#protection
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booming voice
oh, thanks
what talents is he running?
that helps alot. ill pass the info for him. im sorry, im just trying to help him
if he cant hold aggro hes probably not using revenge enough
and favoruing TC over it which is a no no now
hmmmm, idk for reals, hes not online at the momment, he was a bit frustrated because he doesnt know exactly how to kite and keep aggro during +10 and stuff
TC?
thunderclap
do u guys log your runs?
I got the front and back end, but it ain't showing people's kick timers and shit
did you install libgroupinspect from your addon manager like it said to in the WA?
π no
Well there's your problem lol
So okay, here's a question
I don't see this being particularly useful
but with Kyrian Transport network level 3
could you run out of an M+ key, use the transport network, run back in with unburden and skip to the first boss?
do we ever take dragon roar
nope
it was a 1dps increase for me
So i cba
when i simmed it
well with tunderlord you should always run BV yes
sims 40 dps higher for me now
does 50% shield wall effect on party members affect all raid members or just the 5 ur paired with
5
damn
party pretty sure it says party right?
To be fair, rallying cry is already pretty strong
I feel like raid wide 25% DR would be...absurd
its the only reason i have a spot in the raid 
I'm the AP buff 
fuck it, take what you can get
we have 2 shammys dont need shout when you have link
but me being in the raid is good even if the other tank complains XD
what legy u guys running for the new torghast area ? ill got my signet r4 because im dps ventyr main.. thats good .. (but can craft now more) .. but im interested what u guys use π
I just run the wall because I'm too cheap to build a different leggo for it
i mean i have the wall equiped for everything so i guess ill use that in twisting corridors
how much does it reduce the cd on avg?
@lavish oracle yeah saw that on RWF tanks in raid.. but in torghast mostly u got free / perma shieldwall proccs too.. so can be a bit waste
I'd probably go seismic reverb in torg if I already had it built though
thunderlord is perfect for torghast
I would run the revenge one in torghast is i had it prob
with the buff increase from shouts
yeah, that's seismic reverb
is there a point where we should stop stacking haste, or just keep stacking it?
defensively, it's always gonna be valueable
but dont drop ilvl for it
does it procc from the shieldslam does WW anima ?
unless its rings or neck
Even with diminishing returns, hey? Aight, I'll keep stacking it hahaha
well you want 160% haste
so keep going my dude
@glacial flint It should, the shield slam ww already procs all the other ww effects
You got it, cheers fellas
Could you possibly stack enough of those to get 2 WW to proc with 1 SS? π€
u can get it for one WW per SS i know, ive done it
kinda waste... there better anima ^^
i mean ill can hit for 100k+++ condems tho who cares WW
@steel root There's probably a point where you want to stop statting defensively and start statting offensively and that's probably the same point you want to stop statting haste
Can't touch that meme wing until weekend
^^
Not enough care
^^
haste is offensiv too btw .. 5Head
mastery is better though
yeah
already is
When people reach keys where they can't live tank busters π
Haste is our 2nd worst simming offensive secondary iirc, too
Sim aoe and then haste will become better
In ST crit and vers have been dominant in bfa
Now it's prolly crit mast
All the way for max St simpad
i might be doing things wrong but i feel like i get shattered as prot
i use mitigations n all
in m+ i mean
awkward silence is deafening
logs?
i will link you once im off work
On a serious note, there's a lot of things that play into your survival that's of no control of your own
^^
Mhm, when things go right, I feel much tankier
We have a lot of tools to handle things on our own though
As far as kicks are concerned
AoE stops and the like
why as prot u lose piercing howl tho
Cause you got TC slow.
hmmm
but poor mitigation choices turn no inturpts and cc into a much worse thing
fair point
Honestly, Unnerving Focus is weird because it makes last stand look like a really good option against magic damage when things aren't getting kicked π
HM.. I've had a 213 gluttonous spike for 2 weeks now; and I thought it was meh? From looking at details. But for the heck of it, I threw it on in torghast...I should have read the descrip on that trinket better. It's meh in challenging content; it's amazing in Torghast.
Like..it's bleh in keys, maybe ok in a raid? RIGHT
Yeah in Keys..you ain't gettin' the overheal effect.
In torg...it's pulsing around me constantly.
how are the overall healing and damage in keys with it?
It says 'suppress the lifesteal effect' But does the DAMGE proc also occur on top of the aoe pulse??
spike doesnt seem good for prot since u prob will be less than 100%
I MUCH preferred using Stone legion trink @220, and a 207 vial of putrefaction.
Normally yes zhin, but not in torghast.
exactly
With Thunderlord, for m+, do you guys run bolster or anger management?
Bolster.
In torghast you get so many wonky super ignore pain procs and other stuff that basically makes you godmode; so you're topped ALL the time, stuff barely hurts you once you get some decent powers rolling...even on the highest layers of the normal wings.
Thanks
Bolster is gonna always be the best defensive option
why?
You have to run bolster in keys...you just have to.
bolster in any challenging content AM in none challenging
BEcause you need the extra SB uptime.
because its insanly good
AM does not reduce DS anymore.
Because when you don't have shield block up, you get Bootyslapped
So there's no synergy.
Outside of the UF (which is bad).
Having a full 15 seconds of shield block, along side that 30% extra hp/heal...wooo.
But I mean, aren't you supposed to be kiting anyway?
EW dont even say UF Mwahi
In HIGHER keys.
You don't really kite all the much
in like +14s and higher sure
are you doing thoughs levels?
Yeah I'm doing 15 and higher, so should I take anger management?
Not all the time; I full face tanked a 13...? uhh TOP earlier. (couldn't remember) like.never kited..ever.
If you have block up you don't need to kite.
like, you do kite, way more than you did in BFA
^
^^
Aye I've been taking bolster so far
Even in higher keys, when you got some cooldowns running, or got a decent external...and shield block? You can face tank for a bit.
But was curious cuz most of the time I'm kiting anyway
And yeah, sometimes you may have to use it JUST to heal yourself, a 30% heal on 2 min cd is stronk.
And gargons
I just did a +15 yesterday and kited..one pack. π
Yeah, like..if it's all physical hits..like half of ToP is. I'm just facerollin' it.
true
If it's a pack of Shadow casters and Scribes in DoS 15..ok NOW I'm kiting my toes off.
Oh, in DoS you kite jeah.
Well this week yeah, last week I was mostly kiting due to necrotic that's why I mentioned
meanwhile pala word of glory 
Pala isn't great for m+ though
Out of curiosity - what do you think AM would give you ? o.o
Look...I know there's other tanks in the game. But we don't speak of them..
In kiting situations.
Not Kyrian here, it's offspec
F
F
Pretty much more damage with more avatars honestly
^^
On a side note.. BRUH...in raids this week, being able to have Stalwart guardian, +AM..
Not always?
HOLY SHEET shieldwall is like a 60 sec cd
neither are we
More often than with Bolster.
so less damage
Bolster gives you more uptime on packs.
And more damage.
If you kite you can't generate rage.
Meaning some AM goes to waste.
On tyrannical weeks I don't feel like I need Bolster, can take AM to get more avatars for bosses and stuff. Bolster wasn't doing anything for me on Necrotic last week either which is why I asked
That is specific to necrotic though
So I wondered
necrotic is very specific affix to play around
in raids now, even in our mythic prog...I'm running all dps talents, but ITTF, The Wall, Anger Management..and the Stalwart Guardian conduit...I just friggin ENGAGE with shield wall now. It'll be back in a minute..literally..
I'm at 41%? haste I believe with ITTF...it's almost feeling like BFA gcd's again.
Yeah it's like "WHOAH shield wall is back up again? FK it..pop it.."don't bother healing me ..just dps for a few sec" even on like Sire, etc.
I knew the stalwart guardian conduit would be good, it's another thing though to really see/feel that in actual gameplay by having shield wall back up that fast.
Plus that center defense column has Road of Trials....which is quite nice in keys.
I tried also using the 'right' column, with Disturb the peace socketed in. 17 second shockwave refresh is spicy.. I really wanted to run that side for keys; but stalwart guardian+ that run speed boost is just too good.
I haven't tried my left column yet..with show of force.
But I have a very strong feeling, it's not going to make me swap off the center column.
Zhin, if you aren't focusing on trying to do mythic raiding or challenging keys...you don't need to go kyrian. Enjoy BigBoi executes.
and teleporting
I would be lying if I didn't say I was hopelessly addicted to Fireblood/ Kyrian Phial for raiding/keys at this point. Like..I don't know how I'd handle some encounters without it (you of course can, but I'm just used to being able to do it a certain way now..because of those awesome crutches)
it's a decent trinket right? thinking to replace my 190 decanter with it
That's why i've been dwarf since forever now.
yeah I would use it if I had it
but that sounds like a useful trinket to mitigate big packs if LS/SW not available
this isnt helping me to not want to switch π
long CD though I agree
I mean..it's nice. There's something to be said for just putting up a big shield and filtering 'some' damage with it instead of all..so it just smooths out damage intake for a bit, instead of blocking a chunk and going away.
But I would think bloodscale would just be better in? most use scenarios.
Yeah mwahi..you raid tank as well?
like...Do you swap the first bear on Huntsman altimore? nope... Do you taunt swap General Kaal in stone legion? nope... Do you get to just delete the bleed caused by people mongo'ing Imaple on phase 2 of Sire? yup...transitioning to mid for p3, if you get stacks of bleed? yup..
Like...? What do if don't hab?
The patch notes just before Shadowlands went live said they stopped dwarf racials from curing a bunch of the effects in the raid, but they left still quite a few in. That means in beta dwarf racial was deleting like...every mechanic basically?
I'm guessing they did that to give the phial more value honestly.
Phial has also been removed from some now tho.
yours is looking weird π§
where are you seeing that btw?
I looked over worldmap (specifically for WQ trinkets) before going into torghast about 10 mins ago
(still in torgh right now)
it's a worldquest that popped up this morning in Ravendreth
Oh, i had to work..might be gone by now?
nah should be there still
Does anyone have a non-skip HoA route that isn't complete ass? I see a million different routes for this place and so many of the ones I grab are so awful in practice
no it just spawned ^^
oh cool. Btw I finally killed a subjugator and only took 1 debuff. They're easy to dodge but by the time I even realize it's 'one of those mobs' I've been hit by his debuffs. I only took 5% damage reduction..so I decided "eh I'll try out Subjugators Manacles" HOLY SHIT BRO is this a strong power.
people have skip routes in HoA?
If you just keep moving while fighting the subjugators it's easy to dodge 100% of their mechanics.
but yeah..losing 5% of my damage is still worth having this ability.
Yeah a lot of people invis pot or shroud a bunch of mobs before Echelon
I'm just trying to find a consistent, pug-friendly route and I'm completely at a loss, every route I grab has like one or two major thread-the-needle-with-aggro parts that people fuck up and then prideful timing is way off
Like this is so busted right now? I'm just walking around and my gluttonous spike is pulsing all the time, so it's triggering the "when first engage enemy dot them for 4460 and silence them" I'm just walking through floors clearing them, and only the 1 or 2 elites are left in the room
I dunno never had a problem
That's cool, I asked for a route
Dratnos' for this week?
nah will be from weeks ago
Ah
no point in changing somthing that works
mines close to that tbf
Do you just literally drop straight down after 2nd shard?
Idk
And then have no room to move for Sang?
I don't do that route.
I do drop, and it's not very pug friendly :p
Yeah the drop is a fucking disaster every time
I just can't find a route that doesn't go totally wrong in that 2nd -> 3rd shard area unless you're going way the fuck over on %
2nd to 3rd is ok to me
at bottom of stairs before 2nd boss, instead of the two in the corners, take the 2 south of pink circle
I know you're supposed to get OP in torghast but some of these combos are Bnaynays
drag one gargoyle up and you have pride on top of the stairs for boss
So looking at details on this boss fight; I don't think he ever hurt me, I had giga auto stacked ignore pains..so both the pulse and proc damage from gluttonous spike was going simultaneously. So ONLY the heal portion goes away.
...damn. I mean you will proc it in keys sometimes, you'll be topped off..mobs will be stunned, etc..
I may have to give it another real shot
Is that french?
Yes :c
Vers 16%/8% is okay or I have to put more on it?
You don't need a specific amount of Vers.
Replace the green pull with the 5 mobs between blue and orange packs
then do them first and use the courtyard to drop sanguine on the packs after
with haste and less vers i;m 3-4 shout at +11-12 m+
when I change the gear (rings) i can handle it better
3-4 shout?
What?
You mean 3-4 shot?
So you die fast?
That's 100% a gameplay issue.
So you're doing something wrong.
If you can provide Logs/Vods we can take a look.
i dont have logs for m+. maybe its my gamestyle but I checked it yesterday all day and today. with haste rings x2 im so weak. and with 1 haste and 1 vers ring im too much better
Okay, facts:
Changing 1 ring around won't make a significant increase/decrease in your survivability.
There are other things to consider:
Are you playing the class correctly?
Are your DPS players interrupting important things?
Are your DPS players killing things fast enough?
etcetcetc
There are a lot of variables.
okay i got it thx for the advices
are you playing with Wall or Thunder legendaries?
for M+ im talking
I think im at 20% as well 
Thunderlord.
25% haste .

Is it mastery valuable? Cause if I sim on raidbots mastery and crit are the best stats
I;m playing with 17 haste, 31 mastery and 16 vers
i have 150 mastery from the hc neck. I have to change it as soon as possible
the wall 
Wrecking pain (Sire Denathrius) is said to be able to be reflected in the spreadsheet, I've tried it yesterday few times but it never worked, guess the spreadsheet isn't updated?
the more defense option is the wall instead of thunder right? i wanna dip into mythic + as a tank and dont want to use the signet
LELLL 1.19 million damage revenge..
Nobody is too certain on that tbh.
I prefer the wall cuz I don't like the 4min CD on SW and the 5 extra rage on SS is good QoL
Only thing that is certain is, that thunderlord is more damage than wall
thank you very much.
I did a key with my rank 2 thunderstompers, and my dogshit shoulder...instead of the wall. I tell you what..you will find yourself going "..why don't I have as much rage as normal? I can't revenge/IP as much..? I feel starved.."
Main problem of the wall Imo is that we don't use anger management in m+
So it's still long to get SW anyway
π
I'm swimming in rage.
Don't have rage problem either with thunder. Are you using ravager?
after playing with the wall for so long; it's just hard to give it up. And like Nom said, even without coupling it with Anger management. You have wall up like half as fast...it becomes like 2 min'ish
Yes, and dumping it as fast as I can
it's more like, I'm used to hitting shield wall and immediately being able to revenge, or block..if I'm low, or whatever...and without the wall I hit the slam and sometimes I can't immediately do another ability I want to do.
You just get used to having that extra rage each time you slam.
not shield wall~ meant shield slam
Again I know people don't like to put much stock in 'feel craft' But when a certain gear loadout plays a certain way..then you swap to another loadout that's supposed to do something different/better..but I don't really feel it.
I don't see me doing much more dps on my zonewides, I don't feel any tankier with demo up more often
I know..shield wall isn't up nearly as much, so I had to kite more..
Yea less cd on SW would feel great but yup wouldn't put it on CD anyway... So Idk
Just saying that regardless of any simming numbers, or details DPS analysis.. Thunderlord vs Wall didn't feel...stronger/substantially more dps...
You kinda' are using SW on cd.
You're probably gonna' pop it when it's available, and dps's cd's are up
so you can hold the pack and face tank/dps longer.
And even without AM just the wall cuts it in about half..it's up like every other pack or so. So I have the option to use it much more..so I do.
And I found I far preferred that over what Thunderstompers was doing for me.
As i said.
use what ever.
So much discussion over this.
Gotta break the spreadsheets out
Smh.
Yeah; that's just my personal take on it and what it was like when I finally got to field test and compare both.
LOL 80 anima powers..not even done with this layer yet
This is bananas.
is Kleia viable or just Pelagos all the way? the poison and bleed inmune 8 sec + 5% crit sounds good but idunno.
kleia alright shes not bad
the first trait from kleia is utterly useless tho, compared to pelagos
I thought tormented kings was suppose to give rav procc if specced rav? or well as prot anyways
Once both are fully unlocked, theyβll be closer together in terms of performance
nope
dont really wanna bladestorm as my opener on a pack, god bless
I mean you can block, IP defnsive during blasestorm
o u can?
yer
ima bladestorm away then
what potency conduit do yall like
my covenant one
for 2nd one, execute or revenge+thunder clap
revenge + TC is like not a dps increase but would probably run it in dungeons
and execute for raid if i had slot 2
wish it was thunderclap increased your damage of revenge
Same
same
ya lol
Are this stat right?
You don't really care for stat weights, but yes
For pelegos, there any point taking the first potency conduit given the poor second options after the covenant specific ones?
you just want the one potency conduit for your cov ability and then not think about grabbing a potency conduit again
The guides seem to take the first potency one on the left, and also the mandatory one later in the tree.
Our conduits arenβt game changing, take whatever you want. I went with double def and one potency
Fair enough. Ta. Did find it a bit odd, but guess it doesn't matter
Prot conduits are garbage overall
Conduits aren't game breaking or influencial
best one is a finesse xd
Can you heal yourself with Valiant Strikes?
yes
i mean they do heal you
the worst thing is the 1min cd
that you canβt even get stacks while itβs on cd
its says that you wont get heal but i assume that you can still get stack while in debuff 1 min
nope
no you canβt
that sucks

total healing? of the trait?
it healed me for 50k total and my team for some
mastery from pelagos is king. Itβs up when you need it the most. And after that youβll be kiting anyways
f*** kiting 
Feeling extremely squishy in 17.....only time I can stay in to take some hit is with shield wall....
Is it better to get more mastery or more vers?
That's weird.
SB is like..40% DR depending on your shield level.
Maybe it's some casts going through or poisons/diseases not being dispelled?
I mean 17 is a range where ur gonna be hurting without being geared
You're always gonna feel a bit more squishy going from tyr into fort weeks maybe it's just your imagination aswell
true, I did the triple pull at start of mists without thinking then remembered it can hurt on fort
I also hold all my heals for my necrotic reset... ptsd
anyone tried the meuhzala tech of max melee range to dodge the soulcrusher?
My group died - was too far π
the 2 small patrols hurt a lot. They apply a dot on whoever they jump. Probably your healer was busy af and you didnβt get much attention
That doesn't sound right, although I'm not doing 17s but I cant imagine its orders of magnitude worse than 14s
The difference from 14 to 17s is +152% to +217%... itβs more than noticeable from my experience
It's also highly dependent on dungeon
all depends on your gear level of course. If you got lucky with mythic drops or do a lot of high rated pvp, you probably outgearing already
PF feels like aids rn
Β―\_(γ)_/Β―
I'm running a 223 shield too so take it with a grain of salt
been told into the fray is quite good a talent due to the max 10% haste increase, now i got 17% unbuffed, going for the 20% cap, what then is unstobbale force sheit now? and should i go for ravager? or stick with into the fray to gain 30% haste in fights?
haste
And what content are you doing
raid
haste cap 160%
For raid ITF and AM
for easy raids
for progress you take bolster
or fights like sludgefist where you tank 100% of the time
ITF is just the pick for raid because it sims higher for single target
Roger thanks
Ravager is great but more of a m+ talent
its only a 40 dps lose for me in sims tbf
Kinda curious where you got the haste cap thing from
it better than UF thats 200 dps lose
Was just told by a friend i should go for 20% haste lawl
LUL dont listen to him
He plays arms maybe? π€
maybe
Hey gents im struggling to decicde between Wall and Thunderlord, i will mostly be doing M+ and maybe later raiding but hard to decide, any opinions?
Tl
your preference
Go leaper
do you then skip bolster?
no
No
you take bolster for hard hitting content, higher keys, progress raiding
and you take AM for farm raids andf low keys
lol
struggling to get used to devestator talent and not having that button to spam π
guess wall is the safe bet
but how have you been pressing devastate anyway its pretty much a waste of a gobal like 8.0
I just switched to that last night. Itβs going to take some getting used to but so far itβs nice.
haha will try that π
I donβt get when people were actually pressing devastate
When you didn't have SS, TC, Demo or Revenge to ready press π
only reason i could think is it used to apply sunder when talented and no rage no cd ability that does some damag
and possibly it could have reset SS cd or, but it was and probably is still bad
yeah just some people talk like it was common rotational thing they were using
Well it is
If you don't play devastator, you will have less SS to press, thus you are more likely to press devastate
In m+ you'd end up with close to 100 devastate casts, maybe more
do we rate any of the darkmoon trinkets?
the haste dps one is alright
@shut summit AM the go-to for inerva mythic?
logs saying bolster is run 69% of the time
yeah, i see it's run more often
but depends right AM is gunna help with the dot damage more
lala and sense run bolster tho just wanted to hear about their experience with it ποΈ
could be going for logs on farm bosses though 
dont look at my hc logs then 
have you seen his gear though its like all 226 pvp gear XD
pvp and the auction house
looting in 2021
sunmmarised
not good for a player who hates pvp and has 1.5k gold
same 
Is Into the Fray better for M+ or Unstoppable Force?
Ravager
ITF and rav are both better
If you run Thunderlords you could do UF but... I like Ravager
no its not a could its still a dont
the synergy is there, but the TC and UF nerf make it not worth
fair
& AM nerf
Any one had any experience with moving the boss through the mirrors on heroic denathrius? He seems to wreck me when we hit the other side and you always come through with your back facing him etc. This just a "healers need to have you topped" sort of thing?
you need to turn as you run through
as they tp behind you
if you out range the bosses on that fight they will tp behind you
so just turn around the moment you go through
i mean i've back walked through it with the boss in my grill and as soon as the port happens it faces me the other way
so just turn around quick is the only solution i guess
set ur camera to not adjust
people still have self adujst camera? 
its already on not adjust
yer but in all seriousness as you out range the boss when you go through
it will always tp behind you
they dont go through
they tp as you outrange them
going through
ahkay, i guess maybe i'm just getting too low before the transition then as everyone is on the run
The boss does hurt
^^
when ur all moving u need to use something
well yeah cause the boss isn't using the mirror he's literally just teleporting from the other side of the room to you
healers wonβt be healing u
yeah that's what i figured
i guess being closer to the mirror might buffer the health loss more before a transition happens, we were more than 20yards away from it most times
yea I literally stand in the middle of the mirror and just move him to the edge for the frontal
i mean i was wanting to do that, but the melee bitch about not having it on the adds to get cleave damage in
we tank it on the adds
I meant after adds
ahkya
the adds die so fast
good idea, thanks for the suggestions
we haven't got there yet but i've been told he hits really hard in p3, is it major deal as warrior?
mmm
I wouldnβt say itβs how hard he hits thatβs the problem
thereβs just a lot going on
he hits really hard his dot really hurts, the healers have far too much to do
the last phase is a shit show for healers
on the first 3 kills i died just to not being healed
as too much going on
The TP does a bunch of shadow damage but can be spell reflected as well - is gud.
if you swap before the tank combo I think the dmg isnβt really too bad tbh
but the whole raid is getting slammed so ur kinda on ur own
so swap on 5-6 stacks and before each combo?
swap when it falls off
usually 6 but tanks can avoid stacks sometimes
well i mean if the combo is coming and the tank is at 3 stack, do an early switch?
nah
the timing works out consistently
once u do it once it will work out at around 6 stacks
but try to just use the timing of the combo more
k sweet, thanks again
and go room side of him before knock back :p
or charge back
ya i have some in there that have the placement map for him to avoid throwback issues etc
my charges bug in that room sometimes
donβt get los during knock back
jake what does ur raid do on the last hand of destruction
have him on the edge cd and pray?
we pray basically
but we never get there with a full raid
we probably wont get it if we did
like we had 5 dps dead from the first massacre last night
and it was still our fastest kill
well yer we have like melees should saok at this point and orbs should be close at this point
never fuking happens
would be a lot better if we did do it
we pretty much wing final phase
yer
finding mythic a lot easier than him still tbh
it is
the first few anyway
which is how is supposed to be
he should be harder than the first few
feel like first 5 or 6 tho
dunno maybe
im dont mind i like it
people i know that progress hc are looking forward to it, as its actually a challenge compared to previous expansion bosses
they used to quit etc cause hc took like 2 weeks to clear, they like its taking a bit longer
and i mean take my guild like half a raid night to clear full hc
now we have skip
so probs just gunna clear last 2 now
maybe it just feels worse because it comes after generals
I do like the sire fight though, something for everyone to do
Iβm going to lose my mind running gorechop... that conduit will not drop for me
@jagged pier you have to kill shriek and sludge to use the skip
I've heard that as well, anyone got a solid source on it?
I did it on Wednesday myself
Ye you still have to kill those 2 to get to slg and donny
still better than clearing the whole raid
βοΈ All the long running
Once you have bosses on farm the majority of CN full clears is literally walking
dynamically paced event.
@sweet summit play prot
Need a fill in tank for a guild raid. Progression from HC Hunter and onward after full normal clear. Anyone up for it? I got an exam during raid time so I can't attend.
Raid is at 18:45 GMT. Message me if interested. EU HORDE. Should know what to do for all of normal at the very least.
what talent setup + trinkets + legendary do yall pick for yer torghast runs?
anyone running the revenge legendary with best served cold?
no do thunderlords for aoe instead tbh
for m+ mainly, do u also run ravager with thunderlords
or is unstoppable force still what ppl run
Yes ravager
I run ravager

UF is dead
In m+
if you dont use unstoppable do you not run anger management?
depends but usually bolster
just for the shield block?
works well with last stand conduit as well
With protection as my off spec and Iβll only be tanking m+, is the wall the go to legendary for my protection setup??
Thunderlords is better for m+ but not by alot, preference
its weird that thunderlords is better if you wanna run ravager etc, cos wouldnt u wanna line them up anyway
Ok cool
or do you still just demo shout on cd
Always on CD
Lining up stuff doesn't matter
You lose more than you gain
It's about the rage gen mostly
yeah the rage gen is nice
so much shit generates rage now its hard to actually not have ip up
ah k i havent played prot warrior since wod
its actually nice though with devestator
Warrior always generates rage because we're always madbois
I miss gladiator spec 
i dont mind not having it tbh current dmg is pretty good inside dungeons
hopefully devastator stays relevant because i like playing reactively to procs rather than spamming devastate
Doubt we'll see any talent tuning in the near future
Itll only get better with time
If at all
I miss a flat 5% damage reduction
Give me moar DPS 
Soooo i was trialing for a guild yesterday. I needed to impress so I.... Neglected Ignore Pain to pump my parses up LOL. My average heroic parse is now 94.9 :D
The healers didn't complain so I kept hitting revenge like it owed me money

spec venthyr and really impress.
who needs defensive when u have indom
Condemn is my defensive 
just 'forget' to taunt for ur OT and make him bubble the stacks 

I dont think so, but there is a sheet in the pins π
The OT is a gray-paraing BRM who clearly doesn't understand the class. He did like 1.2k dps
Lmfao
I kept pulling aggro from him without taunt
nvm i found something
He's.... Going to be replaced
https://wago.io/Rvk56PHiE (in case anyone needs it)
brm that can't even do dmg yikey
spoken like a true warrior
I mean its hc parse time now its AM content
:D
are you really tanking if you're not making the lowest dps dpsers get kicked
So he's an OG BrM who got used to being able to press 1 button because Legion and BFA was that smoothbrain for the spec.
anyone got a mouseover macro for ravager
Nah he's just a new player
run HR and tell them you were fishing for SS resets 
#showtooltip
/cast [@mouseover] Ravager
@cursor
@stoic erminesor is better
this is the revenge spam dream
add [@stoic erminesor] if you want it to go where you point
not at me
Ye cursor is better
Can i show u my normal nathria π³
there we go agane Cur getting permapinged
this the revenge dream
Clearing normal still cuz guild doesn't run m+ lulw
I'm only 4/10 heroic. Haven't tried pugging and only just now found a group that plays when I'm available
I'm happy to take my time :)
https://www.warcraftlogs.com/character/eu/tarren-mill/jakeyplops#difficulty=3 looks like i need to run normal again
not all pink 
what them healing parses looking like tho boys
Im crying
Shut your mouth himbloid
lmfao
DONT ATTACK ME LIKE THAT

have a question, got Bargast leash last night, i thought it was okay up until i got to the point where the damage gets redirected. Anyone found some niche time to use this? seems not so great
Kill your teammates 
It's basically there for you to troll someone in your group π
yeah that trinket is hot doodoo. Always change your loot spec on Huntsman
lol
stonks
I put on for trash and try to kill casters
Memory of the Thunder lord best slot to craft it on?
do a macro that casts that at your focus, and then set someone focus when u join a group. (co-tank if rading, healer if m+ but can be anyone in range)
Hello guys, I played prot warr since drenor and I didn't felt worst than now ( especially mythic +), idk if it's me or it's for everyone
warriors in general are in a terrible state, we require tons of gear, and most importantly huge weapon/sheild to be effective
warriors dont do crap for dps and outshined by other tanks :S
Wrong again
after thr lost of corrp + essence + azrite , also that we don't have slef healing , I felt so dependent on other ( sorry for my english)
You don't need much self healing when you mitigate properly
Nadjia or Theotar as Venthyr ?
Warrior just went from objectively OP to average
We have more gaps so effective SB management is more important.
Nadjia for padding @prisma pendant
does the moral strike hand lego works with ravger in prot?
warrior is fine. it's just difficult to play well compared to most other tanks
@wild sandal no, only with avatar for prot
No it does not Cowcurse
aww
he's talking about a different legendary DrOwnz
@outer solstice for M+ i want more def tbh
well back to boots
so anyone know if the adds on the 2nd boss on Necrotic Wake are affected by Fortified? had folks struggling to kill them on time on a 14 last night.
no adds that belong to a bossfight are affected by fortified
they ARE effected by tyrannical though
you sure? some encounters in BFA had adds affected by fortified
they seemed extra beefy
They are not.
Also, tank him by the stairs, it makes them spawn in a smaller area
also, trap / hard CC the mages and ignore them. They disappear during Final Harvest
i still remember lots of times pulling a boss with trash on bolster, and then boss giga enrage
Ignoring the mages with CC won't make the Final Harvest wipe us?
that makes this quite easier if so
Heard blizz buffed that boss but idk how
Also tanking by stairs is 100% better for sure, tried that last night and it helped
I tanked him against the back wall where the Broken Robot with the spirit bomb thingy is
near the stairs
ok
our healer said yesterday that she couldnβt shackle the mage in combat with the boss so wasnβt sure if they changed the boss somehow
I'm gonna try that my group wiped against him yesterady
it does keep things a bit more contained, we still wiped a few times due to adds not dying fast enough and 2nd final Harvest wiping us
if you shackle the mages they don't blow up but it delays a dot the boss does
When you only need one pug dps but that 206 ilvl fire mage does 2,5k overall dps - whatβs going on with ppl π€·π»ββοΈ
wat
ah interesting
she literally couldnβt cast shackle on them
really?
it said cannot do in combat
Yeah Shackle should be fine
was this today? because I did this last night
works on the necromancer mages
you actually don't want to cc them though if what my healer said is true
pretty sure it should work on those too
it was a day ago but she also isnβt the most experienced m+ player shall we say
you definitely want to cc them the dot happens no matter what
its just pulsing aoe dam
plague fall is the new tol dagor in my mind
yeah but it delays the dot when he's enraged I think is what was happening to us
tbh my healers a bit suspect
but that's what I was told
that should help though I usually run with a hunter so he can just trap one
we can wreck the other
If you watch the add when you cc'd it
the boss will kill it and an orb will fly from the mob to the boss
yeah it flies from the dead dudes as well
the boss frame will have a stacking buff on him
Yeah and that's what triggers the dot
but if you leave it alive the dot comes later/stays longer
so the Final Harvest, the Warrior and Crossbow adds need to die, CC mages? is that the main thing then
@scarlet merlin sorry just saw your question. Correct, hard CC on the mages like Shackle / Trap / Blind will prevent them from blowing up during Final Harvest.
that's really strange that priest wouldnt be able to cc them, i know that DK and pally have undead/demon tools
get threat on warriors, leap to crossbowman
Thanks for the confirmation!
ranged should get interuppts on mages and bring them to the tank for the aoe nuke
taunt warrior, leap to crossbowman, taunt crossbowman (leap resets taunt, remember this!)
you could pally undead fear the mage and leave it be till last
something like that
i don't believe fear works
donβt think fears should work
that isn't "hard cc"
you really just want to nuke them because it delays the dot
that doesnβt make sense though
it's what my healer told me
0% chance you miss a frostbolt volley interrupt that way
frostbolt volley in NW 2nd boss?
because it's a stackign buff on the boss I think (not a dot)
so you kill them and it's on 4 stacks for ages
its maybe 1-2 seconds
then when he kills the add himself it refreshes to 5 and stays on for longer
it definitely doens't delay it as much as your healer thinks it does
might've been making excuses for shitty healing
the stacking buff is a non-issue on that fight
I mean it's only what I was told by my healer so if it's wrong it's wrong
somethings fucky about that fight though
why fear them when you could repentance them
and cc;ing them
paralysis
cant target undead w/ imprison
bah
back to 5
i mean if you have a DK who can just grip all of them in, great
aoe them down
but CCing and completely ignoring is always the best strat for that fight
removes the chance you get a volley that gibs your healer
yeeeeep
yeah adn you can just mongo interrupts on boss and that removes so much healing required
cuz youre not spreading interrupts on 3 targets
erm
correct.

necrotic bolt goes on random targets tho
Boss adds are only scaling through key level. Neither tyrannical nor fortified change boss add hp
the stacks thing might be relevant though it depends how long there is between phases
and if it fully resets
ahh that's interesting. Thanks for the info
There were certain boss abilities buffed during first weeks in BFA. Harlan's swift wind sabre and Galvazzt pillars. A few others I believe, but adds should be free of this (hopefully)
Fort*
here's what I'm talking about
cc'ing the add negates the explosion but not the stacks
and I think what happened to my group was we only just killed the adds in time
which refreshed the stacks
and then we got the enrage on the boss which meant big tank damage and big group damage at the same time which meant wipe for us
its a 30 second duration on that buff, it shouldn't roll
so getting a new stack doesn't increase the duration of the debuff?
buff on the boss rather
he harvests the souls at the same time though, at the completion of the final harvest cast
cc'd or not cc'd
Read the tooltip, it's every time a skeleton is killed
I am sure
i have run that dungeon countless times
it doesn't work the way you're thinking
that DoT is a non-issue
if it is an issue, that's a problem specific to your healer
This was on a 14 though and I think we had some problems with our mage and quaking
and uhh running onto the healer
it is an issue and Iβm 90% sure the dot goes on u when the add dies and not when he harvests
so u will have a few extra seconds of the dot
Well I'm pugging it either way and I'll come back and say
with our mage we checked the logs and were impressed with her interuppts and then it turned out 2 of them were on the healer with quaking 
the main issue is whether the timing of the next wave overlaps or not
i've pugged NW from 10-14 quite a bit. This DoT has never once been mentioned by any member of any group, including the healers
and we always use the trap strat
honsetly, I just today learned that the DOT exists
I see it all the time
I mean, I knew about the buff, I just never looked at what it did
ive never seen the buff go above 5 stacks since they changed it in late december
right, it doesn't go above that
cc or no cc
also, I don't think the 2 adds that are trapped "die"
they just disappear
so I don't even know that they contribute to the stacks
Yeah but I've seen something fly from a cc'd mob to the boss when it dies/disappears before
Still not certain what that is
well, the point still stands, that DOT isn't an issue
not to any healer that is halfway decent
That's correct. They do not die, but just "go away" following final harvest. They just go away. I don't believe this is intended, so maybe a hotfix incoming m
I think youβre just saying that because they donβt do final harvest dmg
this is a healer with all 15's and some 16/17's
but there is a high chance of situational retardation
If my pug healers can handle it without even mentioning it, yours should be able to
Especially on Fortified week lol
But the dot on it's own isn't the issue
The fact that we're discussing this much in here tells me it's not that obvious of a thing, so understandably if someone doesn't understand it.
it's the potential issue of prolonging the dot into the next phase
which may or may not be possible yet it depends on how the buff on the boss works
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exactly
And I haven't figured out how that works yet
look at the boss frames
NW has been hotfixed since then though
they changed the cheese with the caster mob
where a nelf could attack it and shadowmeld bugging it out so it wouldn't attack
It going above 5 isn't the issue lmao
Yeah, wait wtf? You thought the stacks start when the adds die?
It happens when he casts harvest
Before we all start arguing over nothing, here's the tooltip