#protection
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And sense generated 30k rage in 34min
The Korean generate 20k rage in 40min
Literally trolling
gonna find some other funy logs
This shows you
How little skill it takes to do high keys
As an individual
As long as you have 3 dps and a healer carrying your ass
I have a friend that was doing a lot os +20 last season as bear and he never pressed mangle
Like, literally
mangle or maul
Both
you dont actually have to press maul
Yeah, but mangle
He was our raid tank
But bears were OP last season
Not dmg wise
But not dying wise
Is World Killer Jailer Neck really our BIS over something like the tazavesh neck?
gotcha. so 272 Iris not worth
Nah
He took a break this season tho
so yeah
yeah, but he timed some 20
What i'm saying is that as long as u stay alive and know the route, u can get away with A LOT of bad plays
But are they equal if biggier number creates the brain chemicals?
Guys, I dont understand.
You don’t understand how Alex jones is always right?
I found that mastery>>> versa for some reason
Mastery is Rng mitigation and doesn’t help with magic damage
Yeah that really isn't understandable
but mastery gives AP and AP gives bigger IPs and IP reduces magic dmg taken
checkmate atheists mastery is good for magic DR
I do something wrong in my calculations?
I don't even know what you wanna calculate
Like
Are you exclusively looking at IP increase
He’s trying to figure out if mastery or vers is better at a basic level
I am looking for mitigated damage
Non blockable
Nuke dmg
Non block able 1 hit is what he tried
Vs unblockable dmg vers is infinitely better
Cuz it increases shields/heals and reduces dmg by a flat amount, done
No
since IP?
No
You are literally thinking too much
That’s not how tanks are meant to be played
You feelycraft and stack ilvl
I am doing spreadsheets like a good eu4 player.
Just equip maximum Haste and let the other stats fall where they will
We are beyond spreadsheets in wow
You need 1200 vers to hit DR point, vers defensive increase isn't linear effectively, Mastery is rng mitigation and linear
Mastery is only better than vers vs blockable dmg
But since its rng
It averages out
I know, what is it better? To gain 20k hp more or reduce magic dmg by 2%
20k hp? +?
Maybe i am too strenchy
Where the fuck are you getting that
Maybe i shall reduce the actual mitigation of the final hp by 55% of the threshold?
You are trying to theorycraft numbers without knowing how game works
don't think u even get 10k increase with necro banner
If we consider that IP shield isnt really a shield.
If you need magic damage recution that badly, then correctly timing one of our 4 20%+ damage mitigation abilites will do more for you than tinkering with your Versa
But I check the final HP of myself.
That's some real fucking napkin math
But IP don't reduce what u want to reduce, it mitigates what comes first
U can't IP a cast from the caster
U just IP
It's not reliable
It's a purely hypothetical point
If ur taking blockable dmg, Mast is better, if not, Vers is better
This guy makes cautex math look legit
I know were ur comming from, i also like to do spreadsheets
But there is no 1 definitive answer to this question
sure there is
I see.
haste!
Depends on the pull composition
Etc
And u can't have a set of gear for every raid boss
I mean, u could... But that's dumb
well, i am seeing for m+ mostly
counterpoint
if you want to write a dmg model for every situation and then write an extensive APL for it to figure out which stat defensively makes sense, go for it
stat crit and kill everything before it kills you
do you have a hard time getting into high key groups?
JUST PLAY CORRECTLY AND USE YOUR ABILITIES AT THE RIGHT TIME AND THAT WILL HAVE TEN TIMES THE EFFECT ON YOUR SURVIVABILITY AS A TINY % MORE VERSA
for effectively 0 gain
yeah parano people don't like pwarr
i_just_press_buttons.jpg
the bell curve meme where the best and worst 0.1% are "just press buttons" is 100% accurate
i wont bother starting tanking then
well hey i didn't say that 😦 tanking is cool and fun
it depends what you mean by high
The problem with spreadsheets is that our skills have A LOT of interaction with our mitigation, u won't be able to spreadsheet it, u need to model it to be precise
It's still a hundred times easier to get a group as it is for DPS
^
No, in high keys is the opposite
It's extremely true though.
we still have tank priveliges anyway so getting in not too wild
In high keys people expect meta, so IDK.
funny thing is
But that's the same for DPS, u need to start adding ppl u met in keys
And start pushing with friends u met along the way
everything else is open
(survival, warlocks and bdk).
The friends u make is the true prize in the end
BDK isnt meta
Have they being nerfed?
Bdk let’s your healers do damage
yes
And have 2k hps
like a healer should
BDK very briefly became Meta and then everyone realised that unless the player is on the far far right of that Bell curve then BDK is really not all that hot
a good healer doesnt need to heal
Hot and sck perma
cuz his group doesnt take dmg
While blood pulling 20k
The thing with healer is that the higher u push the less u need to heal
Because slip ups are oneshots
Only in some bosses/very few packs with healer mechanics that u need to pay attention
?
that being if a BDK doesnt parry, he can literally get 1shot
so the higher keys will go, the less likely BDK will be to survive
i bet if you look at their dps comps there will be a lower % of specs represented too
He gets like 75% more strength
doesnt fucking matter
i watched naowh tank 28 streets first boss
he dropped to 10% every attack he didnt parry
BDK can just ourtright fucking die and there's fuck all anyone, including the healer, can do about it
^
its not gonna take much more until DKs cant survive unparried attacks anymore
And it’s not like you know when that’s happening either
With warrior you know you are dead if block goes dry
But bdk doesnt
the only time a warri loses HP is through a mistake
He can just get rnged
BDK can legit just get rnged to death anytime
sure its unlikely in low keys
but itll be more and more of an issue the higher the keys go
Still, its dmg output with jailor's mace is quite high
nobody is disputing that
Unlucky borrowed power favors them
Yeah, but almost no one have it
U can't invite a BDK expecting him to have gavel
also true
dying is not an issue for any tank in mdi
Ye
But when you are in a PUG in the real retail game, and people insist of inviting a BDK over another tank "because damej" - that's just fucking idiocy
Meaning he can pull bigger pulls
no...
Look as 9.1 great push, it wasn't only paladins
they could do mdi pulls with literally any tank
Because dmg wasn't all that matter
We pick up the entire necrotic wake at once
Bud MDI is all about AOE dmg
now survival the spec tho
I'll be honest; I think MDI is a cancer on the games Meta
its as cancer to the meta as any competetive game having tournaments
wow is the only game which has sunken cost fallacy
all other competetive games dont have that
Like gearing?
yes
And leveling toons that fall out of meta I imagine
MDI is only cancer to dumb people
True
any person with a brain and friends doesnt care about it
bro i need my +7 score!
and your class, not the player only the class, is bad!!!!
thats totally it!!!
so fucking stupid
Spoiler Alert: There are a lot of those
nome have pugs ever told you to play other tanks
in the past 4 years
Even better
I only pug ToP, and then only when I need weekly keys
i can't get over the guy who said i "deserved it for picking prot warrior because i asked to be weak" when i said i had 45 kc in VoTW for faulty countermeasure
that shit made me laugh
I have done today 3 20s in time (Streets, ToP and PF). I feel good. Protection warrior is more like for tyrinnical weeks to be honest.
but our utility sir?
sir our utility? we don't have mass grip or sigil of silence, sir? our utility?
yeah safeguard rally bshout intervene 2 aoe stops and aoe taunt too bad 😔
youre right
4 min is fine.
the problem with fort is there is so many random mechanics that buffing them screws it up somehow
we used to have aoe taunt on 40sec CD
yeah because taunt is on the same level of util as dshield right
Everything more than 2 minutes should work with Anger Management
What shall really happen is 100% uptime of banner
but then we started to play Necrolord 
And Anger Management should be baseline
At least something to be mindful and not be braindead.
why should taunt be 4min
I mean with urh, yes.
without urh
people are extending it over 2 minutes
with good dps and the right key you can get 100% banner in keys
you press banner once a dungeon
it's already a total joke in raid to get
and thats it
Most dungeons have break points where you will drop banner and have to reapply it
on active time it should just be 100%
but for basically every pull you will have banner unless you literally afk
But as far as combat time goes, yes you can have permanent banner if you are playing coprrectly
i don't know the difference but there is a banner you can equip thats perma and cosmetic
bit troll if you always kept it up IMHO
it's so funny that the first thing the AI does when it mind controls you
is pop cosmetic banner
Perma 2 banners
(which means pressing buttons; dump rage to IP, use Revenj for SS resets and Charge/Intervene on CD

you def need a bit of haste tho
kekw yea just checked one of my 20s only needed like 1.1k ehrps
but either way something like 80/90 is very doable
Well, if only you could extend the duration of banner to the other folks too.
That would be dope.
yeah that wouldn't be ok
that would be more broken than gavel
Really?
Just for once, blizzard experiment with that.
giving your group 1224 free mastery for a whole run?
It would be less noticeable though, because it wouldn't apply to our DPS on the meters
and that's not counting the uh
cuz of the sheer uptime
Sir, this isnt haste.
banner was giving people 1k dps in their opener LAST patch
400 mastery is a lot for enha and other broken dps
so
prot is bad or something
what if it isnt haste
ya unplayable
its mastery on 100% uptime
tbh we could bring perma banner which would ignore all slows in dungeons forever and people would still say we don't bring utility
the worst classes with mastery still gains a good amount of damage
That sounds sooo fun tho
literally no one cares about utility until you start doing big damage
Slows in pve have to be the most annoying shit
every tank and their mom rolled pwar in 9.0.5 after they reworked banner
then all of a sudden you have "utility" somewhere
"no utility" is a lot of peoples' favorite meme for inventing tank metas
because of how broken it initially sounded
but in practice it plays like fucking garbage to buff others
so it didnt get played
Also, i think they should increase the amount of mastery.
The utility argument maybe matters at like really high bleeding edge keys
How much mastery did it gave in 9.05?
400
same amount
408!
before that it gave crit
That's what weekly 15s dont understand
My favourite is when people cite BDK's Brez as a Utility and I'm like... "Tell me you don't know how BDK tank works without telling me you don't know how BDK tank works"
and was stationary
Crit Banner in pvp 
Maybe go for 600. And also, make it customize your stat you like
I mean it is
Banner on back 400 crit Banner would be so sick
That would be good.
it's not great wasting your RP on it
Damn freebetspins just makes worse and worse takes everyday
4 set BDK has enough RP to cr
Understatement
I am telling to blizzard to experiment with banner.
it's less of a concern now
600 mastery to 3 ppl would be balancing nightmare
No one wants externals in this game except degen parsers
if banner gave SIX HUNDRED mastery you'd probably have to start holding it for dps in raid
it would fuckin blow
It gave 400 at the beginning of the expansion. It is only logical to give more on later expansion
In dps chat archi is advocating for the removal of mastery to others
let alone if you actually made it give haste or crit
no 😠
Banner is perfect as is
stop
No it doesn’t
It’s a % increase to your damage
I hope that banner makes it into Dragons expack in some form. I suspect that Bliz will do to it what they did to the end-of-BfA tank build and gut it horribly tho
I wanna have spear or Banner from sl
If your damage gets higher then banner gives more damage
i don't know what thunderous force is
Yes
i assume you mean show of force
it is
show of force*
especially on tyr weeks
yeah mb
AJ big fun
and yeah i prefer AJ to SoF but SoF might be marginally better on like fort
but juggernaut is B I G C R I T S
Yes on Tyr, meh on Fort
overall crits from execute in a key 
You can safely socket AJ and never change it and not care, tho
they both suck
so doesnt matter
aj just has a higher ceiling
while show is mid always
Neither AJ or SoF are game-breaking
well AJ is insane on high health targets
If only I was a dev on blizzard team, I would balance out protection warrior.
protection warrior is balanced
AJ is nuts
stop the complaining i beg
Prot is literally balanced
and i would not play wow if you were balancing this game
If I didn't have to take a 3rd potency to get OOz's Frictionless Coating I wouldn't
in fact i dont wanna play wow rn
Turn AJ into legion juggernaut 😤
Prot and pally are the only 2 tanks that are actually balanced
if you are dying to anything below 25 or mythic jailer it is because you are simply bad
... ok maybe below 23
AJ is absolutely disgusting in raid
because i definitely die in 24s lol
it still happens when people don't kick

unkicked shadowcores is gross

Literally the entire warlock class were nagging all the time, and they get what they want with these buffs.
Same with bdks
no
Wow yeah, prot warrior definitely hasn't got any buffs recently
lol
Yep
No prot warrior buffs this whole patch
Never happened, never will!
YEPYEPYPEYEPYPE
blood has been meh this entire xpac
Praise [redacted] 🙏
and blood in legion was 100x easier than this
Am I wrong with that.
yes
yep
I tried blood with 4 set and noped on out
?
Warlocks have the thing that the triple DPS spec classes often get, where at least one of their specs is always good
legion bdk press bonestorm press mass grip and your group just chain stuns the pack and you win
Warlocks complain but not bdk
All they got was a 5% buff nobody asked for
And demo nerfed
Like
??
What crying have they done
did blizz do a good job at the tier set
not really
some classes have absurd tier sets while others do nothing
Idk I've cried about aff being garbage, it hasn't worked though
but thats just because blizzard isnt creative
This guy can read!
I should cry for aff aswell
prot warrior tier is one of the best designed tier sets
Aff is the only good warlock spec

blizz needs to lock 5 class designers in a room for a week
even if their tier set is bad
so they can figure out
wtf they want to do with havoc
it's like they got 30% of the way to designing a class then just said "eh fuck it we're done"
Honestly I like the meta reduction.
its just that locks got the perfect storm of double leggo+tier


the fact that its a 2% dps up?
I think it can.
!
oh crap 😦 the 7streets 2 chested into a 9 gambit, and i haven't run that dungeon yet either or the 10 mechanic
gambit is a joke
gambit is freeee
well everything at 9 is a joke but gambit is very easy
Just press delete in murlocs
im sure it is but im still nervous because i have never ran it before
Gl
Gambit easy. Go left, stick to the shoreline, kill murlocs, prio fishsticks. Have the weakaura for the first boss
and maybe the final boss
Just go to the platform and stay afk
They will figure it on their own
make sure one person knows how to call the signs on the first boss
Not really.
Through mistakes and deaths we learn. And in 9 he cant learn.
lol no. Exhibit A: Kul'tharock in ToP. Literally no tank mechanics
i have no idea what addons i have, but i have a weak aura and if there is a run away mechanic there is a voice clip of girl say "run away" does that for alot of types of basic mechanics
im saying all bosses in gambit
oh right
soak, avoid, targeting you is a famous one for me
you can absolutely learn what the boss mechanics in gambit are on a 9 lol
You have to stay near boss. Also you have to press spell reflect on dot magic.
!
being in melee range is a mech
you don't learn from mistakes and deaths in a 9 pug because everyone will leave immediately
Occasionally, if I'm feeling really nice, I'll go and tank for some newbies in low keys and try to teach them the mechs
(if only you pull more than 2 packs together)
i'd probably fuck up the stars diagram on final boss
that ones a bit tricky for me have to stop and think sometimes
I did a SoA 15. On the last boss they were spread like nuts, the boss was doing a marathon.
you don't have to think about the whole diagram
Kewk
One person per star, put arrow thru star EZ GG
just stand behind one ofthem
Trying to explain, was scolded that it doesnt matter, and do my job better next time.
it's a 15 i don't think it does matter
soa final boss is super easy despite tons of mechanics
The bit that kills the unaware on So'leah is the energy fragments
The boss was outside of shield, people chase boss, they die because they dont make it.
My fault.
the main thing i see people fuck up on soa final is bad placement of the black blots of lingering doubt or something inside the protect circle or bad spot general
and ocassionally the wind fucks over hard casters so badly, healer hard caster for example
Soa final boss is the easiest
The intermission is hard on healers that usually have to hit stuff as part of their healing rotation
And one last thing, people love to be behind the boss and not in front of it, even though there is no mechanic that forbids them being there.
i saw it once where we were wiping and i wasn't dying, but then i jumped off ledge, and i kept getting in endless loop of up and then back down
like if you hit the ball to that one spot in spacecadet pinball
Ah ok. I maybe havent noticed. But cant they stand sideways?
Front 180/rear180 is all that matters
Does anyone else dislike booming voice in keys?
same as our Shield Block
Ok
Yes, run BSC
BV is not the pick for keys any more
especially on tyrannical
it was in 9.0
yogi its the opposite
you ran bsc always after reprisal was a thing
and now with tier theres an argument for bv again
BV is an outburst stack so there's more reason to take it
personally i kinda like BSC still it's a really marginal difference
Still, BV with execute phase and banner is a lot of dmg.
BSC is definitely higher damage on Fort weeks
theres an argument for both
im not saying 1 is better
but BV feeds into tier
and better on tyr keys
so we BV tyr, BSC fort essentially?
for bosses
you can really do whatever you want the difference is like
i think less than 100 dps in sims
i'm still doing my baby pepega keys anyways but yeah, still kyrian
does codex gain more value on tyr?
codex scales with damage intake and pretty sure you take more damage on fort on average
yea that makes sense
is there a enchant or sth similar for shields that is worthwhile atm.?
no
@lyric geode I'm still curious as to why you were spreadsheeting out the stats
🛑
@chrome falcon @urban portal mobs and bosses don't parry in m+
... what?
They don't parry in M+
do they have to be ?? to have parry?
Yes mobs in m+ don't parry.
Does anyone know if u have to do PF to get the veteran conduit upgrade or is it random on every dungeon?
Revendreth dungeons built diff
sd > hoa
PF/ToP
You have to be the covenant to drop it
And it has to be the dungeons in the zone of said covenant
Makes sense. Feel pretty dumb to not have checked it before
How much haste you haev?
how self sufficient is prot this patch? especially compared something like brew or vengeance?
if played correctly u really dont need much healing upto and including 20s
probably higher tbh
if you mess up / drop low on hp, can you recover on your own or are you dependant on the healer?
if played correctly u dont drop low
You shouldn’t need more than a health pot to recover
good to know, thanks for the quicks answers !
It's only on the loot table for PF
I'm pretty sure it's pf / NW / mist / halls that drop the cov conduits. Have to be that covenant to get it tho

working on 239 conduits mostly
im honored with enlighted, someone said i can do something at honored, unity related i think, 100% positive
revered still red to me
das a 20 fort
goated
i dont understand the purpose of the vestige of devourers at vendor, i think its to bump up minimum ilvl for 1 item you craft, say legs
i went ahead got the crafter marks
surv and lock probably went to sleep 
i could go big on crafting if i get some gold
12k ash, 2200 cinders 3k flux, already did my 291 rep
i want to make 291 SR boots try that maybe
thats for crafting something to ilvl 262
and thats for actually making leggos
do you make your own leggo?
i can do legs
thats where tier goes
go with boots
belt im wrong, its not very high lvl but i have points into it
i didn't take mining at all this expansion
if you are offspeccing then you want wrist/helm
but i think you are just going to play prot
so yeah
if someone asks me to go dps for raid i normally go fury but thats not great dps
precise game play for 95% 's
that's healing required not damage lol
oh lol
go arms
huge
could probably do 15k or more if I ran seismic
yeah but you'd gimp yourself by losing alot of rage generator
When are you gonna wear the bad trinkets or the -30ilvl cloaks
Get rid of that blademasters armor kit lol
Is that a Viscera of Coalesced Hatred?!
you could vendor literally everything in that bag apart from 2 items
and it wouldn't matter
watch yogi sell both trinkets and blizzard randomly buffs them by 600% in response
ilvl 213 sword is now bis


Hey guys.
Since a lot of prots are playing necro right now (having no AoE cov ability) in Keys, I am wondering how Venthyr is Right now.
Is it playable and/or fun?
playable, but kinda very bad
it can be fun, but feels extremely lackluster in aoe
not fun
as necro you at least get big fuck mastery with close to 100% uptime
It's literally the worst of the available options.
Close to 100% uptime? Really?
Is there anything special you got to do for the uptime?
spam ip n revenj
you have insane rage generation with the 2 and 4 piece bonus
press your buttons, avoid capping rage 
paired with reprisal
so by just pressing buttons and not overcapping rage
you get to extend it for a long time
high cpm very fun too
as long as you don't take a minute break between each pull
i miss last week when i actually took dmg 😦
Thanks guys, appreciate your help 👍

thing about venthyr is that extending avatar from condemn is worse than resetting the CD with the rage from necro
because extending one avatar doesn't give you more outbursts
yeah that too
We had 15 affix stacks in a +20 today. The tank survived with his bubble 😏
Yeah I can imagine that when you can extend the banner so much.
Condemn with unity sounds good, but the banner gives an insane bonus..
Would you rather play with booming voice or best served cold as necro?
they're very even
I like bsc with reprisal, but is the extra rage for the banner needed?
BV is showing a bit better
you don't need it for banner no
but it's an outburst stack
BSC is better damage
BV is safer for banner uptime and not that far behind in aoe and slightly ahead for ST damage iirc
also if you find yourself having threat issues BSC is obviously much better for that
How about the burst threat on pull?
you press revenge a couple times and then all is well
yeah threat is ezpz
any time you have to pull without ravager or avatar available you should have challenging
Not playing BSC in keys would be weird
not really
Most guided recommend BV and there are many warriors playing it.
Most guides do not recommend BV for keys
With Urh and the same cd like ravager it doesn’t look bad, that’s why I’m asking 🙂
Unless something changed
We haven’t used BV in keys since BFA, so ye it would feel a little weird
they're so close you just play what you like
^
Perfect, thank you all!
Although who knows maybe I’d like BV in keys a lot
thing is
if i don't play BV i literally press demo shout like twice per key
during dead globals
BV is nice put it that way, rage gain, DR, and dmg increase on AOE, there for good for ravager avatar pulls or executes
Actual truth
take it off the GCD fuckers
if i have to press a button that doesn't generate or spend rage
i ain't happy
No it should just be off gcd period
one more patch: double legendary, double covenant
It’s a defensive
yeah that's the problem
Like straight up no other tank has a dr that’s on gcd
Calm down before they put IP back on GCD

just got this good boi
Wings doesn’t generate on the button press tho right
I thought it was only giving you hammer for free
no but it does add an extra generator, you can also talent into it giving you double generation
BV is only like 3ish shield slams
in terms of rage generation
Yeah that’s it then
If they would make bv double rage gen for next 3 abilities or something
It would be off gcd
I mean
Fury reck obviously doubles rage gen and it’s off gcd
you realize BV is a talent
lol
otherwise DS is just an on GCD 15% DR
kinda stupid
is scars of fraternal strife any good?
it exists
I don't think I'd use it over anything else
but that's just me
maybe worth on like parse runs
But faulty countermeasures, sigil, OWS, sack and phial exist
so if I was parsing I'd use one of those instead personally
soleah's get haste and then use sack is what id do probably
op gets un-op'd, big surprise
not until they remove the jailor's mace.
or at least nerf it on bdks
The BDK nerf is the least surprising nerf ever
Still they have to nerf their dmg as well.
Lol
Losing their DRW uptime is a big damage nerf
I know, instead of 75% they will get like 33-50% I dont know the exact numbers
I am trying to saying that they will get a substuntial nerf. but not so much on their dmg
and you are incorrect
Blizzard needs to nerf the damage a little bit more
lol
The 9.2 Tier Set Bonus for Blood Death Knights received a significant buff on the first week of Season 3. This video examines the changes and reviews the full implications of these changes, so that Blood Death Knights can learn more about how to change their build and rotation to maximize their effectiveness.
My Guide:
https://docs.google.com/d...
so you don't know how big the nerf is but you're very confident it's not enough
good stuff
class is almost gutted if that goes live
Not true, they will have a period that they cant mitigate the damage though.
uh huh
It'll hit their ability to pull ceaselessly and do things like the 5 pull gambit runs
!
gutted Bdk
it looks like they will be a pretty normal tank
their damage is going to be shit in raids
11k is in line with prot
So, protection is shit too?
in relative terms we are the worst
11k on single target?
Yes
?
little worse than bdk. Good lord
hence the nerf?
True
yeah idk what your point is
are you trying to find someone to disagree that bdk was broken
also hey
i'm on there
😄
uh oh. warrior about to look broken on charts like this
Me or him?
Nah, I am just mindful how a single warrior in the sea of bdks is an indication that protection warrior is the second best ST tank
i mean... nerf every single bdk on that list and warrior looks pretty good, right?
when the data are probably incomplete, in a sense that we are seeing like 10 people of 100 bdks
after the nerf, if we see most of warrior protection, I WILL ADMIT THAT WE ARE IN GOOD SPOT
ok?
we're not suddenly going to become the meta tank but we're fine
hahahahahaha
I love this community
I maybe be so DOOMER that you may find me enjoyable
and some of you quite irritating
You realize that kinda looks worse for your argument
i can assure you that's not what's happening here
Oh goodness
I mean, statistically speaking having larger pool is better indication of what is happening
having a pool of 10 people is quite incomplete
Broken but pretty boring
The likely hood of your theoretical max going up goes down with the larger the sample size in this case
Which means if warrior has a smaller sample size
The potential for someone to outperform ze is higher
on a side note
i have no idea where the fuck that dude pulled that much damage from
Oh hey what do you know @lyric geode
that's insane
It’s almost like I’m not talking out of my ass
i felt like i played that pull really well
on the X axis what is the indication?
that guy just outdps'd me by like over 1k
I ADMIT THAT PROTECTION WARRIOR IS IN A GOOD SHAPE.
done
we did it gang
wow it's pretty stark on something pure ST like Rygelon
wait
there's ONE prot warrior parse on rygelon so far LMAO
Druid ST is kinda depressing🤔
wouldn't be surprised if prot starts to become more and more meta as this and season 4 goes on
curious about group building, are sub rogues mainly brought because their aoe dps is super strong or are they also great at ST
Waiting for the moment to happen
sub = boss killers
pull trash onto bosses, huge funnel
They do respectable st in aoe
pull trash onto boss -> sub kills boss -> everyone else kills trash
They do what's called "ethical dmg"
funnel? or was taht in reference to something else
ah
You do more st damage based on mob count
they generate combo points from stuff around the boss
If big mob dies the same time as small ones the aoe people waste less dmg
then put that damage into the boss
Can this happen with mobs from raid too?
Yeah technically
Hot Hand/PLA/Necro Enh Shammie would disagree
It’s not even close
Only a +16 SD but damn it was a meme
Shuriken storm to generate combo points, then spam eviscarete
You're right; the Shaman can do insane damage if everything procs (Shammie is very very RNG)
Rogues also have 1 trillion stuns
Worst comes to worst you storm cheap shot
You funnel cc
idk 4p enh is pretty piano keyboard with the number of procs
Pog
enhance has to fucking smash their keyboard
It's not really the 4pc, it's the 1/3rd chance of getting a fire dog each time that's the thing. The fire dogs are multiplicative with each other
Really? The enh in my raid says he's gotta grow a few extra fingers just to keep up
Skill issue or what
Raid enh is probably running Night Fae/Witch Doctor's Wolf Bones build
With necro you got so much haste. Necro Cov Leg means on big pulls you got 60% bonus Haste, and if PWave resets its CD you can do that back to back
Plus Urh, plus Lust... very very spammy
It's not that unusual to see EnhSham go past 150% Haste
Get PI for gigafun and a serious RSI problem
Yeah but it reduces the CD of Lava Lash
The thing with the dogs is; one dog gives a % bonus to fire damage, and a rolling ignite.
The second dog gives another % bonus to fire damage, which acts multiplicatively, and a second rolling ignite
You can have 5 dogs up if you're lucky
1 in 243 chance of all 5 as Fire
If it happens, shit melts
Hot hand procs+funnel= 30k lava lash back to back
..found a rare prot warr streamer :)) YAY, join me guys if u have nothing to do 😄
wow this guy's scrolling combat text is out of control



