#protection
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only reason not to go necro currently in raid is cause u lose reprisal
Poggers
and also theres probably a bunch of fights that EM dumpsters it on
now that i think about it
i love banner
well and aoe fights
yeah
banner only really works on pure ST
Do we time banner around dps cooldown or just on cd ?
with tier set and rep your gunna loose a lot of value holding onto it
The important part is having banner ready for execute
Close
You will start slowing down after the 2nd use
I reckon
Yeah it will depend on when you can get LS weaved into it
Either save LS for 3rd banner or use it during your 2nd banner
fuck your dps
If you have dps smart enough to take advantage of your banner window
they dont need your banner
whoever gets it gets it
Seems fair
it's worth it sometimes atm. timing your first one with boomie cooldowns can be net dps gain.
but delaying every banner is yikes
arent boomies ramped by like 10s into the pull anyways
nah its at 25-30 sec ish
I think the sim wants banner buff at 20 seconds in
they start doing damage
just tell em to go NF and then theyll get banner π
or give it to the fire mages demo locks
And Necrolords 9.2 is likely to be used in m+ aswell ? Glory+reprisal ?
probably not a bad pick, but NF and Kyrian still probably pretty good
probs not
think of it this way, need a Necro for your key it wont feel terrible to be Necro now
or get that second necro in a PF
Yea i guess 4pieces + avatar + spear legendary is godtier
I timed a 24 PF yesterday π
vut everyones like "HAHA TIME TO GIMMICK THE SLIME
granted, as Arms
like bro its a fucking 15
but still
just hold w
yea, in a 15 doesnt matter
specifically for push keys, having the slime haste buff is huge
i had a tank pull everything 1 pack at a time and gimmick the slime cause "its faster"
granted, no need to kill it on the boss, just kill it where it is and bring it with you
JUST PULL π
Also, Spell Reflect first boss is stonks
oh?
the plaguestomp
I have to get back on my spell reflect degeneracy
can be reflected back
SR on 3rd boss SD is so spicy bro
real refelct? damn
no
its huge; 2k DPS in a 24 Fort
just dam 
isn't it a deflect ?
imagine knocking the boss back lmao
Globgrob is reflect; you still take the physical stomp hit, but you reflect the dot
and you have to charge back
but the dot is what trucks
reprisal pog
and you have reflect for every stomp
Yea, charging back good
but if you aint spell reflecting plague stomp first boss in PF..... do it
anyone is degenerate like me and still use Heroic Leap between pull and missing it for reprisal proc ?
i'm new to tanking but god i feel good to jump and charge everywhere
- being a turbochad facetank
heroic stomp?
nah the baseline spell that just jump. I'm using it to quickly moving from pack to pack
but i think it's a bad habit
with reprisal probably
Moving quickly from pack to pack is only beneficial when the rest of the group can catch up
Usually there's no reason to rush from pack to pack ASAP
was 8/10 keys last night was going to get 2 done for 10 and do torgy whatever
nobody but ragnaros players applying or joining that are even worth while, dk and rogue dies a bunch to mystery damage, and almost to ring part of SD, dk dc's
drop group hearth immediately log off
the fucking 227 hunter i invited out dps'd a 242 rogue and 230somethingdk >.>
Mentally preparing for the affixes next week, for necrotic do I just use scale on pull? Or do I save it for high stacks
use aegis instead
if you have to use scale use it on pull its shield is reduced by necrotic
wait are we necrotic rn
haven't even gone to vault
lol versa but its 1000x better than versa mast
I don't have aegis yet :(
I've only been doing 20s, I haven't even bothered with raid in a while
yea, inspire quaking
inspire can be annoying, but its Tyran so not nearly as bad
so, good push week
π
if its necrotic wake im literally just not playing wow at all this week most likely
do a completion at most
quaking not so bad
necrotic got nerfed
this will be first time we see it since it got nerfed right
people dying it grevious wounds and nothing else in my pug, dk first death grevious due to trap
yea, but bosses and necrotic is lols
and then far as i can tell nothing but greivous death
Its a player skill problem then
Greivous didnt feel so bad last week
but Spiteful is such a time lost; still awesome in SD for big urns
dk died to thrust immediately after first death.... nobody gettin hit by melee, dk gets hit with melee once
wracking soul and hungering drain is where it says they were taking damage
only 2 hits with melee and they were both ghosts >.>
are you controlling your thrust placements?
is that a simple points in tanks direction?
the current cast is directly at you
and it echos every location you've been in
so you side step and then restack where u just were
and they all go on the same spot
gets kinda π¬ with traps
but you should have like a 180 degree arc where you can put them sfely without endangering you or your group
thats why u just stack it down the wall
^
honestly 99/100 your dk is a neanderthal whos never seen a keyboard in his life
But its still your job to keep it clean so you can call him a neanderthal
i saw 1 thrust that was badly pointed at group but it feels like those things just go everywhere
so, this instead? this was the pack that got rogue, even still it feels like a personal responsibility thing, and so in TBC if you couldn't learn to side step the boss as rogue, you'd not get invite back :S just clearly some bigger picture i'm not grasping
necrotic sanguine on the 30th, yea
you control where the thrusts go yogi
if they are going everywhere, it's because you pointed them everywhere
you can keep them incredibly stacked
point at wall, sidestep thrust, move back to same position, sidestep, move back again etc
i wish i could stream it here since relevant people could see it
really tempted to just stream my next key try to figure out whats going wrong, video don't work i think, type talking about it seems to take a long time
maybe should i learn to play as something complete opposite of tank, some kind of dps or try healer for fresh perspective that i'm not seeing?
and you also create a perfect little suicide station for melee that decide to stand in the stacked frontal
leaving the rest of the area safe
whats everyones take on the prot warrior set bonus?
Its boring asf
But good for us sure whatever
But mega sleep
Wake me up when wow is worth playing again
Ring ring
it's all a dream take teh blue pill come live with us in copium land, warrior is fine and wow is doing great π
2 yil
I made this video for Twitter and someone uploaded it to Youtube and got a million views on it. This is an experiment to see if I re-export and upload the video in higher quality if anyone will notice.
dps pugs who see pwarrior do this
Late hit 13.8k this week
Kungen hit 13.9K last week
π€
He tanks all
that man couldnt even do damage in 9.0
he couldnt do that ither
what if we were wrong about necro and it turns out to be siesmic reverb + glory
A conduit is going to need to out damage an entire ability for that to be possible
For m+ you're gonna want to play Kyrian or NF in 9.2
Definitely not necro
At least in m+
Maybe necro with a coordinated group and you're funneling to specific people on their specific CD windows but even then
Way too much effort for probably not even close to as much payoff as Kyrian
In raid I could easily see glory+rep
Uhm
Kinky
the joke is that I'd even consider raid tanking lol
Will you come to my glory wall
i feel like it doesnt count as a glory wall if we know who owns it
like dang really wonder whos on the other side of Nomeratur β’οΈ 's glory wall
yes


I mean I guess it'd be nice for the consistent rage generation buuuutttt
Pretty sure charge weaving with rep is more rage
Which means longer banner
ΛReally easy guys.
How many SS's do you fit into a Charge CD?
That's assuming that the shield slam buff applies to rage generation though
u cant trick me matt
Because set bonus doesn't do anything rage generation wise
My glory wall will be impenetrable
I'll penetrate your glory wall
spires 13
first boss, first overhead, KNOW i have to block it, don't, die, major fuck ups, still time 10 seconds
SB now on button 3 for experiments

bro imagine if sinful surge extended the part of last stand we cared bout
that would be honestly so pog
Honestly just imagine if condemn could cleave

you know what i actually got hit with the chains LOS pulls trash today top of stairs 3rd boss
just activate sweeping strikes 4head
:pepesad:
can't recall a time that its ever happened since i learned how
Taunt/heroic throw and LOS
what chains
yeah, i just fucked it up this one time
I'm assuming he means he got gripped
what grip
yeah, just bad LOS
By soggy balls
never ever get hit with double whammy there but this time some reason
paladin was super glad to leave at end i think, left fast, warlock said "you nailed it gunna have to show our tank these moves"
i wish i could advise him against it
imma make a guild and call it never scale afe
we dont want ither of those trinkets tho
Aegis ows gang
i got KSM on my mind, still aint on that yet
i no world do u need those trinkets to get KSM
yogi please stop u link your trinkets like once a week they are fine
just go do the content
the raid?
no just go to 15s
going for it
You can heroic leap to a mob and have a mob selected and charge mid air and get your reprisal
The animation looks funny but it works
is into the fray decent compared to ravager in m+?
It's worse but playable
itf in keys should be illegal but its not
the problem with it is you lose a ton of aoe dps
I wouldn't say it's a ton
It's good for initial snap agro on pull but it's up for like 8 seconds on a 45 second CD
Whereas ITF is up the entire time you're in combat
That's a poor argument
Rav is def better but I've definitely pushed keys with ITF on accident post raid just fine
Ravager provides more dmg and more rage than rav can
In aoe
In pure ST, yes itf wins for dmg there
Nobody is disputing that, but it's not a TON
But for m+ rav just wins in all categories besides maybeeeeeeeeee ultra high tyra bosses
Ya not a ton
But it's noticable
To not have ravager up for every pull
And be able to spam revenges because of it
i play witn booming voice just cause im lazy but BSC sure does more dmg overall
any youtube on the warrior prot set theorycrafting yet ?
You win in the "cutest" category
uwu wavagew π₯Ί
oh nice i picked up the haste/crit shield from some dungeon i did, so now i got another parry set piece
i still never cast SW ever, because i'm never certain when a good time to is
so i end up holding it way too long. with AM
Might as well just press it on cooldown if you're really unsure
But start of big tough packs or during tankbusters are the general places to do it
so, and if there is a bunch of attacks that hit for 3k 5k 7k, and then theres one that hits for, 35k, it's always going to hit for more in keys yeah so i should maybe try to learn those spells and use it then for sure?
Just... when am I gonna be taking a lot of total damage in the next eight seconds
cuz i know they all scale up with 15's and more, some like the green guy in TOP you can't avoid his aoe dmg, but it hits like a truck,
so, at what point is it better to just stand out rather than stand in and defensive
so, its going to be for an unavoidable attack, probably melee one? those seem harder to avoid
Perfect example is the second big pack in DOS
You can control a lot of that damage but you're not going to catch everything, so SW while it gets under control
my goal on that pack every time is charge>SS>interupt purple guy first spell, Ip reflect stuns whatever, run out, get heal then finish it
You can stay in and do more damage if you do all that but also shield wall
so like, what are we trying to wall on that pack, and why
and how can i apply it to other things
It's just overall a high damage pack - the bone guys have an ability that trucks you, in addition to the Shadowcore casts that your pugs probably won't interrupt all of
Think about tankbuster moves from bosses too, like the dot from the last boss of HoA
Also anything that does high group wide damage, so your healer can stop caring about you and keep everyone else alive - thinking the Rage cast from the big trolls in DOS
i try to stay as far as humanly possible away from HOA, i used to hate plague fall, but now i hate that place
from trash and design point really bad
no, i hate that place, there is just so much trash
I love that you're basically done with trash before the first boss
whoever populated that dungeon WAY to many mobs
and not enough inside area, god, already getting flash forwards to next week necrotic
Alright seismic is crack this is gonna be hard to give up
having a full crit haste set with Srev would have be so nice last week for keys, SD
https://www.youtube.com/watch?v=4RiCoISn5fg this is run i was mentioning, 2chest on 13 PF with glory necro IV (clown noise is turned off now)
halls is only bad because the casters don't get spell locked on kick, if they didn't just chain cast everything it would be tolerable
Video private
bro warrior gaer is pog
You actually have bracers, I only just got some bracers this week and they were good haste versa socket 249
I think the video is set to unlisted now and its not what I'd call good play, rogue pumped some reason
Should do the slimes all at once and pop defensives, not just from time perspective but also dps will actually pop cds and kill the whole pack faster then they killed each smaller pull
Was a bursting week and pug is my perspective, not to mention its drat is route to pull 10 and then 10 again every week
This was from Nov 13th, slimes is least of sins I'd say
Ya just saw that right off, back when i used to do keys id do that pull even at higher levels though bursting isnt really an issue if it all applies at once, only if it gets staggered
Immunes/dispels/cds
I still might have the macro I used to spam at group in bfa cuz 4 +stacks of bursting could be wipe for any group, pug especially, learned to wait, still haven't fully learned it can't be removed
Bursting now is a non affix so long as dont roll it for most part even for most pugs
Other than that though main things i saw just from watching random tidbits if the run so not whole thing is just mainly positioning and use if cds, but big one is shield slam sitting off cd for pretty long periods of time sometimes
Throw Ravager before you charge in
Basically a free GCD
You forget to use intervene for really long stretches
Try turning your camera sometimes to look at important things, like knowing how far away the globgrog slimes are
You just walk up to packs a lot... why not open with charge
Rav into a charge ss is a lot of rage to generate threat and get damage engine rolling
Rav takes a gcd to actually start ticking so always first
hey fellas quick question, was told never to hit thunderclap and to spam devastate? am proper new to prot
We dont use devastate and we spam all our dmg abiltys 
SS prio dho
And in execute phase you tell the healer to focus and just dump all the rage on execute

@fathom meteor generally you run devastator now so no need to worry about devastate. you still press clap for the rage gen and bit of aoe but its less prioritized than things like shield slam
okay thanks π
np, its a very fun spec to play and just takes a sec to get used to
who on earth told you that
some dude in my raid that was blowing up about the tier set bonus because apparently prots never hit clap anymore
it's not BFA clap any more and we'll almost always use the procs on shield slam but devastator is good now, so
sounds like a classic overreaction to old talent changes from someone who doesnt play the spec tbh
certainly still hit it, its just not the free ticket to fat deeps it was
And the SS reset chance
well simmings not gunna help just going to show u whats more damage which will be crit
just go for the 2 with the cimbined highest haste
Thunderclap is kinda like the button you hit when everything else is on CD and you're trying to generate rage
There are better buttons to push like shield slam, or a free revenge proc, or revenge or execute if you need to spend rage
But it's still a valuable button to press

yer but
The avatar bonus is nice
And the huge shield slam crits are gonna be juicy
Calm down DK
its ok
now that would be fucking phat jakey
I know paladin dont block everything but they gunna get a lot of judgements
We gotta get @sullen valve to implement the tier set in WoWAnalyzer in the way that "If you press literally anything other than SS when you got Outburst proc you failed as a prot warrior".
basically infite holy power
TRUE
They're probably gonna get hit with an ICD
The blood set has one
Yes but their block is considerably worse than ours in fairness
No I mean from a mitigation perspective
I can do that uwu
i just need logs to test on... so if you provide me yours it should be pretty good
flat block is pretty nutty
Their block is only ever going to be the 30-40% dr
Or w/e the k value is now
Ours is that and more
Cuz crit block
Not even just because we get to control it and have high uptime on 100% block chance
Still from a damage/overall gain perspective prot pally is definitely the winner for tier set at least in multi target
Probably won't be nearly as good in single target
Don't judgments also provide them holy power? (I don't play paladin. π¦ )
yes it does
Yes
thats why its infinite holy power
also im looking at a 27 log (same affix), a prot pal is only taking on average 10% more damage per hit than prot warrior
NO WAY - could it be because their mitigation lies elsewhere?
π
10% more per hit adds up quick tbh
I know that @wooden radish has even done some math regarding various tank DR's..and the "paladin taking SOOOOOOOOOOOOOOOO much more damage" doesn't hold up.
The reason you play paladin : "Avenger Shield is fun"
The reason you play warrior : "I like the boink sound my shield makes"

I'm easy 1.5k on my MW btw @sullen valve . It has nothing to do with Jakey carrying it in +15's tho.
you dont need me to carry u your a big 2.3k player now
"big".
Meanwhile your average 2.3k DPS'er does less DPS than a good tank and stands in everything they can.


Jakey is nothing compared to the BIG mw
IF you were any other healer jakey would be hard carrying
Jeah, all his damage is coming from my 5% monk buff.
true actually
that's called healer QA

It's around 600 a hit
And they have self healing from wog
Which more than makes up
And being able to block magic damage makes them better at rougher pulls
BTW my data is from sang 27 on bursting week
Ok? π

Vampire build
DH prot
Hi 


Hello friend. Whatβs new in skyhold?
Nothing. π¦
is leech good on prot warrior?
it's not bad, but dont sac ilvl for it
i pref dmg reduction idk..
you may have crit block but:
-you don't gear mastery
-paladin does gear mastery
-paladin has a higher block chance than you have crit block chance
paladin should have 65-70 passive block chance next tier
its going to be fucking disgusting
Question is will it have all the modifiers like help/harm/nodead stuff baked it or is it back go macros for that?
@sullen valve xoxo
Question is will it have enough functionality so that my wog can only cast on myself unless i mouseover party frames when im playing pally
so, its extremely basic right now for the mouseover part, the main focus seems to be here whatever the click part is, they added way more shit into that one and listed it first
and it would affect me as i have the g600 from logitech if i decide i want an extra 20 buttons, but as of current they are not programmable in default ui
but will it let me bind mouseovers to mouse buttons
can't even do that functionally with macros rn
is there any point you want to stop prioritising haste as prot and go for verse? or do you just stack haste until the cows come home?
fucking versa man, i don't have it on me but there is is a simpsons lisa on the bus "don't make me tap the sign" "it's not your versa" image somewhere here
hmm, ok thanks π
but, you only gain 90% through stats, after 30% haste, and 20% from stats after 40% haste, and 40% haste is about where most of us quit chasing haste
thats 1050 and 1210 ish raw stat
sat at 33% haste atm without any stacks of old warrior soul
1098 raw stat, so i think in combat should be about the right amount with the stacks. but only 13% versa
i need more crit and less vers, 13% versa bleh
Ilvl above all, haste if same ilvl, difference between stats is extremely minimal
Stats are never the issue
that was mostly my understanding yeah, but wondering what i should gem
the 233 haste crit shield i have in bag out hastes my 242 mastery haste one already >.> so soon as its 242 is unless i want to do more necrolordboy shit, 750 valor is 5 minutes away practically (when talking about normal items i'll always try to phrase them like that, whatever the biggest stat is first, i.e. last bulwark Haste Mastery)
gem haste unless youre very very close to 40 % already
if we frond, afe, ows or worthy (trinkets that give haste stat) and it goes above 40%, are we then incurring 20% loss while trinket is active
I wish I played at a level where stats matter π¦
Heres the secret, they never do, you can do 30s with whatever stats you have in your highest ilvl gear if you play right, sure some stats make things smoother to play but they are not the reason for success or failure
yes, however the tax isnt incurred with % buffs like itf
its not, much but its a start, been trying to record what im able to save for anybody that's been following along feel free to leave comment (like and subscribe and ring the bell buy my merch!! JK) with time stamps where problems arise
Anyone have any hint to the eye mythic fight, is the brutal vitality conduit good in this fight ?
i'm still not certain than BV will ever be good in shadowlands
Vitality will be good when ip is good π€·
you'd have to have some giga mastery versa build to make IP build work, this is madman territory
50% absorb = 100% never happening
ip is just innately worse because its 50% that 2 set could have addendum: "if IP is active while this is triggered, add 1 second to IP", because it seems like the 2 set stack to 8 part does actual nothing at all and just waits for 8 stacks
I think because in the eye IP is our main mitigation, right ?
We barely don't use SB
before or right before i met you guys, some healer in waycrest manor told me "do you never hit IP???" or something to that effect (9.0) stuck with me, since this was the first time playing wow in like, 5 years
so, i figured, he must be right
your main mitigation is cooldowns against it tbh
one thing i will say is you are beefy AF when you do necro bubble, can't be cc'd and 20% red, garunteed 40% hp bubble if u channel
like yeah you'll spam more IP than ususal since you cant block it but that doesnt make vitality worth while
ultimately the major thing you need to do is have cooldowns for deathlink available
yes its our only mitigation, says me with 10 casts of IP on the eye
@teal swift xoxoxo
jakey cheats tho
that must be some mighty strong dps to only need 10 ip's
boss die very fast must be part of strategy
I suck
ur break made u a coward π¦
hah, well I am here to rescue you with this amazing macro
#showtooltip ignore pain /cast revenge
Good, I will use it a lot now
no as we keep saying IP really doesnt do much at all

\o/
What a Chad move
IP is kinda just there tbh
The demo shout and SW as much as possible ?
I think the eye has too many taunt swap than I have CDs
I use aegis too
The eye doesn't really have any blockable damage
Outside of the Kyrian add
Just tank and let your healers heal you
You honestly don't take much damage outside of the actual tank buster hit from the eye
Which you have SR for every time
SR works on deathlink ?
well aegis is aweful on all fights but slyv
and deathlink is phyiscal literally your base armour is enough
tanked slyv for the first time yesterday ^.^ aegis is indeed nutty
aegis works on lots of concistant hits like heartseeker or the dots on slyv but most bosses melees to slow to make aegis useful
Really ? Never try this
theres also only like 4 deathlink casts so u can use an IP before hand
Good
deathlink is super ez to deal with
you have demo for every single one
demo + 1 IP = 0 dmg
One more think aegis absorb the damage on intermission phase ?
Alot of casts for a 14, but the ratio of IP vs indom is normal
uptime for what?
IP maximum up time
why
goal being to only use IP whenever its at less than like 3 seconds remaing, if theres damage
I think you are overcomplicating
Tracking ip is a legion thinf
Just send it when ur going to rage cap from a Cd or shield slam and block isn't useful
I never track uptime on IP
if i can figure out how to know when and what to wall globally will help alot too, this bar is to prevent over casts, not so i can keep the buff going nessecarily, some times gets eaten quickly
Ya i have a weakaura that shows the absorb/time left but itβs unnecessary just a throwback to older days
Its totally pointless nowadays
π€·ββοΈ i dont see why not
its like a small ass box amongst the other small boxes
is BV/UF more vialble than ravger built with the un cap changes
nope
in fact the only thing that got buffed with those changes was ravager in the first place
so it's even better now
alright thanks for the info
We didn't get any changes besides ravager getting stronger with the "uncapping" TC was always "uncapped"
upgrade soulrender shoulders to sylvanas shoulders then upgrade worm smasher to 246 or replace worm smasher with 252 
taking sylvanas shoulders 
just do it when rage capped
yogi are you NA? im an experienced warrior tank with an ele shaman main. I will dps some keys with you to give you pointers
i am on a52 na
would you like help
could try it some time
Please just say yes and we will get you ironed out in no time. your stories about failed keys are starting to pain me
well, the one i got currently is 13 PF, and i doubt you'd be interested in it since your probably doing like 20s
if you'd like to, i'm interested
i got a 15 on my shaman we can do
if you are able to dps i can also tank so you can see a different perspective
i wil lbe on later tonight. shoot me a dm on here
remind me what RDM is lol
reactive defence matrix
since i found it really handy when i take alot of frequent dmg
but i just run that on low keys
thats a huge bridge to 40% haste that AFE
hiher keys i would for sure take defensive option
i want OWS but i need to do raiding and stuff π¦
and its great cuz it just puts down a blot and you either get the haste or not
9.2 im gonna use natures fury with OPC and phial for fun 15w lmao sooooo pumped for deeps
i mean i will too but we can switch whenever
itll be super fun on like mist fortified and shit
ancient aftershock just blastin
ah ive always been nf on my prot
i just think necro will be really fun boosting banner and then getting fleshcraft
ye
i might handle losing spear
in favor of banner better w reprisal
but atm spear is just too good for me
then again EM and seisemic is big dmg
yeah seismec/natures fury will be fun also
real excited for prot with 9.2
so many very viable options to have fun with
we can go 3/4 covenants for m+ itll be a blast
Hi Tank fellows, currently i am running 23%haste and 12% Versa should i go more on hoste so i get to 30% or more focus on versa (Currently doing 22+ keys )
haste
Fast
No, i am speed.
You don't have to worry about increasing your mitigation up-time with haste if you can just run away from the enemies.
Leaper gang rise up.

haste should give movespeed change my mind
if it can make my hands attack faster it can make my feet move faster!
Fast
lollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollo...
whenever i think of fast i think of this

why stigma haste?
The government
whos steve jobs
Ligma balls
i want to stigma
Sigma grindset
stigma mah balls in your mouth
@jagged pier have you seen that new anime Mind Goblin?
i am not an anime enjoyer so no
why leech
Why not leech?
is it stonks healing
oh, i have none
Mind goblin on this dick
please 
π³
if i like to steal life on attack i go play d2r tbh
d2r?
Diablo 2
Ah
Mind goblin deez nutz
I see Nom stole my thunder while I was working

please 
Working dis dick
So Merciless Bonegrinder works only 5 sec for prot but 9 sec for arms? π
i thought spell reflect was supposed to be only the first bolt-ish spell or debuff that hits you some guy here did 2 million reflect in spires
it can do multiple if they're sync'd up
If you sync the worms cast it reflects it all.
Roughly 6-7 jep.
"sketch key" priest barely timed +12 spires RN
Shock wave birds then SR, also @ third boss you can spell reflect Stomp each time SR is up (Go near a player to trigger it then when he cast it go away so you wont harm anyone)
how much haste is good/ enough for prot warrior
i have tons of rings and dont know what is best right know
Ya I had the same idea
i always wanted to be a taller than a building mecha
π€£
Dino Megazord First Battle in Mighty Morphin Power Rangers. The Power Rangers combine their zords to form the Dino Megazord.
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Twitt...
how can you not say this is cool as fucking shit
when ur 8 years old yeah
better than most kids shows today too
you guys didn't watch power rangers?
Dude I watched them in 1993
https://www.youtube.com/watch?v=lQKDM13Il1s i got this game for a birthday or christmas or something
Bubsy 3D (Playstation)
Desarrollador/Developer: Eidetic
Distribuidor/Publisher: Accolade
Lanzamiento/Launch: 31/10/1996
VersiΓ³n/Version: US (SLUS-00110)
βββββ
Completando Bubsy 3D en Playstation.
Bend Studio es hoy en dΓa una de las first-party mΓ‘s exitosas y respetadas de Sony, lo que contrasta con unos inicios un tanto inseguros. Bubsy 3D f...
boy oh boy let me tell you about dissapointment and let down
like keep the face hidden and have glowy eyes
id mog it
its a scuffed primal elite glad set
rip
hey dad i missed the bus
DUDE THAT WAS LITERALLY THE SAME JOKE CONCEPT I SENT TO ANOTHER SERVER
π§
honestly that helm would be sick af ithey black it out
Yeah like the Trial of Valor helmet
yah
it's dope
gonna save this as a screenshot 
Go for it chief.
whatre the best soulbinds for ea covenant for protection?
is there a resource showing that as well as ideal pathing
Night Fae:
β’ Single Target: Niya
β’ Multi-Target situations like M+: Korayn
Kyrian:
β’ Single Target: Mikanikos
β’ Multi-Target situations like M+: Mikanikos
Necrolord:
β’ Single Target: Heirmir or Marileth
β’ Multi-Target situations like M+: Any of the three (to my knowledge)
ty
Kyr also has the self cleanse with pot. This effect can have powerful plays in dungeons
Kyrian is the best option for raw damage output and survivability beyond a doubt. Night Fae is a close competitor, though.
Necrolord is support oriented and definitely has its points of strength, too.
Meanwhile, Venthyr
I love getting 1/3rd of an ignore pain per cast of execute
I feel flesh craft makes Necro way more survive than kyrian maybe that's just me
It's nice to have another 2 min cd so you can pull agressively
Def just you chief
Itβs nice but at high key register itβs negligible if you have either Scale or Aegis
How high we talking
Yeh that's true
lets not forget to add that during necro bubble channel you take 20% less damage, and don't take CC, it's 40% of your max HP garunteed, and with abomb soulbind you can use it while moving and jumping which means while going to a new pack in m+
I use it for the 20 % on tyran bosses mainly
Flesh craft us just a nice absorb to pair with ignore and shield for more overall tankyness
mini magic SW, 40% for 6 seconds
I perform better as Necro than I do as kyrian but it's probably just covering a weakness in my play tbh. Not doing much above 22-23 at the moment.
i dunno what for sure goes well with the mastery buff besides warlock, fire mage, probably rogues, shaman maybe? dh? as for healers i'd guess resto druid for sure, and probably disc priest or monk
I run with a disc priest and a dh works well for them
Monk and disc priest isn't so hot with mastery either
Basically no healer wants mastery in m+ because it doesn't help with damage
well, shaman i dunno, paladin is crit, i know disc priest is some haste, holy priest is just weird but can be incredible strong healer
oh, they don't do the thing where you fish for low/free casted heals?
spam 1.5 second heal over and over till you get a free,
i really enjoy flesh craft while moving, not that it ever hurts to not
just, yeah is such huge nice QOL
Someone needs to confirm if you can block during flesh tho
Idk dude the execute damage from necro is funny af
how is this not some how busted for tank
set up something where you take 85% fall damage on purpose and then you have a huge bubble,
that legs thing stacks with versa too
Because what situations do you actually have reliable fall damage when you'd want a DR
i mean, there are tons of geomtry points you could totally make it happen, AD jump off a ledge or something to get to rezan example, there is also the belt attachment that gives you the giga move buff, (like 400% i think), or can send you into air where you take fall damage if you can't leap/charge, makes it so that failure on the belt attachment is perhaps not a fail, you could use it before boss in hopes it may happen, DOS final i think may work
dealer
That's barely any fall damage
And it's not a net HP up
Because you lost the HP in the fall
if you get fall damage and get the bubble and then are healed, do you keep the buff as a buffer?
Yeah yo ydi but why not just not take the fall in the first place
someone in comments says it has no CD and is triggered by lava, it just simply resets to 30s duration
i legit never leveled a NF or venth
i was going necro for mage but the damage was atrociously bad
i got 60 mage 50 monk priest dk hunter paladin i could level

Okay but how low was the DPS in that group that you pulled off a 27 cast execute phase 
Why assume its low
i might try it one it 2 times in content
Not the same log
But just because you get a lot of execute casts doesn't mean group dps is low
Whatβs your haste at
Especially since banner is a lot of rage influx especially with last stand up
Mine is like 30% haste
I can see that totally working tho Griff thatβs pretty baller
30% with or without ITF?
Goddamn, that rage gen from banner with last stand be bussin then
I gotta give that shit a crack
I had banner up for almost 50 seconds on soulrender
Which is what my screenshot was from
It's like 4 or so rage per second
i need to upgrade my shield 1 time to 242, pants 3 times (RIP FUTURE VALOR) and blade kit to 242 cuz memes
carvers eye right?
Blade kit is big stink
i run dungeon every week for afe and scale
Just went necro this is great
also I just ran HR in a raid and what the actual fk
why did none of you tell me this talent is so easy to use
Ive been leaping around jumping all over the place getting my little extra 2s of SB this thing gave my more rage than i could spend and more SB than i could spend lol
do you mean the wall?
No I mean heavy reprecussions
because you said leaping around
but anyways HR isnt needed most of the time
its very little damage
unless its mythic raid where you are getting blasted AM is plenty fine
Ive been running the standard Anger management - reprisal setup so yeah its a bit of jumping around
I run much more M+ and struggle a bit on higher keys (for me) in the 17-20+ range on fortified weeks
if you are running rep you have to jump around regardless of AM or HR
I agree that reprisal and AM is the optimal way to play
but sometimes idk i dont want to work so hard for my SB and HR seems like a solid increase to tankiness no?
yes yes its less damage
I think what ill miss the most is the CDR on shield wall though
yeah but in M+ fort when the packs live forever
I still have a lot to learn. Ive been submitting logs and got my block% to about 80% with the standard build but idk
I think HR is a good way to learn the tanking pulls and have to focus less on interveneing and weaving in and out so that I can focus more on whats going on in the pull. Plus its a nice way to just chill and lazy tank no?
of course
could probably run seismic at that point
or the wall I guess
I see that the wall is way less dps and effective rage
but idk for someone learning to tank. The reprisal build was really tough for me. I was tanking on pally like this shit is easy compared to everything i need to do on warrior
I like the reprisal playstyle but not all the time
feels like a lot of work/stress
like not intervening on a melee thats on the other side and eating 20 hits in the back
Because HR isn't worth playing in raid
Reprisal is just better and AM is 100% the play in raid
Seismic is useless 95% of the time in raid
Have to hit 3 targets to proc it
Just move next to a melee, none of these bosses cleave except for nerzhul beam
im talking about M+
just mentionned raid because i ran it in raid as a test. i agee its useless in raid
nice def option in M+ it seems. going to try it with reprisal in this 19 see how it is
Even in m+ using reprisal is even easier
yeah
time for ragnaros blocker addon lmao
you guys are right, have to start pre-filtering out ragnaros connected players,
Yeah i had a lot of rage
and usually im spamming revenge bc I get a lot of rage from ravager
and i would already have so much rage and SB uptime then need to hit SB to extend... was a bit overwhealming
I want some prot warrior infinite shield block solo tanking shenanigans
Most bosses sadly force you to swap via debuffs
Spell reflect the pain 
Ignore pain the pain
unfortunately you arent blood dk
You also dont own an air fryer
air friers are overrated don't @ me
@brittle owl rood
ain't rood if it's the trooth
Lies and slandor
it clearly looks like you don't own an air fryer
π€¦
π€¦

this sunday the boys and I gather up after a looooong time
to see if we can slam some 20's for the first time
does pressing w still do the trick there or is some sort of organization worth to do
we overgear the content a lot now
Jep, 20 is literally press w.
looking forward to it
Lots of people don't look where they go
I just tab charge and see where I end up π¦
chad move
Just hold W till you reach first boss and thats the first pull done
@oblique garnet what was the highest DPS you managed? Was it that 13k?
Ye
Mists?
Yup

8-9k is reprisal numbers
^
For Seismic you would pull more frequently onto bosses i'd guess for keeping the 3+ enemies up.
Pretty much
Hmm,
Anything below 3 targets is bad for you if you play seismic
Just dont get what I'm missing out to deal alot of dmg
Too much IP?
I dont press ip and i have charge + intervene always on cd
- i do dumb pulls
True true
I think i need to swap my trinketd
And get more crit
To do big dmg on prot
Until then the max I can achieve is 7k
Then again im also 256 ilvl
u can hit 9k with like any trinkets
^
and stats
Never
Cant play defensive trinkets if you dont have any 
ppl really really seem to blame stats and gear before themselves
if we broke down a late log and one of your logs
we would probbably see a huge difference
Think downtime affects it the most
Hmm, we'll see, ill log a key tonight and post it
π
Honestly idk if you could say my pulls anything special its just that basically on every boss i try to have adds with boss except the first one
Doing bosses alone really trucks your overall DPS. π¦
Pulling anything alone kinda fucks your overall
Do the 4 day ksm challenge, where you soloQ without mains IO to ksm
I found it fun
I might try another key or 2 but I'm getting really discouraged anymore
I'm getting to point where it's actually not fun, wiping and depleting to things i/we shouldn't be
Even the best teams deplete
Just pugs
I got my first 20 in a pug
Group of like 230-240s ilvl this last run and someone was saying "druid healer doesn't know mechanics
I took my alliance alt to ksm starting at ilvl 196 and ending at 220 without linking and most groups had az, rag, quel players in it
you gotta get a group man, sometimes pugging is just utterly terrible





