#protection
1 messages · Page 3774 of 1
mass grip was MUCH better pre-target cap
ye the kick is something i got used pretty quickly but sometimes i do miss the grip
when you could actually stack 20 mobs and aoe blast them down
quickened sigils better
Give us Bloodlust
Druid stack team is trolling
yes they are
The feral is doing 2k dps
4 druid 1 hunter wtf
they have 0 chance of anything so ofc theyre just memeing
i would too
full warri comp
even the hunter is using bears as pets
what is the optimal prot warrior cpm
prot warrior dps warrior ret nf paladin, enhance shaman and XYZ
double banner warrior, TG and prot
some KR motherfucker beat my dausegne parse by 32 dps
ooohhh okay i see now 4 druid
Buff ignore pain, nerf something else to warriors
not so very good
is his name boost
skill diff
fuk... im only in the mid sixties cpm...
my xymox should be safe for a while though that dude got BLASTED
i think i will start taking cocaine irl
id advise against it
i need mechnical keyboard
highest CPM i had in SOD was 72
will that actually help
no
ok
just need to focus more on your rotation
druids wiping like crazy meanwhile noaw just 100%hp and 90% rp
wat that mean
why are 16% of pwarriors on dausegne venthyr
the spell queue window of wow is 400ms by default
meaning, if you press a spell 0.4sec before the GCD is over, the last pressed spell will get used instantly
right
so you dont sit afk in the event of you missing the first few milliseconds of the GcD being available
however
the faster the spec, the more likely you are to Q a wrong spell in that window
because of say ping, desync, or just not pressing fast enough
if youre good at pressing buttons and so on the general rule of thumb is adjust your spell queue window 100ms+ your ping
oh I can adjust it?
so you have less chance of spell qing the wrong spell
Ok let me change it right now
say, TC instead of SS ( in the event of a proc in the last milliseconds )
right
after they added deva i started playing 0 spell queue holy shit that was bad
Ok
cuz my ping is between 14 and 29
think mine is like 200 or something but i have like 20 ms these days so i could probably reduce it
so ping has a big relation to this
where can I edit this
oh my ping is over 40... prob should just leave it at 400ms then
i know naowh is next level but man that bdk damage
no its 100+ping
really interesting 🙂
so 200 ping should be more than sufficient
150 if youre confident in your fingers
but dont go below that
thats only for shadowpriests
I see
wait so I have to like edit game files or some crap
can anything bad happen from it
oh I see
It's in advanced interface options' cvar browser
In search bar type queue
It'll pop up
To check what your Custom Lag Tolerance value is currently set to, you can paste this line into your chat window in-game: /dump GetCVar("SpellQueueWindow")
To change your Custom Lag Tolerance, paste the following in chat. Replace the # with a number of your choosing (meaning 100 is 100MS, or 300 is 300MS, whatever).
/console SpellQueueWindow #
mine 400
ya thats the basic
this should help immensly with outbursts for example
right
worse comes to worse I can always revert
might do a random heroic just to test
before i go in cold on a mythic
could it also mean I could 'mispress' shield wall or some shit in crucial moment
spell queue window only affects on GCD
so, revenge, shield slam, tc, demo shout, banner, ravager, etc
actual rotational spells
I guess the thing I want should be pressed more often
yes
If you're used to 400 it might be kinda hard to adapt to 150 straight away
Yeah like just now I was duelign someone
My ravager didnt go right away
with this spellQ window you need to press more than twice as many buttons to not miss miss milliseconds per GCD
btw
I need to spam harder
yes...
I noticed that literally just now
i need to be faster...
need coffee...
so with 400sqw you needed to press like 3-4 times per second(GCD), with 150 you need to press like 10 times per second(GCD)
crazy
but in theory I will get what I want more often
I just have to have a quick enough mind and physical presses to keep up with the mind
i think accountwide
Ok
right
have we entered weird world yet where some key that was easy is now hard like say mists
like what with happened to AD
they nerfed the only thing that could potentially make mists hard
uhm
lemme think
tyrannical ToP
is easily the hardest key currently
apart from gambit
Xav on high keys is literally a big fucking wall
cuz he does 1shot levels of group dmg every like 30seconds
dps didn't hit the flag
lucky that we fucking own in top but at some point it's kinda like legion where the boss just does too much unavoidable damage
he does unavoidable group dmg
how is vdh correct in sanguine
literally ONLY
because of sigil of silence
thats it
thats the absolutely only reason why
uh
those with lowest threat?
no
dwarf this zero deaths
anything is fine
but generally the most important target that needs to die
is what you should attack primarily
revenge/ravager are gonna be what gets threat for you, SS is for rage
dwarf team has better dps too, killing boss faster
so if some mobs slip from my threat, do I use mouseover taunt for that?
well you can ofc SS that target
threat is obv the most important thing
but usually that shouldnt happen that you lose aggro on smth mid pull
happens when whole group pops cooldowns
as long as you're pressing revenge (especially with BSC+reprisal proc) and you're not super undergeared, threat isn't a huge concern atm
1-2 mobs start attacking my teammates
then you need to look at your own dmg output
cuz threat direcly correlates to dmg output
aka, not enough revenges
and too many IPs


ok, ty
ravager too, as long as you ravager the start it's very hard to lose threat
but again, its not wrong to SS different targets you see youre gonna lose threat on smth
and ofc
use taunt early and often
obviously if you have a warlock/DH who are overgeared and just blasting CDs instantly without thinking
you're gonna lose threat
I'm supposed to hit those I taunted?
yes
save giga taunt for when you know you need it for like a big pull or something
yes things that you taunt take WAY more threat
I thought I taunt one mob, and go slam the other mob so that those two now attack me
but again you should worry more about your dps than your threat specifically
no
if you dont attack into taunt, you might aswell have not taunted
taunt puts you at the top of the aggro list for its duration, if you dont do any dmg during that window
you will lose threat again on the target
aren't aoe skills hit enough for that?
usually yes
This guy knows its shit. My respects
yeah but if you're already losing threat then you're not pressing your aoe enough
specifically revenge
if you're undergeared and REALLY struggling with aoe threat you could play kyrian until your ilvl is higher but eh
but throwing in a heroic throw (if its out of range) or SS does help alot
heroic throw itself has another 400% multiplier
mostly just talking about that earlier situation, where from a big crowd of mobs 2 start attacking my team
so during taunt window heroic throw generates 1600% threat
you might not be hitting them with revenj in that case but also remember challenging shout for those emergencies
sometimes i find myself dropping threat if i start a pull with no ravager and no avatar
but challenging covers those rare gaps
^
also if youre VERY new
i recommedn kyrian
spear of bastion is basically an aoe taunt
Kyrian is ez mode.
if you hit your spears, you literally cant lose aggro
Also, Ancient aftershock is so good for mass interrupt. I LOVE IT.
this mdi vdh is playing fatescribe trinket? jesus
tank with 2 cheat deaths how miserable is that
very
POV: you just casted Spear of Bastion
https://www.youtube.com/watch?v=4qIfsNPIoqI
also, Niya for me is extra survivability. Koryan is for dmg.
but it is 23 fort inspiring
so there can be shady shit
and its a vdh
so they die if they dont have meta up
fucking sad class
thank god evoker doesn't have a tank spec so maybe blizz can fix their current tanks
Dh needs buff desperately. Even more than protection warrior.
cant tank outside of meta
dh just needs a rework
their "mitigation" is
hilariously bad
actually wait lemme change that
I still want to keep banner in 10.0
high chance of that happening
yeah fr give me banner with 3 talent ranks
Keeping banner is something interesting in doing m+ runs.
issue is if Glory is in or not
1 rank gives you banner, 2 rank gives your team banner, 3 rank gives you glory effect
Yep.
main fucked up part of VDH is the still nerfed souls healing
if they fixed that
VDH would look alot better
idk demon spikes is just so bad that it's hard to even build up souls
it only works rn because they get infinite souls from tierset
Also, glory effect shall happen to all members affected by banner. Meaning if you extend your duration. It shall extend to your members as well.
nah
that would never be balanced
in raid you could blanket banner on like 8 people on longer fights
remove the buff to allies
see: PI
^
No, it is good.
No, it is bad.
no its unhealthy game design
Its like PI
I would literally play disc priest for PI and utility.
imagine playing warrior but you have to give avatar to someone else
If I didnt play protection warrior.
cuz its better on them than on you
I mean I agree but don’t you think PI is worse because you have to sacrifice your own damage? Banner you don’t have to choose.
Still, you are useful.
its cancer because its too strong
Well conman the point is that technically optimal banner usage might involve holding your own banner
Your usefulness deosnt negate the loss dmg
not 10% mastery
its 25% haste
thats too much
it can literally break classes
and elevate their dmg
Ah yeah that’s true
Still, not enough for demo locks.
it was enough to get them nerfed
If people ever argue about PI in my raids I tell them to shut the fuck up like
It's so dumb I don't even want to hear about it
We had a priest that got paid to give PI.
its an ever ongoing argument over who gets the most out of PI
I wish I was him.
cuz its just so strong
Idk why blizz instantly realised how stupid GBoM was in 7.0
But PI has been here this whole expansion
Which makes all castable spells being able to move. Instant nerf.
No you're right 1 patch sorry
It was utility.
it was not just utility
Now hunters dont have shit.
it solved blackhand
A Bl like 300 other classes.
being able to move whilst casting is literally a massive dps increase
thats a bit much utility
A BL**
cuz you dont have to stop dps to dodge mechanics
Fox was fucked up stupid broken for sure
are we talking about aspecct of the fox?
🦊
it wasn't much of a dps increase for the hunter usually, but huge for everyone else
It was good, it gave hunters some unique utility instead of CR or BL.
thats the point
usingn it on butcher right before the knockback
Yeah it also nullified boss mechanics in a way that was unhealthy
so everyone could just keep casting
AMAZING spell. Wish they kept it.
or sludgefist even
Halondrus
literally insane dps increase
If they kept if you’d have 4+ hunters in every raid comp
ohno
Like Cr
Nope I just raided cutting edge mythic in wod so I know what I’m taking about
a gcd for 1 person
Fox was extremely broken
So, there are other utilities like, being able to res in conbat.
nothing gets close to that
Haste 30% for 30 sec.
except like gateway
CR is on 3 classes
Gates warlock.
BL on 3
gateway is also pretty broken tbh
If CR and BL were only on 1 class and it was useful to stack them
You’d see huge stacking
cr doesnt really matter since a) engi b) dont die????
theyre balanced
Exactly, there is nothing unique in utility except cr or BL. Except roar from druids.
This guy plays the game.
even gate has a cd so you dont stack
but fox
no cd (sated style effect)
op effect
rally is unique? unless you're counting priest buff
Make fox a sated style effect.
rally doesnt increase damage outside a fringe scenario
oh I see
defensives are rarely OP
Sure if you could only fox once per fight
late to the convo
or fought over
Every 2 min
this was a hypothetical
if you could only use it once per fight
it would be balanced
if you have enough druid roars you can chain them
same for fox
the latter being fucking broken
How many hours do you have in this game?
2k im p new
atleast 7
Chaining fox = OP. Chaining roar= meh.
yes
yes
how do you not understand this
roar you still have to stop attacking to move!
fox = dont have to stop attacking
its that simple
thats literally
IT
mdi desk slandering pwar 
no surprise
people who have no idea about it talking shit
nothing new
what a surprise
There are situations where fox increases your groups dps by like
5000%
Because it’s a movement phase
Fox isnt OP because it affected only ranged players and as we know, range players are like babies. No responsibility on mechanics.
getting the ranged more time to dps because less downtime
even during knockbacks
is very strong
forced movement events
movement phases to follow smth
events where they usually do 0 dps
they suddenly do full dps
wanna know why BM is so good on Halondrus?
cuz they can attack while moving
Roars are op because it makes melees come to fight sooner.
and juggling orbs without much trouble
melee inherently doesnt care about movement
if the boss moves with them
thats their gimmick

I played hunter, always slandered BM players. Superior marksmanship chadness
yes but imagine you could move during your steady shot
I didn't stopped, I just took the damage like a pro.
floorpov
I can?
whats the channel one called
aim shot
Aimed shot.
this shot that shot one shot two shot
the one that shot 2 was legion only iirc

The legendary ability.
Yy, in MoP i think
Or in Legion? I dont remember
member when hunter couldnt auto shot when moving
more vdh gaming

The point of this conversation melees> ranged. Except Marksmanship
theyre all bad matta
You mean chakram?
if they were good theyd play BDK
yeah i was gonna say
ya chakram
bet naowh plays bdk in these keys
ofc he does
Hunter t18 set i think bonus, you had instant aimed shot.
suprisingly lotta dh
cuz its all bad teams
that cant play BDK well
VDH is alot easier than BDK
to survive and deal mediocre dmg
Playing Bdk is like playing basketball, it isnt for everyone.
Being a mediocre player is the epiphany of MDI?
my suspicion again is its VDH cuz theyre less capped than BDK i think
for aggro
BDK heartstrike is capped to 5 targets iirc
so their aggro is spread less evenly
every team runs rogue hunter though
Wow, they had all this microdetails.
the only bdk we've seen is naowh
for less skilled people it matters
99% sure lepan is gonna bdk
I hope we see a protection warrior in ToP or DoS ignoring boss mechanics like a char.
Like a chad***
dos
not in dos
?
good one
Soulcrusher can be spell reflected right?
yes
deflected*
And you can in theory never get it.
but that doesnt matter for good players
The magic damage portion can
Ah ok
surviving isnt an issue
THE ONLY THING
that matters is dps
dps
dps
and VDH aint it chief
Ah i see.
VDH is good in big pulls, but BDK just does like 50-100% more dmg
vdh is just so fucking boring and unrewarding to play though i feel bad for the tanks in this mdi
it is when you have destro
every team plays hunter+rogue
na fam
5% on a class doing 30k in keys
5% of 50k isnt gonna beat the 10k dps a bdk would do more over VDH
naowh was pulling like 100k dps in aoe pulls
jailer mace alone probably outdps' chaos brand
BDK also does 2x the dmg of VDH on bosses
you cant justify that with fucking chaos brand
on 1 destro lock
I'm just sayin it's the only reason the dh is being played
ya but its a bad reason
sure
do m+ bdks play purg
in higher keys yea
assuming naowh doesnt need that
when is prot going to get our cheat death then
copium crutch
i mean it's called last stand
rather would have reflect last full duration
You mean the extra rage gen button? 🤔
last stand should give reflect perma during its effect
last stand should do something that isn't 100% related to borrowed power or a talent
for something that's not even attached to AM it's a fucking pathetic ability
35% pick bonestorm
welcome to VDH 
bdk wouldnt have to kite
theyd just have it all pulled ontop of the boss
parry to victory
but instead they do slow ass pull
isnt it 40?
idk
they have naturally high parry, the buff from rune weapon is 40
I saw someone say like 70% with it up
I'm just talking overall parry
IIRC strength buffs their parry
not the parry gained from DRW
gotcha
I've been wanting to play my blood dk, but the fact they are fotm now makes me not want to lol
what the actual...
leaping out of breath not even hitting the boss with it
just strafe
lololol
you shoulda seen their sd
that was clean
i think taza keys will all be a bit messy
i just mean the breath
he got hit by half of them
and leapt out of the other half without even hitting the boss
i'm sure this guy is 10000x better than me at m+ i'm dogshit but that is not how you do that boss
ehhhhhh
you don't have to be a good tank to do well in M+
his movement in general is making me cring
okay i found out why they play VDH
theyre team #12 and #13
makes it harder to turn the boss AND harder to dodge breath
how many teams are in total?
idk
24?
24 teams total
OH
apes was #24
thats just standard seeding
wasnt it?
then 12 vs 13
that was echo v ats
yes
echo vs ats
exactly
is lepan even up this week
oh right
I like how she's like "this is a strat everyone on live servers should adapt because I see a lot of people dying to stars"
bruh
people die to stars no matter where it's tanked

I've watched plenty of people die to stars in that corner
Protection warrior guys to be honest ALWAYS shines in the latest patches of each expansion because of how valuable for them their stats are. So I am not worried.
?
lol
Guy
just watch
where we shined at the start>
weird way to do seeding
nagurra is my waifu and you will leave her alone 
we did
On BFA I didn't play, but I heard we shined at the latest expansion
the "x class scales well" idea is pretty outdated at this point
aswell as safeguard and SR
(and BoM)
scaling is a meme
BOM = dps
but also lots of crit blocking
On hellfire citadel. Method back then had warrior tanks.
in legion we were literally so broken
we got slapped with the nerf bat
so hard
yeah 7.0 pwarr was nuts and then when we got reworked revenge got nerf batted SO fast
the idea that it's some sort of buildup to being good
is just wrong
we're either tuned well or we're not
gear rarely has anything to do with it
It has to do with haste. As another guy mentioned, we are haste addicted.
Naagura is popular because she looks nice and plays decent
not really
lmao
not a response to griff
we're getting trolled now
naguura's cool

naguuras commentary during rwf was great
cuz she has rwf experience
she killed first boss of that mop bug tier with method world first at least 
waifu
I miss gag order for grouping casters.
eh
idk
naguura fell off
she was very poorly informed alot of the time in dungeons
when commentating
saying just outright wrong stuff
Like I said
her commentary makes me laugh sometimes
Also there you go nom
BDK/BrM
they need a tank main on commentary
idk what it is but so many dps just don't know what the fuck mobs actually do
sloot was easily the best commentator
of all time
he ACTUALLY KNEW STUFF
ABOUT DUNGEONS
like PROPER knowledge
and funny af
yep i know it sounds like meme tank elitism but
cuz tanks usually tell them what to kick

All the tank mains are competing
dps can absolutely get away with doing high keys without knowing what mobs do
I might mess around with BrM again this season
Whats wrong with brew?
brm not a good pick
whereas tanks need to learn what every mob does within like 2 weeks of xpac launch because it might all be shit that kills you
BDK is just better....
Haha so funny, this is one of the reasons I am tilting as a tank.
Or is it just compared to blood
compared to blood
just less damage than bdk
Oh yeah well
playing anything but BDK in mdi is just wrong
brm's ceiling is making themselves unkillably tanky
bdk's ceiling is doing top dps
one of these is useful in a race
If they dont nerf blood dk
Then theres literally no reason to play the other tank specs other then fun
dwarf is playing triple melee
so the argument for mystic touch is more valid than the argument for chaos brand
but i still don't buy it
5% magic damage does beat blood being top dps lmao
brew has a cow
mooo
shouldve played fury instead of WW
what's the difference between 5% ap and 5% phys damage
isn't bdkonly really really OP with the jailer weapon?
They could easily stay like this till 10.0
this might be a dumb question but i honestly don't know
sorry, bdk
pretty sure it's more like fury is just better at 5 target cleave
jailer weapon definitely pushes BDK even further over the edge yes
And tier
and better at boss damage
they'd still be extremely strong without it
they have jailer weapon in mdi
not an issue
Can i ask my dumb question too if we're piling on, I remember heroic throw having a silence effect
sloot owns
which is what this entire dungeon is
Surv is mostly magic dmg, rogue has part magic dmg
AP scales all of their attacks
phys doesnt
285 one even
yes mcgquire it's called gag order and i pray daily that we get it back
gave HC throw a cd and attached a silence to it
I remember that fondly
it was so good
for rogues its bshout>chaos brand>touch
Fuck mages
touch is the most worthless raid buff
OH right it's survival hunter
on average
which is like 70% fire damage lmao
and serpent sting is poison
doesn't really matter but it's dumb to me that assa and sub are 90% nature/shadow damage
Literally worthless spell ever.
stab a dude with a knife that's physical damage sorry blizzard
shadow is cool
the fact that sub rogues 1 shot me in 1 combo is fucking stupid
grouping lightning and poison as nature isnt cool
just because my armour is worthless vs them
some shadow damage is fine but 90%+ negates what should be a classic rogue weakness
Ah my bad. i mean for MM
wouldnt matter much anyways
mm doesnt even get serpents sting
ya for MM sure
its a leggo that they run
and its just free damage
that happens to sim the highest
Imagine your other leggo are so shit that giving a free serpent string is an upgrade
i mean
when 4 set gives you infinite aimed shot
the serpents sting becomes quite good
What does set gives?
a lot of aimed shot
foritfied Xav knocking rogue from 100 to 25%
why are all top surv hunters chinese
jessus
:suspicious:
wait till you see a +27 tyr
also no shot you would take a brew in top right
when blood has control undead
which is just bis
Serpent sting barely matters for survival and mm doesn’t play that lego with 4 set
doesnt matter no, but its there!
(on LoD it is
)
ya wonder why
its 6% of their damage in a sim on st and interacts with bombs
Almost like you are doing 30k
🤫
That doesn’t do much either
its Top
there are no big pulls
Exactly
meatwing
nF is basically a free interrupt.
eh i guess
you can go a bit larger
2 pulls out of the entire dungeon that are over 5 targets dont rly count my man
Congrats you pulled one mob more.
yea its still not dos pulls
theres like 2 huge pulls period
kyrian owns
Guys, relax. At least he doesnt play kyrian with sanguine.
They are close to each other in terms of damage in m+
NF just more likely to get you killed
korayn is only good if you can frequently get access to new targets
korayn in a 23 top 
its not
DW is fine for m+ if you want more boss damage
but ok
he knows something we dont
idk shit about NF
dreamweaver is better in st
^
its just that
but DW is good cuz haste
But niya is better than DW.
do you wanna stand in cringe puddle
No its not
its not
this is the only question you ask
In ST phases?
Nop
If you can stand in fields dw beats niya in all situations
play anima field emitter + DW
im fairly sure theres no spec that has niya over dream
enjoy the pain
the only question is how much more is dream
Exactly!!!
for enh its only 60 dps so they go niya
Huh?
when dps tell me i'm moving them out of their dw flowers
Wrong
Made possible by SpeepsHighway's new SADX mod. https://gamebanana.com/mods/49984
Enha plays DW
at least for my friends char in 9.1
they all played niya when dream simmed 60 dps better or so
Fields is literally their biggest cd 
havent kept up
i've been playing fire mage with dw + rune of power + rygelon trinket, ultimate circle gaming
was a long time ago
my enhance in raid DEFINITELY plays DW
he reminds me every time i have to reposition anything 🙂
his fault for playing a dead spec
Guys, I was playing in LFR on raids just to take away all the mobs away from resonating arrow, and wild spirits.
yeah it changed in .1 and .2
enhance isn't dead enhance is fucking cranking rn
enha is literally the best shaman spec in the game rn
if you look at sanctum every enh played niya
ye
enha is the best melee
but dream simmed better
:)
for everyone back then
with the right melee comp enhance will be your highest overall dps thanks to wft
just less better than it is now
Feels like it was but yeah
tier changes alot of thing m8
tru
enhance is crushing AND brings wf
if its a marginal gain then you wouldnt play dream
My entire raid bitches and moans whenever i have to reposition anything
Like maybe im moving for a reason?
Wow, i get 500 dps more, lets get cancer by standing on different spots so my dmg doesnt go to 0





