#protection
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Tbh only run DR in raid
I went with thunderlord since I don't tank much in raid
Mostly on sun king because our pally tank rolls holy
but still if i go thunderlord, im not really that great on bosses in m+ eaither?
Thunderlord is strong damage
If you ran bv, you now have a lower dps CD in demo shout
There are people in the top 25 parses on raid bosses with TGV and BV...
Soooooooo
And if you synch avatar and demo, you do 20% more damage and they take 20% more
The wall is a strong defensive option, because of the shield wall CD redux
Shoulders for the wall?
Yes
Thanks
I do like the fantasy of being giga big defensively so ill go the wall probably
I recall in the early days of Devastator, we'd use a WA to tell us when it was safe to use a GCD without risking a lost or delayed reset. I recall that later simulations showed it was a very tiny rage gain and was essentially useless...
That being said, is it still a good idea to hold GCDs for an auto-attack if it's to dump a bit of Rage on Revenge/Execute?
Currently just 57 but im enjoying it a lot more than the BfA build
Demo is a 30 or 45s cd?
45
So 30 tclaps and demo is back off cd
With thunderlord
So it can be very strong damage if you play it right single target
Fair
Can anyone help me with ST dps in m+? Icyveins says to ignore revenge unless it's free but what else am I supposed to press outside of the execute phase?
ST??
single target
Yeah if you're not getting trucked hard enough to need IP
It's that simple tbh
But shield slam>anything else
in M+
I was hoping that was the answer, easily enough
with devastator sometimes you will have empty GCDs, especially if you're using IP
Well
over SB
Lemme fix that
Covenant ability>shield slam>thunderclap>revenge
looks cool though
spear can crit pretty high shame that's true
that it's 1m cd
auto correct đ¤ˇââď¸
For me it really just depends on the incoming damage if I choose dps over mitigation
Also hit IP if you're about to use something that's gonna generate rage and are gonna cap
does anyone else have a hard time holding threat in mythic +s?
No
@hardy fractal #268491842637660160
sounds dumb but it's true
I see
If I'm not getting smacked hard, I will happily dps over popping mitigation effects
I usually dont revenge unless off a proc
Also ilvl>haste>vers>crit>mastery @hardy fractal
Yeah definitely want to revenge more for aoe threat
As @uneven mason said earlier, and I'm paraphrasing, you can't take damage if what's hitting you is dead
if SB and IP is up then revenge
if it's not?
revenge anyway it's the healers problem
Healers can do crazy throughput already just put it all on them 4head

^^ Condemn
GUys, I found the BrM main
So if I'm reading in between the lines, last stand and just go ham on damage =P
And just hope you kill it before it kills you
No but yes
I'm very much being snarky
I definitely press revenge more often in last stand than out of last stand
Just feel so safe
Imagine not playing AM
I play a healer too, so if a tank can handle themselves, I don't care if they use mitigation or not
I can't imagine going back to AM now
But if they're getting trucked, I judge them hard for taking so much damage
Pretty sure I'd die running AM
AM+Wall+Shield Wall conduit is pretty pog
I don't even think I have that conduit
Granted I haven't really done anything above an 11 rn
@chilly brook you run the wall in m+ right? Whats your SW uptime like? Every other pull-ish?
So bolster definitely would be a better move there
SB downtime in the 15s I've done means death
Every about 60 seconds or so
Every 60 sec does seem tempting though. 8 sec SW / min vs 15 sec bolster / 2 min
So a theorycrafting question here, where does block value fit into mitigation or is it just a relic of the past
So you can basically start every pull with SW, spam threat for a sec, then coast on your SB and IP to keep secondnhalf smooth
Gotcha, so it still has a usage
I mean yeah... Everytime you block
Like huntsman was a 4:20 fight and I got 3 casts out
If you're asking about the stat itself it's only found on shields now
Probably could get more if I didnt hold shield wall until the second cast of the dot on the dog at the start
is there a suggested slot for thunderlord or does it not really matter?
Ah yeah I was specifically asking about m+ trying to decide if I keep using TL in there
But tbh the wall is nuts
Boots but some people like to clap with their hands
who is darkee đ
Since block is a flat either 30 or 60% mitigation, I was wondering how block value fit into that calculation
It's up super often in m+
Its lightee
221 ilvl jesus
it was a joke but ok :/
its me !
No you're Erga
oh right
Block isn't necessarily 30 or 60%
block/(block+k)
thanks!
is it worth using sb with shield wall up
^
Most of the time I use SW as a buffer for shield block to regain charges
The k value is the constant depending on boss level right?
Which mobs
Anyone got tips for gathering caster mobs as prot war? Did Sun King last night and gathering mobs felt like a bitch. used to play prot pal and the silence shield always made that shit easy
If they're enraged you shouldn't face tank them
Level 60 K-values
Base/open world: 2500
M0/M+: 2455.0
Castle Nathria LFR: 2500.0
Castle Nathria Normal: 2662.5
Castle Nathria Heroic: 2845.0
Castle Nathria Mythic: 3050.0
the big pack of mobs at the entrance of every entrance
Each of those packs is different
and they all fucking hurt
Your dps need to help you kick
If they're the big axe guys kite when enraged
@sweet summit thank you for that
the scribe guys just wrecked me
If it's the caster bois your group needs to not be shit and kick scribe instead of lotus
is it worth running menace with the conduit in m+ if you're in pugs?
Reflect shadowcore too
for the extra cc
No
i just want the knockback

and the damage resistance on the mobs sounds useful
if they aint hitting me all the better
not for menace
i take the shockwave talent anyway
Oh
oh take storm bolt
Stop
its insane
Right double time is there
like
Take storm bolt
god tier talent
Way more valuable
in pugs i think shockwave cd is better
What's on menace row and why isn't it menace on the cc row
it has been for me
Having less control when you have no control of the group is better how?
I swear it used to be menace
having shockwave up quicker has just worked better for me
Stormbolt literally gives you more opportunity to stop bad things
coudlve in bfa, memory bad. never swapped off SB
It was bfa! Had to swap to it for siege and losing bolt sucked
Probably worked better because you're not actually using stormbolt....
ive used both
Stormbolt is another kick at worst
Most of the scary things in m+ are single mob nukes
It's literally better to have stormbolt as an extra kick
And one of the stronger stuns at best
^^^^
And having more CC>than less
Especially when that less is a mediocre aoe stun
how is stopping mutliple targets mediocre
Shockwave is literally only good for a small gap maker or to sync up casts
Because you don't need 15 seconds off shockwave
By the time you can shockwave again half the mobs will be stun DRed
You're screwing everyone's good CCs with DR

For a very weak stun

You should use shockwave you shouldn't use anything that reduces its CD because there are better options
I use the 8 seconds off SW cd conduit

I think it's a finesse one
The catch being my group only has three stuns, two of which are mine
Inspiring Presence is better
ÂŻ\_(ă)_/ÂŻ
Imo anyways
Safeguard would even be more useful imo on a lot of these fights
In m+
Safeguard on caster boi in ToP for example would be poggers
Wouldn't that take you out of melee range
Can you reflect it
Lame
But you can game the cast if your healer is struggling because so much aoe damage
i swear its casted that ability on me when im literally inside her model
I.e. dipping out so he has one less thing to worry about
is it a bug?
You just have to rotate kicks and be back in before the last one is out
kotharak in ToP
I've never seen that nyl
Cant say whether bugged or not never had that happen
i got hit with the out of range thing when im in the model
Were you hit by a tornado
maybe that was it
Storming causes all sorts of issues
If you dip out of range
And he casts
It doesn't stop if you come back in range
You gotta kick it
It stopped one of our dps from entering the arena on that one boss
So the other dps had to wait for a minute
It also deleted the swirly animation on last boss mists. Just completely got rid of the animation and wiped us
Great affix, finished game
this weeks affix isnt much better
Both one kills banner so you go to leap otherwise you're gonna get hit
But a tornado spawns
Hits you mid air
but apperntly if you CC the adds they just disappear
the banner had massive health on tyrannical, like a shitton
Y so bad Griff
O HOHOHO
Explain dragon roar 103%
BUt 103% DR
Idk
hacking
We have a new 72%
clearly
Reported
Its 103% Dragon
wasnt DR nerfed
its still strongest ST damage
are you running iTF tho
Yep
đ
Man I miss prot in raids
I actually run itf in keys
im using tc leggo so bv is the way
yeeees duuuude
you aint as crazy as the BR warrior who goes never surrender heavy repuc

Yikes
hey, hes one of the top io tanks
It's the third week of xpac during holidays 
You could say that ITF just works
Tbh
Never surrender does give you some stupid IP
Still meh though
Indom is a better talent
builds rage then always has a giant rage pool for ip while keeping sb up
makes sense
Doesnt make sense
You still take damage with IP
Indom just gives you 17k IPs instead of 13k

NS
Needs 1 change to be a competitive talent
wouldnt Never surrender be good on huntsmen
and that is to also increase the absorb per hit %
Yes I've done keys with NS
Because I'm dumb
We laughed
And accidentally talented it
No
Why would it be good on huntsman
If it like, made IP into a 90% absorb again
Then we'd be talkin lol
yeah
Never Surrender gives us legion IP back
IP shouldnt have an absorb limit
we'd be rolling in that shit like a cat who found rabbit crap
They're trying to avoid Legion Prot
i liked legion prot though
Everyone liked Legion prot
A lot of people did
we were near unkillable
i think bears beat us there
Recklessness Shield Slam spam
My favorite was when finding out IP didn't count as a heal on Varimathras at first
Battle Cry
Berserker Rage 2p 21 4p 20
UNLIMITED POWAHHHH
How about blocking Aggramar's full combo
40stacks, O NELTHARIONS FURY IS OFF CD!! That'll be 43
was a cool looking ability
Neltharions Fury was like 7/10ths of the way to being a good ability
It didnt do good damage
But the assured crit blicks
And it made you stand still
were sure fun to cheese mechanics
But defensively it was cool
All it really needed was to let you move
And I'd have been happy
Would be really nice to have a way to assure crit blocks again
inb4 set bonus next tier gives sb crit block
Its great when you got shield block rolling and IP and shriekwings bite just doesnt do anything
Shit in raid hurts like a bitch without block though tbh
I did a DOS key and muezalah was pounding my face in
Imagine how the non plate tanks feel
Muezalah does nothing outside of his tank buster tbh
And that you want to mitigate as much as possible
was nailbiting
Because the dot component is tied to the main hit
can you reflect anything on that boss
guide says soulcrush and master of death is reflectabler
not blockable
Iirc SR should be up for everyone or it's really close
what about dealer
just SR DS IP
i feel like im near dead constantly
The initial hit is physical though?
i know you can reflect the bombs
make sure your party is trading the debuff
watch that vunribility debuff
you're gonna get dunked on if you have 20 stacks
the lightning arc?
the only other boss that ive had trouble with was torvald
castigate just straight up kills people
i felt no difference
second from depths
i feel the higher the key i go the more i should have built the wall other than thunderlords
Eh
Granted I really like the wall
But I think on weeks like this week TGV is definitely the play
limit killed sire
nice
world first with prot woo
they had so many close calls
Lightee calling brew the worst tank by far, what a hot take
Nah, I don't think so. So many bugged bosses, lots of extra maintenance for NA
none of that applies to this reset
its the 2nd one that matters not the first
they had a full day to reclear and prog
if they had recleared and immediately killed, sure
its the same principle
in previous tiers its just been clear that limit or echo are way ahead of the other, this was the only one that was this close and affected by the reset
this would be the second week in which I don't pick my 220 piece -.- last week a shitty trinket, this week a shitty ring
i guess the ring isn't that bad but it's still a ring
scale scale scalescale scale salce
field emitter or decanter?
anime
they both have anima in the name
decanter is the denathrius trink? it's pretty good too, smaller shield than scale, but it's 1 min cd
like an extra healthstone
decanter is a sanguine depths damage proc trinket
and Erga is referring to the anima field emitter
o nvm
i see
sd trink sucks
it's been..okay
Its just that the moment u have to press it itâs gone đ
what are the main defensives prot uses? Ignore Pain I guess, but do you also use Shield Block?
shield block is the main defensive
ip is just used to smooth out damage and to dump rage
Quick question, hows Slimy Consumptive Organ? Got it in 203 but not sure I like it tbh
revenge also being a rage dump but more used for threat or to not cap rage
thats another thing, whats the best way to engage a HUGE pull of like 15+ mobs in dungeons, and actually KEEP aggro?
with Prot Pally I used to just consecration and boom im all good
Avatar > Clap for days
I need to get accustomed to the more proactive playstyle,
With Pally you just heal yourself which was nice to be fair because I never trust pug healers, but with Warrior there's no self sustain unless you actually LAST HIT something so you gotta preemptively make sure you're never unhealthy
revenge over tclap in terms of dmg/threat, tclap was nerfed, and you dont use UF any more either
tclap + revenge is usually enough to establish threat in most situations, further assisted by ravager and taunt of course
currently we are really strong defensively, so its usually not a problem, but every tank relies on a healer, just they have different ways of smoothing out damage, ours is proactive where as others are reactive with their heals
then use as normal throughout rotation depending on rage/danger
i rarely ever have threat issues myself, occasionally when i go into a 5 target pull and dont have ravager ill lose 1 mob, but taunt clears that up
so Shield Block over Ignore Pain, uh?
it has a higher priority, but not exclusive
shield block when taking any blockable damage, IP to smooth damage and dump rage, but you usually use both at the same time
you gen enough rage to do so any ways
as a LF Draenei is it ever okay to use my Orbital Strike?
it does insane dmg even as a tank I noticed
Grats to Limit, Grats to Prot war world first babyyyy đ
tis the wall 100% drop?
so The Wall is BiS, is Thunderlord also good
the wall is good for m+ better for raid (some people like it more for m+ as well), thunderlord is really strong for m+ but worse for raid on bosses without constant aoe
Can you post what your macro would look like? I cannot get mine to work
#showtooltip
/cast [@targettarget] intervene
Thank you
controversial opinion: Leaper is the BIS M+ legendary right now
kiting seems reallll important
with the Wall you have to kite less, though
like, shield wall up, you basically don't have to kite anything
minus like
some very spooky mobs
You shouldn't need the additional leaps to kite effectively though
The only situations I can see Leaper being 'better' is if your DPS is lacking and you have to kite for an extended period of time (not ideal)
(which is still a very plausible scenario)
yeah, between like spear, leap, shockwave and normal group utility, I'm definitely not having trouble getting out
and intervene, tbh
Yeah, intervene is an underrated kiting tool
Guys how high would u rate [Relic of the First Ones] for m+?
Oh wait, this doesnt mean its SoB
right?
Nah details showed 1 hit from that mob, I guess I must've given him my back or something
Hi all, I find I am being crushed in 7+ dungeons, and I'm too chicken to tank 10+, I just seem so squishy. I run these dungeons perfectly fine as dps. My ilvl as prot is 200, not the best tank convenent (venthyr because I am dps raid main). I don't know what I am doing wrong for survivability.
very bad
@keen pivot On mobs or bosses?
Trash on fortified mostly,
Hey guys new to tanking this season and doing it for m+, howâs prot warrior looking?
I don't have dungeon logs unfortunately
We're looking good. đ Just need to run the correct setup of talents and legendaries.
Solidly middle of the pack
I used to tank alot of 15+ mythics back in the day. Dealing with trash is all about stunning/slowing/kiting and avoiding dmg. At higher level mythics some trash is untankable if u just stand there and the grp doesnt help
Which leggo for m+?
The Wall and TLord's are pretty close
I should say, I tanked and timed 15+ all the time with no problems in BFA.
you'll probably end up leveling both anyways, just pick the one that meshes with your playstyle better atm
If u have 200 ilvl and struggling on +7, most likely the group isnt doing what they are supposed to. (Considering you have that kind of tanking experience i will rule out that you do beginner mistakes đ )
tanking requirements go up when damage is inadequate
at 200 you should be more than capable of handling 7s, any pretty much anything up to 12 provided the group is geared/playing appropriately
Are you finding that you're dying through SB/IP? Or is this a case of once SB drops, you drop as well
My health just drops a lot, I seem to end up tanking at 30-50% most of the time (grievous is not helping with that this week either)
overall think there are more important interrupts in shadowlands than BFA so bad groups can kill tanks more easily
hard to say without knowing what packs you were on
I might be using Revenge too often, trying to kill things quicker, and not using IP enough.
stop using revenge
could be dps not interuppting key abilities or it could be you're mis-timing you're mitigation with abilities as well
use big CDs early and liberally for the worst trash pulls
only cast revenge if its free
I failed a timer by about 4 min on DOS7 last night, all bosses were easy and fairly quick 1 shots
DOS had the tightest timer until hotfix to be fair
gonna need to cast revenge to have enough threat in keys
what ilvl? @keen pivot
I mean u can be 250 ilvl and struggle at +7 if the group is shit
No but yes it's completely possible to overcast it
I tend to use Avatar + Demoral (with booming voice) at the same time for dps, particularly harder packs, should I stagger them more often? 200 @tepid barn
Revenge is very nuanced
You either are taking enough damage where you need to cast IP
also if you're running anger management build try bolster/ravager
Or you're chill and you can cast revenge
it's much tankier
btw I am using 200 Brutal Vitality and 200 Show of Force conduits
@amber herald I am using AM and Unstoppable force, maybe I am still so used to late BFA massive prot aoe dps with all of those CDs together.
you dont use unstoppable any more, ravager is better, and bolster is better surv, am is offensive
really??
Yes.
Lol yes
I thought unstoppable force was better for m+
Y'all need to read the talent section in the guides
not since they nerfed aoe abilities
So maybe try bolster and ravager for better survivability? (though wouldn't into the fray be better for survivability, more haste more rage?)
all this info gets updated at the start of every expansion and with every patch that changes stuff
Most will say that ravager is the play for defense in m+
I'm a proponent of ITF
ravager does more dps than UF due to a higher cap of enemies, and it gets 60 rage every 45 seconds
to be fair the icy veins guide still rates UF highly
But I haven't had the opportunity to log runs to get a solid idea of the actual rage difference
itf is better in raids on single/lower aoe bosses
i'm a recent ravager convert though, it rips
I mean the guide rates UF pretty high? Thats why i asked
The pinned write up is the wowhead guide, which I use, but maybe I did not pay enough attention to the prot right up, my main raid role is dps. The basic talent build is the AM, UF one I have been using (same as BFA)
IV and WH are two different writers so take that as you will
this does not say "definitely take ravager" so i'm not surprised people ask the question
In higher keys you need bolster to be able to dps because of the 15 seconds of SB
it even says "undeniable synergy with AM"
let's you be relatively safe while you pop avatar and spam revenge
Below are the suggested talents for Mythic+. While Anger Management Icon Anger Management and Unstoppable Force Icon Unstoppable Force are solid talents, you should swap them out for Ravager Icon Ravager and Bolster Icon Bolster as you progress into the higher keystone levels. The extra defensive benefit gained from those two will make your dungeons a lot easier and smoother. For more information on particular talents and when to use them, refer to the Builds and Talents page.
thats from the mythic + guide on the prot warrior icyveins guide
you are expecting a lot from an audience that asks "TL vs The Wall" six hundred times a day
Yes with AM
the talent builds section is for raiding/general play, the mythic plus section also needs to be read
undeniable synergy, doesnt mean its highly rated, a talent working with another takent doesnt exxactly mean much

I use wall leggo with ravager/bolster for m+
Personally I think that's the better build
You do you.
That's an actual question though because there are arguments for both
with an answer in the FAQ
In the long run it wont matter because you'll use both
Sure there's an answer, but in this case theres an argument for the wall in m+
And you could easily get away with running TGV in raid
Is there something wrong with that build? I'd rather know if there is
weird full stop usage
I'm doing 11+ keys, I feel like the more frequent SW is needed for tanking hard packs after another
100% not.
I have both legendaries by the way, played both
People only see "Oh, such a low CD on SW, so good" BUT they don't use it on CD.
Meanwhile DS gets used literally on CD
That's sort of my own thinking except I came to the conclusion wall is the way to go
Anyone else spamming +7 DOS?
On higher keys I'm needing shield wall way more
Im running it til i have a 200 hakkar trinket and 200 death god
What's your ilvl mwahi
I got a (dumb) question. I got Sinful trinkets only atm. 207 with str and a 184 with haste. Should I replace any of them with the Darkmoon trinket?
202
darkmoon indom is trash
the dps one is decent for dps and some surv with the haste, but i probably wouldnt spend money on it unless you had far weaker trinkets
I mean i ofc USE SW on keys but i'm not like "Oh shit..i need more SW"
Ok thanks
You wanna know what trinket has relieved several headaches for me and saved several keys? Kael'Thas trinket Lol
So good for pugs
oh yeah phoenix heart is actually pretty good
just gotta avoid standing on all the melee when you might die lmao
was getting a newbie guild healer a +10 for the vault and was v glad to have it
People are dum dum
uncapped TL in beta never forget
there should be a separate channel where people can express their very strong wall vs tl feelings
im correct you are wrong.
I love TL
People frequently forget Demo shout also lowers inc damage lol
Anywho, poor troll attempt is poor
Hush your face
I'm still keeping the wall for now
I will say though... If you're gonna rock the wall, you should strongly consider AM
I know bolster is amazing
But wall + AM is like... What, nearly 60 sec CD sw?
If you play properly
I mean, you absolutely can play without bolster lol.
sure, in trivial content.
trivial like i said
Oh that's the 3rd piece
If you're running the wall
You should run SW cd conduit
Since all of our conduits are trash anyway
makes sense
@ionic fern do you go over key logs at all?
Gonna do some keys with thunderlord and see again
Iâm working up into like 14/15s but still feel like I misplay a ton tbh
Anything i should pay attention to on details after dongers? Uptime/damage taken n stuff?
Nice bruh
@red swallow I usually just try to go back and look at packs that are owning me or the group and why
Which companions
And don't say meatball
Or I'll get mad
Because meatball doesn't exist
Perhaps a good idea for me to record some of my "higher" keys then đ¤
I legit got 0 memory
Iâve done em all a good amount now but at first there was times at the beginning Iâd flop unexpectedly or the group would get owned on a pull
So itâs like Iâd go and see what happened and learn if thereâs a counter play or I missed something
Ye ive noticed that when playing healer, im maining rdruid but wanna do some tanking aswell
and prot looks sick so ive been trying to learn it a bit
It took me like 3x cause I learn slow
But i have meatball, i can assure you he does exist!
To figure out that the shadow core kick in DOS outside hakkar, will one clap you on fort at higher keys basically lol @red swallow
Nope
does anyone have a WA for m+ affixes?
Doesn't exist
Just things like that
right now i am just inting dungeons to see what i can and cant SR YEP
I did use meatball, but only as a shield. a vanguard would have done the same job
Yeah it was a lot of trial and error ngl
Now itâs like I wanna go back and check and see how right Iâm playing as far as warrior goes
Starting out even with not the best dps you can push high if you play the mobs clean if that makes sense, and thatâll take you further
My group of irl friends are pretty pepega so we struggle on 8s lmao but its fun atleast
Phalanx Kleia kythekios back row nemea pelagos
@red swallow oh yeah haha itâs a blast as long as people donât int
I love learning
Tanking keys can be frustrating till you learn that itâs not your fault always 
You arenât invincible if your dps are apes
I big chill always
levels 22 24 27 26 28
Tbh same. Fuck it ppl leave for variety of reasons
@ionic fern hello
a lot of your survivability in keys relies on you being able to effectively wrangle DPS into doing the right things to keep you alive đ
Pathetic, i know
@warm plinth whatâs up pinky
hi guys, im sure you get asked this question a thousand times a day, which slot should i craft thunderlords on?
and a follow up question, if my goal is just to tank m+ and not raid, do i need any other legendary>
You can follow your sims or craft it on the highest budget slot.
feet and hands are similar budget, right?
And you might want the wall. Itâs good for high keys defensively
ok brilliant, thanks lincoln
Feet is higher
is it? great
thanks thyme
does anyone have a pawn stat weight string? the default one has haste lower than mastery / verst so i feel like thats wrong
don't use pawn
Donât use pawn
what can i use to optimize?
stat weights like that dont really work for tanks, at least defensively
Raidbots or follow the generic priority
Item level is king which invalidates pawn in most cases
im trying to follow the priority but im trying to decide at what point str outweights haste
like 5 str or 30 haste
5 str or 70 haste
etc
how come ilvl is king?
str doesnt outweigh stats
if str doesnt outweight haste, then wouldnt lower ilvl stuff with haste win?
str is worse than stats according to the wowhead guide, right?
yeah it is
This sounds wrong to me
- you get way more primary stat per ilvl than you do secondaries and 2) str is very good for us, especially after the vanguard buff
ahh ok, thats my bad
Unless you're looking at a piece without str on it, basically ignore secondaries and just pick ilvl
but all str provides is extra dmg, right?
Armor
ah
Haste for gems, str/armor/stam all ewuates into it, but higher ilvl doesnt just mean better primaries
Strength is armor for a warrior
All our secondaries are extremely close together haste is just better, we are the definition of quantity over quality, more stats is better than specific stats
so a 210 piece without haste, is better than a 207 with haste/vers?
yeah it is
Depends on slot
gloves
Neck/ring i would consider the haste, every thing else is ilvl
But honestly, that close you probably wont even notice a difference in performance
But yes, secondaries are much stronger this expansion because of the squish, they mean more in terms of % per point
Also, just for information (pawn is a garbage worthless addon) generic/default stat weights dont work and thats not an effective way to use stat weights, literally every persons "stat weights" (also not a good thing to effectively use) are different, your stat weights change with every single piece of gear you upgrade
Any prot wars here that do 15 keys?
I've done some 14s and 15s
u timed a few ye?
No timed 15, we kept getting spires...
you having issues with fortified? Trash hits so hard
Atm groups just asking for DH Tank only
I prefer it over tyrannical any day
Mobs slap but there are ways to move with the slaps so you don't get hurt
Tyrannical felt easier, atm im 212 equipped and well trash can kill me in 2s
I've done 10 at the most
I imagine the pool of wars that do 14/15 atm is pretty small
then I watch a stream and monks, guardian druids and DH can face tank mobs
Use CDs liberally, communicate with your team to kite
Kiting is important on fort
yeah I know that dude, but then im kiting all the time, never gonna time
pretty terrible route, still timed ez lol
Yeah fort packs are no joke even for the other tanks
im not talking about completing depleted keys, im talking about timing keys
Want ilvl are you
Nothing has really "wtf wow I stood no chance" deleted me
And I'm still using a 190 shield
Only time I'm ever in danger is when SB runs out or dps stops kicking
Except for some packs in DoS
Yeah, seems like you just have to be mindful of when it runs out/build in some time for SB to recharge when you don't have anything to fill the gaps
Well, like, the royal you, not you personally
I have no idea how you play
Hi cutie pie
if we had howl, I feel like we'd be busted
i think they shud make the bolster talent baseline
I feel like AM should be baseline
Nah. Howl wouldn't be a busted change
it's so iconic
AM should be baseline and you should talent into making it better
So give us a weaker version of the talent
spec into making it stronker
Yeah at high keys you just crumble without viable kiting or SB
yeah i get slaughtered
I see a vid of a monk / veng dh just face tanking the hardest mobs
much easier for dps to nukem etc
DH has a set of abilities that enables them to have almost complete uptime on brand
Which is no small amount of DR
yeah its pretty nuts
Monk stagger is autopilot practically
Picture this, though
Then you have to suffer the indecency of playing someone who can't use shields
ha yea true
but still its shit to play plate class with shield and get ur ass handed to you
all pugs now want veng dh only x)
Half the reason I even play prot is for the big pee pee shield mogs
Especially legion tower
and it only gets better with age
Lightee called Brew "The worst tank, by far, no contest, right now" earlier after the WF kill
Yeah
Was it Limit or Echo?
Limit
Yeah, perfect timing really đ
should I craft thunderlord for hands or feet?
ur choice
and for missives?
Haste/vers, pretty much
Warriors represent on that kill
So the 16 Stam LW buff cost and 8 basic leather and the 32 Stam one cost 10x the price, right?
Did I miss patchnotes where they nerfed spell reflect on Darkvien?
Aww I did :[
rip fun perk
If you raid, the gloves in the raid are better itemized than the boots, but if you dont raid then go with the better upgrade
Idk what to think about Brew.
Stagger is a broken mechanic but they donât mitigate nearly enough for bleeding edge content.
stagger is very good still
i wouldnt say brew is bad at all
streamers are saying brew is dogshit etc
they're just being controversial and steering the herd for shits and giggles
It could be made stronger with a little better active mitigation, but itâs not in a bad place either.
I can see from their perspective why it would be bad though
itâs just hyperbole, they are weaker than normal but still fine
Itâs quite bad this tier especially
Dorki by contrast still likes brew, I think it's really just a testament to tank balance that no one can agree
DK is the only tank where Iâm worried that weâre gonna randomly wipe on any boss
or pack
the second pull in de other side before going to hakkar ? anyone else getting a 18 wheeler truck to the head , so much dmg
Jeez that WW in limit was pulling some nuts dps lol
Reduces the healing load significantly
WW does great DPS right now, donât think many people will switch to it though.
The skill/performance payout just isnât worth it unless youâre dedicated to it
Usually I just pop shield wall and then AoE stops and kite on that pack, shoopuff
is a rough pack if u mean the one before the doorway... can use urn on it
I really like WW dps but isk if Iâd have it be my go to dps toon
DoS is all about interrupts and CC
Some of the magic heavy packs will just fuck you up no matter what you do
So that DKs can flex their anti-magic shield
in BFA Iâd tell people what to kick, now I just give up and hope for the best
70% of spells going through regardless
Yeah thatâs where utilizing all of your groups CC comes into play
Including your shockwave and int shout
ah I know, just the cast count is way too excessive now imo
Certainly feels that way playing prot
silence sigil is completely nuts
No tank is actively bad, people are being over reactive, or trolling in some cases, they are actually pretty balanced as far as expansion releases go
is just the problem with tier list obsession... people donât actually know what to do when things are balanced so have to put something in the lowest tier
but the youtubers said so
although thereâs an argument VDH isnât too balanced rn lol
i wouldnt even say theyre overpowered, just the best for what is best rn especially for m+, getting aggro and getting the fuck out
VDH is the worst performing tank in CN right now.
So if thatâs the cost for being gods at m+
I guess itâs fair
Tier lists are all subjective any ways, like i said, i seen a tier list in the past that rated vengeance lower just because the meta cd was 5 minutes, but the meta cd is actually 3 minutes so they down rated the tank spec because they were mixing up the different specs cooldowns, and would have rated it higher if meta was the same cd as the other specs defensives
well itâs in for both world first and second so I donât think itâs too worried about raid
Well again, âworst performingâ is still pretty good
Considering how close everything is
To be honest, some thing always has to be "the worst" in any given situation
They probably do the best DPS right now after the pally nerf
But 99% of the player base sees "the worst" and automatically sees trash/garbage/useless
if theyâre doing best dps then pretty sure that means they are performing very well lol
When in fact "the worst" is still pretty damn good as far as balanced goes
Tank DPS is secondary to surviving and mitigating damage
But yes they are performing well
well they are world first and second main tanks so I donât think living is an issue
otherwise they wouldnât be there
Very close second though, several expansions ago tank dps was an after thought, but now its fairly important
Itâs not unimportant and itâs the use case for VDH
The reason why theyâre probably world first OTs
theyâre there for the debuff but at the same time you canât bring a tank if itâs at risk of dying
Well itâs not really about their risk of dying in my view
Itâs about how much healing they need and how that equates to mana and time loss for raid healing
Because no tank right now is at risk of dying if played properly with proper healing
idk pretty sure sludge just one shots DKs and maybe even brews
didnât echo have to have a sub Prot warrior for him
I donât know I wasnât following WF
But DK and getting one shot is a tale as old as time
Alright for raid is there a conduit better than brutal vit?
Stalwart guardian with the wall and anger management
Is pretty good
Thatâs about it
Our conduits are garbage
Try bring a prot pal to donny
If played proper with proper healing
You still die to mythic donny
they are pretty funny atm
had a guy in necrotic wake just getting tortured by every mob lol, their mitigation not ideal
Itâs been a long time since there has been a boss that hits tanks as hard as Donny
So The Wall for easiest survivability?
probably
In a raid setting yes
I'm thinking m+
in all tbh
you can argue about wall vs thunderlords in M+ forever, wall is def better for raid, so
itâs very straight forward
Thunderlords is probably better in M+
Like Harrow said though
It doesnât ultimately matter that much theyâre both good and wall is infinitely better for raid
Heard


