#protection
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lol
we dont get 2 charges on shieldwall
i don't see how a second charge would be better than the one we're using
a second charge would be good if you specifically needed to hit it twice in a row
which is
dubious
I think I'd rather still use tW
charge one that gives shield block might be ok with double time
necro prot on the rise eh
double time doesnt affect intervene
it's on charge? or did I read that wrong
you dont even need 2 walls do you?
theres other things that need fixing before getting 2 walls lol
now that changes things
😮
i think it's a strong contender for m+ at least
very nice to just immediately have shield block and gain threat reliably every single time
didnt even see that
yeah the charge giving SB thats what I was saying lol
you can charge in and have SB
jumpstarts your mitigations
and you can just dps for a bit
double time wont be good
however
that leggo will increase uptime a shitton
nvm then
lmao
true
Does it consume a shield block charge tho?🤔
i seriously doubt it uses a charge
of SB
It’ll literally be useless if it does
yeah there
So surely they wouldn’t do that....I hope
this is clearly the "ok fine we're going to work on warriors a bit" patch notes
why make a leggo that is essentially a macro
so if they're actually paying attention to warrior, it won't work that way
IS IT TIME?!?!?
RISE UP BOIS LETS GO
so actually it give 100% on shield block?
Am I allowed to recruit for a guild in this channel?
now prot too can leap charge for justice
no
Still no prot baseline buffs.
we dont need baseline buffs
we do mix,
I’m still gonna run Seismic cause damooge=life.
we are already very tanky
we need dmg
This
if u spamm revenge
u have dmg
no
so you can actually have 30s of SB at the start of fight?
with this new legendary
MORE!
Seismic bro!
pika just told u he did 5k in a dos
dude that leggo on sludge
anws
I parse 99's and my Damage is like 2.4k tops
It’s getting hella buffed
thanks
charge - sb - sb - sb - intervene - sb - sb - leap - charge- sb - sb - LS - sb sb sb
@sturdy trench with a meme build and meme leggo
legit 100% uptime
i mean reprisal
i mean 2 charge+intervene+2SB is already 30s of SB
you wont need double time
yeah, but its not gonna magically make us do prot pally or vengeance damage
yup
we will still lack damage, but we will have 100% block uptime
if played correctly
the influx of rage from charging a lot and the extra blocks might mean more rage can be spent on revenges, not including the handful of free revenges
so there's a wee bit of damage there
i mean you dont even need to play correctly
not enough to fix anything but it's a bit
like you get 30s of SB from the start regardless
you can already do that hugo
wait this leggo for sludge sounds crazy
you can get close to 1min already
i mean from start, which is 2 charge + 1 intervene + 2SB
without considering any cd in between
you wanna use LS early, to get the CD rolling on it
leaper for m council/rbgs
and your SB and charge cd will be up during it
charge LS sb sb sb sb
gotcha
What trinkets would you use for M+?
Heart of Alar
Blood Spattered Scale
Stone Legion Heraldry (with one other person in group with it)
Barghast's Leash
Slimy Consumptive Organ
Assuming all are the same ilvl.
Heart of Alar
Blood Spattered Scale
Reprisal rise up 
Low key hyped on that reprisal change
Looks like I need to go back to torghast to farm soul ash for reprisal
Sounds way more interesting then TW or TL
its less rage gen, but insane block uptime
What a life 
scale + alar is typical choice
only if you push omega keys
Is the stone legion trinket better than the spires anima haste trinket? Even if you’re the only one running it?
so will the new legendary be bis in raid too
no
maybe on sludgefist?
na
the main thing about shield block vs shield wall for raid is you're nearly always tanking with someone else, so the loss of shield block uptime doesn't really matter
shield wall is better
sludge is legit made for AM+Wall
really? wow
having perma shield block matters significantly in content where you are the only tank
in raid you have a ton of externals, several healers, tank swaps
and alot less damage incoming
which plays well into SW
but you can actually get more SB before tank swap
Im pretty sure... reprisal will get nerfed
no tank should have 100% uptime of mitigation
true
thats kinda insane
na we dont do enough damage
YALL BUT THE SESMIC CHANGE. Am I the only one stoked for this?
yes Kev
ill meme even more
100% SB uptime means 35%+ DR right?
more
with critical block
I mean we had almost basically 100% effective uptime in BFA
@patent osprey Are you 31 renown yet 👀
cuz crit blocks are still a thing
Block is around 40ish depending on your shield ilvl
i wonder if with that legendary and charge/intervene-weaving haste falters and mastery stonks rise
i mean you still have to count on the parry stuff that reduce the overall DR %
it is like SB%*(1-parry chance)
Reprisal stonks going up?
very
I'm so burnt on renown farm though lol @potent anvil
time to meme now though with first strike
block amount depends on shield ilvl my guy
its not flat 35%
support cucks with 2 legos lets go dude
Does unbreakable will work on the whole raid?
party
party
i mean yep i cant really state a exact %
so it is nearly a SW on you
with the new legendary
for mostly melee damage
I need to bribe a dev to make seismic grant IP for % of damage done like the bear legendary.
i rather they make the 50% casting SW when using IP
just tune down the %
or the 10% HP scaling
Am i the only one to think that the reworked legendaries MAY buff us in raid where we do not need help at all as of right now and do nothing for m+ where we suck like a prostitute short on cash?
How do they help us in m+? Sincerely maybe i misunderstood something
As Nome said, I want more damooge
reprisal looks to give us crazy shield block uptime and rage gen., plus free revenge
The change to Reprisal
How would Seismic Reverberation help you in a raid setting? or how often are you going to move the boss so you can charge it again?
Reprisal ya mean. It doesn’t help in raid lol.
What's changing??
we are gona be gods
I Mean ur never fully tanking the boss solo in a raid setting unless it's like sludgefist but intervene works too so it's still huge
When? 9.0.5?
Meh, it's nice for sure, but i do not think a buff linked on charge is what we needed tbh, happy to be wrong tho
Pink*
time to save soul ash?
haha whirlwind go wee
more like revenge
whirlwind in torghast
no mention of fixing signet tho
Execute causes the target to take 25%50% more damage from your next Mortal Strike, stacking up to 2 times.
sadge
Reprisal and Sesmic changes buff us in M+. Shield wall change with two charges helps in raid?
all i want is for prot to get the fury execute/condemn
same
same same same
But I feel like you still can’t really choose the dmg though, since u need the defensive in m+
it having arms execute just makes no sense and feels bad
So is it really fixed
well like wouldn't the wall still give better uptime for shield wall plus rage?
in raid yes
Hm, is new UW gonna be huge? Seems pretty good
the shield wall 2 charge thing doesn't really do anything
i can see however running wall in some dungeons
it's party wide and 2 charges is dubious at best
will unbreakable will be the play now or no?
where you need SW more often
in keys you get pummeled on the pull though, reprisal will flatten dmg intake by a lot so you can build threat before kite
no
How does a leggo that you basically use once or twice per pull and does not fix and of the warr 's underlying probs can be considered a buff? Again, happy to be wrong
the wall gives more shield wall uptime overall
Party wide 2 charges of 25% DR seems huge for some bosses on high keys
a second charge is basically good if you need to hit it twice in quick succession
Unbreakable will change feels like more of a pvp meme leggo imo than something used in pve.
what legendary do I make
aight
cuz it seems changes keep happening
The Wall + UW
Warrior becomes meta in high keys for sure with that duo
i'm not sure how the interaction with charges and AM works
Reprisal in theory gives us mitigation and threat on pull. How’s that not help?
its not only on pull
plus it wouldnt be hard to keep it going
charge is 20sec CD
if the second charge doesn't get cd reduction while the first one is, then the wall + uw still wouldn't do anything
intervene is on 30sec CD
tbh I already made a 190 seismic reverb, so im thinkin of just getting that to 235 in the meantime
Because warr's main problem are the fact that it deals no dmg, suffers magic dmg more than other tanks and has no cds to ve ready every pull like dh?
@mossy peak a 25% party wide DR is huge for high keys
yeah reprisal is a game changer for m+
Like literally absurd
at what cost though
If only we had more dmg adds would die faster and we wouldnt need extra mitigation, Sadge
like i said before, in some dungeon Wall will still be better because you dont need overkill on block
for example SD
or plaguefall
DoS even
basically, it's thunderlord that gets rotated out with these changes
you're still using the wall where you normally would have
it may sound hype at first, but we will still have the same struggles
i havent Really had issues with Block uptime, only with shit DPS or uncoordinated pulls
yeah but being able to blanket shield block without into the fray haste is nice
Just use seismic reverb, more dmg = less time needed to tank 😎
Yuuss
you are a man of culture des, I like it
Ofc, I always try to degen dmg as a tank lol
Unless there are 2 mobs bonking you down 😦
however with Reprisal, you could argue playing AM
ive heard of a meme build with seismic and best served cold
I've been running seismic exclusively for last 2.5 weeks haha
So does are leggings prio change much with the changes
for now, they dont
have to be play tested
Reprisal + AM could be a build
Seismic + Bolster could be
yeah it could
Yeah I've been using seismic for a while now with best served cold, this change is bonkers lol
seismic bolster already is my build ^.^
So can we start getting hyped for the buff to seismic now bois!?
potentially yes
AM + The wall, what's the cd of sw
1min
Hello im back to pwar
that didnt take long
ALL ABOARD THE SEISMIC DEEPS TRAIN
Its really strong already, this will make prot wars pull ahead in dmg as M+ tanks
does seismic rev give more SS resets as well?
its not that strong, its like a 5% dmg increase currently
pog panaa back 2 bizness
it felt that way in beta. havent built it on live yet
what the heck are these leggo changes
on beta Seismic was 100%
then they nerfed it to 40% for us
now they buff it to 75%
i normally average around 2.6k with the wall lego and booming voice, with seismic and best served cld, I'm normally around 3.5k
Will a necro warrior with the group shield wall leggo not make every other tank obselete in raid? Shout, rally, banner and 2 x 25% dr raid cd
Wait panaa is back ?
yes
its a group CD
not a raid CD
any poggers in the chat

Can someone explain the changes to Shield Wall to me? I'm not sure I understand what they mean by cooldown to charge
To me, that means Shield Wall is going to have multiple charges instead of aa 1 time , 4 minute use
nothing more
yeah just keep scrolling and see the changes to unbreakable will
I'm gonna go prot warrior and heal
it's just a functional change to make it work with the legendary
it gets a second charge
Gotcha, ok
now buff up single target dmg 
I use first aid ill be good
It didn't seem like they were all together. The legendary is under the initial change under a completely different heading so I was just confused
So a lego that gives sw 2 charges with 4min cd?
yes
Useless much
ye
i do 4k with wall + booming voice
for example
youre just shifting your playstyle alot by playing seismic
Literally get almost 4 x walls with tw
if you math it out and play normally, revenge is like 10-15% of your overall dmg, you increase that by 40% currently and you will get 4-6%
@potent anvil when are we grouping for double war memes
Guys, why you dont play Thunderlord in m+ and booming voice?
everybody is playing booming voice
I must be more tired than I thought, can someone explain to me the hype for seismic?
thunderlord is good
i dont know, i like it more than Wall leg tbh in M+
yes so do i
i do 15-17 keys
cause that build is boring :(
is sanguine a buff or debuff
limit maxis going over the changes on warlock rn so if you wanna hear something about pwar from him
I'm sorry is UW gonna be the go to legendary now in m+/raid?
if demo wasn't on the damn GCD I'd be so happy with booming voice
but I hate using the ability
quick question : Shield Wall Reduces all damage you take by 40% for 8 sec.
Cooldown changed from 4 min cooldown to 4 min recharge
Charges changed from None to 1 Charges;
does this means now shield wall will have rchages ?? dont understand the change (is in the ptr changes)
Here’s a dumb question but I’ll ask anyway. What is prot like in torgh? And what’s our best build like? Do we get something to help with sustain?
prot slaps in torghast
@arctic wasp read further, its for the legendary
nothing changes if you dont take the legendary
got it !, yeah thanks, my bad
What do you fish for coleo?
my best runs have the one that buffs execute/condemn and lets you use it at any %, the power that causes enemies to take 30% plus damage when affected by shouts (plus booming voice)
execute, 3x shout, a couple IP + SW ones
what he said
extra avatar duration always nice
i do NOT like the signet anima power because bladestorming in torghast always seems like a bad idea and does less DPS than just executing
but you can always make a cancelaura macro if you want
ye avoid that one
So do we just sustain with that strike reset on kill?
you sustain with victory rush and indomitable
more than enough
yeah with the +rage gen powers you'll be blasting through rage so fast
Not familiar with Indomitable I’m arms main
When I'm free of sire den jail
Literally take almost 0 dmg in torghast
Yea I’ve been doing it as arms and it’s kinda hairy at layer 8
Thoughts on unbreakable will change?
Pmuch
But on 3 different CDs
That's the huge part
But I don't think we will need that much block, at all
@ionic fern hello is warrior fotm again
Is there only 1 good necklace from halls or an I missing something
How come they made so little necks feelsbad
at least these legendaries are sort of interesting, I might make one for fun now
right now they're bad and boring
Idk, Dont like when they bake in shit like uw/unbreakable. Interesting getting additional shield blocks but it makes intervene awkward: hold it for mobility and miss out on a sb? Same with UW: I wanna press shield wall when I need it not when my team needs it.
I never said they were good 
Sure there are many situations walling your team when you use it so it’s aight. But like, reprisal. Why not make the lego bump SB to 3x with a freebie on charge cus it makes sense.
we talking about the ptr buffs to prot leggos cuz i dying to talk about them
What is this PTR change to make Shield Wall 1 charge? Isn't 1 charge the same as being single use... with cd...
highly likely
yea - unbreakable will changes are pretty dope IMO. very fight specific, but in encounters like sludgefist with a few points of big predictable raid-wide damage it could be really useful
gonna be pog in 9.2 when we get two leggos tho
oh wut
literally says party wide 😄
high level prides are the only use I can think for it
wont see use this patch
reprisal m+ seems nifty. Just rotate charge SB intervene SB charge SB and hope the pack is dead
yes, but we will still die to unblockable damage
party-wide buffs are weird these days, since barely anything cares about party any more
reprisal is huge in theory, but in practice its actually not as needed to have 100% block uptime
we need more dmg output
and smth against dots and magic
vs blockable stuff we dont die
Especially if tou go necrolord buff bot
if packs live too long, you can still kite, face tanking is usually prevented by abilities not by melees for us
Should just make spell reflect like mark of ursol
You litterally have 0 extra dmg
ye
just baseline unstoppable force
This ^
just make revenge give us ignore pain
and buff revenge by 1000%
😛
Okay more like 100% but still
Nah just buff tc
Its too long of a cd for not much dmg
two legendaries is confirmed or still speculative
we will see this friday if they say anything tho
But most speculations before were that we will get 3 legos based on chains on runcarver
read the rest below
1 charge?
they just change 1 lego to give you 2nd charge on SW
Shit until we can wear 2
But wouldn‘t two charges have a better uptime then „the wall“?
u get +1 use, but overall the wall will give you more use
And more rage gain
^
baselining UF, even with no other TC buffs, adds rage gen and more TL CDR, both of which make you stronger against magic, either via Demoralizing Shout or Ignore Pain
So is this a buff or nerf lol
Neither
Epic
Nothing changes for now
We might play reprisal or seismic reverb in keys
Depending on need
the wall still better no cap
Buff clap damage
Anyone who made demo shout leggo 🤡
Will still prolly run wall most of the time
thunderlord is fine for m+
ok good to know
these new prot leggo buffs, is reprisal worth considering now
I legit just said that
I'm actually so pissed at how much I talked these past 4 hrs
lowkey sad no buffs

KEKW
wyd you kept me entertained for the past few hours
Fuck reverb
Current playstyle is better
angry at what?
Than bfa
no buffs?
whats this charge change to shield wall about
This is why
which one is that
o7
Pce
Peace
hows venth for tankin?
decent in M+?
I made thunderlords way back when, still 190, but still... 😞
reprisal looks good
I'm a bit sad we didn't get some dmg buffs
seismic reverb baby
They're aware of problems tanks are having but haven't touched any classes really which is weird
so napkin math tells me reprisal gives me almost 95% uptime on sb if i can use charge and intervene on cd without bolster talented
monk got same buffs as us, leggo buffs
Or maybe it was only legendarys aswell
nothing directly to the class
Ah ok
is shatering throw any good on sun kings shield?
yeah 100%
Blizzard is laughing at us and all of our now defunct legendaries collecting dust in the bank
Pepehands
Buff clap
Unbreakable Will + The Wall is looking kinda good for a legendary combo, no?
Plus it would be an incredible utility spell as well
Sure, if 2 legendaries will be a thing, but too early to tell. We can speculate, because it was done in Legion, but who knows.
What exactly means shield wall charges changed from 0 to 1? 😁😁
Its for the new leg change
a legendary got changed to provide an extra charge of SW
Ah, I was hoping Its not connected to that
So I just crafted my Thunderlord Legendary. I'm unsure whether to talent into Unstoppable Force + Anger Management, or stick with Bolster
uf / am is a dead playstyle
Previously I was doing Ravager + Bolster
even with the synergy with thunderlord you're still better off running ravager / bolster
Awesome, thanks. What Legendary do you use?
the wall for raiding and tyrannical, thunderlord for fortified, have been using seismic reverb though
Cool, thanks for the tip
When ur using the wall, are you running bolster or am?
I'm ready for buff bot prot warriors in 9.0.5 D:
Cooldown changed from 4 min cooldown to 4 min recharge
Charges changed from None to 1 Charges
Wtf does that even mean
I don't see the legendary mentioned anywhere in the notes
i need to pug a healer and no one in guild is down, what's the lowest ilvl a healer can do a +8? Not trying to win any speed awards besides a chest here
sanguine depths btw
+8, like.. 190
Its the change to unbreakable will
ty
yo what leggo do u guys use in raid
the wall
I really like the look of unbreakable will, but reprisal is looking great as well 👀
both are kinda useless atm
I think he's referring to the changed versions in the upcoming patch.
^
no i don't play prot i was jus wondering if the shieldwall thing would be good in raids
For a kyrian prot warrior that wants to run Inspiring Presence, I imagine the best choice is to give up Piercing Verdict? Or should I switch to Kleia?
What's your other potency?
Oh, it's show of forc,e but I just realized I'd wanna give that up and keep piercing, esp since this is for raid
Yeah, for sure
shieldwall thing is party only
It's still p. good, tbh, especially if the WF meta does actually end up being double prot war
buff bitch build
25% DR on half the raid like 4 times in a 6 minute fight is pretty big
reprisal new best m+ legendary then?
it'll be good idk about best
Definitely best in raid
leaper is obviously best because you can jump a lot
um what?
3x jump= 3 more jumps than usual of course
three is more than one
200% increase to jumps
exactly, thats a big number
is SB uptime really the big issue in raid?
can convert the extra rage to IP or dmg
Does prot like Queensguard's Vigil much at all?
compared to The Wall rage though?
I don't know have to sim
main issue is getting charges off I'd think
kind of awkward
but it would be ~60 rage every 20s or so?
I'm including that
look harder mane
basically 2x 17s charges + 30s intervene at 20 a pop
which yeah is likely optimal rage gen if you can get every charge off
not to mention saving you the IP/SB rage
exactly
defintely a good m+ leggo though
as you should never have a shortage of charge targets
main issue is not getting hit in the ass
i guess so but how often is that really going to be a practical legendary to use
always better to plant your ass in one place and blast
what the go-to missives on the wall, Haste/vers if we're reasonable or haste/crit if we're dirty parse chasers?
figure you can probably circle kite decently to keep them in place, just intervene to a melee or close healer or something
i guess, just seems wildly impractical to me in 99% of situations
also loses value hard on bosses doesnt it
damn, when will we get to use 2 legos
Its not only the legendary that gives +1 charge? It says its always? They change the initial skill to 1 charge and if you take legendary you get another charge? Or is none and 1 charge the same fucking thing? Because 2 charges is the same as will legendary except the party buff
99% sure its just a tooltip change to facilitate the SW leggo change
so 1 charge as per usual, 2 charges with the reworked SW leggo
so i have a question for yall, im an extremely new prot warrior gonna make it my tank for pretty much all SL... whats the main difference between NF and Kyrian? like they are both really good right? does it come down to preference on which one you wanna do?
the main difference is the Soulbinds and the covenant abilities
both are really good
For example, the Korayn Soulbdin w/ NF has a broken good ability, 15% phys DR after standign still for 5 sec
the fox is pretty good too, makes it much easier to kite
huh i thought it was pretty bad to stand still.... i assumed its pretty much have to kite met
meta*
Wild Hunt Tactics is also pretty baller on pull w/ Korayn - 10% dmg incrnease
well, you're defo not making use of it all the time, but there are quite a few pulls where you can afford to stand still
you can't always be kiting
the kite meta doesn't imply constant kiting 🙂
esp since prot is so lousy w/ threat gen at range
ah ok thanks was thinkign of swapping to NF mainly cause i hate kyrian plate 😄
well, I mean, if tmog is a priority for you, just go for whatever floats your boat I guess 😄
NF is defo a good choice for prot rn
eh it is and it isn't if that makes sense, idk it was either kyrian or nf but i like thel ook of both their abilities was just wondering what the people who you know actually play prot thought 😄
thanks for your info it helps
frankly, these are tough questions to answer... very few people have actual exp w/ both covenants at similar +level and gear to compare fairly
so it mostly comes down to educated theorycrafting 😄
true
NF ability knocks down then does liek a pulsing knock down if i read it correctly right?
it's not like Blizzard is letting us test them
yeah every 3sec it re-knocks briefly
think it's like 4 knocks in total
Changes to Reprisal and Seismic Reverberation both look tasty
Shit, reprisal buff is like more block uptime than bolster/AM was, right?
You net like 36 seconds of extra block uptime every 2 minutes vs ~30 from Bolster/AM?
More, surely. You're getting 6s every 30s from Intervene alone, right?
The fact that it makes Intervene into a Rage generator is huge
Eh, you're dropping The Wall for it so you have to measure it against the rage gen from that
Fair
But getting anywhere near BFA block uptime is huge
honestly more of an m+ thing
Over 2 minutes though, it's worth 200 rage and 60s of shield block?
where charges are easy
How do you figure?
If you use both charge and intervene on Cooldown
"Charge and Intervene grant you Shield Block, Revenge!, and generate 20 Rage."
If it's both there's no way it makes it to live like that
any given intervene is 20 rage + 30 rage from free SB + 20 rage from free revenge
Shush, don't anyone tell blizz
But yeah, that's... A lot of free Rage
And 10 free Revenge! Buffs per 2 minutes is a lot of damage and tempting to buff further with BSC
like it looks to be more of an m+ thing as that's where you can charge more freely
You can always leap+charge
Even on just intervene it's a huge mitigation uptime boost
You can always Intervene out and charge back in
you'd waste a use there
in m+ you can just charge the backliner
just hope you don't get hit in the ass
whoever designed the ad for 3rd phase of council is an asshole lmao
Is just intervene my hpal buddy but whatever floats your boat
Overall it's a fucking massive buff to Reprisal.
I mean, yes, you're dropping The Wall for it, but it's definitely worth it in multi-target.
I think it's just worth in any situation you'd be worried about mitigation uptime
Lets you play AM at all times
I can see a lot of Shockwave, step out, charge back moves becoming a warrior dance if it goes live like that.
Except on raid fights with really precise tank positioning where tanks can't stack
The Seismic Reverberation change is pretty good as well
Y’all got hella buffs
Your pink brothers still sadge in the corner
While u guys pop champagne lol
If we could use 2 leggos reprisal + seismic would be pretty sick
Might even take BSC for huge damage
what is seismic reverb?
Revenge hits a second time for 75% strength on 3+ targets
That’s big
is that a legendary?
Yes
It's for DPS memes mostly atm
I'm thinking when we can equip 2
I honestly hope that reprisal buff makes it to live
I want to be OP again
I'm quids in if it does. I can make Rank 4 feet.
Chris Harrison racist crisis, literally shaking rn
Brokenly so, TBH. I can't actually see this version of Reprisal making it to live, although I'll be delighted if it does.
I can see it making to live if only because Blizzard doesn't play warrior, lmao
Honestly, it'd be more than useable on charge or intervene individually
Yeah
I mean, it's a maximum of 10 uses of the effect per 2 minutes, each use being equivalent to 70 Rage (20 generated, 30 saved on free Shield Block, 20 saved on free Revenge). So that's effectively up to 700 Rage.
In the same timeframe Ravager provides about 100?
"Intervene has a a 10s shorter CD and provides SB + IP" is more likely a final version I'd guess
(which is still a lot of free rage and mit!)
That's still 420 Rage per 2 minutes, effectively
Actually no, if it's IP then... 540
yeah, but you'd have to use the mitigation to get the full use out of it. A defensive rage generator can be more efficient than one that just give rage
I think they want Reprisal to have an offensive component
I could be wrong but that's the gist I get
i feel like the hitbox for the link between the spires first boss is enormous
Found out the hard way that I can solo tank H shriek
are the conduit recommendations on Wowheads Prot War guide still good?
At a quick glance, most of the recommendations are fine but they over value Brutal Vitality, Unnerving and Stalwart are both better in my experience
Another sad day in pugs trying to do 15
love to see it
grats!
gracias
your group matters so much more than anything else tbh
yup
If they allow 2 leggos would wall + Unbreakable be to go for max defense?
I don't see Reprisal going live this way.
Is the reprisal buff that big?
It’s discussed a bit further up the chat
Thank you!
Guess I best start running Torghast again :<
well it is a lot of time until 9.1 so just relax on soul ash
Tbh I don't see why it wouldn't
It requires a fair bit of gaming to play around
And it's also likely not even needed
Soul Ash is just 45~ minutes a week.
Less really
I could probably just speed run the the boss on each floor and be done in 25 minutes
tbh
That would make it 50 minutes. lol
I'm talking both wings
Same.
You like taking your time.
I only did that in TC.
I take it slow if I'm doing carries.
Cause people getting carried are always super undergeared.
I don’t know how my buddy and I always spend 30+ mins per wing 😂
Should probably speed run and not kill everything
If you enjoy it no point in speed running
I usually enjoy Torg
But haven't had the time
It’s a laugh sometimes with the animas
So just speed run rn
I had the holy trinity tank trio last with 180k hp 😅
Just ploughed through everything
Was hilarious
Wonder why they felt raid GV should be 9/9 inst of 10/10 bosses for 3 loot? I guess it’s indirectly a buff to mythic raiding assuming 10th & last boss will always be that much harder. Wish they tuned down 10/10 dungeons for m+ GV also
As you get more gear you can skip the min/max/exploration for powers.
These changes are in 9.0.5 which is due supposedly mid March?
Yeah think this is why we can probably speed our runs up a bit!
Any info on the raid shieldwall
Will it be party or like it was in t13
A global raid cd?
Because they tuned down the loot from raids meaning you're less likely to get an item anyways so you're probably going to be clearing every week for a while
Well it exists now
And it's a party buff
Not raid
And its largely not worthwhile
If it would be raid it would be hugr
But it's not
And honestly the only way it would realistically see use is if you need it to cheese something
The legendaries for prot are quite meh. No diversity, no real options.
they buffed loot to 4 drops per boss 20man. like 33% incr. i guess this is even more. im not arguing against buffing raid drops. i just feel the weekly req for m+ could be lesser. 10 dungeons per week is just too much.
Wdym you have 3 options rn
And 4 soon enough
3?
The Wall/TL/Seismic
Seismic is just full on pump at the expense of your survival though
Is anybody really using this legy?
the new Unbreakable will in M+ is gonna be really good
Several people have, it's just a pumping legendary for you in more trivial content
Big doubt it functions the same exact way on live
The only difference is it doesnt give you an extra charge
Ooph. What's the best plan then, finish off r4 tl (got r4 will) then save for the patch I guess?
Its essentially 2x the uptime on shieldwall
And 50% of your shield wall is only a 20% dr
No because it's a 4m CD with that legendary
You get far more uptime running the wall
Considering you can actually over double your casts
Compared to not running the wall obv
Even then that's still a nope
The party buff seems really good in places with high party damage
It may give enought uptime to cds to run AM without dying
Not worth giving up the new reprisal though
It wouldn't not even close
You get far more uptime running the wall
And you still don't run AM with that
New reprisal would allow running AM instead of bolstering, wouldnt it?
Unbreakable Will just likely won't be the play outside of very specific circumstances
That might be possible, hard to tell without actually messing with it
But new reprisal for sure is good
Would we still craft reprisal on boots since boots were recommended for TL or place reprisal on legs
¯\_(ツ)_/¯
Barely
Yeah reprisal + double time sounds gud
I'd never give stormbolt for 2x charge in m+
And iirc the recommendation on what to craft was based on what had good itemization
And one of the slots has terribly itemized armor from the raid
As it stands on PTR it's huge. To the tune of effectively being 700 Rage per 2 minutes kinda huge. I can't see it going live like that TBH
I mean the rage number is kinda irrelevant tbh
Even if it only gave you shield block
Itd still be huge
The other stuff is just nice
Can they just fix the underlying class problems instead of buffing us with borrowed powers again, thanks.
I could see possibly an icd being placed on it but at the same token you're talking a lot of gaming to get the full mileage out of it
So much this
So with the reprisal you're trying to charge/intervene as much as possible? I can see that being either really fun or really really frustrating.
The Rage number is just a way of expressing the value. Per 2 minutes you can have 6 Charge uses and 4 Intervenes, each giving 20 Rage, Shield Block and Revenge!. That's just massive.
Oh entirely agreed, but we are where we are
On one hand
I can see them slapping it because "degenerate" gameplay
On the other they have talents like momentum in the game

UW looks like it's gonna be valuable to push into the 22/23 range
If it goes to live as is, then yes. Because if you can use both Charge and Intervene on Cooldown then not only do you gain an average of 50% shield block uptime for free, but you also get a bucket of damage, and (assuming that you are using that conduit) buffed Thunderclap.
And some extra Rage on top
And because Bolster will be kinda irrelevant you can have AM for more Avatar uptime
How exactly?
The problem with attaching a party wide defensive at half strength of your 40% dr is that you are often using your defensive when your group wouldn't otherwise benefit
Because you need it
Good for Prides
Assuming you had it for the pride
And in 22/23 you're likely skipping prides anyways
It's 50% at lvl 58. 😛
If parties needed the defensive value they'd be taking more defensive healers
I.e. priests
But the meta for high keys is shifting to pallys
Because damage
Doesnt really matter what the DR is because it's still only half of that for your party
Maybe later in the expansion we get a 2-legendary-set. With Wall and Will it could be nice.
Legion style
Maybe but it's still the same problem
Your wall timing doesnt always lineup with group damage
¯\_(ツ)_/¯
Yeah sure.
I'm sure there will be applications at some point in this expansion for it
I think new Reprisal makes AM 100% the pick
(if it makes it to live the way it is)
Like, you're easily getting 100% shield block uptime if you're using intervene and charge on CD
Yep, definitely
I'd also put Rumbling Earth and the Shockwave Cooldown reduction conduit into the mix; Shockwave will be a play for lining up quick countercharges
going to be interesting explaining the playstyle to new prot warriors, but potentially really rewarding if done correctly
I mean, you can probably do it fine with bounding stride/stormbolts/shockwave
no need to give up Inspiring Presence
It's like momentum but defensive
I also think there's a near 0 chance this makes it to live
I suspect that you are right, but this is Blizz we're talking about. Maybe it's just our turn to be imba for a while?
To be fair, our turn was like all of last expansion 😄
Well like I said
On one hand
I can see them slapping this
On the other, they've left momentum in the game
¯\_(ツ)_/¯
If they wanted it to be in line with our other legendaries, it'd be like charge and intervene reduce the CD of shield block by 2 seconds
lets be fair tho, lets fix the base class instead of giving us borrowed power again
even that's probably more powerful than our other legendaries, lol
like give us some more damage
consuming souls is still removing grievous stacks, stranger things have happened kek
Regardless of leggo we still need to push them to buff our dps
I don't even know that they do, haha
our damage is like directly linked to our survivability
will be even more so with that new lego
They'll nerf it to the ground day before patch goes live...
Yeah, that's gotta happen
Gotta run (write) a quick python script to confirm, but in addition to the 100% SB uptime, reprisal must result in more rage per minute than Thunder Lord
i dunno as youll have people who just wont get how to play it
Maybe I shouldn't do any math so Blizz doesn't realize it
This honestly has convinced me that literally no one at Blizz has ever played prot warrior
Not really because it doesnt actually generate any extra rage for you
Which one legendary did you guys play in M+?? the wall or thunderlord? (sorry for the off topic quest)
You could say its equivalent to x amount of rage because of what it casts
No no no. They played classic so they're sure prot is OP and needs a nerf
But eh
I run The Wall @alpine bronze
I run wall
Free shield block could be looked at as +30 rage
ok thank you so much 😄
It's 100 actual Rage per minute, and the Shield Block and Revenge procs amount to another 250 saved.
