#protection
1 messages · Page 3302 of 1
Good, you can actually play the game now, instead of scrawling around on the floor scraping for pve loot
For weeks and weeks
Pvp gearing is perfect
If you disagree then idk chief
And yes, its a catch up mechanic that you entered into late. Because at this point it is late.
If you had been into it from the start you would have gotten one piece a week.
What’s a catch up mechanic?
Pvp gearing
The conquest cap wasnt 4000 from the start.
Oh right yeah
Thats what it is after many weeks of extending
Well yes, I understand that.
I know it’s only as fast as it presently is because of the cap increasing
No you apparently dont if your argument is you can get fully geared in a week. Since you sure as shit couldnt at the start.
Don’t get me wrong about that part
You're looking at the near end state of a catch up mechanic and going "Too fast" which is the point of a catch up mechanic
If I started heroic nathria on an alt and ran 10 +15s, wager a guess how long it would take me to actually hit 210
That’s the point
🤷♂️
Weeks
Yes, your point is that PvE gearing system is currently garbage. I agree.
And thats because pve gearing is shit
Everybody is saying that
Pvp isn't in the wrong, pve is.
PvE lacks any catch up at all and thats a problem.
Pvp is just fine...
Dont be too biased now "Baby mode".
PvE gearing in BfA was babymode for sure
There’s a reason it was changed
Don’t forget
No its not baby mode to allow people in a game that is HIGHLy selective about taking people based on ilvl to be able to catch the fuck up
the gap between normal gear and HC gear is too big in PVE - do 14/15s and you get just inbetween
Gearing shouldn't take 6+ weeks
Nobody bothers doing m+ because loot isn't worthwhile
feels like youre forced to do CN to get adequate gear to continue pushing m+ but if you dont have a guild youre fucked cus pugging is garbage
Alot of people don't raid because you don't get loot
Get off your elitist, special club high horse and see the problem for what it is.
So what would you do about it then? Like what’s the solution.
Because people were screaming the opposite like 10 months ago
Na
I dont know, re-implement the valor system and have it work somewhat like the PvP system.
You can get valor points via PvE activity and bring up the ilvl of valor gear with the cap of said valor gear being based either on mythic+ clears or raid clears.
Clean, simple, and a system we already have and know is well liked.
I guess my perspective is that I don’t care that it takes a long time for PvE gearing, I don’t mind it.
It’s just that systems should be equal that’s it
I play for loot
The problem is, way to many people DO mind it. Which makes starting into content later into a tier fucking awful. Or making alts.
And yeah I’m not opposed to that suggestion @sick sentinel
Lots of people have said the same
The WoW community pretty much demands certain ilvl and eventually it becomes far to difficult to get it.
The game needs catch up mechanics simply because blizzard in all their stupidity put such massive gear gaps in a tier.
Unless im max geard I don't feel like I can play the game, cuz I keep chasing stupid ilvl
Gearing is the game imo
"if i had better gear I could do X much better" but if you don't get it you just sit there and
guess I have to wait a few more weeks
I’d just log off if I had bis everything
I'm not doubting gearing is important.
What I'm saying is the size of the gaps is fucking stupid.
arena takes like 2 mins and its either stomp or get stomped - play for a few hours and youre good for the week
That's due to Blizzard overcorrecting m+ loot
Blizz knows full well from experience with many of their own games that players will be more than happy chasing a power level different of .1%. You could have the gap of ilvl between each tier be like, 5, and people would happily chase it.
@strong forum response to m+ being a filler for doing heroic/mythic raiding
Which is fine by me I guess
They just went too far
Like, mythic raid gear should 100% be the best available bar none no exceptions
I don't agree
Myhic raid gear is already special in its own way.
But atleast close
220 for highest keys imo
Maybe 218 for 18s
Would already be good
I think there should be a +6 ilvl gap between the highest vault gear for m+ and PvP
But that’s just me I know some people disagree with that
I just think the hardest content that’s time gated should have the best rewards
Yes
Getting glad is hard
Getting to CE early is hard
Doing 20s is hard ( for alot of people)
Doing 20s is hard for sure
Yeah high lvl mythic+ is comparable to mythic raiding level is the thing. So should reward based on that.
That said I will state again, we know for sure, based on both blizzard and none-blizzard games, that all that matters is a difference in ilvls. the size of that difference doesnt matter. Big gaps just leads to PvP and PvE gate keeping.
But it's also unreasonable to need glad for good pvp gear, it's never been the case
It was a thing in bfa an nobody bothered cuz it's way too high for just keeping up
That's another issue
To keep in mind
Current pvp requirements are pretty much perfect
I really hope blizzard somehow reads what u guys are discussing and do smth to award high M+ players
They don't really read class discord, but we're not the only people bringing feedback
Would it actually help if we bring this to the forums to gain their attention?
Great, thanks Nomeratur
I reckon by 9.1 /9.1.5 there will be some changes to pve loot
I’m fine with PvP gearing being good don’t get me wrong, but it’s just a fact that there’s an imbalance right now
And there’s a couple ways to look at it
This is the company that has a private, invite only feedback forum, which they typically use to tell players how wrong they are.
So I'm not holding my breath. Modern WoW has a massive history of ignoring feedback.
Didnt Ion already say that he's fine with PvE gearing he just thinks that it should "feel" better not so much that it should give more?
Fingers crossed!! Hopefully man
I wouldn’t expect anything changed until 9.1 ofc
Which is maybe 2-3 months out
Probably more actually
What they said was
"we think we can do more to make the experience of running dungeons and raids feel more satisfying when you don't get a specific item you were hoping for."
He said pvp was in a good spot and something needed to be done about the others
That isnt saying they are intending to increase loot rates. Thats saying they are trying to soften the blow of not getting what you want
"One big topic of discussion has been the way loot works in the Shadowlands endgame: We significantly reduced the rate at which players earn item rewards, but at the same time also stripped away randomness and tried to give everyone more clear goals to pursue and control over their progress towards them. When it comes to PvP itemization specifically, we're really happy with how that's playing out, but we think we can do more to make the experience of running dungeons and raids feel more satisfying when you don't get a specific item you were hoping for."
is the whole quote.
Dont try to look at it from a perspecrtive of what you want, but of what it is.
he also brought it up himself without being asked as the first issue he could think of
Would be typical of them to release the next tier about 6 months after launch
Give or take
It's corona
Yeah
Offices are empty af
With Ion's god awful history I suppose I'm hugely skeptical. Isnt the first time they said they would look into fixing a problem and then did something else entirely.
So things are going slower
Blizzard were receptive to a lot of grievances with shadowlands
Can you blame me? He's openly admitted to ignoring feedback after stating they were lsitening to feedback, many times.
Makes me hopeful that they have turned a corner
he’s open about blizzards issues, that’s a good thing
The patch isnt on the PTR at all and they have blizzcon in 3 weeks. I think we're in for a fairly long wait.
working at a big company like that isn’t easy and there’s tons of good that has come from them
90% of SL is great and a lot of that is from feedback
e.g. removing titanforging
WoW players also have an issue of wanting to have their cake and eat it too
Blizz can’t make everyone happy
Yes, only took hwo many years of fighting them over it, and twice buffingi t?
yea assuming the player is always right is just as dumb
yea they are slow and made mistakes but that doesn’t take away from the fact they did a good thing
you’re just taking the worst take on everything
It’s really pertinent to what we’re discussing too, because there was a lot of feedback that m+ loot and PvE gearing in general felt too strong, and that PvP wasn’t worth doing because it was too weak
The expansion they implemented the private feedback forum was MoP which was fantastic from the standpoint of responding to players wants and needs.
The team changed after MoP and the feedback forums became a giant "Oh no this is what you like" fest with blizzard many. MANY times outright admitting to ignoring feedback after the fact and saying they wouldnt do that again (and then doing that again). So I'm really just going off their own, quiet long standing, history.
Now it’s the opposite people are upset about
you’re just being a Reddit meme honestly
yeah congrats you know about private forums because preach moaned about it or something
In all the years that WoW has existed the only time I can say I’ve truly hated the game and blizzard’s direction
Was WoD
they made tons of good changes in SL and wheres all your praise for that?
hidden behind whining as usual
I didnt even know preach omoaned about it 😛 I'm just mostly talking about my own experiences. Blizzard, outside of said forum, has admitted many times now to ignoring feedback while in the same breath apologizing (and then ignoring again)
yea I mean I don’t really support dumb generalised statements
Not every piece of feedback is valid, is what I would say.
Not that blizzard gets a pass for ignoring feedback that was good, they’ve definitely done that
just some things to work on, which they’ve even come out and addressed
But there’s equal measure of bad feedback
Because the players have no idea what they want, truly
everyone has an idea, things just change after it all plays out
I thought I would like classic til I played it
I loved classic, and I think Blizzard’s loot philosophy for SL was in some way inspired by that demographic
And this has happened before too. Where they'll do good for a time an then go right back to it. So I'm rather cautious. SL certainly did do quiet a bit of good and I never doubted that. BUt that doesn't mean that the problems are to be ignored. The PvE issues are major. The tank balance situations is major. The PvP balance isnt so hot. Maybe they'll fix it, but again, I basing my opinion on their own shoddy history over the last 7 years in regards to this exact subject.
I mean I could be talking out of my ass I don’t know what they think
But it seems that way
But gearing in classic is obviously a slog and people who love classic love it precisely for that reason imo
Among others
yea they for sure got influenced by classic, they even said it
and that’s been a good thing
Thats a simple way of looking at the classic gearing is part of the problem though. classic gearing isnt JUST about the gear coming slow. Theres a lot more to it.
Like in the 10 or so months of MC lockouts it took for me to get thunderfury
I’ve never felt so accomplished in a game ever
And encapsulating that feeling and trying to apply it to the game as it is now, is a good thing
Yeah I miss the old legend system. It was long enough that it didnt become a requirement
definitely miss those ultra rare items but it just doesn’t seem to suit how players play now
with just grinding and min maxing everything
classic is depressing to see tbh
going for parses on classes with 1 spell >.<
I started playing WoW at the very tail end of classic, a few weeks before TBC release.
its something I figured would happen from the start: you cannot get back that "real" classic mentality. The Wow playerbase has changed too much
And I can say people definitely meta gamed back then
But the wealth of knowledge and experience wasn’t there
Nor the technology and development of all the addons and shit
There was a meta even then that raidlogging was the best way to play and that worldbuffs represented the biggest bump in performance.
I played from beginning of classic, meta gaming was not a thing lol
People are just nostalgic for a version of a game that doesn’t and can never exist
No the wealth of knowledge was there. Thats a false narrative to excuse the mentality now. They just didnt care as much. Community and a general love for game and setting was much more major.
(been around since the vanilla beta)
players were awful
You had less knowledge, less min maxing, less addons, no logs
Less performance by default from servers and your PC
at first yes, but people slammed into raiding hard. It didnt take long for them to figure things out.
you’d have 20 people in your raid who didn’t even speak the same language lol
there just weren’t the resources you have now
People did half the dps in vanilla compared to classic, if not less
There were some guilds more ahead of the curve than others
But the average DPS is definitely way higher
For classic
Elitist jerks
I played all of tbc without even knowing what dmg meter is or what dps is
Metagaming in vanilla was using thottbot
to put it in perspective, YouTube did not exist when WoW launched
to say people knew what they were doing is crazy
people knew what the meta was, people knew what worked. Just there was a FAR stronger mentality of "Its fine, do what you like". It was no mystery that only prot warriors could tank or that they had to spam that sunder. But people still took other tanks because "w/e, you're cool"
Nah, as far as I’m aware a “modern” form of metagaming only started happening post AQ
And by then TBC was on the horizon
When I played there definitely was a sense similar to classic
But it wasn’t the same obviously
People were still worse at the game for various reasons
people knew what was good at what but the idea of taking 10 rogues and 10 mages and 10 warriors was not a thing
That’s true
and even within what was good people really had no idea how to optimise or even what a lot of stuff did in terms of like timings
Oh their was optimization and timings were well known early on. That did not take long.
Again it was more so that people largely didnt care near as hard as they do now. Now its weirdly enforced despite the power gaps (typically) getting smaller.
think you just have a very faulty memory of the time
the resources did not exist
it’s not comparable to today
Except they very much did. Theory crafting was major. Elitist jerks was the place to go in most cases and they had most of this stuff fairly down pat. BiS was a known thing and for each kind of content. Its just, people didnt really care as much so it wasnt something other than hardcore raiders often went for, and even they didnt hit it as hard as they do now.
LIke yes, I realize stuffi s clearing way faster in classic at the moment. but thats largely due to them using the final patch which had so many balance changes compared to early that the game had been severely power creeped.
lol
Whats the lol at? That elitist jerks bit or that classic is t he power creeped version of vanilla?
Isn’t elitist jerks ions guild
yes I’m sure the power creep is what caused content that took months to take 1hour
some significant creeping
if you think the 0.1% of players who even knew where to find theory crafting content is comparable to the millions of people on wowhead/yt etc now then dunno what to say
There legit was MASSIVE power creep yes. Largely in gear opimization. This is a very well known fact 😛 Vanilla had very major balance patches and itemization revamps.
I know that.
oh dear
I was actually there when it happened so yes 😛 Launch vanilla and last patch vanilla were superemly different games from a itemization perspective.
Multiple class revamps too making many just plain more powerful (As they needed)
They actually have talked about this, the classic dev team, and how yes, the later patches made a lot of gear far mroe powerful and they'll be sticking with patch 1.12 stuff anyway (which I think was a good move)
well if you take a picture of the earth from outer space then you can clearly see it’s not a sphere
I mean, I was a casual player. I knew the meta, it was a very well known thing. I just, and my guild just, didnt really care and was ok with me playing what I wanted. It was a super common mentality. People knew what worked, they just largely didnt care.
And I cant believe you're doubting the vanilla patch 1.12 power creep XD Its not so much a thing of opinion but of straight fact.
One that again, even the devs admit to.
tbc will come out, with no power creep, it will all die in an hour and then you will find something else to say
it’s pointless
you do you
TBC will no doubt have the same power creep. TBC had WAY more raid problems and large balances and blizzard is going with the final iteration of each raid it seems. TBC was famous for how buggy and over tuned, then later nerfed, its bosses were XD.
Raid clears came on the heels of massive nerfs. It was a (fun) mess.
Hey guys, sorry to off-track a little but i've quick question. I got some feedback earlier and seen a little improvement to my tanking/migitation. But I wanna check if there are there any Prot warrior logs URLs that I can compare mine to? And to learn from?
For example, what % mitigation I should be looking to achieve / SB uptimes / SS cast %s.
wcl is warcraftlogs.com in case you don’t know
is heroic leap resetting taunt a SL thing?
sounds like you might not 😉
or am i just incredibly stupid
yea it is
phew i swear i had no idea lmao
thanks!
they even added it to the tool tip
this expac
it did it in BFA but it wasn’t on the tooltip
ive probably played it like it would reset but ive never acutally noticed
I’m pretty sure they added it to the tooltip back in legion
maybe I just never read it but didn’t think it said it in BFA
and very few people seemed to know about it so not sure
It was added in 7.0.1
Rip my eyes
they need more flavour text
Has been for 3expacs
Ret paladin makes me sad
^^ that tbh
is it mufasa time?
Hey im thinking of rerolling to prot previous bdk i know in raid its pretty fine but what about m+? just doing normal +15/16 keys atm. How does it look to do keys as prot does it feel good atm or is it as bad as some ppl said on beta and stuff?
Prot's good in keys
It's a stretch to say it feels good, but you can say that about every tank right now
I'm enjoying it atleast
Yea true i have the feeling tanks are in a really bad state atm but meh i cant play bdk anymore it feels way too awful how is the threat generation as prot? my biggest issue with bdk is the threat generation (and mobility but prot has nice mobility)
Shouldn't have issue with threat
Ravager is great, and if you run Nightfae/Kyrian you'll have a second tool as well. If all goes to shit you also have the AoE taunt shout on a 4min cd
okay yea that sounds nice and survivability on 15/16 should be fine too right? most of the dmg is melee and prot should deal with that fine right?
Yeah I'm not having issues as long as I can keep my block up
Question on De Other Side / Ardenweald - Can you pull all the stealthed mobs around the drake without pulling the drake itself when they move to you ?
Yeah, it's doable
ok
Pretty sure they sanguine and bolster and whatever
yea they are just normal mobs
theres no haste vers shield is there this tier?
Na pvp is crit/vers and raid is hast/mastery I think
But m+ has a haste vers shield I think
From necrotic wake iirc
pretty sure it’s not
otherwise I would have at least more than 0% motivation to do NW keys
NW shield is crit/vers
Mists is haste/mast I think
I could have sworn there was a haste/vers one somewhere
But I may be thinking weapon
I was gonna move to Oregon
then a week later that guy got shot in the street
decided America wasn’t for me!
Just dont go in the streets
u'll be fine
Also tbh theres plenty of better reasons to not come to the USA
That's for another channel.
yea when I saw your average work hours and holiday/sick allowance it was not a good look
My company gives REally good sickleave benefits and holidays, but yup most don't allow for PTO sickleave
Is Beating Abomination Core a good tank trinket? I'm seeing all kinds of wildly different takes-- some comments are saying it does tons of healing, some are saying it barely heals at all, and some people theorizing it was stealth nerfed at some point.
is that the one that makes slimes?
No, it's the one with a chance to heal you when you take damage (and any overhealing becomes an absorb)
ah no comment then
Tell me about the healing slime one, tho. I tried it the first time yesterday and dunno if it's affected by necrotic, UT it didn't feel super great?
abom core is around 90HPS
out of curiosity what is good to you?
@uneven mason That's not great
Unless the healing is particularly bursty and the proc chance scales based on the damage of a hit, meaning it has a higher chance to do a big heal when you're getting trucked, but even then... meh
took me a second to realize you were talking about 90hps and not 20+2+1
Nope its a 1.25PPM and about 4200per proc at 184ilvl
Blech
iirc it was I think 3ppm originally
Is there an addon that can show ppm, or is that something that people only ever find out about via testing?
ah ok no originally it was 4x the healing
Like, show it on the item's tooltip, I mean, idk if it's some kind of hidden parameter you can grab with a script
looking at hte history
20k heal 1.25x per minute
But it would explain why people on wowhead were saying it was good, when you account for the fact that wowhead tends to be terrible at knowing what good tank trinkets are
I get 35 days hols and 14 days sick paid plus any justified sickness 😦
I haven't played much since Cata, so I guess I'm still using older trinkets as a measuring stick, and some of the ones from that era were bonkers
Like Mirror of Broken Images and Stay of Execution
yup, my wife is from Canada and she's like "wait, you don't get any paternity leave?"
it was up NA at 184 ilvl I saw it and got excited
then I read the change they made on Nov 17th
22,000healing to 4200 healing
vendored it
oh
Can't have warriors self sustaining through +5s now can we.

It was broken on beta, now its not broken anymore
You get up to 2 years of paternity leave in Germany :)
i think we get a month lol
mostly this tbh
Country of freedom my ass
most % of people in prisons, literal wage slaving and no vacation days or healthcare
But alas
Sure but chanting USA is much cooler than yelling DE
so honestly its an even trade
🇺🇸 🦅 🇺🇸
If you chant DE outside of world cup of football you get fined / imprisoned / cancelled
So there's that trade
Wasnt tryna pull WW2 into it
Don't have that good of history of patriotism ykno
just taking what little we got
Sir this is a Wendy's
I wouldn't mind immigrating out personally but it's never as simple as deciding you want to.
I did a 13 SD, which is pushing for me. It was no bueno
I like SD
America’s wack and I would leave at any opportunity if not for family and difficult immigration policies
The only scary parts are before the bridge if you over pull and the dredger room.
It's easy to blame it on shitter dps, but I'm sure I'm to blame for it not going great too.
Healing necrotic fucking sucks
By overkill I mean facepull by trying to use the anima container
Like the tank being 100% in control of his fate
Easy to get that patrolling garg
I literally flunked being the tank on that +12 because I didn't grab a bat to complete trash until we were at the boss.
Is not my jam
run into the room
I +2'd an HoA the instance before with my same healer, so ima blame the dps
across from bridge, the pack inside that room
go into the room
garg won't see you
If trying does the anima container work through walls?
Or do you just skip it
Divine Toll fucking slams by the way
Oh damn
you have to knockback them into the wall
That ability does hella healing
but it works
That being said, you don't super need the DPS from that buff unless you want to +3 the key
SD is very evenly paced.
evne on tyrannical
Yeah, I normally skip it.
had 2 mawrats (field mice) invading my apartment past like winter i guess, (been -10 to -20 c everyday day for about a month now), killed em bot anyway
Too many ripped pulls trying to stand in it
Yeah prot is pumper
set traps for them, and killed 2 of them in the same night 12 hrs
it was my escape to have fun
but now that’s my pala
so warr is a weekly bitch til I decide what I wanna do with it
Field mice was 50% Of my work back when I used to fix outdoor pool heaters, because they'd get in there and chew up all the insulation, get stuck in the soot pipes ( is smells horrifyingly bad)
The worst part about my failed SD is that the shitter dps were all like must be a tough week for prot warrior... they would've never believed me if I responded.
Tbf it is a tough week for every tank
i am not patient enough with the plank+hairtrigger traps, but they work the best once set up.
healer I ran with last night had been doing a lot of dungeons with paladins VDH and Bears and they were like "wow, I had been avoiding prot warriors, but you are amazingly easy to keep alive through necrotic"
"Cause I rely on stopping damage, not healing it"
use some cheap plastic one with plastic teeth now.
Prot is dope on necrotic weeks due to kyrian too
Yup
NF
loser
altho yeah phial
The healer I run with says that to me every time after he does a dungeon with our bdk lol
is pretty nice to remove it
Kyrian is the patrician covenant
but so is soul shape
TFW you gimp your souldbind to have 8s of immunity to a debuff that doesn't matter once its been removed once a pull
It was just a fluke I think. All my other 11s and 12s this week have been fine.
I mean
i really, really, really miss being ally any race, human remove stun, dwarve remove B/M/P effects and give armor, fire dwarve same but get main stat
BDK is a horrible tank to heal
it matters in lots of spots
BDK’s fate is in their own hands
They hardly even need to be healed
But if they die 9/10 it’s on them
just straight up remove any stun or BMP effect is kinda stupidly broken for a tank to use at will
when they don't have those to that class as basic
That was BFA BDK, is SL BDK needs a lot of external help
Its my least favorite tank to heal
because everything rips them to peices
maybe if they massively outgear the dungeon
Though they do need more healing than before
Oh no doubt, thats true for all tanks tho
my old GM was a BDK so i can say for sure they would dip really low and then death strike and be full hp again
in high keys they are self sustaining because they are healing for way more
if I die as a prot warrior 90% of the time its because I didn't predict incoming damage and prepare for it.
yeah, disc + BDK is strong
I'm on my resto shm pumping healing surge into them like its water
keke
i still prefer warrior tank over anything though, you can actively PREVENT 90% of the threat damage if you are paying attention and you can leap and charge through the air
I have a resto alt, for some reason I just don’t “get” it.
I’ve you’re trying to direct heal them they are probably dead tbh
Hey guys, so my guild worked on Mythic Inerva a bit last night - we got her to 12 percent once, consistently to 30-40, but couldn't consistently get her low to kill her. Anyway, tank deaths/me were not the reason we were wiping, but I do think I have a lot of space to improve on that fight to limit my damage intake.
I think I may be shield blocking too much (vs. ignore pain) given the dot damage and that shield block is less than useless in the times you have to spin to face the adds. Can anyone with good experience on her speak to if you are de-prioritizing shield block ? The top damage parses use more shield block (makes sense) and the top healing parses use more IP (makes sense) so just trying to get an idea of what others are doing.
On a related note, is Anger Management the play over Bolster on her? And if so, is the Ignore Pain conduit the play (for her specifically) over the last stand conduit?
its like a class fantasy for me, the bartender that is drunk at the end of a party, and a fight brreaks out but its on his property, so he runs over and picks up the guy slaps him around, yells and everyone runs out the door
something like that is the idea why enjoy PW so much
I haven’t prog’d mythic yet @amber sedge
But I can say just from a conceptual perspective that IP is probably a priority cast considering the DoT does more than melee hits
And I would say bolster is still the play
But maybe someone else has perspective on that
Yeah. I was shifting more and more to IP as the night went on, but of course then I did notice her melee hits were adding more damage so it was like - well, fucked if I do, fucked if I don't lol
ive done less progression on this than you but i looked up stuff before the fight its about a 50/50 split on bolster or AM the dot is the worst part and yopu only need SB up with tanking which is fine
to take AM
from what ive found
and the extra SWs will be nice imo
AM is better in Innerva imo. With the tank swap you will get enough sb uptime
you never want to have 2 stacks of SB I'd say
damage is also mega value on inerva
if you tank ^^
I would take AM
Yeah it’s a DPS check fight
AM is bae, especially with stalwart + wall
Yeah. I wish I had thought of swapping mid raid last night but didn't have the werewithal to think of it haha
The only dangerous moment on that boss is when Specter is up or your healers are not paying attention to you.
I found the scariest moments were when our holy pally had to go deal with orbs lol
we were running 3 heals, resto shammy, pally, and Disc Priest
disc priest tank healing 😖
Yeah not ideal
say what you want about disc priest but i fucking love bubble vroom
Yeah, disc + prot war is miserable in M+ :p
bubble speed on bear is actually legit
I’ve played with some great disc players but they’re still my least favorite healer to pickup for pugs
it’s the only satisfaction I get from having them
I’d rather invite a holy priest tbh
Cant trust people to not take avoidable damage
And disc can’t react for shit
holy is amazing
also holy damage can be quite strong
They’re great at raid throughout
they are also great on single throughput
they are not the best in anything
but they can do all the jobs
besides DPS and healing at once
I always kinda liked them tbh but their damage is a big issue in timing keys
well that's mostly due to the holy player not knowing what they do
you hae to find the time to DPS as holy
like, shrug let the tank drop if you have guardian angel and ephiphany ready and DPS instead
pop angel and epihany, tank is topped, more DPS go
but most holy priests are just tooo dumb
yea any class obviously gets way better if the player is skilled, the gap closes
Just so we’re clear haha
but you have to use averages when you’re pugging :p
yeah average holy priest doesn't even cast smite or pain
multidotting holy priest, is fun
I don’t mind holy at all, in fact I like them, but I wouldn’t say I prefer them over other healers
Just disc really
it’s why shadow priest is the only class on my ban list
the average player is so awful at it
and it does negative damage
their healing is kinda bad but they are nice to have
Holy Pally is hit and miss
well I don't mind what they play if they have the XP
I’ve played with great ones and terrible ones
holy pala is the tank healer I always feel safest with
The spec is fine it’s just that some people suck at managing the whole “no AoE” healing
interesting
You really only have one big AoE cooldown and it’s a long one
So it’s tough to manage sometimes
people probs not having mouseovers
The tank healing is great though
@heavy sail yeah but back to holy priest in M+ you don't want to use many of your AoE kit, that's why you need a completely different gear set, you want to spike ppl with flash heals
oh god we got a holy priest player
Yeah mouseovers are mandatory
I am as well, my 2nd main is holy priest xD
For holy paladin
and yes healers without mouseovers, REEEEEEEEE
where’s my crucifix
And most healers really
hell, even DPS target macros
like every DPS spell of mine is [harm][@focus,harm][@targettarget,harm]
so I can keep tank in target and DPS without thinking about it
and heal everyone else withmouseovers
healer gameplay 😂
... I regulary beat tanks in DPS as holy priest,,.... in mainraid we have a holy priest that is only doing 400-500 DPS,... it infuriating
but well he plays NF,... which is like necrolord for us
Christ
yeah, most classes are incredible when played at ceiling performance
but how's the average,... holy P dying to every shit like many melee DPS...
Holy paladins are basically a DPS spec that occasionally uses WoG if you play venthyr like that

or bubble and kill them with a mechanic

on my Prot pala yesterday I just bopped myself on top last boss
to kill our DH doing 1k dps
gave me wings ez

Ahh scyth
dodging scythe ew


I like that they nerfed spell reflect basically everywhere
then just left that insane one in
it doesn’t reflect damage right?
it does
meh damage is irrelevant on that phase anyway
it's random how many reflects you get
maybe on mythic p3
but yeah, you get no dmg from blood price P1
i've gotten anywhere from 1-5
whcih is relevant
is it
especially as we charge back down to the boss and instantly take hits again
I guess if you have lower gear it’s good
even with higher gear though
I don't like it when healers are running...
even with 219 xD
I’ve never really noticed him doing damage in p1
oh btw, anima field emitter is amazing!
@undone jacinth you have a competent disc priest?
not a competent one nope
oh well, we neither xD
but yeah his damage is not even remotely as high as in P2 and P3 in terms of tank dmg
omg trialled for new guild and we went to sire to get vessels before mythic
I died to massacre
how shit was it?
my heart sank
never in my life have I
and there I was, the only player in the raid dead
show
Shoulda gquit
you don't want to know how badly I f***** up when I joined a top 100 guild first time
Embarrassing
good luck
then on hungering in mythic I got given miasma and ejection as we were running back from the consume
literally horrific
nobody soaked me and I died
I was like oh no not again
oh well at least you didn't blow up the raid
At least that one isn’t your fault
sometimes it’s better to kill somebody else and hope they don’t notice why they died
lmao
I know was just kidding
keeping shut about a mess up would be a 100% trial not-passed for me
but yeah ^^ you got me there
the best thing was the guy battle resd me while dropping expunge
so I spawned on his ducking orb
Shattering pain and massacre overlap makes my dick hurt
oO, why?
is that even a thing
once
I don’t remember that ever being an issue but it sounds like an issue
I don’t know the exact scenario with which it happens because I’ve only had it happen a couple times
But yeah it’s awful
Must be the timing he phases
do you burn p2
nah everything resets when he enters P3
Then yeah idk
the shatter is just at the end of massacre I think
I guess I just find a long gap and get knocked along it
I thought it was right after tho
It usually is
I don’t think they’re intended to overlap
Had it happen once in a guild run and a couple people died but we didn’t wipe
And then another time during a pug where it wiped the raid
But beyond those two times I’ve never seen it happen
So I do wonder if it’s a bug? I guess it’s never happened to you guys
can i ask whats the % stat do we need to do heroic sire for protection warriors
What
there are no magic stat % needed anywhere
i'm just wondering why is it so easy on phase 1 but hard on phase 2.. must be something i'm lacking
because it does more damage in p2
^
Know what an exciting bug is
you have to pay attention to swapping at the right times and using your defensives when you’re going through mirror etc
for HC Sunking, having adds continue to spawn through both shade phases
that was fun
- im p sure the tank buster is literally "take more damage" and 2) You're very possibly standing in shit / tanking both bosses
Or not swapping properly
and if i was tuanting i should not go far from sire cos if i make him teleport..he will do 50% more damage right?
The tank damage in p2 is rough
no he just hits you for 50% dmg shadow
just don’t go far from him anyway, doesn’t matter if he does damage or not
but that still hurts enough to kill me
i use spell reflect during mirror
oh i tried to stand behind that
paste logs if you want a proper response
guys, my face has just been destroyed in 9 Necrotic Wake, mainly due to affix stacks. the healer had some blue gear but I believe it was my fault to die like 4 times. ilvl is 213...... the average DPS of damagers was 3k. is this my fault to be so weak, or mostly healer's or dps fault? I want to develop my skill
☝️
people say stuff that normally isn’t correct
@lilac bloom if you have logs we can give information / advice that doesnt have a "probably" rider
otherwise taunt correctly and use ur defensives :^)
it’s on you buddy
DPS was 3k?
@lavish thorn impossible to say based on the info, but 3k DPS is shit for a +9
healer in blue gear?
If you die to necrotic though yeah it’s probably you
I Mean, you shouldn't die at 213ilvl
in a +9
you hardly should need healing atall
exactly
my cds too long
yes, that worries me a lot
your dps should also be doing over 3k
at that ilvl you can keep yourself alive no matter what
this is a failure across the board
Your DPS should be doing like, 4500min
thats the good news
avg
no one fucked that key
everyone fucked that key
bruh people do less than 4.5k in 14s lol
Shameful
Per pull or overall?
overall
Fury warriors would never
4.5 is like higher end of average in my experience
Private
its private
oof
depends on player and gear but 3k dps in a 9 is perfectly fine
my dps was fine, but survival
... I felt that mobs survived much longer then they did in 10s
to time the key
oh damn
It’s fine, like you could time it easily
it’s not but i would say that’s high for a 9
But 3k is still shit
yeah ofc but the average player is shit
I mean necrotic stacks made me die
run away
are you kyrian
shockwave - leap, jog
venthyr
then thats your fault for not playing the affix
okay
can even fear and run
set yourself a necrotic stack amount that you are comfortable with, let’s say 20-25 to begin with and then start to kite at that amount to learn the mechanics
shall I get back from the pack until stacks time out?
yes
keep doing the 20-25 then reset rule until you are comfortable with trying more
use ur leap/sw/clap slow to help you get out
then back in you go
?
the primary issue you seemed to have tho
I mean I will try
is your DPS was shit
3k for a +9 is fine
we +2d an 8 spires last night with a 1.9k, 2.4K and 3.2k dps
nice
it was actually a DH but usually it’s a priest or an arcane mage in my experience
Bad Spriests are bad
like insanely bad
I’ve never seen a good one so I just get lead to think that is just how they are
but it can’t be
I could understand someone being shit with firemage
I heard their aoe set up is hard to maximise
Because I too am shit
i've never met a bad spriest
yup
welp looks like I’m cursed then
but ive seen some awful ones in lfg. just seen awful players in general in lfg lol
the one I run with pushes 4700 ST and 6k avg on a dungeon
The usual suspect for bottom DPS in my experience tend to be FotM played extremely poorly
Like affliction locks
Spriest, MM
Fire mage doing 3k avg at 208ilvl was my favorite "FoTM gone wrong" so far.
that guy was 222 ilvl
yeah the fotm classes are usually a little bit more difficult to play. i swear blizzard balances shit to the best of their abilities, then unforeseen synergies are discovered by the player base that makes a spec slap, and fotm is born
very true
I mean, they really didn't balance anything this Xpac
ehh idk, healers are very well balanced
unforeseen synergies like Hunter casting true shot
It’s not that FotM is more difficult, they really aren’t, it’s just that people google “best DPS shadowlands”
"unforseen synergies" - shit that ignores armor is suddenly OP when you buff NPCs armor but don't reduce DOT damage classes throughput
And think that picking a spec will make them do good DPS
Just on its own merit
Like MM Hunter is fairly braindead
But I’ve seen many many terrible hunters so far
i might get crucified for this, but tanks are preeeetty well balanced.... 😬 and a mass of the dps is pretty well balanced.
oh you just reminded me of the guy in a +7 lfg who asked if I had a Lego and when I said no said that I needed it to do +7s and booted me
if you ignore DH tank balance is really good
theres definitely some outliers, but i think a good portion of it is raid mechanics as well?
always is yeah
i mean, theres one good cleave fight. big sad for frost mage and arms warrior
DH for a tank is balanced, the fact that they did away with all anti kite mechanics in SL dungeons is not
arms has some perfect fights but it’s still trash
There’s much larger gaps between the balance in DPS compared to heals and tanks
But the bottom tier DPS aren’t that horrible, it’s mostly community perception mixed with a little analytics
yeah i definitely agree with that
It falls into the same category - physical damage based classes are weaker this Xpac because they adjusted NPC armor upwards
there’s also way more of them though
but didn't increase base damage to compensate
a lot of the middle dps are really close
so classes that don't use physical damage are just flat out doing a ton more
thats the first ive heard of that Ikarikaze
havoc is totally fine imo
DH is the one that got left behind
Frost and arcane are crap
u just don’t need one because of veng
Havoc is suffering bad overall in DPS
But they can always respec to a better one
noooe. DH is super low dps and absolutely laughable in pvp
but they do ok in M+
I don’t even think about pvp
frost is better than people think now
Hunt slaps @snow harbor
but I’m pretty sure their raid dps isn’t that bad
Frost is good, its just overshadowed by Unholy
frost mage i mean
DH is worse in PvP than it used to be
DH ST DPS is shitty
But it’s not laughable
On the basis of the hunt alone
Arms is big deeps
yeah thats why arms is crappy in PVE still haha
they're too lazy to do the extra steps to buff its PVE and nerf its PVP more than that single MS change
logs have havoc on the lower end but they still seem fine
fury is really good in M+ for trash
Yup
but its painful watching them DPS tyrannical bosses
One of the best
my issue with them is always just that their utility is kinda ass
Fury pumps so hard I'll rip aggro when I DPS offa paladins/monks
But it’s hard to justify bringing them on the basis of clearing trash alone
you're not wrong.
if they had an aoe stun or something I think i wouldn’t mind taking them as much
yeah dps warr could use an aoe stun
or even like a... stuns up to 3 targets in an arc
something like that would be legit
or just a better slow
If only you could spec swap mid dungeon
piercing howl is intense slow
true, but dont need at all times
I just look at monks and I’m like oh right
Fury’s lack of utility is fine if they just pumped harder
rop nuts, tigers lust nuts, Tod nuts
I'm NF, got AE stun
Piercing howl is a 70% slow
then go NF forehead
on a cd
xD
I would be nf if my main wasn’t
if you have to kite for more than 8s
there
It’s bullshit that hunters get everything man
They give the tank free threat, have mobility, immunities, long CC, huge AoE damage, a slow, a self sustain

We know who the blizz developers main, all I’m sayin
Hunter and mage mains
ehh, the melee affixes arent too bad. there was a lot of double melee comps in mdi
I think the main justification is melee kicks but that feels outdated
and we always run double melee in our shitter 12s and 13s
mdi definitely not a good benchmark for live
just too hard to run triple melee now
Doesn’t ele have a 12s range kick lol
on live spiteful weeks bringing melee is just losing time on your key guaranteed
And all the ranged classes have a long CD one
for sure, but ranged were like 0 representation in M+ before this expac. maybe fire mage with their giga mastery
Except like shadow priest
yeah, and pay for that by being in 70% Of patches the literally lowest DPS ranged spec ever.
Elemental shamans
Silence doesn’t really count as a kick because the cooldown is disgusting
are generally dumpserfire