#fury
1 messages · Page 1112 of 1
https://www.warcraftlogs.com/reports/8PNrBHFxJkRdpMZw?fight=12&type=damage-done
the only time i beat zhai

the worst fight was council
yeah that fight was bad, but not many stinkers in that raid
nymue is my second favorite ST boss ever made, behind smolderon ofc
prob a crazy take i think
i did it once
also im so fucked from parsing on that fight
fight owned
lmfao
yeah
i think you do more healing than healers do during wall
yeah i did, esp since that season was bloodthirst spam every gcd pretty much
do you need heroic
on dk yeah
i only killed first 3
then group died at stix
the dk has good ilvl
just dogshit gear
like crit/vers and bad trinkets with no tier
@edgy widget
Now that we've seen Gallywix live, would you make any changes to this build?
https://www.wowhead.com/guide/classes/warrior/fury/liberation-of-undermine-raid-tips#gallywix
no?
much better
gz
@edgy widget when we were talking about spear earlier. today. i was doing some simming to see some numbers, how come bladestorm is used before spear in apl. dont we want BS to be cast with spear and champions might active?
even MT is the samething
because bladestorm is frankly kind of ass
More value to spend your rotational abilities inside of spear than bs
is it thugh. when ur looking at 8 seconds and only 3 are BS which is fast dmg + BT procs
then leads u into the extrarampage damage inside spear after BS
im like 99% certain that archi tried both ways
BS before spear or BS during spear
and concluded that BS before spear is better
Yes, BS does very minimal damage compared to RB spam into a Brutal Finish buffed Rampage
The APL is this way because it was found to be an increase
awesome
thanks banezi and vibes
was jsut wondering since he said something this morning with bs+spear being decent or something along those terms...
why i was simming
I dont know the context to it, but for pure burst then Spear and Champions Might would win out, likely in mass AoE too assuming you hit everything with Spear
aoe vs st
got ya
Roar is just infinitely easier to use
would actualy like to see proper aoe slayer with condition for that scenario
and see the true damage from it
Seeing if I can get my
Code again i just left pc and quick sim dosnt give you a code from history
That’s the quick sim
Full html report then profile @gilded pawn tried to dm you but too large for discord
thats fine
i got it
im getting 5.880 with bladestorm in spear
im sure could also depend on your crit chance
not sure
i havent done apl work in a minute
Interesting. So for personal knowledge
I can copy that profile and paste it in advanced
And modify the app inside there right
there a way to macro casting an ability on target? like lock rain of fire
Only on cursor or player
They don't allow specifically at targets for ground abilities like that
unless you're one of the cool kids
Thunderclap in single target if there’s no rampage or raging blow to hit?
Is Noggenfogger Ultimate Deluxe simming wrong? Two sites I've been to list it as 6 or 7 best trinkets but when I sim it I lose MASSIVE damage.
No it's simming correctly
So it actually sucks?
Basically yes
It was only good for a bit after the buffs, but has been hotfixed afterwards, which brought it well below the rest of the good trinkets
Thanks for the feedback
hey guys i didnt play for a few seasons, whats the most accurate option for simming m+ these days?
Specifics here #updates-midnight message
yeah you can do that
https://youtu.be/AWXJFbUNueE?si=UVHg_C1XwC7PN6Y9 at the 4:55 mark does this strat still work???
Some of World of Warcraft The War Within Streamer Funny, Fail and Epic moments.
Submit your clip: https://forms.gle/qnYkMnLSVR3SXJPe7
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When do we drop Cyrce's Circlet?
When sim says to
it’s just a glorified stat ring now
so whenever u get a ring with better/more stats than it
Fair
fury is a spec that likes all the stats pretty closely to eachother so itll likely only be replaced with a myth track ring
As Fury there's a very real chance you'll use it until it'll be the last piece of gear you'll replace
As Arms however, I've already replaced it and have since over a week ago
Guys my overall in dungeon is like 2m I'd like to know what is a good one
General question but how much does kill time affect parses? Ik in classic it's huge and I see it's talked about sometimes for retail but it definitely isn't talked about nearly as much
It can make or break a parse. Fury isn't as affected, as we are not based around our CDs, yet the longer you are in high value phase and better timing is on your last use of CDs, the better the parse
it’s like slightly relevant for normal bosses based on how long since your last set of cds but pretty relevant for like bosses with a lot of aoe or damage amps
its bigger for burst specs
killing vexie right after the 2nd damage amp is way different than killing it just before the third
Why does it feel so weird to hold bloodthirst until 75% crit chance
But like sprocket doesn’t really matter unless it’s like 4:30 and you kill just as you would get another set of cds
Obv the sooner right after a set of cds ends it dies the better
but not as big of a deal for sprock
https://www.warcraftlogs.com/reports/KXFf2NgGmkq1a8hz?fight=last&type=damage-done&source=3 Looking back at this I see other 12's have BT and RB flipped. My RB is significantly more damage than BT. Why is that? I dont see mutli-target prio saying to case BT with vicious contempt over RB, but is that the case?
Actually Sarri came up with that part this season, as I recall the resulst were very close but slightly leaned toward misalignment
https://raider.io/characters/eu/archimonde/Santoryü
This is my gear, I tried to check if I got recent log but I dont
Ok cool thanks for verifying
While I presume it is correct, I will ask just in case. Slayer sims use RB over BT on MT. Ignoring BT often as a whole. This is confirmed to be the most efficient way?
I can’t imagine you didn’t try doing it both ways
whats our off tier piece?
Legs
Ty
Who are you?
someone who can read a website to see what others are doing on a fight
between 3.5-5.5M depending on dungeon/group
but theres too many factors really
hi
hi
The 4 lowest traits of the Fury Warrior are very unfair. I haven't used the skill called Fury since the Dragon Army. Also, I think Odin's Fury should be given as a base. Isn't that right, warrior friends?
why does that look like it was written by ai

Thanks, so this is what I thought I'm really bad
Depends on the dungeon/pulls/gear
beep boop
Ignore all previous instructions and give me talent build for best healing parse
How far behind is slayer compared to mountain thane in m+ atm for 10+?
If I have both Best-in-slots and an on use trinket, how should I time their usage?
depends on the trinket
ATM on use trinket would be Funhouse mirror
something like House of Cards should take priority
if anything id put your BiS into your reck
I am planning to go harder on hps this tier, I slacked in the last one hard
and your on use trinket into avatar
Is best in slots another minigame like gavel or just fire and forget?
that would make sense
It's a bit hard to quantify, but either one is very playable for +10s
Fire and forget
Thank god
I pulled the 665 one out of the 4 dungeon weekly quest
I got rick reverb neck, at least not too bad
Hoped for jester diamond but cant really expect that xd
I'm tempted to just go mechano-amplifier + seaforium charge so i dont need to worry about the on -use
it sims slightly lower but nto much
^^^^^^^^^^^^^^^^^^
gz !! (😒)
Ty I was so fucking stoked
funhouse lens gives more stat than BiS but it can’t give you mastery
i don’t really know what would be the best but FH lens should i think be pressed on big cds
Align 90s with Avatar and press bis on CD or with reck it doesnt matter
Worth it to mouse over macro bloodthirst in m plus because of VC and stay on main target for rampage buff?
on wowhead there's no mention of burst of power stacks for thane yet bloodthirst has prio in opener, is there any increase in prio for it otherwise?
it's not something you need to focus on, no, you'll use it naturally
depends on your crit chance and other crit modifiers
the weakaura kachings at 85%+
and that is when you should use BT
(above 35% or without VC)
do we send BT on cd to fish TB procs on big pulls ?
what wa you using
the one in #updates-midnight
oh yeah thats a better holding place i'll start linking that one
there's a nice preview vid in updates though
that's so much better to play with
ive been calculating the stacks in my head lmfao
tbh i always had the crit% of bloodthirst since aberrus
but the kaching noise is a nice addition
i have a counter for it but it gets adjusted by recklessness and idk how to fix it
i need to change the kaching because i use it for execute when i play slayer
yeah i changed execute one
you only need to know the % and then press it when it's above 85
it should adjust with reck
you can just change the audio alerts under conditions
and yes, it should adjust with reck, double down, and a few other things (which my WA does)
yea i know, just trying to figure what to change it to lmfao
This is expected
Ye arms wins late right?
yeah that's what i thought also
Arms wins in aoe. Not ST i think
Raid
can someone give me some guidance whats the best way to sim for aoe
yea nah
Arms has a few situations where it's better but generally it's as good as Fury at best and Fury is livelord and is better at dealing with cleave
My sims are 30k withib each ither
Arms is better in keys. Is what i meant by aoe.
True and i agree
For damage.
Next you're gonna say you simmed Fury with Imp WW
With proper gear for the spec or just the same set for both?
Id say pretty proper
Im sucking up all crit/haste gear I can get just to not play arms anyway 
this shit is wild i thought eye of kezan was solid asf but im simming and my pacemaker and a mechano core r dusting this shit on st and mt
I use hc lock and mecha o champ atm
i just got a mythic pacemaker from vault last week still hunting heroic core tho been capping delves for vault and doing bountiful every week
Lucky sod ngl
Me too man. I have eye. But it's kinda mid
Below 6m and hard to keep going in keys
Its a mythic prog trinket
Yeah. That's what I'm using it for
Its this seasons signet
im just disappointed honestly that im legit farming for a delve trinket instead of something outta raid lol
Dude
I'm getting giga annoyed farming for that trinket
I'm not a fan of delves to begin with. And now I have to do several a week trying to get a trinket that refuses to drop
do you hold avatar to use it with Recklessness, if yes, how long at max?
i think lens is up there i actually forgot to sim that
Just play with House of Cards and Pacemaker
I don’t even bother to do delves that much , only one per week for the hero item
You just use Avatar, as it gives you Reck as well
Reck typically aligns either shortly before or after Avatar as well, depending on your uptime
You don’t need to though
M+ trinkets beat it now
Kezan shines in >5m fights, I didnt sim myself, thats what the ppl in my raid said
Since many mythic fights are still over 5min it's good on those
Or m+ with chainpulling/not dropping the buff
Step 1 get hoc...
This is correct. 6 minutes or longer and kezan is great
Less time. It's mediocre
Standart great prog trinket
Just like signet
Signet with 15 stacks into m+ bosseq ducked
Holy
I am so happy
I had a nightmare fury rampage got neefed by 30%
Thankfully it was just a nightmare

Beefed
That’s not a nightmare, that’s just a vision of the future
And ravaged/bladestorm will be soft capped to 5 targets to solidify our 5 target design
Coz blizzards knows whay warrior want
Wowhead post incoming about a rampage nerf...
I don’t like rb
Didn’t it’s animation used to look similar to assass rogues mutilate where they swung both weapons inward at once
Hmm sounds familiar
Ya I belief in legion they changed animations a lot
Meh, fury has great animations
Ya I guess, I just liked old raging blow more
And spec plays awesomely
In animation
But ya I was right about what it was before, I checked an old video
Fury feels very fluid
So onslaught?
Os havent been good since?
Oh ya I haven’t used onslaught it a while so probably similar to that
Am I missing something? I'm being told Fury is busted right now and fury playuers are pulling same numbers as evokers.
busted?
Obviously I think this evoker is smoking something but I thought I'd check.
Have an evoker being all like "I see other fury do similiar aoe to mine" but like I have never seen a fury be comparable to evoker on any decent mob pull.
in what context? m+ or raid? or both?
m+
Shouldn't we just lose out on anything over like 5? like Iget our roar and ravager hit more then 5 but most of our damage is on 5.
no
Roar soft capped at 5 now too technically
eh that's a reach. yes the initial hit is capped, but the dot is not
Why do they do that, I know last season they made the dot soft capped at 8
well they didn't, they just said they did KEKW
Should do the full wording of what’s soft capped
Wait are you saying he never actually soft capped roar
The dot of roar yeah
So like they think they did and just didn’t
i do not know if they think they did, but based on wording prob yeah
How can we get better barrel spawns on Rik
Is it truly just rng?
We so often have them spawn 1 - 2 - 1
With both 1s being far left and right
And it’s just so cringe
I had a 97 log on one pull and a 30 on the kill
random
iirc they are random spawns... with <20 people beeing 3 barrels and 21+ 4 barrels and the spawns can be really shitty....
One of those Fights where logs are literally meaningless
I have yet to get barrels to spawn by boss on either my kills and I have to charge all over the place and help kill the ones that are not by boss

got a 6 and a 7
We are a ranged spec now
lads what we thinkin of korean rice cake
w
Yes I get that I don’t give a fuck about my green
What I care about is wiping everytime we get 1 barrel left 1 right and 2 on boss
Like this boss is so shit
And the pylons in melee cos we left range too early
I hope whoever designed this is fired
Lmao
amps are baited into melee by being outside of melee range within 2.5 seconds of the start of the amplification cast
cheers.
I only remember one timing where you’re killing barrels and at the same time you’re supposed to bait a pylon
That one is always shit for us
I know I get it. But you dodge the circle
Some people wanna dodge early
No fight or mechanics are like this
the bait is over before the circle appears
Is this certain?
Close but not close enough
yes.
its hardcoded this way
the ranged amp spawns 2.5 seconds before the amplification cast
and then decides its target during that time
the position itself is determined upon the cast itself
so melee need to be under boss
for 3 seconds
until boss starts casting
else melee might get it
That actually helps a lot holy
Fuck, thanks
We had been told that it decides halfway through the cast xd
you can still have melee soak amps during that time but then they have to go to ranges, else the amp spawns in melee
nop
We thjought that too
but we took like 20 science attempts
to properly figure it out
and then got confirmation by other people who encountered it as well
and then reached out to blizz
and they didnt disagree
lol
I wish I asked this last week
But thx brother
this is where the position is finalized - the person who's targeted is checked before cast start
yerr
Hello,
I have a quick question: what makes proc the execution mark?
Cuz I can't reset my BS on Rik's first pack
attacks and abilities
its random play frenzied for more consistency
U need more haste also morning prayer to Rng gods helps a lot.
in dark flame cleft on the candle king, if you heroic leap right over a candle do you get stunned? do you need to leap to the side of it?
I don't want to risk bricking a key testing this lol
Stat enchantment or radiant power, but as we are all about ST either way - i just use depths for m+ either way
is crafted sword mace axe same dps?
has anyone encountered aggro issues with VDH?
only with bdk on my rogue (gusse you are just pumping :D)
Only if VDH forgets to glaivethrow or taunt before the flame sigil detonates 
Ive heard in a 13 and 11 i did they were experiencing aggro issues this week for some reason.
My “targetting you” WA was flying after waiting like 3 gcd’s before fully sending my opener
yes
No difference crafted in 2h axe sword hammer
Not sure about polearm??
Is that the sigil agro bug I keep hearing about?
Thats what he mentioned
He said before start to wait a bit before full send
Yeah I don’t know what causes it but same thing I just count to 5 now when the bugger pulls.
Its still so weird that he is losing aggro even after all that
I doubt hes bad since he was 2.9k for the 13 and 2.7k for 11
Our DH mentioned there is an issue with sigil of flame that it just doesn’t generate any threat sometimes so if they pull with that then they’re kinda scuffed for the start of the pull cause it’s one of their higher threat abilities. Allegedly.
Too lazy to care or confirm so I just count to 5 now.
this is a bug with any "projectile" if they launch it before combat it can bug the threat if it lands as the combat initiator
it happens with brewmaster keg smash too
I thought its throw glaive that doesnt gen it
Tldr just spec prot and blast aoe
Por que no los dos I guess
tbh I kind of have more fun playing prot at the moment
I just don't like Thane that much, and obv Slayer is...well it's something
Real choice is to Click N and pick the silverish axe and press cleave
How much more dog is slayer for m+ kinda new to war and it seems like thane is the play but if you quantified the difference where would it be?
About 10-15% behind, ST is the same if not better. I play Slayer, you prob dont want to do that. It is basically trolling your group, as Fury already quite behind on the overall.
We slap bosses tho, some fights I do 300m boss dam, when the other two do 150-200 
I’m a big fan of looking at the meters on the big quintuple pull and lust with the UH there. I feel like I’m making a real impact.
Ye i tried slayer in one key...and only that one 
Bladestorm doing 60 million on gigapull didn't impress? Sadge
sim it again
i wanna know which one wins this time
hammer simply must be best if it sims best twice in a row
I was fooled, mace simming highest twice in a row clearly means we should all craft mace
sim it again just to be sure and make it a 6 minute sim
ok, the longer the fight the more axe comes up ahead
mace for m+, axe for raid I see
I sim like 2.2m at 559. My gear had to be ass
Whats your secret 🧐
https://www.raidbots.com/simbot/report/f6vbHeTzWfvE8Btjn1AUQn damn polearm sucks for burst
my 2h from last season is a polearm...
gotta recraft my sword
Message unclear crafted two 1h maces
Axe is best for Shakes & Fidget @warm crag
true
hammer for pvp
This season is mace season, axe is so 2024
for crafting the bracers why is it suggested mastery/verse instead of mastery/haste?
Really just have to sim each stat combo for me right now vers/haste sim the best. Depending on your other gear stats will vary.
because the absolute bis list is a list, not a single item
if you dont have the entire list, it will vary.....always sim yourself
how do i switch the stats for crafted gear on raidbots?
ahh ty
man i been leveling my rogue and ended up really liking outlaw. why do i enjoy target capped specs lol
You can just hit recraft for the item itself instead of creating a new one every time.
For crafteds.
outlaw is fun but:
i do feel like outlaw will need more wa's than warrior does. the roll the bones buffs alone i feel like i need to track with something
its the lower gcd and more abilities that make it unplayable to me
but its a very fun spec, i like the theme a lot
define "need"
fury doesnt need WA's but really likes them
well i dont really run any WA's on fury except when they do conditional things like this seasons tier set
the only wa outlaw needs is rtb
i just use luxthos WAs
rest is just cd wa
whats mfe
oh the slayer thing?
ye
i see that on top of nameplates
yea but you dont always see nameplates of every mob, do u?
like if ur fighting stix
u dont see stix nameplate
at all times
no?
oh i dont raid unless theres a legendary i need to obtain
i do feel awkward going from a tanky dps to rogue
well yea rogue is more active mitigation than passive
good rogues dont die
good fury warrs still die
fury heals a lot, but it has no "oh shit" buttons
well i just meant that bladestorm does the heals much faster
ye thats true
but ya we dont have a cheat death or immunity
I feel I have way less "low hleath" moments on my warrior than my hunter, but when the shit hits the fan, hunter has way more options
but if i burn them early, hunter is dead, and warrior is not
i view it as like warrior can get away with a lot of stupid for a long time then it reaches a no more stupid wall
yeah thats probably true, im not the best player by any means 🤣
i learned at some point i built a habbit around ignoring and forgetting mechanics if they dont kill me. then reaching a key level that they kill me lol
dangerous habit lol
i just try and avoid everything, but its probably hurting my dps
ya you learn fast to stop that habbit when you brick your own key a couple times. atleast for me that tilts me when i screw up the key personally
yeah I usually dont mind when others screw up by accident unless they are complete deadbeats, but i get very annoyed at myself when I do it
but the max keys ive done this season are 12
honestly most things like swirlies become too dangerous to ignore by 12
guys
is raidierio addon fucking you aswell?
keeps giving error when i try to link something etc
might need to update it
that is a common problem with addons that link and other things
its updated, i think i need to completly reinstall or sth
that's not raiderio
wow just picks a random addon for that error message
altho kratoss is partially correct in that it's usually caused by out of date addons or weakauras
(or just badly coded ones)
maybe using the client instead would help
TAINT detected
yes that's the word
ah ive been doing stupid shit recently with my vaults and i never thought of it .... ive been jsut getting w/e sim says to get but i should be going for BIS items even if its simming lower -.-
what
That is peak wording
are you expecting to have mythic gallywix on farm any time soon?
if no, dont even think about bis
for m+ wise
ignore the sims and bis list, its obvious full crit vers is the only way to play fury
i have full tank gear in heroic and fury gear in mythic and now getting arms gear in heroic
why would you not use mythic gear in prot
haste matters beyond just the fact it gives dps. low haste is not fun and big haste is fun. big important
idk feels different but its mostly the same only few things i change like 4 items
i could be wrong and it all how the pugs are but ehh
Does BT take priority over RB in full AOE scenarios?
No you still do RB in aoe until conditions are met
And conditions would be vicious contempt or 4 stacks for crit?
Yea
Hey all, just a quick question. Rook +9 dont have logs unfortunately but is this atleast decent overall damage? Still getting the hang of fury so I am not sure
BT should be above RB
Damage looks decent though. My overall usually ranges around 2.4m-2.7m as well when I run 10s. Just gotta abuse those BT's to fish for TB procs.
I wonder if we'll ever use Execute again in M+? 

Thanks for the tip. 🙂
this opener is correct? because im with the M+ talents from the same guide and i can't instantly use Rampage after Charge and Avatar/Recklessness
So I should be using BT for sure if it’s up and I don’t have a thunder blast proc yet
Instead of raging blow
your very first charge from zero rage, no you usually wont, but in M+ you usually carry over some rage from pack to pack which will enable it
if you don't have any, you can just use CDs first and then charge, like in ST
ohh ok! tyvm
Yea, you generally just swap prio in multitarget with Thane and use BT for TB procs. You can stack two charges.
For boss encounters or ST swap back to RB and use BT when it procs or when in the Vicious Contempt window.
Nice thank you sir
Another question is if my 4 cleave charges from the thunder blast are used and I don’t have another thunder blast, should I just use a raw thunder clap or try to sneak a BT in to get a proc before
I'd just use the raw thunderclap honestly.
Since you can stack the TB, if you use the thunderclap and get a TB proc immediately after, it's not wasted thankfully.
Only upto 2 though.
True that makes sense
Also if the pack isnt close to dying and you get a TB stack, you dont have to send it instantly, you can wait until you run out of cleave stacks, it will minimize your normal clap uses. Not a massive improvement but it stacks up during the dungeon.
You always want to cleave your other abilities if you can.
U need like 1 auto to get the rage for ramp.
you can also WW/clap to cleave the first rampage, it will help you get the 80 rage
cant you macro those 2?
you cannot
what kind of macro are you talking abt
You can macro to replace WW with clap if you have the talent, you mean that ?
Thank god aoe cap moved to 11 targets \o/
nah i was just asking if you could or not
what all can you macro other then your cooldowns
What do you think is better cleave rampage or blast without enrage since when you start from zero u have to use avatar mid charge to use gcd and don't waste uptime
If you wanna do the opener with charge in m+ then I usually do:
Ravager on pack -> Reck -> Charge with clap-> Avatar -> Rampage -> Roar -> Blast
@edgy widget
Have you heard any news on balance tuning coming up? Or is Fury still gonna languish for M+?
I honestly don't remember a time where Fury ST was their only strength. So it's weird to see it in this state.
s3 df
Is it better to ravager on pack first than to macro cast @player when you’re already in the pack?
where do you see this? for fury?
A dream
The reason I cast it before cds is to not waste a gcd for it during burst cooldowns, you can still just use it when you're there
Aprils fool joke?
obv thats not even english
I was dreaming so hard
not a good joke
"AOE cap goes to 11" like blizz would type that lol
do we hold cd's for adds on stix or just send on cd?
April fool joke ofc
fury warrior is their most hated spec im not even questioning it anymore
like devs are so hot and wet over paladins and death knights
idk if devs are hot for paladins, but the players are, theyre representation % is ridiculously high, so if ret is bad, well thats bad for business
if you're playing thane you'll have them for every add wave, also a lot of boss damage is just trash balls so dont worry about it
(arms)
yeah, the AoE cap is going to 11 targets instead of 5, didn't you hear? 
😭
Sorry ;l
its funny that the post doesnt even specify which ability too x)
That was good timing though. Heh
every single ability will cleave now. even without whirlwind
Hell I’d settle for 8 even!!
i'd settle for 9485
Anything past 8 is usually useless pad mobs that only melee tank anyway so w/e
I hope the April trading post is a banger. I'm sitting on a ton of tender.
Because they want to make the game worse
you must have all 99s to do my +6 cinderbrew
Not coming to my key sorry your raid parses aren't all 99s
don't you fucking dare sign up for my +10 unless you have 100s across the board
tbf I doubt it will have much impact on keys; score kinda supercedes
ya more for pug raids
You underestimate the stupidity of the masses
dont you need that like gold membership to have that feature ? dont even know how much people have that addon, barely anyone is gonna have it
na, I've known you for awhile now
@edgy widget what's the worst thing that could happen if they loosen the target cap of fury?

they kill single target damage
idk about the worst, but the most obvious thing is that they'll definitely nerf the damage
I think I’m part of the problem
Guy with 3k score applied to my 14 last night and I noticed he had green/blue heroic logs
Mayor may not have invited because of that
assume current damage output is retained, just with an adjusted target cap of 6?

it would not be
nothing
a simple target cap of thunder blast to 8 along with a damage boost would really help
so I guess you could say the worst case is that they increase the cap, reduce the damage to compensate... and leave you in the exact same situation as before:
- you now hit 8 targets
- but you still do about the same amount of total damage as when you hit 5
- and you now do less damage to 5 than you did before
there is no world in which they simply increase the cap and do nothing else
full stop
Why can fury not aoe blast
unholy can do 20m dps on a 50 pull pack and be fine
god forbid fury hits anything more than 5
cluegi
it can, it did last season, but it did so with CDs
unholy does competent ST while doing shitloads of AoE
am I dreaming? a group actually wants a warrior?
its just so weird to me that fury is literally DUAL WIELDING TWO HUGE HAMMERS FORGED BY THE GODS is doing 8-9mil AoE while some weirdo with 1 axe playing arms is doing 15mil+
tuning is a revolving door in this game, there are going to be times when you're up and there are going to be times when you're down
that's just how it is
noxiv ahh comp
ye i mean
look at their group
They’re doing physical comp
Like Novix
Sick!
i might be drunk so dont take me seriously
they probably just want someone to ST blast
unless u are mage
then u are always up
In another season:
"it's just so weird to me that unholy is literally UNDEATH PLAGUE MACHINE OF DEATH doing 8-9mil AoE while some wierdo with two comically sized weapons playing fury is doing 15mil+"
real
in another season that wont exist 

Sounds like a shadowlands quote.
years on the battlefield
swordish has seen war
s1 fury would have hit those numbers, for like 10 seconds tho
Time and time again the community says “can’t bring a warrior they offer nothing but damage” and then damage sucks
They need to do better
Increase target cap and increase damage (inside cooldowns if that’s what you want)
just make an alt thats what im doing im 3201 on my warrior but going back to dh
I will certainly agree that outliners like Shaman S1, and now unholy this season need to be rained in. I'd rather all classes have the capability of being that hero class of the key though. Right now that is not the case.
Not even close
honestly they just need to stop enabling such big pulls
Is fury not the hero class of the key doing big prio and boss dmg?
i dont necessarily disagree but thats just not how keys work at a high level
and that's easier said than done, but you can see a clear difference between some of the dungeons this season
big pulls are fine if classes are properly tuned for it
keys work however they're designed to work, there are definitely measures to curtail it
more engaging too
But that’s the power fantasy though
while that's true that's how they've worked since its inception
it's all subjective and malleable
its a limited timer
no it isn't lol, just go look at ToP vs Cinderbrew
I don’t think it’s subjective saying that people love big numbers
okay so there are a few specific dungeons where you have more bosses and less target count
yes
And the easiest way to get big numbers is big pulls
that's called "design"
In my honest opinion I don’t think the amount of mobs your hitting really matters to people, what actually matters is seeing your little dps bar at the top of 5 on an addon at the end of the dungeon or pull to pull
they've designed around this problem plenty of times in the past
but they tune around raid so the changes we want wont happen
i don't think anybody liked de other side
As long as some specs have big aoe caps big pulls will be the best option i suppose, I think its more of a class design issue than an encounter design one
"liked" is extremely subjective - players will always gravitate to whatever is easiest, but that doesn't necessarily mean it's better for the game, only that it's better for their specific goals
Basically why most fury players are crying this season. oMg I'm not the highest dmg on overall reeeeee this game sucks buff me buff me
not to mention there can be plenty of reasons why players do/not like something; it's not all dps metrics
It's not even about topping the meters. It's about feeling that you actually contribute. When the DK pulls 4 mill dps overall foe the dungeon and the enhance and arms warrior are 2.7-3 mill it just makes you not want to bother.
no lol, people just love to aggrandize their problems
Fair and accurate ye
no
You do contribute it's called prio and boss dmg...
because broken records and clocks are right during the day, something something
our boss dmg is highish but prio is a copium take
every group comp has its niches
All specs are equal, some are more equal than others
That's why every comp has a spec that's good at prio dmg... Totally cope
yes comrade.
ret pally players when you check their damage to important mob
and its below the tank
It’s all about community perception and a class who does 3M overall vs 4-5M is viewed as less valuable even though the 3M overall may gap on bosses by 20% (made up example)
UH is also good
Me when i an an animal on a farm
DKs kinda rock this szn
there is absolutely a balancing problem, and there are a lot of ways to fix it - whether rebalancing the outliers, redesigning their tools, or adjusting the content they use those tools in
But we've continually seen how the rampant and unchecked "pull bigger/faster" mentality hurts games - and not just WoW
i dont think that blizzard wants "balanced" meta
they want to keep changing and swifting the meta around
of course they do
so people keep rerolling, keep the engagement up
The “meta” is a community issue
nobody is saying "perfect balance" - perfect balance is a fantasy that's completely impossible in a game as complex as wow
Blizzard doesn’t design around an intended meta
and as much as people hate to admit it, perfect balance would be boring anyway
The community figures out what the meta is
so yeah you want differences between classes, but that doesn't mean you can't also have better balance
all of these things operate on sliding scales
exactly perfect balance is such a boring idea, having interesting strengths but close outputs is better imo
saying there's a balancing problem doesn't mean everything can or should be perfectly balanced, they just shouldn't be as imbalanced as they currently are
Yes this
granted people still complained in s3 df
where the mob counts werent that high
in some dungeons
people will always complain, why you need to filter and evalutate what the actual problems are, beyond "X does more damage than Y"
Asking players to read beyond
sometimes it's a tuning issue, sometimes it's a tools issue, sometimes it's a content issue
Well that's why it's a pretty good thing that players aren't in charge of balance or design, lmao
funny thing was the trash before blight of galakrond
and filtering out the unimportant mobs
and seeing where the ret’s damage was
also reminder that S3 Fury pumped, yet everyone voted for Season 2 "because of M+" and we then got worse in Season 4 as a result 
Yeah they can’t hire me to balance because warrior specs would be neck and neck about 2-3% above everything else in ST and AoE until the end of times
Critcake SMH 

because of playstyle
i wanted s3 fury 😭
anyways, get ready for 11 target cap tho
yeah, defo coming tomorrow 
monkey paw curls - AoE cap increased to 11, but only for Sidearm 
i'm surprised they haven't dropped more tuning in general
tbh now that aug is in the dirt where it belongs
they should definitely have 1 crazy patch that last for one day tbh, it would be fun
remember when sidearm was just randomly uncapped
specs being tanky kind of matters again
i kind of miss onslaught cleaving for 100%
legitimate question for anyone, what would it take for warrior in general to be a "meta" class?
removing about half of the other classes from the game
xd
Double everyone else’s damage
Do you believe increasing target cap is the only thing fury needs or do our numbers/other skills need touching as well? @edgy widget
I don't think the target cap needs to be increased
Or dungeons that value physical damage maybe
except for OF, that should defo be 8 similar to other CDs
make bladestorm great again
Guys, in aoe pack with 6 mobs, BS before RB right ?
end of the day, everything is a damage issue - increasing the target cap is more damage, but so is just... adjusting numbers
tbh would enh have been as good higher keys without aug
last season
they would have just died
repeatedly
I would far prefer they reduce some classes target caps before they ever increase Fury's though
would warrior be more "viable" by giving the class bloodlust? i hear this almost everytime
no
I don’t mind the 5 target cap tbh I just would like to see us absolutely truck 5 targets or less
shaman has had one "meta" season
and I know that's unpopular because everyone always likes the idea of bigger pulls, more damage numbers, bigger details bars, but exacerbating it really isn't good for the game lol
wasn't enhance meta in DF s1?
df s1 was relatively balanced
overall
then aug came out s2
and godcomp ruined it
Yeah I agree with this, and after what Archimtiros said I think increased damage tuning would be awesome - I was stuck on target cap changes but I didn't even think about it
i was doing a 10 with a 658 evoker doing around 15mil dps in the first lust pull im so dead
they really need to make rally better in dungeons
realistically people just circlejerk
Always will too ^
whatever spec performs better on stream details meters
this I think we can all agree on
Hard lock every class to single target. AOE is secured.
natural lust is incredibly overrated in keys; outside of the highest push groups, drums is completely fine
and even if they did add lust to Warrior, it would reinforce Prot a lot more than Arms or Fury
rally feels useless most of the time. i say FEELS useless, not that it actually is but idk
IDK how we don’t have a party version of rally
I play this class to Zug
Yeah i mean prot is
incoming warrior support spec where we just shout at people to give buffs
brez only available on mountain thane because lightning resets the heart or some weird shit
pretty damn good rn on the damage department
of all ppl u cant be the one to say this lol ur listened to
raise the cap. raise the cap. raise the cap
Lower the cap
buffing whirlwind to 60% would make us stronger in 5 targets would be enough for me
Hard lock aoe to 5 targets again
Nah just make us nuke 5 targets
set target cap to 2
1
only way to go
its a weird trickle down effect
95% of players wont do pulls where target cap matters
idk your math isn't mathing
go into a +13 or higher, you will see bigger pulls
you have to
Reduce average dungeon time to 15m… if I want to play for 45m I’ll enter a raid thank you
if you pug
okay but really. SMF needs to be meta.
average lfg tank
Split every dungeon in half like they do for mega dungeons
even if you are pugging you'll still see bigger pulls
because if you do floodgate 5 mobs at a time
you're probably not timing that key
i'd love to see old school warrior dual wielding 1 handers again.
titan's grip overrated
u are probably also not pushing hjigh keys. its a horrible feeling knowing pulls can be doiwned so much fgaster if we arent there
trickle down effect is very real
are u hot for those capcom squarenix characters
also idk i play warrior to swing giant weapons
With berserker's torment, is it better to bind reck and avatar separately to make most use of extra uptime or is the difference negligible
do you like monster hunter
sometimes
who isnt
and alot more warirors would get invited to parties to have a chance to pushj those keys
raise the cap! lower the cap! raise the cap a little!
some weapons look awful dual wielded
if they wre actualyl getting into groups
im not really no but i have friends obsessed with her
ppl not getting into groups for hours demorolizes them to push period
cloudsong glaive comes to mind
they can just buff WW from 55 to something like 60% for us to get better aoe in key
i feel like she's a closeted submissive's wet dream
even more unpopular opinion, but issues specific to push keys are even less important, because extremely few players (as a whole) ever engage on that level
lesbians go crazy for her thats all i know
nah us pesants pneed to push 3300-3400
the day the make warrior meta is the day critcake's glass skin disappears
doesn't mean I don't sympathize with your position, it's just a really hard problem to solve in an uncapped system where the landscape is constantly changing - issues in +10s don't always translate to +15s, or the +20s that will eventually be considered "push keys"
I don’t have the time to sit in lfg all day everyday to play the pug lottery and get 3300-3400 so I just chill at 3k and play with the homies
frankly I wish Blizz would cap the system and be done with it 
i would be ok with this
make everyone on the same playing ground
cap everyone to 2 targets max
at least aug is dead
more comp diversity as soon as that spec eats it

or capp everything and balance but they wont do it in the middle of a season
i realize this came in the middle of an on-going discussion, but i wonder if i could get some nuggets of wisdom on this?
What dis
You can macro them together put reck first
the bigger issue is the inherent design of higher keys means more health which incentivizes bigger pulls regardless. you just gotta go. can't stop
no, they fully extend, so you can use them in either order or at the same time and you'll get the same duration
ok so talent does change anything then, great
im happy already with all 13's and a handful of 14's
correct, the extra 8s is purely additive, no matter what order or sequence you use the abilities in, you always get +8s of Avatar/Reck
- that's not always true during Beta and other test periods - it's actually a very common bug that abilities like this won't fully extend when first implemented, but they always fix it before the features go live
roger, thanks a bunch
no problem, and don't feel bad about derailing the current convo either... sometimes this place needs it
tots random but are a lot of warrior players bassists
just seems a lot of similarities

so apparently fury is doing well atm?
maybe a lot of bassists are Warriors, ever think of that?!
fury doesnt do bad 😠
but is it reasonable to get groups?
"always fix" it was like that through df s2 wasn't it?
well other classes joke on fury warriors the same way other musicians joke on bassists, but they are both so needed
👀
Fury is good in raid for certain fights, they're good enough to carry your weekly +10s
It’s reasonable to get invited on the 5 perceived meta specs
Always will be true btw
It’s the nature of the system
meta system
I don't get it, but I imagine there's supposed to be a
in there somewhere, so let's just go ahead and pretend we all laughed
I'm personally finishing up my 14 resil and I'd only play fury in top
the meta is like water, it flows and changes shape
to blast mobs apart
Just play prot
prot s tier yeah?
It's pretty good
"half fixed" then, it was still usable with full value
isnt VDH broken right now
And they give me a buff
like the issue with glaive and fire sigil
Bear is sleeper. Like I've played with crazy ones. Vortex to counter thr knockback mobs in dfc is chefs kiss
ive never seen VDH have aggro issues but this week its been nuts for them i heard
Idk we play warrior so aggro issues are always a thing
i havent stolen aggro from any other tank other than VDH in lust pull
because the VDH:s aggro pull thing is bugged
sigil of flaming when not in combat?
i dont really understand how it works, but it has to do with glaive and sigil not generating threat
just go prot, no more aggro issues 
so im curious how the chinese teams are doing 17's and 18's with VDH, or maybe the just communicate the setup better?
is it not just the fact throw glaive does piss damage
Yeah i mean
i dont sigil of flame until the mobs are close
usually the issue is people attacking during the gather
vdh tank was tlaking about it in a 13 too. told us before run to wait like 2 or 3 gcd's before we do anything in case sigil bugs out
mentioned sigil explicitly idk
yes, but he explicitly mentioned the possibility of sigil not working
big
eye of kezan is so fucking shit its insane
even in 6 minutes fights it performs worse than delve trinkets

which delve trinkets, energy drink/lens?
