#protection
1 messages · Page 3830 of 1
I feel like they can't be feared but maybe I'm wrong.
It just breaks on damage anyway
undead usually cant be feared too
If the rest of your raid is grouping them up, just shockwave and that'll suffice
Yeah my guilds just first night prog the DKs getting there but sometimes its 2 adds right at Anduin, was thinking I could throw them away as last resort but doesn't look like it effects them after a few pulls
Kul Tiran race change it is 🙂
^
ele shammys
it's really not your job
priests
your job is to keep the big add still in a consistent position
sometimes shockwave
you shouldn't be running around to try to knock stuff around
i just got asked a question i don't really know the answer too so i've come to ask you guys
what's a good uptime to have on banner over a key ?
i would say 80% covers all the varying variables that can differ between DGs
aight i thought it was about that % but wanted to make sure before i upset them with the answer
well i mean 90% is also easy
100 is easy as well tbh, if youcan chain pull
98% is my top i think somthing like that
i got my first 1+ minute banner today, pretty exciting
Huh
a banner with 1 minute duration
yea sry idk how to word that
As in total buff duration stacked up to 1min
Not total length of how long you kept up Banner
nah was probably a 5 minute banner at that point
full minute that's insane
i've yet to do content where things live long enough for me to get a banner that big
mine is like 35 seconds after the end of my LS
I think I've peaked at like 28
Idk where that's possible tho
was on kul tharok
depends how long the execute phase is really
in my 21 i think i got like 40 secs or somthing
I think I had 30ish in my 21
i mean a min is doable but that execute phase must have been up for ages
Or snapped a late urh up
Gj im proud 
insane gamer 
Mod him
Man, my best was only 85%~ 
85% wasted rage pog
If someone manages to legitimately get 100% wasted rage, they're a legend
genuinely hard to complete a key while pressing no rage spenders at all
We do a 15 with pwar spend no rage challenge?

That's probably easier
Wait no
Repsiral sb
Idfk
Both bad
BDK no deathstrike

Yeye i played ppal in cn
Ik the Juice

Halls+22. I did it 

My pala is gonna be ret once its geared. Just easier to gear it as prot atm
I have a Ret it’s a lot of fun honestly
Yeah, dunno what it is but pala is fun. Having fun as prot atm. Want to try ret once geared.
Yeah I want to do the opposite been having lot of fun on Ret want to try prot
holy is still pretty good too
both melee and healer, can wear weapons and shield attack crap be super aggro
we already have seraphim it's called avatar
i dont see no 8% nothin
same shit
Btw @potent anvil are you the former pro starcraft terran player
are you sure you're not thinking of desRow
You're absolutely right
deswind is the former pro mdi player
@chrome falcon imagine what you could do if you devoted that gigabrain to the force of good
But here we are in #protection :(
You could've been curing cancer but instead you're topping parse charts
And remembering obscure sc2 pros

Deswind, the inventor of snaps

when i very first started to play wow i thought that prot warrior was a pretty cool but really dumb idea
i stick by that still
my dream is to bust ghostses
Prot warrior defines tanking
we dps spec now
You guys think gladiator stance or a variant of it will come back
I can see the new trees somehow incorporating it
no, i don't think it ever will. I want it to, but
Im planning on maining war tank next season to get ksm, is it actually possible? Asking coz according to warcraft logs, war tank is ranked the lowest, are they really that bad?
you could literally get ksm this season
on a character wearing season 2 gear
probably even season 1 gear
prot warriors are doing 28s with relative easy
this class is very strong if you know what you're doing
is it because war tanks are that good or because M+ are easy? 😛
both.
ah
prot is very strong right now
people thinking we're bad is 100% community perception being tainted by streamers+mdi
plus the fact that we're probably one of the hardest tanks to get a lot from
and a lot of people are very, very bad
ahhh, alright. Thanks for the info man.
Prot warriors have the worst magic DRs out of the tanks that’s the only reason they aren’t as good
prot warrior still had the worst magic DR out of all the tanks in BFA
and we were the best tank then
Yea cuz the scaling was fucked
🤷♂️
point stands
also we're fine against magic
if you play properly
spell reflect = good button
what other class can DR 20% magic damage on a 20 second CD
people think prot sucks because it's really hard to get more than 10k dps out of it
but we have people in here doing 13-15k
prot warriors do insane dmg wym
hey man i know
don't ask me
i guess i mean 10k wcl dps
or maybe not idk
we have a ton of people in here every day asking why they can't break 10k idk
hard class + mr streamer says it bad + 0 mdi representation = bad class >:C
i break 10k consistantly now on details but logs are like 6-8k only
Bfa was cuz of the vers stack and pressing avatar ment you were unkillable
Prot warrior hate for m+ has been around since the start of m+
No utility, no magic dr, no healing, middle of the pack dmg

I pushed 20s in legion. Bur artifact made us really strong
we have utility, we got intervene dr, battleshout, aoe taunt, rallying cry, conquerors banner buff for allies
shattering throw
Yeah we do but they dont see those
true I will admit most of what I listed is considered crap by most people
If they run with hunters lol
Your profile picture is not Hulk..it's some old dude. I feel betrayed.
Lol
I just needed a name to fool the dirty horde in to thinking I was one of them back in the day when I faction changed
Figured some version of hulk and an orc would do the trick
And it did
Reasonable.

I dont run super high stuff as prot war anymore but in 23+ tyrannical safeguard helped our surv on a lot of stuff not 1 shotting
Before full 278 gear
It's not so bad with gear these days but I imagine they need a lot of externals in higher stuff
Oh then just rip the rally conduit
Will get way more use I'd imagine
Who needs a healer anyway in a 16 tirna 😄
Hey folks, another banner question. Is the ally buff affected by the legendary or is it just the original 15 sec (iirc) and then its gone ?
Latter
K thx
what's the range on banner? I thought it always targeted the 3 closest players but Í have some casts where I only buff 1-2 players
Been curious to pick up tanking for m+ how is queuing up as war tank do we get invited a lot like other tanks or are people declining us cause we are the worst ATM?
i mean, i get declined from +2s, once with the justification that "they wouldn't be able to clear with a prot war"
It's not too bad getting invited,
but it's definitely worse than if you were a BDK or something
Ye that is the thing, I rather not lol and regear an alt for keys
Wish they just buff us to make us equal footing
Or best
well
we're already probably better than some of the other tank specs
it doesn't matter though to the public
I mean we can pull more and easily survive
Hell, we could be better than a BDK, wouldn't matter unless a major personality said "WARRIOR SECRET TOP TIER!?!? YOU WON'T BELIEVE THIS DAMAGE!!!"
that being said,
many of the groups that'd decline you like that would probably fail to clear, anyhow
something something don't need to be good at your class to push keys, just look at top raider.io warrior logs
i prefer to be sleeper, too, since it acts as an auto-filter
my warlock runs into a lot more terrible groups by virtue of "OMG PUMP CLASS LET'S GO EZ DUNGEON" and then people don't understand how to point a hook at the professor in NW and i get called bad at the class
I don't care what people fail to do or refuse to learn or whatever,
just as long as you're not a jackass about it
unfortunately, the general mentality taught to most players of wow is to be a jackass
As long as I'm getting better at pushing my own damage while controlling enemies and keeping my damage intake sane, I don't care if we clear or not or whatever
I'm way past any potential for elitism. Like, what if their kid has an emergency or something? I don't really care; I'm not in a guild or anything. I'm not playing with any prior made commitments, so whatevs
Declined from 2s is probably they dont want a 270 tank carrying or looking for a armour stack

Ran a halls yesterday with a shaman who did not know how to decurse on second boss. Had to inv 3 different mages after until I found one who knew how to decurse. He then proceeded to decurse me once right before I used Stoneform since I did not trust him. Don't know how people like that manage to get a rating above 3k. Guess I should have been pushing during the last push weeks. Now I'm stuck with idiots who got easy score 😡
yo my score still ain't even 1500 at the moment because i've just been mashing my face into the same dungeon over and over sniping drops
it's pretty funny, tbh
Dos at the moment, yeah
I was hitting ToP/Mists for a shield, since I was rocking a 223 for like a month
Also is ITF bugged?I get like 16% haste from it at 5 stacks. Does it have anything to do with DR at 30/40%?
40% i think
36% up to 52% with 5 stacks
15ish yards iirc
Haste works multiplicative
And ITF ignores the DRs
All %increases ignore the stat DRs, all haste % is multiplicative because when you're at 0% on your character sheet, you're in reality at 100% haste.
So when you have 36% haste, you're at 136% then multiply that by the 10% you're getting extra from ITF and you'll end up alot higher than only 46%
ahhh so it's "more" instead of "increased"? 😄
If that's the terminology you wanna use, yes
This is something I am very familiar with thanks to PoE 😄 I knew about the % increase ignoring the DR, since it's not flat stats but the increased / more thing was new to me. Good to know. So basically the more haste you have, the better ITF gets.
huh. Same with enrage as well?
It's exclusive to haste tho
ohhh ok. That's good to know
While we're at ITF: I know people here say that ravager > ITF in m+ but is it mainly for burst damage / aggro or overall? I have been experimenting with both quite a bit and ITF just feels a lot better to play with and my overall DPS is higher. I get a lot more SS / Executes / Revenges with ITF than I get with ravager. Also ravager is "only" ~ 1000 DPS over a dungeon, while the DPS I gain from the extra globals thanks to the haste is 1500 DPS+. Managing banner uptime is also a lot easier with ITF imho.
Ravager is alot more dmg on 4+ targets and nets more rage per minute than itf
You're also much less likely to maintain 5 stacks of itf at all times in m+, especially on bosses, than in raid
Then you’re playing wrong
ITF shouldn’t be betting you any real huge difference in casts of shield slam, revenge or execute
You’re talking like maybe 4 extra casts per minute of your actual on gcd abilities
nah, I was simply misremembering. I just checked logs and even though I was slacking a ton on intervene when I was playing ravager, my banner uptime was only 3% lower. https://www.warcraftlogs.com/reports/compare/KHdrA9Cp8WZJbjwg/Mvzfnm6Z8X3t4QVa#fight=2,1&source=164,3&type=auras
gonna try ravager again today I guess
but I like having 50%+ haste :/
Everyone likes having more haste
But at the end of the day you’ll be more than fine in dungeons without itf
The issues is, in the situations where you'll get 5 stacks of itf, ravager will just be better
In raid ITF is better cuz you'll have 5 stacks at all times but only fight 1 target
yeah, since you mainly get the haste from enemies and not from allies, correct?
^
in m+ I mean
Yes but no
so since you get the haste from enemies mainly, it means you probably have 4+ targets and thus ravager does more damage
Ye
Ravager catapults ahead after 5 targets
Cuz it's uncapped
Or well, softcapped to 8
Haste in dungeons has less effect on damage as the engagements are not only shorter but your targets die as well. Plus the fact you’ll have ranged. And like Nom is saying it just simply is better on a damage standpoint
So you might get 2 extra casts off on one pack
Whereas you just missed out on the full damage of ravager on several targets and the huge rage influx
Which should lead to more revenges overall
ahh good point. CDR is only really valuable once the fight is long enough
Technically haste is better on aoe than on ST 
same for all stats, no?
The point I’m making is it’s not normal for packs to be lasting for more than a minute
Usually a pack is 30-50 seconds
Granted with banner you’re trying to stay in combat indefinitely
If its between stats, then haste is the better aoe stat, but haste vs dmg, dmg wins
yeah, I can see that with ashen juggernaut. Criting for 40k with a ~70% crit chance is insane
Well yeh, crit vers have always been amazing St dmg stats for us
But haste is many good for everything
so should I maybe replace my elegy with phial / sack?
Not with sack
I got 265 elegy + scale currently but got a 272 phial as well
Then I'd run elegy + phial
mainly for m+ though
Scale is nowhere near good before like idk 24s?
I personally running scale and sack but I'd want a different automatic trinket
Assuming proper play*
currently easily doing 23s and am planning to start pushing higher with my group soon
so would like to keep scale
so basically I guess, elegy or phial better for m+?
currently at ~36% haste with elegy
Elegey is more defensive, phial is just raw dmg
Technically elegy + scale is as good as it gets in terms of 9.2 loot
Assuming you don't wanna get aegis/weave from sod
aight, thx!
But from what I can tell from your logs
You're not using IP enough and overusing revenge
are you looking at the ravager or the ITF log from the link? Cause I changed quite a bit about my play since then^^
Which leads to underusing other abilities
the ITF one is the "improved" one
Was checking out your 21top from this week
are those from yesterday? Was playing like this there. Sick 😄
these should be better ones 😄
Does it make a difference though, as long as I'm not capping? My idea was more revenge / execute == more Shieldslams
even if I don't cap rage?
You seem to do fine but it the IP usage is unusually low
Have never seen somebody below 10cpm of IP with 4p
Cuz what happens by dumping mostly with revenge you'll end up skipping SS casts
why that?
ohhh
SS procs with devestator and stuck in GCD maybe?
or am I missing something else?
Cuz you'd just not dump rage fast enough
So you'd have to press revenge a few globals more before you could use SS again to not overcap
If you're not capping and you have too high of Revenge casts, it's implying that you're skipping SS resets in order to press more Revenge
That's just seismic
Done.
So yeah, this could lead to lower banner uptime and lower rage generated overall
In my 37min top I generated 33k rage (could've been alot better but we wiped late on a boss
)
In your 34min top you generated 27k rage
Ideally the number should be as close to 1k/min if not more
honestly don't think I am
I always IP, if I realize I will cap rage with my next SS
you gotta charge a whole lot more too, should help on your blocked hits too
yeah I'm honestly a bit "scared" of leaping and charging and accidently hitting others with frontals
just take a few steps back when a mob/boss is casting, charge a caster, use shockwave
theres almost never a reason to leap/charge
Inherently you're doing nothing wrong Krytos
Just small optimisations
I'm also far from perfect, I for example underuse revenge
@strong forum when would you IP? I currently do it if at 85 rage and SS is about to be used, at 55 rage with outburst up, at 75 rage with last stand up and I try to keep rage below 35, when both last stand and outburst are up
haha ok 😄
well you still shouldnt overcap in execute range
so same rule applies, you just have a much better rage dump available
so it's generally not needed
to ip
yeah, makes sense
I guess cuz you didn't run ravager you could dump more into revenge than IP
Cuz you don't get those burst rage gains from ravager
:x
133.7%
^
But yeah I guess ravager is the main culprit, LS + Ravager + Banner is a HUGE IP Spam bonanza
In raid ravager? 
Cuz you generate like 400 rage in a 10sec window if you throw in a couple outbursts
No this was me thinking out loud regarding Krytos
In raid always ITF
Not worth to switch to ravager for anduin or lihuvim pad
Some fights where you cant hit the boss for a bit are rough for banner uptime
Can't rly think of any
first boss
yeah, that makes a lot of sense
i had my raid group lust at 20 % so i could have some more fun on that boss
Very valid
Hmm, you are right
If we are meta meta
Then every cuck is gonna rerollprot
And suck ass balls nuts
What is the wall uptime, if we use AM + Wall Legendary+ The Wall conduit
could probably get it to 30 sec if you really game it, but who needs wall that often is the question
Thing is, the more cdr you add to it the less effect it will have
You can only fit in so many gcds
funny how it took teams 3 seasons to realize you can line the plague stomp on first boss PF
I wonder can you intervene someone to skip duel fight on the top boss like you can skip NW exile?
no
Hi there, pretty new as ProtWar, I wonder why the fuck did the last boss of SD reset after I intervened a rogue (who didn't dispa neaither did he evade) when the boss was gonna charge him ?
Happens 2 time, so kinda weird x)

That sounds really weird
You got a log?
Cuz even if the rogue vanishes the boss shouldn't just despawn
well it's a strat to feign/vanish when she jumps so that cant be the issue
Nah, didn't think to record nor log it, as it happened only on Rogue, I stopped intervene him and was wondering tho
neither is it with intervene, at least i never had any issues like that
Well, should have reported the bug then, mb x)
Stradama, static boss : if I (tank) am not in range she will hit the next person in range on her threat list ?
if youre not in range she will put a huge debuff on your entire party
and most likely wipe you
knowledge is power


A DPS died from a melee swing from her... so I'm wondering how that can happen. The 1st thing I can think of is when she emerges, if I'm not in range and the DPS is, and if her threat table has been wiped. But it wasn't after her emerging.
i havent played in ages so may be wrong
but ive had melees getting slapped on that boss too
I know I wasn't in range due to an add being too close
most likely from me not being closest
when she emerged or something
she wont debuff the entire party if only the tank isnt in melee
its usually if no one is
but idrk
Hence my initial supposition - if threat 1 isn't in range, she checks threat 2 etc, and only if no one is in range she does her group-nuke
yea that's probably it, kul tharok works the same way
kul tharok does the cast
In Gambit: Which murlocs will be inspired with the new affix Rotation? If its just the scalebinders, Gambit should be pretty easy, right?
You can check mdt just set the affixes to inspired
I will say I think prot warrior is weakest tank for inspiring week
Our lack of mob control is just even more evident
time to go checkmy shitter vault today
I didn't want to run 4 more 15s so I ran bunch of 11-13 tops, still a 268 for 3rd option just incase
on inspiring weeks mob control doesnt matter anyway 
I suppose so but still
yeah im really curious, what mobs are you controlling when mobs cant be controlled
just general lack of cc and mob control that other tanks have
one of prot warr greatest weaknesses
Do i take these bracers with a socket? Feel like my current bracers with haste and avoidance on them are better right
their shield shit
grip OP
vdh has the worst CC in the role
they have a mass aoe
apart from druid
again who cares what control you have
you know we have shockwave right
blood DK had the same CC from 9.0 to 9.2
and an aoe interrupt
that didnt make blood dk good in 9.0
I am talking about controlling mobs and their placement in real time
prot warr has no ability do deal with that
where you can't do that
but that shit literally doesn't matter
it just doesn't
it's irrelevant
Right but say an inspiring mob is in the pack. how do you displace that mob
Zero control
interrupt 
how does ANYONE displace that mob
yell at my friends
does that made bdk the only viable tank
bear has knockback
youre 5 ppl to take 1 kick, i think every single tank can manage that
all other tanks have something
LMAO
you gonna typhoon the inspiring mob?
great idea
that sounds awesome
i'd love to see that
or you're gonna
single target
sigil of chains it?
You are just being argumentitive because it is me. Everyone knows prot warr weakness is not able to deal with mobs and their current placement in time and space
forget inspiring
no i would be argumentative with anyone saying stupid shit like this 
just in general
prot warrior has been the top tank
It is a known prot warr weakness
with no "mob control"
bdk has been the worst tank
with good "mob control"
these are not relevant measures of tank power
they don't matter
Right but if a caster is off 35 yards away free casting waht you gonna do about it
all other tanks have some option
except maybe bear
i think there are literally no casters
wonder which dps ninja pulled it
then you fucked up if thats the case
You are just wrong objectively this is one of the prot warr basic weaknesses
and then you tell your caster friend to kick it
I am talking about mob control
damn LOSing too hard or what
it is one of prot warriors greatest weaknesses
"oh you think prot warrior is strong? well what are you gonna do if your keyboard breaks and your dps ninja pull the entire instance"
shit bro i dunno probably wipe just like everyone else
our point is that those weaknesses dont matter
Yeah they do
that is why bdk so strong they can control mobs better
same applies in the dps world, now that warlock does HUGE damage all of a sudden their util is good in m+
ring of peace is a fucking terrible ability
when they had the same util from 9.0 to 9.2
they are just better quality of life upgrades
their dmg is their util
yeah and not their absurd dps and tankyness
apb
i want you to seriously answer
this next question
just
this one question
if mob control is so important
why was prot warrior so good in bfa
you dont bring warlocks for the cc, same way you dont bring dk for grips, you bring it for DMG
when it had 0 mob control
and if mob control is so important
why was bdk so bad
in 9.0
when it had the same mob control it has now
I never said prot warr isnt the best, i tihnk currently we are the best
I am just saying one of our greatest weaknesses is the mob control
i gave you
It was due to TC/avatar spam being strong and into the fray was better too
and dungeons were just pull everything
They were undertuned a lot iirc
Yes
that "mob control" is fucking irrelevant
I do agree
I am just saying I wish prot had some sort of mob control
i think we made some real progress today
do any other classes have an aoe stun on a 40 second CD btw
i think shaman can get to 45 sec iirc
tank
but that is a good point
tank classes
brew is on 1 min
That is a strong point
and does no damage though that doesnt matter
that is true
Ok I stand corrected in various aspects
not sure what to pick or do i just take a socket
pawn is bad
well less bad for tanks
because its all feelycrafting anyways
but its horrible for dps
lol
wat
its just an add on to help with stats and stuff
whats wrong with it
also pretty rude to not even offer advice when I am asking for help picking and instead make fun of my addons... for shame.
.......
....BLIZZZZZZZAARRDDD
cause more stats (socket) > better stats
I added the necklace situation though
son of a bitch 268 afe when its in my vault, could have been 278
that unless i should take the hammer for more dps
depends on your haste tbh, i personally wouldnt use jewellry without haste but if you dont drop below like 30-35 % haste you could probably make a case for the neck being the pick
ty
because its wrong
especially on dps
Lol here we go
how is it wrong if I use my own stat weights though
because stat weights are dynamic
You mean that it changes depending on the situation
do you understand the difference between stat weights and top gear on raidbots
Top gear locates the gear that will do the most dps on single target or aoe situations I think
Ok thank you I will read that
the weights I use in pawn for prot are numbers I made up tbh based on what i sort of value
yeah i realize they are all bs i sort of tiered
I realize it says noxxic, i changed the values though
how do you know if your values are right
I mean I guess I will never know
then whats the value of pawn
Because the numbers I entered are basically how I value stats
nice
278 wep u can only get from vault
268 afe u can get from farming soa
Even 272 if you upgrade
i am pretty much diametrically opposed to mythic raiding i'd imagine
its off topic now, but i heard today asmon was trying to run M-SOD last night i guess and he couldn't make it past 2nd boss in 2 wipes so it fell apart and hes STILL mad about it
that's what made him "quit" wow i think
and so im just heavily biased against raid as time has gone on, its cool on paper sucks in reality
honestly though, you get what you deserve or something along those lines trying to get carried in a patch old raid that nobody at all is doing just for transmog, monday night, like i coulda forseen it wouldn't go anywhere i mean
dont forget your enchants
enchants huh
ring enchants, +16 haste on each ring
yea i got em
neck didnt update yet but
thats my setup
idk why it shows my haste as 24 when its 29 but w/e
yeah looks good, probably look to replace the iqd and get some high haste rings
Nice we are on the same server!
do i have a way to easily replace this 246 shield
soon ill just MAKE a high haste ring
i dont have a belt to replace my current one with tho
do i ever equip any of the crafted rings for any reason basically with 272++ in 3 jewellery slots
i have a crafted ring and neck in bags already
I don't even get your question ⁉️
If you have sockets and haste vers on all of them why drop ilvl
Unless you need the avoidance tertiary on crafted
Which you shouldnt as tank
was thinking more for there is a proc that does a heal, and more importantly one that gives str buff
agreed
So heroic shout
and what are we calling the bres shout
"you die when i say you die shout"
Is Rallying cry effectively considered a 20% groupwide temporary DR
or is there more nuance to it
dont think so
if you get hit for 1 million a 20 % dr would mitigate 200k, but rally can only "mitigate" 20 % of your total hp
Ah yeah that is true
I think a good raid /group utility would be to make rallying cry a 20% dr instead of 20% total hp
could give us a lot more utility
or if that is too op make it like 15% or 10% or some crap
on the other hand if you have 5k hp and you take a hit for 10k then a 20% dr wouldnt save you but rally would
yeah that is true, rallying has the effect that helps after the damage is taken something a dr cant really do at all
hmm
no i mean a 20% dr would turn the hit into 8k which would still kill you, while rally would turn your hp into something like 25k which would make you survive a 10k hit
fort, inpsired, grevious
if i have 5k, then rallying just increases it 20% right? So I would have 6k with rallying still die. unless im missing something
OHHHHHHHHHH right
gotcha yes that is true 100% I misunderstood
good point
Rallying much better in that case yes
and that does appear to occur a lot
a case like you describe
it's really good in raids when a big hit is coming while your healers are already having trouble keeping people alive
Nah I like rally for a instant heal and then increases temp max hp, healers appreciate your every time
However it’s the only raidwide that isn’t an hps up for the group
Since you lose the rally hp once it expires
Yes that is true, i agree it is better how it is now after thinking about it
There’s ups and downs
Would a groupwide DR be interesting though for prot warriors? something that could give us more utility
No
didnt we have an anima power or some crap that did that
what do prot warriors even want
Are prot warriors happy with everything they have currently
it would either be hilariously op and kneecapped immediately or be so small to be lame from the rip
The fact that AMZ was only magic and you had to huddle was nerfed
No shot rally would be a dr
The current iteration is fine
You create 20k temp hp so healers have a buffer
And no positioning requirements
Yah true
What is something warriors could get in dragonflight to give us more utility though
or do we already bring enough
heals based on max hp are stronger during rally
Didn’t know those even exist
big victory rush gaming
dranei racial 
I mean not necesarily though, if you are way low on hp
Always thought cocoon was big spell power
Obviously you gotta do what you gotta do
But it’s such a minor hps up compared to amz and dark
272 Soleah's or 278 anima emitter?
Probably Soleah's, right?
my vault is 2 278 shields and an emitter, I might just take a better stat shield, haha
what ilvl is ur current shield
also 278
hmmm
crit vers, though
the emitter is annoying to play around for me personally, but it prob is better if you want to play with it and all
soleah just so much easier
its tough
i thought rally was just a max 20% hp temp increase/heal
yeah increases max and current hp by 20% for the duration
current hp being increased by 20% of your max hp
it's way more than that if you have the conduit
like 30% at 265 or something around there
max and current? so if i have 100k and then i'm at 100k, i heal for 20k + 20k?
No
28%*
no idea "max and current hp" means
if you're at 50k out of 100k
if you're at 20k hp and you increase your max hp by 20% it doesnt really do much
and use rally
so you also increase your current hp by 20% of your max hp
you'll be at 60k out of 120k
Sometimes there are effects where it makes your max health bigger but doesn’t heal you
Oh, yeah, sorry, just woke up
i like to think that i use rally for team more than i do myself, but i probably do it more to save my ass
I press it when I hear my healer go "oh shit"
There’s a leggo that gives shield wall to the raid at 25 or 50% I think
Oh yeah interesting
Party
If it was raid then prot warrior would be a prog monster
every tank would be required lmao
The raid that would be auto taking 2 prot warriors every one
would be even more cracked than beta mass spell reflect lego
Considering how short wall is with banner

Ik its largely from reprisal
But for just party that legendary is weak
Ye with party it’s whatever
Obviously they cant make it for the raid
If they did it would be 1/4
10% dr for raid on a what 2min cd
Imagine a tier where you need to play 2 prot wars
Never happened cept for vanilla
I’m confused on why mass sr would be good
Feel like you can’t sr 90% of raid mechs
20% raid magic DR on a 20sec cooldown would be wild
whats the prot warrior torghast meta
imagine if amz had a 20 second cooldown
Get unkillable and ez mode
Yeah makes sense
old amz, no cap, 20s cooldown, no location requirement
Keep forgetting the 20%
same talent setups as normal?
Yeah
Was it party or raid
nothing matters in torghast, you cannot die
Get the fleshcraft lasts 15 seconds and blows up stack fleshcraft increase
Pull the room

1hit
i think it was party
Warrior got the nerf bat hard at 9.0
I kinda wish we got to choose the 2nd legendary, so we could play around with some of the less used legendaries
but i think it was strong enough that it was worth it to run 4 warriors just to have 1 in each party
leaper as second 
Is the wall any good in mythic+
We wouldnt change tbh
if it went live in that state
I just want the option
wall sort of scales with outburst now that I think about it
I don't have the illusion that they'd be the go-to or anything
wait does the 5 extra rage from the wall apply to outbursts
having to fully empty the tank before every SS
would be a shit load of rage every outburst ss
i dont think you can reliably get to 0 rage without sitting on ss procs
shame UW will likely never see any play
+16s of party wide 25% DR and then like maybe you pair it with SG,.... +45% dr just from you on 1 of your 5, seems solid to me
Should've just let us wear a utility and a throughput legendary
Categorise them, and bam
So, I hear it’s Necro for Prot. Any of you run Kyrian? Also, any of you ran both Cov at some point and thought Necro may be “too fast”? I’m coming over as a Kyrian Prot Pally and am curious about the play style-rotation comp.
ive played both, necro is just far out better in every single way more damage more survivability more fun obviously the fun aspect is subjective
yes its faster
like a lot faster
70cpm up to 80 cpm
but if u cant get used to it
kyrian isnt that bad
Kyrian gets better in low keys, but if you aim to play to the max potential of pwar and want to go into higher keys, then necro is the way
Thanks! Got it!
And in raid everything is lagging behind necro by a sizeable amount
i'd play necro while you can, i don't think anything like this playstyle will exist past shadowlands
for a while at least
SL prot aint bad tho
it is for my hand
/ wrist
i played prot for all of wod and i literally cannot remember anything about it
was just fun to play
yeah i don't remember it being bad or anything
bloodbath felt cool
execute with execute talents
glad stance for fun
still had some banners
yeah bloodbath was sweet
loved enraged regen
yeah i loved how in mop (wod too?) enrage was a thing for prot too
we had enrage in wod
i still think 7.0 prot was criminally underrated
and didn't need to be reworked
even though it gave us deva which we are eternally grateful for
should bring back shield enchants tbh
apparently i was supposed to craft unity on head and not ring? rip
my head is my only 278 piece tho so prob not better for me specifically
i wouldn't sweat it if i were you
most people are in dragonflight waiting room anywy
i kinda am tbh
i might consider just forcing myself away from wow so i dont burnout before dragonflight
whirlwind prot almost sounds like a dps loss from revenge prot
it is
xd
im also in the sf6 waiting room so maybe ill play more sfv
Glad stance to hit 90 CPM and show it could be good.
Hi guys what’s a good banner uptime and also shield block and ignore pain for mythic plus plz?
Good banner is 100
Ignore pain uptime doesn’t matter
Shield block uptime you should look at %blocked hits
u need logs to look at the important bit of SB






