#protection
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yeah i guess
idk it feels slow af playing prot rn
maybe im just used to all azerite stuff
feels just as fast
onto hungering mythic wish me luck
did they patch the spell reflect on hungering destroyed (expunge) - did it the whole fight as the explosion went off, didn't seem to do any dmg?
So is my thought process correct? With the wall build (shooting for less 1min cd) open on pull (trash or boss) so rage spent during fight reduces cd, and you have best defensive up while the most mobs are alive?
Or just get ignore pain anima power and have perma wall š
Was thinking for m+
Am is only good for lower keys, bolster is too strong and important in higher keys
Any info on ? Good trinket?
Same for this
Just got them both from the raid lol
I've simmed and what I have equipped currently are best for dps, so I'm thinking from survivability point of view
The spike aint bad its like 3 tikes effect as embalmers oil so itll be about 10% of your self heals over a dungeon
I like the shard on hard dungeons it keeps you up but if you dont die its kinda useless. I prefer the organ or drakkar trinket + anima emitter personally
But youll probably like that spike
so is stone legion goliath from the stone legion fight supposed to have mythic skills on hc?
ravenous feast and ravenous hunger
Don't think those are mythic skills; they always have those, even as trash mobs
strange because in the adventure guide it shows mythic only
The Mythic skill is the soultaint effigy debuff stacks faster iirc
hmmm
According to Tanknotes they are a Mythic mechanic.
š¤·
Too lazy to check logs and i honestly can't remember.
How do you guys live with the downtime. Like 4-5 secs if you cant afford to press revenge or dont have any rage. Drives me mad. My ilvl is only 170 but still. It pisses me off. Im not a slow ass DK.
I have close to 0 downtime. you have rotational problems
If you have that much downtime thereās an issue
Cant figure out what it is
i occasionally have downtime but its more like 1-2 seconds, no where near 5
anyone mind looking at my m+ logs and seeing where I can improve? (can dm the link if you prefer)
i can sometimes sit and stare at Thunderclap counting down from 4 secs. Maybe im not using revenge enough.
what talents are you running?
with booming voice?
ye Devastaator - Booming - Crackling - Ravager
cool
before diving into logs
run another M+ making sure that ravenger, demo shout, SS and TC are all on CD, at all times. It's not optimal, but you should be swimming in rage
Ill try. Ive stuggled a bit since SL came out. Tanked all BFA. Devastator takes some getting used to as well š
it does feel different to spamming devastate
I remember feeling very odd in legion and like there was huge downtime cause no GCD locked spam
i just realized that a super easy reasonable fix for venthyr would be for condemn to function like fury, a builder with a cd for prot
derp D:
was mentioned many times in beta
Alpha*
and that
sad days
imagine fury WW, or they just add it to TC next 2 ST spells hit 5 targets would be nice
god sludgefist hurts
Why do all my homies complain about warrior tanks? I feel mega tanky and now that Iām running bolster+ravager+conduit, I do mega dps in M+
a bad prot warrior is very prevalent and stands out much more than most of the other specs with the exception of possibly a bdk
Some prot warriors never use Ignore Pain
Lmao what
you using externals?
i use too much ignore pain
and if they havent actually had a prot war tank for them, then they are just parroting the worthless tier list youtubers are putting out that actually offer little value to wow
Pls be jk skippy
I should know. I dont use Ignore Pain
Y u do this
So I can make a video about how worthless prot warriors are
š¦
I use ignore ignore pain
dont forget to sit at 100 rage and say you cant mitigate damage
Dude I need to save my rage for execute
How do you have rage for Execute while spamming Revenge on a boss?
True
Man you can pull some crazy deeps with avatar+booming voice + ravager + spear + revenge spam
For real though. I run arms sometimes when I just want to chill and I see many warriors not using Ignore Pain. Its weird. They shield block but dont use Ignore Pain
Iāve been learning to use Shield Block and Ignore Pain less in favour of revenge now that Iām pushing +10 keystones
Trying to optimize them
As long as you aint dying you do you booboo
Yeah thatās pretty much what Iāve been trying to figure out: how often can I push Revenge without dying?
I think that's because the icy veins guide says that shield block is better than ignore pain. So they are just like "I'll just use shield block on cooldown, since it's so good I don't need anything else, the healer can fill the gaps between SB uptime and I'll just spend the rest of my rage on revenge"
I wish the icy veins and wowhead guides had some more advanced sections or updates
They were super helpful for me when I started but I had to come here and sift through chat logs to really get some questions answered
you say that but legit in beta some person made a tank comparison and was like prot is shit cant do anything, while sitting at 100% rage in the clips
That hurts me inside lol
It feels like all the tanks are really balanced this time around
they are
Nah prot warrior pew-pew better
dks feel very weak atm
Dude once I figured out you could spam revenge during ravager my DPS went sky high
Poor DK š¦
I actually have not played with a bear druid yet, I should probably level one to see how they do
Monk, DH, and Paladin all feel wicked strong just based on the people Iāve played with
what level keys are u doing
Feels really good to have a big bucket of aggro and leap away to watch the mobs slowly get cleaved by your dps though
I find now that with necrotic, I actually have some breathing room because I can sit away from mobs and wait for my buttons to come off CD
is there a way to look at logs and determine which tank i take the least amount of dmg on?
i guess there is no good metric
damage taken...
External healing required is probably a better metric for raid, at least
definitely not
if ur trying to find out who's taking more damage, damage taken is pretty unbeatable
guys I dont really understand how Necrotic works because it randomly falls off during pulls... do blocked attacks apply stacks?
A bdk taking more damage and healing it up real quick is very different from a war taking a bit less but still a lot of damage
EHRPS is a very decent metric
If you get lucky with parries it can fall off
Havenāt had a single group capable of doing Hakkar this week, not to mention the rest of the dungeon
What key?
It just happens all the time so I was confused^^
People tunnel so hard on hakkar
A fucking 12 lol, so low
Yes exactly
Thereās like 3 adds up
I die, and ego mage whoās tunneling rage whispers me after
Meanwhile the mage didnāt even lust
I had people carry the debuff to other people for some reason
they were of the opinion that it needed to be soaked
Rogue at manastorm kept doing the bombs with shadowfury debuff in my +10
Because itās the breakpoint where the people who got carried by gear start failing due to mechanics actually having to be executed bc stuff lives longer
We all die.
Before that resto duid falls down from the oil so we lose the pride buff
any1 knows how to create a weak aura that messages the group right after I effectively spell reflected (including the dmg #)?
Yeah spamming chat with reflected stuff is 
ya, that sounds really annoying lol
I must be in the minority. I never read chat so I wouldn't care lol
i have a few different tabs with all my chats and keep them in that tab when doing content
like a tab for party/group chat and keeping that tab open, some times people type in chat especially when pugging
I only run mythic plus with friends, this is about teaching them that spell reflects work and makes a difference. Just like announcing unnecessary damage taken, it is feedback that helps people improve and coordinate.
Idk if I'm doing something wrong but... should I be getting obliterated by mobs @ ilevel 198 on a 10 DOS?
Or is it a fools dream to even bother trying to do M+ as Prot atm?
Nah - especially not in a tyrannical week - either youāre doing the priority wrong, bad timing for CDs, the group is not kicking (even though itās not that bad of they miss a kick in +10 when itās not fortified), your healer is bad, or you get too many necrotic stacks etc.
It could be a lot of things
What pack exactly?
Thatās what I thought.
This week the inspiring raptor in that pack needs to be nuked so that your group can kick the cultist and deathspeaker and that you can actually cc/stun them
I just told my dps to nuke him and my Dudu to give me iron bark a few seconds in. But bark wasnāt even necessary since I had all my CDs ready and we still had a little pride buff left
As soon as the raptor is dead your dps should focus kick scribe from the cultist and the deathspeaker (shadowcore I think) - also if you have purge in your group they should purge the haste buff from the deathspeaker if they havenāt kicked it (whichever mob was buffed by him) Donāt kick dark lotus since you can just avoid that by moving.
80% certain nightfae jar works through inspiring
so can use that if there's a nf in your party
Apparently 198 ilevel can't do 10s.
Thereās no urn near that pack

nah
it does
definitely can
There's an urn near that pack it's before the 2nd to last pack
in the corner
usually if you're in a pug some numpty triggers it for the 2nd to last pack though
We use that for the big red guys rage since itās dealing a lot of damage
Sorry are we talking about the pack in the corridor before hakkar?
or the pack before the stairs leading to hakkar
Now Iām confused as well - but yes, inside the hallway, before the last trash pack before hakkar, there is an urn. We used that for the devoted so they canāt turn. The last pack we just ccāed the inspiring priest and LOS the two melees and one hexer. We then killed the priest together with the manifestation
Ok makes sense now
BiS Wep enchant?
lot of people run lightless force but i like ascended vigor for higher keys
he was talking about the pack before the hakkar hallway
the big deathspeaker one
with no urn
is very rough
I literally get trucked
.5 seconds after pulling that pack
every
fucking
time
(Sorry for language)
I just last stand block, spell reflect and wall on pull and basically hope my hunter kills the inspiring mob before I die
maybe wall a few seconds in
In addition to revisit the guide on icy-veins it maybe helpful for you to watch a good prot warrior tanking high keys - for example Sense from Nurfed, youāll find him on YouTube. He even did DOS+15 this week iirc
Yes, you probably donāt have his group, but you can see what spells heās using when
This - you should have all your CDs for that pack ready. Also donāt forget CDs of your group. They should use all their damage CDs as wel
Not bloodlust though 
first big pack i usually only use last stand, healer external
second big pack i use my wall/reflect/demo/whatever else
any healing anima powers are bis in there this week
Is it the %health?
I didn't have much problem with it but I also got the big dog boi that gives you 15% strength and 5% hp back every so often
Yeah, I should've taken that one leech
I've got ignore pain shield wall up but 10% hp loss per 5 is destroying me
can barely eat through it
so
184 haste versatility or 194 crit mastery
?
its so depressing to drop a crit mastery piece
stats are stats
okay, if you want to take it that way.
im just teasing dw
it just doesnt say a lot to say that, but no offence
but yeah ill probably wear them anyway
think the point is stats are nowhere near as important as ur making out
u just need the ilvl to get to higher content
^big facts
Ilvl and good play
Good play is the biggest factor
Your ilvl won't help you if you get clapped because you're not playing properly
sorry i think i missed it before, did you say lightless force was BiS weapon enchant?
celestial imo
so is this more like a preference thing?
one enchant does aoe dmg, one enchant does ST damage, one enchant makes u survive more and one enchant does all 3
Lightless force I think summed higher for me so that's why I took it
For aoe dps
the one that makes you take more healing is pretty bad
Do people tend to play around with specs, conduits, etc. quite a bit as they start getting to higher level mythic keys? Was considering a spec to greatly lower shockwave CD to help with necrotic...should I be doing that, or sticking more with cookie cutter specs?
for necrotic the best thing you can do is go kleia
and take the node that makes you immune to the shit you cleanse for 8 seconds
after using pot
Yeah, I have that as well
I think you can get wave down to something like 20 seconds too.. just thought it might be interesting to try
still a pretty junk spell and you only really want to use it once per fight max anyway
u donāt lose much by trying it but itās probably not the play
Yeah, that's what I was thinking. One of those nice 'hey, wonder if this helps' kind of things
youāre likely much better off just asking one of ur group members to put their slow on their bars
but shockwave does get better the worse your group is
What are your thoughts on the āGluttonous Spikeā trinket from hungering destroyer ?
And how do you sim a defensive trinket
I just got it and someone said it would heal for 10% of their healing done over a dungeon
so not bad
Thank you guys
how often does the raider io site update? still not showing my SD run from earlier today
Log out and then press the āupdate character ā button
Takes a few minutes sometimes
Cool thanks, just did it
but it didnt record my SD run for earlier.. how come lol
shows ive never completed SD
Bolster and Ravager still good choice with Thunderlord or kinda dumb?
am i meant to pop SW and LS on first boss on spires to not get clapped?
that's the preferred choice for m+ right now
you mean her slam? you need to watch her energy bar when she reaches 100 energy she does her big slam
so if you start running as she starts to reach 100 energy you'll dodge it and take less damage
omg ok
but it's really weird where if you run too soon she'll just follow you and not do it
and then you stop
and she slams you lol
ty saugerolls of wisdom
RIP NWBZPWNR :(
F
i feel like I am getting destroyed with necrotic on packs with only 10 stacks of it
and my healers was doing sub 2k hps on each pull
healer
is ilvl still the way to decide gear or at some point i should focus on getting haste/vers?
Ilvl is always King
Idk in some situations I went up to 40 stacks and felt fine
So both of you must be doing smth wrong
i mean i pull in with demo and avatar then just use my mitigation
Well if you didnt do anything wrong you wouldn't struggle with 10 stacks would you
Gotta be fair to yourself
Prot is by far the easiest for torghast
Tyvm
can you avoid the frontal on the first boss in SoA?
No
Only parry/dodge
U used to be able to sidestep half of the dmg
Now you can't avoid any part of its dmg anymore, but it's less damage than the full amount pre-fix
Never paid attention. Do MCād gargoyles in Halls count for %?
Nope
is Bladedancers armor kit usable or its rly bad?
do your guys talent setup differ from m+ to raiding?
hilariously bad, @woven trellis
i was think unstoppable force and anger management for raids
bolster and ravager for m+?
storm bolt for m+ as well
thoughts
probably wanna use ITF or ravager over UF
is there an easy way to see if one of my defensives were available at a certain time in WCL?
Check the last time you used it
You'll probably need bolster for raid too, because we tend to have some windows without shield block, where the bolster can really save you. This is specially important on Council and Sludgefist. Bolster for m+ always.
Hey guys, is thunderlord our best m+ legendary, right?
Legendary - The Wall. Shoulder or Back? I'd assume Shoulder.
I have shoulder wall too
But mostly for raid
On m+ I've been having better results with Thunderlord boots
(Haste/versa on both)
Just started m+. Does anyone have a video clip or place to find some vids on war tank in m+? Running into things like not getting aggro fast enough or taking too high smg on pull that will wreck me in higher keys, hoping to get some insight watching someone else
Sense has a lot of 15+ dungeon videos on YouTube. Just look up Sense pwarr, should come up.
Thank you, saw his logs but can't seem to watch them on mobile
How much haste, is too much haste?
200%
Guys, Mueh'zala's Soulcrusher DoT seems to be bugged AF and doing abnormally high damage. Am I wrong? I took 150K Soulcrusher dmg from a +16 Mueh'zala and 351K from his DoT. As per the Dungeon Journal, the DoT itself is based on the damage Soulcrusher did to you, so active mitigation should mitigate the DoT as well? As in, blocks, abosrbs, etc?
I just did a HoA +2 and it didnt count in the vault, does anyone know why?
or is it summed up at the end of the week
Vault interface is buggy AF. Did you deplete? I've known it to be wonky on depletes with the count. Otherwise might just take a few minutes to update perhaps?
whats deplete
Means you didn't do the key in time
cool
bro my heart was about to break
i feel ya
Yeah its slow to update
is war tank bis for hungering destroyer?
Its bis for being an absolute alpha
So Ive now been playing Prot Warrior tank for weeks and I think Im addicted
Its so fun
And I still am usually at the top of the DPS chart which is both funny but also kind of infuriating sometimes
But the mobility and damage mitigation you have, and also your own damage are all insane I legit dont understand why people say its bad
Like sure its more punishing but its so much more fun and interactive than Prot Pally
Who says its bad?
Idk all the tier lists and stuff I see put it at last, tho that was the day I started playing it,
Nathria had just come out back then
So maybe it changed since then
Its just that basically I was a Hunter and me and my Rouge friend got tired of random tanks and healers fucking us over so I started tanking and he started healing, turns out Im a way better tank than I thought
Yo are there any really good Prot Warrior content creators with Youtube vids and if possible that also stream that do alot of Mythic+ Dungeons and have guides and stuff?
Because Im discovering a a handful of streamers who do competitive M+ Keystones like +18s and stuff but none of them are tank mains
sense nurfed on youtube
I see, thanks!
Does Potion of Soul Purity get rid of Necrotic stacks?
Phial of Serenity? or ..what else do you mean?
nah im venthir so no magic butler pill for me. Im looking for another way to help shed some necrotic stacks.
the "Potion of Soul Purity" looked like it might do it. Just wondered if anyone here knew.
after CC and leaps etc
Oh the alchemy pot; umm? I'm not sure but it would also eat your buff pot (str pot or phantom fire)
You could race change š
But I haven't tested that soul purity thing so I couldn't comment.
ill buy some and test. Will post here how i go.
Does anybody know if condemn applies a debuff that reduces ALL damage from the target or just physical?
Ohh boo
are there any prot warriors pushing keys.. pretty shuib is #1 and just rerolled DH
with stream i mean
All damage taken from that target
@serene valve I think shuib just plays a lot of tanks
Is the pvp shield for 450 conquest points upgradeable with honor points without a pvp ranking?
Nah, you need to be ranked to upgrade conq gear
I've been on the hunt for a 2 hander so I can do 2s as arms
Viscera of Coalesced Hatred seems...okay
its alright
3% overall healing and ~2.5% overall damage in a necrotic wake 11 and a plaguefall 10
could be worse
not as good as those guys but ive done a few 17s now
Anyone else hate the tyrannical last boss of necrotic wake? I feel like that shit takes so long
Second boss on necro wake destroys my groups. Any advice?
Focus adds but what gets kill prio? Mages?
Last boss is okay for me because nothing crazy happens
We did CDs/lust first add phase and coordinated kicks so they'd group
And then we used orb 2nd
Boss was basically dead by the third add phase
The last boss isn't hard, just incredibly long
One thing that helps me on 2nd boss is tanking it near the stairs to limit the space adds have to spawn
Makes them easier to group up
If you keep the adds on CC when the boss casts they dont do damage. CC the 2 mages, grab aggro from warriors and bring to crossbow add
Iāll try to find a clip, one sec
I got over 1k this week. Timed a few 14ās and a 15. Itās super doable. Learning to kite is a huge benefit
Oh, that's pretty interesting @severe pond
Also, grats, Baratus
I think all the tanks are in a pretty good spot right now
But like every other fotm class, DH just produces the same or better results for less effort
So anyone who's looking to push world first keys is going to be using it
And then that feeds into community perception
Iāve plugged my way to 1100 as prot but donāt really get invited to 15s and 16s.
Pugged
Probably a good point to try and find a consistent group or at least 1 or two people to run with on the regular
Yep thatās my plan.
Lack of gear progression from keys is a big deterrent though .
yeah.
like, timewalking uldar is a loot pinata
but friggen mythic keys are not a path of gear progression
It's not even just gear
I've done like 15 keys this week
And I'm still renown 15
Where my catchup at blizz

ouch
I've been thinking bout switching from venithyr to the night fae but the catch-up seems like it's so bad
Prob not on gloves but Iād have to math it out
I rarely take a 3 ilvl upgrade over ideal stats
At least on low stat budget items
Alright, what the ACTUAL Fk just happened. 100%..absolutely every single time Muezalah casts soul crusher I've had spell reflect up. and it negates that mechanic. I just did a key with an oceanic group, and just died because it was just under 3 seconds away from refresh.
Is that an actual ping/delay issue? In every SINGLE key ever with normal US groups, it's up every single soul crusher.
It's just never happened before, I don't know what's up?
The catchup isn't bad tbh
Just annoying because it doesnt seem to be a guaranteed drop
the whole dungeon fealt like I was having to MASH my globals through mud...I get that, i've played with aussies plenty of times. But that delay on spell reflect just killed that key because ? it's always up..ALWAYS. What just happened?
More stats>better stats
Your stats won't matter that much
Has anyone else ever had that issue; where spell reflect wasn't up for a Soul crusher in DoS?
Then on a the second pull it was 2 seconds away, and I had to physically dodge soul crusher.
donāt think muehzalas spell queueing is consistent and reflect doesnāt negate the mechanic anyway just halves the dmg
Its every other consistently for me
It takes the DOT away.
And ye
yeh thatās half
You block the physical part and negate it to nothing
then you deflect the part that HURTS
so the mechanic is a joke
Right but it's not physical, so it's not filtered by armor.
? Lol
Cant hurt if he didnt hit you that hard in the first place
yes shadow dmg equal to the physical dmg u already mitigated
so itās always half
Right that I know; but either way..the reflect has been up 100% of the time, every single time I've run dos
It's honestly a low damage intake boss
I've never EVER had that happen.
his spell queueing isnāt consistent but I have no way of verifying what ur saying
I doubt u do either
Ok, that's all I wanted to know..it's possible for him to decide to cast it before something else and queue a couple seconds earlier.
he does 3-4 crushers per cycle, I would be very surprised if itās possible to have reflect for all of them
So that just confirms that in the bunch of times I've run it before this I've gotten lucky'ish with his ability queue.
I need a imba route for Tyrannical Halls of Atonement +13
I've never not..literally. So I honestly assumed it was hard locked to the same refresh timer as Spell reflect.
Anyone with an imba one?
the likelihood is you are just incorrect but again you would need to have logs
Daniel just go in MDT and make 60% count before first boss, continuing clearing til 78% then stealth to 2nd boss and pull the gargoyle
It's possible dolphin; that some have snuck through and I never noticed it because I had it blocked anyway..but my recollection is that I've always been able to have a reflect up for it. Either way it's obvious it's not possible 100% of the time. So the likelyhood is you're right, and I've just not noticed.
Again seriously doubt you've been able to reflect every single one
Sometimes you just crit block and it literally does nothing
Right; and knowing that he can cycle it before you could have one up makes me believe that's right. My recollection was simply that I'd always had it up..doesn't mean I was remembering exactly correctly. This is why people record themselves, and improve with it.. when they thought something had happened but in fact didn't, or they just misplayed it..etc.
The entire reason to come here and ask "am I wrong..or have I always had spell reflect up for every soul crusher" the answer was I was wrong, and probably haven't..and never noticed until it became an issue.
I just got my timewalk item and it was the Macabre Sheet Music, Iām not sure if it is good or not as you need to move to get to the ghosts
Should be fine
?! You can get current tier raid items from..wrath time walking?
They can be a pain to see
From the weekly quest yes
It was a weekly
You always have been able to
ANYONE with a very very GOOD route for halls of Atonement +13 THIS week??
I just did the same one I've always done
ĀÆ\_(ć)_/ĀÆ
Worked twice for the 2 13s I've done for HoA
Although it would likely have been easier if I had adjusted around necrotic
Dropping down with necrotic and not having any real room to kite was a bad idea
I haven't dropped off that ledge after shard of halkias 2 for a while...I don't like it, I jump kitty corner toward bottom of stairs.
then you can fight inward; get a garg...and it's just easier.
and you ultimately deal with 1 less hunter/bear trio
you kinda need to if u want an efficient 60 count before boss
so u can avoid the patrols
Yeah but it's the shards you'll need pride for every fort week; or
or 'could' use them for.
But that particular boss is very easy; you can still have a chunk of pride left after clearing the pack before him. worked ok for me so far, I don't know if it would hold up higher. But I can't imagine halkias at some point becomes a huge problem.
Eh
I mean
Doesnt matter if hes easy
Its tyrannical
Bosses have more health
Waste more time
Etc.
And killing him fast is the play anyways so it doesnt get messy
point is neither of them are a problem and you will get the full pride buff for the whole boss fight but probably wonāt get it for a full shard
itās usually gonna be better to have it on a boss unless u actually need it on the trash
Also donāt forget to use BL for a big pull in the beginning since it takes more than 10min until first boss
Iāve a route for pride for every shard (fort) but only 2nd and 3rd boss and a route for pride on every boss. Also I tried to avoid most inspiring trash packs this week
But Iām on mobile right now
Pull 2 is our lust pull early on.. 2 vamps, bear patrol is pull 1...pull 2 is everything except the casters directly in front of halkias shard 1, then Line of sight behind the little area behind the gargoyle on the right to force it all in, and go ham.
you can lust a triple pack at the start then have the gargoyle kill the 2nd pull for you
also lets ur dps use their cds at the start
hey guys, when spell reflecting sinseeker on huntsman does he take damage from it or it just deflects the dot?
just deflects
much appreciated
np thereās a reflect guide in pins if u need it in future
ill show you mine in few mins
after red pack with golem you are doing pack before 1st boss
for pride
after you farm yellow pack
green one with near staairs
and pull one small green pack to prock pridde
and skip for 2nd boss
is the timewalking reward 200 ilvl or 213 ?
200
thank you š
I would pull a gargoyle on the stairs to 2nd boss and skip that small pack so you have no downtime with pride
Both works
Also be aware that the hunter in your yellow pull is inspiring this week. Thatās why I donāt do them
itās not really as issue on tyran
With my friends itās okay with pugs I want as few inspiring pulls as possible š
the only pull Iād consider changing with inspiring is the triple dogs after 2nd boss
even thatās probably fine though
I just run if they donāt focus kill the inspiring (looking at speed potion)
Because thereās so much space to actually kite
theyāll run too fast if the inspiring is near them but it just takes 1 person to slow it
How to add trinket in WA ? In indications I see only spells
Hi dont [Ravager] and [Signet of Tormented Kings] work for prott?
i dont get any extra buff when i use ravager
sound strage tbh should work :/
we dont know, it did for a bit on beta then didnt again, thiing is for other specs ravager replaces baldestorm where ours is a different spell, so its probably just picking up the bladestorm spell id thats changed and not the stand alone ravager. but we dont know if its intended or a bug or somthing they havent fixed, but anyway its not our best leggo more of a meme one
cheers for info ā¤ļø need to craft a tank lego.
you dont need to
any leggo and any cov
will get you to do a 14/15 key tbh
but if you push thats where the problem will be
naa its just my 3rd spec tbh
then i wouldnt bother to craft a tank tbh
true š
Do people still use Ravager instead of Fray in dungs ?
tried Fray today, felt really good
ye
can anyone tell me why plz ?
would fray be considered more defensive if needed ?
not really
ok thx š
it might be a little more but itās not a dramatic change or consistent
but we use Fray in raids though right ?
you still have options but itās a better choice in raid because itās more consistent
hey friends, any idea what i should run for 2 endurance conduits for strictly M+?
thanks !
Unnerving focus/brutal vitality/stalwart guardian
Ravager is just so nice for threat gen as well - throw it into the next pack before you're even there
thatās because of the damage š
obviously
I'd run stalwart guardian and unnerving focus, more impactful than brutal vitality imo
Ymmv
Wtf is ymmv
Your mileage may vary

haha never heard that

sounds like something a car dealer would tell u
Just the best phrase I could use regarding the conduits
Some might find brutal vitality more impactful
Hey a question, does Hunter frosttrap put you in combat?
Because I did a mist 13 just now, and we tried to skip the pack at the shrooms with frosttrap but as soon as the trap ran out
They charged us
it does yeah
Lol I had no idea
so does all cc
Apart from sap and prison
With a covenant choice of ether kyrian or night fea. I assume Kyrian is better because of the potions? And night fea for dmg and rage generated?
Nah Kyrian is better for rage too
kyrian is better for potion and reliability
NF is higher rage gen on 2+ targets
fae is better for specific pack situations and damage in some cases
Yeah but single target Kyrian is better rage gen
fae also probably got better soulbinds
Im trying to pick which one 2 do. And honestly im leaned 2 night fea. Only because my paladin is already Kyrian and id like 2 have 1 of each covenant
But its gotta be worth it
Just let the hunter run through first and feign death after everyone else has
well it depends what worth it means to u
u will be able to do all content with both
or cc with monky and kick the cced mob away with ring of peace to have enough distance from the mob and not get aggro (ring of peace is not aggroing)
@undone jacinth worth it in the since of being able 2 do content and not feel like if i was "insert covenant" this wouldn't be this hard. Or even i cant tank this because im not that covenant
Which you already answered. So thanks
the phial will objectively make tanking easier but if u wanna be a fairy just do it and u can make that work
the most important thing is always ur play not ur cov
you lose like 10-12 seconds of pride and yoi lose ore if you take garg also you should wait sometimes for gargs desinc. but uptime with pride on boss wil be lower ye. but its fine for me.
u donāt need to take gargoyle and ur losing the time literally running across the room... ur route just slower but itās not a big difference
much prefer having as much pride as possible for that horrible 2nd boss though
im not doin high keys for 14 hoa 48 secs of pride for pride is enough my group is killing it with no probs
yeah just unnecessary loss of time
I would pull a gargoyle on the stairs-thatās what I do-u donāt need to take gargoyle
also i dont get it
u can pull a gargoyle or u can pull the little packs to itās side depending on if u have better st or aoe dmg
together the mobs have a little less HP than the one gargoyle. The gargoyle u dont have to kick - good for pugs 
So you guys what are prefering for m+; thunderlord or the wall?
I've been checking the top prot warriors on raider io and its divided... some are running with the wall shoulders and others with thunderlord boots...
doesnāt really matter
š®
shocking I know
wall if u wanna be extra safe
TL if u want a bit more defense and dmg
Cause I wanna check which one should I focus to upgrade first
upgrades donāt really matter too much either, just whichever one you prefer using
wall shines a bit on tyrannical weeks but only crazy people try and push in tyrannical anyway xd
lmao true
wall its good for raids too
but i always aim just to heroic AOTC, so with a 210 ilv Wall I should be good
then upgrade my signet for pvp (arms)... then all ashes to upgrade my Thunderlord
thx @undone jacinth
np, could also just use ur signet in dungeons like a real man
hahahaha
Im still in safe mode
When I get a better shield and weapon, then I'll try signet in m+
cause im running with a 184 weapon/shield, havent had any luck with the drops
from 3 weeks doing raiding and mythics
yeah pvp is the only decent loot path tbh
true
But I spent all my conquest this week on getting the 2h sword
this week, If I don't get a chest on the vault, I'll get the conquest chest
wish I had any energy to pvp
or maybe the conquest neck
find it so boring
I used to think that way
but damn
on my 13 years of WoW, just started doing rankeds this season
Jeah, same..i used to think that PvP is boring..and then i tried PvP and it turned out to be even more boring than i thought.
and I've been having so much fun
lol
lol
TBH, I find pvp way more relaxing than being a raid leader or doing m+
lmao
its a change of air for me
I did it on my ridiculously geared DH in BFA and got to 1900 without even knowing what any class did or even looking at what I was fighting
but I donāt think I wanna pvp with remotely even gear
maybe on my Druid where I can click convoke and leave if we donāt win instantly
Im a goblin necrolord arms warrior, worst combo ever lmao
but I've just managed to get to 1400+, and its been really fun tbh
that does sound horrific
fury would finish it off
goblins model is too much for me
hahaha
love the little guys, since Warcraft 2
I used to play on private servers from 2007 to 2010~
and when Cata came out I switched to official, 'cause I wanted to main a goblin warrior
and here I am, tanking with a goblin
pvp is just shitty when you get rmp'd and 18 second cc'd
and even then 90% of matches are over in the first like 20 seconds lol
for arena at least
thatās exactly what I want tbh
instant games win or lose so I can get my conquest and move on
yea but thats not exactly healthy for all classes lmao
If you think balance in PvE is bad just look at balance in PvP eternal laugh
pve balance is pretty great imo
yes
this is the third time in 2 days someone posts a reddit pic
Howās the drop rate on Memory of the Wall looking? Iām probably going to hit some raid this weekend for it.
all legendaries from the raid or world bosses are 100%
dungeons have scaling drop chances with difficulty of content, i assume stopping at M+2
I havenāt gone for memories from raids or world bosses yet. My mm hunter one took 32 runs of plaguefall dungeon and I hoped the raid ones would be different.
i have signet as legendary cuz i primarily play arms for raids/pvp etc. but i spec prot for m+
one thing i dont understand is why cant i proc signet with my talented ravager on prot
it just doesnt work that way? :(
"its not blade storm" - some 2head over at blizard
Arms' Ravager is a bladestorm replacement, prots isnt
so it doesnt proc
Whether its as intended or a bug is unknown
"press shield block, no really, press shield block, IP is a rage dump, No we dont know why rav doesnt work with signet we just know it doesnt work, please just use ur cooldowns more"
mwahi can pin that whenever
throw in something about "well I'm not having threat issues" and "UF probably sint the play anymore"
"yes people are playing ITF in dungeons over ravager its a preference"
guys can we reflect Rite of Supremacy in Sanguine 3rd boss ? i cant fine it in the sheet
"the wall or thunderlords for m+ its what you prefer"
is that the circles on the ground?
the dmg after that
you can deflect it, still think it does a little damage so you want some orbs
To my knowledge you can use the 20% dr but you want get a reflect/defelct
tbh never tried though
I'd say just dodge Rite of Supremacy and use Reflect on Iron Spikes along with IP
its the red mechanic if you SR it does less damage and you dont get the dot
iron spikes is physical
So how are you guys liking prot warr in raids and m+ so far? The beta impressions from youtubers were only mildly positive/negative, but I am feeling quite strong enough for all content to be honest
Oh fuck is It
pretty sure
Yeah nah you're right, just checked. Nvm then
the cast where you need to collect the golden orbs is the one you want to SR
Aight listen to jakey im clearly wires crossed
I'm personally of the opinion that Prot war is the baseline for "good spec rn"
Well, If you get atleast 2 stacks you're fine even without SR, but since you can't SR Iron Spikes you might aswell use It on Rite
tanks that are performing above it should be brought down, tanks that are performing below it should be brought up
specs fun, plays well and is capable
Just doesnt have stupid 40k dps aoe damage cooldowns
@jagged pier so SR is the same as one orb ?
SR is a flat 20% DR against magic dam even if it doesn't reflect/deflect
its really good is played well, its just unforgiving so if a bad prot warrior is playing you can really tell, half the issues witht the beta stuff were YT'ers etc playing and saying it was bad but actually had no knowledge of the spec at all, for instance there was a ranking vid where they guy was like its really bad dont play it but was sat at 100% rage for all the clips
#staymad
also if u have low haste youre gonna have a bad time
haste doesnt make or break the spec
well theres the cast where you want to collect the orbs to reduce the damage, it leaves a nasty dot which you can deflect and reduce the damage of the hit so you need less orbs, so theres more for the team
it sure as hell helps survive tho
It creates a bigger buffer, sure
I do agree the jump in gear made a massive difference in actually surviving when shieldblock is up.
And I agree with your impression that prot warr is "just right". Feels like I need to coordinate with my teammates about stun, cc, silence, but not overly reliant on them
Prot has an overreliance on a shield drop tbh
I honestly like this a bit better than the OP state of the last BFA patch
I still have a 131 shield and it shows 
wtf š
(197 overall ilvl)
buy a honor shield?
bro then i have to pvp
if you do the brawl once per week it's already 2k honor or so
im stuck at 1700 cr
never 220 shield
i'd rather do arms arenas but then i need to get a 2hander that can pump
Single Minded Arm when
wait you can reflect iron spikes?
I doubt spell reflect works on that? I know you can block it
i got the 207 shield yesterday (had a 158 one) im happy
and prot is overly reliant on shield right? (sorry if a noob question)
the block value helps a lot
pretty sure its physical so no you cant
biggest defensive upgrade you can get is a higher shield as its the only piece with block on it
iron spike on what boss?
third boss of SD, thought I read someone here saying you could but now I can't find it
it's definitely not blockable I just checked the pin
I'm not hearing any deflect sound ever going off on that ability. it does deflect a portion of the dmg from that aoe blast though, but not 100% of the dmg
The pins that say it is blockable?
Somehow this has gotten to be a conversation about how the ability is blockable when It began because I saw someone say it was reflectable and that didn't seem right
I'm confused
yes if u look under that message i said it was physical
I'd say just dodge Rite of Supremacy and use Reflect on Iron Spikes along with IP
JakeyToday at 2:21 PM
iron spikes is physical
It's like we're disagreeing but we all agree
probably because u accidentally said itās definitely not blockable so thatās gonna cause some confusion
point is you wouldnāt reflect spikes anyways
Yeah
Any tips or trick for Domina in PF to drop stacks?
kyrian vial, paladin bop+cancelaura macro, have melee taunt when all the assassins are dead
What are the pros/cons of UF/AM over Rav/Bol in M+?
Guessing a bit of survivability loss, but would the Shield wall reduced CD offset that?
running with the thunderlord legendary, which makes UF/AM sound a bit more appealing
there are literally no pros to UF, yes it sounds and has reallly good synergy with thunderlords, but after the TC nerf and UF nerf UF is just a shit talent
like TC isnt prio anymore even with thunderlords revenge etc are all higher than it
dont get me wrong thunderlords is really good
but you only need BV to make it work
the best talent build is BV, RAV/ITF(preference), AM/Bolster bolster is a more defensive choice where AM is the damage choice
youll generate more rage and do more damage with ravager instead of UF
its a better damage and a better defensive choice that UF
Ok thankyou, noted and much appreciated š
+1 to that explanation, UF is just not good atm
Ive had to explain it a fair bit tbh, Im getting good at it now XD
deep strokes
^^ Worth putting it as an FAQ to save repeating :P?
Noone reads the faq
^^
Oh just me then š
š
StackOverflow drums into you the wonders of searching first
or be struck down by angry devs
Interesting that ITF and Ravager are a choice though, presumed it would always be ravager
Might have to try out ITF
the higher the key the more people are using ITF, also at thoughs levels you can get consistant 5 stacks which is okay CDR, i prefer ravager and i dont push keys so im happy with it plus i like rav
Ya I'm bouncing around the 13 to 15 range and happy there atm
Watched sense time a 17 plaguefall this week when we bricked PF on a 15 cuz last boss is an absolute slapper DPS check.
well most tyranical bosses at that level just seem to be dumb with how much hp they have and how much damage they deal
Scaling from 13 to 15 is bonkers
Even so, most bosses you can beat as long as the mechanics are crisp, but PF last boss is crazy if you fall behind in dps and have to deal with several infectious rains per phase
Does anyone know of a way to position the first boss in mists on high keys so the pools don't fill up the room in such a disruptive way?
I know it's a huge spell regardless but wondering if there's a way to make the positioning easier
pools are random arent they?
Don't know
ye just dodge, donāt need to move it really
I was thinking if you pulled him to the right side of his arena then you'd have more room on the left
Just pick a direction and drag out of pools each time
Ranged kicks help a lot there.
currently I tank him in the middle where he starts but I'm not sure that's such a great idea
Def don't tank in middle
Go to edge and then go around the room
The puddles will never fill up the room that way (they disappear eventually)
Yeah
Can't hurt to try it, my group is having trouble doing enough damage to phase the boss on higher keys so we need the room
that's why I asked, not sure it'll help our melee dps but we're mostly ranged dps so it should be all good
It's a long fight, just prio tree guy and don't burn big dam CDs on pull
The arena is huge but you can't just stay in one spot. Also careful that you don't get feared outta the entrance cuz I think he can reset
thereās so much room if u tank him anywhere along the edge I donāt see the issue
I wasn't tanking him along the edge
I tank him where it spawns but that's in the middle
huh
he spawns on one of the edges tho
Its in the back in my opinion.
he spawns in the pool at the edge
the first boss of mists?
we talking about first boss of mists right?
yeah
thereās a little pool thingy at the back, sacrifice area whatever, which they spawn in
you can start there and just circle the room if you need to
That room is big, just move him around
just 1 phase him 4head :^)
its ur dps's fault theres trash on the ground
[note: this is a joke]
Well I do but normally I move him reactively, I was asking if it makes sense to move him to the sides of his enclosure at the start of the fight
but that depends on how the aoe works but nobody seemed to know if it was random or targetted
I have to hedge my facts because im still not yellow and christmas already passed smh
You don't have to onephase it. It's enough if the Big One is down before the swirlys are cast. š
you can have my yellow if u want
I want to be yellow together :^(
awww š³
I tihnk you're over thinking it tbh. just fight him where he spawns and when theres garbo in the way movehim along the edge to where there isnt garbo
no 900iq play requried
100%
Yeah it's super straightforward
I'm only having this problem on 15s which is why I was hoping there was a way I could position him better to increase space in the enclosure
the entire arena fills up on high keys if your dps aren't mega blasters
no lol
Space isn't an issue in our runs and we have two melee-dps.
you would need like 8 rounds of the cast to fill the room
You are just telling me space isn't an issue lmao
When I'm saying space is an issue what do I do
ĀÆ_(ć)_/ĀÆ
you tank at the edge, you dodge the swirls and stop running round the room like a crazy person
I said "space isn't an issuer in our runs" not in every run from everybody.
I was in a key with an arcane mage doing 1.9k dps to it and we had like 10 fears go off and god knows how many swirls
there was still room
it took literally 5min
I don't understand how that's relevant to what I'm asking
you canāt be doing it any slower
The only issue with swirls is time and casts
even if you stand literally still thereās still spaces around the boss after a cast... itās hard to understand what issue ur having
unironically a dps issue then tbh
M+ scaling is exponential and tyranical is multiplicative
I play with friends in a non-meta comp so yes
so high key boss fights are sorta nutty if you dont have the damage for it
Their dps is high it's just we don't have any of those classes that are like MM hunter
Jesus
But that's why I'm asking if there's a way to get more room out of his arena
Marskman "Wave good bye cause there goes the pack" hunter
We need more space to dps the tree down
u just said their dps was high
high for the classes they play yes
High for the classes they play unfortuantely != high
do u understand how little difference there is between classes
Dps aren't going to change so it's irrelevant
I think the original question was to see how the aoe worked (spawned on players, random, or a mix thereof) in order to utilize the space
I don't have the feeling that the swirls spawn under players.
It was and if it was worth positioning the boss differently
It doesn't have infinite range right? So taking him to the outer edge will give us more room
edge is always going to be better but like we said that is where he spawns anyway which is where u said u were tanking it
He doesn't spawn there I don't know why you're saying that
The best way to tank the boss imo is by going around the edges of the room. We did it that way on tyrannical a couple weeks ago (was only 13) and didn't run into issues with space. On 15 with the crazy scaling, if you run into spacing issues it's probably that your dps is too low (that boss is a massive dps check) or you're somehow blanketing areas of the room ahead of your move path
He spawns in the middle in the little pen at the back
dolphin dude you're treating me like I'm an idiot
you aren't helping, I don't get why you have to act like what I'm saying is incredulous
he spawns at the back... rotate around the room from there
š¤®
Thanks man I'll try that, I wasn't doing that in our previous runs I was just running wherever I could find space
Back center =/= middle so that was a miscommunication

Oof on a 7
(was trying to convince my wife and some new to M+ people that they're not that scary)
I'm not sure my point was made.
Bad week bad dungeon for that
spoiler: they are
Follow it up with a 7 plaguefall
but they all stepped up and managed to do it
improvements were made
they shouldn't be scared of anything now
I straight up had to walk out of a 13 nw yesterday because we couldn't clear 2nd boss with prideful lust
sad times
2nd Boss is a rough DPS check on Tyrannical
that boss without cc is a problem
yep
They were all sub 185ilvl too
but shouldn't have been a problem.
nobody wanted to interrupt the 20k frostbolt volleys the mages do 
was 100% execution
2nd boss NW and 4th boss PF have kinda broken tuning imo
I think the 2nd boss NW isn't badly tuned, its the fact that you can have adds spawn 500 yards in bumblefk nowhere š and another add 500 yards š
so unless you're running some ranged interrupts or a DK
Its "do I try to reach that and have him breath on all of us?"
I try to interrupt the mage immediately to group them up
its the uninterruptable archers
yeah
had one pull where the 2 archers were the entire area apart and the healer got bolted + both archers instantly, was 100% to red mist in like 2 seconds.
I meant priest not mage
I brought 2 shamans a mage and a hunter and we couldn't get ranged interrupts
950+ io means nothing
the Hunter can trap one
PSA - there is one of those "Interrupting" anima orbs under the downed goliath just inside the 2nd boss area.
and ignore it
until it explodes?
bring back gag order just saying
yeah you can't ignore
it does no damage
wait rly?
if itās cc
wtf
ye
This 1000x
if its cc'd you can
So, can literally just CC them
yeah
That makes that fight 100x easier
but they are undead so not all cc works
hunter trap
ye
ye
damn DKs
and has to be hard cc like incap or trap. stuns and roots wont work i dont think
obviously
What happens on the second add summon?
depends what cc u have but u do again
So as an emergency can hard CC the add
not even emergency
when he goes to cast, if you won't make DPS check
then kill it after cast
Anyone have a vod of this on like a 15 tyr?
uh
the cast makes its explode but if its cc'd it wont do that damage
just said that lol
Watch them hotfix it without a note.
I didn't see your does no dmg message earlier sorry
all good
