#protection
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โ๏ธ
so, it does INFACT not matter
is when you're dying to things that arent cause ur dps have 2 braincells between the 3 of them
just equip the stats you find the prettiest
that's sick and good to know
if you can find a balance of haste+X then youre gucci
appreciate the help. was confused cause i heard other info about going vers over haste at the same ilvl but didn't know if/when it would ever matter. will appreciate the higher haste, cause i only was at 13% before lol
no need to break your head over shit that has hardly any real impact ๐
now at a whopping 14% lolol
in the meantime, will continue playing the WoW lottery to getting denied the DOS and sun king trinkets
i myself try to avoid verse cuz im not a bitch, you can ALWAYS play better
thats my credo
if you died, you fucked up
or someone else did
this
facts bro
queue next
yeah
just yell at them and spell reflect
m+ is about coordination
right
xD
also hoping your group does enough damage
i miss toxic nomer streams tbh
got a group of buddies we are all trying to push together
youre at the mercy of your dps players playing well
so it's a fun learning project all together lolol
^ the real reason you dont play anymore tbh
unless youre a bear during incarn
also true
but i just like BLASTING
and m+ isnt blasting anymore
fax
i keep forgetting to try and use last stand more often as a dps cooldown cause of mad rage
i honestly just pop it on CD
its still a decent defensive, even if it doesnt look like it
30% more EHP helps a great deal vs a lot of things
right, but a lot of the times with a giant pull it's good to use it early to get the rage gen benefit on top of it
gives your healer a bit more breathing room, your indom does more aswell
been playing arms too long, and treat my LS like a clutch rally sometimes lolol
even when i dont play bolster i use it close to on CD
โ๏ธ
good to know it's not a wrong move to do that, tried doing it close to that and noticed i'm pumping way more damage on pulls
a glorious feeling having so much rage
for heavy melee dungeons like SOA or SD, do people prefer HR or bolster?
AM all day every day
AM
AM
Unless u big boi and do world first keys me thinks
AM ||with reprisal HR is better of the 2, however theres no point going HR until youre getting mad dicked ||
@strong forum @jagged pier https://www.warcraftlogs.com/reports/q4YHyWPKmb9fwr6M/#fight=last&type=damage-taken&source=2 Criticize me now!
private
well he is a meme

https://www.warcraftlogs.com/reports/q4YHyWPKmb9fwr6M#fight=last Criticize me now!!
fixed that
2.4k dps ๐ค
it's log one
you kite alot dont you
3.2k was on details
dat block uptime doe
blocked hits pretty good
very sexy
cuz your casts on SS and TC are omega low, your block is fine
casts seem super low though
FU what am i supposed to do
like in DoS you can pull 4-5k dps
as tank
u stand still and tank bro
Well here is the thing. On the pulls where i was suppose to do Big Dam nameply ardenweald
i was chasing explosives arround
so like grievous was my top dps after that pull
https://www.warcraftlogs.com/reports/t6ByKhkMXpfN84T3/#fight=last&type=summary&source=14 i'd like feedback too, outside of my sad block% time.
you got 2 melee dps
i was trying out emitter this run
explosive is healer mechanic
no reason you should be soloing explosives
not in 17s bro
since SL pre-patch
it's the 1st 17 i manage to time this weak so i can have a look at my logs
can u tell that to these ppl form the 19 i did this week
i dont like damage done as a real metric anymore
Coming from DH doing explosives with warrior is also hyper annoying
As melee dps you literally just tab target and AA
well
as rogue / dh
you tab target and aa
which meme has
i mean everybody 1shots explosives now, dmg done should give a p good picture no?
i was heroic throwing the ones in range next to the boomkin
but yeah, 1 major thing as lime said, your didnt reflect shadowcore
didnt even attempt to
if u one shot it with shield slam, and i one shot it with aa
u wasted a tone of rage
you did more damage
to be fair most explosives should be gotten by tank/ heals ideally
is dmg done not removing overkill?
but everyone should definitely be helping
na it does count overkill waat
what's best way to see wasted rage?
it couts overkill
well that's silly
resources->rage
im 95% sure it does count overkill
but i just use a WA to track explosive kills so im not sure
watch mine or Nomes how to read logs videos
no way in hell can jakey do 120k dmg to explosives when they have 4hp 
ykno
THATS ALOT OF ORBS
i'll start shooting pyros at explosives to pad kek
it does count overkill
temple of sethraliss flashbacks intensify
which both dont do much damage
it was a lot orbs
remember Last bost under rot?

i member getting infinity VR Procs
exposive volcanic UR last boss prepatch was 
from the boogers
"dont heal me, Its my time"
and chaos brand made the boss nuke itself harder ๐
hmm i dont really know where i miss casts
i found myself IP when i should revenging
and TCing insteade of SSing
nice
trinket has leech
any other feedback outside of wasting rage? Was previously thinking (particularly on ST damage) it's better to just always SS if i have it off CD and revenge dump after (assuming IP capped). And I usually start big aoe pulls with avatar/ravager and then spear before dumping revenge. Guessing I should hold off on the spear and dump rage first with revenge?
should i think about it or just go weap
Good thing is that i think i got the mitigation and shield block thing down. I can focus a bit more on dps the week that's comming
You're running AM if you're Rage capped, IP capped, on GCD, and SS comes up, you pop IP anyways
look at all these bdk beta cucks
IP stops being about the shield and starts being about cycling cooldowns pretty fast
well its hard to look at ST in a m+ log tbh, but in anything u should prio SS unless your going to overcap
really if your next button would rage cap you just IP
^
^
and if i'm IP capped too, revenge over SS?
i dont care about capping IP
^^
i dont even track duration of IP
cause like 1) you're not
- you're just burning the rage into CDR the actual IP shield is secondary
i literally do it on pull on sire when im not tanking him just to not overcap rage
literally useless to look at IP being capped or not, cuz its 99% not unless you double press it back to back
the only time to look at IP is when its a low IP and you wanna take less dmg from X mechanic soon tm
gimme the anima power that makes it like a 40k shield on one press and maybe I'll start caring about IP numbers
@modern brook forgot to answer. When you pug you don't trust anyone to do anything. I preffer running arround and hunting explosives rather than trust someone to do them and wipe because of it.
i wouldnt even care then tbh
ok good to know, guess it also makes sense cause they took IP off the GCD right?
its been off for long time
What annoys me with Prot warrior is that Heroic throw has a minimum range whilst throw glaive doesn't
sure but like
that's the most annoyng thing
its SO stupid
If you're asking for advice on what to do better
it makes no sense
"Playing with better players" is like my number one advice
cause you doing things like hunting all the explosives in mongo arden pulls
โ๏ธ
is objectively bad
I mean i play with a couple of people that i trust. We just got tired of pushing a couple of months ago.
nom said it earlier: M+ is all about coordination
and yeah you cant expect MDI coordination from pugs
but if you're not expecting them to do like the bare minimum of their job
you shouldnt be in the key with them ๐คทโโ๏ธ
I used to pug a lot in bfa , right now i am used with communication and i find it hard to pug
Well one of the main reasons i swaped from dps to tank was the degenerate playstyle dps meters can generate
If i can hyperbolize
i only pug
Its like playing BDK cause "I cant trust a pug healer to keep me up"
theres a reason i dont m+ any more
I mean i trust my ability to survive
i consider my self a better than average tank , most of the times i die , is because i fucked up
just a haha funny example.
i dont expect the healer to really heal me
my point is just that, yeah, you probably had to be the guy chasing explosives around
But the advice there: is find rogues and dh's who understand how little killing explosives impact their rotation
cause you really shouldnt be
(and frankly at 17; they should know that)
โ๏ธ
(and frankly if they dont, You should brick the key, cause they dont deserve that)
bro
bull spitting the truths
check this guy's
legendary
We got into 18 HoA for fun yesterday
this guy did 3.5k overall dps
fucked up Echelon mechanic
check his conduits
check his legendary
seems like a good leggo dont know what your talking about
you can check all this b4 u pop the key lol
i am not suppose to check everything
i would have
Thing is the good players
are not in 1.5k and 1.7k
yes you have some people that dont play hardcore anymore roaming there
but if you are ''playing serious'' and you are 1.5-2k
ur doing something terribly worng
/6
honestly the only difference between like 1.7 and 2.5~ is having a consistent group thats willing to plan out routes - and a masochistic desire to actually do SL dungeons at a harder level
haha yeah definitely if my M+ team just wanted to we could be high io players I promise I'm not a scrub
I dont 100% agree to that. Everyone can pug their way to atleast 2.3k after that team plays an important role i agree to that sentiment. It's one of the reasons i stopped pushing. Although i have players that got 2.6-2.7k solely from Pugging
most of them were tanks though
jokes aside though I agree w bull and imo it's a truism that you see basically any game with a ranking system
there's a bracket that people consider to be "good players" that's really more "slightly above average and unreliable"
my #s are off cause I still think we have 12 dungeons and im overcompensating
Yeah 100% but that's not the 15s-18s bracket
I met a guy that litterally plays this game 3 weeks and he is doing 16s-17s keys
If you have gear , and you pug a lot you will get to 1.7k without accually learning anything about the dungeons
youre an ass for sharing that
Most people just copy verbatim what better players are doing and beat keys by osmosis
joke's on him if he needs all three
You dont need to know how a mechanic works because the strat invalidates / addresses it already
^
I'm definitely guilty of that and especially noticed it when I started tanking recently (warrior being my alt)
its not a bad thing
standing on the shoulders of giants and all that
like I "knew" things but only from the dps perspective and was like oh I don't actually know why we do these things that work
yeah I mean it works
I just like to have a better understanding of it
former raid lead things I suppose
Bro the # of times ppl tell me "oh i just follow the tank" is sickening
how bout you learn the route so you can press your buttons right ๐
yeah switching to maining dps the last 2 expacs after being a career healer/tank has given me press buttons brainrot for sure
Never follow the tank, tank players are big dumb
but I have a dedicated group of 6 or 7 folks I do keys with so we collaborate on learning routes and things, I just didn't understand as much as I thought I did
No that's not true. Especially with pugs. When you are pugging you need to know what each ability does because some abilities are higher priority when no communication is available.
One example i can give is the NW corpse collector i thing it's called where he does ''Goresplatter'' and ''Drain Fluids'' . Both abilities need interrupt , but in an m+ scenario Goresplatter is the highest priority and what you see in pugs is the 3-4 kicks immediatly on Drain fluids.
tank pulls left? we goin right bby
100% because drainfluids is cast first
pull packs for the tank as dps, make his life easier
sure this is true to some extent, but there 100% is a wall where skill becomes required and groups will get walled by their ability to perform. Even with a consistent team smaller mistakes start becoming more punishing, large mistakes become instant failure, and more complicated routes that demand more difficult execution become required. Like random mid rated groups who try and copy nerf's route for timing 26 HoA or SD 15 will absolutley fail at the execution
But upstairs it's not
That's so true
and i feel like the point where people wil become challenged by their ability to execute is earlier than most people thing although it is of course a sliding scale
the fun part is taking the time to sit the DPS down before starting the key to dictate a kick rotation and then proceeding to see everyone overlap kicks anyway
I mean yeah you're not going to hit the exact strat right the first time you try but its not like you dont get infinite tries at this shit
ie: I dont have to come up with abusing plagueborers in PF
thats been done for me
I just have to hit the sap
I remember joining a pug premade that had a route for a ToP that was basically a copy from ToP route that andybrew did when he was dpsing. The problem is that their route was spesifically designed with a WW-Mage-Boomie and not for Spriest-Mage-rogue which we had at that
of courtse it will fail because cooldowns never alligned there
I mean yeah
But like you're not copying them then
you dont though and thats part of the challenge of m+ compared to other content. In raid the oppertunity cost of failing a pull is extremely small, you just jump right back in, but in m+ if your group gets a key they need for score, you have one chance to do it and if you fail its a big deal to get that oppertunity again. And one could argue that limited attempts is "artificial difficulty" but i think the fact that you only get one shot at a key to do it right is a very real form of difficulty
I saw a TOP route from Quazzi where they sidestepped then killed the second Xav mini boss then went back and killed the first. still have no idea what they did that.
all of this falls apart a bit now though that people have access ot high keys on TR, i expect we will see keys pushe dlike never before next push week because of that
could be a Prideful timing
comparing like that makes me think of times when bosses had limited attempts per week
that's 100% just artificial difficulty and annoying
possibly because their route was dynamic depending on if they got ardent nevermore as their second miniboss or not? that owuld be my guess at least
third* sorry
Im ps ure you can game which miniboss you get?
you can yah
TBH i dont get TOP that much
you can but even the best players will mess it up sometimes and you have to be prepared for that
you cant just let the key die if you get nevermore
I've seen people skip the first one and pull 1 and 2 together
ive never seen people skip 1, kill 2, then pull 1
oh, i misunderstood what you meant, i guess it doesnt have anything to do with the third one then. maybe they sidestepped first to see if they got a combo that was possible to kill together?
possibly, ill link the video in a second. It's not a pride timing.
๐ฆ๐๐ฏ๐๐ฐ๐ฟ๐ถ๐ฏ๐ฒ ๐๐ผ ๐๐๐๐๐ฌ ๐ฐ๐ผ๐ป๐๐ฒ๐ป๐ โบ https://bit.ly/2CqMeRg
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๐๐๐ ๐๐จ๐ฎ๐ญ๐๐ฌ โบ https://quazii.com/shadowlands-mdt-routes/
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smh he linked it at fuckin 20 min :^(
oh lol sorry
Well couple of things i can thing of , it might a consistancy thing and they figured out if the move immediatly to 2nd add the proc the event for the good one. So they got both adds nicely , 2nd thing might be Cooldown Usage. The 2nd add do not require any big tank cd's especially as a dh , but the first one might need
honestly the more i look at it
the more i think its a flag timing
so the verse buff will last through boss
flag only lasts like 6 min
yeah but it doesn't matter which order you pick it
they have the flag for 2 mobs
no matter what
they want it for boss tho
They kill 2nd challenger , they pick flag , they kill 1st then 3rd
what i am saying if that was the reason they could Kill 1st challenger , pick flag , then kill 2nd and 3rd
I am still not comfortable routing, especially as I pug, but as of last night Im in top 100 of my server's prot wars so going to nose to the grind stone
Kept trying to do the spell reflect shtuff on the wyrms in spires but team kept screwing it up :(
Usually groups kill first challenger and then get flag. That area shouldn't take u more than the buff timer
Maybe they did it to cause this convo to happen
@patent osprey make me admin to Biz's discord btw ๐
lol ill try to message him to ask why they did it
Also, can I just say how nice it feels to cleanse 12 stacks of bursting because #dwarflife
Did everyone elsw die? Absolutely
@vestal moat i don't think it serves a spesific purpose
@thorn ether gotta ask Biz ๐
Hahah ik dw
oh..... U guys are wondering why they do challenger #2 before the #1 ?
They do that because the rogue will check to see if the 3rd challenger is Netherwind. If its that challenger, then you would rather pull the 5 pack before challenger #1 so you can proc pride from challenger #1 and invis skip it. If the 3rd challenger isn't netherwind, then you just got #2->#1->#3
I think thats what u guys are asking
thats cause Netherwind is assssss
at high keys
makes sense
if you try to do challenger #1 -> #2 -> 5 pack, you will proc pride mid 5 pack, and die
I mean, I want to know why yall do everything cause if you dont wanna listen and learn from communal exp you only get so far
how do you check the challenger?
Usually before challenger #2 dies, the rogue vanishes and goes over there
alternatively, a stealth class can go over there and check
before engaging Challenger #2
but challenger #2 does like an big aoe stomp that can break the person's stealth as they go by the 5 pack and gg xD
so u have to time it
@warm remnant never feel bad about asking questions ๐ people are happy to share info
Sorry I'm thinking more of how you game which one is the one you fight
I thought you could choose ;/
Aight so troll rogue, got it
I sort of think it's luck too
until you can reliably proc the correct one 10 times out of 10
I've literally done 0 research into ToP
we got literally 1 top in the span of my entire key pushing
But thats why people do Challenger #2 first
Huh, I always thought it was who was attacking who, but I guess they're both attacking each other the whole time. ๐ค
so they can adjust the route to make it properly through top
Am I big gimping myself as a Venthyr prot?
I won't feel so bad getting bad rng now
no
Its not the best but its playably fine
arguably very good if you're th eonly ven in the group
Happens a lot
so the 5 pack and Nevermore give the exact same %? it's crazy to me that mini boss is so bad people rather do that 5 pack then him.
I saw nerf's stream on a 25
26*
they basically left the key when they picked nevbemore
Ok so if Nerf can not reliably proc the correct miniboss it must be RNG.
My group had to change our entire route once we started getting to high enough keys just to able to not fight nevermore if we got her since we have no stealths class
And no venth pally to "oh shit it's ashen time" as a backup
whats so bad about nevermore? the stomp?
its not exactly the same, based on the advanced routes that most people take, the 5 pack is equal to nevermore + 1 ghost
or just takes too long to kill cause of shield?
so they just clear 1 less ghost at the end of the key
its not ideal but 5 pack is easier than nevermore
Esp on something like grevious
the healer has no time to top you before the next stomp
Yeah and that's saying something because that 5 pack is anything but easy itself
5 Pack Tough. Gotta be on point with Stuns for the Bleed from archers. That shit slaps
Oh, Im a service industry grunt lol hard to make me feel bad XD
I guess then what @vestal moat shared on youtube they did none of that. Or the rogue had no idea what he was supposed to do. He didn't try to vanish they didnt try to bait it
they just did #2 , #1 , #3
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๐๐๐ ๐๐จ๐ฎ๐ญ๐๐ฌ โบ https://quazii.com/shadowlands-mdt-routes/
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man
Ok so we are back to square one. The puzzle continues.
how you gunan relink it and leave it at 20
LOL
LOL
Yeah but they didnt even do it.
Can you make anything then from the video i relinked from warbean plka?
They want flag for #3 challenger + pride + Boss
๐
but you can still get the flag after killing 1st challgner
what's the point on doing back and forth?
Like you can kill #1 then get the flag instead of killing #2 then flag to kill #1
thats 6 min
It's a 21, not insanely high key. I think they were going to skip the bridge pack and fight nevermore even if she spawned. If you watch the rest of the route it is very tight on % and there is not much room for improvisation if the packs dont give equal percent.
i actually timed it all out cause it was botheirng me
they left prideful with ~ 2 minutes left on flag
like I wouldn't put too much thought into it tbh
like a 21 is very very different than a 25
If i try to run my route on a 21, my invis pots arent up in time, so I can't skip prides
but on 25, because everything takes longer it lines up
so it could be a # of reasons on why they run it this way. It could be for CDs for all we know
but honestly, the reason I said above about nevermore is the most consistent
on why most groups do it that way
Yeah nevermore was my first thought on it as well
That mob is pulling some matrix level shit dodging nerfs right and left somehow with each dungeon tuning pass
@patent osprey so if u get nevermore, you pull 5 pack, then pull 1st challenger
Do you invis the prideful straight to boss?
For all you guys know, Quazii just made the route that way to confuse people and make conversations like this happen. Hes just slurping up his coffee smiling right now at all the commotion this has caused
Or do you still kill pride
He unbreakable guard's the nerfs
farming those Youtube analytics
How do we know you aren't also in cahoots with that plan then

I Invis the pride straight to boss if u do the 5 pack. You usually have to distract nevermore to the other side and hug right. Or us things like door of shadows, leap etc... Invis alone wont get you through
I agree they way they played that part didn't seem to do them for a spesific reason.
wierd that you dont take the pride anymore
I could be. Quazii could be getting me to push the conversation along and paying me those big YT Ad rev ๐
I bet like that video just got 20+ clicks
cause someone posted it
Quazii also have a guide how to not summon a nevermore
at the wrong time stamps o it has user interaction stats also
I got it
Can someone tell my why ryfie dies here at 17:40 in the video. Why is that part of the strat?
Plka and friends Ascend through the Spires of Ascension hoping to not miss 1 kick that could mean death for the entire group. Watch as his spell reflect doesn't get fizzled by his friends for the first time! 25k DPS!
Talents:
3121231
Legendary: Reprisal
Route:
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discuss
totally not farming views
Bro if you linked that at 20 minutes i was gunna scream
Lol
Ok you got my view.
It must be to proc druid bres food buff, ryfie got out his hypergeometric calculator and determined that it would be a net gain to int himself there for the extra stats
But you better link it with time code :)
๐ฆ
poor guy died to killing spree
I see a Plka video, I click it
im trying to use devestator for first row talent, but always seem to out of rage in fights or get long amount of times where i cant do anything because i have no buttons to press, am i doing something wrong?
The day Ryfie plays Outlaw, is the Day I accept the Full haste no verse dream
also shout outs to ur insane like 160 bpm keyboard clicking
nvm its like 300
he ate the dot from the wrym?
Im kidding, Im just farming views
Outlaw is harder to play, but anyone playing at that level is more than capable of playing any spec
Sure

1 question tho, why doesnt your UI show dots / targeted by X spell WA on party frames 
feels like youre missing out
targeted spells a great WA
I thought his cheat death proc ending and snapping him back to his corpse was the blade swooshes from KS

i think 
I'm not shooting for speed gear, but the last 3 weeks i've gotten a speed piece from the vault so
i'm at 12% now
youre good
thats not even close to what people have achieved before
havoc DH has SPEED as part of their mastery
what a life 
in legion people had speed sets that would get them to over 180%+ speed without buffs
๐
Just a fun video I thought I'd show you guys, a lot of people ask what my move speed buffs are while I'm doing old raids and I wanted to share what goes into it!
If you have any video requests, feel free to comment them below :D
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literally perma sprinting
thanks asmongold
stop, you'll expose me
https://youtu.be/SPkfrQw-RZo this never gets old when comes to the old speedy builds of the past
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wait, the target shows on the nameplate?
that's awesome. didn't know it was a thing
you can show it on party frames aswell
works for SL aswell
Cause those are healer mechanics
but ill dl that WA ^.^ ty
i think its very handy to call out when X player is targeted by like 3 spells at the same time in certain situations
imagine having a healer that has WAs
tanks have enough to call out
and my frames have the name of what mobs are targetting already
this WA just makes it a little easier
my ui already showed it on the mobs
both is great ye
cant have enough information, unless its shittily displayed / bloat
you guys ever find screenshots of your old UI and get the same feeling as when you remember some super embarassing shit you would do as a kid?
yuh
the ui i used to play with was a big yikes
can't imagine wow without WA. It's just not the same game
if wow didnt have dmg meters i wouldnt have stuck around for so long
sadly, not really possible now
unless?
the target on unitframe thing seems hit or miss for spellcasts tho
seems like most things just act like it's casting on the tank regardless
thats been the case with the nameplate display casting imo
says its on me, but its one someone else entirely, because the game itself doesnt display it properly cuz it still targets the tank while casting on a different player
very fucky
ye
but i think the spell target data is available cause there's those weakauras that put swirlies around the player's partyframe when they're targetting by something
getting there!
Yep!
So you're the real asmon?

SS or it didn't happen
get dem windfury totem procs going
yes
it's like 250dps
๐
I did one heroic boost raid with windfury and it's like a drug
i want it
mood
What on earth is that?
you should :/
Smh he's orange btw


does prot have like a stat weight you wanna do like does it have certain stats you want more over the other
Yes, in the pins
ilvl>all
Haste>Vers>Crit>Mast
I love it when you link a route in a +18 and everyone just ignores it and them blames you when they wipe because they pulled a pack they shouldn't.
I heard you need to switch to fury otherwise something bad will happen to you
Any recommendation on leveling as Protection in Classic WoW?
yah or nah?
Can I be an affective tank Spec'd as anything else?
dunno
this is a retail channel 
meh, sorry
Spec channels on the classic are usually dead...
oh i see it now kinda blended out of everyuthign else
Lots of food and lots of sitting.
eh?
Classic warrior level is lots of downtime
Right, yea
which one would you pick assuming im already around-over 30% haste in raid should i use the 226 in raid and de 220 in m+ ?
226 everywhere
thnx
that's slice and dice, top tier rogue finisher
That's sweeping strikes, sir
damn blizzard broke guild chat
hmm didnt see broken guild chat
yeah mione works
Anyone else progging on (or finished) Mythic Daddy D? What're some tips you wish you'd known from the start? Heading into our first real prog night on him tonight.
is bargast leash just a meme or what? its either that or a 3 ilvl shoulder increase for me from vault. 213 leash for a 194 SLH though.
thinking the sheer ilvl may just be worth it
alright everything shows something different. Priority: Verse, Haste and Mastery. Which order?
does anyone have a weakaura recommendation for mythic sire that shows you and your co-tanks scorn stacks?
or does the basic mythic nathria package cover that
thank you! that's perfect

i just tried a 15 for the first time and got wrecked in DoS, i felt really squishy and was going down fast
DoS is like that the first two pulls, yeah
hakkar wing is also a bit scary with the bleeds
i did a 14 fine last week but i think the fortified really didnt help
i dont just more so venting lol. another dh in my guild tanked a 15 no issues and he was 215 with no lego :/ i am 220 and just got melted but may be the dungeon damage profile tbh, i think they did a halls
feeling the defeated
yeah trying to remotivate atm lol
what're we thinking for a build this week guys
same build as every week 
booming voice?
best served cold with reprisal
demon
use the oven
the microwave makes it soggy
from the cheat sheet in the pins
Um excuse me Erga what about ITF + HR build
Hey guys, new Warrior here. Iโm somewhat confused about how to spend Rage as Protection. Iโve read the WoWhead Guide but I think Iโm still missing something:
How do I determine whether I should spend my rage on abilities like Revenge or Execute vs. Ignore Pain?
In my mind (and this is probably wrong with me being new to warrior and all), I would be spending as much rage as possible into Ignore Pain, trying to keep it up as close to 100% as possible. Am I mistaken here? ๐ฎ
Are there any general guidelines to decide what I spend my Rage on as a Protection Warrior?
This is probably a very basic question, thank you in advance for your help!:)
its basically a priority
1 - are you taking blockable damage? if yes spend rage on using shield block
2 - are you taking unblockable damage? if yes spend rage on ignore pain
3 - are you taking very heavy (blockable or a mix of both) damage? if yes spend rage on shield block and ignore pain
4 - are you taking damage but shield block is active? if yes spend rage on revenge (on 1 to 2 targets you can spend rage on execute rather than revenge for more damage)
5 - are you not taking damage? if yes spend rage on revenge/execute
6 - are you about to overcap rage? if yes spend rage on anything (ignore pain is great for this as it is not on the global cooldown)
https://tinyurl.com/ReflectGuide shows blockable/reflectable spells/abilities. "auto attacks" are regarded as blockable by default
That is very helpful, thank you! Seems like thereโs quite a lot of thought process put into rotations!
it does get to the point where you dont have to think that much about it
Still, sort of more room for decisions than other classes, it feels like, which is part of the reason that Iโm liking Warrior! ๐
regarding the " I would be spending as much rage as possible into Ignore Pain, trying to keep it up as close to 100% as possible."
ignore pain is not strong, shield block is a lot stronger in like 95% of all cases. most new prot warriors put too much rage into ignore pain, it is not a vital part of your "defensive rotation"
if you replace ignore pain with shield block in that sentence it looks good
Thatโs because if used against the correct target, Shield Block negates the damage as opposed to absorbing it, correct?
pretty much
it costs less rage and does not have a cap as to how much damage it can mitigate
Will keep an eye on that, then.
Hi guys, i have my interviene macro with mouseover, anyone know why it dont work on party unit frame of my elvui?
It work only directly at char
can you link the macro
Not atm, when i comeback to work i do it
@sweet summit what about using reprisal with ITF and HR
Is it really just weird people or does it really suck?
its a build mostly used in very high keys where you need the extra sb uptime
Ahhhhh
and plka is one of those who do very high keys so i was just joking around 
Ahhh
Iโm just getting back into it
I basically crafted a rank 4 wall right before I left for a deployment
So Iโm not excited that Iโm gonna need to refarm for another legendary now lol
is their a recommended I lvl for +10?
like 180-190?
that low?
bro im just taking a guess 
why was I thinking 210ish?

overestimating content and underestimating class probably
people did +15 at 190 first 2 weeks
something like that
is +15 considered high enough to run bolster instead of AM
if you ask me, nope
alright, I basically ran +15s all with bolster, curious to try AM
I tested cd on a dummy, avatar lines up with ravager almost
yeah, AM is roughly 50% CDR
nice
Good morning my eu friends i wish you a good vault drop. God bless you
But if you are good at fucking up like my bolster is life 
I have a joke for you
pipe so hard it's impossible to fuck up
My life is a gcd
3 mages easy life
you just taunt swapping every other shattering pain on mythic sire or everytime scorn falls off?
every time scorn falls off
Do you guys press Ignore Pain much? I feel like I don't really press it at all. I just press shield block and revenge and ignore pain if I see big damage coming. I get told by some Warriors that it's my main defensive CD to press Ignore Pain but I don't really get it...
Same. I press ignore pain if a mechanic is coming that I can't spell reflect or shield block
or if block is down for whatever reason
I don't just randomly press it
People in M+ scolding me for only using it twice on a boss fight
Apparently he is a KSM Warrior tank main that presses ignore pain a lot lol
KSM is not very hard to get nor is it very impressive 
Given how many awful players I play with, I can say that for the majority of people KSM is a huge accomplishment
The majority of players are not very good
I'll stick to not pressing ignore pain though, thanks ๐

Is it even worth getting brutal vitality over the deep wounds healing then
If you are barely using ignore pain
you generally dont run triple endurance so thats not a concern 
stalwart and unnerving gang
take potency top left?
Change it?
now youre just being difficult smh ๐
Naw, you gotta lol
I wish the cool down wasnโt a day
Coundit energy is wack
Try playing Spriest/PvP Holy/PvE Holy all in one tree
That's a nightmare
conduit energy is very epic i am so glad it exists
I had to plan out when I could PvP, when I could do M+, and when I could raid
Ahh
lol
Maybe run draven for 10% dmg reduction/stamina
you can basically do a /roll 3 to decide which last endurance conduit to run
neither of them are impactful enough to matter

Is there any thoughts on not taking Devastator on Exploding weeks so we can help break orbs?
If you use revenge target on exploding orbs, does it cleave onto four other targets?
Revenge has no target
it does but it doesnt hit the explosive
It's aoe
and revenge is completely uncapped btw
just damage reduced beyond x targets and shit
Ohh yea
I swear every person in my M+ groups is practicing for Mythic Shriekwing by turning off their UI, turning off their monitor, sitting in a pitch black room with no game sound for the optimal immersion experience
Don't have to practice for Shriekwing if you just don't acknowledge the orbs exist
roleplaying demon hunters
๐ต๏ธ
Practicing for no vision torghast week
TRUE
Revenge has stupid af scaling though
So it's not truly uncappes
Ya its dumb
How much harder is tanking heroic Nathria vs normal?
Depends on your gear and group, but it shouldn't be a discernable jump in difficulty
The only boss that can prove difficult is sire
Everything else is pretty much a pushover
slg and sire are the only ones with a doscernable difference
only started feeling spice on enrage sludge on hc tbh
I've solo tanked Sludgefist's enrage phase on HC. That's really spicy.
yer i can imagine but i meant in terms of first time getting there was the first thing that made me go Oh that hurts a tad
Hahaha yeah
He's a big boi
The first time I tanked Hecutis nobody told me about moving to drop stacks. He kinda stings when he gets big.
i think you missed the part where i was in questing greens 
Considering open vault as arms/fury for phial
Is it just trinkets that it effects the drop chance of?

Oh shit ye forgot about weapons lol
It could be worse; my alt got offered only the exact same item as he was already wearing
I know shields are the most important thing (defensively) for warriors, but, 6 ilvl upgrade on shield vs 29 ilvl upgrade on gloves, should I still go for the shield?
shield
Shield, 100%
k, what I thought too, but the ilvl difference on gloves was too high so I started doubting ๐
How bad is punisher vs devastator? Occasionally not having any buttons to press feels really bad and id prefer to at least have a filler
is this really week really bad for port warriors?
Not playing devastator is a substantial rage and dmg loss
Not worse than for any other tank
L, ok thanks
aslo do you think i should change to kry for tanking since i am droping fury
our covenant doesnt matter
how ever potion
thats why 90% the best port warriors are ky?
diversity
honestly its mostly to fill the kyrian slot for the dungeon team
Feels like covenant are pretty close for warrior tbh
Personnaly i like kyrian for the "feel good" moment when i use Spear, and the potion during necrotic week
damage is not everything
no but the constant knocked down off the GCD is
But i could 100% play NF and be happy with it
in the beginning of the xpac you had a venthyr prot running around being #1 in rio
it really doesnt matter
take it back
My Warrior is Venthyr
in next patch if u are venthyr your execute does less damage than any other covenant
fury venthr is really good what are you talking about
Laugh in DK 
NF is better for fury
Yes and no

nf furry
I'm probably moving - haven't decided between Kyrian or Night Fae though

Hey btw quick question about vault.
I have a 220 shield, and only sub-200 trinket.
Should I open the vault as Prot for a chance to get a 226 shield, or as fury / arms to get better trinket ?
and its porb going to be nerfed soon
even arms 
even if it gets nerfed NF is still better than venth ๐คทโโ๏ธ
meaningful choice 
All furys will go venthyr in 9.1 again
i dont think so
Cuz of the leggo
umm that is all this game is now midmax
i guess logs will tell us right when the time comes
What I really want is for the Condemn damage supression rider to be added to Revenge instead of Execute
i dont like that idea
i just want it to be stronger than execute lol
i dont think it is anymore, with the execute buff
by better i mean more damage for reference
i know but it does less right than the other covs
well does in 9.1 right?
with the execute buff
im talking 9.1 yeah
yer big F for condemn
i mean you might not say prot it does not matter but the guide on icy veins cleary says Kyrian is the best covenant for prot
NF seems pretty decent aswell
idk what the argument really is tbh
cheatsheet in pins
the difference between our "best" and "worst" covenants is so small either way
made by the same person
The only outlier is venthyr tbh, and even venthyr isnt so bad its unplayable
Your aslo a tank not dps xD
Well you see
tank dps is important in m+
as a tank u should be pushing as much damage as u can
Thr game has evolved
the more dps you can do and still stay alive the better
and in raid, but more so in m+
And once you can live, you always go for more damage

also being alive means more dps






survival is also binary
TRUE
you either live or you don't
if you survive > push everything else past that point into damej
you either die a tank or see yourself live longer enough to become a dps
game is all about damage eventually tbh
Take raids for example
More damage is never bad*
*except for like artificer/slg/sire for timings, but those are cringe outlier bosses that noone likes
And with m+ being what it is, more damage is always welcome. The highest keys done rn are gated by dps, not tank survival
it's always about damej 
Always have ๐ ๐งโ๐ ๐ซ ๐งโ๐

i can aslo counter by saying is any one here doing the highest keys?
๐
I was using that as an example to say that more damage is alwaya good 
But yeah
Is a game
U do u
that was not the point everyone is so into damage because the top players do it
how ever they are no where close to the same level of content they are doing
didn't you use "top rio warriors" or whatever as an example
the principle is still correct though ?
The top pushers aren't into dealing dmg what
They're maxing out survival because they need to
and are now using a completely contradictory argument?
the same argument could be applied to the covenants discussion we had earlier
If you don't need to live ( because it's already a given) , you're pushing dmg, that's common sense
^
youre inting if youre not trying to be as fast as possible (by dealing dps) in a high key
because its needed to even time it
thats why you see pala healers bursting top dps in keys instead of just overhealing everyone
i can aslo put it down to this assuming everything is the same form 1-15
monkaSTEER
Why would you use the same strat on a 1vs15+
well in low keys your more likely to push dps as things dont hurt
Everyone is so much into dmg, because there is absolute NO NEED to push surv in almost no content of the game
Only Situation where you need to push survival is in the highest of high keys
not exactly true
And very early progression
you don't push survival with gearing/itemization/talents whatnot
because your play is 99% the contributing factor
95*
or 95 or however you feelycraft that number
true
98.7
i heard it was 97,8 
even if the tank is not push out as much damage that is less stress on the healer and depending on what healer you have they can do a lot more damage then the tank
no healer does more damage than a tank right now
i don't understand your need to argue something that you clearly have no clue about
You playing a turtle build wont make your healer do 2k more dps 
did you not see the clip where the venthr Hp was doing more dps then the dps?
๐
Ah yes, burst windows that happen once every 4 minutes is the benchmark now








