#protection
1 messages · Page 3485 of 1
Nice 
ive done mists halls and NW
im gonna shoot for a TOP or a pf
or dos
then move into spires
then suffer in sanguin
Pain
my io suffers because I dont want to do a sanguin 10+
Skip route makes sanguine ez u get pride on all bosses
rogues make everything easier
need some inspiration, care to share your route? im working on my own route but im not quite happy with it

I've found it really fun in dungeons tbh
reroll keys in 9.1 hype

At work so cannot share
I like monk but I just die

ignoring DM 😦

Heh rekt

But atleast earlier weekend
I dont have a dm from u raz

Damn fill up the tanks
Like with ion?
Elon
Elion
I was doing the halls last night, I was worried at first cause i popped cheat death second pack lol
Nah like a secondary job interview

Ion wouldn't want me to interview him anyways, I'd ask him about his 2 parse on sire and his 3 deaths
parses confuse me, specifically wowlogs giving me 1k lower dps than I usually pull
like I know im not the best at havoc, but there not so good that I can pull 5th dps then get a 0% parse
What fight?
Some fights specifically remove certain damage
Sounds like pad
^
every fight and every dungeon
its not pad though
cause details removes pad
and details is giving me like 4.2 overall in dungeons
It does?
details does for council at least
If it did we wouldn't have wildly inflated numbers on huntsboi compared to logs
And details doesnt for council
details does I watched it with my own eyes on tuesday
I mean, personal logs are typically the most accurate measure of dps for raids
yeah like idk what it could be
And parses are comparing you to folks running the same spec.
like what pading could there be in m+ that would remove 1k dps too
Place on meters doesn't = good parse since it relies on how good the rest of the group is as well
I think for m+ the biggest difference is that logs count the run as one long encounter and details filters out non-combat time.
that might be it
Tbh I don't run m+ logs so not sure on that end
that sounds like it might be true
But for raid parses logs are generally king as far as metrics go
cause 1.3k dps in theater never happened lol
that makes sense
cause my raidlogs are pretty accurate
I got like 50% parses in normal
It doesnt at least not when I killed it
it removes the padding when you kill one of the council members
Yeah details does some weird shit
details removes padding wheneer you kill a councicl member
When we were progging it, it would just like break the dps meters when first boss died
Not only remove the pad from other bosses but it would like get rid of dmg to dutifuls and stuff too iirc
I think it might have broken the kick counters in details too
tryin to think what other things it removes
does it remove dmg to the p1 adds in sire?
k
8/10 ty, I've killed everything except for Xymox
Started as prot, swapped guilds and played fury and then they had me go back to prot


Started as shadow, swapped Vengeance cause we lacked a tank/chaos brand bot, recruited a new VDH so swapped Moonkin, new VDH bailed so I'm back in VDH jail now
but i accumulated a few geared ass toons along the way I guess
Pain
Moving to tank in 9.1. Really have enjoyed the warrior lately. Anyone have any thoughts on if Warrior tanks will be better in future content for mythic +? Seems like they dont get any love right now.
They're honestly pretty good now. Have you tried reprisal in m+?
Warrior is currently get good for m+
Idk if they'll be form next season but they'll be top 3
form*
God damnit
fotm**
Yes using Reprisal and it is helping for sure. Has made it much better
Current #3 rio tank in the world is prot war so idk chief
Pwar is pretty good
Yes there is a prot warrior in top 3, but when you start looking at quantity of warriors its pretty light
Quantity = popularity
And pwar won't be popular unless it's the uncontested best tank
Same with druid
Vdh was the best tank for a while cuz bear and pwar has been slept on, aswell nobody willingly to properly play them
The only reason why there's a guardian on #2 is, is because it's dorki.
The only reason why there's a pwar in the top 20 is because it's Andy, and he doesn't like playing meta.
Nerf could get top 5 on pwar aswell but he doesn't wanna commit as much to it. Cuz it's a group effort to get a score
Not just the tanks effort
To be clear though I got asked to tank because of some other issues and the raid lead wanting me to tank not because of my performance as fury

That hurts 
low popularity doesn't mean we're weak
prot warrior is actually really good in m+, community perception is way off this expansion for some reason
probably because we were OP in bfa
at least some of it is that we all had to relearn the spec when BfA ended and the corruptions and azerite that made Prot work in BfA went away
and reprisal, we were weaker in 9.0.5 but still nowhere near the community perception of us
reprisal is what bumped us into top 3 instead of just an "ok but mediocre" tank
You mean pre-9.0.5 I assume
When your spec changes drastically every single xpac you're gonna have a learning curve before it's good in the community perception
yes sorry
Happened WoD->Legion->BfA and now BfA->SL
and what I encountered in pugs was that people thought we were a weak tank defensively in 9.0 which wasn't even true
it was our low damage that kept us from being taken to higher keys 🤷♂️
Prot scales so well with gear we were kinda weak at the start
We continue to not be the first pick in high keys simply because we don't give the huge value that DH does to the current meta dps
idk thats my opinion at least
That's a meme
K value flies in the face of the idea of scaling tbh
Part of the issue was that people trying to compensate for the low damage (pre-Reprisal) were using Rage for offense, so less rage for defense, so looked worse defensively that we are
eh I noticed I got noticeably better as I got higher ilevel, where as my veng dh can tank keys I couldnt with like 10 ilevels lower
All tanks get better with ilvl
The fact that our Mastery scales exponentially with ilvl though... that's huge
well obviously lol but prot scales better with gear
Exactly how? The only real benefit we get with gear is more uptime with shield block assuming haste and a little more armor
It does not scale any noticably better than other tanks
^^^
Scaling is legit a meme
Wanna know why?
Because next patch we will block for the exact same amount

Give me some prot warrior buffs! lol
Mastery also adds a % to attack power, but because Attack Power scales with Strength, which scales with ilvl, there's an exponential function at play
Buit we have defense scaling on AP too
Not like we do
we don't really need them except maybe ST dmg
All tanks have damage and defensive mastery lol
^^
idk like I said I saw a much bigger difference in scaling with my prot warrior compared to veng dh
That's a bit of a tough comparison because the tanks work differently
A lot of people just slap buttons with DH too tbh
¯\_(ツ)_/¯
They complain about demon spikes not doing enough but waste it on abilities or packs that aren't even making use of it etc.
If theres any tank that legit actually has "scaling" its DK tbh
dk scales, but still doesnt explain why prot seems to always seem better as the season continues
OT question - Hi team, does anyone have a suggestion for name plates? I am running the plater addon with Coldplater for tank but I'm sure there is bound to be better out there... is there a recommended one/profile to go with ?
I run spartunui nameplates
color codes whether I have aggro
Several reasons, biggest of which is the fact that as the season goes on proactive damage reduction is better than it was at the start of a season
Because knowledge
I mean thats basic scaling between the community, that would mean everything scaled at the same rate, but prot becomes more viable as the season continues
That's not entirely correct, not everything has the same kit. Some kits have far more valuable proactive kits while others have much weaker kits.
The two kits that have the strongest proactive kits are coincidentally the two that are apparently becoming a lot more "viable"
I think the more direct way to get around the "scaling" misconception is to ask you two questions. 1) what exactly is causing the scaling that you're perceiving and 2) can you give actual math that supports this?
I still dont entirely get your point, because anything less than people generally get smarter as the season go on, would involve their kits scaling better than other tanks.
i've also found that proactive tanks, like war, tend to get better when your dps get better at least in an m+ setting. since your block uptime percentage is higher, which has nothing to do with prot's individual scaling
im talking mostly 9.0.5
Getting smarter over the season doesn't make SotR get better
It just isn't going to
It's generally just a weaker ability in general
Kind of a throwaway but dh does have a historically bad mastery and bad agi defensive benefit
A stronger proactive kit just naturally gets better over the course of a season where you get to run the same thing for 8 months
While something like demon spikes also gets better
Because they both just buff spikes which has low uptime (even though the strength of spikes is probably a bit more relevant now)
Shield block is still leaps better and naturally be better if you use it in the same high damage area
I though souls scaled off AP or is it just damage taken
damage taken/max hp
Soul cleave has an ap scaling component, but you're getting most of your healing from souls assuming you're actually taking damage
either x% of damage taken within y seconds or z% of max hp. whichever is greater at that time
idk numbers
Dk doesn't scale more than anyone else
6% of all damage taken in last 5 seconds, with a minimum of 1% health....pretty meh
That's just a hoax
if consuming with soul cleave you get an additional 50% att pwr as healing
I remember when i was 14 and i used the word exponential to mean 'A LOT OK' and my maths teacher called me out

o
seems to me
your maths teacher did you a solid
preventing you from developing into a sperg

I have late onset spergery anyway
Technically they do
Not in regards to suddenly being great over everyone else
if we're gonna have this brainded sperg conversation
no one has shit over DH
and 8.3 proved it
feed the demon?
But just simply because they're probably the tank that benefits the most from the larger pool of vers available
gaming
shear spam gamers rise up
standing
✊
Tbh DK is the only tank that operates on a kinda outdated model
Blood DK is literally Last Stand the class, in terms of design
dk has a very elegant design

it's just a nightmare to tune
I wouldn't call it elegant
It needs a rework tbh
Not saying it shouldn't have self healing, I like that
but the gameplay loop is extremely good in terms of 'tank gameplay'
it's better than "press AM u gud"
But let's be real, it suffers a lot from not really having been updated to the modern game
does it?
so do AM classes 🤷
And the only time it doesn't suffer is when it's tuned to be completely self sufficient and not overly nerfed like it has been
I'd say yes, it's not like it's a dead in the water spec though
i'd take the logic further and say
tanking in general needs a rework
because as far as gameplay loops go, it's kinda retarded
halfway between survival gameplay and dps gameplay
neither here nor there
Oh definitely agree
Blood just happens to be the standout in terms of design clash
Out of curiosity, why do you guys not like the halfway between survivability and damage gameplay? I'd feel like if all I had to do was just focus on staying alive and my damage was meaningless than tanking would be boring personally.
Or do you mean that since that's the current gameplay thought, blizz hasn't tuned all classes to be in line for both aspects so some seem to lead ahead of others?
I mean my biggest issue with tanking is twofold
- being reliant on others is kinda ass
- blizz for no reason keeps trying to make tanks less and less impactful
- tanks were fun in Legion and for the most part were in charge of their own survival
- MoP was Legion but even nuttier and actually let you be in complete control and make decisions to take more damage but also dish out huge damage as a result
TLDR
I shouldn't be 100% reliant on everyone else
And I should be able to contribute more tbh
Blizzard has a weird obsession with just generally making tanks less fun
The only content where your ability to push yourself as a tank is m+ and even that's booty
I don't mind being reliant on others, tbh, that's kinda what I like about tanking
The degree to which you rely on your teammates should be well balanced though, yeah
Like I should have to call for externals sometimes and kicks sometimes, being able to just eat every hit and never die would be boring
why do tanks rely on teammates more than other roles? atleast the tank is the defacto leader of the group
I mean the whole point of trinity is to have roles rely on each other- see how quickly groups collapse when a tank dies
Not entirely see Legion BDK
It was all in your hands but not even close to boring
But that certainly wasn't Blizzard's intentions
Idk most tanks in Legion were in control of a lot of their own survival
And they were all super fun tbh
should I craft Reprisal in back or shoulder slot?
shoulders then
thanks
I'm going to craft Siege of Orgrimmar 2- and 4-piece tier set legendary.
SoO prot was the pinnacle of me playing the class.
did you not generate rage from damage taken baseline back then?
I didn't find legion bdk fun
¯\_(ツ)_/¯
To each their own
its almost like fun is a subjective feeling what a surprise :O
I feel like they took it off the defensive stance, but I don't remember
stances was a thing in mop? 



2 fold btw
Legion changes removed stances iirc
OH its that recent
Hey I did put the two in the TLDR

BFA classic when
same
I want to relive the joys of Nyalotha
miss doing islands...
They should just make classic move through patches slightly faster so it eventually catches up
and all the classic Andy's get dumped off into retail
MoP classic means retail dies because all the tanks will go to MoP classic so they can have fun again
thinking people tank because they like tanking
and not cause their guild needs tanks and they're team players
kek
What other ones?
i see 
i just like to tank because it means i get to pull whatever i want
yeah, they pull tentacles because they spread out for quaking in plague fall
what have you done?
almost everything about this is wrong
looking at that image gives me anxiety
Can't believe mwahi is gonna play like a pug
I jebaited myself, i don't have that lego. 😦
life finds a way
Play signet
Oh true
He's fuckin lost it lads
At least play ravager and bonegrinder then
wear the leggo that gives you extra soul ash or something
the one that is available for all characters
Ravager isnt on dr row 
Mwahi is finally playing the way devs want you to play the game.
Dumb theorycrafters pushing their playstyle and math onto people.
Best chance to use leaper in PVE setup big roars
This.
Nah i think he has finally lost it 
No, i got this.
Im comming after my chicken nuggets are done 
I used to think Mwahi had a mohawk forever until I actually looked at his profile pic

lol
i'm watching his stream
no
just play it safe
and kill the tree guy
you can only wipe to this boss if you try to burst the boss and fail
and then you need to spend an extraordinary amount of time on the tree
and thats when you fail
Btw the blue crap on the ground, can you make spawn more or less? Some keys its all over the place and some its like zero 
It depends on your groups positioning
Yeah if blue shit gets messy it's a wipe
If you all hug the same spots, it's not gonna cover the entire room
curious to the build hes using haha
whirlwind and devistate in the damage and ive never used either of them lmaoooo
it is purely for the sake of memes, and done by professionals :v) please do not try this at home

ah ha, didnt know that was a thing
whats the point of it though? or logic? just curious not saying its bad
its for memes
im saying its bad
UNDERSTOOD LMAO but does it like pump hard damage or what
lololol
!stats
ilvl>haste>vers>mastery/crit
The deed has been done

😆
It's literally the pretty much worst thing you could play
That was the whole point
But....where's......revenj?

That DR damage tho
First strike coming in real handy for that DR dmg
25% extra chance for the triple dmg of it
I'm omega fine but I just decided to do that
So maybe I'm not, but I feel fine
Just slightly annoyed that todays is full on wasted
Cuz I got home at 6, and now I have to go go bed already cuz I have to get up for work in 6hrs again already...
wow that's epic
It's ok to feel shit at that tbh

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#naowh #echo
wasn't the previous record a 27 or something?
29
29 Nerf's group got.
Echo's group just learned how to re-use PB's using Cyclone & Mind Control.
They're running a 2 healer comp in this video
Yeah the explosion still goes off even if the PB is Cycloned so he just recasts it after the cyclone ends I believe. They use MC / Poly to heal it or move it around like jumping down from 3rd boss area to last boss area
100% will be nerfed after the tourney if not **maybe **before
Prob will. Might be lopped in with 9.1 PB nerfs too
That's already confirmed for 9.1 though. 40% nerf to their dmg
Yeah they'll still be strong though. Your DPS will just have to actually dps a bit too lol
unlucky
apparently the mind control is really strong cause it let's you cast the explode on demand
replying to ooold chaaaat
guess not that old
thats not old 
when i hit enter the post i was looking at disappeared from screen
Ahh makes sense
and just clone right before explode finishes to save it
rinse/repeat, patched in a week i bet
yep


is it possible to make a macro / wa / script that takes the name of my target and replaces the name in my intervene macro with the one of my target? Like, i would like to have it on a keybind without having to mouseover to intervene, if its possible of course
but if it's your target, can't you just press intervene and that's it? am I missing something here
Set focus?
there are two ways of using intervene if you aren't doing arenas: you mouseover someone party frame or you use a @real pine1 or target name
I use the focus macro on IV.
I just prefer target or mouseover for that, but everyone is different I suppose.
so ik dungeons/raids and what not are different, but what %sb should i have at optimal play?
what i am looking for is something that can autoacquire the target name and put it in the intervene macro so i can use it in the whole dungeon without mouseovering at all
@vague cape log your runs and look for ~80-90% blocked on melees iirc
and without having to type manually the target name in the macro each dungeon
SB uptime doesn't give useful info
@hollow sun I still don't understand what you're asking, if you have a party member targetted, just pressing/clicking Intervene casts the spell/ability.
Unless I am missing something?
^
yes but you need to target it first
with a macro like that you can just press the keybind
without moving your mouse at al
But how can the macro magically know what to target?
ok tyty will do
yeah, i saw a long time ago some script that was supposed to acquire your target name and to replace your @real pine1 with the name of your targetted unit
you do this once at the start of the dungeon
and gg
but if you don't target anything, what's there to acquire?
ehhhh
I think you
you do it at the start of the dungeon
're talking about focus?
and then you have your macro for the whole run
ofc not
the focus is used to kick
not to intervene
so you basically want the functionality of focus without using focus?
I mean, if you find what you're looking for, please do share -- I'd be interested in seeing what that macro does. Not sure I can help, though. 🙂
no but when you have 10 mobs you need to focus the important one to interrupt, you will prob miss your interrupt if you try to mouseover or manually target while thinking of using devensives and kiting
at least imo
yeah, i am looking at wago but so far nothing
hey I'd love a double focus too
Sure, I use Plater for what it's worth and that makes it pretty clear to either tab or click or mouseover with my macro for pummel
tell us if you find it lol
I suck to much to pull more than 4 or 5 casters, so I avoid those circumstances 🙂
Or if I do, I hopefully have Shockwave available for a quick breath, but anywho, that's just how I handle Intervene and Pummel macros -- FWIW, here's where I grabbed them:
https://www.icy-veins.com/wow/protection-warrior-pve-tank-macros-addons
I don
t use the Taunt one
And I stripped the Charge from the Intervene one.
even when you have 2 you should focus interrupt. In my opinion of course. For example on mistcaller, if i don't focus the boss i might miss a patty cake if i am trying to do other stuff like kiting her to the clones or targetting the vulpin
never had problems interrupting without focus personally
Yeah, personally focus is too sticky for something like pummel for me, but again that's me.
then what you use the focus for
Intervene 🙂
different playstyles i guess
Yup!
its like using focus for misdirection
Honestly, if it weren't for focus I would not have the discipline for it with Reprisal.
And if I get a ranged heavy group, I probably set it and don't use it.
Which is not great, but still
I always had my co-tank as my focus for years, so that's why I will always focus intervene
I should note I rarely raid, so mainly talking m+
yeah, i am talking m plus
And I also rarely get a full ranged group, though it would be nice for this week's affixes
yea I know it's about m+, still useful there
Definitely, I always aim to set it, but in terms of Reprisal and SB uptime, that's where my biggest room for improvement is, personally.
Whelp, phoenix server just got deleted. Gallywix 2.0
you may make fun of my bad clicking
:(
sorry but that minimap is just 
yeah sure thing. You get hit in the back by a lot of things. Giving your back is a cardinal sin in combat sports and it is also in tanking 😛 I am not the best warrior at all here btw, just some advice
and you can open your bags with "B" so you can go back to a normal minimap 😂
and remove that huge bag button
i set B to an action button,
its pretty hard to press though
well, maybe you got spiderfingers
but then bind your bag to something else like 9
yeah, i did pretty poorly that run, i'll try to do same (post a video) if i get a 15 done
im having problems with phase 3 of heroic sire all the time. Sometimes i just follow who ever tanks and taunt sometimes i dont. I have seen many diagrams of the placement but still cant get the movements right. Is there something i can remember like the order of his cast or where the tanks should tank him for finess layout?
i get aotc by just following but sometimes a fluke. Tanking by corner or far away im not sure what to do. I get yelled at for not putting him in the right place. Like the other day i taunted and move the boss the wrong and the other tank aslo the rl yelled at me and kicked me cos i didnt know the placement. I get to live till p2 but struggling on p3
it's just about understanding boss abilities, and knowing beforehand what comes next, so you can plan your movement in advance. if the hand of destruction is coming, you don't want boss in the middle, you want him near the edge. it's all very logical and straightforward. just put your BW timers somewhere you can see, remove informational noise you don't need to track, or even make weakauras with important abilities that are coming soon.
but if you don't know fundamentally what boss does and why raid/tanks do to kill the boss, you're obviously gonna struggle, so watch some videos, read boss guide. and after that you can sort out your UI to see abilities before they come, so you don't react to them when they already happened
ok i understand that but the finess of where you want the boss to be. E.g. they want the boss tanked far away from the finess.. like i can tank him anywhere at the edge. But others would tell me sometimes to bring him close to finess or away from it. I dont understand
i need to know where i should place him durinf finess
and when
i have big wigs and dbm but problem is during finess
well orbs should be ideally near the middle, and you can drag boss to soak the closest one for melee, as an example. but if hand of destruction is coming, you don't want boss near those soaks, you want boss far so the area of his cast doesn't cover the orb soakers. that's why you have to know what ability is coming next, like hand of destruction, knockback or ravage
ok.. i just have to see what cast next..
i know in the beginnin i takw boss to the adds kill it.
then stay near the corner then finess comes i move him to the finess but sometimes ravage occurs and that stuffs me up
and then people would tell me hand of destruction placement is bad
the fight is super predictable, nothing happens randomly, always the same
just watch any kill video, you'll see what abilities come when
the more you do the fight, the faster you just remember
ive seen it so many times... just i cant remember all of it
don't need to remember all of it, just have to feel the pace of the fight
when you get into rhythm it gets easy
but when do you move boss far away from finess
when hand of destruction is coming like I said, you don't want that ability aoe to cover people who soak
ok
so when hand of destruction comming move far away from finess got it... at all times
so thats why tanks jump alot from corner to another corner
i was just running from 1 to another and alot of times they go to differenr corner to me
hopefully thats all i have to do other then moving away from ravage
SPIN
TO
WIN 
with that WW dmg buff after ravager conduit? xD
Woyer big dam in keys
yessir
My friends suggesint that i should roll into a Dark Iron Dwarf Prot warrior for Mythic+
What's your guy's oponion?
I'm hesitant because I really don't lilke short races
I want to be sure if it's really worth it to go for dark Iron dwarves
honestly racials arent a huge deal imo
j play what u like
if i played alliance i would def paly kul tiran
if you hate playing short races and going dark iron just for some perceived game breaking mechanic, that's a mistake. never play something you hate the look of, racials don't actually matter
^^^
Aight bro
I want BIG races
However Dark Iron's are short but could be big in another way
racials honestly aren't that impactful in general. playing anything else is fine, esp if you'll enjoy it more
Dwarf is the master race
If you can't see this, you are clearly unworthy.
Dwarf for life
Dwarf since day 1
if your alliance and you dont play ither dwarf race your inting if u want to push really high keys, but even then tbh race hardly matters for the majority of content
Tauren go moo
Moo
!
One question about TOP first boss (the dree arena guys). Is there any active way to stack them? Yesterday I had a run wheren they stacked on top almost all the time, in another the plague guy teleported around the field as always
inturpt the casters so they come to u
But then the plague guy normaly runs towards you and ports away instantly again?
Hey guys, what would be a correct / decent SB uptime on bosses like altimor where there is always a boss on the war tank (trying to help a friend improve)
75%+
But not in raw SB uptime, moreso in blocked hits
Cuz there are a few times where you can waste an entire SB charge
During his sin seekers for example
Thanks !
Has anyone an idea how many of the Chamber Sentinel in Sanguine Depths get active? I'm trying to build a tyrannical route with pride for all bosses, but the random effect of the Sentinels spawning is a bit of a uncertain point.
One always spawns on either side of the ring
Its random which one
You have to simply play around that one fact no way to tell where in that ring it’s gunna spawn
Out of the 3
4”
in the ring are 2 that can get active
Yes only two
Nah they’re random in the ring with the second boss, 1 spawns on either side of the ring
But can spawn side by side so to speak
I’ve never once and I’ve done at least 30+ runs seen them spawn on the same side but had both spawn sorta side by side with the statues closest to boss
They dont spawn on the same side
So there are 6 around the ring
Split ither side so 3 on each side
And there is always one on each side
But out of the 3 its random
So u know u can always spawn them its just random which ones they are
thx guys, good to know. appreciate it.
Like people said its random and always one on each side - if you got a DH you can spectral sight to see which one will be active but thats about as far as you can control them.
with a DH? 😮

Has anyone figured out how to know if Halkias is gonna do 2 smashes or 3 before the beams? still annoyed at that boss
Has soemthing to do with his energy
My timer's are always off for that one but guess i gotta look a bit more at that
mine too
Which Endurance Conduit would you use for your third choice.
Fueled by violence or Brutal vitality?
Brutal but if u can take a finesse or potency over the 3rd endurance do because brutal does nothing and fueled does even less than that
Yeah, just saw that i'm stupid xD
Went Venthyr for some Arms PvP, unlocked Draven for Prot etc, i thought i went the 3 Endurance route, but alas, i did actually opt for the Finesse instead.
So only 2 Endurance, but ty for the info
He will cast this at 100% energy (after he places between 4 to 5 glass shard void zones, depending on how close to him you are on pull); use his energy bar to determine when you should move him to a clear zone for this cast
Due to the nature of SL's nonlinear dungeon design and surplus of mobs/paths you can take through most dungeons there is no “perfect path” that can be applied to every group comp or even set of affixes.
As a result, this guide will only make generalized suggestions in terms of pathing and we recommend that you visit Wago.io and check their MDT s...
Question...ive been hearing that 9.1 prot warriors are going Necro? Im trying to think if im going to need to switch from Kyr for M+
I could be super wrong too and Kyr be the best still in 9.1
thats what it looks like 
none of the changes/legendaries so far has shifted the covenant "meta" for us
tyty I appreciate it
Necro is better than it is now in 9.1 with the new leggo, but not big enough to beat out kyrian or NF imo
Now if the leggo extended the buff as well then sure cause increased mastery for 70s on a 2 min cds on 3 ppl plus yourself is a big insane
I'm surprised we still don't have a kyrian legendary.
I'm also pretty disappointed that it looks like legendaries are still going to be single equip and aren't going to be combo'd in any capacity
Is reprisal better than the Wall for Mythic Sire?
You can run either.
I was hesitant about reprisal at first but it fits the tanking windows well.
I run it with bolster cuz I'm doing the jumps and we have no hpal. Jakey runs it with AM.
It just depends on how much brain you want to use
And considering going to bloster
But if i play properly ill be fine
Give it until around 9.3 for that to happen
Because they need to be careful what they do with it it will interact with spear so, as mikanios makes it a 40 secs cd they cant make it like op
But then again the paladin one is still busted
Mikanikos is looking pretty good in 9.1 already
Yer his stonks are up
wish they'd rework his 2nd row :/
does kyrian potions remove remornia stacks in mythic?
yes
so its probably the best by far for progress
Yes it does
probably yeah
It very useful
okey good to know, ty a lot
if i use reprisal legendary .. what talents should i go for
where
Prolly yeh
No no...spear 📈 let's goooo

do not bring your demon build into this 
The demon build is pog
This demon build?
my eyes are bleeding
Rengk
Does anyone have tips on how to improve myself on mythic council? https://www.warcraftlogs.com/reports/Rr73GNXHYVAK8qL4/ i'm already trying to waste no rage, keep SB up and use extra rage for IP's since these bosses hit like a truck. in a previous week i've been using Reprisal but tried The Wall now. Feels more useful there. We keep dying in P3 because my OT and I get battered and our dps keep dying to recitals so we have no CR's left. tried kiting the add aswell but i can't keep it away from me.
what
ok ive gotta be honest
thats kinda not how your damage breakdown should look
Hmmm
Wow your casts are low
using IP more than revenge because i get battered
Your not spamming ss you should have like 13-15 cpms
full disclosure btw: i was fury until 2 weeks ago and our tank left
so i don't have full haste/vers gear
u dont need full haste/vers gear
Stats dont matter
This doesn't make sense if you're beating SS with TC
which log are you looking at there?
What's the raid's plan for the stoneguards
you have low blocked hits and low shield wall casts for running the wall lego+AM
reprisal is very good on council btw
We're still trying to figure out what to do there. we usually nuke the first one. then try to keep the 2nd for intermission, but that usually doesn't work out because my OT dies
fixing shield block uptime AKA blocked hits will alleviate a lot of pressure thus giving you more room to use revenge over ignore pain, because you are using a lot of ignore pain
Your OT is a pally so they should be able to tank nik for awhile with BoP/bubble
Tbh wipe 9 casts look better
Than the snip erga posted.
You're blocking ~75% of the stone guard's melees which could probably be better but it's not too bad for prog tbh.
Are you tanking nik to start P3?
yeah my other parses are better with the dmg breakdowns. you prolly had one of the 2 which sucked
You can reset the stacks on nik with bop and bubble
that depends on how we end P2. Usually my OT has Nik so i have to taunt him so he can drop off stacks and then we'll try to switch again just before the stoneguard is up or when hes tanking it
Yeah that's how it should be
btw PSA, Swift Patrol stops auto attack swing timer if it procs mid combat
so just take the free herbs
Start playing reprisal
Holy boi
Do it
I beg
Reprisal is brokenly good on council
The stoneguard tank should hold nik until just before the 1st guard spawns. Raid should nuke that SG then kill attendant then push boss to 50 right around the 2nd one spawning
That's the hardest dps check in the fight
If your raid is dying there you will bleed out
You can hold 2nd SG for a bit tho
yeah we have a couple of dps who keep dying during recitals so we have to waste our BR's for them
You're not nearly pressing buttons enough
Like, at all
Gotta pay much closer attention to that
wheres ur pummel at tho
As far as strategy goes, we killed 1st and 3rd add, it's important to have people save their 2min+ CDs after hitting stav to 50%
So your Lust window actually has everyone's CDs up to burn nik to 50% insta so you can have the 2nd add spawn just before nik hitting 50%
Then kill 3rd and kite 4th if boss is below 30%
If nik is above 30% kill 4th add aswell
Kite the 5th
Pwar is the perfect tank for tanking nik for prolonged times, bop can remove the debuff from nik
Nik also casts his mechanic 100% more often when he's the last member alive
Pally should be able to forever as well
how could we kite the 5th add as a prot warr/palla? with my leap, intervene, nitro belt and soulshape it still catches up to me eventually and kills me. the prot palla doesn't have my mobility
Speed Totem
Dont use engi belt what if it backfires u dead
We kited 4th and 5th add
BTW
But that was literally vdh holding on to dear life jumping and screaming
isn't engi belt a 100% result in raids? i've been told to
No
No
but it's usually on CD already because of pot usage
Belt is never 100%
U dont use engi belt anyway anymorebfa shield or sl invis are far better
Alright, so to recap: try to spam alot more buttons. change the wall for reprisal and have me kite the adds when needed and have the palla use his bubbles to reset Nik. and try to have more external speed buffs
Yes
Tbh in P3 council, the tanks can only carry so far. If healers and dps are mongo it'll take awhile for it to fall into place.
I fear this is causing alot of issues for us atm yeah
you should def be kiting adds (edit: 2nd and 4th/5th) as well, it is very ez and it gives you a lot more time then trying to tank
Yes the tanks should have a plan up until the 5th SG
But if you're lasting beyond 5th it's not rly a tank issue
we can't even get to 5th atm xD
It goes pretty much like this
If you have 2 resses
And everyone is alive once nik hits 50%
The boss is dead
Pretty much
atleast i have a total of 220 rage wasted over 14 wipes so that's atleast a positive 😛 and Pummel usage is good
Pummel usage is w/e, but sure if it makes you feel better :D
let me have that!
You shall have it king
we still have 2-3 ppl in the raid who can't think for themselves and we need to replace, with them there and not being able to replace, i fear we won't have any CR's left starting P3
Thanks for the help guys 😄
Can't worry too much about other ppl
So funny, wanna do m+18 as I have every key on 17. But you don't get invites, cause they want 1,6k rio (what you don't have if you have every key on 17)..
crazy world
espc if the keyholder itself have 1,3k rating...
Yeah is schedules for sunday evening
I got a HoA 18, hope we'll find a good heal (venthyr heal would be superb as oneoneof us is venthyr)=, but we'll see
resto shamans are often venthyr
All i know are necro or kyrian 😄
kyrian resto shamans?
Venthyr Resto is good. Bursty
duuo never play a healer nor shami
Shamans are only venthyr if they're m+ only andys
Raid and pvp shamans are necro
And then there are NF shamans that are budget venthyr hpal
Or enhancy bois
ripping huge chain harvests feels pretty good on my shaman
with 10 stacks it's basically a LoH for the whole group
On Resto you use Unleash Life and Chain Harvest for a big burst heal that then gets echoed by the Cloudburst Totem. It's a pretty good burst healing spec.
how exactly does the power crystal work? does it do dmg to me or enemies?
To you
In a mythic+ prospective, is Nose for trouble good enough to pick Vulpera over Highmountain Tauren?
It looks impressive, but you often aren't in true danger at the start of a pull anyways since you start with shield block
Just play what you want
i refuse to be a furry
Inb4 @patent osprey pulls some logic and makes me look big dumb
I thought so, Reprisal kind of nullifies the benefits
Benefits are still benefits
Damage absorbed is still damage you didnt take
Just idk if it's truly worth it for us
Its definitely worth for something like a blood dk tho
plka saw but plka driving
Oof

And you're less of a furry for being tauren
^^^^^^^^^^
Any tips for M SLG prog, starting it Tuesday and want to be prepared .
Intervene whoever the goliaths eat
Find out if your intervene is assigned to specific goliath leaps
As long as your dps can kill goliaths fast enough it should be up for every leap
Well yes but the first one is also not deadly
When we cleared they only got one off anyway
So if they don't have some other plan (bop/apt/whatever) to cover 2nd leaps then holding it is better for progress where they are likely to die slow
The first Goliath in p2 would get a second one off but the rest only one
But yes if they are up long enough to get two off save for the second
What class is your cotank?
Biggest advice is dont die and have good communication with your other tank. We just killed SLG recently and me and my co-tank muted ourselves in Discord and opened a separate Battlenet call which allowed for really good communication and on the spot decision making between us.
The biggest thing is this fight is that your RL and Raid DPS are going to spend a lot of time working on CDs and damage to adds and the best thing you can do is give them consistent pulls
and dont be afraid to ask for externals should you have gloiath heal debuff! I had one when I was tanking Kaal in intermission. 3 stack bleed and 80% healing reduction on a BDK is super scary
Using externals is big
Intermissions are really the only portions of the fight where you're in danger
Picking up spread out mobs for double pulls really sucks without ravager.. but I'm addicted to the itf speed
First of soa and hoa are both pretty miserable without it
i dont know why u would run ITF in m+ tbh
When using Heavy Repercussion ITF is pretty good; as far as I understand, ravager generates a lot of rage which gets spent on Revenge, but when playing with HR, SS is generally more important to cast
Yeah but do they actually exist compared to resto
@chilly brook Prot Pally. and thanks all will use that info
We had one but he went ele

rip
back some time around start of BFA i cam here and i was using the heal punch talent
didn't know better
can't think of name off top of head lol
Impending victory
it's so fuckin shit talent, that i don't even store a spot to remember its name
I don't think it's be so bad on like a utility row
But it's never been on a row where it was the pick
So that kinda tells ya all you need to know
As DPS in M+ its amazing, not so much when tanking
Quick question for something I just saw on Tanknotes, does spell reflect really work on Hand of Destruction, in Sire P2 and 3
ITF
oh yeah, ofc, giga haste
Yeah it was lvl 15
oh right, cuz 2nd was mobility line, leap, charge and somethin else
and stormbolt iirc
But that wasn't 2nd row
Safeguard
oh shit ye
oh shit
nvm, that's new talents, thats how static my talents were in BFA 8.0.5 and on, i never had to change them once
ye
hey just came back a month ago question on covenantts for warriors, do I have to go Kyrian or can I stay Venthy for Fury since I play fury but I also want totank, would I need to swap to Kyrian?
you can play any covenant
but, that's why i dropped bolt, because i have reprisal max, and double time is works with it
you only have a few pros and cons as covs for tanks
but 99% of your job you can fulfill as any cov
if you wanna do both Fury and Prot i recommend NF though
since NF is currently better for fury and really good for prot too
why is NF better
I mean Id have to sim myself of course but how does Venth play for Prot
degenerate me wants to re-roll mald or venthyr prot for keys
never use it in AoE, only on bosses and pride
could be fun
yeah, tyranical
its also the only cov that doesnt grant you extra rage
#bringbackbloodrage


