#fury
1 messages · Page 1101 of 1
yes
Think playing around brutal finish is griefing me hard lol
My fury logs are ass compared to srms
wat
It only griefs you if you do it on Rik
Arms sorry
To an extent on Gally HC too
Brain fried after raid
yep lets blame the 0.5% incrase apl line for you parsing badly
amen
Fury felt super mid this week in keys I think it’s arms time
getting picked for mechanics will do more than that to a parse.
what is this?
a line from the apl
Magic words
they get it
from what i understand i'm also just not holding aoe for ads and sending it like monke so 🤷♂️
well I think it's not brutal finish minmaxing that is griefing you
i dont think it's solely the reason either
you can look at the cooldown usage of top logs to get an idea of what works at least
just hit adds for haste buff
and let the haste do all the work haha
https://media.wago.io/cards/TsFNFG1H7/c-1704711092020.jpg kronzo can you tell me what this WA does is it the same as spell reflects WA?
diff wa
spell reflect one is only for spells yo ucan reflect
why me
why specifically me
tf
this is when you are targeted by anything that does damage
set that part to load never so fast
after 1 instance
bec man i see you in here all the time buddy!
idrc if it does
im not healing anyone anyways
i am
But yeah i think i use Execute too much for the CD it gives me on my bladestorm
if anybody can review i would appreciate
you can also creat a post in #1347646810457636974 since there's a lot of yap here and your message will get lost
man what is this opener
also you have week 1 gear so ull parse shit
lol am i just ass ahahahahaha
hate to break it to you
gear wise, i am not enchanting my champ gear yet
waiting for vault to get my Hero tier
i use a macro for Reck, Avatar and Trink, is this ok?
not really
ugh
preferably reck > charge > avatar
walhe a lot of people keybind avatar to a modifer and reck to a non modifier or sum shit
so they end up breaking their hands
duuh
why reck before charge? isnt charge damage really low?
same, its shift Q and shift W for me
rage
easy asl to press
generation
might have missed AA and didnt have enough to rampage
and since charge happened before Reck, no double rage
I have them on the same button but also separate buttons
do you guys recommend hekili? I used to use it in Season 1 to learn the basic roptation
Same
Bo
No
Use the wa in faqs
Kachin= bt
good i wil
HELL NO
NEVER
If not rampage or rb
hekili doesnt understand circumstances, it makes your brain rot and it's like you're playing with a 1 gcd delay on every button press
ok loser
🤷♂️
wtf do you mean shrug
Does anyone know how many warriors were lost and in that OnlyFangs BWL wipe?
im tryna find a good pov of raid frames but cant really find it
sir this is a retail discord
i know idgaf about onlyfangs myself but it's the big thing in wow currently now that RWF is over
this did also affect RWF as well
so it's not just a classic thing, but it is a classic thing rn
plus a bunch of ppl in my guild were getting DC'ed and shit during sunday raid
idk its not uncommon for blizz to get ddos
Ain't that shit literally dead
happens pretty frequently during releases or events
not sure but on the tech side why cant they put a cloudflare ddos prvention layer on top
you forget Blizzard is a $10 company
yeah true actually
i mean realistically, there is some really smart people out there that probably know a way around cloudfare
those people aren't carrying out DDOS attacks that i can tell you right now
Blizzard owned by Microsoft still can’t fend off d dos attacks
if u can circumvent cloudflare ddos protections you arent ddosing blizzard you're bug bounting for CF for millions of dollars
dont know enough about ddos attacks ( at all for that matter ) to comment. all i know is from documentary like 5 yearsa go
anyone thinking microsoft ownership would change anything is crazy
Microsoft is just as bad as a company

arent games supposedly constantly fending off ddos attacks?
game traffic isnt quite like regular website traffic
That’s fair yeah just meant they have gorrilion more money to throw at whatever
having ddos protection on this isnt as easy
yeah that all goes to Phils yahts
yeah but im not a game dev or anything but i am in software dev, so im wondering why (assuming it's not possible) there isnt a ddos protection layer on top of their networking services and microservices (login service, account services, etc...)
lorgin servers im unsure
Phils yahts?
im not either
I'm not a game dev or software dev but I am a warrior main so I'm wondering why can't they just spell reflect it?
im sure there is a solution to this
💯
but it probably isnt included in something that costs 15e/month
you get my drift yea
a bunch of ddos attacks originate from ASUS home routers 
NA or EU
if i do nothing works/registers and i dc
what enchants do i need for mythic lol
/use Recklessness
/use Avatar
/use Charge
/use 13
/chomp @oblique trail
/startattack
/use Cavedwellers Delight

charge rend parry
aaaand its all over the screen !
i know they just did round of buffs to them but it feels like they dont want people ever using on use raw damage trinkets
so many of them with such small damage numbers when considering how hard a single ability hits for
i don't think this is true. over the last few seasons of WoW there's been plenty of specs that has had on use raw damage trinkets be their bis. mandate,whatever the caster trinket from amirdrassil is called, grieftorch,anshuul
raw damage trinkets are good if your ilevel is low
or the player is bad
if a raw damage trinket is your best simming trinket in bis then your class is ass
i miss trinkets not being split damage in aoe
yeah same
i want borrowed power to carry all my mass aoe
so i dont have to play the game
damage trinkets were fun
to me
well they are fun when they can be used in dungeons without losing dps
Umbral Moonglaives my beloved
i remember doing the shadowlands beta and those raid trinkets were so overtuned, it was funny
raw damage trinket has their place in the game
The only time i felt trinkets went too far was when in Legion we had Drought of Souls and it was like 20% of our dmg done single target
but i dont think it should ever be bis
Remember?
if its simming as bis then the specs are not playing their game
yeah especially when trinkets interacts with class buffs
that was not it
Avatar battlecry rampage drought of souls
Then we basically are afk
(Nighthold memes)
smoke break
Poor DHs and augury man
Shit was like 30% of their dmg lmao
Pretty sure they had that happen like 3 patches in a row with diff items too
guys, is it a problem to ravager before reck?
Yes because u lose dmg and rage generation from first tick of it- is my understanding
Theres a macro you can find in the discord info that makes it autodrop on your feet
If its a placement time thing youre worried about
That's just DH in general with external damage sources
They've notoriously been dependant on that
thank you.
Anyone know the DPS hit you take from running Single-Minded Fury?
six
I've been mulling over why arms is considered better than fury, and was curious what everyone elses take on it came down to. If the overall data has fury coming in a tad higher for damage, and the survivability / healing is better, why is arms considered the better for M+ right now?
Meta reads for M+ is not based on "overall data", it's based on the potential damage in the highest keys. Fury is mostly hardcapped to 5 targets, Arms isn't. That's basically all you need to know
there are some keys i like fury more
like ToP, mechagone if tank doesn't go big pulls
Fury will be viable even up to title-keys probably
everything is viable for your weekly 10s
Arms also has added benefit of being able to taunt and dbs to tank mobs to help debuffs reset on tank etc (if theres things like that in TWW like Legion did)
prob is for higher lvls
but i do play more demo arms for keys and play thane for variety and ToP and mechagon
Everything is viable for title keys as well just need people to play with
So this is what throws me off I guess, when you say capped, demolish is 8 targets, blade storm 8, roar is 5, etc
so what part is uncapped besides like colossus smash?
so i guess im lost there also... cause whirlwind is all targets, with a soft cap of 8 also
meaning, fury wont do dmg beyond 5 targets, arms you'll do reduced dmg
well, firstly, most people don't even use WW since most are playing MT in keys
ya and using the clap
and the whole thing about WW is the meat cleaver
what overall data has fury doing higher overall than arms in keys
just went on that mythicstats website and while neither spec is particularly high, arms is quite a bit higher on both avg and top
ya think that sums up the issue though, especially in runs where you've got someone pulling generously
vs. the lower keys/crummier runs where fury might shine as ppl do like 1 pack at a time kinda stuff
makes sense now, ty
and its not that big of a deal, you get smaller overall, but your pior and st are better
fury is actually worse in lower keys because it's both easier to pull big without danger and trash dies fast so the more bursty specs will be higher
the top warrior right now plays fury only
noxiv?
Guys when do we make the swap from frenzy enrage to power enrage (names can be wrong)
Is this accurate? we never run windsinger and only skipper ?
thunder for ST ?
slayer
ill be real i dont know i just put the stat gem in and afked the ring
hpefully ill replace it soon
fathom/stormbringer/windsinger simmed better for me at the end of week 1
havent simmed it since
but the diff between any combination of those 5 is probably very minimal
do you guys think paying the raidbots premium is worth or no?
im not too crazy a player to be doing sims every single day like some streamers. I just do it to figure out best gems and vault decision
thunder gem
ahy mb
anyone has any idea what he is talking abt?
Wall is generally refered to your big defensive CD just like we call interrupt kick which is a rogue ability. Probably the source of confusion
Maybe he thought you were prot
it was in pvp
Enraged regen
Best u can do is enraged regen and or macro swap sword and board for shield block
can swap to defensive stance aswell
That was a given to me- my b
Yeah just wanted to write especially in pvp Wall is just "use a big defensive"
You legit never will be in a position where swapping to shield block is the play
Who the fuck does that lmao
It's just unpruning from a while back that made both DPS specs have it, even if it'll never be used
You will be tankier keeping your 2handers on, and either kiting if a tank dies, or pop enraged regen and hope you live and sustain
Im a returning player- I was just thinking about what they could mean by wall
Back in cata ot was a thing but we also had shieldwall and disarm relied on the swap to a degree
Wall just means ER here or whatever 30% u have access to
Basically, Wall=major defensive
it is term heavily used in PvP scene
Bot not exclusively
Ive been out of that scene since bfa s1 when I stopped
Wall is a pretty common pve term ye
Im only a week deep back
He says you hit the wall, you're behind your prime, you will never be young again
The very one
Bruh I was like 13 playing BC- I blinked - and now I'm 32
It's literally joever for you when you hit the wall, give up don't bother trying
I thought you @'d him just to say balls ngl
dende's gone
Isn't it included in our BiS sim list?
im gonaa replace it with something good from one armed for sure
heavy vers mas ring
on god
we had a hc mast/haste roulette wheel drop and it was a dps loss over what i had
hmmge
im thinkin more long term
idk is there even a bis roulette wheel
since mug neck/gally ring have ungoldy amounts of mastery, and even if you get like a keg in vault for M+ we have a crazy amount of mastery
tho ill be playing arms most the season for keys so its w/e
haste/mas cinder neck is better
for fury
but our gear just has a ton of mastery on it
i need to sim how much jastor is for me with richard resonanz neck
its prob pretty close tbh
if you get likc rick neck/boots
instead of cinder neck and vers mas boots idk
bis lists are mega weird
die best in slot list die
is normal mode jastor better than anything u can get in m+?
yep
i would say yeah
the cheapest version is 3 a month
you sim at least 4 times a month for vault
so thats 75 cents a sim
Hey, so I am doing a little log review of my raid, and using the compare feature on warcraft logs.... In the log I am comparing to has more rampage casts than I do, but my rampage dps is higher, does that mean I am playing correctly? I was kinda thinking it might be because I am stacking Slaughtering Strikes after BS before Rampage, causing me to cast less rampages for higher dps.
Have only had this be true on Arms
Yet to see a single ring beat it as Fury yet
not sure, thats a small part of your overall rotation
theres really not much context to this
what about rage overcap
and such
or you could just have higher ilevel than him
He has 2 ilvl on me, let me dig a little deeper into logs.... i swear the only time im going over on rage would be when I am stacking SS
nvm , he has 10k more haste than I do
exploding
10K? are you running no haste on fury?
Im telling what the sims are telling me , idk... i do have like no haste tho
8k
he had 18k
ah i see
How to solve fury mass aoe, just soft cap cleaver instead of hard
and then nerf it by 30%!
Full damage would be too much, but soft should be fine
Just tune the %
If half is too much just make it 30%
im in a pretty casual heroic guild atm, so I don't have access to a ton of gear outside of mplus, i know I am most likley miles outside of optimization, but I do what I can
massive brain
target cap
Big if true
Fr if they give us 8 target they have to nerf meat cleaver considerably
they reallyw
And then people would complain about our raid cleave
wouldnt
They could also significantly buff thunder clap and especially thunder blast
But that would only work for thane
Bro they give us 8T with current cleaver and we giga fuck so hard
I think clap needs a buff anyway though, it fell off compared to raging blow and blood
good
Because they both got buffed multiple times but clap was not touched
shhh you're ruining the narrative!
Lmao
8 is better than 5 that's for sure
8 > 5 hmm...
yep math checks out
i dont believe it. we dont do math
But what if it's 8/80 vs 5/60?
raise wirldwind buff to 8 targets so we are at least hitting half the things in a fucking tripple pull instead of just 5
Seriosly though, i think hard caps in general are just pretty bad
Too much math. 
Unless you really fuck on those few targets but that's another issue
why are folks unhappy with the cap when we have good prio damage?
On a serious note though, current tuning may always be hit or miss
but what they're actually trying to do is more distinct niches, variety between specializations
- last season's Fury was big burst AoE with nothing outside of it; contrasting with Arms which was strong prio/2tar and not much cleave/aoe
- this season it's strong prio & low target cleave, without as much burst AoE; contrasting with Arms' strong sustained multitarget
none of which are really bad, only indicative that they don't really seem to know what they want each spec to do right now, as they keep flipping them back and forth
maybe if our 5 target was the best and not mid compared to other classes that have 5 and higher cleave
Honestly, fury on 5 targets does good damage, but... I don't think it's good enough to justify the hard cap
if any pull this season was 5 targets and not like 12.
that's the other problem, and something Blizz has gone back and forth on alot (remember BfA/SL when they insisted pulls should be smaller and started adding LT's everywhere, vs now we have huge pulls)
If it were me i would slap a soft cap on cleaver, but put it at 30% instead of like half damage, or something
and as you go higher keys, the bigger the pulls
Still excels at low targets but not really bad at uncapped
reunor but the problem with that is that
nobody besides dummies give a fuck about 5 target dps
and i mean target dummies
not person dummies lol
I don't think that's accurate to be honest
it is a pretty stark contrast going from like ToP to Cinderbrew
you go to any 12+ key or higher and people are doing single pack pulls half the team is going to go ? at the tank
Yes but the whole game isn't just m+, and high keys
oh. okay
They should nerf Unholy
hey, how u guy's are getting in key's? felling pretty down right now q for 12 and 13 :/
ngl a lot of their issues would be solved if they would find a way to curtail the absurdity of M+ mass pulls, but that's a hard thing to do and an even harder player mentality to break
There are situations where fury aoe excels like the second boss in amirdrassil, but in general i think hard caps are not the way to go
usually just run my own keys with 4 other friends lol
and they also could very well stand to cap more things, rather than uncap everything
unlimited systems always break shit
They uncapped blood is life for Unholy Sanlayn
They tried, nobody will ever like curbing big pulls
doesn't matter if they like it or not
finaly returning to warrior after a few years
is there a big difference between arms and fury performance for raid and m+?
players never like anything
they always find a way to whine about anything you do
games have limits for a reason lol
you gotta protect players from themselves lol
It's pretty clear when some people complain just for the sake of it, and a general trend
When they put hard caps on everything literally NOBODY liked it
I would have liked the dance studio
If it ever came out
they do, but my greater point is that players will always complain about something that is perceived to be a nerf, whether or not its healthier for them or the game as a whole
you can't solve that
what other classes are capped at 5 targets?
you just accept it and move on
Some fights favour one spec more than the other, but reasonably speaking except for perhaps Stix and Mugzee, you can play whichever of the two specs you want on Mythic
would be interesting if they added special debuffs to packs, so u cant pull 2 different types of packs together or they get super buffed
that's bascially what they tried with LTs in BfA/SL, and it works... to a point
though it can feel very artificial
im sure every tank would cry that they cant make up routs even tho most just copy paste
im looking at the i.o for my server and this dude is always highlighted anyone know why raider.io
he knows youre looking at him
honestly I would be fine with more linear dungeons anyway, the idea that there's some grand strategy to routing is make believe when 10% of them are made up by the same 3 people and the other 90% are obvious
The only time it mattered was when mob count actually shifted week to week, but Blizz got rid of that in a hurry because (surprise!) people complained about having to think about it
raiderio premium probably
If a spec like unholy exists, then you can look to uncap fury's aoe without any issues with it's performance in m+
wclogs has a similar thing
Couldn't you simply do a proximity buff? 9+ adds are 5yrds less of each other they get +200% health and dmg, along those lines? That would discourage mass pulls pretty quickly. What am I missing?
of course you could, again that's basically what some LT mobs did in BfA/SL
thanks. and in m+? cause i did read fury has massive problems if there are more then 5 targets
They cap some specs and then introduce dungeons like this? This is fucked
"massive problems" is dramatically overselling it
mm thats what i thought lol
people always aggrandize shit
Pride spawns….. fuck Pride
As for M+ you can basically read the above conversation and get the gist of it, but either spec can be played in M+ as well, however Arms due to its uncapped AoE is typically more favoured. Whether it's what makes you time a key faster or not, depends on the context of the dungeon and group
making dungeon more linear makes tanks a lot easier to learn
i couldnt learn tank in S1 SL because prideful makes routing and over/underpulling too stressful
Fury does absolutely fine in M+
some of the highest pushers even play Fury on purpose
I don't think there's an argument for fury to be capped to 5 targets when there's specs like unholy, balance and who knows what else, especially in these keys this season
S-Tier meme. really 🤌
ive seen some insane cleaves and i always end up catching up in boss dmg and the smaller pulls following the big non elite pulls and such cuz its all minor damage on the long scheme of things
the argument is variety; differences are what make classes unique
yes, tuning is a concern, but the two can be solved individually
Quoted this scene about every key I did SL season 1
Tuning is definitely a concern but they rarely tune for m+
so unholy is gonna stay like this for entire season
just like enha did in s1
at least they arent nerfing us with heroic raid parses lol
but again, I would very much argue that given the choice, it's better for the game to cap more things, than to uncap more things
- uncapping more just exacerbates the problem - encouraging more mass pulls which lead to this creep in the first place
- capping more things, while "less fun" for people who just stare at DPS meters, reigns it in
I mean it doesn't necessarily need to be that stark either
they could just mess with dungeon packs and force them to only do 5 packs lol
again, differences are what makes classes (or specs in this case) unique
Dungeons like priory existing doesn't help
but right now we have
- 5 target hard caps
- 5 target soft caps
- 8 target hard caps
- 8 target soft caps
- soft caps w/ sqrt scaling
- soft caps w/ full split damage
etc
like we don't need 19 different versions of the same shit
but we don't necessarily need to go down to just one either
"like we don't need 19 different versions of the same shit"
Preach.
there's a middle ground in most everything lol
Also, we don't need to completely break an ability to "fix" a problem.
Still mad about OF.
is there any other specs that are stuck at 5 targets like fury is ?
You have to let it go man
You're too hung up about this
? its a conversation i dont know every class
and part of it is tuning too; one of the reasons Thane is better than Slayer in M+ is due to the fact that more of its multitarget damage comes from TBlast than Meat Cleaver
Isn't Outlaw BF hard-capped at 5 as well?
Yes but our niche is 5 targets and we don't even excel at that
it varies from spec to spec and even spell to spell, just like Fury isn't hard capped at 5 targets (only Meat Cleaver is), but I'm not here to talk about other classes
I'm not sure that's true in this patch, I think Fury very likely is at least among the top performers in sustained 5 target cleave (if such a situation actually existed)
then we get nerfed hard
what gives with uhdk in keys, i was with one earlier and 1 minute im 50million damage above them on a pull and then they suddenly pop 100m dmg and are racing ahead lol
I agree. The "problem" is more with how the season is being played rather than the performance of the spec in its niche right? Back to the mass pull denegerate strat.
8, and you "gain" damage for each target under 8
Big momma in floodgate
that's not just a sustained 5 target fight, for one
you've got multiple targets that sometimes like to fuck off somewhere, you've got a big ST damage amp phase
where all the 5 headed dragon raid fights at
anyway, the real reason for all of this boils down to three principles
- differences are what make specs feel unique (for better or worse)
- tuning is never perfect, something is always going to be over or under the target point
- M+ design and player mentality both encourage constantly bigger pulls
i do wish blizz could experiment a bit, instead of all the different classic discovery modes ect, just make a retail but with batshit themes that dont follow the story
just hey this mystical guy cast a curse on you go fight this mytical bs trickery
Is that a ToT reference?
SoD has done a pretty good job with that, some really cool ideas (within the context of vanilla anyway)
What i mean archi is that, why do us who are hardcapped at 5 targets get beat by classes who aren't hardcapped at 5 targets
So, buff Thunder Blast.
Got it. Off to the forums I go! lol
The most egregious one i've seen is Firestorm from devoker
it doesn't have any sort of cap
In 5 target situations
Low chance to proc though
yeah blood beast double dipping is gross
Gonna try to swap fury arms in raid this week. Would wow logs top parses be a good indicator what spec I should go for each fight? Idk if my guilds kill times are as good etc.
rare xantaga post
^
in big pull season
It needs to be soft capped to 8 or 5 targets
I don't see them changing this anyway
until next patch maybe
they don't tune for m+
once u get a charge of thunder blast u have 15 sec to use it B4 it expires right?
Yes

if u don't use it for 12 seconds, but u get another charge then, does that original charge reset back to 15s
hello, sorry might be a stupid question but is there a wa tracking slaughtering strikes, or is it just 0 gain and u press rampage when rage capped?
didn’t mage and spriest get omega cut in some df season for being the meta by a gargantuan margin
press rampage when > 100 rage unless u have brutal finish
They do but it's so rare idk
I mean if one tank is doing double the damage of any other tank would say that’s worth paying some attention to
surely
I won't hold my breath for any m+ tuning any time soon
like UHDK is insane rn
and I don't see anything
@sullen dove we got omega smashed in every season of df for being too strong in mplus
In legion prot war dmg was nuts but we also had garbage survivability
Left us like that from nighthold to end of xpac
So idk lol
what makes abilities cleave in thane m+ build without using WW at all, cant seem to find it but i notice all the top key fury vids they never use WW
i only said you stack slaughtering outside of enrage after bladestorm
which is correct
thunder clap/blast gives u ww buff
or rather, the context of the conversation was only involving immediately after bladestorm, with brutal finish
oh i see the change i missed improved WW applies to thunderclap too
they shoulda changed the name
when did that ever happen
idk if warrior ever got touched because of m+
no spriest
conversation before i asked my first question?
we were like maybe good first half of s2 then aug came and gg
-1 dps slot for every group for 3 seasons after
o xd
draught of souls fury
deserved???

is that psychic link
probably
thoughts on uh dk
is DPS DK still dookie in raids or did post RWF balance fix that
dps and tank dks rise
also the fact that Balance druid is doing well
You called me ?
is punishable by death
Before and during your question yes, but as mentioned, play either spec if you want, or try both and swap as necessary and based on what dungeon you're doing
do not let tettles have fun
^
Based
not just tettles
all balance mains
blizzard actually uncappeed the blood beast this patch

one minute you're miles ahead of the udk in your group then inside a gcd the dk is miles ahead of you 
Yeah but it’s random proc so casuals don’t usually see bdk top damage since everything dies too quick
apparently new dev evoker build i wanna try
They cried over prot war
saw the poggers clickbaity thumbnail of kess doing like 17m sustained on a cinderbrew gigapull
might be fun to see firestorm do something for once
First section of cinderbrew 
nah uhdks are above you even with no beast
Blood Is Life
The meta this season is going to shape out to just be 5 Blood DKs pulling the whole dungeon
Yep. We are doing great at ST but our aoe is dodge shit.
Third boss (bee)
They gotta gut this shit
fr
im telling you man, this is gonna be insane for higher keys
and mdi
if blizzard sees that, they're hotfixing it
during mdi
what if.5 bdks cant you split up and do 2 bosses at the same time
like 2 goes right 3 goes left fight beer boss and bee at the same time
surely time save
For MDI sure, but idk about the usual bdk issue in higher keys
There is still a .5 patch
i did see an undergeared uh dk doing as much damage as a fully geared ele shaman on massive pulls yesterday and i had no idea they were so strong until that
I know.
Its quite good in raid
Rwf is different than any1 else
Also just nerf the hero talent that makes uh stupid
yeah exactly
For MDI, I can see it working. Actual live high keys, nah, tank will fall over trying to pull enough to max unholy. Considering WW and Mage saw such tiny nerfs, who knows or really cares anymore.
wheres the feral druid meta at, need them to be in the mdi
The meta hivemind is still in the process to assimilate the info that feral is better than boomie
Boomie does it better.
They may even end up as the healer this MDI.
VDH, fire mage, Unholy DK (if not nerfed) or Warlock, and Shadow Priest. Disc Priest or Resto Druid for healer.
That's my guess for MDI
Isn’t there new rules with most played things are banned ?
no, that is break the meta
different thing
bruh, last day to say bye bye to this kind of dps lol
The Mythic Dungeon International (MDI) returns with global competitions for Season 2 of The War Within! Sign up today and complete this season’s Time Trials starting April 16 to earn the new Prized Banner of the Algari.
The format for Season 2 of The War Within will be focused on Mythic Dungeon key pushing, which will be the primary focus of M...
Kek next week its 5% less?
yea like 5% st and maybe 14% aoe. i dont normally tank or well ever... but had to do it one time before reset lol
When simming for M+, would it be better to do 5 targets 40 seconds or 1 minute instead of 5 minutes since packs don't last 5 minutes?
Something I've been thinking about
Just sim st
i do 5min ST, 5T and 10T but usually just listen to ST
ST sims always uses Authority of the Depths, surely that can't be the answer for M+?
Most likely would get more damage in dungeons with a different enchant
Just curious because Noxiv uses Radiant Power, and my multitarget sims higher with other enchants
did the trinket buffs go in effect yet or is that tomorrow?
Not that changing enchant will magically help me time these 14s but it's nice to know
M+ isn't really a ST environment, but most sims/guides use ST as a baseline because
- it's consistent
- guides/sims are more often applied to raiding than M+
- ST damage always matters
That said, you're correct - Depths is not the best choice for purely M+ content; Radiant or a stat embellishment (probably Vers) would be better raw damage due to how much more AoE there is
Legend, thanks for that
fwiw, the guides do mention both, but it could probably go into more detail as to which/why
THE* legend
I miss spamming ymiron until he says fuck me and fuck my mom
And then assorted other bleeped out things at the end about doing something to me with something else
Attttta boiiiiii
Critness!!!!
it's actually an insane emote
So true
congrats
Insane, dude
if i reck charge in raid, why dont i get full rage?
cause parry
hello guys do you know if i hold bladestorm for reck or do i just send every time its up?
5sec wait is worth, or if a mechanic wants you to have cds etc
tyty
Archi's guides say a 5sec wait is ok (remember you can dump rage to get the reck cd up)
Lol more tuning but only tuning is shaman healing lol
shaman heals needed to be better apparently
who the fuck plays shaman healers
my buddy eric
depending on tomorrows vault, but thinking of crafting legs since hero track bracers dropped. thought process being time will past that ill have myth track legs or bracers by the time next craft comes available. thoughts?
im guessing you have no access to gilded crests ye
i have a few. enough for max craft. but just started pugging 10s this week
why not craft mythic pant then
true, havent done the math of how many gilded i need to upgrade current gear + 675 crests
Remember you don't upgrade HC track items. Just vault item and crafting
why is your OH not upgraded?
run out of valor stones?
or champ track
champ. think all tier is hero. everything else is lower
👑
gz
Is depths best enchant for m+?
self report as shaman player
yeah and say hello to 2.15mil
bro i have ONE myth track tier piece
my co warrior has
FOUR
ofc i do more dmg tho @wooden parrot noob
tmy is almost full myth 666 no crests spent thoughts
just get good ig
i have 2 and i dont even raid 😎
(655 weapon)
u say that like that isn't one of the best things u can get
in ur vault
there's 7 weapons out of M+
Vault
fed by the vault
btw yall
my actual gear :real:
I crafted the wep last week
oh i was simming COL
ah colossus
LMAO
or my last craft was the wep I mean, should I now craft the back or bracers next?
the king build
is this some bnadit tech
or should I save sparks for 2x wep
mbg ep massacre no cleave long sweep
I don't care about arms
gotta be some tech
no
i just simmed while i was changing spec
xdd
https://www.raidbots.com/simbot/report/tqguw7rnwLnt7kJDFqW9r1 here real simmus for armus
Improved sweepingge
curve enjoyer
I used my first 2 sparks on waist and wrist so it could benefit my m+ tanking as well as fury raiding, should I save my next 2 sparks for 675 2hander or something else
idk ur slightly cooked with that decisionmaking
you probably should hold and pray for a myth 2h from vault
Yea prob but I'm still top dmg (casual guild) so id rather have actual items on for 12s and beyond
there a cata charge tomorrow?
I thought so, someone in guild said the other way and I was unsure
Though im all discombobulated with the extra quest so it might be reversed.
this is my character. I will be able to get another full spark tomorrow. what should I craft with it? or should I wait to get 2 sparks and get a second weapon?
https://worldofwarcraft.blizzard.com/en-us/character/us/area-52/iskus/
if not wep, bracers or cloak?
I would think it wouldn't be good to craft a second weapon cuz I can get BiS from dinar once we get one of those. I have no clue when we get a dinar though
I'm torn if I should just craft legs. Still wearing last seasons...
Maybe I'll just get a no question mythic weapon in my vault and craft legs. Surely.
craft bracers 658 with the double embelish using the free crest craft
you should probably not craft a second weapon but sim yourself
you should also probably not assume you can gear around dinars
u can't craft mythic ilvl bracers?
its a bit of a waste for now, you could use 60 gilded for that but its a minor piece, its better if you improve something else
you can but its a questionable use of your gilded crests
is there a reason none of the other pieces like legs that that guy was talking about are even listed on the wowhead guide?
that u can craft
You still need a spark
apparently u can craft every slot at mythic ilvl if u have enough sparks
you can but crafted is -3 ilvls from the track its at
or almost mythic ilvl ig
optimally you just cram your crafted pieces into cloak and wrist and stuff cause its lowest budget and run mythic stuff everywhere else
but you do not have optimal gear yet so you should probably craft a mythic offpiece or smth
is the wowhead guide basically assuming the person will eventually have mythic liberation of undermine on farm?
the wowhead guide doesnt assume shit it just literally lists a highest simming gearset
if you want to copy it you do need to be in extremely deep farm to get every piece
I'll pray for you bro
but most of us are gearing around solving some problem like pushing keys or killing a hard mythic boss so the bis list is kind of useless to most of us
bet so do u think I should just craft whatever gives me the biggest dps increase right now with my spark?
even if its not wep bracers or back
I think its unlikely I kill more then the first few bosses on mythic this season
I would do just craft whatever gives you the biggest number, but that's the words of a guy who won't make into myth raid because I have no desire to
so grain of salt
ye probably idk
you can probs go sim if 2x craft wep sims higher than craft wep + bis but you need to get a bis for that
anyone has trouble login in ?
Get off Illidan people
piratesoftware probably ddosing the servers because sodapoppin wouldn't give him the time of day
I legit have zero issues on Sargeras when this shit goes down unless I'm in my illidan guilds raid group lol
Mal'ganis never has problems
i can't get even to character selection
is there any way to check who burned the most trash on mythic stix bunkjunker on logs?
No DDOS required, when he knows everyone working there. He just asks them to pull the plug directly.

Need a roach emote specifically for him
hey, gotta give it up to Soda. He managed to successfully siphon more than half his viewers into OF then have a reason to just toss him aside.
at how much crit % should u usually bt?
I do it at 3 stacks of bloodcraze as per the guide. No clue if that's optimal in every situation as I haven't looked into it further.
3 stacks puts me at 80% with a set buff and 100% with reck.
quick question about the vault if i want to get gally loot lets say do i have to kill it or 6 other bosses is ok too
Nope, just Gally
that will unlock his and all previous bosses loot in the same or lower difficulties for your vault.
apl does this
so >85% before execute and in execute you apparently want to care abt 2 bloodcraze stacks idk that line is weird
ok so if i get 6 bosses on heroic but i kill gally on normal i cannot get gally loot on hero track?
Correct.
because of VC talent
got it thank you
if youve killed hc gally before you can otherwise you cant
Oh yes, once youve killed a boss on a difficulty it unlocks that loot forever
So one H Gally kill and then never again will still have his loot able to be in your vault forever.
why 2 bloodcraze
because bloodthirst is stronger in execute with VC talented so you don't need it to crit as much as you need it when it's weaker to justify pressing it
Hey guys anyone can share a spell reflect chat announcer?
why is it not calculated with the bt crit chance instead yknow simc does have access to that info
idk, that's question to Orange
i dont think you know what you're talking about
Listen shit does big dam becuase we STACK damage amps on it
is that a copypaste
I hope it is
im gonna eat you @sullen dove

ill be real i read like the last 2 lines of the convo and typed some bullshit
what was the actual question
it was more just the like specific wording of "The Fierce Followthrough Hero Talent"
its a verified
ahh yes moment
but ig pre execute u only hit bt at 85% crit or higher and in execute hit it at 2vc
which i mean idk it prolly just does more than raging blow at around then
raging blow mid die blow up perish
Why 85% crit hard number conditional but vc line care abt arbitrary amt of bloodcraze
assuming with 2 stacks of BC its around like 50% for most people which is statistically better or some shit
does seem weird its not a crit number and just 2 bc tho
Thats what im saying !!!!! Chat kill madox
also i typed that way becuase then if someone asks me what that even is i can just tell them to search it on the talent list
real
new fotm wife aquired
I always wonder why mortal strike from rav cleaves and bt doesnt. Isnt it supposed to work similar?
i dont know what that is i just saw a gif of a raccon clapping saying they are going to applebees
ms doesnt sweep in rav no
Unhinged doesnt cleave for either spec
was a bug i think got fixxed supposidly. MS never cleaved it just gave you additional colossal might stacks as if it was cleaving
Well then why it doest cleave at all
It would be very broken ya
I think when was prepatch for tww it got cleave isnt it?
Ye it did
Uninged cleaving was removed in beta sadly
it owned
also made slayer BS way nicer in keys with reap
I just came into retail recently since prepatch and didnt play arms, but i was wondering why arms getting like7-8 stacks of colossus might almost on pull
you get them pretty fast
and with more crit you get even more
walk into pack Cleave 1 stack. Sweeping strikes crit ms on both 5 stacks. ravager tick ms, 6 stacks is possible
Oh it count both crits from sweeping gotcha
madox for yellow
madussy
what kind of overall damage are you guys getting in keys 10+
pretty comfy like 2.5m+ depends lot on dungeon and tank pulls doe
who for what
Is the noggenfogger trinket sim bait?
wtf?????
(my dogshit program doesnt have shadowed text
also im using the wrng font
shut up
lets gooooo
way better than my remix phone version
Don't we wait for 3+ bc according to the guides? So confused lol 😆
i need some help, i think i'm confused
if you have 2 charges of RB use RB first then BT in execute
isn't reck, avatar pre charge supposed to get you enough rage to cast rampage instantly when you reach your target ?
sometimes
if your sequence is correct yes
if your macro sequencing is wrong then no
how
with reck charge gives 40 rage
and avatar gives 20
60 in total
you need 80 for rampage
i'm definitely confused
break it down for me please
mark let me break it down for you
because i remember that being the case but i cant do it on the dummy
idk just like you insta melee when you touch the boss presumably
Ah ok. So out of execute we wait for 3+ bc before we bt yea?
Reck cast gives avatar from talent so you get 20 rage from the avatar activation. Avatar gives an additional 20 rage from manually casting it. Charge gives 40 rage = 80 rage on pull
thats all assuming you have reck up doubling the rage gain if you have reck in your macro FIRST
what are the odds of the second avatar activation being bugged and not giving rage currently ?
i do cast reck first
if you dont wait for combat to start
you lose rage on pull
so you can't pre build resource for bosses
get in combat first
so your first melee
you degen 1 rage instantly
oh
that's what we're here for (usually)
how many shard we suppopse to have 2 full sparks and a half or just 2 full sparks?
whats the half spark called? i dont have it
fractured spark of fortunes i think
either theres a quest at catalyst or you need to do one of the weekly quests
mkk tyty
2 regular rings instead of circlet sims a fair bit higher for me in the dungeon slice sim, is this a case where i shouldnt listen to the sim and continue using circlet in m+?
Do you think blizzard will raise our aoe cap
when we have execute and bt meets the requirement, we are not pressing rampage even if we are rage capping in recklessness right?
Yeah in the future, will see you when they do







