design intent, it's just something we discovered could be done for a (basically trivial) gain
but because it's so easy to do, we just go ahead and do it
And it also exists with execute.
if we played in a world without WeakAuras, no we probably would not try to do as many small optimizations, because they simply wouldn't be worth the mental bandwidth
The clear purpose design goal imo rn, is you press BT when you can’t RB anymore / on ST
And no overcap rage moment
But also, Blizzard has been very vocal about not only improving the base UI in the absence of WAs, but also to curtail weird tech that requires specific tracking in teh first place
in which I know that Execute has been specifically referenced
RIP Condemn & Death Sentence, we miss you
Plus the version of the CD tracker we have right now is only the beginning -- they plan to iterate on that further to smooth out pain points anyways
I have my doubts that it'll end up anywhere near where we want it
That's fair
To be fair though the people in class discords are also not the main group for it
but if they address the underlying reasons to use such specific WA-style tracking, then we don't really need it either
I try to play my rdruid with cd manager / it is not that bad, but there are cringe thing I wish I could do
Yeah but we shouldn't be balancing for the lowest common denominator either
What blizzard deems as necessary information may not align with what the playerbase thinks, but I suppose from their perspective they would rather that players feel less incentivised to optimize to that extent anyways so that they can balance encounters better
again, if we played in a world where WAs (and similar) never existed, then we very likely wouldn't care about keeping track of BT crit - at most we'd assign a simple rule like "use BT at x-stacks of Bloodcraze" because trying to keep track of various crit procs would just require too much bandwidth to bother for such a small gain
But the main thing rn for me to play more « base game » is : plater
but because we do live in a world where a WA can shout at you when you reach the magical threshold, we do it - WAs make it easy, and therefore that 0.4% gain is worth pursuing
granted, each class/spec is a lil diff in this regard - Wars are much more straightforward than say UHDK
Cooldown manager, button assist, one button , they're all measures to treat symptoms blizzard refuses to address the core issue, just make some specs simpler and remove all the unnecessary modifiers, #opinion
Was meant for the rotation helper. Not for balancing or weakura management. More saying the people that use the built in rotation helper are more likely to not have any weakauras to begin with and are more likely to not be tracking these things anyway. And will never understand why they are being tracked.
We already got that a long time ago and the playerbase hated it
well yes, but also no because Blizz has specifically cited that as something they want to address at the same time
You tell an Arcane Mage that their spec is being dumbed down more and your car will be bombed
I mean u would have to kill sims as well
not necessarily
Coz if sims shows an potential for a rotstion
Arcane mage is weird to me. Like it looks easy. But I feel like if I wanted to learn it at a top level there are so many little things.
there are already things sim optimizations that we don't actually use
I'll believe it when I see it
We will kill ourselves to do it
Like I remember the days where people were complaining more and more about class homogenization and the MoP talent trees being antithetical to WoW, the increased complexity I would argue is something that we directly asked for
ofc it is
but also... the WoW community isn't of one mind
and people's desires do change over time
actually Ion gave a really good talk on that not too long ago
Class homogenization is about giving everyone the same toolkits rather than rotational complexity imo
Yeah, because the CoD style talent trees sucked more dick than the server filter
Half of the nodes on the current talent Trees are bloat, I wouldn't want to revert to mop but this is flawed aswell
Complexity will always be a split topic. Some people think things have gotten too complex again. Others think half the classes are still too simple
https://www.wowhead.com/news/20-years-of-warcraft-meeting-players-where-they-are-376972 whole talk is good, but long - start watching ~4:42 for the talent stuff
he specifically gets into the shift from classic trees -> MoP trees -> TWW trees and how they keep kinda going around in a circle
Skill expression is something that players value equally if not more, like when the one button rotation assist was announced I saw some players being like "I've mained feral druid for 10 years and now my mastery over the spec is being eroded by a single button"
It's a ridiculous point I know, but the sentiment is definitely there. People that care about skill expression in complex rotations want that complexity to remain so that they feel their time investment learning and mastering it isn't completely eroded
I couldn't care less about those 30 passive buffs to stats or damage on abilities when you can level to level cap in a few hours, if the leveling still took days or weeks then I can see incremental power gain per level fun but jfc who cares about clicking those +5x damage nodes
And complexity=/= button bloat. You can have both or neither at the same time.
"I've mained feral druid for 10 years and now my mastery over the spec is being eroded by a single button"
Literally nobody has to worry about this, this is not a real concern lol
I know that's why I said the point he was making was ridiculous
Less about the actual point and more about the sentiment
Can you even use it in raid
sentiment may exist, but it's based on false understanding, and that's something that can only be addressed through education (which the person needs to be willing to accept... many are not)
Hey man, those Gnomer runs in Vanilla probably gave that Feral PTSD
Well no one that is actually good at it. I know some people that say they have been an X class for years and they are still trash at it and I expect they will suddenly have more dps this week
yeah ofc you can
Actually I'm pretty sure that War has one of the best assisted rotations, simply because War is such a straightforward class you really don't need all the hyper conditional shit
Your dps just goes down the shitter when you do
Depends if you are a 15% parser then it might go up
Tettles did an experiment where he compared sims of all the classes with the rotation assist and interestingly destruction warlock did the best
I found that to be a bit odd
I couldn't play with it even if it gave near equal DPS, and yet I don't want alot of complexity either,I just want a good flow in the rotation and funny numbers that give dopamine
Best as in least dps loss?
which goes back to my earlier point - we will chase those 0.4% optimizations because WAs make it so easy to do
but in a world where addons and WAs didn't exist, if you were able to do 98-99% of your damage by following a simple ordered list, then very few players would ever care to bother with those 0.4% optimizations that require them to stare at buff bars and do mental math
Yeah
That was assuming no movement. Which might make it true. But the rotation helpers are bad at movement and castign from what ive heard.
By design
Very accurate
Yeah just saying a destro lock in a real fight probably isnt the best even if it is the best on a target dummy. Cause they have to move. Where as melee doesnt get effected by it.
At least with the helper
Ret is probably better when talking about practicality
it varies by ST/AoE/etc, also assist vs one-button, but yeah hard casters have a much easier time with it than fast instant classes
Which brings an interesting scenario if they do eventually restrict data flow and try to pull back weakauras - can they effectively put the cat back in the bag? Or will players forever be griping that the blizzard implementation is lacking - even if it turns out to be objectively good for the health of the game
People will bitch regardless
doesn't mean they won't complain about it though 
But they will probably nut up
That’s my mentality every patch and buff/nerf cycle. Everything will normalize, it always does
p much, why I always say that tuning is a revolving door
But like archi says, people are never ready to accept that 
WHERE THE FUCK IS MY GLAD STANCE REE
Have you played prot warrior this patch? Glad stance is back baby
I would love a melee dps that uses spear and shield.
Change is change wheter it's good or bad, people tend to get annoyed at first but adaption will always follow
I've played prot war in pvp, its about as close as we get
the wow player base is way too large to ever have a consensus on anything, so trying to appeal to everyone is a fool's errand anyway
It’s definitely glad adjacent in pve right now
Prot owns this season
to be fair dps assist can be 100% flawless it will always be a downgrade from learning the real rotation
Habitual creatures
I agree with the sentiment that adding buttons to a spec you’ve gained mastery for overs years is annoying
Ive been having some fun as prot. I dont really like hitting demolish though. Its annoying when you click it and then have to move. Skill issue with not knowing the fights better but still. Locking movement as a melee feels bad
I dunno I think if they gave everyone one button 100% effective with no drawback then everyone would use that. People always follow the path of least resistance
But big number 🙂
PvP Col doesn't even bother with Demo tbh
Big number make brain happy
They would say they don’t use it - but they would
yeah 100% effective no drawnback 1 button yeah
I was so happy to unequip fyralath and then you spec into colossus ...
You just sit on stacks and hope the other melee is too stupid to not respect the button
lol yeah demolish is basically fyralath
The addition of demolish was a real challenge for me to comfortably keybind but I recognize that’s a personal problem and not a game design problem
but having to react on ability will always be less dps than just knowing what your going to press in advance
The problem is knowing people didn't like playing around Fyr'alath and then Blizz going "fuck you here's evergreen Fyr'alath"
Demo is a lot easier than Fyr'alath though
Paladins and DKs dodged a bullet
with the exception of the auto-move
issue is if they remove addons they will have to down dumb the raid a bit
that's kinda their goal
they make them so hard since we have all these tool otherwhise it wouldnt be a challenge
Yes but this is good change
Dumb down dungeon and raid mechanics, dumb down the complexity of most specs
there's been a continual arms race between executing more complex mechanics quicker vs using computational addons to solve them - that's what they're trying to change
Games going to feel totally different
Sometimes its necessary to take a step back as someone who played wow 10-20 years and take in consideration what the (yes they exist) "new player experience" is like
not rly diferent but more like 10 years agbo
so yeah, they will have to pull back a bit on the mechanical complexity, and the amount of time players have to execute them in
the big part though is just time
most of the mechanics in WoW still aren't that hard even without WAs, you just don't have time to communicate who is going to go where because they're setup to go off in 3-4 seconds
Mekkatorque gets referenced often as kind of the "ideal" for an encounter that requires players to communicate and actually gives them time to do so, as opposed to using a WA to automatically solve the puzzle
I look forward to see what they have in store ngl
i do too, but im kind of worried about how itll be implimented
I'm cautiously positive
Well that's the thing isn't it? Change can be controversial and even scary, but it can also be exciting, because change means new experiences and opportunities
Absolutely
Im still excited to see tier sets for season 3. I like when we get rotational shakeups. Hoping for something fun.
honestly Gallywix is a really good "WA-less" encounter
You're hoping they will be rotationally impactful ? Or they hinted they will be in S3?
can argue whether he was too easy for the final boss of the tier (though frankly I think some people have been stockholmed into believing that bosses need to require several hundred pulls to be satisfying), but in terms of design, Gally was a fun boss to prog that didn't require the kind of setup and tracking WAs that many other bosses do
Pretty decent boss, even though I haven't progged it myself ,I rage quit mythic raiding after getting CE in amirdrassil
To be fair, I just got back to TWW from WoD, and I'm not a fan of WA. DBM/BigWigs should really be all we need.
I had a very stressful irl time during amirdrassil prog and I won't deny it didn't have its impact but I swear tindral and fyrak prog burned me out like nothing before
It will be fun to see the effects on wcl rankings / like green parse will go higher
It’s pretty clear (to me at least) that they are trying to tone back the encounter design requiring tons of weakauras after the shitshow of ovinaxx
not just ovinax, but that is the most recent example, yeah
I hang out with more casual guilds, sprocket and balls are awful ones for WAs too
green/gray parsing is usually a result of survival issues more so than numerical performance
yeah, not as big of shit shows, but still annoying ones
Hot take, painsmith boss design was kinda peak
sprocket was almost WAless
if only mines weren't color coded
post-nerf Stix doesn't really require much in the way of WAs, though there are certainly helpful WAs
Sprocket would have been a much more straightforward boss if mines weren't color coded yeah
pretty sure stix can be done no wa pretty easy people just have to get used to ball sproket would be a pain
it can now, pre-nerf was a diff story though
but pre-nerf Stix was a shit show, so not exactly ideal to strive for regardless
Or, color coded but no mine soak vuln / 10 sec vuln
that would have just led to the same 4 people getting all the mines
So ppl can send 4 same ppl each time
but yeah, that could be an option
That would've sucked
It’s the 5th boss
would have made the fight less interesting sure, but it would have fixed the WA issue
its just 2 hunter 2 mage all mines wow cool
I think if you're going to do that, you expand it - make it like 8-12 mines, so that most of the raid still needs to soak every time
you're just always getting the same mine, so the guesswork is removed, but the gameplay requirement is still there
8 to 12 people running around with polarity would have been painful AF
not that much; if the mines didn't have color requirements, you just keep people on diff sides of the room
The boss is a dance already king dojo
Putting a different move to a dance doesn’t make it harder
but at any rate, yeah it could have been a fairly WA-less boss, if not for the mine colors
the point isn't to make it harder, its to make the boss engaging in a way that doesn't require WAs
you can make a boss "harder" in any number of ways, even simple number tweaks
(Silken didn’t needed WAs) so they can do it next time, I trust
pretty sure all fight can be done w/o WA beside sprocket and maybe stix
But I think they should put a dance fight every tier like that / color coded not mandatory
I saw a guild do stix without the assignments but it was painful to witness
1 dude was charged each time to grab all casters when balls
And others just improv do bombs
Gallywix in my mind is an ideal difficulty assuming WAs are not needed
dented as fuck
Gallywix is a goated boss for the design they seem to aim with their words
got dudes doing entire laps around the boss arena every time
Yes the dude who had to grab them he had to travel a lot
It took them maybe 40 pulls to understand he can’t roll into a bomb if he suck 4 casters
Also how do you like tell the person who to do it random people are picked for balls every time
U just on the fly go “ok this person do it”
Exactly
if it’s a pool of people that have never done it before then gg gl
idk that’s kinda the situation u should just watch a video
and not cook
Raid leader just called the « same ppl » basically if they are in the group / 1 of the tank but not the other for some reason 
I think it took them some time to put the boss on pos of the raidplan I sent
So even looking a vid is not enough
What crit % do I Bloodthirst, maxroll says 75, wowhead says 85 and icyveins says 4 stacks of Bloodcraze and not a %
I went with wowhead rotation WA
the bloodcraze bit is a guideline for people who don't wanna track crit % with a WA
the WA in #1237307732705415228 message goes off at >85% or >40% w/ VC
How many mythic bosses you think you can kill with all 20 on the button
(Given you can tank and heal but 20-30% malus)
In my mind you can kill 5/8
By end of the season?
All of them
Well, to be fair, none? As healers wont heal, and tanks wont tank
But I presume you meant all 20, as in the DPS peeps
Yes / just remove healer and tank thing, I think the only trouble is oab assistants and mug mines will be considered as AoE moment 100% / boss enrage
Will be fun to see the top dogs make content out of it
Can’t wait for it
i was doing like 2m dps on the target dummy as arms with no raid buffs
but then like 800k as fire mage
it depends heavily on spec lmao
yeah i was using combust when it should have been the right time to use it
and it was still bad
i think fire mage might be the worst user of the one button rotation though
I think the worst will be rogue / fire mage and some other weird rotations specs
Feral, perhaps, if they didnt program the snapshotting with it
Doubt it gonna meld tiger rake
Yeah feral good candidate to be awful
Winner gotta be Ret, followed by things like BM and Fury
I saw tettles video popped up on recommendation, might as well see it brb
arms is pretty good too ngl
Fury will gain this S tier spot damn you
Arms cant have all of em alone
This will be Fury's advantage!
i think when i tested all 3 warrior specs fury was slightly better yeah
is the 1 button still trash for fury even if its better than most specs?
or is it actually decent
Doesnt matter, as long we are S tier
Maybe blizz gonna balance us around 1button macro
Who knows
blizzard specifically said they didn't want raid leaders telling bad players to use it
so I would be surprised if it was even decent
considering how many terrible players there are raiding
it wasnt that bad unironically
like 2.3m sustained i think
Idk if it was pre-turbo boost
on a character that simmed 3mil ST?
so prob just under 3 mil
like 2.7-2.8
"Fury has been performing better than expected with the new 1-button rotation. To fix this we have:
- All damage reduced by 10%
- Frenized Enrage and Powerful enrage reduced by 50% effect
- Execute damage reduced by 3%
This should leave fury in a better spot for the future."
nerf OF by 50% and soft cap at 3
is this an actual blizzard post I feel like its not but I can't tell for sure
That moment when we laugh at the joke... but are nervous that it could be real
I wouldn't be surprised if they reduced damage of buttons if u used the 1 button rotation
You forgot new warbreaker animation
I didn't know if that post was meant to imply the damage was reduced overall or just with the one button thing
Idk the arms spell they changed the animation 4 times this expac
They called it warbringer in their offical post
so guess that is what it is called now
All warrior tuning budget goes to that
"ok, so warrior, lets give them dancing rune weapons!"

Also, why does Fury always struggle so hard to get into priory -.- its every level I push
All is ok, then blam
priory que
It’s the only key I need for resil 14 if I remember
But I gave up bc I don’t want to tank priory anymore, and I’m not taken as fury as you said in that fucking key
I love people who do mechanics
Too bad you’re not us
Think I have a priory lol
priory is like, the 2nd most uncapped aoeish dungeon after cinderbrew, and also has so many fucking paladins that make being melee annoying
Paladins dont annoy melee tho?
actually tbh priory might be even more uncapped than cinderbrew
The first tick is so delayed, you can safely follow it outside
I can see it being annoying for like DKs cause of death and decay
But otherwise they are fine
A lot of AoE tho, but we do good prio dam and wrecking throw wrecks a lot of shield
Also, we eat bosses in there
I quit pushing 2 months ago, I’m not a big m+ guy
You can just stand in the consecrate
well, I wouldnt do that
I did a 15 the other day as fury : yep I don’t enjoy my time here
its better to just follow the mob outside of the circle, if you want to minmax uptime and nothing can be hit
ya got the time
When I do those pulls, I tank them on the corner, and when consecrate drops I run around the corner and the entire pack immediately loses to us
You only get two
But it gives melee 100% uptime for like 35s
Make it spellreflectable again plz
Still working on 12s. But im only doing like 3-4 runs a week.
For so few runs a week, I will say that is respectable
Tank can move packs in a circle for ground effect specs
Like destro
True. Doesnt mean they will though. Not that I play a DK anymore
Yes, but those were also pre-GCD changes
right now it's ~4-5% loss for Assist and ~18-20% loss for One-button
it doesn't use utility, mobility, or anything off-GCD
That can explain why it sucks on fire mage if it doesn’t press on fire blast / even if you macro combust on the button
Does it use longer cd things that are on the gcd like dragons roar?
yes
Not that it matters I wont use it for anything other than a meme reclear run.
Not joking I think it will be a dps increase for some of the people I raid with
It still does 80% of sim dps technically
correctly meaning on cd
And maintain uptime/other problems low dps players struggle with
Since sims send cd on cd
But the button may struggle with movement / casters
If it tries to press a cast even if you are moving
Yeah all depends on how much of the problem is the rotation vs other stuff like dieing and staying on target.
Granted you can focus more on being on target and not dieing if you are not thinking about a rotation
what does the assisted combat do wrong that causes a 4.1% loss?
just out of curiosity (I know it doesn't use major cds such as avatar)
I dont think it tracks the conditionals that the weakauras track for things like optimal bloodthirst/execute usage.
Or rather not all of them
So it will sometimes do a bloodthirst over a raging blow when the player would not have. Or things like tier sets?
@edgy widget can maybe answer better, idk if the sims still pressed CDs / it would then be just apl diff for fury
Also thats the rotation assist vs 1 button. 1 button also has a gcd penalty.
Rotation assist is more like a built in hekili
I see, ty for the replies
I was really wondering if not playing around the WA centric optimizations were a noticeable dps loss
That depends on level of content and who you ask.
I dont know the true % numbers but I thought I read that using BT>RB whenever it lights up vs the technically optimal times is 5% or less dps difference.
Bc even if the assistant / button don’t press avatar and reck you can, macro them with the button, most likely what people would do if they will use it
new quest unlocked: try the assistant on dummies to figure out what it does wrong just out of curiosity
If we get Burst of Power, do we send BT regardless of how many targets there are?
I can bet it doesn’t : have BT crit shenanigan, sudden death thing, Slaughtering Strikes chase after bladestorm, and : no opener / even tho fury doesn’t have rly an opener rn
@dense elbow dead game 
dead game
Gonna guess my question was a bad one lol
I forgot sry, burst of power doesn’t change the rotation
Couldnt answer, I dont play Thane. But I presume you just dont send them asap, as you got 15 sec to do so. It is probably mentioned in the guide in #dps-faq
Didn't know there was a guide lol my bad
Yeah in ST you consume them as usual in regular rotation, and in AoE, you press more BT I think so…
I dont think you do anything different. Thane naturally presses BT a little more often but its just a small bonus not something you usually care about. Raging blow still takes priority of the non 85% crit bloodthirst and the no cd doesnt come into effect very often.
Sometimes you get to hit BT twice in a row instead of tclapping but thats just which filler do you choose.
Unless im missing something which is very possible
(And in AoE you start to press BT over RB with 6 targets as thane)
Yeah there is that. Which I guess free bonus BTs is nice when it happens.
Just got back to wow from dragonflight. how is the fury warrior ? is it good ? or like in dragonflight noone invites warr for mythic +
A bit worse than in DF, but as in DF we can get the job done
I think its more fun gameplay wise. I like the hero class themes. Balance wise we are fine in raid and bad in m+.
You can still do it all though
warrior is probably the worst class in the game for m+ atm
fury isn't the worst spec but overall if u consider all 3 specs I think warr is the worst
Fake
what class is worse
Arms is decent so is prot
Evoker
maybe rogue is worse?
dev is broken
I mean the guy asked about fury and he's not wrong fury isn't that great in m+ atm
yeah
Monk
so basically its even worse than DF :d
Yep, told ya.
Still worse in m+
i strugled so hard to get in group in DF even with 3.2k rating
Worse
Last tier screwed us and we got our AOE nerfed pretty hard
Hurt us more in m+ but the nerf was because of some fights in the raid
well since i dont do raids only m+ i can just find another class to play? :Pž
Ye
You can, but - fury is still fun to play
when you get to play
and if you dont look at meters
Fury can still play m+ but don't be surprised as the higher you push the more you will get gapped or just not invited lol
yea hahahaha i experienced that in M+ IN DF as higher i got at rating i could spend literally whole day and noone will accept me 😄
Mistweavers see alright play dont they?
no
Also depends on high up the m+ ladder you go. If you are just going for 3k then fury is fine. Might be a little harder to find groups but thats what guilds/friends/your own key are for
i was referring to nerf cuz raid message 
I would take your opinion to concideration, but... you know what you are
Shadow priest is the worst no ?
worst what? spec in the game?
For m+
Then maybe sub
But rogue overall suffer same as fury / target capped specs
Like windwalker
I never saw a surv in my keys
Idk I only know more about ass and it is ass on bosses when you give up half your tree for AoE, but you got lil funnel/ prio on trashs
Yeah but like 20% of that is just disc dominance, fort is a great buff
Shadow damage is ok I think?
Would you say the same about frost dk, havoc, feral and other mage specs ?
no absolutely not
Shadow priest is down in the list bc his damage
shadow priest is hideous
regardless of disc being good
shadow sucks
im not talking representation
im talking how good it is
it's not good.
Survival has to be worse
I can’t say much, i know surv players but so few ppl play surv idk if they are good
Like he is top 5 on some bosses but they are 10 total 
Halo is so cool, the abilities, are so fucking cool, but yeah.
maybe but I stg the people that do play it are really fucking good just my experience with them and someone on my friends group that one tricks it
have you actually tried using shadowcrash and multi dotting?
I can’t really disagree just seeing the sentiments of sv hunters
Saying it’s bad so 🤷♂️
how's the slayer in m+ rn just saw a dude crushing the meters on +15
worse than thane
What class do you think Prince Harry plays?
Im no near a pro player but im playing slayer only and enjoying it alot. Pretty good st thou
It is fun, but you do lose some AoE DPS potential. But, playing Fury, you already losing DPS potential. So ignore that.
aug
I’m excited to try mythic house of cards over my eye of kezan in m+ any have the exp of going from one to the other to say how it feels?
Does the burst get noticeably better? I was thinking my boss dmg is gonna drop a little without kezan but maybe it won’t I’m not really sure
you were playing kezan in m+ ? it only works if tank keeps combat during all dungeon
Yea I only play kezan in m+ its all i have haha
oh well house of cards is quite good, macro with avatar and just forget about it
Yea I was just curious if anyone else had swapped
I was able to pull 4.11m dps in 18 motherlode with kezan but I didn’t check logs to see my stack uptime
Curious if I would’ve done much better with a HoC
I think if you have a group that is able to stay in combat permanently then kezan is better, but dropping the buff kills it sadly
My boss damage claps though cause I actually get to max stacks which is nice
I’m also interested in testing the mastery boost of HoC with the spear implementation to see if the burst gets much bigger
Because obviously going into a pack for the first time HoC is gonna give a lot more initial value than kezan
Yea the issue is that too many dungeons have RP and shroud skips and stuff like that that force you to drop many times
Yeah the good thing is that house of cards is on demand and syncs up perfectly, so much big pulls this season so its even better
Yeaaa I need this last dinar to come through ASAP
hey guys on big pack pulls in mythic + with Fury Thane
SHould I be priortising Thunderblast, Rampage and Raging blow
With Bloodthirst crits thrown in when crit chance is high
meaning rampage/ thunderblast/ rb/rb/rampage/ rb/rb then bt
theres not a single encounter in the game where there are more than 5 enemies at once
this is true
objectively true
🙂↕️

bro clearly does not spawn 585 bomb adds on bandit 
i know there was talk of the buffs for that new belt coming, we think its actually gonna be useful?
I think post buff it’s an upgrade for all specs
But just sort of minor, it’s not ring 2.0
I dont know the numbers. But its a dps increase of some form. And a lot of stam from what ive heard
32k stam at 684 and itll go to 701? or was it 703 eventually
they buffed its so its a minor gain now instead of minimal
Some specs have sims out for it being like a 2% gain?
Yeah some dps. But for me im going from a 671 belt with 27k stam and 3800 str to 37k stam and 4751 str.
Then the effect is slightly better than normal secondaries. Im pretty sure everyone takes it. Though you might replace it with hero/myth track in season 3
stam is kind of whatever unless you’re doing the highest keys
Yeah it helps, but it isnt major. Also im going from a hero track piece to this. I imagine if you already have myth track then it is less of a gain
it was like 0.7% max upgraded
prenerf
over myth
granted there was no reason to be stuck at a hero belt since crafted exists
besides waiting on this one
Archimtiros said its in the guides already but the full update will be Monday.
And yeah I crafted other slots firsts. Sadly I needed to craft 2 weapons as i dont raid mythic anymore. And I havnt pulled one from vault yet
Not at hero no
Not for me. You are the first I heard that it did.
odd
It was behind by like 50k dps for me
Im just using heroic house of cards/seaforium now. Instead of BiS proc.
Maybe there is a trinket setup that beats it with hero tier BiS but then I gotta get whatever that trinket is as well
idk i dont run aoe sims
since i play prot in dungeons
XD
sus energy drink in fury setup sims highest for me
Im pretty sure when I checked it was 5 min st patchwerk. But its been a while so I dont remember. I just know it was worse than crafting something and getting a jastor
+mechanocore
And I did cloak and I think neck with other crafts. By the time I could craft a belt this one was announced so I just decided to wait
i will get a gally kill.... one day.... maybe
I'll get my M-Gally kill at the end of next expansion.
same prolly
for now i will simming the same gear i got and second geussing my performance
I'm not even in a Mythic raiding group, so I'm not too worried about it. Just getting the best heroic gear I can get.
yes
lightning strike?
no
what order should I use HoC and BiS in terms of double on use for fury
Do I send BiS on pull with all CD's and HoC on next reck? or send HoC on next avatar (or vice versa)
can someone explain to me why arms is better in mugze "In theory" ?
the only damage that matters on mugzee is 40-0
arms just does more damage there
exe goes hard
Hard enrage timer once you hit 40%. Everything before that is just living that long
So more dps during that part is better
i see
been queing since 10 am this morning
thus is the life of fury
that's why i dont try to pug anymore
i can link you a log that shows you why
last 2 minutes of the fight (only part of the fight that matters)
only really matters on mythic though, execute phases feel fake on heroic and below
ye im progging in mythic
When it’s less than 20 I’m assuming I hold
yes
Is HoC that important for us?
I need to choose between both weapons, HoTC and Lock'n'Stock
Mostly doing M+ right now
did u kill all raid mythic? or going to continue mythic?
Haven't done any mythic stuff, not in a guild currently, trying to build up some logs from M+ to get into a heroic guild and work my way up
So it's all heroic
oh then anything heroic doesnt REALLY matter since u can farm it.. just depends what u want to farm the least?
I mean hoc prolly more versatile than lock for sure
can’t really use lock well on aoe where hoc a lot better in aoe
I don't have either weapon, should I prioritize those or trinkets?
maybe slightly worse in st but just on use lining up with cds pmuch always useful
i mean if you’re taking about like dinaring heroic items none of them are really worth it imo except jastor
You can maybe get hoc if you want since it’s so m+ viable but wouldn’t get lockn stalk
the heroic weapons aren’t better than crafted/mythic weapon you might get from m+ vault if you do 10s
but if u also do 12’s decent chance those trinkets in myth track at least pacemaker are better than hoc
but if this is a choice in a vault or something would say hoc probably or bis if its available and don’t have anything better yet
Thank you!
Thanks for the help
u can do heroic pugs and get logs from that and go straight to a mythic guild (or heroic first ig if you dont want to make the jump right away)
no raiding guild cares about m+ logs
heroic guilds prob wont care if u even have logs
@sullen dove xan cheats in minecraft
Nah Xan just saw the Minecraft movie so he's got forbidden knowledge
not surprising
bro how disgusting is MM
645 ilvl doing 3m dps before i died on gally
lmfao
that spec has insane variance though
i had 3 lock n load procs on the adds with volley and trueshot up, think i like deadass solo killed them
just dont
im behind literally everyone else on the server
cheating btw
ur little camp of creatures has cured villagers for fort 3, prot 4, mending, eff 5, and unbreaking 3
Anyone got a Odyns fury build for M+?
fattest nerf for demo lock
unironically
for that boss specifically (they still top on details)
u mean destro? just havoc and profit
destro yeah
Just for curiosity i made some sims on the new belt, this is what i got
1 Target: https://mimiron.raidbots.com/simbot/report/enbCqqPNaNzY4pkE3r6j8i
5 Targets: https://mimiron.raidbots.com/simbot/report/4MtCtGwWCQz3oatCGyjmt6
10 Targets (just for meme): https://mimiron.raidbots.com/simbot/report/2pz5g6khaEkGBBwjgSRKYG
is that for max ilvl belt?
yeah
Yo mate, do you have the string for the belt?
profileset."Cauterizing Bolts"+=waist=durable_information_securing_container,id=245966,titan_disc_id=1236122,gem_id=213467,ilevel=701
profileset."Critical Chain"+=waist=durable_information_securing_container,id=245966,titan_disc_id=1236272,gem_id=213467,ilevel=701
profileset."Spark Burst"+=waist=durable_information_securing_container,id=245966,titan_disc_id=1236273,gem_id=213467,ilevel=701
profileset."Static Charge"+=waist=durable_information_securing_container,id=245966,titan_disc_id=1236275,gem_id=213467,ilevel=701
profileset."Charged Touch"+=waist=durable_information_securing_container,id=245966,titan_disc_id=1236277,gem_id=213467,ilevel=701
profileset."Energy Shield"+=waist=durable_information_securing_container,id=245966,titan_disc_id=1236278,gem_id=213467,ilevel=701
profileset."Charged Crystal"+=waist=durable_information_securing_container,id=245966,titan_disc_id=1236279,gem_id=213467,ilevel=701
profileset."Electric Current"+=waist=durable_information_securing_container,id=245966,titan_disc_id=1236961,gem_id=213467,ilevel=701```
Tldr; is it worth or nah?
tldr: yes, just sim it yourself once its added to raidbots as it depends on gear when you want to start using it
Cheers
How many of those csn u pick? Only 1?
1
Relative power to greater corruption, its a +-0 when corruption goes offline
Corruption is season 3
Belt is now. So its fine
Though tier better be rad so ee get more power
I know
do we press the lock n stock 20s on use
no
No?
no, it just changes it from aoe to st, or vice versa
you just keep it on st
st is which one?
no on adam
precise something
Precision
i keep it on that even in aoe?
yes
mad ty
hey yall, in M+, while fighting bosses, do you guys use thunder blast if u get a proc of it? or just ignore it?
Use it, big source of damage of fury
bet
Better nerf Fury
NERF
Holy shit
Private log 😭
ofc
thanks mate
If a buyer doesn't make it public like Echo logs it's just never public logs
Ye I feel ya I’d just love to poke around in there - just got to gally
did you ban your entire team from hitting p2 adds 
my boy Kyle 
If I have 10s CD left on avatar, should I hold reck until avatar is up or just send it?
How long should I hold reck for if avatar is about to come up
Send it
so i am using best in slots only no house of cards, am i just sending on cd and lining it up with av on 6 mins in raid?
Never. The only thing you hold is bs if reck is 18 sec or less
@tribal nymph
If ur avatar is 20 sec or more send it. If under 20 hold it. Basically it’s the condition if you have HOC but works well without it as well
@oblique trail ballnezi
@clever belfry andor
I just realized something. Where the fuck are our main wow guys at? they havent been an actual part of the story since we got to khaz algar. anduin was in like 1 questline and thrall fucked off to get a bird and no one else really has shown up
they are on the expansion loading screens but not really part of the expansion at all
Yeah idk it def feels weird. The whole undermine patch feels like a side quest lol
youd think that the major horde faction leaders would be around to see gallywix go
too much pink
Bros trying to do a 17 and his first choice is a 2nd paladin? Lol
better than a fury warrior
Pally owns...
Smh
kek
kinda based, a lot of times people take clone classes instead of a fury...source me being 3500 as fury feeling like a 2500 queing for 17/18 x.x
Same feeling as nerubar
Side quest insect genocide
just got reminded why i hate world content
trying to get pvp world appearences and now im combat bugged
ran across the entire zone still in combat
how do i check on how much uptime i have on the boss?
gm bazed
Yo
gz on your pc trial
just log out
or hearth and go back
Damage done window
what is that 2 down there
Anyone elses auction house down?
yes
And then you select the boss as target, you see boss uptime
ok, i saw someone say they had like 25% downtime eveb tho they were 9%5 active so i was a bit confused
I don’t really understand the context
25% downtime means he has 75% uptime (he died or just went to bathroom mid fight)
the uptime stat is misleading
you could be standing at range spamming heroic throw and it would be considered uptime
75% uptime definitely means they either died or went afk tho
i go afk mid pull all the time
Yeah unless you have obvious uptime issue, don’t pay attention if you missed 0.X% uptime or whatever
what the fuck is with pvp mode people
some guy attacked me i killed him now hes just been following me around for 30 minutes trying to demount me while i look for sparks of war to dig up
dude world pvpers are the most salty vindictive people ive ever met
i just killed him again and hes had his horde rogue friend following me around
Idk why I almost one shot ppl in world PvP with my pve gear
When they attack me while I’m afk in front of dungeon entrance
sounds about right
Cause PvP players are cheeks at the game
heya, is 2.6-2.8mil dps considered low for a +10? Im looking at logs of various warriors and the top 300 or so are the ones pulling 3mil+
I sim 2.5mil so im above my sim (patcwork 5 min ST)
No
hmm?
What did u do vs bosses
Idc bout ya overall in a 10
But if ya boss dmg is bad u are doing something wrong
is there a way to check each individual boss of a recent key?
Details?
Prob also in logs ngl. I seldom bother
But im confident im performing well
😅
But try simming with no buffs and st. C if u are close to that( obviously same spec)
yup loooking at my dmg to bosses on WCL and im averaging anywhere from 2.6-2.9
so i think my dps is fine for my warrior given that my guild and I did a +13 w/ no lust and still 2 chested it lol
🫡
so seems normal, compared to my unholy dk lol
I mean sil was right though pally is about better in m+. I wouldent really take us unless you know the fury. Too much of a gamble, the Fury might suck. Pally can hit 3 buttons and shit on our dps .
Do you guys pre Avatar if your guild insta interrupts mythic galywix spin thing? Avatar doesn't line up with the first big chunk of ad spawns if not
tell your guild to delay the kick
Spongie why yo name looking like a fucking strawberry blueberry smoothie
Do you drink strawberry blueberry smoothies to know the specific color of strawberry blueberry smoothies
@warm crag Already did, they dont wan tto for some reason whicch is really weird lol
accept that your guild is griefing and just press ava on pull
parsing that boss is a clown fiesta anyways
@warm crag Yep, it is what it is I guess. But pre avataring 5 secs can make it line uıp lol 😄
just ava on pull anyway what u gaining from holdin you have reck for first adds anyway
maybe like... hoc or something on that sure but eh
The first set of ads that spawn after the 3 coils, you get avatar + bs for that if you hold
You don't have reck up for it if you use it on cd most of the time
yea i mean i been avataring pull, 2nd adds, and the intermission adds which i think having it for intermiss just like al ot better since theres like 15 mobs there
rather than like the 5 after 3rd coil
and pmuch always holding reck/bs to be able to have those on every add set
So you save avatar for the ads then?
but ye if u ava right on intermission at like 4 minutes in and use on cd it pmuch lines right up for the adds at like 7 minutes in on last coils
sure y not boss damage kinda irrelevant
Ill give it a tryy
I wish we just interrupted 5 seconds late though, so pointless not to, everyones full hp with all personals and we just interrupt 😄
yea i mean bros are cowards what can you do unfort 
can always not attack the shield
force phase to last an extra second or 2 
😄
but yea if u just like check ava timings here there is a decent spread of ppl using on pull then saving for add sets or just using on cd
A Website to compare top parses in World of Warcaft.
(mostly doing that)
a few hold for first adds
just doesnt seem worth it really they die in like 8 seconds anyway
and lose a ton of lust time in cds

just getting the reck/bs back in time for them is like 95% of your max dam on those guys
different issue if they're kicking so fast u cant get reck back up for them
in that case thats cringe yea
real pumpers just focus boss dam
gm ish

how far did you guys get last week
@edgy widget so with the changes to oab and mugzy. Will past logs get changed from the previous runs or only new logs going forward use new metrics
they probably start a new partition on this reset
you are better off asking in the wcl discord
Hey everyone, quick question. Heroic Best-in-slots or a crafted weapon, which is going to be better?
crafted
is it insane or a good thing that no tanks have lust?
I mean, would just open up new potential meta comps
That excludes mages and hunters...so never gonna happen
hi. can someone tell me when to Bloodthirst?
me when thereis a weak aura
im just at setting my own up so just gotta know conditions
Idk but blizzard has made it pretty clear they don’t want tanks doing good damage