#fury
1 messages Ā· Page 995 of 1
If you're above 100 rage after your ramp > CB > BB, you just ramp again instead of RB (technically sim says 115 rage instead of 100 but I don't think it makes a big difference)
real kings have a reck+ava macro and a reck button
(the former is just to press ava)
so true
real
I think the only button i dont have a standalone for is avatar
what is it
chaotic as fuck
is it gambling
everything in 11.1 is gambling
Mmh, I wonder how much of a difference it'll make

I can tell you in about 5 mins
Baseline: 1.571 https://www.raidbots.com/simbot/report/dBjCjXrhqKNoZKxunoFPyY
Change to 100 rage instead of 115: 1.569 https://www.raidbots.com/simbot/report/3bJHaenfdM7oKAWjGg8nNR
Ignore rage check and just rampage if possible: 1.562 https://www.raidbots.com/simbot/report/5uBJYaeb8Y6yow283VUe9F
does anyone know roughly how much haste we need?
However much raidbots tells you
Raidbots ? I'm typically checking on bloodmallet and murlok.io
How do you do that with Raidbots ? š®
In general, top gear is probably the only sim you'll really need to use. You can select from whatever combinations of gear/talents/upgrades you want, and it'll tell you what's best
And it's usually more useful to know what's best out of the things you actually have available to you vs what's theoretically best
No you ride around on a ball and collect trash and blow up bombs
Pretty fun
no gambling = no me
i have been using opportunist and culling cyclone this entire expansion
mother fucker
that is a disaster
L bozo
Gambling is the 6th boss
Itās a slot machine
You put coins in and get diff mechs depending on your roll
pretty sure you choose the mechanic cause theres a 1-shot if you do the same mechanic combo twice
hi all
I'm testing Warrior Fury on the PTR, my question is if there are any known bugs in Fury?
ty
Thereās also issues with RA currently, plus a few other things; donāt know if thereās a comprehensive list since most people expect (hope?) a lot will be resolved sooner rather than later
Hmm maybe that wasnāt how I understood it from the journal but maybe
I have another question, Slam is not used in the rotation, right? I have the feeling that he does not contribute much to the rotation and I have removed him from the skill bar.
wow cool its like that other boss
What builds have people found good on PTR?
Basically same builds as now just not taking OF. Pick up VC or whatever else of your choice
On single target RA was still doing well for me, but for aoe as both thane and slayer I was getting better results with AM
But RA has more bugs on aoe so, whatever
RA is toast until they fix bugs and tune shit up
Well technically the first two mechanics you get could be random

i think RA might be competitive in AoE once they fix stuff/assuming the bleed cleaves
but they probably intend for it to be ST niche
the bleed not cleaving is intentional and yes to your 2nd message
If our dps comp is me, aug and assa should I got AM in mist+15? The first boss seems super scuffed if no one sends anything and of us I seem the most viable to sac some damage to get us through to burn
I did, it works great, new update has came out
I spoke of it in the past and people were like no but latency, lsfg3 go brrr
do you guys think this is a good ptr build ?
should be alright
mastery over crit
tbh I haven't really tried playing without Deft, but it's hard to imagine that's the play
It's abysmal to play without at least 1 point in Deft
i have a lot of mastery
It's not the mastery, it's the enrage extend on BT
Simwise it probably wouldn't make a big difference, haven't looked, but generally Deft will typically always be the better choice
Compared to the crit node
even if so, it's % mastery. it's not dr
anyone mind helping me understand a few mechs with warrior? i
i did not know slam was a boy this whole time
what question do you have
idk what's happening but yesterday my dps was just fine - today i went into a few keys and my dps was 70% lower than it typically is. My raging blow says it should hit for 257k when i mouse over it but when i hit the training dummy im doing about 150k now, why?
only thing that changed was getting a few hero pieces
did you equip a transmog weapon lol
257k is tooltip and accounts for Mainhand and offhand hits, damage numbers from details does not
also yeah make sure u have 2 real weapons
dont have items unequipped
etc etc
the training dummy window that comes up should add up to the total of 257k no?
those numbers are 150k
i have to ask, are you enraged when hitting?
no, but im at 40% mastery and even enraged the total number doesn't add up to the total
and the enemy has armor(not actually sure if target dummies have armor)
target dummy ignores armor according to my search
i even brought a guild member much lower ilevel that me and his was hitting exactly the numbers
no still holding 4 piece tier set just went from champ to heroic
hitting regular training dummy
Well.. this is new
Is that the one piratesoftware guy was complaining about?
yes
yea the game runs fine... but i guess it's time to update things on my computer
Yeah its a bios issue that can cause permenant damage to the cpu, it can strike at random, updating bios is pretty simple and its good to do now and then anyway
its probably also more as a disclaimer if theyre getting a lot of "my wow is crashing, please fix your game" tickets.
if you have an updated motherboard it dosent appear though, alot of boards in the retail market have been sitting on shelves for months so alot of them have outdated bios', but this issue has been a recent one that only really afflicts intels 13th and 14th gen cpus
it takes all of lke 10min to do so its worth doing for more reasons then just the wow pop up
I built this PC about a year ago.
that would be right around the time these boards/cpus were showing trouble signs, obviously cant tell you waht to do but I agree with your early sentiment of time to upgrade, at least the bios lol
100% update your bios if youre on those platforms
i think its good that blizzard gives you this popup, cause technews shit goes past a lot of people (rightly so)
yes they dont do it for altruistic reasons, but likely due to statistics showing them a spike in 13/14th gen intel crash tickets
but the reasons dont REALLY matter
Since Im playin ret as a twink in m+ fury is feeling completely useless smh
Whatās the best trinkets for PTR
Facts
Battleshout 10% in grps and rally 20% lets go!!!
Make that shaman carry u 5% faster!
110/105 is not 5%
I built this pc on rock and roll.
Rally is 10%
anda toxic again
To add to this, update ESPECIALLY if you don't have problems right now because your piece of shit CPU might still be salvagable
As soon as you start having issues it's joever
Yes there is no excuse to not update bios, with almost all boards supporting either in OS updates or some flashback variant
Unless you hate your cpu and want to buy a new one soon
Im a amd user maybe i should look into a bios update
AM4 platform u had to with B550 when 5000 series came out but if youāre on AM5 and on b650 x670 yes update bios if going for 9000. But you should always update cause yeah
ehh quite often its not necessary to update BIOSes
rarely you get perf
rarely you get stability improvements
if you upgrade your cpu you gotta patch in support frequently
Not sure what i got, its a prebuilt asus msi laptop
theres probably some software from ur vendor for BIOS/Driver updates, just use that
Im prolly wrong
Well when 9000 released board bios would be wrong and wouldnāt work depending on if manufacturer updated it. By now though most should just work out of box
okay? that is not whats being talked about, but was still addressed?
okey im done with m+ this season š§āāļø
its joever
is it possible to make a macro that displays slam, whirlwind or thunder clap depending on talents selected? if so can anyone send it?
#showtooltip
/cast [known:436707] Thunder Clap
/cast [known:12950] Whirlwind
/cast Slam
ty
Bro keep going I just got 3100 and I'm keep going
Warriors have never completed a key higher than 12 there's no point
Maybe if we got battleshout or lust
I want banner back buff crit dmg for the group
did anyone yet run smf for some time and can tell how much dmg loss it is
you can just sim it but its pretty bad
i dont even know what build u would run XD
same as normal you'd probably just drop bloodcraze for the smf point
would better if BT was baseline and the first Fury talent would be a choice node between SMF and TG
y thought so
Nah, delete SMF. Make em both baseline and forget about trying to balance it.
Anyone knows how to simc "Windsinger's Runed Citrine" when you would shuffle gear around to get the desired secondary stat when equipping it?
My armory shows it giving haste, but I shuffle gear around to get mastery from it.
Oh, haven't played around much under the advance sim tab. I looked through my simc input and couldn't find an expansion group. How would I implement this, and if it's too tedious where could you direct me to too learn more?
Literally put thewarwithin.windsingers_passive_stat=mastery into the "Custom APL and SimC options" window when you scroll down
doesnt have to be in Advanced
Oh, I see. Thank you very much! I made it much more complicated than it were xd
its hc you'r either behind in ilvl, misplaying your cds like crazy or your groups just suck
but also those two specific fights literally never matter to parse at all ever
100% should
especially if you never updated it
For court heroic try playing the thane build and just send CDs on cd see if that bumps you up any
For brood itās very hard to compete with people who have 8-10 dead boosts in the group and they intentionally pop or add extra parasites to pad
But you could try playing AM slayer and burst every add break
For those who try on ptr, how is it looking for us ?
it's looking like we have a couple of changes
Appreciate you!!
should always be am for brood if you want pad but doesnāt help anything on court ra all da way
Should I have 2 x authority of the depts or they dont stack and I should have radiant power on 1 hand ?
We be dead
Super dooming
Arms super dooming. AM Thane is very alive so im Bingchilling
i dont think that we are Dead we will be not the best meele but i think we stay in a good dont forget they have 6 weeks to make us great again KEKW
Why is it alive
Coz the other builds are dead
RA thane prob pretty good in raid after bb gets fixed as well
delete slayer from the game
slayer is better for burst, but with the removal of free odyns from avatar it got nerfed pretty hard. tierset better for thane, new RA better for thane(burst of power)
Has somebody reported that the new Titan's torment is trash and it should be reverted?
should absolutely not be reverted. free odyns from avatar is cringe
New RA is pretty trash too, but meh what you gonna do
new RA is bugged. so ofc it's trash
idk i don't think current RA is particularly engaging either. with new RA we atleast get some power into recklessness
give colossus to fury and thane to arms
Sure, then it's fucking useless for over a minute lol
well that's kinda the trade-off to an extent. when a cd feels very good it's gonna feel worse when you don't have it
100%
Hey, with TT gone, I am sure they will rebalance the burst options too. OF baseline is likely to go up, and now that Avatar on the 2nd OF is gone, BS can get a buff too as the bladestorm will hit for that 20% less.
Things are healing, the Torment are gone. Hopefully buttons will get to do their own damage and hurricane Jr's slowly fade away
Iām just caught up with the changes, do we hate the idea of using both roar and spear or are we happy we could possibly have a build using about 6 cds?
You are more likely to take the uproar node, than the spear, at least for m+
Maybe in raid Roar + Spear could be a thing
Roger
i don't see us running spear+roar. berzerkers torment actually good, now arms might run spear+roar tho
I do run spear+roar as arms, it is decent enough. Just adds more clunk, but it is what it is
Wouldnt want that to be the case for Fury tho
Roar into OF into Storm = ā„
I tried a build on ptr with spear roar, removing odyns to take double vicious, contempt, thought that was strong. Numbers are probably in shambles on ptr tho.
If you go spear, you would want OF no? To really minmax that burst window
dropping Odyn's will pretty much always come out ahead on PTR for me at the moment. But you do have to remember the test dummies are like perma execute so that will inflate your VC
Maybe, I just love big bloodthirst crits in execute
i'm curious, can you link the build? coz you would sacrifice pretty good capstones to do that
Do like I do, run full BT/exe build with AM and OF
ton of fun
big crits
I know haha, they were dead the whole time. No one even waits for them to reset
execute goes burrr
I do that now on live, it is fun.
I can give me a minute
Same, it is the way to play Slayer
Not the numberical best, a few % behind, but so infinitelty more fun
your build sacrifices zerkers torment. i think that is too big with new RA
not taking zerker torment does not feel like the play for any AM/RA
yup
Hmm, well it was my first build, do we like new RA, to me it did not feel too bad, but Iāll do more later.
I mean, it's not so much about RA. the new one has lots of bugs, but zerker torment is quite good no matter how you are specced
i like the concept of it, the dot does no damage right now because it's bugged. i like stacking the dot to like 50 sec
Understood. You guys seem like you know a lot more than me, so here is a question, why does blizzard keep talents like smf or storm of steel, when they have never been taken nor will they ever and why donāt they just make onslaught baseline?
Since we never ever hit slam, or rarely do, and we would definitely hit onslaught
warrior is not allowed to be good 
smf: because some people want to play 1h, not everything is about competitive endgame
storm of steel: fuck knows
onslaught: that goes against the point of the talent tree
Wouldnāt it be better to just have all the points that are invested in slam damage be invested in onslaught to make it more of a competitive talent?
I donāt know Iām just rambling at this point lol
I appreciate everyoneās feedback
give me season 2 already
the only thing preventing onslaught from being competitive is tuning. they could just buff its damage and then boom we play onslaught
Got ya
Mutou is correct, but the iffy part with Onslaught is tune it too high and we play that everywhere and OF nowhere (or vice versa), which is what we went through in Dragonflight
somewhat similar to the Arms issue of balancing Overpower vs Slam damage
A good fix would be to make Onslaught non-cleaveable
So it's only used strictly for ST
Oh yea, I recall that. Makes sense
those were dark times -_-
it's also similar to RA vs AM - typically in the case of two things directly competing, one just wins everywhere
which is actually what makes the new RA Bloodbath DoT not cleaving kind of interesting, since that would seem to be pushing it toward a more dedicated single target option, potentially creating room for Anger Management as the multitarget one
Think itās less extreme for am and ra
Thereās more balancing levers for Ra and am
Idk, RA has been the front runner all expansion
its like that for every class i would assume that is DPS....... or atleast all the other classes got something every season that just wins everywhere.
depending on how much overlap they have, yeah
or am i missing the point? which would probably be my bad.
Whether they use said balancing levers is another question
it's not always about the number though, it's about how much overlap there is and whether or not they create an effective niche
OF and Onslaught being a good example because the two abilities do basically the same thing. OF is more concentrated at the expense of a longer cooldown, but most people measure in total throughput over time anyway
big dam
Just make OS RB+ as it basically is, no need to make it an additonal button that does the exact same thing on a short CD.
OS would need a new bell and some whistles to be seen as fun. Even in PvP where it does dam, it just a glorfied RB on another button.
Wonder what it could become; who knows - devs mind come up with something fun
I think after they changed RA to after rampage, is what made them too similar
Both became throughput talents
The RA on reck makes reck a lot more bursty which is valid choice
In sl s3 you could argue both am and ra were viable
eh, the same relationship existed then as now - AM's viability depended on how well things aligned
There were also external borrowed power affecting it ofc
the change to after Rampage certainly made RA better in the sense that it was more regularly felt, but I don't think really changed all that much else
But the whole point of tier sets is to shake things up anyways
my point was more that when two competing options can fulfil the same roles and use cases, such as OF vs Ons or AM vs RA, it tends to just end up a question of tuning and whichever one is better somewhere tends to be better everywhere
which is why, as much as I'm not crazy about the new Bloodbath DoT not cleaving, it might not be a bad thing to better establish RA as a ST pick and AM as a (heavy) MT one
My point was that they do have balancing levers to clearly define both but they choose to not use it
And I guess the bloodbath thing is a lever they decided to use now
yeah but it's not that simple, because each one of those levers trickles down into a dozen different things
- current RA's "levers" are Bloodbath and CB damage, but as mentioned that affects both single and multitarget
- AM's main "levers" are the amount of CDR you get and Bladestorm damage (both of which also affect single and multitarget), not to mention that messing with Bladestorm damage also affects RA
and then there's other stuff like the more you push up AM's CDR, the better Berserker's Torment gets
there are so many trickle down effects and interactions that a well meaning change for one talent could completely affect the viability of another one
similar thing with the new Titan's Torment - I don't think many people are too broken up about the idea of losing the free OF (assuming some damage is put back into the ability), but losing the free Avatar hurts mid-cycle Bladestorm damage, which hurts Slayer, and so on
They should make Onslaught not cleavable
Luckilly the devs are likely aware of this, and will adjust OF and BS both. Detangling is great to let buttons have more power in themselves.
So now we just play the waiting game and pray we come out at a better spot than we started.
RA can become quite fun - if bleed does fun things, and isnt a pure forgetable gimmick for PvP poke

Can anyone tell me why 99% of fury warriors in pugs play CC/opp instead of BF/FF
lol, ok the SoS comment almost got me spitting water through my nose.
Imagine if they changed them so they actually drastically change how we play! The horror! /s
I mean I think the current versions on the PTR do feel pretty different. I've long been a fan of making RA actually about Reck again they just haven't been able to tune it, maybe this dot can be the answer
The dot would have to be effected by enrage and stats. Oh, and cleavable.
Well they already play pretty differently, but that was my point yes - it not being cleavable actually does reinforce one being the ST pick and one being more MT
It's true though, the new change does kinda/sorta change our game play.
The DoT is going to be affected by Enrage and such, that's just a (pretty common) bug
that part aside, I'm still not sure how I feel about it being giga duration lol
depends on where the tuning ends up
as you said the other day even with bug fixes it probably won't be that big of a deal, but eh
I'd love to see the dot get the ignite treatment. When it's not just an extend but keeps stacking and getting stronger and stronger.
It should be working like ignite
They should just buff OF bleeds and reduce the upfront damage the
I also think CB probably needs a buff, maybe even BB to a lesser extent since theyāre only useable for 15 seconds every minute and a half
the point to making it long and thin instead of short and fat is to keep down the burstiness, help avoid Bloodbath being the most important ability during Reck (it'd be pretty bad if pressing Bloodbath ended up more important than OF, Ons, etc)
disgusting
That would be a good way to fix the burst while still keeping Of competitive
upfront damage already is kinda garbage
Yeah now they can buff the dot
DoT aint fun tho, I dont like it
meh I think the balance of upfront vs dot is in a fine place
just needs to do more dam overall
Well they already said they wanted to focus on bleed damage
I like pressing Of and immediately seeing the spike in damage, so I disagree with that
^
did they? Not sure I've seen that
Yeah itās in the blue post
gross
Idk how they worded it exactly
I donāt remember seeing that
was that not for arms or something talking about bleeds
I thought they said something about bleeds for arms
Was it arms? I thought it was fury
I think they should remove fourth row of capstones
And combine them into a choice node of OF and OS
OF vs OS will never be a choice tho
Make OS uncleavable so itās a strict ST button
Yeah it will if OS is strictly ST and OF is AoE
eh choice nodes that are 100% always picked on the basis of ST vs AoE isn't very interesting imo
Capstones is where Fury talents really flop tho
Fury has plenty
Choice nodes?
capstones
Fury does have choice nodes too, just again right now most of them aren't choices so much as one is just always better
My point is to remove one row of capstones and combine that into OF/OS choice node
but then when you focus on optimization, that dramatically narrows your "choices" anyway
3 rows looks cooler
You look cooler

Bladestorm/Reck/OF are all great starters imo, but almost all the follow-up nodes either need redesigns or some buffs. I've never been that excited about Onslaught, and there is something to be said to streamline the connections I think if they buff stuff so we actually want the points in our capstone segment of the tree lol
Yeah thatās my point
Iāve always been talking about how I want Onslaught to be like MoP Stormbolt
Strictly ST, no cleave
- Onslaught is fine as long as they find a way to distinguish it from OF, without coming back to the "this patch X is better" problem
- RA/AM is more or less the same situation, but we'll see how RA changes affect that
- Bladestorm/Ravager are similarly fine
Do you think a good way to distinguish would be to make it uncleavable
it's arguably unintuitive though, since Whirlwind makes a point of causing all your otherwise ST abilities to cleave
for the same reason that it's weird that the bloodbath dot doesn't cleave
when everything else cleaves, why does this inexplicably not?
Hmm
I'm not saying you couldn't make it work that way anyway, but it is kind of weird
What about a passive node under that increases itās damage by 100% but itās no longer cleaved

Ngl, that is a neat little node idea, as it makes it very clear to player
kinda makes the first point superfluous
and it does still have the contradictory problem, even if the hypothetical talent explains it away
Onslaught itself could have a text saying it canāt be cleaved but I see the issue with how everything else does but this ability doesnāt
there are probably a lot of ways you can solve the problem - reduce OF's value and give it something that scales damage based on # of targets hit would be the inverse of your suggestion
Do you know fists of fury from Monk?
Well, dont think anyone playing fury Warrior would say it makes "sense" that an attack wont be affected by MC, especially rotationally
I was thinking onslaught could be channeled
idk that I like that for Fury
I'm not sure if a random single target nuke button is that exciting in today's age either though. Like the big thing about Stormbolt, especially with the CDR trinket is it filled a hole in every single CS window burst cycle for Fury. and it filled that hole with big fuck dam
which was def awesome at the time, but wouldn't be the same today for just a random big hit
there are also a lot more "big damage" abilities now than there used to be
true
the fact they did it with storm bolt was neat, but also caused so many problems lol, when you used Storm Bolt against a mob that actually could be stunned and suddenly it did no dam 
Delete one

Werenāt you using that for bosses only
spear vs roar isn't a huge issue since you virtually never take both at the same time, though Wars are a little oversaturated with cooldowns atm
Yeah
Thereās a reason we have a huge aoe burst
So many aoe cds
I think we should only have OF and BS
Personally, I think both TR and Spear are useless
Reck, OF, BS and Roar feels like a nice amount of things to me
After that it kinda gets, bloaty
Poor avatar, always there, yet forgotten
And avatar shouldnāt be a cd, what if avatar was a passive node that made your reck increase your damage by 20%? Lol
I'm more interested in what happens next season if new RA wants Roar for the Words bonus to bleeds in Single Target and AM also wants Roar for Multitarget - seems like spear will easily fall to the wayside
We had this same issue in legion
Spear is fine, especially with debuff change
could use a bigger AoE though
I dont mind it, as avatar is also a rootbreaker and off GCD. So you can link em or not, not really an issue. Just more choice, more skill expression, yet with no added difficulty to just be efficent with it for the avg player
yeah idk, it's not a big deal if you want to macro them together. but by being separate there is still space to do things with either button - like the old Titan Torment and how you'd play wiht avatar around that
I'm not sad that's gone (assuming OF gets a propfer buff), but just using it as an example of letting them do more with the buttons by them being unlinked
Iām ok with it gone
I think Titan's Torment actually helped make Avatar pretty interesting in a lot more situations than it otherwise would have been
But the replacement seems weak
without it, it does feel like just a generic "more damage" button that gets macroed away
that said, people (generally) wanted big talent trees with lots of "choices (fake or not), and that comes with some redundancy
Avatar is hardly hurting anything; and if the button press getting macroed away anyway, it's hardly contributing to bloat
I donāt know any other class just macros their 2 cds together like that lol, itās absurd
I am kinda happy with how it is now, there are like 4 build lines to go, if you happy witha bit of DPS lost
Plays quite differently, and you kinda get to chose what you find is fun
Man, I am just glad I feel a tinge of hope for the 11.1, as I asume the tuning to come
At least avatar wonāt interrupt OF animation with old titans gone lol
There are definitely exciting things happening in 11.1; maybe not as expansive as some people wanted, but pretty much everything seems well reasoned so far
we'll just see how the tuning plays out
(not to mention the freedom to balance OF as a button now :cheer:)
I still think they should heavily buff rampage
Worst thing I can say so far is that the new tier bonus is a little bland and non-transformative, but we'll see - there's some potential to manipulate your rotation around it, just depends on how much that's worth doing
it's already pretty powerful and getting another up to 20% damage w/ tier
Seems quite consistent at 10 stacks atm, but ye, it can fall off
the exact amount you may get press to press may be RNG, but it's still +2-20%
plus it stacks really fast
I was just positevely suprised when I learned the on-stack procs, still popped after you maxed out - expected it to not :P
the 4p procs whenever the 2p does
from testing on ptr it stays up longer than you'd think. ofc it's rng but rampage slaps
Current it is 15%, no?
Rampage only has a 15% chance to consume it (e.g. an 85% chance for it not to be consumed)
but even if it does get consumed, it's going to stack back up pretty quickly
so yeah you might have a +20% rampage, then a +4%, then a +2%, then a +6%, then another string at +10-20%
but on average, your total Rampage damage is still getting buffed
2% seems a little low
2% is 1 stack
it's a little early to be worrying about fine tuning
Fair
the point is you might have a low roll after it resets, but it's likely to climb back up to a high roll at some point after
I rather have (2) be a bit weaker, and they throw more power into the (4) - as procs is where the "fun" is to be had
so I'm not worried about it always being at +20%
The real question is just how the RA and the 4p will work out
- will it be better to prio Bloodbath in order to build up a lengthy bleed
- will it be better to prio CB for more direct damage
- will you prio BB or CB based on which 4p buff is active at any given moment?
it's gonna be interesting to sort out the "proper" playstyle
Iām curious whether BB and CB are strong enough for 15 sec duration every 1.5m
it is intended to extend, yes
it's just residual sustained damage
kind of like Rend, but frontloading the applications
the nice thing is that it doesn't really interact with anything (there's no Bloodsurge-esque mechanic on DoT ticks) so you don't necessarily need to ensure you have an X-second duration buff active
Iām disappointed that CB only gets a little crit damage
yea you just let it apply and do not look at it again
pretty much, it's just more damage that isn't fully concentrated inside the cooldown
they could make it auto-charge you again š
No, plz
i guess its the same as current bb then
I'm not even necessarily sure you will prio Bloodbath over Crushing Blow anyway
everyone is operating under the assumption that the #1 priority will be to get as long a bleed as possible, but that's not necessarily the case
You will use both either way, one before the other, is that really something to concider?
e.g. if CB does more damage than Bloodbath + 6 seconds of bleed
You can bb>ramp repeatedly with torment right
well not necessarily
with Titan's Torment, yeah you can basically chain Bloodbath -> Rampage -> Bloodbath, if you really wanted to maximize the bleed
or Bloodbath -> OF -> Bloodbath, whatever filler you wanted
Ah fair, forgot about the CDR on BT from that
CB in the corner looking like

CB deserves its corner spot
but yeah it's a matter of comparative tuning and opportunity cost, since you only have so many GCDs during Reck
- if Bloodbath + DoT is more damage than CB
- if CB is more damage than Bloodbath + DoT
- or if Double Down will dictate which button you prioritize
Double down needs to buff more to make you prio
If ya had to guess peeps, when next PTR update?
Idk if itās enough as is
If youre not human warrior, delete character now
2 weeks, ish?
I mean it's already 25%, which is pretty significant
but we'll see
next week
Is that for RB
builds are almost always weekly, sans holidays
Also have to consider crit chance on your character too
So itāll get a bit funky
BT doesn't have a crit chance buff
unless you mean Crushing Force (which is crit dam)?
The 4p buffs the crit chance and damage of BT iirc
it's damage/crit and damage/rage
RB only has damage buff
This one?
RB gets rage
Rage 
Or you mean the new 4p?
rage is useful
Yeah
Is it though in reck
tier isn't active just during reck
This buff is so bad I canāt
New 4p you basically get free buffs from 4p
And currently you have to get a reset of RB to even get it
free buffs from 2p, but yeah
Night and day
Yeah it also does seem to be performing a lot better than s1
In terms of damage
But anything outperforms s1
So itās not much
I don't like the random portion of 2p though
You will have to cross your fingers to get good parses
parsing is already RNG as hell, so what's the difference? 
Yeah, but it falling off too often with bad rng
i was worried about this too until i found out both parts can be active at once
meh 15% is still 15%
Why add more rng to it? If I wanted RNG I'd go to a casino... Oh wait.
WoW combat has been an RNG-fest since the very beginning and only steadly increased over the last 20 years
if that's your complaint... idk man, better find another game cause it's unlikely to change lol
Imagine how rng fest warrior duels were in classic
Well, we no longer have swordproc with trinky RNG fiesta :v
Just crit to win
could play Final Fantasy 

some rng is fun, becomes stale without it
absolutely
and I agree that WoW does have an abundance of it sometimes, but railing against it is a fools errand at this point cause we know it's not going anywhere
Weāre getting a literal rng raid tier lol
Parry RNG fun
Too late
Yeah well, but I rather liked Legion's Juggernaut, where with good RNG you could go bonkers, than this one
like proc based specs are imo pretty fun. will be high highs and low lows but that is what you sign up for when it comes to these kinds of specs(i love you legion arms warrior)
Are we still going to be Slayer in raid is the real question. I know it might still be too soon to tell but I'd like some MT switch up
(this is maybe more of a general wow question) when you guys do content where ppl are chain pulling like LFR and there's no time to change specs, do you guys just run the 2-target cleave build and call it a day?
wait you hate RNG but liked Legion Juggernaut? 
Legion Juggernaut was fucking awful for RNG

But at least it was rewarding if you hit it :v
"whoops got parried"
"oh no, I got targeted by [run out mechanic]"
"lololol enrage won't proc"
I think the problem with RNG in gameplay is when it's multiple layers or RNG that you feel like you genuinely have no control over your dmg. But I feel like wow hasn't been like that in awhile.
i feel like if people went back to legion fury they woul not like legion juggernaut that much. legion jugg was gigacringe, duration was so short.
Here I feel like it is just unnecessary kinda, because you don't even gain that much damage to be losing it
The RNG is pretty ok right now
gets targeted by Sikran's mechanic
uninstalls
you gain as much as you lose
but yeah, with the amount of RNG things that can affect your damage in modern WoW, Sikran targeting being a good example, the 2p tier bonus is hardly a major offender
don't get me started on the number of fight mechanics that are just "we're gonna suicide this person if they get targeted"
Sikran? Ky'veza enters the room
Didnt raid this tier, that still a thing? ._. Ofc it is
it's not as common as it was during like... Nathria, but it's still a fairly common strategy towards the end of many encounters
just easier to kill someone than to go through the effort of saving them
then again, I'm playing Battle Brothers, so if you think that WoW RNG is bad... 
Only RNG I need in my life, is if OF crits or not - rest is just background noise
It's funny though how the mechanics this tier are "stay in that place" and some people can't grasp it, so you count on that lucky pull where the bad people don't get mechanics
neither, it gets parried!
I hate fights where I have to go in Africa
Also, a ton of past tier sets have had RNG to varying extents, lets not pretend like this is new
and the legion saiyan video. while it is a great video it was such a niche scenario and alot of people think fury execute phase was a great thing because of that video, while most of the time that just never happened. you got some mechanic and now you lost all of your stacks. or the fight didn't last long enough
yeah, legion juggernaut was good for highlight reels, and shit in practice most of the time
Well maybe my problem with it is I liked "Proc to get more damage" rather than "Using buffed ability has a chance to lose the buff"
Legion juggernaut was 6 seconds. 6!!!!
I mean, if you played with a mediocre guild, you got a lot of saian experiences. It was a ton of fun for the avg player, but for the top end parser? Prob not
Six is all I need
unless you were the person who died at 23%, and suddenly you were a DPS who might as well not have come to the encounter since you did less damage than a healer
To be fair - we will all get to see if Legion was good or not, soonish
Countered with rogue make boss not parry
That fact that furyās damage was balanced around jugg was wild
I don't think that's a thing
It is

Just a bug tho
... oh
But at that point you were the first person to be ressed, because you had the most chances to kill the boss like no one
meanwhile UF still at 6% 
6% is also still 6%

can confirm

60% of the time works every time
not if your group is out of rezzes because all the other shitters already died and took them
6%*
Btw UF doesnāt work with RA, right?
there's no doubt in my mind that current fury is way better than legion fury and that legion arms is way better than current arms
Oh it does
can't wait for legion classic
turn it back to 20% 
tauri legion private server is coming q2-q3 this year
cata arms 
Archi what are the chances we play AM thane JA CLAPPA next patch
they announced it
looks into the brain dictionary for UF Unbribled Fury? Or whatever it was called
For sure, no doubt. Still doesnt mean I didnt find Jugg a ton of fun back in the day 
I stated this before, TWW is probably the best fury ever has been
(pre OF nerfs)
I actually believe with TT changes
it will be better
I can't wait for DF Classic 
real

agreed, very excited for fury next patch. year of thane
Hm.. no, I dont want to wipe on Tindral 1000 times again
SL classic with ripped cord at the start

for multitarget? pretty high
In all seriousness tho its a bug with trickster rogue that's supposed to apply only to the rogue but affects the whole raid.
for single target? idk, nothing so far indicating Thane will suddenly skyrocket
I love that Mutou is clearly a raider, and I am a M+r 
Give me the year of Slayer
Oh my god, that passive??
Bis arms warrior buff
they should make freshmeat baseline
i might not have done a key in 2+ months hahahah
BT auto enrages first target hit
Sheesh
... you get Thane for raid, I get Slayer and OF for M+
Best deal
yeah for the two people who play Trickster this tier 
our rouge got his kingsbane parried
depends on how big bloodbath is, burst of power interaction with bloodbath is pretty nice
our rouge got his mascara parried
if Burst happens to proc during Reck, sure
but that alone isn't going to carry Thane - Bloodbath's DoT isn't that strong
Tihi
1 more parry and i reroll
That happens a lot
yes, that is the caveat
also Bladestorm Unhinged Bloodbath go brrrrr
Remember when OF got buffed by 130% in TWW beta
remember when literally everyone said "yeah this is getting nerfed"
and then it did, four times?
Nerfed back down to nothing

To be expected
is the dot not that strong if they fix it not being affected by a bunch of things and not being able to crit?
it got nerfed to become worse
It was a glorious beta period of actually doing dam 
pray that revvez doesnt pull funny numbers in raid or we get nerfed 50 times back 2 back again
and remember when Funky bitched and moaned that it was useless and did no damage after nerfs, even though it was still 10% of your dam? 
almost like history repeats itself or something idkc
It is bad, wdum
you're bad, that's what I mean
:O
Iām holding them accountable to buff OF after changing TT
strong cast
They said they would
Blizz going to make sure it isn't better than a buffed Rampage :v
"we are buffing retribution paladin because they arent S-tier in raid"
Why do paladins get a better version of OF
ikr
Cause paladin
is the dot not that strong if they fix it not being affected by a bunch of things and not being able to crit?
so strong that it gives Thane a competitive edge based solely on Burst of Power proccing during Reck? No, it's not that strong
It's 180% AP over 6s
fair enough
you want Ramp to do fire damage or what?
Delete execute at this point
Only?
Ye, it isnt halfbad
That sounds so simple
Surely they have to know how bad execute is
Or maybe they think itās fine like this
Execute isnt as weak as OF is, OF need big buff - Execute just needs a small bump
Since they said they were happy with warrior 
execute needs a 200% buff
OF needs a 100% buff
and we good
100% would make OF on PTR what, 4%?
Make OF hit like it did in Legion
Uncapped AoE? Sure, that would fix OF
real
You canāt because legion had so many buffs during reck
and make recklessness an actual cd
the thing is vc is pretty strong. that is our "execute" and we do a decent amount more damage in execute phase. would they need to nerf our damage outside of execute phase if they buff execute?
I mean we're stuck to cleaving 5 targets. Either make us gods at it or uncap our big dam abilities like OF, Roar and BS/Ravager
Yeah nerf VC idk
our execute should deal more dmg than the prot one
clears throat Ya know what is better?
5 stack Executes, between the BTs
:)
why does prot have more execute dmg
We have an entire button just catching dust
with a 1 hander
You can play ashen and VC
it is glorious
Feels warrior, to actually snipe the 35% area again
Theirs is a spender, ours is a builder
What if VC just gives execute the damage instead of BT lol
Give us Condemn back :<
Plz no
that would mean execute cant be buffed
Increase the range you can use it consistently, the less power it can have
What we want - most likely - is just to execute to pack just that bit more ompfh
So when SD procs
you go Hell Yea
not "not 3 stacks tho"
It does ok dam on 3stacks and crit
doesnt matter
ours is on CD
so it should deal dmg
Execute is a bit weak - and could get a small dam buff, a good 20% area. But anything more and we starting to force SD on ppl
like bro
this is exactly why you're not allowed to balance anything 
Arms has a great Execute
It is for the best. Even tho, OF needs a buff - noone will disagree
because they have juggernaut and alot of talents interacting with it
Right now? It is a bit on the weak side, but servicable
How is it 10%? Got to be a raid thing
I think they mean weak compared to where it was
you're just so inanely obsessed with the idea of OF dealing 50% of your damage you won't ever shut up about buffing it
it's seriously all you've talked about since you joined the discord, find another obsession lmao
Nah, it is my osbession till it is fixed
like execute
Execute doesn't need a buff
execute is where its at
RB needs a nerf
probably via Slaughtering Strikes
Shut up about Of

I think execute just needs to participate in some of buffs tied to RB. Even if they do nerf slaughtering or whatever else
If you nerf RB, you kinda got to do an aura buff to compensate - or move things around into other things, no?
not necessarily, but you can do that regardless with any number of changes
Why would it? I mean it's a filler of sort, that's right. But still with VC you are more likely to press BT than execute. Execute needs a buff anywaey
Because RB has entirely too much tied up into it
But, ye - Execute isnt that weak, as many say. It is very close to viable atm on live in M+
Just need a minor bump
Tie execute to slaughtering and buff Slaughtering since itās going to be less frequent 
no?
So tie it to the spender. I guess that should be the way instead of tying stuff to fillers
The only spender is rampage
make rampage have a 15% chance to buff your next execute
Why
by 50% more dmg
What happens if you dont get a SD proc to consume it?
skill issue
tbh, if they wanted execute to be better, id rather they tied execute to stuff like CSHB, Bloodcraze or Slaughtering strikes
baseline, RB is 150% AP from each hand, while Execute is 214% AP from each hand - e.g. Execute is 43% stronger than RB
Except RB gets
- +15% from Improved RB
- +15% damage from Wrath and Fury
- +30% damage from Slayer's Malice
- +10% crit damage from Critical Thinking
- +20% Rampage damage per cast from Slaughtering Strikes
- +15% Bloodthirst crit damage per cast from Bloodcraze
Thoughts on tying Slaughtering to Execute instead of RB
@edgy widget hi archi, the Two-Target raid build under the wowhead Cheat Sheet takes Intervene but also the hero talent "Storm Bolts"
To be honest they have what... 10 expansions of different warrior options, they should finally come out with something good
i feel like Execute should basically replace RB when we hit that phase
We don't need redesigns
I personally dont like it as a fix, I rather just keep exe pure. Just bump the raw dam
ok u convinced me
possible, unless it shifts you over to prioritizing RB + Execute instead of Bloodthirst sub-20%
Bloodthirst had VC
Personally I'd rather just nerf Slaughtering Strikes down to ~10% per stack and put like +5% damage into Rampage baseline
that would be nice
Actually a neat fix, to open more builds too
Thatās fine
(I say as a guy who dont use SS atm)
Intervene is useful, Storm Shield is not
which is exactly why nobody listens to any of your tuning suggestions lol
What is wrong playing a build I find to be fun?
absolutely nothing, but it doesn't give your opinion on optimal tuning any weight either
you cant get both intervene & storm bolt though
Gives less weight sure, but I also played the meta builds. And I disucss based from my PoV. Though I dont think you disagree to most things
would Execute also triggering stuff like RB with BloodCraze/SS be a viable alternative to make execute more desirable to press?
Wow, that was so much to read. Ok Iām caught up. Iām lost as fuck lmao. We have no idea what we want, except archi.
hes saying that hero talent choice is irrelevant
well you could, but the point is that the hero talent doesn't matter because you're not using either of them
Storm Shield is laughably weak and Storm Bolts is useless in raid content
that's fair, i was thinking of just keeping storm bolts for like trash
i was gonna use this spec for all of lfr lol
I think everyone generally wants the same thing - just for their favored spec/class to be better
Yea thatās the gist of it.
Only diff is what and where to put focus, really
tho most agree fury is great atm
Anyone actually feel Fury plays badly atm? Just curious
i am returning after a long time so im only 590 but fury feels really hot
there are a lot of opinions on what may be the best ways to get around to that point, some of which may be more or less valid than others, but it still all boils down to the same conversation that flies around every other class discord - everyone always wants their favorite thing to be better/best/more satisfying/more fun/etc
Truth
Warrior needs to be #1 at everything. No im not being unreasonable 
Fury doesn't play badly. The worst you can say about it is that it's pretty simple and some people don't like things that are too straightforward for fear that makes them stale/boring
I may be on my own with this thought, but I switched from arms to fury in war within, I really wish they would have given thane to arms.
How come? Feels pretty Fury as implemented to me
and even though he's insufferable about it, Funky is right that OF will need a buff in 11.1 (and I can assure you it will, even though he's still going to complain that it's not enough
)
Depends
there's still a lot more tuning and even some effects changes to come

OF free from TT - will do a lot, so I dont have to line it with BS and so on
I might just be content
Then I will complain about the OF nodes

I'd love if they brough back the CDR from the S3 tier set of DF when it comes to OF
that shit felt GUD
I rather not see CDR put into OF, just have it be the static big hitter
Enough of the CDR already ~ at that point, just link everything to AM

simplicity is good for me. as long as it's satisfying it's all good, fury very fast. has good animations etc
Nelf animations are on point, for the most part 
Me when OF gets another nerf in 11.1.5
Screenshotted
Holy shit that got brutal lmao
This was fun, take it ez everyone.
You wish
Never play arms pvp shit KEKW
ooo, S2 out?
yeeeee
Aight, time to have something other than skyhold up while I que
the OP is already good just started watching
pls no
guys 6 weeks to make Fury Great again KEKW
6 weeks 
ExeLLenT is a dev who snuk in here, dropping time indirectly like a bawz
KEKW
i remember when qwik was in wow discords
ayy lmaomao
Hey guys, returned to the game recently, mained guardian druid in last xpac, might level that up but just dinged 80 on my fury warrior and really enjoying that for now
Horde on Thrall & Illidan btw
I'm looking to get serious & push higher end content, but I need a guild to do so
If you have a guild that would welcome a returning player looking to get serious & push content, please shoot me a DM
Thanks! ā¤ļø
#promotion and #general will be better bets :)
look under #promotion
CR or š“āā ļø?
cr
guess I will just have to wait a bit for region unlock
Leapquake barb
Pillar warrior pog
Does anyone have a serious SMF guide? I know Iāll do less dps but Iām very casual and just want to use one handers to be edgy.

there's no such thing, the only difference is that you just take the SMF talent and use 1H weapons
Rip anni build for smf
How is the PTR feeling for those of us that have made it there? Not looking for an are we more OP than the rest of the world answer. Just curious since the set bonus is something cool and different.
I feel like they tried their hand at a thematic bonus that had no flavor
the bonus is basically purely passive
its workable but mid
hoping for a rework or they change it so we get some kind of payoff for losing our winning streak like a juiced up BT or RB
wouldnt change anything, but would feel better
Iām sure a few tuning patches will polish the output. My primary concern is whether Iāll get benched on prog or asked to go arms if the tuning patches arenāt optimal for us.
Nothing that can really be answered now.
fury atleast has a decent tierset. arms tier is really really bad
I saw that in the breakdown. I didnāt put too too much stock into it because of tuning still
So is onslaught not viable in pve now?
it's playable, just not optimal.
Yall normally use WH or IV?
or is there a website i can continuously stick with without issues?
Okay cool thx
I prefer IV, blue archi
They are both maintained by the same person, it's just formatting
Idk man have you ever seen Blue Archi and Orange Archi in the same room together?
What about Noxxic Archi?
meowdy partner
when im simming fury for m+ i should use dungeon slice right ?
ST/aoe/DSlice honestly doesn't change much
Your aoe is tied pretty directly to your ST rotation, so trinkets wind up being the only true consideration between the 3 sims
For PTR players, what are you guys going now?
Are we moving off of RA to AM?
Also - what are you guys giving up in order to pick SD? Since the Slayer change won't allow for SD to proc without it talented.
The only realistic options I'm looking at right now is to go 1/2 on VC for any multitarget fights.
new pfp poggas
It's looking like some of the interactions with RA are meant to be ST only, so AM might be the play; it's still TBC though given how early days it is
Does double down have different spell IDs depending on which one it's for?
The buff that pops up for either the empowered BT or RB looks the same, but has different tooltips
which means spellID must be different right?
ty
anyone know if theres some tech with second wind for 3rd boss of COT?
buddy is saying I can soak all the orbs if i take second wind for that
There is
2nd wind does not get interrupted by the soak dot
So it can heal through the heal absorbs
how does that work? I rally and just go soak
(actually don't remember if there's a dot on them, but it still heals through the absorb)
You just have it talented, soak the orbs, and you'll passively heal the absorb away through 2nd wind
so I can soak a whole set of orbs?
Have not done CoT enough to actually tell whether that's even possible or worth, but yes you can soak multiple on your own and not be in as much danger as others
Hi what do these red lines mean? I cant see a buff that relates
It means that you can Rampage
i love rampage
ohhhh ok
Micav1_0 on Twitter

should i be stacking the buff up to 4 stacks or just send rampage when i have fury? i usually have like 2 stacks of slaughtering strikes
You never pay any mind to Slaughtering Strikes
It's simply a completely passive talent
ok awesome thanks!
As for when you rampage, it's basically setup in a priority system like the following
Rampage (if no Enrage is active) > Crushing Blow > Bloodbath > Rampage > Raging Blow > Bloodthirst
What's the gameplay loop around the new tier set?
I know for sure you don't want to waste the RB/BT buff, but does the rampage amp really come out to anything of value?
This priority doesn't account for multiple other abilities, like Execute as Slayer, or Thunder Blast as Thane
For that, I'd refer you to the Wowhead, Icyveins or Maxroll guide, whichever you prefer, if there's more you want to learn
Bro why is it so hard to get into a guild
Abuse nepotism
Last I heard you ignore the set completely, dunno if anything's changed in the past couple days
Outside of AoE, warriors arenāt performing too well, so not much reason to acquire one. Are your logs decent/good?
Warriors are good in raid, and you always want at least one
Whether it's a DPS or tank
whats tank warrior
Not sure but #protection must exist for a reason
Gooner
Gooner
Is fury dogshit on the ptr
Fury doesn't function entirely right
So sure
It's also the first actual PTR build rn, so considering everything, too early to really say anything
but banezi
i need to nkow how fury is in the new patch that comes out in 2 months
NOW
NOW
NOW
wrong
I think the gameplay changes will probably be substantial
UF being changed so that BB and CB are only active during Reck
Titan's Torment has changed and is probably no longer a good choice, compared to Berserker's
Also, talenting into UF also seems to encourage talenting further into its sub talents
In that case, do we drop BS and Unhinged
Or is there a situation where we drop Ashen Jug and Massacre
and keep BS + Unhinged
so that slayer isn't dead
I can not see a world where we drop Ravager as Thane, and BS is required to make Slayer function so that's not happening either
Is basically what I came up with a few weeks ago when the talent changes got revealed, but from what I heard UF and DoI aren't even worth picking due to their abhorrent proc chance on UF, and DoI in general just not being a strong option
Depending on how much they touch up OF, which they should be, points could be shuffled to pick it up instead of UF and DoI, and otherwise the ST build should stay the exact same as it already is now, but with SD being mandatory as Slayer
If neither UF, DoI or OF is worth ever picking, the 2 points would just be put into VC if anything



