#protection
1 messages · Page 3649 of 1
I already sent one that just does a /y when the aura engages and a /y when it drops.
I have mine currently to /yell please interrupt or we all die! Rarely gets kicked now

Decided to publish it
It's painfully simple.
Hi everyone. I need some tips or suggestion for Sylvanas Mythic if anyone has good experience.
So we die at phase 3 at platform 3 where everyone says is the hardest part for the tanks. I end up dead due to 7-9 stacks on me + tank mechanic either Heartseeker or Banshee's Blades.
here is my character, gear talents, conduits etc: https://raider.io/characters/eu/Ravencrest/Pillowhuger
and here is our last wipe:
https://www.warcraftlogs.com/reports/mfvJjqp8MdVzxw4Z/#fight=15
The problem is that we use Ironbark and Sacrifice on CD on the tanks and there are times that I and the healers are out of CDs. This is where I am 100% dead.
What can I do for max mitigation ? Maybe use The Wall or swap Night Fae ?
Thanks in advance!
U shoild need need ironbark or sac on the tank on cds, u only need them for certain points, u can actually take 7-10 stacks without cds at all. U have to really think about when your using your, for instance on first platfork i use LS ans aegis when fury is 10 seconds away so i get another use of LS later and aegis i can use like 2-3 more times in p3 i forget the actual number, but just spunking stuff on cd is never the way if u want ti maximize mitigation u need to understand how much u can take without a cd or an external then work from there
I only use 1 external in os and pain sup at the same time every pull
As your running repisal u could also charge and intervene more to get that extra rage for IP she hardly moves so u can run around the platform and get the rage
He has a vdh
we've just started swapping a lot more on platform 3 and making sure to dispell after every veil
made it a lot smoother
But my point is you say u dont have externals try saving them or somthing for platform.3 i guarntee u wont need to stack as many cds as u are earlier
I dunno what we do tbh im so zoned in on the fight, im like this is where i use x
This is where i do y
When it gets to p 3 anyway
eeh platform 3 still requires attention when im on warrior for me. monk on the other hand is just lmao on that boss. nothing does dmg
how do you handle it? do you solo platform 3 or swap every cast or how?
As i said i dont really pay attention to it
I just know when i taunt where i stand and what i press
All the platforms after 1 just meld together for me
I basically just play on muscle memory
Thanks @jagged pier! I will try to make those tips to work!!
I will also switch to The Wall. Any suggestion about trinkets ? I am using Aegis and Scale right now and I was using Aegis + Ashes of Al Ar before.
You don't really need the wall
Are you the primary boss tank? In that case reprisal is honestly better
I can't really check logs rn but you're probably just overusing defensives when it's not needed
Reading stuff like healer externals are being used on CD is a pretty big red flag
Well on CD I meant that I am in situations that I always need one external, when carrying 12 stacks, or when Sylvanas slaps my ass with Heartseekers.
Good to know about The Wall. I am co-tank but we almost share soaking and tanking the boss.
My big problem is when I have stacks + she casts a mechanic on me, either Heartseeker or Blades. I am like insta dead without any CD.
But thanks for your replies, I will try to use less CDs on the next run and hopefully I will have something ready for platform 3 🙂
Am I buying into a sim trap if I'm using Phantom Fire and Shadowcore Oil over Spectral Strength?
Also is Eternal Skirmish over Eternal Stats just a meme or is it quantifiably more DPS?
St vs aoe
Skirmish is ST, Stats is AOE?
Phantom fire is the completely normal choice for us in st
I will be there in min know we still have time restarting my computer
shaded weapon mod gang
i added my thoughts on 9.2 set bonus, what do we think
should have added per mob affected
nice meme
Well that teir set would be shit as we cant revenge like druids can spam thrash
I kind of like the current tier bonuses they came up for warrior
My issues with the class are the reliance on reprisal for SB uptime and AM not being baseline and instead on a row that affects SB uptime
I just want a teir set thats fun and interesting that changes are rotation slightly like the teir sets of old, so im happy
It's gonna be huge for execute
Actually
LS + Banner + reprisal + mega SS rage + lots of avatar
Our execute is gna be nutty
I’m ready to drop the DK for war full time this coming tier
Even though the war TMog is poop
Maybe they actually fix banner rage and Unerving focus 🙏
just threaten your raid team with being bad at anything that isnt prot warrior
works for me
Pain
all the more effective then


Put my warrior on some fights, but DK was used for Soulrender, guardian and probably Slyv starting next week
i got lucky our other tank was way luckier on dk lootwise and subbed that on soulrender
Ive always been a DK main, but ever since BFA I’ve kept the warrior on par
Even leveled it second at the start of SL with all the haters like ‘war bad lmao’
ive been enjoying some vengeance dh lately ngl
it takes me 15 mins routinely to stop double jumping every time im back on the warrior
I’m debating DH for next tier to, purely for M+
The bois and I got to figure out what comp we wanna run to push that title first though
that battle shout niche is nice for raid
I traded my army of wars for a army of mages and boomkins
3 of each
The lack of a ehacement player was 😦
Just can’t find any
i keep yelling at my team to put me in windfury group but they keep giving it to those dumb melee dps
like have you even considered my parse?!
Wished I cared about parses
I get in the WF group


But we dont have many classes that benefit from it
we do right now sadly so no windfury
i did have it a bit in nathria before patch rerolls
Well it depends right, looking at guardian i get about 600dps out of windfury, if u can get that and a dps gets less than that out of wf u should be in the group
unfortunately the guy who went enhance is elemental on sylv prog now so no mire windfury for anyone 
hoping to kill next raid day or next week though so thats nice

The real goal…. Force all my melee to turn into range specs (for raid)
Slowly but surely…. It will happen
but thats not what it does, bonus may as well read spend 240 rage to empower your next ss/tc/ip by 200% and pressing avatar gives 10% damage reduction and a free empowerment - rotation doesnt change - that empowerment is going 100% into ss, defensive avatar is mininal at best
it might only be used on SS, but slow on TC can also be used in some content, and it also adds the complexitiy of hitting 8 stacks and not having rage that when u hit that empowered SS with the extra rage gain, u dont overcap rage thats quite a bit of rage management to add to class thats already flooded in rage
especially during banner u dont want to overcapp ever u want ever bit of rage spend to so the banner buff is extended
Real prot warriors will use empowered IP 😎
Probably won't even work cause it has a cap on max health
so it will be most likely less value than mention 😎
We're gonna see how it plays out
But it's gonna create some awkward moments with rage management
That's where the skill ceiling will rise a bit
true
it'd be quite nice to have a big slow
with empowered TC
if what i read was correct, w crackling thunder it'd be 90% slow
without it a 60% slow
60% is more than enough
62,4
https://www.warcraftlogs.com/reports/4JKxMhNGWw8P7g1V/ for mythic nine
More avatars
More spears
and your not running PV as a conduit?
4 avatars in an almost 9min fight is 7 avatars too little
yah i'm running the wall
You should also play booming voice and then demo shout on CD
You only used 1 shieldwall when you are playing the wall + am
Effectively making you not wear a legendary

ya.. that i should
the thing is
the strat.. how i'm not realy tanking but just tanking after the boss does melovolance
Just use it when you don't have SB anymore
ok
Then you'll already use it alot better
Cuz you only blocked 54% hits
Which is about 30-50% too little
Not using a CD is worse than suboptimally using it
And optimally using SW with wall + am is hard to judge
what i want to know is the strat.. we we doing ok.. we did fine when we were tanking on the outer edge of the middle circle.. then where were .. melovalnce go to where tanks are putting suffering so easy to do melavolence.. .. ..
at 80% he has that armor.. we just let the main tank take try to hit first orb then 2nd and third orb lands hit witht the suffering from boss
we kinda did that till third 3rd phase and end up ppl dying
i think problem that time is.. i dind't help tank off tank the armor at 80%
he was like doing it all
so helm armor was look shooting suffering at boss and probably at raid too
the helmet beam does no damage and even then its up to the raid to avoid
the tank has to hit all 3 otherwise its pretty much a wipe if u arent used/ over gear the fight
the best way is to put the boss in the middle of the 2 closest ones so the helmet beam hits them
you cant off tank the armor?
that's not a thing
^
it does say on video that u just stand to the closest to the armor to aim the suffering somewhere or at orb
my raid leader says it.. aims at boss most of the time so doesn't need to tanked
nah
that's wrong
maybe outdated ptr stuff
the helm always shoots his line straight to the boss
yah thats what he says
if youre not the active tank at the moment, you have nothing to do
just hit the boss and do dam
thats waht i've beendoing
the other tank just takes the boss but most of the time he gets 3 or just 2 orbs
if there are 2 orbs up he should hit 2 if there are 3 he should be hiutting all 3
yeah so if youre not the one having to snipe the orbs
you just have to aim the beam out of the grp
ez job
if he misses its up to u to hit the ones he miss with the next suffering
because hes ither missing to many
i thought if i stand close to the helm it will hel pme aim the suffering to an orb
or your positioning wrong
this is the one i haven't tried yet
poisitoning next to the helm is going to do nothing for u unless theorb is inline iwth the boss
ok.. well then .. thats all on him
as i said above
because all i do is just taunt boss after suffering
ah i see
and if ppl cant dodge makes it even worse
Do you guys think we gonna change congreg for 9.2 ? i mean with set bonus and cov leggo
so far it's looking to be necro for raid and nf/kyrian for m+
You know, looking back on I miss the infested mechanic as much as it grossed me out and scared me Lil but
You could see the infested dude, and you'd know it was going to happen but worms would drop and group would go apeshit
infested was absolute trash
Infested was horrible
Don't even attempt to sympathise it
With 1 Single mistake you could rip the entire key
And it's not even a "we'd die mistake"
It's just a "we can't do this pull anymore" mistake
Especially lovely when the worms sometimes just bugged out
wait why is it that bad
because not being able to complete a key AT ALL anymore after 1 mistake is not very fun design?
infested mobs had a passive very strong healing aura that applied to any mob near them
so you could only kill them in a pack
when they died, they released like 2 or 3 worms
if those worms reached another mob, that got infested too
add a couple of cc immune mobs in a pack, fuck up worms once
now you have cc immune aoe healing machines that you cannot possible kill anymore
gg
Imagine inspired mobs inside sanguine
inspiring didnt exist luckily
That's what infested was
But it's a sanguine that moved with the mobs
And once you killed the inspiring mob, it would split off into 2 little worms you had to kill
it's literally the worst affix this game ever had imo
Ify ou didn't kill, they would infest more mobs
And those mobs could heal again
And would spawn 2 worms again
and besides being able to fuck up a key like that
We won't know until a few weeks before 9.2 launch
but the last 3 seasonal affixes ranged from okay to very good so I'm optimistic tbh
Lol
nah nah
the affix is going to be mandary choreghast run, clearing 1 layer while in a dungeon
i doubt it as u dont even need to do torghast next patch
The question is will the new leggo ranks still need the prior currency like still meed ash as well as cinders or completely free?
I imagine this has been asked 1000s of times however I’ve been absent, So are their any legion time walking items worth collecting? I’m sure however nothing will contest aegis lol
h m m m
There's a new currency called Cosmic Flux
that's all i know atleast
you will still need ash to get rank 1-6 tho
Ya just wondering if they gonna remove that requirement or not
"All legendaries can now be upgraded with Cosmic Flux, a new currency inspired by lessons learned from Echoes of Ny’alotha in Battle for Azeroth. Cosmic Flux will be rewarded from a variety of activities in Shadowlands Season 3, such as defeating raid bosses, PvP, Mythic+, Torghast, Tower of the Damned, and World Quests."
oop, there is choreghast
Keyword there is upgraded
thats 1 of the sources
ye, but as treas mentioned it's "upgraded"
so we might still need soul ash/cinders
to create it
then we use whatever the new currency is
and upgrade it
Im hoping its totalt untied given they are trying to at least appear that they are learning
But guess time will tell
Imagine thinking that once u have rank 6 u are done.
Dont worry we will def have islands/visions/choreghast 4.0 in 10.0
i liked infested because it made you panic

It was shit
Especially with how buggy it was
Once killed something upstairs in waycrest
It infected the downstairs and also pulled them
There was also that rat in freehold
i hated TD too, but se i never had the issue of mobs teleporting 3 floors up with final boss 50% hp and then it pulls everything else
the closest thing i had to that was pulling mob out of cage without rogue with twilight dev
the idiot test of under rot, you had to dodge a frontal cleave and random targeted breath (could stun it) and if you pulled left ticks you'd have to face them all away from group and then move away as the cast went off at death,
next pack has a guy that does both a heal and a prevent death, and you are supposed to be looking down the ramps to see which side randomly doesn't have the mask so you can pull the cleave matron.
fuck that place lol
We do theyve mentioned wed still need ash to create the pieces
holy shit that fucking rat
i completely forgot about it
i wish we could re-roll the missive stats on our already crafted leggos in 9.2 even if i had to pay ash/cinder or stygia i wouldn't mind
Thats why you do haste/vers its hella safe
i know, but what if i want to try haste crit rep for example
Even on my pinkprot i do haste/vers even though mastery slightly better for them then vers
But its the safe choice as always good
because i made these before 9.1.5, i was making them for arms at the time, so now i have to go farm gold, ash and cinder again to have proper stats on it, arms had its other one fixed
thats the stats u want on EM
if u play EM without crit u might as well not play the leggo
well, they fixed enduring blow so its the goto now like reprisal, and i crafted that with crit haste
thats finished at 262 now
The bug for eb didnt change prio of leggo for arms, its the same as before with eb for st and em for parse padding on fights with adds
i was briefly talking to arms and i believe they said that's only one you'll use now because it was fixed
not for m+ or aoe in general, no
oh, hmm, well, i mean, i'm sure 1 scuffed leggo can't hurt too much in 9.2, just bothers me a bit lol
Nothing scuffed there though
and you dont even have to do that
you can scrap old legendaries to get ash/cinders back
you "only" lose the gold
Vers crit is ideal for both arms and prot em
wow token is 25$ plus tax now, and i can't be bothered to level herb, i've heard that is insane money
Just dont use mastery missives and your fine
some guildy saying he made 30k farming some herb for like an hour
Rest of the stats are fine for both specs and just change jewelry/gems/enchants if your super worried about stats though stats are so minor anyways
i'd just be worried that some day i'd roll a healer monk for example and craft some legendary with crit mastery and then its like well, i'm out 25 bucks and most of the gold wow token just give me
and this leggo is garbage
I mean you just check wowhead for what you should craft your gear with if you dont know the class or even just pop on raider io or wcl and see what stats majority use before crafting
Every class has stats that are always safe to choose
legendary system is dog shit
i dont get what was wrong with the like 1 class leggo that was bis of the entire expansion
i thought that was nice
even when i couldnt get it
reprisal :^)
Hear me out Jakey
Legion Legendary system
but instead of dropping the legendary
it drops a Korthinut
and you take it to the korthinut korthicracker
and you trade it in for a legendary of your choice
how about we just dont have borrowed power thats actually part of the class design and call them legendaries
🤷
im trying to remain realistic jakey
its what we used ot have
If we didnt have Borrowed power, hunters might need to learn to play T-T
Remove gear entirely, borrowed power.
everything should be based on quick math flash cards. Raids will deal with like, 13-times-tables.
13 times table is ez
its the 12 times table + whatever your multiplying
ie 13x10=130
ezpz
that becomes alot more complicated equation when its a physical bleed attack over 8 seconds you blocked and used SW for
u;d just remove flash cards
vaughn's proposed system is flawless except thinking a prime number would make a good raid boss
i think thats partly why shooters are more enjoyable too is because you have no idea if your attack will hit, and if it does hit will it deal damage, and if it does, how much
?
but, unless you take the game whatever it entirely apart, or count how many bullets it takes to kill something, you never really are told this is how much damage you do, and this is how much you need to kill X
I don't really feel like theres much of an issue with legendaries other than you lose them next xpac
well they arent really legendary is my point
they are supposed to be hard to get
and not everyone can get one
Granted I'm not a fan of reprisal because it's a bandaid fix for the problem of the class
So in that sense I have an issue with legendary design
Would you care that much if they were named something else?
the valor system and changes are good
because it worked in BC and wrath
you kill some bosses and get some points and you use those points to get or upgrade gear, perfection
Lets gimp classes then give them a piece of gear that fills in the gap, engaging
feelsreprisalman
cant stand doing these NF quest line
5/9 don't want to finish, can't stand that place personally
i like the ability way better than kyrian one personally because fucking huge attack range
NF campaign is pain
Pure pain
Even with flying and speedrunning it, it took like 6hrs to finish
10.0 when
Going back to bfa takes forever
I hope the people doing class balance are on the class discords, taking notes as to what the players want/would like to see
Or maybe be more transparent about their design goals/philosophy
That actually made me laugh
I was wondering what people would say if Victory Rush would generate rage. since its kinda rare that we get to use it, cuz we need the last hit on a mob to trigger it.
Neat, but not game-changing.
Gag Order back please.
Lol I know. A boy can dream
i do like 4 nf quests and then go AFK for an hour
You guys have a lot more fortitude than I do. I'm not moving from kyrian, mostly because I don't want to do another cov grind
I consider myself lucky that kyrian goes so good with both arms and prot
my goal is to have all 4 reknown 80 and the 262 leggos crafted before 9.2
How many have you grinded so far
kyr and NL
all four to 80, used all the easy covenant stuff like callings for venthyr so I didnt actually have to play it, and grinding the rest from dungeons and raids
Tank spec + heroic dungeon should be a quick ish grind until it stops giving renown
why do you want the cov leggos at 262 yogi
that's a pretty huge waste of gold atm
since you'll be able to have all 4 on one slot
I want a cosmetic war banner. :(
With the option to use faction/race/cov as the sigil on it
well in 9.2 you get a lego belt
yeah but like muy is saying you can build a belt that swaps covenants with you
yes but you get a new legendary recipe
that swaps when you swap cov
that is all 4 cov leggos in one
it changes automatically when you swap cov
so you need only 1 instead of 4 leggos
just hold tight buddy
huh?
yes
lmao yes
I didn't know the new leggos would auto swap. Now I don't feel as bad for not wanting to farm torghast!
like if youre gonna use them right now, it's obv not a waste
but if youre making them in preparation of 9.2, youre wasting time and gold
yes
reading this makes me really happy that i was hesitating about crafting a covenant leggo 😄
well, i didnt' hear about the one that changes with you so
Perfect. I'll take it
I've yet to get lucky and have a Dom socket belt drop. Watch me start getting them now lol
I thought the belt was given
there is no dom socket belt for us
I dont think we know how it works 100% yet
Oh. That explains that! Tbh I made legs off the icy veins guide and haven't looked at it since
It's not only a belt, it can have several slots but only belt is confirmed as of yet
that and because this is my first time doing NF or venthyr story
I hope the new powers don't suck
New powers?
and by doing this i unlock 3rd soulbind on alts
Oh it's the same regular non cov ones?
Yes
We don't get new power
Can I put the wall on a belt?
There's not gonna be new legendaries
they might balance the cov legendaries a bit but there wont be any new ones
Cause in my mind reprisal + wall could be amazing. Altho I'm sure I'll be proven wrong about thst lol
Imo let the belt be cov and wall or reprisal in back
I think is one legendary be cov specific and another legendary of your choice
yea
Is there a good tank cov power? I haven't looked at the seller since I bought em for arms
So it's gonna be reprisal + X
Boom internet is better than mine lol
I swapped to a Green boy so I could test Avatar with Banner and the Giant Skeleton Toy. Next tier, my goal is to maintain a gigantic skeleton for as long as I can each pull. #goals
X being necro/kyr/nf/venth leggo
Or the wall if u feel adventurous lol
Yeah nah
Reprisal is too juicy
I said it since 9.0.5, you're inting if you play Wall
And I'm not gonna go back on that
agreed, wall is int for almost everything
Wait, inting? LULULU
I used it on Mythic eye prog, but after the kill I never remembered to switch to it
yeah, well, i still feel like crafting lure for torghast farm runs, and theres at least 1 other leggo i know for sure i need, norgranons i think?
Don't need it on M Eye prog
kek
Progged on eye with EM bro
You can easily coast on EM before hitting the upper half of the raid, even on prog
I was in a pretty bad build when I progged eye so I actually needed wall to live 
*guild
Just press your buttons better.
Does "inting" still me purposefully losing, or did the definition change?
Intentionally feeding, otherwise just throwing.
I guess you arent purposefully losing but you are being worse on purpose for no real reason
You're actively being a detriment.
It's being hyperbolic on purpose to make a point.
it stems from "intentionally throwing the game"
this
int'ing is worse than playing bad
its playing bad, on purpose or not caring if you are playing bad
newb vs n00b
a perfect example would be the boss casts a fire circle around you, so you put it on the warlock to have him killed, or stand in it your self, take the cleave melee to the priest and aim it right at them
that kind of thing
fury or arms
Maybe I'm just potato brain, but EM Fury feels weaker than EM Arms in keys.
Windwalker
i boosted a rogue and i have a 208 mage ready
thats why im trying to do the questlines, but i just CBA'd
Fury is consistently average
idk I've never really seen the low lows except on some weird pulls. Usually I'll have WB/Spear for every pull and I alternate between SS with it and OPC+BS+Ava on others.
Fury I saw a lot of pulls where I just didn't have BC
i got a couple other toons at lvl 50 as well i just want to have as much crap unlocked for them as possible
In generally it felt a lot more desynced, so I could've been playing like shit
i always prefered arms but okay
I'd like to try fury again. I do prot/arms with a focus on prot.
I tried fury for a weekend, I need some better stats and a much better weapon to really make it work for me
But rampage crits for each hit is super sexy. But outside of that, for me st least it felt meh
fury owns
does anyone know why most of the top log necro warriors play marileth? i thought Heirmir is the play for pumping?
Marileth simmed more
@runic sparrow
also one of the slimes fucks idr which though
wydm with fucks? do you mean the 6% dmg gain?
@modern brook thats mine: https://www.raidbots.com/simbot/report/v8sGV6sNLdCEPXU2gghe5z
yeah this one
this is dslice?
nvm then, merileth just sims 70 dps higher on ST 😄
i was gonna say it should just be ST since the buff applies to the mob only
not on yourself
doing that rn and i obv instantly forget to swap conduits

Kevins oozeling is nutty
i really thought the 3% str buff from heimir would be better
Everything about marileth is just insane for raiding. The oozeling, stat buff on fleshcraft usage + cc immunity and the shield buff on super short cd for when you drop below 50%
how difficult is mythic sylv p3 for prot warriors in general compared to other tanks?
doable, but a lot more rough than on something like monk or dh
our new tank is having a lot of issues with it, i did it as bdk so kinda hard to give any advice 😄
platform 3 can be rough, especially if you arent bis geared
i usually get all the externals in p3
platform 2 seems to be the issue, usually he wont make it to p3
can you send some logs? proper usage of spell reflect can go a long way
:)
when u die on platofrm 3 because aegis is 1 sec off cd C:
from a quick look, most of his deaths are from either:
sitting on too many stacks
not having anything up for banshees blade / heartseeker
or sitting on low hp for long enough between banshees to die from a second cast of it.
but i mean phase 3 is rough for tanks, especially if they arent used to it
it can take a bit to learn when to use defensives and when you can rely on ignore pain / healers
7/9, i'm workin on it
deaths like these for example are hard to survive. sitting at 50-60% for so long makes surviving another banshees ability rough
maybe onto venthyr tonight if no further hiccups
you have two discs though, i'd recommend trying to get him to call for pain supp more often
i know pi is technically good for us, but who should be primary target for it,
we should be 😎
prot warrior in execute phase
i have to add it to my ability team tracker, but there is priest in our guild
he doesn't understand why i take alot of damage when i play badly got mad lol, 100% because not enough blocky blocky
i got this nutty log yesterday on remnant due to PI
yer but i instantly invalidate any log i see with PI
in my guild it was always reserved for our boomkin
one of the guildies says "enhance go brrr...."
which is 100% opposite what u told me lol
someone not u maybe
tbh they should just remove it. its ridicilous how much it does
i just don't know how long the PI CD is so what abilities i would want to time it with if i was the target
really hoping they make a buffless leaderboard. one of our rogues keep messaging them asking for it, but they say it'll take too much server space.
just, i dunno about priests
banner
just make it a personal buff
6.9 k on guardian without PI and with the wall equiped 
rank 1 3 pis
and only 400 dps higher than me
nono, i know what to do, enhance shammy, PI priest, uh, rogue or monk maybe swap monk for hunter/warrior/dk
look at this
pretty sure feral cat dps is dead
i have no idea what kind of buff that would bring
To store two leader boards yeah. To hide unethical parses by default should be ez though
yeah but then you run into problems like what counts as unethical parses
one pi? warrior banner buff? windfury?
people would be up in arms
Nerds will complain about anything
does feral cat give some kind of debuff of party buff?
No
as fun as it can be with external damage buffs, i hope they remove them next expansion. its so messy to play around
nothing we can work off?
i think we'll see some absurd numbers next tier during progress with buff stacking.
I honestly don't mind them
I just think they do too much
Like imagine pi I'd it just gave a 10 min debuff that made it so you couldn't benefit from it again
Ethical team work
2venthyr+X priests, 1enhance sham, 2 necrowarrior
pretty sure thats fake. seen that posted with different dates a few times
there is no hotfix post for today
also they would not make that change in a hotfix lmao
a friend made me a weakaura which plays Gas Gas Gas when I get PI https://www.youtube.com/watch?v=ljwUlY9WW1I
Stream or Download (Extended, DJ GUN Remix, Inst, Acapella)
https://avex.lnk.to/5kdTk
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Do you like my car,...
any of you able to get the tier set working on PTR? i had it working for a bit inside Oribos and popped avatar, havent worked since
jeez gonna need a weakaura to track overburst stacks on prot warrior.
nvm, relogging worked
Jep, it's weirdly buggy.
noticed that Ignore pain at 6+ stacks just consumes the Outburst stacks without getting the increased effect
Jep, as i said..weirdly buggy.
report the bugs, s'what ptr's for
thats why its a TEST realm. to see if everything is working as intended 😉
mwahi mid-way through leveling his 6th character on ptr, his new home
was mostly cause class discords sometimes likes to gather info about the bugs
👍
anyone tested how set bonus works with the wall and heavy repercussions yet?
they're waiting for you, in the test chamberr
It does.
lmao thats nuts
AM still probably better, but pleasantly surprised that they made sure The Wall works with it
does that mean 60 rage and 15 seconds off wall cd?
Scratch that - it seems it doesn't. I just went over the logs
Without anything = 45 rage
With The Wall + HR = 53
no, run AM
Is the 2pc actually giving outburst stacks right now? The 4pc gives it to me, but not the 2pc.
is anybody able to tell me how much value windfury adds to the necrolord legendary for banner uptime?
3 1 1 ? 2 3 1 talents
The 2p is bugged as hell currently.
K, so I'm not just crazy.
At random times it just stops giving stacks
And you have to re-log to make it work again
And then it stops again.
So it's kinda horrible to testr.
ah thats actually sad
It doesn't even give a trackable buff, does it?
No.
Cool cool cool.
Time to check Necro for all of you NL fanboys.
First things first..did they fix Banner with Unnerving..
hoping theyll update it so it works with the talents and wall
kinda shitty if it doesnt
The offensive/defensive mode shield you can get from the vendor in Oribos is a really cool idea. Extra block and 22k shield on lowest health target, then use it and it switched to a shield spike and on use damage
Banner not fixed yet. 😦
Banner not fixed? What issue does banner have
Unnerving + Banner i mean.
oh wow, ive been playing necrolord since CN and had no idea that was bugged
but tbh you get so much rage during unnerving that its hard not to rage cap even if that is bugged
You know what's fun?
During the "so much rage moments" you are forced to dump with IP and this means you will more than likely not be getting those 2p procs with SS.

yeah that might be awkward occasionally
lmao
i mean surely they are gonna fix it so wall and HR* works with it. must be an oversight
which would result in almost 100 rage gain shield slams
It's really awkward testing it currently.
You can check your buffs but you pretty much have to stop using IP at 7 stacks since if you use IP during that time it will auto-consume the buff with it.
wait so if you are at 7 stacks and use IP, bringing you to 8 stacks, that IP consumes the stacks?
Jep.
thats so dumb
It literally doesn't need to be there.
in every situations we'll use SS or thunderclap
we are never ever going to want IP 50% buffed
It's going to be one of those "GOD DAMN IT" moments when you do get it.
100 healing parse inc
Indomitable is going to start being even better with all the extra rage we're getting
the gimmick is your healers keep you alive at 30% HP
The fun thing is that it currently doesn't provide you the "buffed IP" from the Outburst either because it's used at 7 stacks and not 8.
and u spam never surrender buffed IPs
jfc
Well, it's the first pass on the PTR so lets hope these issues get fixed.
surely
it being so buggy brings hope that it'll have the expected synergies with talents / legendaries
from what ive heard a lot of the effects are server side scripts instead of spell effects rn
so it might have stuff to do with that
wonder if we're gonna see the return of TC spam warrior from bfa
with unstoppable force
i think we should get an overall IP buff. not as a choice to use it with the new set
iunno 1 tc every 240 rage dealing the damage of like 1.5 revenges
idt its coming back
i think they just through tc on there cause it covers aoe
Most likely
like most prot warrior things
i wont lie i dont like the set i think its lame :/
even if it worked
pretty sure its gonna be closer to 2.5-3x a revenge. still questionable, but worth exploring
i guess
[get 8 stacks]->clap -ava->revenge->revenge->clap
will likely be the move in aoe
I just dont think UF will be worth using
its not like avatar actually helps us generate rage at all after its first use so we wont be able to take advantage of the tc cdr
the chance of you being able to sit the CDR without procing Slam or needing to burn rage and thus overcap a stack of outburst is like im possible
[get 8 stacks]->clap -ava->clap->revenge->revenge->clap maybe?:D
true, im not the smartest
6.5k crit
Just as expected
You get 1 kegsmash every 30 seconds
Actually no
Kegsmash crits for 11k
prot sucks 😦
Our ST will be nice
nah they will
whatever the next broken version we see is the one we'll be stuck with tbh
From my understanding most set bonsues are not actual thinsg yet
they're just scripts
so a lot of the bugs are steming from that
remove the IP interaction and make it work with talents and legendaries and its really good
but yeah hopefully its just due to the script thing that it doesnt already
See, it's funny. I could have casted a SS for ~15k damage there instead and multiple Revenges off from the rage gained. 😂
T-T
And that was in a 5 target situation

i like that there are multiple situations for us to lose damage with this
:)
Pretty easy for guide writing tho
"NEVER USE OUTBURST FOR TC OR IP"
(unless you want that slow from TC)
LMAO
bro
you know how many people are gunna be like
YEAH I USE MY OUTBURST TC ROOT THEN LEAP AWAY TO KITE
in 9.2
for there like weekly +10
less funny is the # of people we'll get saying "I feel squishy idk why im always using outburst on ip and just die" 😦
quad slow with with crackling thunder
o'riley'ssss
HAH
LMAO
but that sheild. Love having thorns back
GG
TCLAP cant win bro
is the rage gain for tc/ss boosted
yeah
check if the TClap duration is double
tripled*
that too
TClap my slow shows 40% w/ outburst
honestly ive said it
someone has to test the necro thing though
must be enough idiots on ptr to get a key together
is double leggo available on ptr?
raid too cuz it was raid heavy more than m+
Wait, it's a tooltip error.
Blizzard is breaking me with this testing wtf.
T-T
how is it 40
it should be like
60 w/o talent 90w/
right?
depends who you ask : )
surely theyll update it so it does
with wall + glory + tier set we are looking at shield walls potentially sub 40 seconds
which is absolutely nuts imo
yaeh i mean
yeah
thats nuts
thats an 8% overall damage decrease on its own
well thats a misleading statement
but 40% DR for 8s every 40s will reduce 8% of all damage taken as the duration of the fight extends to infinity assuming equal rate of intake
the next time someone asks why we cant/dont sim for survivability can we just quote the above statement jeez
picture form, for future pin
i mean, there is also no infinity fight most times because there is usually some kind of wipe mechanic on most bosses
also rarley do fights have a steady damage intake
turns out theres a lot of variablity in tanking which makes it hard to generalize
Isn't shield wall 50%?
It is now
Also we have to compare the wall to glory it terms of SW reduction in think the wall beats out the rsge gen from glory
Wait
Yeah wall reduces shield wall way more than glory does
No we don't:)
Im dumb
Are we getting higher conduit levels too or nah?
Should be
They are supposed to be adding/tuning souldbinds/conduits but not adding more renown
At least according to the preview
buff fueled by violence pls. thanks blizzard ❤️
i wish that conduit was at least usefull. but right now its just too weak imo
I'm more of a lurker, but just wanted to thank you guys for sharing all the prot warrior knowledge and wisdom, manged to get my first keystone hero ach tonight ❤️

That's what idiots like me are here for

"we've heard you loud and clear, we will be adding more renown levels and not add or tune any conduits!"

grats
Kekw
From my testing of the 2pc
Outburst Consuming 30 rage grants a stack of Outburst, upon reaching 8 stacks of Outburst your next Shield Slam or Thunder Clap are 200% more effective, or your next Ignore Pain is 50% more effective.
There are two buffs associated with this:
364006: This is simply a tracker for how much rage you've spent. You gain 1 stack per 30 rage spent. Extra rage is still stored (ie you have 40 rage spent, you will be at 1 stack and 10 rage towards your next stack).
364010: This is the aura that actually buffs your next Shield Slam, Thunder Clap, or Ignore Pain.
This means you need 240 rage spent to get the 364010 aura.
The issue is if you are at 200+ rage spent and you get to 240+ by using an Ignore Pain (costs 40 rage), you spend the rage first, which gives you the 364010 aura, and it is immediately consumed by the cast of Ignore Pain; completely removing your choice to use it for damage.
Jep.
Oof

if you got one, youre definitly able to get the others aswell! keep on working and you will have them in no time 😉
It doesn't even seem like it buffs the casted Ignore Pain, just consumes the aura
Everything else seems to work like it should
Mwahi and friends had a conversation re that a bit above
Ah
But yeah that seems to be the current implementation always good to have it confirmed
avatar also just deletes all your buffs and gives you the effectiveness one, feels bad
I'm assuming someone spaghetti coded
This makes sense (no pun intended) to me, though
It's awful from gameplay perspective tho.
I need a weezing laugh emoji stat
Doesn't make much sense to me
are they trying to encourage people to minmax avatar after consuming the buff
are we able to stack more than 8 stacks?
feels awkward
No. 🙂
hopefully changed
nope
There are other abilities that work the same way already
zzzz
when you have the effectiveness one active, cant gain anymore
Doubtful
Probably just spaghetti code
yeah prob
Off to a great start
From what TCS in other cords have said the implementations aren't real
It'd all server side scripts
Wake me when September ends
And a lot of these bugs would point to that being the root cause
Yeah
This patch has a while before its coming
The bigger problem at hand is that 2/3 the set is a trap
yea not a fan
It's the old BoC
Only consume on blackout kick
the only minigames i play belong in mario party
Or rather tiger palm
Pwar 9.2 gameplay colourised
Meanwhile vdh
Oh only 17m uptime on immo aura which does 20k dps by itself?
And generates souls for free?
Kekw
Truly a 1apm spec now
so excited to proc the 8th stack right after pressing shield slam and then afking for 4 seconds
Pogging
does soul cleave getting uncapped in 9.1.5 mean anything for vdhs in keys

or is it just a minor thing
Minor
Minor thing
They do like 6% more dmg now
I hate how the optimal play for VDH literally removes a button from their rota with the new 4p
it's such bad design
kk i dont play the class but vdh looks like a fun alt tank
VDH is gonna be disgusting in 9.2 though in terms of damage output in keys
Vdh isn't fun unless you play spirit bomb
they should make it so that you dont lose your GI stacks when you refresh immo if that's what they're going for..
Irregardless of the set bonus
And spirit bomb is alot harder to play optimally
isnt havoc still going to be good in raid
Double lego means you're going to be doing a lot of Kyrian sigil
SpB + BF is pretty fun ngl
or will people run vdh and havoc
As it stands right now
Anything but vdh is wrong
Cuz they have infinite damage
With 4p
Iunno
This has Akari vibes
Or sinful surge
Like the thought it's getting to live is a bait and ur dumb for thinking it
do you think glory will ever get changed to only effect party members like wf totem
it feels awkward microing the buff in raid
Prolly not
You don't micro it
^
glory is pure selfish, whoever is lucky enough to get it gets it
i just press the button and if you wanted it you were tracking it and beside me
if i use the glory i tell people about it in hopes they listen or see it and understand
i never know if that works

sounds fair enough
I unironically don't get that nom
was easier to play around necro in cn back when the uhdks would just get it
From what the hit TV series "The Big Bang Theory" taught me, the tickets to comic con sell in literal seconds and only the absolutely omega yoinkers get it
BAZINGA
And the other part is a popular saying "be there or be square"
But the subversion of expectation of the rhyme "there and square" to swap it out with triangle(another geometric form), creates comedic effect

Literally make a WA tracking its CD and give it to any DPS who cares and tell them that they better be near you when it's off CD because you're pressing it on CD
yeah back when i used it i had a "banner up in 10s" weakaura
and a weakaura saying which 2 allies was closest to me
time to play around with necro/glory on reclear
anyway to track this bonus, stacks or what it actually does?
Showing in logs just fine
In game look at the buffs .
What else are you looking for?
no buff shows, no tooltip changes

