#protection
1 messages Β· Page 3287 of 1
nice tricle healing and dmg
i got a 158 scale
its a nice sold "Might as well"
dunno if i should just replace that shid
vs what ilvl spike?
what spike you have?
200
I'd say spike
42 ilvls gets u there imo
raw str alone
scale from dos? is fine if its best u have
just spike
yeah btu 158... the stats from spike alone are better
vs 200 spike
yeah im thinking that too
enjoy the slight misting of health every few pulls
also spike healing and dmg and healing is hardly noticeable durign the fight
but it shows up in logs
Whats nice is that it turns overhealing into damage
how come deepwounds doesnt stack or does it
it doesnt stack because LOL if it did
gief plz
Imagine if that conduit healed us for 100% of our DW damage
might actually be considered worth taking
kite meta would be dead
#doMoreDmgThanPallysPlz
^
DW is my healer now
Thats simple, just merge revenge and IP
ok
To answer you non-memely DW is just a means to keep aggro on off targets when you cant afford to spam revenge
IP rage cost just feels too high imo
when you hit something with Revenge it reduces damage they deal to you by 50% up to (insert IP calculation here)
its not supposed to be a major damage source
DW is quite literally something that is there because they got too lazy to remove it
yeah it's a remnant from the old talent trees
deep wounds
deep wounds
they ravagered it
ah ye
originally it was in the arms tree and triggered by critical strikes
pretty early in the tree
it was really potent a few Xpacs ago
so basically any warrior could take it
i dunno when my pally feels like bursting after i need to kite it doesnt really do anything
it was also useless back in Classic/TBC because it took 6 seconds to start dealing damage
and if you were only critting every 7 seconds
you had other problems
yeah,... and debuff slots
but it was required to reach - IMPALE 20% Crit damage
the real champion of hte arms tree
that as well
History with Ikarikaze
Well, just so you kids know, as crappy as some things are now, back in my day, you had to spend 20 talent points on complete garbage to reach something that actually increased your damage, oh and Shield Slam, COST RAGE!
oh yeah and shield block only blocked 2 attacks (if specced into it)
and reduced damage by a flat amount rather than a %
wasnt the attack CD like 2 minutes in classic?
lol
the wall always goes higher
SW/Recklessness etc.. had a shared 30min CD
honestly the more i learn about old scool wow the weirder i find that we got to this point
current wow is smooth compared to back in classic/TBC
yeah
WoTLK is when things started taking off
also to pull you better make sure you level your gun skill
THey were like "hey, SBV scales with str properly now, sorry that it was broken for 5 years"
Glock is the best tank weapon for sure
+hit scope
they also fixed the slam double hit thing
that made arms even remotely viable in raid
where you had to time your slam jsut before you hit a whitehit
so you can double hit
8%? hit? more like 9%
o
kill me plz
Reforging
and armor pen xD
their first answer to Hit/exp
and then in MoP someone was like
no random BS
"Why don't we just eliminate them"
tbh MoP was the big "everyone get#s everything" expansion
nah played prot then
or multistrike
oh yeah multistrike
and our mastery was multistrike
does rumbling heart have to be effective on 3 target on just touch 3 target
like if one is immune
yeah got it as well
that is a lot of haste.
yeah but I rather have my PvP trinket
@woven trellis are you an engineer?
if you are you can just give it a try with the soultrap
an egineering device
you put it on the ground
mob walks overit
and it CCed for 1 minute
like hard banish
no cancel
you pull 3 mobs, CC 1 with that thing and shockwave
and you have your answer
not in game atm sorry can't do it on my own
it needs to hit 3 targets; immunities shouldnt matter
it has to damage 3 targets
Honestly yuo should be using storm bolt anyways.
stun is irrelevant
shockwave is fun on casters to line up their spells and SR
sure but you have that anyways
NF
deversifying your cc is very useful
AE stun and it trucks
Dont click
yeah you also get melee'd at once π
imagine not having a keyboard on your mouse
Click in talent menu
click talent stormbolt
Click a macro that uses your key bind
use your win 10 on screen keyboard to hit the hotkey for your macro that presses your mouse button
who was it that had a macro for two different spells on the same button but also had another button with one of the spells on
this
There are several people every now and again dolphin
Binding TC and SB in 1 macro
And so on
I do this, but its like I use mods on the same keybind
I do that on my monk for transcendence
how do you get rage then :^(
Or SS and SB
My Antorus macro in legion
Shift to place the marker
Kek
Regular hit to teleport
not like that, like a button that either had demo shout or dragon roar on one macro depending on which one was talented, but then had a different button for demo if they had roar talented as well lmao
This makes me mad
unless you have a target condition as well, like charge/intervene
Oh dolphin
But what about my lazy trinket bound for shield slam macro
Good days
Well that's a condition macro, also okay
Mad evading skills here ama
yeah macros are nice but not when they are just literally keybinds
What about my macro to misdirect the tank rolled into all of my abilities?
That's just smart
Same as having cancel bop on literally all your buttons
As tank
I just use shift wheel up for BoP canceln
My cancel bop is just mouse4 tbh
has anyone played with someone who has that pride add on that announces in /say who has it and then who gets hit by it and itβs like βMOVEx3β, YOU GOT HIT??? REALLY?β
mine is bound to my taunt button because either way i lose aggro
i was doing guild carries yesterday
and my guy was kiting gargons
and the healer goes
"i'll just bop you"
giga haste
Gaming
you should see my priest, I have not a single ability I use on my bars, only macros, for the target conditions mouseover/focus/target for helpful mouseover/target/focus/targettarget for harmfuls
Cheat death proc'd before i registered what he said :^(
Rogue privileges...
Its tough being the best worst class dude
"oh no cheat death procced, guess I have to play the game now"
Literally what our rogue did on CD back in bfa
In 22s
Its a damage cooldown
I use Dreamweaver
Thats like getting mad at a warrior for using avatar
and I got shelled 4x in 2 dungeons
@strong forum how does sludge work, does 2nd tank take more dmg?
Same damage
because I'd just not give a damn about mechanics and pump DPS
if i shieldblock
as long as it wasn't on CD
Both tanks get hit for the same amount
do i reduce for my 2nd target?
no
No you don't
imagine it as 2 auto attacks
He literally does 2 auto attacks
^
Same initial incoming damage before mitigation
so my shieldblock dosnt help?
our raid lead is convinved 1st tank mitigation mitigates dmg on 2nd tank xD
it does
Aaah
it's blockable....
He literally just Autos both tanks
except it doesnβt count as an auto attack if you are a bear xd
"Giant Fist" takes the RAW dmg from the hit you took (important) and hits your 2nd target with the same raw damage
or double autos you when the other tank is too far
You just play it normally, both tanks have to tank Hits like regular
Nobody reduces the other tanks dmg income
you;re both active during the fight
unless you're pumping safeguard and they're good about removing the "intervene" buff
He hits for ~42k pre-mitigation
For me it was 42k in hc
hmm
did they reduce his dmg?
No clue I didn't do sludge in 4 weeks
Did they ever fix elusive brawler and rage gain from giant fists?
my sub runs out in like 24 hours, and my bank acount is like a dollar in the red
ok 45k
so, might have to go a week without,
Might wanna consider if you got no sub money, there may be more important things that require attentions
I think sludge damage in nhc hc depends a lot on number of players, or not?
no boss damage almost never scales afaik
bah, just broke is all, thats normal
F buy a token for gold or smth
yeah so 45k raw damage from GF/Melee
I really feel like I could probably solo tank him on HC
That is totally on them
I always have the green underwear on my head
easy to see.
on hc you also have the pull, you always have to be ready to move the step away
also enrage
Solo tanking hc is an easy way to have a melee get insta gibned
hurts like crap
cock
Possible from dmg intake yes, but the random chance of melee getting clapped ain't worth it
also healers walking in and out
and shit and explosions and such
I have like 13k raw DTPS
I'm going to instate my Mythic Fetid rule, that if someone drops a puddle in a bad spot I'm just going to intercept to them
you'd probably take around 25 raw DTPS, if you are amazing and mitigate 80%, that's still a lot
also can pad more if 2 tank
less IPs
better overall parses from the extra DPS tho from having the 2nd tank go WW
also not kite behind the pillar every time
having an extra melee dps (tank going ww) means worse pools for melee, which can sometimes be nasty on HC depending on the RNG
@sweet summit 
Is that warrior or prot specific score
prot
What number
hes spanks me in over all
Pog nice man!
I want a specific number
1200 and somthing
Cuz im 20ish point higher than erga
me
i think 1263
Ye im 1288
i mean ill stop when i get all 15s done
My keys really show my extreme commitment to m+
And serious pushing
Of hardcore spamming keys
And abusing push weeks
you guys watching mdi?
More like spamming excuses :p
is that 11 nw
Yugest gamer
Mdi is fun too make you feel like shit.
Can't wait to have dps complain o don't take the mdi route
Yuh
nah nobody takes mdi route lol
Watch me 
your average timmy the tard in pugs won't be demanding most of this
dont more 15s than me XD
lol
Might as well stick to hc dungeons then tbh
i support my boi lightee
Unless it's my boi Herudra or Deswind ofc.
Watching echo is a waste as well cos you know they will win π
Yeah its sick to watch
these pulls are nutso
Sad that MDI is such a shitty value proposition that Lightee's leaving
Can somebody check if naowh is playing spb
Cuz it would make sense for pulls of this size
spb?
Spirit bomb
FB ain't gonna do shit on 20 mobs
Need that aggro from spirit bomb
Cuz no MD
And soulcleave is capped to 5 targets and elysian decree is dropoff after 5 targets
Not in hoa
oh i didnt watch hoa, that was in pf though
Quick question.... what should vers be at? Mine is at 11% and I was told that's too low.
no value matter
it should be as high as you have it when you use your best gear ^^
βοΈ
are we being toxic

No just watching MDI
Some elitist told me it should be at 20%
lol
Well thats not true
Ilvl > haste > vers / crit > mastery
They're a flipperhanded squirrel
There are no magic stat numbers you need
probably because he looked up the best warriors and pvP gearing is the easiest path
so many run a lot of vers
Or he's reading Noxxic guides
Geezus
like I,... I sit at 19% vers atm..... with 9 PvP pieces
Noxxic still exists
IDK
yeah
I haven't checked
It was already bad in wrath
it's so weird
Its like the infowars of wow sites.
So do we what 
also we don't even show up on noxxic tank rankins xD xD
I Mean
wait mdi is live??
Technically itf is better for raw survival
we're not in wow analyser
oh yt
But ravager has different amazing benefits
Ravager is for pumping
In an m+ setting
Yeah true
Well rav is capped to 8
well 8 is quite a lot nowadays
But if you pump Rev while Rav is out
I guess
you hit more
Yuh
and yeah pull sizes larger than 8 is not the norm anymore.
not like BFA where we were clearing entire floors at once with super brick TC mode
didn't realize priest was the play for nw π€
nice skip though
PI OP
On 10 targets, a mages combust dps goes from 50k to 70k from just PI
A hunters dps only from 30 to 37k or smth
No
100% invite
lol
yeah
But not on 3min
NL conduits are indeed hot garbage
I don't play a class to be a buff bot
well, look at NF priest xD
Thats what DHs are for
and laugh
If I wanted that I'd go play bard in rift
Truuuuueeee
yeah we can do the rest of the bitchjobs too shrug
But my rogue is on the up
lol
And so is my huntard
better choice tbh
I should reroll UHDK
yes
Tbh
Which?
hunter
You say that
your just trading 1 bitch job for another w/ rogue
in raid smh
Hunter is dummy ez tho
Like I swear you cant fuck it up
Bursting to 13k at 171 is lmaoo
tbh raid dmg looks pretty balanced finally
with mages and priest a bit on top
150k DPS
gasp
tf?
What's so bad about rogue though
Other than celerity being boring as a lego
rouge that
mark of the master assasin? gasp
You're cc bitch and your damage is boring
"Rogue - the bard who can't sing"
just consistently above avg
Sub is snoresville and assa is unplayable
I've never been a big fan of outlaw
I liked outlaw, before it was outlaw
#makeCombatGreatAgain
Outlaws really good rn dont get me wrong
I'm really impressed with the prot warrior representation in the MDI!
Once again, we prove that even cheerleaders on the bench are important to the success of the team π
But you play prot warrior @modern brook
Exactly i need less unga in my life
tryna maximize my bunga u feel?
almost every class in the game is hammer abilities when they come off CD
with like, the exception of DoT classes
that necropolis cheese
both the necropolis cheese AND pulling 5 fucking groups and killing them all with the rogue crit legendary + orb
that was insane
yeah
does master assassin proc from shadowmeld, too?
1/23 hotfixes: nw items no longer crit
LOL MA procs the interupt orb ??
Is the rogue sub?
outlaw
no but you can stealth from shadowmeld to get it
Wat
Master Assassin legendary + stealth + anima orb on NW wake
Shit I need to get more in depth with this shit
= melt 5 groups at once with 150k dps
thats actually hilarious
"target capping is balanced - we're fairly sure the ones left won't be impactful"
it is... supposed to be
Yeah it is until you're allowed to crit with anima orb

Celerit is a legendary not a talent
MA is just flat 100% crit so it affects everything that can crit
you're thinking alacrity
oh
That is going to get "Fun Detected" so hard that funs grandchildren will go blind.
YEah
a little disapointing i didnt think to check for that before the mdi
where else are you going to see 5 groups pulled at once on a +18
lol
I fully expect that to get hotfixed within a week
for sure
Try in 5 hours
an exploit
I wouldn't be surprised if the necropolis cheese was in fact called an invalid run
Nah banned for exploiting
that was stupid
unintended in-game advantage
yeah u right sorry
but the anima orb with master assassin seems okayish
Which tier was it that thye were hotfixing the bosses mid pull on the WF race
like HP values were changing
was it Tomb?
Uldir I think
8.0?
p sure uldir yeah
it was before BFA I thought
cause it was a fetid thing iirc
nah it was definitely BFA
might've done it in BFA too I suppose
fetid isc orrect
They did a lot of fucky shit in Uldir
yeah that rings a bell as well
fwiw 8.0 sure does feel like before BFA
Literally destroyed Limits comp overnight
BFA started for prot when IP came off the GCD.
the MDI is going to get fire mage AOE capped
smh
oooh sanguine depths
Imagine without capped pulls and with 5 blood elves and only BDK tanks
just remove the aoe caps
this gon' be good
thisthisthisthisthisthisthisthis
THere should be no uncapped AE abilities left TBH
either all of them
or none of them
^
doing if half way was flaming idiotic
its just an artificial cap on classes that has no reason to exist
bring boomkin or take 3x as long to clean HoA room xd
or bring 3x firemages and ignore the adds 
If going Pelagos what should be the 7th row be the defense for Brutal or Finesse for presence?
the secret op pelagos route
running Bolster?
thatβs my route!
βοΈ beat me by 5s
you guys actually like having pot as a heal over time?
I prefer it to Show of force lol
i dont run show of force either, i just take the L and get the garbage movespeed node
i'll try the HoT pot, maybe it'll be good
the hot is better because itβs just more heal imo and the reduction trait is a complete bait
I like the hot pot compared to move speed
For sure
like i said t he movespeed is useless
I think Focusing mantra is probably the best of the 3 options
i just grabbed it for the double endurance before we had our 7th row
But we really dont want 2 potency conduits
cause we dont have 2 good potency conudits
is focusing the cd reduction
bolster agnostic
U can run any of the Enrdurance conduits those are just my preference
I mean, Stalward and UF
DW healing is laughable and We spam ip so much that BV doesnt feel like it makes its value back compared to the opprotunity cost of SW time or rage gain
the IP one is so bad
All the MDI is doing is proving that uncapped aoe is too powerful compared to capped and its moot because they're going to get around it somehow
I thought there would be more hunters
Hunters are good in normal keys
itβs still better to see 5 different classes
But they're capped
just doesnβt fix the meta
No WARS In MDI?! are we dead class?! WTF Blizzard Fuc U
Imagien playing a tank that doesnt fluff your mages
There gonna be an intervene secret strat at some point i swear
What
just fuck everyoneβs shit up
How do they practise for MDI actually? Do they have access to their geared character and the keys? Specially for the players that don't main their mdi class on live
Tournament Realm
MDI is hosted on tourney realm
so they can basically just make their character gear and everything
first time i hear about it i'm not really up to date ^^
they have access to everything
probably
The format is just so stale
IDK
The problem with this meta imo is that its the meta because other classes arent allowed to compete
^^
just like statistically
There will always be a meta where a small number of classes are picked unless you force some kind of restrictions or caveats on them
Basically you're either the mage hard carrying
Or you're a spec that buffs the mage
Or someone else
Or brings a utility
half capping stuff; mixed honestly with how overtuned a lot of the uncapped classes just generally are, just makes it so that you literally arent playing the same game as a mage if youre target capped
That's literally the meta
If you cap them you just end up with a different set of meta classes though
thereβs not gonna be diversity
Yeah metas will always exist
The thing is that I can get like a solid 8 seconds straight of Bladestorm as arms
I think they just have to be forced to experiment somehow
Which is why arbitrary restrictions to try and remove the meta is retarded
Charge healer, pummel, stormbolt, fear, shield bash
Including class stacking removal
if you donβt have restrictions you see the same thing constantly
We still do
I literally am
Tournament anything is usually pretty conservative and boring
I mean, there is 100% going to be a meta, some combination that provides something beyond what the others do not situationally.
you had triple Hunter runs before, you will never have that now
MDI shouldnt be treated as an esport anymore than any speed run race is considered an esport
itβs objectively more diverse
but it only impacts something that less than 0.000001% of the playerbase participates in
So much diversity
so I wouldn't ever make balance choices on the MDI
^^^
yes thereβs still not massive diversity because the restrictions donβt go far enough, not because having them is a bad idea
I'd say
Oh would you look at that
that placing restrictions would be obtuse
the restriction has objectively increased diversity
They both run monk
Do we know what ilvl the mdi players are given?
1 slot is different
because no matter what restrictions
idk what you are failing to understand honestly
yes so if you donβt apply arbitrary restrictions you will see the same shit always and viewers are gonna get bored af
diversity would be an illusion
MDI has never been about diverse groups
doesnβt matter if itβs an illusion or not, it would be there
It's always been about seeing crazy shit
But would it?
yes
It's not though
Because the teams that don't run the meta, would fail to win
honestly
You literally have one token dps slot
yes and then you see locks...
doing budget firemage stuff
Right but like
"fancy portal strat" is just slower "murder everything in combust" still
So what, formula mdi?
it only competes cause u said ur not allowed to murder everything in combust
Ooh that would kinda cool
if your argument is that mdi is about crazy shit, stop whining about diversity, if your argument is about diversity, you have to apply restrictions because meta exists
MDI is about crazy shit
if you wanna see crazy shit you need the craziest classes so you canβt complain
ilvl 100 dh, 1100 fire mage
see brogel has the brain we need
i think i win
You mean 1200 iLevel prot warrior and some level one trash
all this chat and golden guardians actually lost wtf
I think you're misunderstanding my point, diversity in MDI is a meme. Arbitrary restrictions don't do anything.
How do you guys keep track of buffs on the other tank so you know when to taunt swap? Do you just count the casts of whatever gives stacks?
use a bossmod?
Yolo
set them as your focus and have focus debuffs on
Bossmods and voice coms usually cover taunt swaps
Oh
do what I do
taunt when the paladin starts wetting themselves
when you hear tinkle
so like instantly?
A formula league would be kinda cool actually
restrictions ensure diversity, whether itβs fake or not, if you donβt want restrictions and you want the craziest stuff, stop complaining about diversity
Kk thanks!
How does that even make sense]
it doesn't
Restrictions do not ensure diversity
Nascar isnβt very diverse
Nor is formula 1
And everytime some team comes up with a new trick
ofc they do, if mage is the best class and youβre allowed to pick it in one key but not the next one you have objectively more diversity because if you didnβt have the restriction the mage would be in both keys... itβs enforced but you have diversity
restrictions don't ensure diversity, it just reduces the variables they consider when selecting the meta
It gets outlawed next season
if youβre allowed something one key and not the next there is literally no way you can argue diversity isnβt increased
But it isn't
you have different colours on the screen
because you remove mages - so everyone will go to whatevr build is the new meta
it doesnβt matter what they go, it will be different to the first lineup
Thatβs more diverse automatically
But even then
Ok but the individual line ups
Most people would still have the same three Alts
will not be more diverse
And it would be a 3 toon meta
You';re still going to see the same formula
weakest lineup for the least hard dungeon
best lineup possible for hardest
wow
If mage is removed - what replaces mage will likely be exactly the same on all 3 comps
its all math
They are RPing being meta kek
I canβt believe itβs this hard to understand
if you have more classes being played, itβs more diverse...
very simple
Everyone in Football has a QB and Running Back gotta ban those
but you wont get that by banning mage 
Dolphin
Mage comp is the meta
Remove Mage
X Comp is new meta
They're not running specific COMPS
They're Running THE META
WHatever the meta is, they will run it
diversity would remain at near 0
key one you have a mage, you want to run mage in all 3 keys because mage good... Youβre not allowed to run mage in key 2, you play a new class = more classes used = more diversity
it is not hard to understand
removing a variable in the meta would not negate the meta, it would just change what is the meta.
thats just begging for people to stop playing in the mdi
The formula stays the same
yes and multiple metas is more diverse than one meta
you just change one variable
Do you recomand using Unstoppable Force instead of Ravanger when you got Thunderlord ?
no
It won't be multiple metas
No
It will be one
unstoppable is bad
Except the other teams, would be running the same class that replaced mage, thus, diversity would be the same.
You're trying to argue that changing classes in the team is where diversity maters
its not
you will have a comp for your first key that will be different for your 2nd key when before you could have the same comp for two keys, that is enforced diversity, simple
its across all teams
Classes themselves would need to be buffed to change meta
thatβs one part of it
No that is all of it
just like now diversity has already been increased by going from 3 of same spec to only one
The next step is key to key
the final step is team to team
team to team will almost never change under any conditions unless you thought of specific restrictions like a reward system or something
That isn't diverse at all. That is incredibly restrictive
I've run out of words against this cyclic anti-logic
(β―Β°β‘Β°οΌβ―οΈ΅ β»ββ»
well I just explained it for you
about 30 times
I can do basic math as well which seems to be eluding everyone
But all youβve done is move the goal post
how many classes did a team play
if number is higher = more diverse
not moving any goalposts, have explained the entire concept step by step
as with literally everything there are levels
Saying you need a specific comp for a specific dungeon is not diverse.
no it isnβt Iβve said literally the entire time
more classes used = more diverse
if youβre viewing the same comp every game, that is less diversity than a different comp every gsme
If you force them to change the meta, it does not change that they will run the meta, thus, diversity is an illusion with your logic.
how is this not a basic fact
More classes used in one instance or all instances?
you can only use 5 in any one instance
so across runs obviously
guys
answer one question for me
With 5 being so limiting you will never have your version of diverse
Why yes, I do want to be the very best, like no one ever was
They should just nerf dungeons
if u had to choose between Viscera of coalesced hatred 207 and pvp trinket 197 , the one that gives 88 haste and sporadic strength
what do u wear
as a reminder
i have low haste

id take the pvp trinket
you watch one MDI series - the comp is DH, Hunter, Hunter, Hunter, Druid.... this comp is run 3x. Team A wins ---------- now you watch one more MDI series - the comp is DK, Monk, Rogue, Mage, Priest, the next game is DK, Pala, Druid, Warlock, Shaman, the next game is Warrior, Shaman, Hunter, Druid, Monk ------ Team A wins
im not impressed with vicera
you are seriously telling me if both teams run the same lineup in each game
that they are equally diverse?
PVP trink is stronk
If you add artificial restrictions to all teams (the only way to keep it fair) on class selection, you are not increasing the diversity across all teams, you will only change what the meta for that dungeon is. Thus, diversity is unlikely, as you will see almost identical comps across all teams.
You are also ignoring human error. Just because a certain comp appears to be the best does not mean it is the best comp for all. People have different playstyles and shine in other ways.
actually, excluding Scale and Alar trinket, what exactly would u wear that u would consider better than pvp trinket
the problem with that is that there are human being playing the mdi
they would have to sink in a fuck ton more hours practicing everything
thats not a good way of doing it
like
i get that you want it
but it just cant work
answer the question
in my scenario
you think series 1 is equally diverse as series 2?
That is a different question than you've been hammering at for the past 20min
Also because its unrealistic
no it isnt
id probably get anima field emitter tbh
and has no information that supports why those would be the comps
ah ye
it never drops tho
like scale
just answer the question dude
XD
if two teams run the same comp then diversity is equal in both series?
the 2nd series is more diverse, you're saying because they restricted # of classes to 1 that they increased diversity, but you're ignoring all the other changes between those 2 MDIs
what overall would u get in a ToP
idk overall depends a lot
But its not
you just said it is
because you moved the goalpost, again.
???
Scenario 2 wouldn't happen lmao
like, as long as you time the key you did enough damage
Those teams were more diverse because of changes to tanks
not because of class restrictions
scenario 2 happens if you dont allow the same class from map to map
which happened in a KSM tournament
already
But your argument was
right so you are accepting restrictions create diversity
removing mages
that's all I need to know
would increase diversity
yes mages was one example
you cant use a mage again
map one you can use, map 2 you cant
just like KSM
so the meta shifts
I didn't
Shifting the meta doesn't inherently increase diversity if everyone just moves to the new meta, you're logic is flawed that you think that if the classes change the diversity increases, which it does not necessarily. Because diversity would be taken in a per run snapshot, and if, say, when mages are removed, the teams just move into running Warlocks instead of mages, diversity remains the same.
You've been on the binge about it lmao
because people dont understand basic logic
You're the one that brought it up
The only thing I said is that the class restrictions did nothing to shift meta
Which is the point of this whole chain
And ignoring the point
remind me who brought it up
Yes removing a class from variables would increase diversity in a long run, but MDIs are snapshots, per dungeon the meta changes already.
Thus - your diversity is an illusion
And the meta is the same.....
an illusion u already agreed was more diverse
and the meta will be constant
I didn't agree your original argument was correct dolphin
I agree'd the 3 teams you pulled out of your ass
were more diverse
Aight, so..Fun discussion. .again.
It's turning into a mindless one again so i'm going to stop it before it goes further.
Feel free to continue it in DM's.
It's a moot change that hurts the crazy shit that I watch for....
people able to just make up whatever they want
and again
interesting
Praise Mwahi 
is a swing timer still required for devastator?
Swing timer only a thing if ur chaarge weaving I think? Idk of any other real use
its so you don't clip a SS reset with rev or TC
makes sense
charge weaving 
nah not really, wont change anything
Swing timers are only for arms
thank you
Nothing else actually benefits off of it

