#protection
1 messages · Page 3445 of 1
yea, it just isnt the same as doing dungeons with the bois though
I don't doubt that some people have predominately negative experiences, but I think that people tend to have 1 or 2 bad experiences that sours their attitude for a WHILE
why farm 14s for gear if you can run 15s and get 210s instead of 207s
by the time you are doing 18s though, people sort of assume if things go wrong is more like 'unlucky, better luck next time' and the group falls apart
because most of your gear is past the 220 upgrade cap and you just need the box to have 226s
a lot of people are still gunnign for specific trinkets
yeah
whereas 15s or 14s people are like 'weekly key, no leaver' sort of attitude
i know i ran theatre of pain like 20 times on my priest for the soulletting ruby
i mean
If I show up with a ToP key
i ran it like 15 times before valor
Ive done probably 30 ToPs for our priests and locks the last couple of weeks
then i avoided theatre like the plague once valor was announced
the priest in my guild about mauls me
Ive sort of decided that no item is worth my sanity to farm
i've gotten weirdly lucky in some ways and weirdly unlucky in others on my character
for example my paladin has gotten 3 blood spattered scales in his vaults over a 5 week period
ye tbh i wasn't even trying to farm the ruby intentionally
i was farming valor and figured might as well pick a dungeon where i could feasibly get an upgrade
the ruby is a 1/11 drop
like when valor dropped i combed through each dungeon's loot tables to figure out which dungeons had the biggest chance of giving me something worth upgrading, and theatre was literally just ruby (1/11)
whereas spires was like 4/7
I mean I only ran DoS like 58 times before BS trink dropped for me
big oof
gross
ye idk i don't have it in me to grind
certainly not on alts
if i deserve a bloodspattered scale the rng gods will deliver it to me
side note i feel pretty drunk on cc on this warrior
AA+ Shockwave+ AOE fear+ stormbolt
shockwave, ancient aftershock, intimidating shout, storm bolt
the other tanks i play are pally and monk
neither can face tank mass cc like warrior can
Yea but monks do have rop and paladns can throw the shield for mad interrupts
avengers shield goes brrrr
ye ofc they have other assets
paladins can carry interrupts in a key by themselves and make everyone's lives easier, and RoP is probably the strongest cc in the game imo
extremely versatile and powerful for such a short cd
but it is endlessly funny to me to use ancient aftershock on a pack of casters and watch their casts just get bullied by knockdowns
the only thing i miss on my prot warrior is strong snap threat tools? like ravager and revenge! are good damage but they don't have the reach of something like divine toll -> shield
or double keg smash
i'm still getting used to revenge's damage zone

I don't think I've had issues with aggro since reprisal became a real legendary
but yeah we can't hold aggro at range on 5+ mobs
2-3 with heroic throw and taunt
I guess
We actually have to *gasp, Tank.
ye i'm just very used to divine toll being the "all enemies are on me now" button
especially since it gives you two +150% 30yd shields of the righteous as well
to blast everything with
personally i just wish revenge had a clearer visual. that'd help me a lot figuring out how many enemies i'm going to hit
and up its damage by like, idk, 50%
is there a weakaura for that?
Ravager can help with ranged threat, ya?
kinda
its aight
mobs move like 10x faster than it follows
its not divine toll
and its not a big burst
ye avengers shield serving as a way of interrupting and getting threat on ranged enemies is just great QoL
i had similar problems on monk at first though, since keg smash is a lot more positional than avengers shield
Its almost like warriors used to have an ability like that
i just need to get used to it
you can also challenging shout
4 min CD, but it helps
😡 Its almost like they intentionally took all ranged aggro generation away from warriors
is there a weakaura that shows how many targets you'll hit with revenge?
oh, and interrupts, yeah can't have that
No...IDK what the point would be
not much a weakaura can do to help with that
its a 180 degree arc in front of you
as a warrior
mobs should always be in front of you
my testing suggested it was less than 180 degrees
revenge basically doesn't have a visual, it just looks like an auto-attack. and it feels less consistent than 180 degree cone
Its not a slim cone for sure
I was thinking more like 90 degree cone
nah its not that tiny
yea, not 90
like i thought it'd be easier to get the hang of since i play paladin with shield of the righteous
it'll hit stuff solidly to the side of your main target
but it feels more narrow than that
it's small enough that I backpedal when trying to use it
the normal monster spread when you're fighting 5 will cause them to move out of it
IDK I don't have an issue with revenge mostly because I'm always shifting to maximize 
i think it's just hard to get a feel for the effect of revenge when it has no real visual
comes automatically now
you just see damage numbers pop up
WTB AA to be a PBAE
instead of a cone
because AA is a 90degree cone
and its obnoxious
But I can agree with you - figuring out if revenge is going to hit is not easy - and I don't get feedback of whether it is or not, so it's kind of a "do your best and then hope" situation
it looks like it should be a rectangle
based on the visual
ye revenge just has trash game feel imo
it has the game feel of a single-target filler
AA would be a lot easier to use if the cone started behind you.
that's probably my only big game feel issue with prot warrior
revenge should feel a lot chunkier, like the other aoe abilities tanks have like keg smash, thrash, shield of the righteous, etc.
yea, I just want the majority of AA to be directly in front rather then a couple of yards from you
As it stands, I wind up circling the group to line it up, and then circling back the other way and backpedaling a bit to keep them in it.
i'd have considered kyrian more for spears ease of use
if they had more soulbind flexibility
there's pelegos and then the two other ones
i think if they had leaned more into the lawful neutral-ness of it
i'd have liked it more
remove the whole pretense of moral superiority
Going back to Kyrian tuesday...its crazy how boring the soulbinds are compared to nearly everything else
i mean tbf i'd say only necrolord and night fae have well designed and diverse soulbinds
venthyr's are also garbo
fuck umbrella man
I guess I should clarify.
Nadija is a pretty unsatisfying ability, Theotar is 100% rng and i can't imagine relying on it as a melee class, and Draven is good but only for healing/tank specs as far as i know
but i was also venthyr on my shadow priest
I only have problems with the Kyrian ones
which colors my opinion
I haven't had spear since I was like 208 ilvl with a 197 weapon so I'm interested to see the damage difference now at 220 compared to AA
idk i found that the night fae had way more actually useful soulbind abilities. i deeply appreciate that none of them were proc-based
theotar drove me insane
You can always get the Vers from Theotar
and having 50% of my euphoria uptime be outside of combat was tilting as fuck
the umbrella is a bit annoying
and Euphoria is sort of feast or famine, but you can force it to proc quite a bit if things are dying aroudn you
or maybe make thrill seeker an active ability that you can use at max stacks
and can hold
when they got rid of the cancel aura i was a bit tilted too
love getting euphoria every single danse macabre
the haste helps me dance better
my point is that most other soulbinds aren't as variable. Either they aren't proc based or you have more agency over their activation
venthyr lacks that in their base-soulbind abilities. i think that theotar's umbrella should've been spawned by using the covenant ability personally
or that venthyr cov abilities generate stacks of thrill sekeer
kyrian is by far the worst though
Kleia and Mikaniklos's base abilities are just trash
So your opinion is that Venthyr is bad because you can't control the timing on their primary abilities?
I mean, don't get me wrong, First strike is whats keeping me in NF
more than anything else
Korayn for M+ PEwpew
nothing else stacks up
I don't think they're "bad" as in unviable, I think they feel bad to use, for me personally
got ya, I can agree on that point
I also think that Night Fae in particular has a lot more useful "minor" soulbind abilities
especially since thrill seeker triggers at obtuse times
Niya's +20% movement speed between combats is actually excellent
"Oh you'r in a RP session with a boss, heres your haste buff"
especially on my priest
like i can actually get ahead of the tank and position myself on my priest instead of chasing after them and playing catchup
Necrolord is similar imo. With the fleshcraft rework all 3 soulbinds are quite strong in different contexts
search for the vid where the 5 priests kill people in Orgrimmar with lifegrip
they'd invite random people to groups
seen it, loved it
and just grip em into the sky
i do wish priest had some more utility / cc
it's wild how many more tools i have on other characters in m+ than i do on my spriest
That is the eternal thing
the best utility i have right now is being able to throw 20% DR on the tank for 20 seconds
with fae guardians
"I wish I had so and so ability on this character"
Then you play the character that has soandso ability..."Damn I really wish someotherthing that I had on my first character"
Guardian spirit?
cooldown reduction also for the other DPS?
Fae Guardians
Oh lol you think i give up the CDR on my shadow priest
i ain't no simp
also i think that's literally only worth it for fire mages
in organized groups
or boomys
not even then tbh
means their incarn lines up with convoke every time
ah
it's back to 100% which means it's still desynced by like 30 seconds
just what my boomy said first week our spriest changed to NF
very true
except PI on tank ofc 😉 😉
shadowflame prism + voidform on trash bursts higher than fire mage if they live like 20 seconds
that legendary buff was 👌
i unironcally think spriest>fmage
I think shadow priest is very good but I also think it's a lot harder to play. most of the shadow priests i've invited to groups in solidarity end up being pretty bad
but that's not surprising when this is their priority
Yeah I have 2 Spriest, one is a 99 parser, the other.....not so much.
it's amazing what it can do in the right hands
the one dude is top 2 in our raids every time, other....well when he beats the tanks I consider it a good day
been playing with a priest in m+ for 2 patches now and i cant see me ever going back tbh
You also have much less utility than mage
you mean you don't have 2 get out of death free cards, 2 shields, a root, and timewarp?
uh
mages are insane
No warp, no snares and roots, no arcane int, no immunity / cheat deaths
No insane survival with alter time, cauterize, shields...
Eh
Mass dispel in most scenarios is for fixing mistakes
big firemage soloing prides because they can't die
Spriest is underrated in keys
I main spriest and I agree
I agree
TOP
just not fire mage in its current iteration
But we don’t have the utility of the meta classes
entirety of TOP is MD heaven
We’re meta-adjacent
I also think though that its massive skill ceiling is a big barrier for entry
Perforing a fire mage perfectly requires like 3 wrinkle brain
I think if they buffed vampiric embrace and took it off the gcd that alone would be pretty huge
Performing Spriest perfectly require a PHD and quantum physics fingers
Performing well as a fire mage has very little to do with you and more to do with the tank and how they’re pulli NG
just have it apply to all your spells like in bfa
except only ST spells which they dont use anyway in aoe situations
Even less so now
That we don’t use void torrent
Also silence being on a 45 sec cd is kinda rude
I also think fort should be 10% stamina
Personally
It’s so woefully weak compared to any of the other group wide buffs / debuffs
well that just comes from nerfing all those buffs to 5 % in SL
but i agree
5 % feels so insignificant
I mean even when they were all 10% I think they were weak by comparison
Stamina is very low impact
5% attack power is probably going to increase the tank’s defenses more than 5% stamina
Shadow priests are hella tanky though
You do like 1k hps without trying
You have the big DR of fae guardians
Focused will for another 15% dr
On the other hand, 20% of my damage taken in a dungeon comes from shadow word death so lol
I love critting shadow word death and hitting myself for 20k damage
Yup
still mad about the victory rush change.
Idk I think just tweaking vampiric embrace would go a long way
I think spriest is REALLY strong on its own and probably doesn't need any buffs
IDK if you noticed but most group utility got weakened
coughamzcough
ok so one got buffed
but then again, afte rthey took blood out back and shot it for keys
Poor blood :(
Necrotic not being shellable really is tragic
Idk about group utility being weakened tho, AoE stuns, cc, etc is still extremely potent
It’s not like they made DRs more aggressive
Weaker by comparison sure, but I wouldn’t say weak
new prot leveling through dungeons. just got spell reflect. is their an addon or WA that anyone use's to show what I can reflect?
even better, theres a spreadsheet in the FAQ
😄
There will also be a test at the end of next week to make sure you know all the spells so study up


general rule is if is interruptible and sounds like it targets just you, then you can probably reflect it.
except Stigma of pride
so something like shadow bolt = yes, shadow volley = no
-_- stupid ability, let me reflect
there's a TON of nuance
dying after a halls run is over to the last few seconds of stigma of pride is a classic
👍
One of the easiest to time the final prideful on though?
since you know exactly how much trash is in the keep
does anyone know which is better for leveling, TW dungeons, or shadowlands dungeons
TW usually grants alot of XP
SL dungeons
TW is horrible
it gives like, 5600 on completioin
SL dungeons give like 50,000
TW experience got nerfed pretty bad after the first TW event of the expansion
it used to be comparable
it's really too bad, it was a nice way to break up the monotony of running the same 4 dungeons from 48-60
and that's my excuse for why I haven't been able to get more than 2 characters to 60 >.>
well, i guess SL dungeons also give credit towards aiding
That's a big one
Aid quests you get while leveling are great
do the 5 TW dungeons when you hit 60
You can also finish them at max for free renown
because you'll want that 200 box
Just getting back into my warrior, I am a bit confused - Is Reprisal or Seismic BiS for M+ now?
Reprisal
Seismic is fun, but not going to keep you from dying
reprisal isn't super far behind it in effective DPS output, but gives you 🛡️
his worst trick is waiting til right at the end of the fight, then casting one last Stigma, so you die while the healer is looting the chest and ignoring you
I was just looking up stats on warcraftlogs and seismic seems to be so far ahead in % of users that it got me a bit surprised
seismic is the legendary for pumping
Thank you very much 🙂
TFW your al'ar triggers and kills the rogue because his cheat death had already triggered vs stigma
Legit fell out of my chair
laughing
sounds perfect 👌
almost as good as Kael'thas killing people when he teleports down after the fight
it's the new Golemagg window
oh I try and get stepped on by kael'thas every time
I warn them every time
"don't go near the chest yet"
"SLAP"
We'll really get to see the asshole side of Kael when TBC classic opens
Betting he'll be nerfed to the floor just like WoW Classic raid content was.
no more 25 minute fight
hey guys, im hoping on mythic sludge next week, we are 2 prot warriors as tanks, if we intervene on each other at the same time for the reprisal leggo, does it kinda cancel the effect?
so we dont have to worry about getting the double hit
nah its a seperate buff

At what key number should I be stacking Vers?
I haven't bothered and I'm clearing +18s
I assume near 20 and onward?
didn't high end warrs start stacking haste recently?
Yea, not sure where Vers stacking came from TBH
Balance is key ^.^ I run with a 26% verse ans 22% Haste
BFA where you could giga stack it
8.3 shenanigans i guess
Verse is really good for high keys for Magic and Bleeeedddddddddddd
I mean, I did that cause when you have so much of it, it was like having SW up 100%

I stuck with phat TD, but I only ever got up to 19/20's till i got tired of bfa lmao
The key number you want more verse on is completely on how your feeling. If your getting rekted, try stacking more verse, but dont go full verse into like 6 % haste. I personally like haste > 20% and then shoving the rest into verse
🤔 Really? I actually checked one of your recent logged runs in M+ and you were at like sub 100 haste.
Was it a test or something?
I mean Haste still plays a huge role in your SB up time and considering how much of the damage is blockable you will just be gimping yourself.
You shouldn't be aiming for any certain stat percentage / goal but rather improving your own play.
After your play is near perfect and you're still getting trucked you can start looking to optimising things as needed.
I can guarantee you that most people struggling and thinking of going "full vers" are just playing poorly.
You really only need moar verse when you're reaching the point where spell hits are getting really close to just mercing you
AKA - if you're Plka
or Nerf
aka if ur asking about your stat priority u aint gotta worry about it
☝️
Plka i have a kyrian in group now, that nf swap looking tempting
only 1 spear in SoA right?
2 i think
hmm
but 1 at at ime
1 for double rebellion fist
1 for the fatty double pull after pride on 3rd platform
yeh
idk if theres a different route now though
but 1 at a time
that dungeons weird to do things
smh
Become the potted plant you were always meant to be

if you play with a kyrian always, id go NF
There are 3 spears in SoA
Yes but you arent getting all 3 unless you want to take an international scenic flight tour
Oh yea, only 2 really. For some reason i was thinking there was one at first boss but that's some shard for the larion mount
For NF what soulbind do you guys use in m+? I really dunno if I should go with Niya or Korayn
And in raids? what do you prefer?
What if your venthyr?
Thats probably a sim question

no cap
IDK man, Nadjia pretty good
Hmm. Okay. I've been having an internal struggle on what tank I want to play i like them all but have always played warrior
Play War
or DK
or DH
or whatever 😄
just not paladin
your raid will hate you until SunKing when you can blast healing into Kaelthas
If play warrior, then play warrior?
then they will hate you again after
Lmao im going for being able to pull fast for mythic dungeons. I dont raid anymore
Sounds like a warrior thing
Yea, sounds pretty Warrior to me
Sounds like I'm staying warrior
I feel like warrior is the most mobile
That's what I've been thinking
Yeah but I can play different races as a warrior lol
I'm considering leveling up a vulpera just to be a fuzzy demon of doom
Lmao im a fuckin elf at this point because I'm very unoriginal
Gotta do the prove your worth shit since was nf before and swapped for covenant diversity but next week i will be pumping those
legit excited
So NF is the goto now? For tanking
NF is the fan favorite; all Covs are good
It depends on group, if you play with kyrian its a ton of damage and utility most groups dont have one though
Alright
I got myself a windwalker now
^
So freedom
I was kyrian to start then got bored of it for pvp and swapped venth got my rival rating for the set and mount now I want to pve myrthics again
Venthyr is fine for tanking
Just sounds weird I guess
All of them are fine for tanking prot is probably the spec with the most flexibility for cov
But nf is fun af
My alt warrior is night fae and yes it is fun
NF does big dam, Kyrian is pretty good all around, Necrolord banner needs a little work but is still viable, and Venthyr is good ST
Tbh i care more about the 12 seconds of stops then the damage
Covers for bad plays when people distracted
Yea, the damage from AA is good
imagine being a strong enough base class that borrowed power systems don't dictate what direction you have to go.
but its that 10% on pull with the 25% extra crit to start a pack
☝️
NF soulbinds are all pretty good which i do like
Never thought of that actually. Warrior doesn't really rely on burrowed power
at least right now
I mean, its because our borrowed power systems are all pretty "meh"
conduits "Meh", Legendaries "meh", covenant abilities are icing on a cake, but you could do fine without pressing them.
If you were a demon hunter and take all the burrowed power where's that leave you?
Vengeance is fine without it
Havoc is the spec that literally doesnt exist without bowered power
Which is why its struggling right now
Havoc is fine
I'm way out of touch with the game anymore. So my fault not looking into all information I can.
TBH
And its only im a good spot in keys cuz of first strike ubc
Basically combust every 25 seconds
OH no, Combust is waaaaay beyond anything havoc can do
My problem is I keep character hopping trying to find something that really stands out and I think I find one watch someone play a different one looks fun then switch and rinse and repeat. Just wish I could solely focus one toon again
don't try and be the unique snowflake, they melt
meta changes every patch, and only impacts the top 0.001% of players
I always try yo keeptwo classes up to speed
everything else is functional at a base level
and most specs will fill a niche
but like, Prot warrior is very strong, but not overpowered
so unlikely we'll see any nerfs in 9.1
unlike VDH
who is staring down the barrel of a cannon
Won't be shocked when fire balance vengeance marksman and PI get taken out back and kneecapped
Anyone know why spell reflect damage isn’t shown on wcl? On sire it’s like 1%+ of my overall damage.
because only 1 thing is reflectable on sire?
I just hope havoc gets some love, though rifht now its in an awkward spot between bad for most players and super strong for good ones, 9.0.5 moved me from 7k overall on average to 9-10k overal damage depending on dungeon but most dhs dont do that ive noticed
That’s not true.
I dont like mm its not fun. I was playing survival and had fun
Fury is dog vomit single target DPS
Havoc is very similar
but both specs have big AE burst
Yeah. AoE fury is good
Enhancement is fun but elemental is way more fun imo but I prefer melee anything
Ya my dh is kinda just treading water though since started my warrior cuz just loving prot so much ut at start of expac i was top 10 world dh but havnt touched anything more then 15 keys in months now cuz warrior is just so much fun i still claim havoc is my main though even though prob isnt true anymore
I've narrowed it down to warrior pally shaman and dh. But talking more to you guys basically making me feel more in touch with my main warrior
If it has more than 5 buttons in its rotation, its horrible fucking design
both shaman DPS specs suffer from "I ran out of hotbar"
there is complex and thne there is just fucking button bloat
me no like complex
Lol enhance just feels like too much downtime waiting for stormstrike procs. I hate rng systems like that in a rotation
also, me no like too many buttons
Just like feral I think its cool but way too complicated for me
Why be a cat when you can be a bear though?
So I'd rather play roidbear
Feral isn't complex in SL I feel
Venthyr bear is the way
compared to past iterations I mean
RAWR
I got wearbear and ravebear skins
crackbur best bur
Lol which one is that?
Venthyr
IDC what your bear looks like
as long as it can start doing the thrashywheel of death
every 3min just turn into a bowlingball of death
crush
Protection Warrior Head:
226 Wrathbark Greathelm
vs
226 Darkfrost Helmet
Notes: The Wrathbark has more Haste on it than the Darkfrost which is our best enhancement; however, Darkfrost is a Haste/Versatility Head which is our best & second place to Wrathbark's Haste/Mastery. Mastery is our weakest main-enhancement.
The question: Is more raw haste good enough to sacrifice the other enhancement or is Haste/Versatility the better pick up because of the stronger total value?
Thanks for advice & help! ~Husky 👑
yes
"I didn't just split hairs, I quartered them"
But the haste/vers helm will help more in the long run
So, you think 226 Darkfrost Helmet would be the better choice overall, right?
Difference between them at the same ilvl is very minimal. Haste vers is more versatile, especially if u pvp. Vers is great to smooth out the dmg intake. #longLiveCorruption
feel like im having trouble holding aggro at the start of trash pulls.. I start with charge, shield block, clap, shield slam, shout, clap, revenge... but that takes like 5 globals and i sometimes lose one or two mobs. any tips?
More revenge
where are our bis shoulders from
Can I make a focus macro for intervene?
ToP or mythic hungering
ty
How much dps should i have as a necrolord at the end of m+ 222 ilvl
darkfrost helm vers haste in that order or the mists haste mastery helm?
what helm at same ilvl of those 2
would u use
id play darkfrost
im getting 4-5k depending on dungeon as kyrian, so a bit less than that?
probably 3.5-4.5 as Necro
should i run triple endurance or one finesse for a explosive / raging week
\and if 2 endurance which one do i drop?
which covenant? i tend to run 2 endurance 2 potency
guess ill drop the more rage last stand as im playing anger management now anyweays
kyrian
UF/stalwart for endurance, SoF/piercing for potency
and inspiring presence as your finesse if you wanna run that
UF even with 3 min cd last stand?
Im close to 3.5-3.6 not more than that
Anyone give up pushing keys this week?
Ravager before you charge is huge. Also bump up Revenge in your priority, it does roughly double the damage of TClap, and your first one is free if you're running reprisal
Returning to wow after returning from overseas. I’ve always been a tank and curious which to run. Currently have a Druid, warrior, and monk at level 50. Which is looking best for mythic +/ which might be best for the future?
for getting into the current endgame i would probably recommend druid of those choices, monk is not at its best place and while warrior is fine, druid is basically the tank that plays the most like tanks used to in keys
tanks are less tanky than they used to be in general and there's some kiting involved a lot earlier in key level than previously, but druid can sit there and eat hits better
warrior is picking up though, it's not bad
guessing based on the future is as always futile, as balance is on a patch by patch basis and revolves around tuning at that time and whatever borrowed power is added
maybe i say that bears are good now, but next patch they add some insane trinket that makes monks super good, and then in 9.2 they give us two legendaries and that puts blood dk so over the top you're wrong to pick anything else
play warrior or be a coward
at the very worst it's pretty easy to catch up at the moment
there isn't a really high bar to having a few characters, albeit not at the highest level of gear
yeah no invite cause 2k rio tanks want to do 18 keys
I've had so many failed keys this week.
yeah low dps on boss = wipe and rip key
What would be about the highest M+ key I could tank with 197 ilvl? With legendary
probably 15 ish?
wait, seriously?
you would be kiting 90% of the time but yeah should be doable, I just did a hoa 15 at 198
and i'm a first time tank player
invite a hunter/rogue for threat and u gucci
thats what lots of us did at start of expac
yeah the biggest thing is you are not gonna be able to just sit there and punch it out with the mobs
my proficiency in kiting isnt the best... or at least I dont really trust myself to do that well enough yet. How high without kiting?
without kiting I think like 7 max lol
in the game as it stands there's almost always going to be some kiting
even if you are geared enough to slug it out in the mix in a 15, some things simply must be avoided and not face tanked
I got to 207 ilvl right now and if I stand close to mobs for too long in 15s I just get my ass kicked
huh okay, should probably start trying to learn that now then thanks for the help
we're fairly good at it, we are no demon hunters, but with the new legend especially you can kind of weave small periods of kiting into the mix, as well as just get snap threat off the pull and then bail if you must
we can leap, we can intervene to get away, and you can charge to re-engage
shockwave, intimidating shout, etc are ways to get things off of you in a pinch but many/most dps have ways of helping with it
mouseover intervene is BIS
and at this point everyone is pretty used to tanks having to jet, so they will just instinctively slow mobs when you leap out and run away like a little bitch
I hope that in 9.1 tanks will feel a little bit more tanky. Warrior is definitely on the higher end compared to others
hey, ive been maining fury since prepatch but have been considering offspecing into prot, would someone mind answering some questions?
yeah i'm not really keen on the kiting aspect as well... that's why I kinda kept away from it for a bit
ive done some research on icyveins and wowhead, but im still kind of confused when and how i should be using my different defensive abilities, other than just keeping maximum uptime on shield block
What's some nice m+ warrior tanks I could watch on youtube? maybe twitch?
theres a few linked at the bottom of the faq
oh right, forgot about that, sorry
Is there a specific boss brutal vitality drops?
makes me sad I haft to kite as a tank. I miss the old school face days. Course, then you got your crappy dps doin 2k in a +11...
I did a +6 on my DH just for test, it was so much easier to live...
Last week i facetanked 15s, you only have to have shield block up
This week i havnt tanked cause i have no time to play, but nonfortified will be easy, but u have to take care of raging
Next week will be a nice push week again 💪🏼
I keep losing motivation to push after KSM... then I see that I could be the top venthyr prot warrior on the server with just a little effort...
ugh, maybe next week
i don't have to pug, not super worried about dps
just harder to motivate people on tyrannical weeks
Motivate people ?!
just getting guild people to care about trying something higher than a 15 on a slightly harder week
i feel like i better off alone since last time i tried to push 16 keys with guildy went wrong
that can happen... I do actually like my guild though, they're good players and good people
Its actually a great week for keys; affixes arent bad and bosses arent as big of a pain as they were
but its hard to break the Tyrannical dead key mindset
Honestly its weird as fuck not actually being able to tank mobs, youre just cosplaying a greased up pig running around distracting the mobs praying to god they dont touch you or you die
what you talking bout?
you can facetank mobs pretty EZ now except for a couple of cases
But then again ive never really tanked alot before but tried doing a +10 and it just felt like I was paper
in a log, what specifically is the measure of how well you had SB up? I'm assuming it isn't raw uptime but more the % of mitigated damage?
warriors are super duper tanky right now as long as you have SB
in a log, you would go to damage taken then look at hits
from there you can see how many hits they got on you and also how many hits you blocked
the first one
ok cool
I think the second one includes boss abilties; but its so close
so what'
margin of error there is like <1%
is "good" and what is "decent"
with reprisal, you can get up to like 80%
I think for most players, 70%+ is considered good*

I need to intervene and charge more for sure
but it's a damn sight better this week than last
Intervene on CD, you can charge explosives also
so is there another leggo prot besides reprisal ?
I'm working with my team to help me with some chances to back out and charge in, and I also need to use our AOE stun to allow for that more
The wall is a option
but highly reccomend Reprisal
for M+
Seismic Reverb if the content you are doing is 'trivial' (up to you to determine what that is for you)
well i mainly do m+ on this warrior
You dont always have to get very far, I think its like a min 5 yard range
on intervene, for sure
so even a thunderclap slow and a quick in and out is enough
I just find charging distance tough to gauge
practice
I wouldnt reccomend shockwaving just to get a charge in unless you really need to
Also, dont be afraid to just pop SW if you dont have SB up and cant get a recharge
My group needs to work more effectively together on kicking so I don't need so many SWs... but I'm also a Tauren, so I do have stomp for that also
Sure itll look bad on the hits blocked, but it accomplishes the same goal; just dont tank without having anything up
yeah
I was rage and SB charge starved much less on my runs tonight
but when it did happen both times I died
youll find soon that youll have too much rage to even spend XD
Im rage capping so much now
need more things to spend it on other then IP and Revenge XD
IP is almost a foreign button to me rn
that's been the "oh shit charges on CD" button
Im still breaking my reliance on it
too used to BFA where I was smashing that button constantly
oo babi, you in for a ride 🙂
I'm kinda glad I waited so long to play
since now I have so much to do
and learn
I'm completely allergic to cast times
LOL
Warrior Lit
it's an acceptable exception
i just switched to necro for prot
what is the best soulbind?
i cannot play range classes anyone i either go to melee range or just figuring out which mob should i target 😂
look at guides
i was going to but i figured i would ask first if anybody knew off the top of their head 😅
Here you go my dude
Bonesmith also a option, but I would reccomend Emeni as you can stack the Strength on Banner
i had feeling it was emeni thank you 🙂
I also like being able to channel fleshcraft on the move; quality of life on point
even got a green mog to match my shield 😄
and the movespeed is underrated
Yea, I loved my Necro set when I was necrolord
but now im NF, they need to do a couple of things to banner for me to go back like make it party wide rather then two people and add a damage portion to it or something
if they do that, im going back XD
banner is really good if you have real mage and boomy pumpers
its just frusterating to use right now
and more trouble then its worth to get max value out of it
Nevertheless, strong party buff
and very viable in its current form
i think they should change banner to give party bis states instead of Mastery which won’t lead into mage boomy meta camp again
I wouldnt mind that
party wide Prim stat buff
but alas, lets see what they decide
For now I would recommend kyrian or NF for any protty, but also to give all the covs a go and level them up right now
hey would you guys know if NF would be good for prot and fury?
Yes
NF great offensive choice for prot, competitive for fury in raid and great in M+
okay cause i was thinking of jumping back into my warrior and like to do both lol
NF would be the play
NF is awesome. The damage is great and the redirected anima for prot imo is great. Have gotten over 120k max health on pulls b4
daaaamn alright ! lol
also fury benefits a ton from the burst and mastery
Take korayn for prot in M+
10% damage at above 75% plus 25% crit whenever you damage something first
Necro isnt good?
Viable, has some issues but if you like it no reason not to play it
I know Kyrian is best but Im already Kyrian in two alts and want to change it up
NF second best?
Kyrian is the go to for prot since kyrian dungeon buffs are hard to come by
NF is equal or ahead of kyrian imo if you disregard that
But you’ll see most top players are running kyrian; phial strong and you want a kyrian in your M+ group
i can see what your saying about korayn @plush tendon. imo the bonus health is great for keeping enemies in the same spot so ur dps can aoe and the burrs help with kiting
Korayn is stonks
with the recent dmg buff to prot tho i feel like they doo v good dmg and if u need bonus take a power flask instead of stamina
also reprisal w BSC is amazing
I would argue that the extra health isn’t needed on prot unless you need EHP to survive a specific hit
In which case, maximizing damage is better
Though niya is the play in raid for prot no question
Korayn strictly M+
Cause burrs go brrrr
true i can see what ur saying i might need to give it a try but that max health and mastery boost is a huge defensive buff which could make prot arguably easier to play for beginners
and help dps focus aoe
Prot is pretty solid defensively on its own
Especially with the 10% damage reduction we got, increased SB uptime, and dungeon nerfs
Most new players I think just need to focus on getting as much SB uptime as they can and then using their other CDs accordingly
Guys i switched
😄
Magic damage is where we struggle, but no amount of health will save you when the real cure to that is proper interrupts
that is true
Ughh I really wanted to go Necro cause of the fantasy but I guess NF it is
Welcome to the club
more health does allow for slightly more error
Anything but Kyrian
I’m with you on that. I wish necro was just a bit better cause I would love to go back
Cant do 3 Kyrian tanks lol
But I’ve been NF for like 3 weeks and it’s just miles better
Yeah i guess its also good if I ever want to DPS
It is
Let’s go
Niya is by no means bad, but in a dungeon where you can get lots of first strike procs, he becomes incredibly strong
Lmao I thought Korayn was just you guys misspelling Kyrian for some joke
Im assuming Koryan is the best NF soulbind for M+?
Guys I havent played Prot since BFA and its honestly fun
from what im hearing abt korayn i would say if u need more dmg def go korayn if u need more defensive ability go niya
hadnt*
honestly with reprisal does show of force become better than destructive reverberations fr m+?
also w recent dmg buffs
j came to mind after visiting forge of bonds for the first time in ages got me thinking
Show of force is still weak since thunderclap is such a low priority button
It’s not your BFA thunderclap that’s for sure
i still find myself using it off cd as a filler
I use it a lot
But if I’m capping rage, or get a string of SS resets that button goes untouched for quite a while
yes def
It also hits like a wet noodle
true
it is def j a filler spelli feel
It generates some rage and helps with aggro
yeah ofc that too
But other then that, most of our damage is tied to revenge
Yea, bottom of the priority list
thats y ive recently swapped to bounding stride so i can leap charge mroe often
I’m still on team cackling thunder
I use thunderclap enough where the range and slow are nice
And I don’t leave melee too often now
i dont leave melee too much either thats why i find range kind of pointless
yes def
also enjoy speed buff from bounding stride alot lmao
i like being speedy boi
I already feel fast enough as is XD
That’s what you get when the two tanks you play are DK and war
War technically my alt
that little speed buff is alot of excitement for me lmao
I’m just being oppressed by my raid team cause I’m like our last DK
And AMZ is strong
And DKs in raid are super beefy
true
i mostly m+ nowadays
love big pulling as blood tho
and freaking my healer out lmao
Blood is fun cause whether you live or die is all on you
My healers very rarely spam heal into me
Unless I ask (I don’t pug so we have coms)
Otherwise it’s a hot here and a beacon there
But then you get into situations where everything is going well and you get globaled
lmao i usually play blood w my friend whos learning to heal as his shaman
always scare the shit out of him😂
And you are sitting there like.... uh what happened
feel that
Yea, blood is not new healer friendly
or u run out of runic power w no runes left
Cause in their mind seeing that health Bar dipping so low is scary
def haha
Much easier for a new healer to heal a more traditional mitigation tank like war or bear
And more intuitive
yeah def
war will alwasy be my main tho
been playing prot since prob cata w many breaks in between
I am gonna be sad when I get a better trinket than Vial of Caustic Liquid, because when you get it to proc right it absolutely murders groups of mobs
Does anyone know if you can intervene on a player's corpse? I was jw b/c I was thinking about being an engineer for my warr.
(or undead)
Can anyone explain me difference in e.g. Damage Done between "Details" addon in WoW and Warcraftlogs.com? Ingame I'm often at 3,2-3,3k and on warcraft logs only at 2,6-2,7 😦 What is the better source?
Wcl shows dmg done over the entire dungeon, even with downtime accounted between packs
Details only shows in-combat numbers, it doesn't include the times where you're "afk" or just running to the next pack without combat, whereas wcl does
Both sources are valid, what matters is if you draw comparisons it has to be logs vs logs or details vs details
In terms of a raid scenario, logs are the better source.
Ah thought about something like that
What do you suggest for m+?
Logs aswell, they're unaltered or skewed, it's just the overall dps won't look as big
I'll stick to both anyway cause logs are more in detail for me, but ingame I mostly check details after a run
Makes sense yeah
Ye after run dps check details is enough, if you wanna figure more than that out check logs
That's how I do it atm. Thanks for your thoughts about it, gives me some selfconfidence
oi friends, mythic sires wracking pain anybody know what the range of the frontal is?
wowhead has one listed as 300yd and the second as 100yd but i think thats bullshit.
Is it worth it to pay for pvp boost to get ilvl 233 shield or not ?
What will you Play keys 25+?
no
Hi, guys! Where can i read short strat for NF prot? I mean - soulbindes, conduits, talents, legs etc.
For m+ 15 keys
is NF the way to go for prot now?
Way to go is still kyrian, but NF is 99.9% as good
guys, 220 with haste vers + socket > 226 with ver mast or?
Hmm, anyone have a "high" block percentage log to look at for huntsman with reprisal?
whats high for u?
i saw someone with 67% a couple of days ago
i failed miserably at meeting that mark in my first attempt
although the dps was nice
sorry, important, specifically tanking huntsman's shoot as opposed to bears
Should be able to get like 70-80%
And that’s with AM right?
Ye
Thanks. Definitely need work :/
Can prolly get even higher since he often doesn't attacks the tank
With full tryharding naowh got 96% SB uptime I believe, but I don't remember if it was with Bolster or not
less uptime must equal more dps right
even with reprisal procs
granted you still intervene on cd as per usual
Eh it goes somewhat Hand in Hand
With reprisal
As its 30% more SS dmg, and alot of rage gained from reprisal
Sense had 86% uptime on SB on his R1 kill
same 🙂
was just curious because i found myself not really pressing shield block much in some lower dgs i did yesterday and just revenge-spammed
the one you like aesthetically the most > vulpera > belf/rc/hmt/tauren/troll
Arigato
Hey
What's should my stat look in 225 ilvl
Should I go for 30 haste?
Even if it's only 6 ilvl?
yes
What makes vulpera so good
How does block rating work? Is it just a flat amount of damage that a block removes from a melee hit?
How do I decide whether to go Best Served Cold / Booming Voice or Anger Management / Bolster?
block/(block+k)
Probably well-known information but I'm missing the info :C
block is block value on shield
k is k-value
depending on the content youre doing
bsc/am is more damage
bv/bolster is more defensive focused
with reprisal, you have enough rage (so u dont need BV, and high enough sb uptime so u dont need bolster) in m+
Yes but, the actual block value on my character sheet, or the result of that formula, is that a flat value which a block takes from a melee hit, or does that translate to a % damage reduction in a similar way to armour?
Hope that makes sense
% damage reduction
I see, thanks
Thanks @sweet summit that's what I expected, but I still see people like Plka using Booming Voice so thought I missed something
Ah yeah, probably due to the high key factor then 😉
So anything below +20 just go bsc/am I suppose
Is taking some time to get used to charging/intercepting around for the SB uptime tho
Its really down to personal choice between bsc and bv
Want more aoe damage bsc want slightly more st damage and a free 40 rage on demo go bv
Probably better stick with BSC as I still have some snap agro issues on my warrior atm
Last question and I'm out of your hair; How do you guys deal with melee explosives? As we run Devastator it sometimes takes a while before I can smack it
Not really our job, get ones you can but dont sweat it, mainly others job
its a team effort tbh
Ones that spawn at range you can throw
We usually tank+healer it so DPS can focus on smacking mobs on my main
just target them and hope u auto attack/use SS
Guys, realistically what sb uptime do you see? I hear plenty of people saying that 60%+ should be standard, with 70 possible. I rarely get above 50% but I don't feel like I am missing out on much reprisal usage
Yes, that's what I figured
Only thing that matters is effective uptime
I'll have to log my runs and take a look then
i have no idea what raw uptime i have on SB
Raw uptime did seem a silly thing to track to me