#protection
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Ok, i might be able to get there before tuesday. I got LFR sheild from cov quest
Preferably higher
If the rest of the raid is 215ish you can probably be carried up until SLG at 180ilvl, holding aggro off of your co tank would be the largest problem you'll encounter.
yea, it will probably be prot pally and he does like 4k 😦
thats expecting near perfect blocking on Sludgefist tho
sub 30% he'll chunk you
Yeah, hah similar, I did a normal alt run on my 171 BDK and my co tank was a 215 pal
I was like "I'll just taunt for bite if you can stop attacking for that 2 second stretch"
BUt yeah even over 200 SLG and Sire are going to rip you apart
We probably will skip sire at least. By the end of the night everyone is a bit drunk for it to work out
heh
We take a few pulls and then call it usually
You've got those boys being like "hehehe I made Remornia poke you in the butt!" as they drag impale through the raid?
pretty much
Thats ok, my raid is at that point, and they're mostly sober
Man if venthyr weren't so butt ugly remornia would be simp city
we're either all trying to pad our parses or scumbag and get people killed
Sire is a fun fight
Figured out his teleport and that made it a fair bit easier, but just gun in general
It's weird though, he seems to work differently depending on the race/class of the tank, no clue but I'm guessing the code is jank for teleport
Thanks for making me feel like I wasted a majority of my time in the last 10 weeks
gonna be doing some pulls on inerva mythic tonight. any tips? were doing the burn strat so probably not much to say other than face the images and dont stand in the aoe circle at the end.
Yea pretty much, go AM, can deflect big add cast when you're tanking it
what boss we on about?
not very important but just something to do
Finally, were closing our 9.0.5 class changes preview with Warriors! This article only highlights the changes between 9.0.5 PTR builds, and you can find all class changes from 9.0.2 (live) to 9.0.5 (PTR) here. Protection Shield Wall - Cooldown changed to Recharge. The base ability has 1 charge. A...
What does everyone think of the shield wall change? Will Unbreakable Will perform better than The Wall now?
nah
I mean shield wall is not changed
it's a technical changed to set up unbreakable will
might have some niche use maybe, but you lack all the rage and CDR from the wall... that beign sad it would be a very nice intzeraction once we can wear 2 legendaries somewhere in the future
should i be looking to use my CD's when im off tanking with stacks or during? i feel like the DoT will hit pretty hard and i dont want to divert too much healing from the other tank
yea would only be really for some niche situation where its needed to keep squishy classes (hunters) alive
heck dem hunters!
so thats still going ot be the best
ok
i have it, i just need to buy it etc
that makes it easy :p
reprisal seems like a very nice legendary now, any thoughts??, on paper seems really awesome to start pulls in m+
reprisal might be very good once the patch hits....
if it hits with the current values
well, that's what im thinking
yea it'll be strong in current iteration
if you think about it that will allow us 100 % uptime to blockshield
i feel like you can't go wrong with wal, especialyl since im not a good player
plus some extra rage
you get a lot of extra rage from wall
and with all the tank swaps you have very high block uptime anyway
that's true
i was thinking more in m+
but yeah in raiding i think i'll stick to wall
yeah for M+ I think reprisal is pretty strong if it does live as is
I can see them drop the effect from intervene
wall is going to be safe all around tho
was going to go wall, but wanted to make sure i wasnt going off meta for new patch
wall is a gamechanger shrug
i already have wall 4 and thunderlord 2 but with this new change i'll wait to get thunderlord 4 because if it goes lives like that i will totally get reprisal
OMG so many declines for being a Warrior tank trying to do keys, I have a very itchy reroll finger guys, it might just happen until 9.1, hate to do that to my Warrior, but it might be something I am about to do
on what level you're trying?
dont be a bitch
15's
we're 100% fine for 15s, I'd say even better than other tanks as we can facetank nearly everything in 15s
but delices are often not because of ourselves, but maybe because someone else signed up
15's and up mainly, I am just tired of getting declined for keys because people want DH's or Monks or anything but a Warrior
try to find people to play with, dont pug
I am sooo bad at M+ and somehow we still timed mists 15 after the raid xD xD
finding ppl to talk to and have fun with makes M+ 500 times better
question pls guys, when tanking Sludgefist is there any benefit on making prot warriors be the main target of the boss or the dps is distributed the same between both tanks?
Yeah that's the tough one too, finding enough people that trust a Warrior tank to make a group and run with it each week when they could just run with another friend who plays a Monk or DH. That and honestly I do not feel the leggo changes in 9.0.5 will make enough of a difference to reshape the community's opinion of us sadly
I heard ppl talking in a friends dc that prot warrior might become (S/)A-tier tanks for m+ with next patch. This all bc of the reprisal changes and synergy with double time/intervene and overall higher SB uptime or what is it all about?
nah it's a misconception that was on tanknotes
distributed between both, doesnt matter who takes what
both get hit for 42k or w/e
before mitigation
yeah 100% the same hits
there is no Zaqul shared dmg
or main target dmg mitigation lowers 2nd target dmg
its both same damage
so the "main tank" didnt mitigate the dmg, will i be taking the same dmg as him or my mitigation will negate that?
for coordinated groups it's a lot due to the pending necrolord changes
its seperate
you get meleed he gets meleed
neither one has to do with the other one
completely seperate
make sense guys, thanks alot for your help
just dont piss into the wind
open mouth if you do
that's general good advice
@flint cliff besides the necrolord changes reprisal is very good for M+ I guess, but wouldn't bet on everything going live as is on PTR rn
I love doing a 15 HOA and having the feral druid not specced Mass Entangle on a Griev/Fort week
Then complain that I should've told him to spec it.
Yeah really holy fuck.
"Why would I ME it's sang"
???
Just don't ME them when they're in sang
0 self-responsibility I hate that
I'm so tired of failing keys from shitty DPS that think they can coast on being carried.
talked to my M+ guide... he said as a joke what's the role for DPS: to bring mobs to us
Also holy fuck Hpriest feels anemic as hell on griev/fort
Then again Hpriest always feels anemic in M+ tbh
She was doing like 5K HPS and I was never getting topped
lol xD
Always just barely above death
she used guardian spirit at all on you?
Yeah.
Hpal I ran with in my last run basically never had an issue and was a total chad
Hpriest always feels shit
I bet she was just bad
as many Hpriests that can play go voer to disc
I just refuse to play disc xD
Just feels like it's not a good spec for M+ tbh
it's abotu as unsuitable as healer as we are as tanks
viable for any normal content
not top notch for absolute top level
healers are soooo close together
They have so little preventative care and they don't seem to have the throughput to actually keep anything alive.
Nah
I've always had issues with Hpriest
Never had any issues with any other healer
well Hpriest is a reactive specc
Reactive play is dogshit
yeah as I said, probabyl because she played horrible
And therefore not a good parallel to prot
reactive healer + preventive tank works quite good
Have LS
That's about it
Even then, you should be using it proactively
But if for some reason you get chunked you can always slap it
I know...
I'm talking about Hpriest being reactive healer
and she was probably jsut shit
holy is perfectly fine for M+
do you have a log of the run?
If it is I've yet to find one worth the effort.
Group literally fell apart 3 pulls in
HoA. I only had 2 stacks of dog bleed and I was like a mile from the adds standing there waiting to get topped up
Just kept ping-ponging between 28K and 16K
Then all the Hpriest I've ran with suck
Because I've yet to find one worthwhile in M+
I mean, not really - most people don't even know a prot warrior lol
same for Holy Priest man
but yeah I don't bother playing holy priest in pugs either,... as ppl will just get mad before the dungeon even starts
for not playing disc
give holy a try yourself, you have like 100000 buttons to press and many of them are traps
it's very easy to mess up if you don't go deep diving into the specc
I’ve never seen a Hpriest in M+
did it in BfA too and my friend called me a unicorn xD xD
we synergise badly with hpriest because one of their 2 externals increases healing done which is useless for us
but pretty good for every other tank
it's OP on DKs though
but Hpriest heals so much they should not ahve to rely on a tanks self heal during GS...
I imagine it's pretty awesome with pala as well
It's that it lets them forget about the tank during aoe situations
well paladins get spiked so hard you can't rely on them to top themselves
so they put it on the tank and only have to heal 4 people instead of 5
but with warr it's no different
well you still do the same and pop epihany on the tank and then rotate flash heals
what's ephiphany? this is all 2nd hand what my priest told me
it's a massive single target heal
that you reduce the 1 minute CD off by using single target spells
you barely use your group heals as holy priest in a 5 man
you mainly spam single target heals, which get replicated on the last target you casted it on as well
if you play the correct talents that is
anyway, good night ❤️
nn
if im making thunderlord leggo boots. what missives should i have on it
Beat piece to put “the wall” on?
Shoulders for stat budget
Haste/Versa
Trying to balance stats are these good or do I need to switch to more haste?
That's about the right amount of Haste
what stats do people normally put on their shoulders for the wall
haste vers
Haste/Versa
ty
i think the 20 pride in spires is the hardest of any dungeon rn
literally pug annihilator
So im in the middle of rerolling from vdh to prot. Do you think its worth going necro now with the changes to 9.0.5? Tbh i feel like id have a better time with NF but necro seems really interesting too.
the 20 pride? right in front of the boss?
@mystic zodiac Probably not worth it for most players, but really which covenant you choose probably won't limit the level of content you complete
Stop caring about stat %
You cant get enough haste
And your ilvl is the only thing that matters until you can't replace that piece of gear with something higher
We've been ccing the mender and pulling it with the boss
I think so too. Just pretty torn atm coz i like both covs and i dont have a necrolord tank yet lol. Also play with a coordinated group - hunter monk mage as dps if that makes any difference with necro. For NF i might miss out on the aoe burst threat and i guess the cc
Honestly, Goliath and Mender are both fine to kill with pride
just keep it on focus for kicks and cleave it down with pride
pull before ventunax has been the pug killer for me so far. have yet to have a player cc an add without it breaking immediately
see I was stacking Ilvl and had like 28% vers and only like 11% haste and it felt akward. IDK
It can "feel" awkward and still be better....
you're not really going to "feel" a few percent of anything anyway
^
okay, every thing I read made it sound like I HAD to have 20% haste
thanks for the help
no lmao where did you read that?
here lol
someone is peddling bullshitteroni then
lol kk then ill go back to the slightly higher Ilvl build
tfw failed to time 4 back to back spires 15 pugs by a single minute because dps be dumb... last dungeon for ksm fml
i did this
accidentally faught goregrind with a prideful
ez +1
how do ppl honestly brick keys?
idgi
Do you know if Vial of the Sands is usable in the Maw? I figured since its not a mount...
@chilly brook Well, I'm done with progression, good number to leave it at.
😞
I imagine that would have been tested berimba
how does one not get absolutely destroyed phase 3 Sire?
cause that boy hits like a freight train through SB
mythic heroic?
heroic
these boys
actually reviewing a bit I'm not getting hit hard, I'm just not getting healed back up
*that hard
I had to set my region the the us
Idk why but
Maybe it was a change pushed on an update?
So anyone else really sad that bc is going to be on the nerf everything patch 😦 looks like I have to pray for live instead of going and chilling in bc land for a couple months
They explicitly said raids are the most unnerfed versions
thing is the class balance changes will naturally nerf the raids
Okay so the issue with putting in the rebalances is the first raids weren't tuned with them in mind which makes them an absolute joke. In classic mc and bwl were tuned with the expectation of classes doing literally half as much damage as they were doing due to later patch changes. It will be similar in bc.
Also if you have log link log 🙂
They would have to deliberately tune them higher than they ever were to make them difficult to today's raiders
You can probably find a private server that does that if that's what you're looking for
I mean not make them difficult but make them the same level instead of fall over snore easy
MC and BWL were both easy at the time, they were cleared by tons of semi-casual guilds where over half the raiders barely knew what they were doing
like mechanics wise they obviously won't be difficult but there is a massive difference in how a casual guild is progressing through naxx vs everything prior because the tuning of the classes in their current state was only taken into account for Naxx much like it will only be taken into account for sunwell
obviously stuff will fall over for the people going crazy overgeared full gm gear etc but even for casual guilds mc didn't used to be a fall over dead the first night which is largely due to numbers tuning doesn't have to be hard but needs to not be clear the first raid night level of easy
it had nothing to do with numbers tuning and everything to do with people just not knowing the game like they do now
except a few cases like release c'thun
Dude you are just wrong lol. Classes are doing literally double the dps they did in classic wow isn't a deep game we didn't learn how to press frostbolt harder very few innovations were made outside of fury prot the majority of this is because the class balance was from the patch right before bc along with the gear rebalancing
Like imagine if bfa "classic" was released but corruption was in from the first raid tier
that's the level of difference in damage we are talking about
I don't know what to tell you, I was there before all of the class talent redesigns, my guild was dumb as fuck, we didn't have good raid comps, people died to random shit constantly, and we cleared BWL in a weekend
there just wasn't high pressure to have good dps
BWL took 77 days to clear dude ....
we didn't do it on launch weekend, but once we'd built the stable group that got through MC, we blasted through BWL
before or after zg came out?
probably after? I don't remember, our guild mostly ignored zg
zg was a major talent rebalance and more importantly had this
The debuff limit has been increased to 16 (from 8). In addition, the client will now display all 16 debuffs.
1.8 which was dragons had more major talent rebalancing
again there are a ton of small changes throughout the life of an expac that add up to if you went back to the start with current systems you could clear stuff with half the raid hell we did that last expac in phoenix a bunch unless it was a mog run mythic uld was usually a 10 man sell and that was for legacy which is first come first served
yeah, of course it got easier, but even at the hardest it ever was, today's raiders would clear classic raids day 1 every time
there's just nothing to learn or have to practice to execute well
if you took players who hadn't done the fights and didn't give them video no an average raider would not, now a ce level raider sure but an average raider is likely around 3 to 4 into heroic right now.
You have to realize that the private server guilds have done those fights hundreds of times. The other guilds that took several weeks to clear naxx is what you can expect from average raiders because those are made of average raiders
but that's the reality, they're classic bosses, so people will go in knowing how they work
casual guilds would struggle with heroic nathria if they didn't watch boss guides but that's not very relevant
i just think it's unrealistic for people to expect to capture the exact experience they had the first time, and also see that experience through rose colored glasses
Not the exact experience just not fall over in one night to casual guilds
Also a lot of guilds struggled in heroic nathria I think only like 300 guilds cleared it the first week
Game was a lot simpler back then
You can not compare current tier to very very old tiers
Game has chaged a lot
Players have improved
Addons/WAs has improved
sure but double the damage based off of re-balancing sure doesn't help in terms of non trivialization
🤷
People rn know how to gear more properly and use voice comms, back then that was not a standard thing.
The only raid that was released in classic actually tuned for the dungeon gear and talent re-balance was naxx it's not a coincidence that's the only one that took average guilds a couple weeks to clear. Not saying it's hard just saying tuning makes a huge difference in whether it's fall over easy or not.
I mean dude
Naxx got slapped in classic
And you're also talking about 40 people having to actually perform decently
It's already a struggle to get 20 people to not have their heads up their asses
It got slapped by people who were running it for years for most casual guilds it lasted a few weeks. It was also the only one tuned with the changes in mind
So basically wait until sunwell to have something tuned half correctly
Pretty sure regular guilds cleared it in 1 day aswell
A few hours for people that weren't private server andys
Pugs even
Tbc is gonna get destroyed the same way, so will wotlk
A couple raids won't fall in sub 2hrs in wrath, but will be cleared day1
its 'amazing' what years of knowing what the best specs and comps are and all the strats
when sunwell comes out and they put in the unnerfed version of muru in. guilds still stomp that boss. sunwell was a guilddestroyer back in the days.
Anyone know how necrolord protection warrior is perfoming in PTR im curius if its going to be new meta tank or not for m+
Na i doubt that alone will make prot meta m+ tank
Potential is there, but you're not gonna get a definite answer until top end people actually commit to rerolling and pushing
thing is we just don't have the dh tool kit giving 400 mastery is great but it doesn't do much if you are a smear on the pavement
Is Necrolord good for prot after the buff?
better for raid than in m+ i guess
Its not terrible anymore 
Is stuff not gonna limit players ? Even if it didn't seemed to be an issue for the first raids of Classic, I remember back in my BC private server, if you didn't have your hit cap as a war fury you were doing 0 damages
Why bring a tank when you can bring a rogue 
It can have value in higher push groups which are cordinated enough to plan their pulls around it. Also has value in mythic raiding for burst windows and the Fleshcraft DR but for your average player nf/kyrian will still most likely out perform.
Wdym dh toolkit, the only thing we don't have is aoe silence and instead of grip we have shockwave
Giving 400 mastery to firemage and boomy can outweigh the differences, but vdh is probably still going to be better
Cuz it simply does do more damage and gives the 5% buff
What do people think about the new unbreakable will legendary changes for m+ context?
still shit on its own
400 mastery isn't even that huge for Fire. Like it's free stats but Mastery is very meh in aoe. I'd keep a much closer look to Reprisal for m+ viability than Banner
it's more about the sheer durability and ability to keep threat from ranged. Also I think havoc is going to start sneaking into top comps if they keep getting aura buffed. We will see though. Once we get 2 legendaries it could get very interesting
Reprisal is broken in m+ ..or any content where the majority of the damage is blockable..that's already known.😂
There are some dungeons that will still favour The Wall tho depending on the damage type.
Yea if Reprisal goes live A LOT more Prot Warrior representation in Mythic+ will be seen lol
I wish condemn's reduc was an aura buff on the warrior instead of on the mob would make it much more justifiable
Not disagreeing with that Mwahi, I just think the discussion is more productive to keep an eye on Reprisal nerfs rather than if Banner would make Prot meta ^^
Otoh I wonder what they'll end up stripping away from Reprisal, rn it's just overloaded with effects lol
Make Condemn an aura buff and give us sudden death as a talent and warrior becomes a very interesting pick and not overpowered imo but they won't do that
Make Revenge! procs give free execute/condemn
do hunters not have bursting shot?
Is that the knockback?
yes
MM only I think
this mf
no interrupts, no knockbacks from anyone in the group, no nothing and I'm getting all the hate from this one mouthy hunter
If he letting mobs stand in sanguine like a dickhead?
how do you use LS generaly? to get the shieldblock up when on CD or for the HP increase? or just both and as holy shit button?
then the hunter left and killed the key
especially when they make it the tanks fault lol
I just shouldn't pug, just end up raging
As you would use SB
If you know its a bigger pull use it early to get the CD rolling on it
You can chain LS-SB-SB-SB-SB
Can probably even chain like 5or6 SB
got u
You bring 1 arms warrior for the debuff... And you have to do some swingtimer slam casting BS to be remotely viable with the debuff
fury warriors with glaives could pump but they rarely got them
Rouges with glaives pump more
well yeah but if you don't have rogues them going to warriors isn't bad
our gm was a rogue who missed two raids total and one glaive dropped each time when we had no rogues in the raid so they went to the warrior lols we always said he should take more days off so we could get more sets
Yep, but as I said, you want a good slammer over a good fury
I don’t think windfury abuse will be possible without spell batching
I mean everything pre sunwell will fall over since it won't be tuned with the balance changes in mind
The real question is can hunter do the one button macro
Yes
It's mostly about the debuff arms brings
Yeah you still bring them
You sadly wouldn't give WF to the arms
also can't boost a shaman or paladin 😦
But still autohit/slam
Warrior is kinda dogshit in TBC.
i rage starving in raid anybody can help me out ?
All around
That was no problem of dorll batching, it was due to an issue with the autohits
They have their niche in arena
what? Prot warriors are the god of tbc sir
Got a log?
With mace stuns
yeah
crushing still exists in tbc
and mechanics like sheer
Can someone look at angelnilias log regarding her ragegain? Still at work, can only glimpse at it
I don’t think tankiness is a facet that’s going to matter at all, I mean look at current classic
You bring deep fury prot
Because threat is the biggest issue
Because you can still pop shield block while tanking shield block itself is what matters because it pushes crush off the table
Prot warrior is still better than feral until like
Shield slam looks a tad low but fine
Sunwell? Probably
So you have 16 condemn casts and 50ish revenges not really a surprise you are running low on rage
But it’s not the god class of TBC by any stretch
where exactly are the problem points specifically like you don't have rage for block or you just feel low on rage?
You seem to have quite low haste, I get around 60 CPM overall, you're at 45
your SS CPM a little low so your definatly missing procs there, your also favoruiting IP over SB which is very bad and will darin your rage a lot as your spamming IP
wouldn't having more then 20% haste makes it useless ?
u have 15 SB cassts compared to my 33
You're constantly running your rage to 0 which isn't necessarily bad but it will make you feel like you don't have rage to spare for sure. and your sb is super low
you only blocked 20% hits against u
where did this idea of more than 20% = useless comes from
Arms has a 20% Breakpoint
Our breakpoint is around 160% so don't bother or stop at 20%
ok thx didn't know that
More haste is more resources which is always good
Happy to help
you are spending all your resources on condemn and revenge and are taking a ton of unblocked hits
especially in phase 3 sire will turn your into a smear on the floor doing that
i mean hes not hes spending a fuk tone on IP
If you’re wiping 11 times it’s probably also pertinent to stop running AM and switch to bolster
Yep
yes cause hes favoruing IP
wipes were progressing
But bolster won't fix that, need to use SB better and smartly
he's also spending a bunch on condemn and rev it can be both 🙂
condemn is fine to spend it on
Just general advice I haven’t looked too deep
Or while offtanking, though
But when progging I would always run bolster until it’s not necessary
while not actively tanking but not at the expense of shield block uptime
Except on specific encounters
I like AM even when progging tbh only time I run bolster is if there is no downtime to regen charges
Have shield wall like every two mins is sick
I don't support that, bosses with regular tankswaps don't benefit that much from it
i had another problem when i tanking nothing and i have to dodging until the sword coming out what should i do ?
Only fight I’d say it’s objectively not worth under any circumstance
only times you aren't tanking on that fight are phase 1 and phase 3 you should be actively swapping one of you on sword one on boss during phase 2 if sword isn't hitting you hit boss and dodge
Is inerva
also be close to the boss when he's casting so you can take the boss aspa without teleporting
and running through mirror were so scary since i wasn't facing boss and iwas taking too much damage
Sword is gone for quite long times though
true but then you just dps waiting for sword to come back
Yep
so yeah hit boss and dodge
but make sure to not have both boss and sword on one tank
It's fine just before the cast
if i run backward i cannot make it in time
strafe
strafing is something you need to get used to doing as a tank
unless we are tanking pretty close to mirror
You should always have him at the mirror for the hand
strafing moves the same speed as running foward but doesn't give your back to the boss
also yeah he should always be at the mirror for hand
how strafing moving work 
go to your keybinds and bind whatever your current turn left turn right are to strafe left strafe right
btw anything can you SR in sire beside pools ?
second pin
What do you guys think about the legendary buffs coming in 9.0.5 ? Do you think we will change Thunderlord and Wall from our BIS ? Reprisal looks kinda dope tbh
i get no damage or reduces damage ?
the second pinned link is a spell reflect cheat sheet
Reprisal will get nerfed, so our lego prio stays the same is my guess
Wait.. where did you see Reprisal will get nerfed ?
Are they really going to bother nerfing the worst tank though 😛
Its obv too strong as it is now on ptr
I don't think so.. Reprisal is the only good legendary that we could possibly have
And the only thing that could help prot stand on his feet
I mean wall is pretty damn good we are just badly tuned
Ah yes 100% uptime on block is not too strong
what would the nerf even be? rage maybe? but even then its still strong

I see no issues 😛
other nerf would be to just revert it to what it was, or remove shield block entirely from the leggo
i am there but there not many things you can SR to get less damage and blood price SR is not good cause we are controlling dps in phase 1
But i guess you guys agree that Reprisal is the only lego that looks surprisingly good among those 2, right ?
Ya
Cuz Seismic is kinda meh, as for +1 charge for Shield wall.. i don't think it's that good
I mean SR is a Magic DR so literally anything that deals magic damage can be SRed to reduce damage intake
Even tho you reduce party members' damage by 50% aswell, that one looks kinda bad too
Seismic is a lot better at what it already is good at
it not being eaten in some cases is positive
Yeah.. farming maybe
indeed
I hope you won't be right.. and reprisal won't be nerfed, cuz that's the only way we can get some love ❤️
yeah i gtg work on that
You are actually putting into practice what we were joking about the other day in terms of heal parsing
Which is we would never hit block and spam ip 😛
it was my first time in sire so i was in panic mod
Prot warr doesn't have many issues in raid, it's kinda a good tank
Among the best
I think you’re underestimating reprisal
In M+ however...
underestimating or overrating ?
Underestimating
I'm not underestimating it.. i know it could add a lot of value to prot
no we're not
We need it
Like I highly doubt it goes live
Have you checked the charts ? For how many prots have done +15 keys or even +20 ?
DH is the outlier
all these naysayers, what do you expect will happen to it? like whats the nerf gnna be
That says a lot..
I do 15s regularly
Ok
Which says nothing
I mean prot warrior is good because we bring a battle shout
our damage is kind of trash
Fury and arms are good aswell if you need shout
You could nerf it very substantially but not make it completely useless by having it be a proc chance
for raids
@lofty widget Idk tbh, there is a reason i dont design legendaries 😋
For one
In fact that’s exactly how I think they will nerf it
If they don’t remove the SB component entirely
I think they'll remove intervene from it
It's not that overpowered..like it's really good, but i think you guys don't understand that some attacks are not blockable
And with that lego we can spend more rage on our ignore pain and revenge so we can dish out more heal&damage
Problem solved
We have spellreflect and stuns
Im fully aware of that mate
Something like “Charge/intervene give you a 50% chance of replenishing an SB charge”
Or something of that nature
That would be worse in terms of balance lol :))
Also... Do you guys microkite in M+?
Every tank has to
Doesn't matter that we can facetank for longer
After our defs go down, we gotta kite like there's no tomorrow
You don't know what microkiting is, do you?
I dont push keys so i dont have to kite 😎
whats microkiting?
It's about offsetting swingtiners after AoE stuns
To not get blown away instantly
if I was changing prot I would start with making the rev proc thing also allow use of execute/condemn before screwing with leggos but that's just me
seems like too much min/max for my smoothbrain
I think our defensives are fine and in-line or better than most tanks
Tuning could easily solve the “balance” problem
But reprisal in its buffed state is truly absurd
You just move out to one since of a pack just out of range of a few mobs, so that some of them have to walk a step @lofty widget
And I say that as someone who simps for Prot warrior
I think reprisal is a lot of QoL for M+
i don't offset swingtimer after aoe stuns, however i try not to waste Shield Slam procs by having my swingtimer arround and checking it to see when my auto will land
... I'm talking mob swingtimers
dude.. DH has best mobility, 1min CDs
That's what is perfect for M+ in the current state
We have 45s CDs shrug
^
Our CD's are strong.. but the CD's are too high
And pretty good mobility and CC
DH has multiple big dick cds?
Meta fb
Meta is the only one I’m referring too
also fel dev with meta talent
In it's current state DH is best tank cuz it can kite easily while also going in from time to time to maintain aggro
and their silence sigil is stupid strong plus double leaps and keep aggro from range
Fb is basically sw on a way shorter cd 🤷
They can maintain aggro while kiting
Not the best mobility
- very good utility
dh has the best mobility lol

With silence sigil, kyrian sigil for a lot of dmg
dh's mobility is directly targeted and doesn't get stopped by a pebble on a ramp like roll can
the jumps are also crazy short cds
DH meta slaving is overstated, their main allure is that they snap threat quickly and pump.
Our talents got nerfed, our cooldowns got nerfed, our damage got nerfed.. and with that Reprisal buff you dare saying it'd be too OP ?
We need way more love to be OP
Like they aren’t extremely mobile kite monsters
a few good utility spells lols
I don’t know where that narrative actually comes from lol
wtf how are they not rofl
the fact they have double jump on a super short cd and don't have sacrifice tankiness for that movement unlike druid?
Some dude tried tanking with a 187 DH and said that it felt better than a 216 Prot Pally
I guess that's fair
prot pala feels a little squichy sometimes
Prot feels awful
same as prot warr without CD's
So no surprises there
dh has windows of almost full imunity
they also have a slow field though which is nice in M+ even if it does dick all in raids
But guess what.. as warr you need to face mobs to block attacks
As pally you don't give a shit
Armor = OP
of course prot pala can also do 6k dps soooo
Eh
Nsm
They’re kinda limp dick post nerf
Like it’s still better than warrior or guardian
Still 2nd best tank in M+ however
But they aren’t pumping like they were early on
Why are we even arguing.. prot warr is the worst tank currently and the data shows it
2 prot pally logs on sludge are at 6k atm lol?
That lego could be the thing we need to help us stand up
Also.. what slot will you guys craft Reprisal on ?
I will wait to craft until changes are actually confirmed
I rerolled so I'm behind in soul ash will likely only get to craft one second rank 4 besides wall which is alreayd made
Data needs to be gathered in order to see what actually happens
You know feedback is a thing ye? It doesnt havr to go live before getting changed
PTR exists for a reason
Sure, let all the DH's cry out loud cuz they're afraid about getting dethroned
Mf's
Let the dhs have their season. Warrior had an entire xpac 👀
Several entire xpacs*
I’m down with the game going through ebbs and flows of balance.
Homogenisation makes the game boring as fuck
I'm not down with a fucking 3k single target gap while being at the bottom in M+ as well
warrior were mediocre in raids last tier but gods in M+. Mediocre in both is even fine not shit in both
Warrior is very good in raid and alright in m+ atm
Literally are though? Lowest in damage done and any tank can survive at this point it's only early on in the tier where paper tank matters
Because they didn't want to bring an arms warrior to all fights but wanted shout in the raid
World first guilds use tanks for utility largely
which is why next tier will be double banner prot to simp for the boomkins if it isn't changed
What’s wrong with that lmao
Tank is a support class.
Sounds like you want to play private MoP servers

I know right how dare I want to do that
say what ?
What
Which xpac did warriors have ?
Literally the last one
What
What
Before that, check logs
For literally every none top 10 guild tanks aren't a "support class" they are just dps with more jobs because you can't maximize a banner type buff when your dps like the fire cause it's hot
From 8.1 till 8.3
We dont talk about 8.0 i didnt play prot then
Every tank was viable
Viable and kings are 2 different things
ignore pain on gcd has entered the chat
And in 8.3 still every other tank could be played aswell.. warr was just better cuz the absurd Bastion of might trait
Spell reflect and safeguard
And dam ye
Spell reflect is still amazing
shudders
And for being king in a single patch (let's not even talk about the absurdity of balance in 8.3, cuz remember fire mage/bm hunter, etc.) you dare to say that warr was king a entire expac ?
War was king in 3 seasons
Soul split, corroded claws, shadow claws
No king rules forever you know except locks and fire mages
And rogues in pvp
I don't like that class 😦
Everytime prot warr is bad, people just say: "they will scale better with gear"
Nobody likes that class
The reason they were good in 8.3 wasn't jackshit about gear
people must because they play it 😛
I have never said that
Was about bastion of might+avatar being turned into our best defensive talent
- spamming Thunder Clap
Oh, also Into the fray gave 3% per stack
And Anger management reduced cd of Avatar and Demo shout aswell
You're talking several different points at the same time m8
Yeah.. well that didn't have a single thing to do with the "gear" that every guy says they need to "scale better"
Pwar was king from 8.1 onwards
The playstyle is so shit for keys
k
Because of the changes they made to IP, introduction of BoM and people finally figuring out how to play pwar
i mean it was king in 8.0 if u knew how to play it just sayin
And getting good starting gear, pwar is fucking dogshit without a certain ilvl
Moreso than monk or bear
Honestly I like the new warrior it's just missing some damage and one more ability to hit
Pwar has a hard time getting started
Same as bdk does
Community perception of monk is just so high I don’t think any amount of tuning is changing it lol
Yeah it will take a bit
And they’re still decent right now it’s just funny how it goes
biggest reason for the amount of monk was ww wasn't good
but ww has fallen off before so who knows
WW will only be good first two patches
"ScAiLiNg"
WW was amazing in uldir
then they killed swift roundhouse
and it dropped to mid tier in bod then scaling became an issue
mark my word, and tell me how they will be doing in 9.2 or 9.3
Aight
It's more down to balance changes than raw stat scaling
People like to ignore that
Alot
All the time
Constantly
Their scaling is bad and would be bad for a game that isn’t actively balanced
well it's more that monk favored versa by a huge amount and any time a spec favors versa as it's best stat as a dps class scaling is going to bite it hard because other classes are going to hit breakpoints
I think you overestimate breakpoints
Like versa should never be the best stat for a dps class or else the other stats are not balanced well
I don’t think anyone would argue against monk secondaries being a design flaw
because versa does literally nothing other than raw +dmg
But that doesn’t mean they’ll be bad in later tiers at all
The reason they’re good now is tuning
And that can change at any point for any reason
We will see what happens they also don't have a gamebreaking leggo currently their best dps leggo is just a haste stat stick when they pop their cds
I managed to yoink a 194 hymnal. Is it any good as a defensive?
i still used a 168 version up until last week
just for context
in dungeons only tho its dog in raids
for raids I'm using a 207 IQD and a 184 flame of battle
I have a 210 anima field emitter but idk if that's worth bringing to raids
I'd run anima + hymnal
In your case
Anima is a great trinket, iqd is quite bad and flame of battle sounds like a WQ trinket and hymnal is the best WQ trinket
what is hymnals full name?
damn, some shithead in M+ was yelling at me for bringing anima cus it wasn't a 'tanking trinket'
I think they ddidn't know what they were talking about
What trinket is Hymnal?
Hymnal of the Path.
I use 226 Hakkar + 220 Stone legion, couldn't imagine every switching that
depends on the content really
I want to try Hungering trinket, but I already parse top 50 in HPS and DPS on every fight
i'd take a 226 phial in a heartbeat if i'd see it in my chest :p
I already have one of those 226, it's decent damage, but not a lot of top DPS parses use it
Even my 100 DPS parse for Sun king uses Hakkar + Legion
kinda true
Anyone swapping to Necro if the changes remain the same? And also, when you planning on doing it for max efficiency
Nope.
Potentially.
if it remains as is i will be swapping
A lot of others would not agree Nomeratur, it is a top pick trinket for most fights
Like I said, I wouldn't
Using it on Sludgefist, is great fun, it crits for 50k during burst phase
Dreadfire crits for more 
I dont have dreadfire >.<
phial is such a strong pick even for aoe
also most used trinket on sludge
I'll prolly just use my 226 anima + decanter for the rest of the tier
Unless I get 233 dread + herald
7% vs 7% for Hakkar/Phial
Stupid using % for trinkets
I was talking about Sludge Jakey
and phial on about half others
But yeah, I agree, Phial is potentially best, but Im on that list you have there, without using Phial
its the same there XD
Phial probably is the strongest if u have a long last phase since u can stack it on every target + Phoenixes, but who even cares??? it's a mid tier easy fight xD
It's lowkey easier than hungering
Cuz there is no variation or anything
Hungering has variation
Also again, sunking parse is purely pad dmg
Nothing else
after the nerfs to sludge it's pretty faceroll idd
Sludge you can still fuck up through numerous ways, sunking you can only fuck up if you consistently make several mistakes
hymnal is honestly broken single target like massively overbudget
Hymnal doesn't seem very strong, isn't a very used trinket on parsing
feels like I'm going to be chasing a new hymnal each reset
that's because they have 233 and 226 across the board
hymnal is only strong if you legit miss the other better single target trinkets
a 180something hymnal is probably on level with most 213s
Hymnal does solid dps, it's just hard to get a good one
Ah, in that sense, I see
also it's a stupid high amount of vers
Fuck the vers
I dont think you can get it past 200 ilvl
theoretically you can get a 203
You're losing mainstat
I already have 23% vers, so even for me picking legion trinket makes me sad
but it's from the bastion cache only
Which is why Sims don't wanna use hymnal over most 213+
Cuz it doesn't have mainstat
aside from hymnal, what's a good raid trinket?
out of?
I don't have a lot of good choices, hold on
Decanter, anima, spike, Phial of purification, hakkar scale if you need the defensive, heraldry
Dreadfire vessel
Those are all the good trinkets
my decanter is only 184, but I do have a 213 spike
I just cant really recall being saved often by my heart of alar
That's why it's not mentioned
It's only good if you're undergeard or pushing 21+ keys
Yet it's used so much by literally everyone else
i use heart when were starting prog on a new boss and then phase it out towards the kill
I try to, but it just never saves me, I feel more confident using Hakkar
frankly that's because most tanks are lazy
and don't swap their gear
I mean that goes hand in hand with lazy usually but not always
But maybe it's because I play Prot warrior, I know I'm supposed to mitigate damage preemptively so I know when to use Hakkar
oki, so for M+ i'm swapping to anima field (210) and hymnal (194), and for raids I'm going to use Spike (213) and Hymnal (194)
in a lot of raids tanks tend to be the worst players since a low damage tank is easier to hide than a low damage dps imo
look for tanks who say they focus on defense instead of offense and run way the fuck away
ty so much gang, I was having a lot of trouble with trinkets
Honestly, fuck tanks who dont try to parse high on dps
the famous "if the boss is dead and i stayed alive i did well" quote
I manage to be a very effective tank in all aspects, if I need to have around 70% active mitigation uptime, Ill do that, while I still log 80+ in DPS and HPS
80+ is just playing your rotation correctly.
what is a "good" one? like ilvl wise. 200?
Indeed
Anything higher than 187 I'd say
Imagine not spamming Shield slam when its off CD
on the trinket discussion - unsure which of these i should be using for defense - cant tell whether emitter or spike is better
First week of HC I was top 1 in the world for HPS because I had shit healers
just sim for tmi or literally just whatever gives me best dps throughput?
Dps
fair enough
Any tips on how to make your raid team use more defensives? It seems like people dont understand they need to use them
You have a 220 scale I hate you
226 scale says hello
Brutally force them to
Yell at them
Laugh at them and yell at them when they die but had defensive and healthstone ready
Nothing more you can do
@strong forum Becuase I legit think, combine all their defensives during the ENTIRE raid, I use Last Stand that often
Welcome to dps players
tankbros
Even my paladin tank partner has ardent defender vs last stand be 13-50
what do u put onto your chest?
Stats
skirmish or stats?
Hairs, becuase you're not a girl
no brother. because there is no gras on steel
i thought bulwark was the goto
But is Skirmish a DPS increase?
Shouldn't
Exactly, that was my train of thought as well
But could
i think it does but it's extremely small
Obviously it depends on luck, but strength matters so little
yeah i go with stats
Secondary stats > Main stat
That's at least what I've been told
@ionic fern
He didn't tell you that.
nah
I can guarantee you that
i mean i'd take a bis statted 220 piece over a 226 mastery crit piece any day
but he might be able to help
in the early stages of gearing ilvl > anything
But obviously taking a 220 over 226 makes no sense since the stats are much better on 226
but when it comes down to smaller gains i'd take proper stats over shit pieces
I'd rather not lose 60 haste for 60 mastery
but if it's more than 6 ilvls, you just sometimes have to
^^
so +crit ++versa same ilvl is better then +crit ++mastery right?
Hmm, that's nice
At same ilvl yes
I get that rings/necks are kinda wack to switch wrong stat for upgrade since its only stam
Yup, you can drop a couple ilvl for better stats on rings
You wouldn't catch me dead using a non haste ring
Or neck
ya imagine using the highest stat piece with versa
Cringe
Haste
