#protection
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I was speaking about pugs though, where you can't always pick and choose.
He says 4mins cd feels bad as a dps lol
And I agree. This is how I feel when I play my dh as a dps
Im not a fan of Ashen when I play Prot Paladin
Well ye but your healer can ignore healing while Ashen is out
It's literally an insane CD
I mean, when you dps you want to see ur self pop off. Who cares about simpimg heals for ur healer
Lol
Ure not wrong lol
Ashen has its uses is all
And if you can get your tank to pull around it
It's actually disgusting
But kyrian feels way more thematic than a vampire paladinš
Uhhh Blood Elf Blood Knight?
I just like being able to blow up a prio target or Pride every 60s as Kyrian more
Yknow the ones who used to deal damage to themselves to deal damage to others
Ashen is so good thatās itās a curse for holy paladin
that would work if you could get some darker color on your wings n shit
Elles cries on his stream everyday about wanting it nerfed so he doesnāt have to play it
cause you can wear the all black Tmog then pop out with golden wings???
looks so wrong
Idk man holy with ashen is dope
Like idk how you could complain about it
You pop off huge in the damage category
Bcuz as a healer it feels like ass to play
And it's super stronk as a healer
As a healer doing dps, itās amazing
Heres the thing; if Ellesmere can time a 25 on his 213 Kyrian Hpal, then its not 100% necessary. If you like Ashen great, if not dont play it
EZ
oh wow subjective opinions don't match what a shocker 
Yep
Divine Toll rounds out the hpal kit really well
Well the thing is divine toll is kinda weirdchamp for hpally outside of pvp
?
You dont really have a throughput issue outside of pvp and it's most useful in pvp where a bomb of a heal like that is necessary
you can still use it for damage
and fill Holy Power up for a big SoTR slam
but why the hell are we even talking about Hpals XD
āYou donāt needā is kinda a lazy argument no? Just like how you donāt need the extra dps from NF as a prot war
aaaand we've come full circle
Lol
Only reason I participate in these meaningless debate is cuz Iām waiting for my mom to get her 2nd shotš
I think the point of all of this is play what you want and make decisions that make sense for you; need a Kyrian for your group, maybe you can do it! Already have one, nice!
Im watching MDI while at work on a slow friday
so yea, i got time
you could run without covenants or legendaries too... i feel when people 'need' it's more about the min-max lifestyle š
Alright, whos ready for the real challange; no Cov no lego 5 man KSM push
What ilvl tho lol
Lowest I level to achieve KSM wins
: ^P
but youll probably have to make a fresh toon
cause you cant have that free stam from your Cov as thats cheating
Yo min/max reverse prog seems like a huge time sink
paladin goes very well with us
okay and maybe I'd prefer a healer which doesnt focus on only doing damage
Lol no you want these. Trust me
Easier to train them to heal than to get pure healer to dps
2k overall healer dps is good enough
paladins push that far ahead and caused a lot of wipes in my groups
I used to play with a healer that would stand around when the group is full. And would only dps if I care to remind em
Sure except that ashen is league's better when you take into account what it allows you to do, yes your throughput is "lower" than Divine Toll but when you can enable huge pulls completely ignore having to heal for 30 seconds, nullify scary packs etc. Its way more worth
The difference between Ashen and DT is a lot different than the difference between Spear and Aftershock
I donāt disagree with you at all on that. Venthir hpaly makes a huge difference over all other healer in prog keys.
but if anything goes wrong...
it;s just needed to push to 26s and 27s but everyone acts like it doesnt sabotage lower 19ish keys
Real talk it's so hard for things to go wrong with it
The healing it provides is dummy
I think maybe you underestimate how hard it is for them to heal outside of ashen
Maybe youāre lucky that your paly is a decent one and can manage. Itās not the case for many venthir paly Iāve seen
Do Prot warriors still use The Wall with BV/ITF/AM in raids?
Isn't that only if you can consistently use Charge and Intercept?
Ofc
Can you do that in raids?
Yes
Presumably, you Intercept your co-tank (assuming they're next to you) whenever you take boss aggro.
Our pally is a beast I guess?
Or any melee dps
Actually both holy pallys I run with dont typically have issues
So if you're not taking The Wall for speedy Shield Walls and Avatar, do you take Bolster instead?
without Toll, it's much harder to catch up when the whole party takes damage
you can do it
but if people are getting hit by stuff, it sucks
if u run reprisal u get faster avatars and nearly the same amount of shield walls but far more blocked hits
With reprisal you always play AM
kyrian hpal > venthyr hpal
unless you're giga coordinated and play/pull around ashen
Anyone know the exact working of Shield Block? Does it block ALL melee attacks including boss/mob abilities or is it just auto attacks. Asking because at times it seems like some of the damage still goes through shield block
Prot Warrior talent guide really needs updating, then.
Blocks reduce damage taken, not annihilate the damage.
all actual melee/ranged attacks yeah, not spells and such
Block doesn't negate dmg, it lowers it.
Blocking depends on if the dmg is blockable or not
but yeah it's mitigation not avoidance
Most melee attacks and abilities are blockable
(there are some notable exceptions, like the skeletons in DoS)
So the tooltip on Shield Block seems slightly misleading?
How so?
It isn't?
No, you just assume that blocking means negating
You're just assuming wrong
Blocking has never been 100% mitigation in the entire history of WoW.
It's still pretty much the most powerful active mitigation in the game
Shield Block simply says it lets you block all attacks. If you don't know how blocking works, and how it's different from Dodge and Parry, that is not the fault of Shield Block.
i guess if you're just going by the common english definition of block i could see how you'd think that means like, completely prevent
Yeah, that is what I assumed but I just wanted to ask this dumb question for years now haha. Had to scratch that itch
what is the napkin math on block value versus damage reduce?
but yeah blocking is something all shield tanks have for mitigation, you have a %chance to reduce the dmg of the attack by a given %
As anakin showed
shield block just makes that %chance 100%
Block Reduction = Block Amount / (Block Amount + K)
Use in-game API. Block value works exactly like Armor.
K is a constant that varies with the kind of content you're doing
I don't remember the current shadowlands values
C_PaperDollInfo.GetArmorEffectiveness(level, armor) I believe is how it's used.
I believe it was 2500.
2455 for M+ or something
I can double check.
yeah, might be 2500 overworld
The tooltip actually changes when you enter an instance?
Yeah, raid, M+, and the overworld all have different k-values
each raid difficulty has a different one too, iirc
@dawn orbit hey brother
should change when you target an enemy in that instance
What the hell. That bites.
K value exists to stop you from scaling infinitely as the expansion goes on
It gets increased every tier
So its roughly the same % every tier
what's the K stand for?
K-onstant š
Hey, what's the go to talent on the 45 row for m+?
Probably Ravager.
ravager for AoE, ITF for ST
If that's the ravager row, it's ravager
Oh, yeah, regarding the earlier question about why I said the talent page needed updates
The talents appear to be somewhat misleading based on what is currently the best talents and synergies.
That's what I thought, ITF for raids.
@strong forum @sweet summit @dawn orbit
Sup ibrec
For example, Unstoppable Force is never taken because ITF is great in raids and Ravager is great in dungeons, so AM's synergy with Unstoppable Force is irrelevant, but overstated as to how good it is.
whomstve summoned me
Thanks guys
That's a good point too.
I seem to recall the 30 row used to make DR more viable sounding, but maybe I was wrong, though. Someone had to tell me that BV was the best choice, always, regardless of Thunderlord.
DR is a tiny bit better on pure single target
That must've been the "Updated for 9.0.5" I saw in the changelog.
So BSC in M+ if running Reprisal?
Yesh
Is it because the ST DPS on Shade is more important?
I think BSC is best on ST too, no?
No
appears to be the case in logs
So why is Sun King a meme but not SLG and Council?
Sunking is only add pad on a phase that doesn't actually work for making the fight easier
I genuinely don't understand.
Slg add dmg is important
Ah.
Council has alot of targets that are important
Adds on sunking aren't important
They're a useless pad phase
Maybe it's just my guild, then, because timing everything, not getting the adds killed quick enough in Heroic, is fucking us up.
Although IMHO it's because they're trying to burst heal Kael'thas before adds spawn that it's making shit crazy.
On mythic you are maybe 30seconds in add phase
That's it
It's a 4-5min fight tops
We're not a hardcore guild. Casuals.
Honestly in that specific scenario BSC would be more valuable
Anyway. Not that important. I'll keep BSC noted.
The scenario being a guild that needs more DPS on the adds?
Yeh, provided you're consistently hitting at least a couple targets
TBH, your guild needs more heals pushing the boss on Sunking not more damage
I'm ignoring a lot here to make that statement
Yeah
But if that's your reality then it may be an option
Damage on sun king is irrelevant outside of breaking the shield
It's heroic
But that's mythic
We had a lot of healers on our last raid night and it was skipping add phases when things went right, but I feel like it prolonged the add phases and often times made it worse trying to manage Shade.
But the same thing applies in heroic
Usually yeah
IDK, shade is kind of a joke
Sunking is considered a meme cuz nothing really matters
Sun King was one of the hard ones for my guild ;_;
So optimising for it is kind of irrelevant
When we did it on heroic we just had 6-7 healers
Out of how many people?
30
Our groups are usually a bit smaller, in the 15-25 range.
I think we yoloed it
Ye we also yolod
I'll be sure to tell my guild that the strategy of just stacking as much healing as possible was on the right track, then.
Just spec every person into heal, heal him to 45% then hero the dmg phase on him
Yea, you push that push through
And he should be pretty much dead
just want to say on SLG u may as well run BV as you want adds to die at certain times and not push them execpt when is needed so u kind of end up just aoeing in bursts
if that means druids are convoke healing, Holy Priest GA, etc. you get out of p1 as fast as you can
Yeah make your priests go holy
Disc is useless there
Hero dmg phase, and the fight should be done basically instantly
I think part of the issue with that, though, is that some of our best DPS are the ones who'd be speccing into healing, or bringing a healer, while some of the less skilled or geared or optimal (whatever the reason, I won't insult my guild) are the ones who'd be doing the DPSing.
We put innervates on our two resto shamans, had two holy priest doing their thing, Druids Convoke healing,
2 holy priests
I just slap revenge
Druids heal convoke

And the boss just flops
Ret Paladins can lay on hands and word of glory
Prot Paladins are also big heal pumpers
Our guild doesn't tell people what specs to play, not everyone flexes that much.
We doing second intermission now and I just want this to end @jagged pier
Very very easy fight
So that'll be a bit tricky.
Once your healers pump
Its also herioc so you dont need to do all of that
Especially on heroic
but the priority should be to push healing
You can have a fucking 15 minute fight
As long as you kill infusers
And youre Gucci
Our first kill on week1 was like 11 or 12 minutes
Cuz we had no fucking idea what we did
it over for me 
Must be nice lol
I think you've seen it before, Nome, but I made an addon so I can write down talent stuff because I got tired of forgetting the uses for different talents that aren't listed in guides, the Discords are always ahead of Wowhead.
So can I just get some help writing down the use-cases for the 50 row?
This is what I've had written down for a while.
https://i.imgur.com/Zqx3WXn.png
Am + wall in raid tho unless slg and sire
^
Too many people playing wall + bolster in raid
It hurts my soul
Even in 9.0.5
So many people
Right, so the fact that some stuff can be used in different situations means there's reasons, so I want that written down.
I would run AM + wall on SLG as well
Although, and I'm sure you've heard this from me before, I know you use notes because you play a ton of different characters but you'd probably get far more value from just sticking with one and learning it in and out
My understanding was: AM for more damage if defenses aren't needed, or when running with The Wall. Otherwise, use Bolster for defensives or in M+. HR is better than it was but it's mostly not used.
Would you? I've been liking AM+Reprisal on SLG
Right, so the additions are to the leggos used.
I would do AM+wall for Kaal tank (I did reprisal+am+rav+bsc for goliath/adds on kill)
That's highly dependent on the spec. A lot of them have talent builds that don't really change much how you play, and others are so impactful that you'd be doing something as ridiculous as gimping your damage by dozens or more percentage points because you're taking ST builds into AoE.

Me neither kek
Sure but I guess what I'm getting at is if you were to just play that spec you'd learn what the differences are fairly quickly and you'd be able to focus on other things besides learning the spec
Pretty much the most modification with Prot here is Intervening and Charging more if running Reprisal, and using Last Stand specifically for SB uptime if running Bolster (rather than just as a regular emergency CD). A single extra button or two on a long CD that doesn't impact your rotation is nbd.
I'm a decently competent player, so I can handle doing more than just learning the single easiest talent build.
Granted play the game the way you'd like to play it, also I'm not advocating for only using one build I change talents depending on content
And that's what my notes addon helps me keep track of. I hate talent set addons because they don't let you save singular rows, they save the whole thing, and some specs have a lot of situational mix-and-match.
I tank kaal now in first intermission until Goliath is dead cuz I can live better than the dh

LS + SW + Block OP during heal immunity
This look good?
https://i.imgur.com/pifzgCU.png
We have DK
So he can clear his stacks
While we cheese
Anyone run reprisal for m sire?
I'd imagine Reprisal would make things slightly tricky since people need to split into groups for clearing stacks, but doable as long as people know the Warrior will be moving the boss around just a smidge between clears.
Na that's omega easy
Will be more tricky on p3, but should be very much manageable
P1 is a joke
P2 is annoying
P3 is the real fight
My cotank just clears stacks on every crystallise, not like kaals auto attacks hurt
Yeh but if u have a DK
Nah we cheese meteors
DK tanks kaal
During intermission
Yes
The person runs out and gets gripped in
So no one soaks and he can ignore the stun so he doesnt take a 110k hit
Cheesing meteors?
If you dont swap during intermission and dont clear you're gonna get 5 or 6 stacks
As I've said, I take kaal in intermission until Goliath is dead
Meaning I get like 2-3 stacks, then we swap for add burn
Ye but DK can hold it the whole time
^
And clear stacks
We did what you're talking about originally
Idk sounds much easier to do with just swapping, since the dk will just flop during healing immune
Not really
Unless your dps actually kill goliath proper fast
We hold until 5, goliath gets solo burned
Its around 35-40% by that time
Much easier
5th is usually out during the burn
Goliath is dead before we start burning adds
Makes it so we burn all required commandos on a better timer
And no shitty overlap with wicked blades
Or crystallise
We dont get bad overlaps
When we did goliath + commando burn, people just fucked up their blades, then some commandos didn't get finished
The crystalized actually isn't bad
Was just awful
Nah it legit just doesnt fall
ĀÆ\_(ć)_/ĀÆ
Because they accidentally stepped into it
Idk
Also people forgetting to grip the target
We literally dont get a meteor when we phase out of intermission
Unless you're talking about 4th crystallise
Then no clue
3rd is 100% grip, 4th is skipped
I'm just there to get hit and revenge

I'm too smoll brain to know the numbers of everything
Yeah it's fucking great
People calling raid tanking boring but then don't waste a single brain cell on the fight
Obv it's boring if you do as little as humanly possible

I'm engaged af during raid tbh
My SLG add pick ups are crisp
I have to do fucking mental gymnastics to just keep aggro on the first skirmishers + goliath, call raid CDs, call positioning + do my own rotation + call orb deposits
Super fun with reprisal too
I've said fuck it
I wish I was just a dps that does nothing but his rotation, is a mute and just blasts music cuz the job they have to do is just do dmg
That would be so much more fun
If fire mages cant be bothered to be in melee range of the boss and they lose their cauterize because they're face tanking a skirmisher that's on them
And as soon as the skirmishers are up he presses shifting power during combust
You know how hard it is to keep aggro while you're charging around for the skirmishers
So fucking annoying
Very fucking annoying
Slapping everything for 22k is a great way to make sure they don't have aggro though
While I'm charging to the goliath I have to throw ravager back to the skirmishers spawning, then leap into the skirmisher, taunt the goliath while flying
Griff,
That's the fun of raid tanking tho
At least assuming they're stacked and the skirmishes dont jump out to BFE when you Aftershock
I abuse the shit outta leap taunt reset on SLG
Oh I know
As they're spawning
That wasn't directed at you
Do you believe that prot warrior will become meta in high m+ in 9.1? Why is every top rio prot warrior tank playing different race. What's the go-to?
Your race doesnt matter
Play what you like
Abusing leaping just for taunts is fucking dogshit design
If ya say so
The fun part of raid tanking is picking out what Netflix show you are watching this week during prog
Aggro should not be needed to fight for just because a fresh add has spawned and you don't have all your CDs ready
I mean that's literally the point of aggro
The point of aggro is dogshit
Just because blizz doesnt like tanks, shouldn't mean that, even though I'm playing correctly, that my ret pally eats a melee attack just because I have to wait for the other 2 skirmishers to run in
Cuz if I don't do that, I lose aggro on all 4 targets
That's not good Design
Ravager actually clutched that temporary threat in the stack for me
Absolutely
Especially on the funky P2 gathers
But I have to use it way too early
To maximise dmg
So I have to use it for threat instead
So that I can taunt other targets than the skirmisher spawning inside us
God awful fucking fight
Decent fight tbh
It's trash
Only fight where threat actually matters
It's the second worst in this raid sure
now
Idk I wasn't rly ever frustrated with the fight post nerf
We only had half a week of pulls pre nerf tho
But two intermissions and targetted damage windows wasn't rly fun
Tanking it was pretty satisfying tho
Are tank conduits in practice anything different from what's on the conduit page?
Like, do you take Unnerving Focus if you're going with a Bolster build, and take something else otherwise?
I use Pelagos for Fury because I main as DPS, so I use Kleia for Prot. I remember last time I asked about this, I was recommended something like this?
https://i.imgur.com/PrW3osA.png
Info changes and sometimes it depends on who you ask, so that's why I like to double check stuff once in a while.
That looks good to me
I'd go through the phial immunity endurance this week tho for m+
Not worried about it.
u dont need the immunity
But since I have Reprisal, I'm not running Bolster, so should I move BV down where Unnerving is?
Because Unnerving, according to the wowhead guide on Conduits, is not that strong.
Step 1, stop reading wowhead and read icy veins
That's similar to what I was told before.
Idk man it's a pretty trash fight tbh
Like it's a lot better now but still a shitty fight
I switched to Wowhead because I thought it was usually more up to date than Icy Veins. That was the case for a few of the alts I was playing on launch.
I think it has a bad rep and is surrounded by 2 RLY good fights
That is not the case for pwarr
Just Prot?
I wish I could just subscribe to a guide to know when there are updates >_>
This isn't the first time I've been told to check the update tag, and it won't be the last time I forget it even exists.
I use IV for fury/arms as well but afaik the write for wowhead and IV is the same legend for those specs
yep
Kinda weird how IV actually has value for DPS because if you absolutely have to use IP to keep yourself alive in a rough encounter, you generally don't take so much that it just does nothing, like with tanking.
Wot
I meant IV = Icy Veins
Fuck
Not impending victory
I thought in my god damn heart I typed IP
I don't even know how I make these typos. I didn't even say IV in my mind.
Tbh it doesn't make much more sense with IP in there
It's not extremely valuable, no -- it's shit.
And it won't keep you alive if the tanks die.
IP for DPS isn't rly meant to let you tank a boss
More like it helps with trickling raid damage and floor mechanics when you're really on the knife's edge, so if you're able to damage something, it helps that tiny bit.
It's just smoothing for raid spike dmg
I just wish it wasn't 60 rage as Fury. Better than when it was 80, but still...
I don't think I've ever used IP as either DPS spec outside of pvp
OH, and something I forgot to mention.
Remember: casual guild, we don't walk into Heroics like they're Normals. Even progressing Normal took us a while.
The picture was of my Kleia soulbind, which I don't use as Fury. I use Pelagos. So I take Stalwart and Inspiring Presence.
This shouldn't impact IP useage in any of the 3 specs tho
Healers die.
Or mechanics are not handled in the best way so a lot of damage gets taken.
I don't rly understand your point
Oh cuz I said I haven't used IP on dps specs
Yeah I mean use IP to not die
Yeah, and it always feels bad. I realize it needs to be balanced, but consuming 60 rage and losing Enrage, and so losing 15% haste and 28% damage amp (my current Mastery) just feels bad.
As opposed to Arms just losing maybe a couple attacks.
should i upgrade my crit vers neck or my haste mastery neck? š
sin stained is bis, also unless theres a big ilvl difference saccing haste on neck/rings generally isnt worth it
since they dont have primary stat
Good to know, thanks š
which would mean Stitchflesh's Misplaced Signet and Death God's Signet are BiS rings i suppose?
hc/mythic denathrius ring also very strong
i dont raid :<
then yeah, those two are great
alright ty š
u guys just look for haste/verse in gear?
ilvl>>haste>vers>crit=>mastery
For tanking gearing can be decided by looking at what has more stats
More>less but if your looking for damage output you'll have to SIM yourself
I donāt really even look at the stats unless the ilvl is the same. Every stat is right for us.
Yeah idk what that is but thats not the spec being broken. That just dps doing very low damage lol
Hymnal of the Path up in EU.
Nah the dps doing ok dmg for their ilvl. Its a 7 NW so 2x javelin pad
I tank heroic dungs for augment runes
And once I pulled the entire floor of necrotic wake onto the first boss
Then I realized my mage isn't gingi
Hello frens, which eu ally realm was good, im kinda out of loop and coming back after two months, ravencrest or silvermoon is where ive toons
none its alliance
of course they are
silvermoon if youre more into pve and ravencrest if youre more into pvp
but
when it comes to pve youre gonna have a bad time on alliance either way
uhm
he's right tho
it is true though
alliance high end pve is kinda dead
theres just less people
Ok!
plenty but still only a fraction of what you will find on horde
idk how you define plenty
on horde there are 10.000 recruits, you find maybe 100 good players there
on alliance, you can also find 100 good players
but instead, you have like 150 recruits
there is a single english speaking alliance guild in the entirety of top 100 guilds
and you find 1 in those 150
maybe 2
basically 1 or 2 people out of 100 are good players
How many here go for top 100 guilds? I may underestimate the average player here then.
and horde just offers 10-20x more players
this translates down to lower levels aswell
^
Ok. My gurfeeling thought different but I am probably wrong then.
the more people there are, the more likely you are to find decent players
thats just how it works
and if you wanna fill a 20 man mythic raid and say youre 7 or 8/10
you find like 5 recruits on alliance if youre lucky
we go through like 50 recruits a day on horde in my guild alone
right now
and all of them are shit
I pug 3/10 or 6/10 mythic once or twice a week and every week I find at least one raid who is looking for a few players because they just transfered their guild over from alliance
pugging artificer and hungering, how the fuck
thats usually like 8/10 M guilds
who cannot proceed nyalotha because they wont find people on alliance
wait nathria its called
š
its not really pugging its guilds who lack 1-5 players
thats us on monday but on SLG
24 man roster and we might have to pug 1 or 2 people
fucking awesome
gotta have those resto shamans
ill come on my sub rogue and carry š
ow

I'm just casually doing 14's on my 195 holy pala and slowly getting back into the game to start raiding in 9.1 again
while people here start lacking people

My guild died on SLG. Half the raid team quit playing. Burnout
Well from my experience I had harder times finding good PPL for m+ on horde than ally, horde was full of boosted kids
Hai karton
that's the experience basically
you either see boosted kids
posers
or ragequiters
And on ally it wasn't that many applies but they were at least dexent
U still playing karton?
quit back in December
just returned last week
now play holy pala
for now at least
Come ally
will move my warri back onto Kazzak later
I just came back today xD
legit i made a ticket with question if they could gimme back unused 29days of gametime, and they did lol
no, thanks. The guild i was in before getting replaced by "bis tank" on the tank spot(who left a month later. I could have saved my tank spot if i wasn't hasty enough to start trying to find a new guild, which ended up in a complete failure and burnout) remembers me warmly so I'm pretty stable on the possibilities of getting back into raiding now
i see i see
so now I've just returned myself and detoxing on holy pala
so
i did that things i said i saw andy do with HR and ITF
and well it feels really good to play to me
Hello guys, could you please recommend a lego for m+s? atm im running with the thunderlord one
thank you
am i fine with hymnal of the path+ heart of a monstrosity as trinkets until i get something else like hakkar-trinket?
can i prio these over other 220 trinkets for example?
have both trinkets i mentioned in 194
you want to priorize 194 trinkets over 220 trinkets?
i read in this discord that hymnal e.g. is op even in 194
maybe i should rewritre my question.. which trinkets would be worth replacing those two worldquest items
hymnal could be fine even though Ive never seen anyone actually using it and it also doesnt show up in wcl statistics which means there are fewer than 50 people using it out of 47000
i mean not that i have much choice with 198 ilvl. just have musicsheet and darkmoon to exchange
i cannot find the other trinket you mentioned in any database
I play in german, so i dont have the correct names. Basically a chance to get healed if you get hit. Overheal creates an absorb
One of the worldquest items
think its abomination core, very meh
So abomination could be replaced by any other higher trinket even with flat statincrease
?
Ran some +14 the last two days. I need to check how much it actually healed
hymnal is good for its dps not for its defensive value btw
idk how much it heals effectively but if thats what youre looking for you can probably replace it with anything that has strength on it
Well atm i play with darkmoon+abomination core. But not sure whether i'd actually need those.
I'll just run darkmoon+ hymnal for now and swap a bit around when i get other trinkets.
Had like 3k dps overall in my +14 mists today. Guess thats okay and with more offensive trinkets maybe even better
I need some ideas of ultra wide UI setup, help please 
yeah i just did 2 18s to test it
and it feels so good
better then AM and Ravager though?
its a lot less rage and snap threat, also your active mitigation is very RNG dependant
Im also wondering, does HR actually give more SB uptime then Bolster?
according to my napkin math, yes
I love Napkin math
assuming 10 SS per minute, thats 20 sec per 2 minutes, where bolster iso nly 15
More important would be does it give more effective uptime and id argue probably not
going to give it a try right now for some lols
but ill prob stick with the AM and ravager cause dam!
actually i think it does
what i';ve noticed now while running it a bit
is that i have to be slightly more careful on pulls to generate aggro
and have a taunt ready incase a mage/boomie goes boom.
and while it may generate less rage, it feels like i have more rage
which is strange
Feels like a length of pull thing
but that's a slightly ignorant gut feeling talking
Might be getting more rage because you focus on pressing shield slam more maybe
a few more SS isnt gonna make up for not playing ravager, but i think the extra 3 rage on SS feels better
ravagers rage gain tends to go a bit unnoticed, at least for me
ravager is on a different row lul
its AM vs HR
ah its AM + Rav vs HR + ITF
now i see
"andys build"
ya idk if its so good to triple down on block uptime and have SW only every 3.5min instead of every 1-1.5min
and add the rage and dmg loss from ravager, andys build is nice for tyrannical bosses, but besides that idk how to feel about it
Im unsure how to feel on it; gives really reliable SB uptime if you cant charge in and out
but you lose extra Avatars and SWs
if we go triple endurance with Kleia, what would you guys pick as the third endurance conduit. BV or fueld by violence?
assuming BV
i'm assuming the 5% crit is better than giving it up for a potency conduit
'cos our potency conduits are crap
kk thanks, I kinda thought so, but wasn't sure if i was severely underestimating them
Would you guys run with the Sire trinket or the anima field emitter?
thinking of playing safer defensive side, and figured starting pulls with shield is better
What's your other trinket?
What slot should I craft reprisal for?
Legs in most cases
Necro or kyrian for m+?
kyrian
Ty nome
Thanks!
Mythic sire trinket vs scale? Currently only have 207 scale but tryna farm 220
1 min cd vs 2min... damage feels good for threat on aoe pulls but sire more readily available
for some of the weekly routes
like on DOS this week, why does it suggest pulling 9 spriggans to the urn by the dragon before dealer?
Really cant decide whether to keep nf or reroll to kyrian :/
I really like the extra mass interrupt. But now, coming into higher keys (+13-15) i feel like kyrian would be better for kiting and the phial. Especially this week
NF is more dmg, kyrian is more defensive, but i can tell you that it absolutely doesnt matter what covenant you are
you can succeed regardless
Hello guys ! I was wondering what covenant would be the best on sire denathrius mythic ?
Currently playing venthyr ( since I was dps ) but need to pass tank for the boss. Could you guys guide me on this please ?
they're both fine. covenant really only matters for waht your group needs if you have an M+ squad for coverage
I mean realistically Venthyr is probably best for mythic sire
Since the only thing that matters is p3
And it means you can literally go balls to the wall offensive without really worrying about defense in p3
where does our bis sheild drop from as far as mythic plus?
Team Ven
for M+ is there any time it's worth running the wall over reprisal? curiosity getting the better of me
nop
yeah i fooking love reprizel
Thank you for the answer !
I was considering goin Necrolord for the shield ( because I'd like to help out my heal who have trouble on this fight ). If I play venthyr tank could indicate what soulbind to take ? The logs are really diversified when I check the HPS on Sire. ( I have no idea how to check logs for good tanks tbh )
Draven defensively, theotar offensively
interesting, i would've thought nadija for offense
Extra pot duration from theo is poggers for damage
Dont ever look at HPS, high HPS for prot indicates something is severely wrong
HPS in general for tanks is a bad metric
i'm lost there x)
I really don't want any offense and being focus on my survival. Why is draven bait ?
And if you don't look at the HPS, what should i be looking at ?
( thanks for the answers guys ! it means a lot !)
The defensive powers sound good on paper but in practice just don't actually provide that much overall damage reduction
so which one should you go ?
you look at the amount of blocked hit, the overall dmg that you take
Also what you should have use deflect on
/where you could have use Spell reflect
can you get leggo-powers from normal/hc dungs?
heroics, yes, norms i think but very low chance
thanku
where are the PROTS ???
epic
can i still block/parry during a bladestorm proc from signet?
Yes
no self healing š¦
Am I seeing Plka using heavy reprecussions?
Or is that prefered past mythic 20?
Like the vers and haste thing?
Use w/e you want.
HR can work for the increased block uptime. It just doubles down on it together with Reprisal.
Shouldn't be needed for the majority of things tho and you lose out on Avatars/SW's.
A miracle happened, i got accepted and completed my first 19. They turned out to be a full group and were so impressed they asked me to be their m+ tank.
Lifeās good

Also. Yeah HR feels somehow way tankier than having bolster/AM. Iāve tried it out today in m+ and i feel like a bear tank. (Dwarf racial for necro does help)
I mean..AM it's not even a competition for the SB up-time. It's the Avatar/SW's.
Couldnt you make the same argument for bolster then, except you dont have the RNG element of when you get SB uptime as you do with HR?
The RNG from HR is somewhat mitigated by having more up-time in general from Reprisal.
Has anyone tested Prot on the PTR since the buff ?
Which buffs? š
The Vanguard buff ..
?
that's live now..?
they just moved it to another rank, no changes really
Pretty sure that's just being moved around in Ranks.
^from live
looks like we got nerfed š¤·
darn
unlucky
So they just made a lower rank more powerful?
ye i guess
they just added the 10 % DR to the rank1 vanguard instead of rank2 as it is on live
so you get the effect faster when lvling
Ah .....
ohh it's ranks 
What buffs would you want? Damage or survivability?
remove chaos brand from the game
ill take anything i can get 

both 
QoL.
Make VR procc from Explosives and remove minimum range from HT/Leap.
i mean spriest still gets sanity from sniping them with sw death
which is arguably more OP
Do monks get mark of the crane?
not sure
saying good bye to port war

going pala main
it was fun to playing warrior for 3 exp
how is korayn for prot
bis
hpala and port pala since they have better reputation on this website that most of people look at
Subcreation provides statistical analysis of Mythic+ dungeons, Raids, and PvP in World of Warcraft: Shadowlands and provides summaries of the top talents, covenants, soulbinds, conduits, legendaries, gear, enchants, and gems used in Mythic+ and Raids.
I dunno, I feel like there's enough of a tank shortage that people basically just take anything
No trouble with pugging in the 17-19 range
there is always tank shortage when it is hard week to push but when it is easy pugs are full of tanks or just waiting for their dh
Might be different on EU, I suppose
played all tanks in SL except for bear so far. Never been turned down on any of them for a group
I pugged some keys as Fury last week and it took forever for tank spot to fill
Tanks can be picky. it's one of the top reasons to be a tank
idk it is 3 weeks that i timed no key on 18
cause i get no invite or when i do it is 1.3 rio group
i know i pushed mine key too and got right people but when everything was perfect they ruined for me
i don't even look at IO anymore, I just see if it's a key I want to do and do it. If I fail or don't time, it doesn't bother me anymore
i spent more time waiting for that perfect group when I could be making new contacts and friends
tried both either way result was same
high or low rio people are still RNG to be good or not
Ney guys, im fury main, and want to learn prot to do some M+ or heroic raid when se have a lack of tank
But im new on tanking
How can i have aggro control?
Its Very hard tƓ keep the aggro in a pack with prot?
Is It*
Give it a go in heroic dungeons see how it feels
More revenge usually fixes the problem. Itāll get easier the more you do it too so give it a few tries and itāll come easier
BSC + reprisal generally makes our threat pretty good, if you're not NF or Kyrian it can be difficult to hold threat against very burst heavy classes like fire mage but commanding shout helps with that
Heroic dungeons won't give you a good feel for threat because frankly very few people are playing their class well in a heroic, haha
hummmmm, thats a problem, cause i'm venthyr kkk
you mean, i can tab and use revenge?
for exemple, heroic throw on the first, taunt on second, revenge on a third one
and when revenge comes up again, tab for a target that a dont atacked yet
i usually do it on thorgast
and some low keys
cause heroicc its too easy
heroic i tank with fury kkk
noob questions, BSC is ?
Best Served Cold, it's a talent we run with our reprisal legendary for M+
You typically want to open a pack with ravager -> avatar -> charge -> revenge
Since you want to get your reprisal proc
For M+, Reprisal hands down
For raid, both Reprisal and the Wall are good
You can make the argument that the Wall is better in raid because it gives more consistent value that's not dependent on fight design
Revenge also doesn't need a target. No need to tab target
can someone give me tips on Soulcrusher timing on Mueh'zala? The DBM timer doesn't seem to be accurate and I usually end up mistiming spell reflect
weird
timer is accurate for me
it is a half second cast
if you can react to that
Usually happens a little bit after the pull and right after master of death
If you just reflect when master of death finishes you should be able to catch one
The first one goes out after he throws the debuff that makes people drop an aoe, forget what it's called
Can someone please give me an ELI5 post on what exactly weapon damage is or why it's a bad idea to intentionally fish for inevitables on Sire
Just did a mythic with proper dps, Jesus Christ, it was fun and took 18ish mins. +3 that key.
Thanks, that helps
Hi Prot friends. Currently a Paladin Tank but had some questions. I love the damage Venthyr Prot Paladin brings but I find the damage rotation incredibly boring. Is Prot Warrior rotation considered more interesting?
As a second question, does anyone know if Prot Warrior Ravager triggers Signet of the Tormented King or is it just Avatar?
Ravager does not trigger signet
I'm not sure what you'd consider an interesting rotation so not sure how to help there
Paladin rotation is just pressing any button that comes off CD, very little thinking. Coming from playing DPS, I'd like my tank to have impactful choices to make or maybe even choose between pushing DPS or having more survivability.
Oh, yeah, our main damage button costs a significant portion of rage so by it's nature you're going to have to choose between survivability and damage
It's not like complicated or anything, though
Do you find yourself actively playing your class? I like Blood DK since you have moments you want to hold Death Strike for a big hit. It makes me pay attention a little bit at least.
i would say prot warrior is the least brain dead tank to play and even more interesting if u run reprisal
That's good to know. My other main concern is the damage output from going from Paladin to Warrior. Is it still possible for me to push damage aggressively or do we fall over if we do that?
Warrior is very sturdy even with just shield block up
Seeing Strength as your 5th best stat worries me haha
so as long as you're saving enough rage to keep that up you're fine
Fair enough.
mmmm, I don't know if I agree with Str as 5th best stat
maybe point for point but there's a reason ilvl is our best stat
I'd assume it's talking about like...1:1 but I can't see into the mind of the author
I'd probably stack strength anyways since doing damage is very important to me as a tank.
Or prio strength, rather
Well, we scale fairly well with strength because of Vanguard
Right
It's generally why you want to prio ilvl over any particular stat until you're at a point where you can pick an choose between equal ilvl pieces
Would it be reasonable to stack haste/crit to push additional damage? Considering going Necrolord to make my DK friends happy haha.
Right, I was surprised strength wasn't higher since that is the case for every other spec/class.
haste/crit are our best damage stats, afaik, yes
Necro would likely be a personal damage loss and it can be fiddly to get good value out of it
but if you can consistently buff your friends during your CDs it's generally an overall damage gain
we can stilll pump
It'd be more for the raid, for sure.
Does Venthyr Warrior put out good damage by any chance?
Ideally I'd want good ST
not really
ST yes
its okay for ST
but ull find in raid at least kyrian and NF tend to do more
as 100-80% and 20-0% are the fastest parts of the boss fight
That's unfortunate
Venthyr Prot sounds cool thematically
Warrior and Druid are the only classes I don't have at 60 so I'll finish up my Warrior tomorrow. Are there any talent/legendary recommendations for purely DPS purposes?
Ah okay, I see. Do we ever find more damage running Signet over the charge/intervene legendary?
no not really and u loose a lot of defesive value taking that leggo
its not a good leggo
if your gunna meme in a key u take seimic it does more damage
Haha, in keys I actually try. In raids, I want to zug zug with the DPS too :P
I appreciate the help though. I'll do some reading and think about it!
you definatly do not take signet in raid
Gotcha, I'll wear the intervene one :)
and dont sim because the intervene one doesnt work correctly in sims
so it will always show it as a dps lose
even against the wall and stuff
Oh, okay, good to know!
TLDR on signet 4 seconds of reck or 4 secs of bladestorm every 45 secs or every 1:30 mins dpesnding on talents is really not every good
It seems to perform pretty well in heroic logs
understandably basically no one is using it in mythic because it does nothing defensively
^
Surprised there aren't more Venthyr Warriors for at least Dauntless Duelist (3% more damage on ST)
I mean it does good pure ST damage but it's got basically negative defensive utility and performs poorly in AoE
might as well go NF and get comparable ST, the best multitarget damage, and good defensive utility
Itās not even good on singletaret unless the rest of your raid is poop, half of them dies before 20% and no one can play their openers
But then you change the covenant again for prot and are immediately sad you donāt have it anymore for arms
Bad system is bad
I have 40 renown on all 4 but you canāt even swap more often than once a week itās a tragedy
Id lpve to swap to necrolord for nec dungeons
^ that's why they, sadly, don't allow insta swaps.
I would however want them to introduce a pve and pvp covenant tbf. Just one that swaps when in arena/bg.
Make them both have a double week lockout for all I care, but let us pick one for pve and one for pvp. Sure, it doesn't go with 'the story' but feck that....
"You suck" many of my guildmates (not all having there KSM already) say. Yeah maybe, but I'm realm horde number one tank now and I'm happy about it. Prot warrior 4 life and since vanilla š
Grats! š
Thank you @blazing condor š
That covenant is not worth it, even for that dung buff. š¦
if they say that you suck, it's their own problem unless you really suck and die on every single pull, but that's already on your hands, not your class

Sure it was just the known prot-warriors-are-bad-meta-thinking-flaming š
Love prot warrior exactly because it was/is off meta in SL
But if you compare all tanks being played well protection warrior misses out quite a bit. Luckily only a few people are able to play well, so it doesnāt matter!
Id only agree on bdks
No we donāt
And it looks like le meta is slowly shifting towards protection warriors and duduās!
Both mah favorite tonks!
This is objectively false
Venthyr has good representation in the single target fights and honestly the only reason I'd say you see it behind Kyrian or NF is because often the best players are in one of those covenants for other reasons
there is only a single fight in the entire raid on which venthyr pulls statistically ahead. including looking only at boss dps. i am not sure which objective evidence you are using that differs from mine. you could argue that hungering destroyer is the only "real" singletarget encounter and that therefore all other bosses dont support the ST argument. but then again what is it good if the only boss venthyr outperforms the others on is the 3rd boss in the raid?
are belf prots not good anymore? or is there not enough purging required? i just don't see too many prot warrs going belf anymore (recently returning from bfa) or maybe its just me?
mainly speaking for m+, cuz i remember they were one of the best races to roll as prot for m+

this man doesn't know...
basically, it usually doesn't matter what race you roll unless you're going for the highest keys/WF at the point where it becomes a clutch
before that, whatever you fancy