#protection
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Plz say it did
dorki said you can still bug it out but I got depleted by the change last week
so idk how to do it still if it is possible
Fun detected.
Hey guys, do yall know if theres still invis potions?
potion of the hidden spirit
Yep, crafted them myself.
thanks guys 🙂
Btw how do you deal with the caster packs in DoS with Inspiring this week?
Pray for good DPS players?
I only have 5 of those, I can only cross them so much 😄
The are stunned through the inspiring.
separate the inspired and LOS the others away
it's slow, but you lose like 15 seconds. Wiping loses you over a minute
True
I already do that in Tirna Scithe
But separating mobs that cast is a little more difficult
You really need well coordinated kicks or a deathknight for that
At least it isn't fortified week
Yeah that would be terrifying
I'm a fan of necrotic tbh
Doesnt affect me a lot in most cases
I'm a dorf Kyrian so
I get the impression
Yeah, Necrotic has lost much of its horror from legion.
That blizzard sees all of these posts about how horrible spiteful was
I mean it still is horror for healing tanks
and they're like "Oh, worst affix ever?" HOLD MY BEER!
Wait, which one are you talking about?
And now they're watching this Necrotic/Inspiring tears
I'm confused
Is this week terrifying overall?
sanguine quaking
This week is like... a cakewalk compared to everything before
is pretty ez
with thee exception of prideful, the new affixes in SL are some of the worst
Couple dungeons are huge outliers
real E tier
This week
Sanguine Death?
I mean, Necrotic barely affects you in bossfights
I don’t think anything can compete with bolstering as worst affix tbh
Its more that Necrotic + Inspirational boosts the trash up a bit more, means pulls take longer. Then Tyrannical drags the boss fights out.
Bolster is literally aids
nectoric isn't a problem on bosses, except the first boss of ToP. IT's's always been a trash mechanic
need to remove that one
It's not even necrotic for me it's just beeg tyrannical bosses
yeah
I dropped stacks so many times there dunno
yea you need to prio the melee one or you'll have to many stacks
top and the plaguefall spider are the worst two
u probably dropped stacks during his fixate
Oh yeah, but focusing down the melee isnt really a huge deal is it?
like... if you play the boss correct you barely notice Necrotic
Dispelling tank poison on PF spider is huge
wait whos PF?
it’s the necrotic that’s the issue not the poison
Plaguefal
I assume nobody lets the poison sit
oh the Domina spider?
it's not but the magical attacks hit like trucks on +16s, so it's one of the harder bosses to heal
See "dorf/Kyrian"
You can reflect that poison though... right?
don’t think so
Like u said, doing mechanics correctly
This basically negates Necrotic and uh..bursting
checks reflect guide
bolts and spores?
oh the spider one
cryotoxic blade whatever
yeah the blade can, but only 1 right?
can it
hold on, I've got the sheet somewhere lol
but not avoid the debuff
Yeah, not reflect/deflectable
cryotoxic slash can't be reflected, but can be blocked
either way that boss is the only other one that u can have necrotic issues on
the fight itself is just a heal check I think
I've not had an issue on her tbh. Even with non bursty DPSers, if everyone switches to the adds when they should, you're not going to get crazy stacks
it’s just attrition, you get over 20 and it becomes harder to keep topped
Our only issue on domina was the tank debuff, once we pulled our heads out and started dispelling that, was izzi
glug glug kyrain juice
Necro can sometimes be reset during her assassin's cast just gotta be careful to not get webbed
Also helps to have like trees n shit to take melees
(from adds)
trees?
boomkin treants
the talent all the trash moonkins refuse to take xd
'hey do you want trees please say no'
I don’t think I’ve ever had one ask
I just shift click the talent in party chat and they put an unhappy face
lol
Well I usually have atleast one shaman with earth elemental
ele is kinda suckage comparatively
but it’s not too bad
man class representation above 15 is wild
0 frost dks
Earth ele is pog for dropping stacks, love it
except if we get necrotic on fortified, pretty sure it would blow up immediately
I really hate inspiring necrotic ,... especially if your DPS suck xD
kiting without the slow is sooooo painful
yeah,... guess we skip over the bad DPS part
they'll just break it out or not do the CC even if you call for it
I mean...
I agree with you on both points
but as the tank, you gotta take up the banner be in charge
wanna live - teach, don't bitch
oh well or I just inhale health pots like cookies and run in my shiny night-fae form xD
^^
inhaling health pots = pointless for necrotic 😄
inhale owl steroids
^^
that!
what do you guys think, is it worth setting up a secondary gear-collection with more mastery just to bad better in heroic? xD
jsut to pad better...
damn typing...
just make mastery ur main set, job done
yeah but that's no good for progress xD and we're not gonna clear myhtic anytime soon xD xD
what are you struggling on in hc?
Just wear whatever has highest ilvl at all times 😄
the raw str is going to trump any mastery stacking
yeah but let's assume I had 2 similar high pieces, which is quite often with my PvP items 😛
it’s fine for prog too
we have like only 1 other plate guy in the raid
the only issue with mastery is that u hit cap
is it? how much worse is haste?
pretty quickly
haste mastery obviously
haste is too op
I’m assuming that the buffs from mastery soulbinds are affected by DR so it does mean u can’t stack that much mastery
uhh cap?
dr
I play NF, so I get a flat % not rating
yeah but I just call it cap because why would u waste stats
so the DR from soulbinds is irellevant
isn’t night fae rating not %
its not really that severe
and you get 12%
ok that’s nice then
for using AA
I swear on my Druid it said rating
but I'm pretty sure DR is not effecting temporary buffs
it was said somewhere when they introduced it
hmm
well if that’s true then I will stack higher because I’m at like +25% atm
I’m assuming the base also isn’t affected
I go from 20 to 32% mastery when I use it xD that's what threw me off, for us it's pretty much exactly 1% per stack xD
that sounds v high
my weapon is awful though so missing a lot of stats there
I think I’m like 27 haste or so
scaredy cat
dolphin got 27 haste total Pog
wait in classic you could parry tank as fury couldnt you?
you could
Not really "Parry" tank
wait what, I have pretty decent gear but I'm only at 26%
more like flesh tank
You can DPS in front of the boss while holding aggro, yeah
People fury tanked in classic because protection Sword & Board produced ass for threat
@restive flax you have the PvP trinket? it has static haste a a strngth procc
more like because mechanics don’t exist
Well if your enemy likes ass its nice^^
so why not do dmg
you'd just pop into defensive stance while dual wielding and just soak up healing
it allowed for bosses to be burst
and die really fast
prot in classic was also pretty bad defensively anyway, all the good talents are early in the tree and taken by fury proc regardless
I guess id have to upgrade it
Literally needed 2 charges on SB
you were crit immune with that
yes and thats very early in the tree
yup
3rd tier iirc
what’s the up time on the buff
2nd row and you only needed one point in it
that’s pretty good
that’s very good
yeah that trinket is really good
now how can I get it without pvping
do the quests
You don't :)
and you can get it at 200
I would like it at 233 please sir
for non weapons?
233 is only for weapons
cheat death maybe
I mean, you wear more pvp than raid gear
If you actually play the game
it was a joke dude
but its the best avenue for gear
yeah you can choose stats and pieces
and you get 1-2 pieces per week
if you actively play
meanwhile
"runs 10 dungeons, gets 3 of the same ring all lower ilvl than what he has"
it's the most reliable way for gear atm
spamming dungeons is soooo unrewarding
how to parse 97 on artificer hc 😛 cast 70 revenge and only 7 IP xD hahaha xD xD
it's sooo retarded xD
meanwhile ikarikaze spends 1.5 hours in necrotic wake for one 200 ilvl item between 5 players xd
oof
Someones gotta teach em
Trying to get more people in my guild to do M+
hell, trying to get back into it on the warrior
yeah I racked up 100 wipes in theater with people in my guild
every single one of them on the last boss
100 deaths*
...didn't kill it
M+ isn't for gearing. I mean, there's the vault, but really, M+ is for fun, seeing how high you can push, showing off the mount, etc 😄
btw, do you guys also love the raw damage + mitigation analysis between tanks in logs? I think it really shows how good both are using their CDs 😛
they are good metrics but different tanks do stuff differently
Know what gear system they need to bring back. Emblems of Frost - ICC - raid bosses and heroic dungeons dropped tokens you could use to buy specific slots.
yeah obviously, but the raw DTPS is about the same @undone jacinth so you can see if tauns and such have worked properly
Big shift - it USED to be for gearing.
M+ was the best way to gear in Legion and BFA
@undone jacinth like this is a normal phase 1 of shriek mhytic, sadly with a bug that I kep the debuff of the lamp with no duration... but still 5 stacks
@undone jacinth and that's a messed up tankswap + runnign out of CDs --> tank dead
I mean sure it's nice but like on our last kill I tanked almost the entire fight and the boss just kept biting our DK
so logs would look terrible but we didn't do anything wrong
if you know you're doing it that way it works yeah sure
we didn't
but if you're actually blowing all your CDs that you don't need for the next tanking turn to ease it on the healers
it's just what the boss decided to do
idk sometimes I think it's easy to get trapped in thinking logs are more important than they are
I tend to only look at high pressure moments or particular issues like say if there's a high damage tank add like on council
logs are just helpful to visualize what happened
how they handle those things matters, whereas losing a bit of mitigation on boss swings is probably fine
well these analysis
logs are amazing don't get me wrong, but when people start looking at like blanket stats (I have a pet peeve for ehrps) it's just a mess imo
yeah singular KPIs are always dangerous
tanking has nothing todo with metrics and 100% to do with execution (execution can impact the stats, but you win or lose a fight by execution)
so back to myhtic shriek anyone figured out how to avoid the non-active tank getting bitten?
(and while were on it, someone knows how to avoid getting an infinite duration lamp debuff)
not sure how to avoid it but tbh I actually prefer it
one tank can dps the entire time and the boss never gets moved on taunt swaps
you have the boss moving on taunt swaps? oO
That looks pretty dead to me... even for a dk
the DK was living
not really but sometimes tanks just have slightly different ideas, like one takes it back to one place after intermission, another takes it to slightly different one etc
maybe u don't stand exactly on top of each other and the boss does the toxic thing it does nowadays where it just randomly moves
oh yeah, we have set up whispers between us
to adjust these things without disturbing the raid
and we'll just call out our result before the end of the intermission
I mean you can agree something fully but still you'll be a few yards off or whatever
yeah, but that should be able to be worked around
ofc my mentality is just to make things as consistent as possible so people have as few things to mess up as possible
but that probably comes from having 0 trust xd
omg there is a reflection spell list... I forgot how much I loved this discord
don't forget to stop by his twitch stream if you want to thank him
@wraith hemlock
though it seems he wasn't live for quite some time
I mean, that's kinda expected considering new year and xmas were around
Sense works 12hrs a day, doesn't have alot of time to stream :)
where can I check his twitch?
/facepalm sorry, I went directly to read the other tabs
so why does this health drain debuff in torghast exist xd
it's horrible
I agree
did it as fury with IV xD
just don't stop pulling and hope to find one of the big rare beasts that gives you 5% HP heal per 5 seconds to counter the healt drain
Did one wing as arms, 2nd wind cancels it out, combine the 1000hp regen food and you're golden till the top floor
how bad venthyr is for tank ?
Unless you'e doing incredibly high keys it won't impact you
suitable for most content
Kyrian makes it easier to tank M+
and is strong in raids due to pot OP
however, venthyr gives you a big haste or big mastery buff
NF is fine for M+ as well, but yeah kyrian pot OP
one thing , m+ can make you progress through prove your worth ?
been doing some 10's and no trouble at all... (I run teothar, which comes in handy when I do not have to run out of shit)
I'm going to start keeping track of my condemn shields on raid bosses to see if i can get a numerical value out of it
isn't there a WA for it?
your covenant has little effect on your groups ability to do content, some make it easier but there are a lot more variables at play than just spear/AA/condemn
if there is, this is the first i've heard of it
the value is on the spell tooltip right?
and the heal will be on meters
it's roughly 3/5 of an IP
@silver trout I've seen it from an arms PvP guy, can you remind me tomorrow? I'll snoop around
thou it absorbs 100% of the hit instead of 50%
it comes in handy sometimes for raids, at least I like it thou I usually pull aggro from my co-tank
but it only absorbs the hit and not any other damage so evens out
looking at the two, per rage spent it looks like condemn is a little more efficient, but the variable rage use of it can be a little weird
i like it for top loading threat at the start of an encounter
I kept pulling off my vengeance DH co-tank last night
sure thing
Yeah, but it comes with dealing damage too... I would dare say it is better than an IP on ST if you also need to deal damage
and it looks awesome (looks > everything else)
it is better imo
haha, this is important, yes
if they were to change punish to be applied ON THE PLAYER do you think it would triumph over devastator?
No
I mean surely it would
nah
you think
you're looking at a significant loss of RPS. and SS resets, so, in theory, it'd be lower than expected.
But yeah I suppose a hard 6%
I feel like I have trouble with voercapping rage lmao
There are windows where rage can be an issue, mostly outside of our RPS CDs.
So i have waited and waited on crafting a legendary for no good reason. Anyway I'm getting ready to use the Wall for raid tanking. I'm buying shoulders. Do i need to purchase the ilvl 190 or if I have the gold should i get better?
punish is already competitive if not better on single target fights
Super noob question i'm sure
pretty sure it would just become op
it can be
devastator is better like eveywhere
whats ur logic
huh?
"Math logic"
its more damage and more rage than punish
and if what u need is to survive?
You can just buy the base for whatever item level you're able to craft up to with the soul ash that you possess.
You can go directly to rank 4
Awesome news! I have done lots of tower lol
then more rage will help 
i might see punish being better on sludgefist
but other than that, devastator is better
IDK extra rage would give you more IP padding.
having a leggo is always the most important upgrade. You can craft it at any rank you have enough soul ash for. but do consider this. if you upgrade them from rank 1 to rank 2, then 3 then 4, you use a lot of gold. most of my guildies and myself are crafting the ones we need at rank 1 (cuz having leggo is the biggest upgrade) then waiting to fully upgrade it to rank 4 in 1 go and not waste gold
if you don't overcap it thou
what's devastators rpm?
I mean, I'm not seeing people overcap IP vs bosses.
You cap it, and sludge will prob wipe it off pretty quick, but padding is good.
sludge doesnt care for IP tbh
does anyone know devastators rpm?
Basically, with punish (and by extension devastate being a GCD consuming button again) you create an opportunity cost, where you have to spend GCDs to proc SS resets during your rotation, which is an ability you have to spend a GCD to use.
with Rev and TC being available frequently
its 20% per auto
rpm not ppm
well
depends how lucky u are
that varies on your hste?
roughly
if you get SS reset every melee lots
do two quick sims and compare rage generated
assume 25%
at 2.5sec per swing u get 120 rage per minute
equip dagger for more procs 
😄
If it was functional stat wise, if only..
Who else tanked with daggers in TBC before they normalized tank weapons in 2.4?
flat, without ocnsidering the extra procs from SS
flat as in without any talents?
I'm trying to establish the difference in rage between no talent and dev talented
first part of that is white swings
old devastator with its rage per swing ohhhh nomnomnomnom
I forget they removed teh rage part
and it wsa 30% per swing to proc SnB
yeah... haven't had my morning coffee,s orry
nope
rage is flat regardless of damage?
aight, so at 2.5sec per swing you get 24 attacks a minute... which has 4.8 procs per minute... that means almost 5 SS procs per minute... 100 rage
considering you are guaranteed 5 procs per minute
the good thing is, haste will increase the SS reset procs per minute
and ur assuming all ur ss resets are from autos and none from clap or revenge
well, that's only considering a 1 minute AA fight with using SS only from procs
I mean
closer to 120~
?
if you use more damaging abilities, then you get more resets
since 25% haste places you in the range of 30 autos per min
ah yeah, that's on 25% haste
which would be more like 5.7 procs
rather use the actual value
well nobody has a fixed haste value
i mean you should look forward to stacking vers + haste
oh so we're assuming perfect stats as well
because simplicity dumbing down is the only way punish becomes better than devastator.
I mean if you go with 0 haste
not really ideal
for devastator
??
we're assuming u manage to use all ss resets
and have optimised gear
without overlap from ur other abilities
15% haste isn't a long stretch in
and u have full up time
current gearing
yeah but considering single target.
Now, if punish was ON THE PLAYER in M+ it would definitely be awesome... 6% DR from all enemies? hell yeah I want that
was why Gladiator was so good (it wasn't the DPS, it was the 5% DR)
which is effectively the same anyway tbh
apart from potentially environmental
so we take ur ideal 5.7 and add in ur ideal legendary
that gives us 114 rage
you can also go heavy repercussions and up it to 23 rage per SS
For glad
yeah glad was stupid...
now we don't get glad but paladins and dh's and dk's can do "glad" and heal.... fucking rid
But HR would involve not using AM
I mean, we got to do top DPS for half of BFA
can't complain
DKs? Dk damage is not good
DK dmg is a sad clown shoes with broken squeekers
It's ST is a little better than ours maybe
really? I've seen some nasty dk's then...
you know what I loved about prot war? that our damage wasn't 80% from TD... I mean, it would be like 50% from TD but we still would do a shit ton from our abilities
huh.
TC~
Prot pally deserves their damage because they're made of glass, though
they increased the size of anime field emitter
Nerf DH damage, tho
Drastically? Or..
eh, they'll get slapped in 9.1
well when you went for TD. when you went for full vers yeah... TC was nasty
oh I mean before they nerfed our DPS
Why thou? I always pull aggro from my dh co-tank in raids
I stopped playing in 8.1.5
cause my guild leadership ghosted and I didn't want to pony up the $$ to Xfer off of a 100% Dead server.
Like every officer in the guild just disappeared?
Like they literally Xfered servers/faction overnight
and left us a dear john note and deleted the discord
Yikes
my old gm kicked everyone from the guild and the discord so we couldnt even message each other etc
They wanted to be CE and we were alliance on Turalyon
which was basically a mythic raiding pool of inverse progression
whats "ce"?
Cutting Edge
it means you cleared mythic
It's the feat you get for downing the mythic raid as current content
Being part of a dead server I always my ass off of people that wannabe tryhards, on said servers
like, dude, you brag about being #1 on the shittiest server? fuck off
We had a few people leave due to some officers turning into complete asshats and yelling at people (while screwing up themselves) and they didn't want to face it was their fault that we now did not have 20 raiders to field
I'm on kinda a shitty server and we have a few CE guilds
I had fought tooth and nail to get that tank slot as a prot warrior too
made me many mads
lmao, me too
in 8.0~
Is Dragon Roar worth it for Darkvein?
for Lady Inerva?
its the best ST DPS I think? But adds damage is important too.
Exactly
Y
it wins by like 4dps
soo. yeah
And if you're worrying to squeeze every single drop of dps to kill an enemy, being a tank, then maybe you have a dps problem on your raid
Tank damage is important
I am not trying to squeez, rather optimize.
we can pump hard when we're not burning resources on defensive
and yeah Lady I is one of the fights that tank damage is crucial
because the DPS are dealing with a lot of mechanics.
In raid? Nah, tank damage isn't really important
the last 25% is a hard burn
You can input a lot more dmg doing revenge and executes while not being the active tank
condemn pumper
It's not like we can't kill her without me doing more or less damage. At this point it's just minmaxing on my side. And I was just wondering if it's worth it, as there is a regular three-target occurance that seems to align well with DR
its got defensive value and feels better to spend 40 rage on than IP
DR doesn't beat BV in 3 targets.
dragon roar its not that good anymore
on the other side, you always have ravager, which also builds some rage to even help you defensevly
You'd gain more cleave damage by taking ravager (not suggesting it, just you would)
I approve of this as a venthyr tank
Oh well. Too bad.
Yeah. Personally I've been swaping between ravager and anger management... and ravager seems to be the better option.
I do like the idea of DR tho 😦
ravager plus dr? sounds beefy
Hmm. Not gonna give up ITF
its not too bad even if you don't crit but the issue is theres just no need to have an extra button
The only thing I am swapping around is AM/Bolster for Sludge and Denathrius tbh
Anway. Thanks for the input. I'm going to progress Inerva on Mythic now. That's where we are stuck at the moment.
the colouring is gradual but it starts to look pretty purple around 800
timing SD on this week >< hats off to you my friend.
this week is suppose to be annoying for us right?
Yea I'm at 754 io and it's close to purple, but not there yet
How do you guys go about planning out routes? do you just copy one from someone else or make your own?
I just watch sense and try to copy that, while cross referencing with old icyveins routes
I usually do my own route
But on more complex mob placing like Necrotic wake I find a route to use on google or something
Lol I do the same. Sense has some slapper dps players that run with him too
I also use a lot of invis skips on the routes I do
I got a killer route for SD, SoA and theater of Pain that i’ve made
Soa prideful on every boss except third
With invis skips on the hard packs before third boss
Theater Pride on all bosses except last
SD pride on all except third
best defensive trinkets for m+?
Atleast so I’m told
Lmao I was literally told it’s bis for tanks in m+
Hey I got anima field emitter from a 13
whoever told you that is licking the snozzberrys
It’s nice but problem with it is you can only use it efficiently when not moving lol
Not moving in M+ (on necrotic week)
Stoneheart says hai! XD
kit is worse
at least it does some dps
and doesn't actively try to kill you when you use it
its alright i think
why is warrior so shit in m+?
is there a way to make it less shitty?
I'm really struggling to do de other side, so much damage
play better
Every now and then a healer tells me how he hates healing us
Might be you
is you
from 80 to 96 overall parse
any proof that war prot can play +15 and above?
Haven't heard that myself.
but they can WoG themselves to full every 12s
Except that they word of glory half their HP
DK also squish
Alkaiser literally tanking +17 plaguefall
wowzers
And let’s not talk about DH tanks
1 on 6k warriors between the shit ton of DHs
40% reduced damage taken on every pcj
everyone knows dhs are overtuned
Pack
nothing else is really
Yeah
if u feel like ur warrior is much worse than a paladin or something its probably the player
not the class
That nothing else is really everything
hey what are the top stats for prot wars? rather ask on here than trust icyveins
haste and whatever
Icyveins is maintained by this discord lol
is it? i heard not to trust it alot over the last few days
Amazing insight
learn something new every day lol!
this is the only m+ i did in 11+, got some feedbacks?
https://www.warcraftlogs.com/reports/6ycdq781ZaT4xF3H#fight=2&type=summary
nah jsut randoms so wanted to chekc on here but i will trust it now
how is IP not the highest healing for you O.O?
❤️
u probably revenging a lot instead of IPing
@grave prawn don't run UF in m+, run ravager. AM is ok til you need survivability at which point go bolster
I haven't checked ur power usage but I'd guess from ur dmg and ur healing that ur overcapping on rage a lot
ur spells dmg is much too low and ur IP is also too low
ur IP being low can be fine because its a low key, but then ur damaging spells should be higher
melee is ur #2 and indomitable is ur #1
gotcha, i mostly try to do as more damage as i can when i'm full, not spamming IP
You also wasted a good bit of rage which means you're likely capping too frequently
Dump more with revenge and IP
So i go Bolster and Ravager instead?
Which will improve what dolphin is talking about
Bolster vs AM depends on difficulty of content and group
But ravager > UF fo sho
u actually didnt waste that much rage as far as I can see
not really sure where its going lol
I also got pretty bad stats tho
Hmm, on HoA very few times i did small pulls
We got Necrotic in EU now so maybe i didn't stack when there were too much adds
But on the first part i took 3 packs with BL
I mostly meant the overcaps on DS and Spear which happened a couple times.
That's kinda nitpicky tho
he reached 100 rage like twice in the whole dungeon
I'm not gonna go that much more in to it but overall I don't think your getting enough value out of ur aoe dmg
your melee probably shouldn't be that high
Any regularly pvp as prot for fun? I’m thinking of building the leaper legendary and running prot in RBGs on flag cap maps. I sit at 1800 CR right now but want to spice up my life. I imagine with leaper, the reduce CD to leap talent, the 3 sec stub leap talent, and the burning path talent you can move and cc really well.
Prolly better off asking in #223972896219856896
So i have to go bolster and ravager, spam much more IP, DS and revenge
Do you have some logs i can compare?
theres thousands of logs on the site
but like heres one in halls https://www.warcraftlogs.com/reports/WNqDMpn9BQ4FkdzP#fight=8&type=damage-done
Thanks for the help ^^
u see how his revenge and clap are higher
Anyone know offhand a macro to use spear (Kyrian) on current target.
can't @target reticle abilities.
Idk if offensive targeted aoe abilities can be used with @target cast macros
You may be able to do @self
I just use @cursor
Dang it. Thats what i thought. But wanted 2 make sure
you can use @cursor or self
👏 dude needs a name change
literally the same thing happened the last time this was brought up
but yeah, @-self is more for ravager
hey guys! question, this trinket is up in Ardenweald; is it useful for prots even at high ilvl or the proc is too low as the coments state?
https://www.wowhead.com/item=181458/queensguards-vigil?bonus=6935#comments
fair 😦
how do you guys like devastator? it feels so strange to play for me
honestly pressing devastate feels wrong now
Lol i wanted to ask the same, was just playing around with punish and devastator. it feels so odd
Devestator makes room on my bar for execute
it also gives my rsi a break which is nice
thats nice i have to admit, but dont you guys have a bit downtime or am i missing smth?
"yes"
but the "down time" is just shifted to your auto attack
the globals you do nothing while you aa are replacing the globals you did nothing while pressing devestate
its a net loss of who gives a shit
true i guess
I use the downtime to take a sip of my Bud Light and pet my Bald Eagle
but beeing a ret paladin main and playing prot warrior as 2nd it feelt good to not have downtime. ret still sucks at some times, u just can do nothing sometimes
hell yeah
dont have much downtime tbh and downtime isnt all that bad can us it to think of what your gunna do next
to clarify devestator isnt a loss or a break even; you gain a lot of "casts" of devestate since you're passively aa even when you're not waiting on CDs
calling for pain supp so that I can execute on m huntsman
which is why its generally ahead in every situation
I just wanted to point out that the "down time" people assoiate with devestator wasnt really doing anything for them anyways
any time you have to press devestate its a feels bad moment
Also they really shouldnt have named the talent that gets rid of devestate devestator.
is the proc rate noticeable for devastator?
yes
I'd say so
damage is on every aa, 1/5 gives a new ss
Yes I noticed it immediately
Kinda depends on what you'd consider noticeable tho
i would say so too
Which soulbind do you guys recommend for venthyr right now? Draven for sure when we unlock him but until then?
Pelagos ;)
^^
Never heard of her. Sounds like a smurf
Kleia's thighs reporting for duty
how do i use intervene in raid, do i have to be carfull bout casting?
Don't use it on your cotank on sludgefist
you use it for mobility
^
dont?
you dont care about the defensive bit
The biggest thing you notice is not having to press the flaming dog turd that is Devastate
I'd say about 90% of the time I use it to get somewhere
if you intervene and have shield wall up and sb shouldnt it be ok?
☝️ to what paw said
its not even flaming
that'd do some fire damage at least
Not rly worth the trade
Devestate is a dog shit on your porch and if your shield slam rng is mean to you you have to stomp on it
if its already on though why not use it?
bcuz ur healers arent ignoring one guy on that fight
even if you have SW + block up ur gunna get trucked if you eat both halves of big punch
ah
and now its an awkward shift for them
didnt think bout healer side
The only time you might use intervene is if you're running Safeguard and they have a macro to remove the intervene buff before they get hit. Even then its super risky.
i literally use intervene for mobility nothing else
i solo tanked sludgefist in a norm pug for like 50% when my cotank died
in which case intervening them defensively is a crutch and they'll never get better
was pretty epic
should warr always be main tank for sludge, they have been having my dh cotank as main
doesnt make a difference
IDT it matters tbh
does not matter
both get hit for the same amount not matter who is main or offtnak
so the dmg isnt based off the dmg the main is taking?
no
we just have the tank that generates more threat keep him
if it was based off the damage the main tank was taking you could probably solo tank it with enough haste
the 2nd hit would do like nothing after the intial block reductionand then the 2nd block reduction
ie: a bad mechanic
is there an addon which screams at me when im overcapping/close to overcap? 😄
Anyone having issues killing the spirit thing on the last boss on DoS in 12+ keys as prot? I cant seem to kill it even with my healer
overcap on what?
rage sry
^^
but there are weak auras
I have a little pink "DUMP" that comes up right near my char position
But half the time I just poop my pants
in halls of atonement do the venthyr mc count towards %?
nope
my record for worst dps ive played with has been smashed
a 1.1k dps 199 ilvl hunter
Sounds like me on my boomy
Betting he has a bag full of the lego items
funnily enough there was a 1.7k dps boomkin
too
its the worst and 2nd worst
there was a dk doing 5k the poor guy
0 percentile DK at 5k
officially the worst DPS in that party
hunter at least could have been survival
That shouldn't be physically possible
I know
I was literally spending the entire time
looking at combat log
trying to figure it out
from what I could tell he just literally did not press trueshot or double tap
a single time
and he was basically only auto attacking
10 minutes in I told him to press trueshot, double tap and aimed shot and he said "I will"
...he did not
that's actually true
that's proper detective work
that's 100% what it was
playing alts makes me realise there must be playing in those kind of groups all the time
can't be fun
is or isnt rip soul eflectable?
on Huntsman?
yup
Its not, but you should SR anyway since it does shadow damage
it will reduce the damage it does to you
and the ghost is based on your HP after the cast
so the mob will have less health to heal
you can reduce that dmg down to the point where a blind warlock with bandages can heal it to full
SR + DS + IP + (SW/External)
I dunno if a paladins blessing of spellwarding would just negate it.
DS?
demo shout
Ikari, I thought that myself but are you sure? I reread the tooltip and we've downed it even on mythic (and I'm always the guy doing all the bear mechanics) and when I'm topped off, regardless of how 'hard' I mitigate soulrip...it's at the same lowest possible % hp. The tooltip indicates it's your HP when he uses the ability.
its ok, I get excited when I think about demo shout as well, especially 72% Uptime demoralizing shout @chilly brook
I'm still not 100% sure, so do you have concrete evidence that it's post cast?

Has anyone seen the add spawn at over 85% hp?
yer ive had it spawn at like 90ish
you're absolutely sure?
@fringe marten yes
100% sure yer
ok 90% (I took 85 from raid healers/lead..who just look at it)
ok so it does have a cap, you can't have it spawn at 100 and delete. I have it spawn at it's cap every time, and I can not even bother mitigating it...I've tried shieldwall/spell reflect/monk bubble.. just spell reflect, just shield wall...and nothing. and if I'm capped HP it pops out at the same HP.
Because I wanted to know the same thing so I just scienced it on a few heroic attempts.
its at cast, not post cast.
rather, before the dmg
had to dig into the logs
since I was assuming
so basically burning externals is meaningless
👍
good to know
I mean
for that
yeah as long as I was capped HP...that thing was at it's cap (which I thought was 85 because fkn raid lead said "oh it's always at 85? I guess that's the cap?)
its still DR
Sure to lower the damage OF the hit, so you're healthier so you can then charge back to boss (after shades, if it's a shades pop) then cleave more
Tbh soul rip doesnt hit that hard
But yeah: i just personally scienced it myself on a bunch of attempts where the tanking was solid..and the dps was still mong'ing...I of course didn't tell anyone I wasn't using cooldowns 😛
Theres no reason to pop CDs if the health doesnt matter post cast
No it doesn't, but knowing exactly how it worked did change how 'worried' I was about getting externals..etc during mythic prog. which was only like? 6 attempts
Oh hoho
Love fighting Mordretha
its post cast, had to dig a bit more, since most of these are chock full of people being fully loaded in CDs and topped off
Especially with this
Which makes me think that the % does matter post hit
and the add sapwned at 50%
I knew that as long as I was topped off, ghost was as weak as it could be...so I just got the mitigation beforehand so I could make sure his last couple autos didn't do squat, and then was at 100 as he cast rip.
Ye so it is post hit
we're just really good at mitigationg
The spell is just worded weird
Go test it yourself, you'll see. As long as when soul rip hits you, you're topped...the ghost is at it's max hp
I love it
Uhhh the logs
Just showed
Its post hit
had to really dig into the details
Warrior is just really good at negating the ability
Not for 1 hit..every 25 seconds.
🤔
Yar, however; I do like the fact that they have allowed reflect to work on a ton more abilities, it just 'deflects' a lot of them.
Still pissed that they killed our fun on darkvein
Idk if they allowed it to work on more abilities




