#protection
1 messages · Page 1524 of 1
Cheat Death is better overall, imo.
IMO depends on key. Where I know I can face fatal damage like OvO or priory i'll take it, otherwise I prefer more dps.
Last season many ppl told me in lower 15 you dont need BSV if you're playing well. If BSV proc, it was a mistake x) and in my case, the only times BSV procced is when I didnt cast SB so, this is true
thats not what they are taking instead
they are taking EA
instead of shield spec
which makes 0 sense
having 5% more hp and 2% more haste versus taking 16% less damage from the main source of damage u take
you tell which is better

But in stats, thats not 16%, the game told me I'll reduce 4% more so maybe that's why ppl dont take it ?
If it was 16% flat DR, sure everybody shall take it
And I always played with EA but same here, dunno if it's a really good talent to take when warrior arn't tanking with HP and 2% flat haste when you're above 45% naturally isnt very efficient
i dont know where your seeing this stats in game, I get block chance thats it

but always u should never actuall trust stats your looking at in the open world
because they get effected by pvp etc
like if u take armour off block chance goes up or somthing dumb like that
thats for pvp
Ah didnt know about that
@jagged pier the point is, if you upgrade a piece of gear because it has a little bit more primary stat but secondary stats are garbage it can have some sense of the upgrade is big, all the time we are told that primary stat is the best. So that's my question about trinkets that have secondary or primary fix stats. I haven't SIM my character in years I try me gear on dummies or just asses the performance through Details.
I saw them in character stats, defensive panel got a "block stats" including blocking value (scale with shield, mastery and talents) with a percentage block value
thats the worst way to test anything
Yeah ok, i understand but with war mode off, your stats scale with pvp states ? Sounds weird to me
For example the gem that provides +181 primary stat and 0.15% critical in my opinion is not mandatory at all, and I don't think it evens my improve your DPS in 0.2% , because the same rule applies here than with the trinkets, you can just equip better gems that provide you with the stat you need more and might see more gains.
Because it is not critical strike chance that it provides is damage bonus. Which is ridiculous
hence why we have always said run the movement spped gem
im always going for the 2% movespeed version per color
bis lists are literally just what set of gear sims highest out of all gear u can obtain
that gem will always sim highest so its always shown
but gear is very much per char
which is why u sim
because it tells you whats best for yoru char
you testing dumbies yourself has too much variance and not enough data to give u a solid result
sims literally give u millions of iterations
and very accurate
Why do we have a macro for ignore pain + Shield slam, but not the same for Shield block + Shield slam?
u can it will snipe SS resets too
as long as u still have the SS keybind on its own your fine
i am always confused by the meta gem, which doesnt show up in 90% of my sims except i force it to. And when i force it to it always only uses one color auf the gems. Either its weird ti sim or not that good afterall
so the macro is in case i am proccing a shield slam reset and it "autoconsumes" the shieldslam right? is it worth to always use it?
Tome of Light's Devotion, 694 ilvl trinket provides 3000 critical strike during the 50 verses thing and when the we make use of it provides twice crit over 15 seconds. In total it might be around 1m uptime or so over a 1m 30s cd at a glance. So I cannot understand why in guides on internet etc say this trinket is S tier like the best. Unlike Improvised Seaforium Pacemaker or similar trinkets that provide 6600 strength fix stat and crazy critical strike effects
Thought so! Okey perfect tyty
In this run, were my pull sizes too small, or was there something else wrong? We fell behind on time before the first boss, had 3 deaths to the next pull, and then abandoned.
https://www.warcraftlogs.com/reports/DQf3mJv9pbyKR2FY?fight=last&type=damage-done
not 16% flat
16% effective
if you have 50% block value, you go to 58% => which is a 16% increase
if it was FLAT 16% OH MY GOD that would be turbo broken
hey guys anyone have tips on heroic salhadaar? we just started tonight and im gettin blasted, idk how the vanquish order works
its random
4 casts
you taunt swap after every cast, and make sure to never take the same hit twice
both tanks need to be alert on that one
Yeah thats why I was asking why sme ppl dont take it and when I look at the value in stats, I understand why it wasnt THAT broken xD
And so, is it really worth to go from ~35% block value to ~40% ?
Actually i'm looking for swapping my mastery for versa, it seems doing almost the same thing so I preferr use the talent point into something more useful like more DPS in lower key. Maybe when i'll hit 15+ i'll swap back to this one
16% less damage taken is 16% less damage taken
Pattern is random but never change during the same pull
if it was FLAT it would be way more than 16% actual dmg taken
its 16% less damage taken for blockable hits
which is still GIGANTIC
also block and armor gets better the more you have of it
best example is
going from 98% damage reduction to 99%
is literally a 50% increase in damage reduction
Yeah ok I understand
Always better to speak with someone who did the guides xD
And so, I wonder why many ppl dont take this ?
thank u
Looking for more dps ?
cuz yoda
Same for Kira ?
Didnt know that he followed somebody else
"yeah block is strong, so lets make it weaker and get some random ass talent instead"
But ok, i'll give it a try. I'll test it over few keys to see difference
Sure we had the conversation few days ago and I absolutely agree with you, but I was looking by myself the reason behind those discutable choices
Nah but fact checking with logs
yeh
Ppl lies, not number
Why does yoda not listen or check on facts
they just feelycraft and go by details numbers from what ive seen
and thats about it
I wouldnt notice it maybe, during big pull my life always does yoyo things but in logs I can see how many the DR is worth and how many dps I loss maybe (depends on talents i'll switch out)
cant fault them for that, theyre also just people
Had an argument with someone saying that yoda knows better because he pushes higher keys despite reason why his build is t as good
Maybe they just want to go brain off and just spam execute
Shits frustrating
I can prove that you can push very far and not being smart x)
its funny that this only happens in wow
yet they dont run full execute talents
hey guys after crafting bracers, what's next? have weapon and shield
Not really, you can see some big lol players playing horribly xD Thanks to fearless to put this in light
You can craft belt, the more secure slots with bracers
oh yeh nah i mean
After, depend on your actual gear
lol has analysts and coaches
Ah yes
For sure this is something missing in m+
We have it for raiding if you're playing at good lvl
I'm doing it by myself but i'm a piss low player and dont have time xD
And this, so.. I really dont understand xD
i remeber someone linked yodas, build and said he said it was the highest damage build
We see a lot of Time pro player in lol building really strange and not optimal item Even if they got analist on their team
yah like wow, and especially tanking requires a lot of effort on your own end to learn
a lot of tanking, which has nothing to do with the class itself, comes from experience
so you can be a great tank
but still do dumb shit with the class
much like in league, macro and micro gaming has in itself not much to do with the champion youre palying
map awareness, wave management
so you can be the highest rated tank in the world, but still be a bad warrior/bear/vdh etc etc
cuz it aint class knowledge that gets you there
Greatest words from on of the most underestimate philosopher
its hours and meta knowledge (not group setup meta, but how to play the dungeon, what to do where, what to pull, how to position, how to enable your group etc etc )
Also is pulling a gargoyle into first HoA boss a common strat?
ye
cuz first boss does very little on its own
so people pull packs extra into it
to gain time
I've seen, while I was mythic raider, many ppl very good in executive input, smart, able to quickly adapt and overcome but when it came for analysis, theorycrafting or whatever including intelligence they were the most dumbass shit ever seen xD Just copying what it works most and not further
I saw that for the 2nd and 3rd, was worried about the knockback and the fear circle
But was forced into cause boomie
So for you the execute build for m+ is not optimal ?
A good tank know his routes, what mob does to him and know how to adapt his rythm and pull speed on his team comp
Depends on what you're doing
For pushing in very high key you'll prefer survivability. If you want to clean fast, you can go for exec build
I tried it in 10 gambit yesterday, cleaned it in 17min without the best comp and the best dps ever seen. Was 3rd in dps meter overall
But in 13 and more i'll not run with it. Maybe the execute in cleave but prefer to have BSV and shield spec than 35% exec and exec dmg
Speaking of devil. I noticed certain individual not play shield spec in high keys. Do we know how much dr we get from extra block value from it?
Read some messages above I asked the same question haha
👍
And I’m sorry Nomeratur
Many ppl asked the same thing everyday, I think it's OK
I’m away from my computer, but I’m pretty sure the talent gives you 16% more block (the stat) not a flat +16% to block chance. You’ll have to ~40% block from stats depending on gear but there is also DR so the 16% increased block stat is like 4-6% block chance.
just also note, for the whole block thing, ppl may say that they are doing it because magic/bleed damage etc is the problem. So just think why then make blocking weakier because that means your IP now has to eat more bloackable damage and will be less efeective against magic/bleed damage
That's it, that's what nome explains 😄 wasn't sure about it and wasn't very clear to me
Yeah I don't understand this
I saw some MT warrior played with fueled by violence. In which case it can be more effective than the IP talent?
I understand why in colossus but in MT?
that makes 0 sense
cause BrV is insanely strong on thane
and as we dont buff bleeds as Thane FbV is dudu
im in general a bigger fan of BrV, ive survived stuff way longer with BrV as thane than with FbV
there is a point where u just cant keep IP up, at thatpoint FbV has a case because it will do something
Yeah OK that's what I thought too
new BrV works in those environments aswell
as you can get a max stacked IP with just 1 use
Yzah
new brv do be nice
And fbv means you lost hp, so..... There is a mistake if war is losing hp haha
exaactly
FbV also cannibalizes other sources of healing, passive hots from healer, leech
Maybe fbv is more effective in very large pull? But overall, larger pull means more rage so more IP cast etc etc
Yeah and made your other healing source less viable
I've seen only 2 or 3 warrior on warcraftlog running with this so maybe it was just a test
at the end of the day its also not HUGELY impactful
not impactful enough*
some people prefer 1 over the other, for their own reasons
i can only give my thought-process/recommendation
what people end up doing is their own shtuff
When doing dangerous content (which i didnt do much of yet on my pwarr xD) i felt that IP was getting eaten very fast, even with BrV. That made me contemplate if i want to try FbV for better sustain. But thats also very feelycrafty and i dont know how much healing FbV even does
yeah but if it gets eaten fast
wouldnt it also be kinda nice to, have to up more
instead of less

Yup and thanks for this. I'm asking many things because I want to knwo what I am doing, not just copying something because maybe it's works for some reason
Maybe i'm just applying my work on wow x)
out of curiosity is doingrainbow gems close enough to magrin of error to justify using the movement speed meta gem? technically my sim wants me to regem mastery/haste but moving like a tortoise instead of snail while holding w seems more appealing
crit gem is giga bait
movspeed gem is actually doing something
and gems itself are minor
so theres no harm in rainbow gemming
all stats are good
(i usually don't even run a meta gem because i forget they exist)
Both visions stands for me. I prefer for sure the bigger shield and bigger value per cast than depend on damage healing. Maybe because I'm in the same spirit than war tank back in legion were IP was the very one way to tank things
yea sure, thats why i said i was contemplating of trying it 😄
10% extra movement speed is quite nice. I always played this meta gem.
I'm gonna need a master list of all these acronyms
Reading through being like "what is brv" "what is fbv"
Doesn’t it not stack with fast footwork?
it didnt used to in s1, havent checked since then
i heard smth about it being fixed in s2 but i never confirmed
i just run it by default
Choice-Node on the right side of the tree. Brutal Vitality = Bigger Ignore pains, Fueled by Violence = Healing through bleeds
this has acronyms listed for most if not all abilities; those that we do abbreviate
Damn good to know I may switch from crit gem
I made it once for another class, it help a lot xD Because sometime i'm looking in talent page and dont found them
Yeah if you're not knee-deep in theorycrafting like a lot of people here are none of this makes sense, would be helpful to have a list in the Discord as a pin so I don't have to trawl through a thesis-length page on Wowhead to begin to understand the context
😅
I heard he insult your job and your mom 
(jokes obviously, thanks for what you've done)
Oh obviously the work is good, that's not the problem and I appreciate the time it takes to build it all
But too much information is a huge issue in this game generally across the board
Yup but I understand your need and I think it'll be a good help for sure
yah
wow is an amalgamation of years and years of experience when it comes to end game content
Im just glad we have 2 guides that make sense unlike some other classes
That's what I faced when I speak with new players. Everything seems so natural for me that I lost them many times
Yup, for real
Yes this is a big win for us
And got many informations sources, with many ppl able to answer questions and not being insulting or just looking above you
And generally I find this Discord to be less aggressive than others
I feel I can ask a superbly braindead question here and still get an answer without being insulted
Yes I was about to mention unless you pop up HEHE
Jokes
I love all my protbros
Especially that N64 hater guy
What's his name
Yogi or something
I love that dude
He is objectively the prot channel's USP
Fuck I used an acronym, I am everything I hate
I as not a native speaker am offended by your excessive use of acronyms that dont make sense in my native language!
(jk)

And more helpful
It’s a solid discord
I was used t be active on moonkin, warlock, DH and enhsham back in long time, it was pretty cool in my memories
Overall I dont feel there is any bad discord class ? Maybe pal since they closed it and mage but, who cares about mages really
Rat*
ngl one of the worst experiences i had was around late legion/early bfa when the DH discords were still divided and one of the vdh mods just always answered "we're the theorycrafters just do what we say. the 'why' doesn't matter so we dont publish it". that's paraphrasing a bit since it was so long ago
They didnt closed the whole discord ? I was thinking that ret (or rat) has made the whole class' downfall xD
also now my sim wants me to drop haste and go for vers weapon enchant. i don't wanna i like my haste D:
Ah yeah ? I was very active on DH disc back in legion and never saw that 😮
Maybe it was during argus ? I was less active in this season
it might not have been a very long time but one that has just stuck with me through the years
Okok maybe it's right, many ppl with a bit of power made very bad decisions
And that's why we're hiring ppl able to manage other ppl 😄
i want to say it was sometime late(ish) legion because i remember a video the guy put out instead of some actual information talking while hitting the tank dummy in the DH class hall speaking very feelycrafty
around the time spirit bomb got it's huge rework to do giga damage
or that might have been around nighthold. it's been too long
Ha yes 7.2 with mage tower I remember well this rework
Before rework, mage tower were impossible as vdh, they rework how spirit bomb work, one shot it without a'u difficulties. Did gul'dan hm after this, ended up in 2nd place in dps meter x)
ok before i crash out for the night there are some pull scenarios in dungeons i seem to be fucking up lately though i've tried a couple of different things. it could entirely be a skill issue but the area in ecodome following the first boss with the phaseblade packs just seem to aggravate me because i can heroic throw one, shield charge the other into a thunder clap and they just decide to go on a magical journey to hit someone in my group. am i missing something painfully obvious? there are some other times where on pull threat is an issue but they're more like shamans saying "im gonna ascend the second i see the tank charge"
Frm what i've seen and experienced, unless you're stunning or rooting them, they immediatly shadow step one ally and coming back to you due to aggro
Dunno if there is a way to avoid that
yeah a friend of mine plays bdk and he tries to drop dnd under them on pull but they insta step to someone else but at least he can grip them back
As warprot, this is one of the most annoying pack. We're struggling to gather mobs but they made them bink xD
Even spear cant hold them off
good morning gamers, are we talking about those mounted lizards from eco dome? i think group must be stacked so they dont spread up blinkin around
yeah thankfully most pulls are pretty fine to do. though some pulls in floodgate and HoA also give me heartburn because of how spread everything is
no the phaseblade mobs that blink the moment they enter combat
The casters and rangers in HoA are awful
this may be a terrible take but there are those few times i just kinda wish heroic throw was just made into titanic throw when it went away
agreed. i wish it also let you use the glyph so you could throw 5 frying pans at things
hey, I'm back in brown tank bussines after some deserved wow break...
speaking about HoA.
it seems old invis skip to 2nd boss is not worth anymore due of %, like it was in SHL ?
Are we pulling gargoyles or we want to avoid them ? they are not big deal, but pretty annoying from my perspective....
I usually start route with right shard...what is yours ways through this instance ?
The first pull I’ve found most common is taking the pat and two anime runners to the left with the mobs around the first shard and the shard with lust
ig something like this is a hold W route i do
You can also back track to the right instead of that route but I don’t like it as much
yeah but i think it just really comes down to them removing a lot of the flexibility in the key
Doesn’t shaman have 2 discords?
priest is also split
I like the arrow, i will do the same
do i provide a disclaimer of make your own adjustments and split/merge pulls to fit your group in case something goes wrong? lol
on the left side after first boss, why not go for the 2 big mobs instead of the pack with the casters
the reavers?
yy
you could, im just a weenie and don't like the mortal strikes
they really shouldn't be a problem
Plus basically every group is going to expect you to pull them and isn't it kinda tight trying to skip them with the gargoyle on one side and the middle pack on the other? Plus you have both a patrol pack and a patrolling slasher in that area that can easily cause chaos with limited space
you're not wrong and you absolutely could.
and pulling the little mobs into 2nd boss is kinda hard
since they could pull the gargoyles
not something I would do with pugs
like i said you can split and merge to whatever you want to do
i've never had them run down as far as the gargoyles myself because that's pretty far
i meant on your way up
idk why i was tyring to type out examples but hey if doing triple reaver without casters in pull 9 and then keepers with pull 10 instead is better for you (and maybe ill give that a shot too) go for it
in which case i guess you'd swap garg in pull 4 for the patrol near stairs ig
guys i just reflect some thing at tanking cast at araz boss
what is reflect /deflected
is it one tik of damage of that cast?
hey, do i bind that tome with busrt?
you never bind tome with anything else you just keep it in swordmode as much as possible
every time it switches to shield mode you put it back in sword mode
it's good in m+ too
you might need an weakaura to track both modes to know when to switch
prio dam
nice, i noticed on wow head, that trink is good for dam, single target... but idk how it works
iexplained it to you above
if in shield mode, press it to switch to sword mode (unless close to switching already)
shrimple
yeah when it reaches 50 stacks it swaps
but pressing it swaps it early and gives a stronger buff
Maybe, i stayed on earthshrine
Most of your questions are answered here 😄
Every procs make you cycle one page. When you reach 50, trinket swap automatically. The trinket got an use effect who make you switch directly and give 20s buffed effect
Try to maintain sword if you want to maximize damage but shield can be helpful in big pack too
Chad
Ilvl are only number, key too. Dont let capitalism overwhelm you and prove to the world you can do big with less 🗿
imm new as prot, i need all the help i can get xD
jokes aside, the real help you need is the practice you do. Play, learn from your experiences
This is what it will really help
shield block uptime less than ignore pain... every dungeon i play i do that, and im spammin this shield block
this is prio 11 i just did
You need haste cap so you can have your shild block 95% +
I am new on prot too,we need alot of practice i guess
Dont compare SB uptime with IP.
Does SB's uptime is less than 90% ? Yes : there is a problem. Otherwise, not necesseraly.
Have you got 20-25k haste ? No : Then dont run ITF (into the fray) talent, swapt to Heavy Repercussion
When you "spam" shield block, you mean on CD ? Then there is a problem because you cant go beyond 18s uptime and so maybe waste some CD here
Do you shield charge on cd ? No ? It gives free SB uptime, you have to press it on CD
ive never tanked before, so gameplay wise is new to me... im used to play arms
Yes 60% si very very low
You've got enough haste to take ITF and manage 85%+ SB uptime
i shield charge on cd yes
You have to shield charge on cd, track your shield block buff time to be sure you dont overcap it
Have you got some logs to analyze ?
Your damage seems right
other guy says it stacks... so now i dont mind i just press it and the timer adds
or im losing something
yes, ill log things out
got it! nice to know
Can you share your talent build ?
i know its for low keys
If you want to learn your limits, maybe trade both execute talent for more defensive talent and change ITF into HR to manage a better uptime
You can't overcap shield block duration. It's impossible outside of maybe bloodlust with high haste. The reason you don't spam it is so you aren't wasting uptime if a pack dies or something like that
Hi, I'm completely new to prot warrior and tanking in general. I'm trying right now to do the first big pull of floodgate on m0 (with 690 ilvl and 2 piece) alone - trying to survive as long as possible. Should I be able to survive that endlessly playing the spec correctly?
Something I would do
Depends on your haste. If you cant manage SB uptime at 100% during the pack it would be difficult.
But overall yes you can manage it because of anger management and getting shield wall and avatar very often
im not advocating this or anything but i've gotten lazy while farming keys and i bound shield block to thunder clap and shield slam and haven't run into uptime issues. i know it's wrong but it feels so right to just let fate decide lmao
idk if this thinkin is right, but when i press shield wall, or stoneform, soulbinder embrace(any big dr) ... i do not press shield bock, coz since we are reduncing percentage of dam, is worthless to block those melee damage, coz ill be already covered by DR
I mean, it depends on how fast you kill the pack. Eventually you will get overwhelmed by the blood wound and die
yes xD
If you can kill the pack before you get too many stacks, then you could kill it as nothing else is particularly dangerous (assuming you stop the surveyor beams)
SB = you block ALL MELEES so, directly 30% DR on the biggest damage amount in key
It's not 30% DR
So you can stack it up with the 40% DR from SW
Baseline 30 + stats talents etc
No it's not baseline 30
For me it's ~40% DR
Every wiki and any guide said this... How many it is then ?
So the only thing we are looking for is to keep IP and SB most of the time ? Nothing elsee maters ?
If you're in combat, you want SB up all of the time
it gives you dps too
Yeah SB give you SS damage boost
For most yes and never waste rage and let cd on sleep
how do DR works? i mean... we got dr from defensive stance, some talents, armor... all that DR is added by percentage? isnt diferent stances of damage i mean, you press shield wall so you got 40%, but if you got cast a fire ball you would recieve 40% less dam, if you press spell reflect (only the DR) the result of first instance goes to spell reflect DR and so on?
jesus sorry my bad english
Wikis are generally written more for classic WoW than current WoW. There is no minimum damage reduction for block; it's purely based on your block value, which is based on your shield ilevel (and then talents on top of that). How much it reduces is also based on the content you're doing. You will block different percentages in keys, open world, and raid (and even different raid difficulties).
The most recent active buff is the the last instance I think. Never really thought about it. I just press SW when needed and to let cd roll on
DR is multiplicative
Majority of damage you take in a key will be from mob melees, so you want to block those at all times
never ever drop shield block because you have shield wall up
OK, we spoke about content early on with Jakey but I was sure they kept the initial block value. Good to know.
But overall we need to maintain it, no matter what
e.g. if you have Shield Wall (40% DR) and Demo Shout (25% DR) active and you take a 100k hit, it would be 100,000 x 0.6 x 0.75 = 45,000
tho if you have some downtime on your shield block cause you screwed up you can throw a shield wall to save your ass
ye noob thining by me xD
That's explain why your uptime was this low
Thanks for maths 🫡
byt mastery, i got a question
You shouldn't be thinking about IP in terms of uptime. If you play the spec correctly, Ignore Pain will take care of itself. I don't even track Ignore Pain because I know that I'm playing correctly.
Use Ignore Pain when you're above 70-80 rage and you will be fine (this will be a lot)
lets say a priest press ignore pain on you, barkskin, stoneform, shield wall, demo shout, defensive stance, everything... if the math get above 100, you should recieve 0 damage right?
you mean pain suppression?
You can't get above 100 from damage reductions
ye that
for example if a mechanic does 10m dmg on you
You get PS, thats 50% so you take 5m, but you also have defansive stance, thats another 20% off the 5m, so you take 4m
and so on
Every damage reduction will progressively be less and less and less because it's multiplicative.
guys i know its very noob questions but its helping me alot, imm understanding the class
It approaches 0 but you'll never reach zero and there's only so many DRs you can have on you at a time
because there's only so many DRs in the game, not that there's a cap
so thats why it's not a good idea to overlap defansives
ahá! i knew! so its diferent stances of damage, i mean, i get surpass an percentage, so the result of it get to another instance that get another percentage
Look at my example here. Both Shield Wall and Demo Shout together reduce by 55% in this example. So you already lost 10% DR here (Shield Wall is 40, Demo is 25; if it was additive, that'd be 65% reduction)
so it will never get 100% indeed
And each one would just get smaller and smaller
got it
yeah, the damage goes defansive trough defansive, so first you get 50% on the initial damage, then 20% on the damage that you get from the 50% of the initial and so on...
i dont think we need logarithmics to explain this
The courb is your damage taken and in absyss is the amount of DR you're cumulating
it's not that convoluted of an mechanic
im an enginner, so i liked the log ^^
BIGBRAINWAR
So say it's magic damage and you use SR too. Now it's 100k x .6 x .75 x .75 = 33,750, which is a reduction of 66%, when the cumulative total would be 90% (40+25+25)
Brrrrr
defansive = no dmg
no defansive = yes dmg
is the way i look at stuff
tbf with a language barrier a picture probably helps
I don't think a log curve will explain this any better than simple understanding of multiplication
its nice to know the specifics
sorry, i cant do the math of how much dmg i will take during the 4 seconds swampface gives me until he hits me with the biggest tank buster ever 😭
just press IV the moment he hits you so it looks like you didn't take any damage
ignorance is bliss
We don't ask to do this but this is important to know how it works to get a better management in time
i got some bosses that i find myself strugling a bit... first boss from prio, second boss from eco dome (it got an bleed effect)
Swampface is kind of a weird situation too because it's technically two different hits.
now i like it coz it get bubbles
I think healers moving up in key level dont' realize that the vines themselves do noticeable damage
So then the waves come out and people are already low from the vines
And then the wave cast does a lot of damage and they're panicking
floodgate is my favourite dungeon this expansion but that fight is my least favourite
lmao
actually no, my least favourite was final boss of rookery
swampface is close
you see, you can also be a tank that takes no damage if you're like me and occasionally fat finger shadowmeld and watch as your friends all die
Really? I slept through final boss of Rookery XD
Literally just stand there looking pretty the whole time
it's just boring as hell and took too long as keys got higher
floodgate and favourite dungeon in the same sentance
idk, i like floodgate, but i really liked eco dome
crazy statement
That's fair. Boring fights do be boring
floodgate is great
i dont like dungeons that are open air, like dawnbreaker, (prio is ok coz is straitfoward) but fly in dungeon should not be a thing
Floodgates bored me, I don't want to do this anymore xD
Speaking of keys specifically*
But maybe cuz I don't like goblin stuff
What's your other dung?
Dawnbreaker isn't my favorite dungeon but it's alright. Ara-Kara is my least favorite this season.
I think the first area is just horribly designed
damn you are right, those spider dungeons sucks
It's fine after that for the most part but that first area is just fuckin dumb
I love nerubian stuff xD
But yeah the first pack is a bit annoying
at 680 is 2m-2.7m overall dps (depending on the dg) decent or am i doing something wrong?
idk about arakara. the locust swarm change to the scarab lords was kinda unnecessary
Cathedral of the Eternal Night and Sanguine Depths
Floodgate > Priory > Eco-Dome > Cinderbrew > Stonevault > Rookery > Gambit > Darkflame Cleft > Ara-kara > Dawnbreaker > City of Threads > Wonder
Tuning wise they haven't always been great, but design-wise, I think they're awesome
I prob missed some
like the non-TWW ones in previous seasons
that I can't remember
streets is super super dull
the bosses are cool
Streets has always been dull outside of the bosses
music boss is funny
mail is alright
and its a good idea
Music boss was even more boring than it is now in the original version
I love doing Taz HM though
Literally just a target dummy with music notes
music boss feels like an rp miniboss ngl
I actually really like the stress of no dying
AK and HoA are the worst two this season
Ah yeah? CoEN i didn't like it cuz of it's difficulty. And the last boss was cool but kinda long for a m+. I learn to appreciate it when triumvirate came out xD
SD I didn't played enough to appreciate it back in SL
I wish they could've put the hard mode mechanic into the actual dungeon; it would've been a little more exciting haha
oh I forgot about halls
halls of atonement goes after eco-dome in my list
I like it
easy bosses so it feels chill in pugs

I've only done it on a 12 so far tho
Ha yes, maybe!
I hoped they manage to put back triumvirate because void stuff etc. Was feared but intrigued on how they'll adapt it
I haven't decided yet if Halls is better or worse than it was before. It's nice that they tuned down the number and strength of the obliterators and darkblades, but I find the routing in there very limited now when it was kinda free before
I truly like the vibe and the DA in the instance
I do love SL DA, sad the storyline was awful and very bad power system with conduits
Yup agree. I do love how many groups made many routes before
I didn't play in SL so
It changed a lot with every seasonal affix
I played only s1 in SL, that was the time I quitted mythic raiding and big push M+ trying to do something good in my life and then i'm here, back again 🙃
I missed the pride affixe from S1 SL
Or bwomsamdi in BFA S2
Yeah routes were not very flexible with pride lmao
I liked it though, denathrius negging you through the dungeon was peak
bwonsamdi is probably the only affix i can legitimately say i'd want back
Pride was the worst one though 😭
It was really cool, the changing ambiant with his voice resonnating. The only weak point is you have to change tyour route to be sure to have your 20% in a good timing
Of that expansion I mean
S3 was fun
wait which one was the bwonsamdi one; I'm blanking
As I said i didnt played others, I know the S2 but it seems to much RNG for me and no idea about the 3rd
pride was such a good affix you just invis potted half of them 

you get rushed by a billion ghosts of the things you've killed
yeah that was the name
S2 BFA, when you kill 20% trash, they came back in life with 3 forms : swordsmen, casters and bug hulk
Idk why people like that so much
I was in shadowlands mode, so I didn't even think of Reaping lol
The big aoe. It was all about pad numbers
It was annoying because you have to do your route depends on it and it slows you a bit the time you have to kill the pack with no bonuses, thats why pride was the same but better
I missed infested, which I'm not sad about
But for reaping, i truly like the vibe
No really no xD
Prideful was one key point away from being a pretty solid affix
It just needed to stop scaling at a certain point
If they'd capped the scaling at like +15 or something, it would've been far better
infested was not fun but it was the first attempt so it gets a small pass
My top 3 for seasonals are awakened, encrypted, and I guess shrouded since the rest kinda blew ass and that one was at least zero brain required
missing the Bwonsamdi one
No, reaping was a bad affix
I think, what about a bad affixe depends on what you statuate to be a good one
Reaping was loads of fun
As example, bfa s3 with the big skip with big n'zoth's adds, it was at same time good and bad affixe
BFA S3 was the Azshara emmissary
That was S4.
that SUCKED
Yeah S3 was one of the worst
S4 was really good
Because it reimagined your route and the way you approach dungeons you made thousands times but it detroyed most of keys
and made routing much better
Beguiling can suck it
Ah yeahS4 soz
plus, you could make last boss harder
azshara was so amazing I forgot her season
for a time save
I think it helped that the dungeon pool it was in was perfect for it
S4 was good but maybe too good, the way you handle the dungeons was a bit boring, for me, at last
Azshara was very terrible i agree
If awakened came back today, we'd probably hate it honestly with Blizzard wanting us to kill more of the trash in a dungeon
And back in time, we've got 10 dungeons for ~2 years
Not a lot of opportunities to make good use of it
Especially like...imagine it in Dawnbreaker. Where tf would you even use it XD
AHHH this is this one "awakened" xD
I think this season it would be nice for sure
is it wrong that because i can't remember the specifics of most affixes that xalatath's guile wins by default
Overall i truly liked TWW dungeons and coming back ones. But I'm really disapointed on how they managed affixes
nah awakened would suck in today's dungeons. It was good back then because it offered ways to skip things that the average group generally wouldn't because if you fucked up after skipping, you had to rekill, whereas Awakened offered a permanent skip
Like in dawnbreaker, what are you even going to use it to skip?
You fly everywhere and you barely move around in those areas
statuate?
Or Ara-Kara. You'd have at least one lieutenant in the starting area, but you can't really skip anything there
And anything you would skip, you can just...not pull
Sorry, bad translation didnt thought, i wanted to say "It all depends on what you decide is good."
Blizzard makes us kill so much more of the trash in dungeons now that affixes like that, or even like Wo from Encrypted, would be of very limited use
Sure because they made dungeons like this without those affixes. But if they create dungeons with open skip like this ?
Yeah that was my point. It was a good affix because of the dungeons that were in rotation that season. But in a different context, like today's dungeons, it would not be a good affix.
You'd just be annoyed having to kill 2 or 3 lieutenants every dungeon and having to fight some with final boss
but hey at least if we need to skip now they gave us potion of shadowmeld
forgot the /s
That's like one of the dumbest decisions Blizzard has ever made
I miss the portals with mini bosses
Yeah it was a good time
Skipping the poop portions of dungeons was great
Yep
Yup
Like Siege being able to skip the gauntlet portions was awesome
Those trolls that did the bleed fucked so hard lmao
I was havoc that season so I blade rush cheesed them for my tank XD
lol
wasn't that the bleed that you could spell reflect
wait no that was de other side?
different expansion lmao
I don't believe you could reflect it, no, but that was a long time ago so maybe?
yeah i think it was de other side down hakkar's path you could reflect a bleed not king's rest
My group did make it on some clip compliation during Prideful because we killed the 2nd boss of Sanguine Depths in like 16 seconds with lust + prideful. It was pretty funny
lol
It was only like a 16 or 17 but it was hilarious
Was the second boss the one in the ring that sent blood orbs you had to dodge
yeah
And kite around the ring
So funny
Prideful season had me get so frustrated sometimes
It’s a wonder I didn’t take a break
Yeah I think everyone got targeted by something?
Had to spread out or something?
And if you messed up the route you’d get prideful at the wrong time, or if someone body pulled stuff not on the route
Yeah you had to position so that things that shot out wouldn't hit everyone else and stun them or some shit, idr
yep
Like oh guess we get pride on the pack before the boss instead of the boss because of your big ass
I think I'm ready to get roasted for my poor play, anyone wanna do a log review and help a guy be better?
So many pug groups devolving into finger pointing because prideful popped at the wrong spot
Sure
Any in particular you want me to look at
The +12 was probably the best of these runs since it was a pug and not my dumb guildies
Got some rage that was wasted
Cutting down on wasted rage is like the number one thing to do
That and keeping SB up as much as possible and not getting hit in the back
It's gonna be difficult to give very good feedback because this talent build is not doing you any favors. But I do have a few points from my initial observations.
- Lot of wasted rage
- You're not pressing Thunder Clap/Thunder Blast enough, even considering that you can't press it as much because of your talents
- Your blocked hits are on the low side, and you're getting hit in the back a fair bit; make sure to watch your positioning as you can't block things hitting you in the back.
- Use your cooldowns more; Demo Shout and TR are both underused.
- Remove Slam from your bars immediately
Your casts per minute in general are also incredibly low. Like 30 casts low
Well, like 25ish. I usually have about 72-75 casts per minute; you're at 47
Ok, that's good feedback, I thought I was using the wowhead M+ weekly build but I see a few talents are different from wowhead in my current build
Yeah, the one MAJOR issue is the Avatar choice node
yeah, I saw that immediately once you brough it up
And a significant one, though less major than that one, is using Best Served Cold at the expense of Focused Vigor
Focused Vigor is far better than BSC since BSC got neutered in this patch
So with that adjustment though; you're going to need to remember that SS and Thunder Clap/Blast both take priority over Revenge. Revenge is your last priority for spending globals, and isn't even on the priority list if you can Execute instead (assuming 6 or fewer targets)
Your biggest issues though, all else aside, are the wasted rage and the low casts per minute. Those two alone will do wonders for you
I'm assuming my low CPM is just time wasted jamming TC when it's on CD, the talent swap should improve that considerably
Could be. Demo Shout is also off cooldown a LOT as thane because we run Thunderlord, so remember it's not gonna be 45 second cooldown
All that wasted rage isn’t helping your cpm either I’d imagine
Yep, that's rage you can put into reducing Avatar CD, which in turn gives you more Thunder Claps/Blasts, which in turn gives you even more rage to spend, etc.
Some excellent feedback here. One thing I'd point out is the Shield Block uptime. 82% while running Heavy Repercussions is very low. Keeping that up will make SS do more damage and make you noticably more tanky.
Well, I'm glad I nutted up and asked for help cuz I clearly wasn't catching those bad talent choices on my own
And remember, as you pass the ~21k mark on haste, you can think about moving Heavy Repercussions to Into the Fray (though keep in mind that you will need to be more aware of your Shield Block if you do to avoid gaps)
I'd probably hold off on changing that regardless until you fix your other issues
Just to keep things simple
Hey all, probably a silly question but is the Band of the Shattered Soul a tank ring first? Wanted to make sure before dps kick off about tanks getting it over them
Looks to sim high for some dps
Also kinda negligible for tanks
The effect is much stronger on a dps because their health pool is much smaller relatively imo
Oh I guess it's holy, nature, shadow, and arcane, which I guess covers a fair amount of what you'd take anywhere
Isn't Cosmic a specific damage type? I know some abilities in Manaforge literally says "inflicting x Cosmic damage"
Arcane holy nature shadow?
I think?
It is, but it's also a combination type
Like chaos, radiant, etc.
So it works on anything within that combination too
Chaos is all I think
I see
Great, thanks for the info all
cosmic dr should only work on what is labelled as cosmic and not the subtypes it is made out of afaik
That's how I would have thought it would work too (hence my original comment about it only being useful in raid), but there is a wowhead comment that also says it works on the individual type components that is upvoted a lot.

Anyone who has the ring that can test it? I'd love to know how it works
Here you go
I will have it if I can buy it in turboboost 
Found a log with it
That's shadow damage he's taking
Another example in the same log; this is arcane damage
Would not have thought it would work that way but that makes it better for sure
but was this absorb from ring or from other source?
That's the ring absorb, Ethereal Guard
The icon on the right
This is an arcane mage using it, so it's not the tank effect
but ring absorb in logs is Shattered Soul''s Embrace
I've checked my lomithar prog and one of players in our team that had it indeed absorbed arcane damage with it
Yeah I think it's just WCL because it shows healing done int hat log by the ring effect you mentioned
Yeah this is probably more telling
so it works on "Cosmic" i.e. - Arcane, Holy, Nature, Shadow
than what I showed
Oh ethereal guard is the healer overheal absorb lul, I'm dumb
But yeah, we got there in the end
hi guys, im new there. I have a simple question whats the shield bis for warrior the one crafted or the myth shield from 2nd boss of raid?
Higher ilvl is better
Have u guys ever had a bug where 2nd boss in priory resets agro? Had that happen first time to me
I've had that on the first pull in Dawn
Did it definitely “reset” or did you just drop threat
But Dawnbreaker is notoriously buggy
Stats are irrelevant on shield and weapon and basically every other piece of gear apart from jewellery. As tank you always prioritise ilvl.
It literaly resets, i lost agro, boss slaped healer , run into his starting position then agroes back to me
It was like mid fight so or, no way i lost agro to healer
Oh that’s cool lmao
Solid bug tbf
And you definitely didn’t nelf or nelf pot?
But he didnt reset like fully reset, didnt even heal or anything, ignored me slaped healer went to his place and runed back to me
(Kidding)
Nah i did not , not even playing elf for meld
Did you leap away? Was the healer playing paladin, monk, or druid?
Druid
inb4 healer taunted
And im not sure about leaping
This sounds a lot like a healer taunt
But it will just kill him and go back to me ?
Well, the running back to his starting spot doesn't track with a taunt I guess
Yea thats whats weird to me
He would've just gone back to Lom
Oh sorry I misread I thought you said he didn’t do that
Yeah that sounds much more like a bug
Blame heal anyway
He did go back, but didnt heal
Healer's fault 100%
I blamed him dw xd
Good shit
If you die, its the healers fault. If the damage is low, blame the healer for not contribuing any damage
Always a way to blame them
Hey guys, I’m new to tanking. I’m using the Plater addon with the Blizzard-style nameplates. Is there a way to make mobs that can cast spells show up in a different color than the normal ones?
There sure is
There are a few streamer plater profiles you could download to get started
There are several good Plater profiles that does this. My favourite is Jundies. There's also Vesperals and Quazii's to name a few.
Jundies and Vesperals are easily available on wago.io. Quazii hosts his on his own website.
Do not undertake the agonising process of manually adding mobs yourself. Others have done the work for you
I use Quaziis, I like his colour coding
i like the blizzard style nameplates. i guess i could change it there too? but i was think what is when there is an update
If you like the Blizzard ones, there's an addon (lol) called Better Blizz Plates
That lets you colour bars etc
Whilst keeping the default plates
I think it even has an option to import plater colour profiles, so you could nab the colours from Jundies/Quazii's profiles and then import those
But Better Blizz Plates comes with some stock colour profiles too
Probs a decent starting point tbh
let me see if i can find it, i downloaded the blizz like nameplates from wago with an import string
That's a plater profile though
jep thats a plater profile and it looks great
Yeah it looks nice, I don't like how fundamentally awful Plater looks out the box
the only thing i would like to hace is that mobs whcih can cast spells to show in a different color
thats the point, out of the box plater looks not good al least imo
Yeah so if you install another profile like Quazii's etc, you can export the npc colour settings from that, and then important it into your Blizz-like one
Those profiles also colour other mobs differently, just fyi. Casters, but also things like high priority / dangerous mobs.
If you watch this part of his YT video he goes through the steps
𝗛𝗘𝗟𝗣 𝗠𝗘 𝗖𝗥𝗘𝗔𝗧𝗘 𝗠𝗢𝗥𝗘 𝗙𝗢𝗥 𝗬𝗢𝗨. 𝗦𝗨𝗣𝗣𝗢𝗥𝗧 𝗢𝗡 𝗣𝗔𝗧𝗥𝗘𝗢𝗡: https://www.patreon.com/quazii
Quazii WoW Plater nameplate profiles for The War Within Season 3 coming to Patch 11.2 of World of Warcraft.
===============𝗦𝗧𝗔𝗥𝗧 𝗛...
Which I personally think is a good thing, but it is more than you're asking for.
Damn right I am ❤️
It's guy love
great @lunar flare i will check that out
Between two guys
Nice!
thnx a lot at all
How do you use tome of lights devotion properly?
Keep it in sword mode as much as possible
This is a modified version of the weakaura made by Forsberg. You can find the original version here https://wago.io/3VXu
You can of course track it yourself, but yeah, that WA tells you when to use it.
Wow this one makes a sound? My one doesn’t
The less thinking for me, the happier I’ll be
@lunar flare it worked, i think
Yeah, looks good to me
that cool thnx a lot again
Nice!
I wonder if I’m going to need a whole ass street for all my characters to have houses
crit is cool
Guys how do i convince my friend to not play healer ? xd
and why would you do that
Cuz he is a terible at that but refuses to see it and as friends we still play together time to time, but whole group kids suffers
ouwh
convince him hes better at something else
or accept your friend is bad at a video game
flame the everliving fuck out of him
make him hate himself

best way to maybe make him see something is maybe telling him "other people can do this with X" surely we/you can aswell
like "7 key levels higher, they literally take 100% more damage and still survive" type argument
so not directly target anyone
but point out that fact
or that people were doing 14s with 680ilvl
in case someoone brings up a gear issue
Meh I am in the same boat, I want to push with my friend group but they are just not good enough. Still dieing to swirlies, slow healer can't keep up in 13 floodboss with healing, even though 4p on dudu with 706ilvl, we are stuck on 13 keys, and I don't feel at this point more is possible with them 🙁
Maybe I should just abandon the urge to push with them
Just be honest
“You are not playing at the level you need to play at in order to progress. I want to progress further so I am going to (pug/find a new group/quit)”
Sometimes interests don’t align
That’s ok
The worst thing you can ever do is not communicate clearly
Took a break today from wow maybe it's good
Vault is full anyway
They are on vacation next 3 weeks maybe I will pug a bit and see how fun it is to try to pug my keys up
It's like being a raid leader on a micro scale
Just getting back into prot warrior. Haven’t touched it since s1. Feels solid in low keys around 12s. Is there anything holding the class back this season with the changes?
The most destructive thing you can do is have ambiguous communication
No we are terrible
-# were kinda meta tho shh
Man sometimes I feel like a raid leader, it sucks lol
They don't do keys without me
Always the tank that runs keys for them
Not clearly, but I know they know I am upset a bit
People at bad at intuiting others feelings, doubly so over the internet
Just put that shit out there plain
The worst is when people go on sites like reddit to ask random strangers on the internet what they should do in a given relationship situation and it's like just go fucking talk to the person you weirdo
True
Right, like yes just take one side of the story that's obviously never biased and give them the most extreme piece of advice possible.
ezpz
"Top 1% Commenter"

Like I've definitely read some of those and been like "yeah you should break up with them" in my head, but I would never tell them that
tbf if you're willing to paint your partner in that bad of a light, you probably shouldn't be together anyways
maybe they're on to something...
oh god I've become one of them
NOOOO COME BACK WILLIAM
Does violent outburst drop stacks outside of combat
Ok strange : does they change comp tank on king ?
I've got the habits that first pattern is rng then fix, but this pull king change his pattern in the same pull. Is it normal ?
I'm in heroic
Yes and no. Seeing Red (the buff that has stacks leading up to Violent Outburst) has a duration of 30 seconds. But the stacks don't decay; they will just all fall off at once if it expires
technically, it can also fall off in combat as a result
that would be an interesting 30 seconds, tho
how would one go 30 seconds without hitting tclap or ss
Technically, seeing red is the one that forms from you spending rage
So that's 30 seconds without Revenge, Execute, Ignore Pain, or, uh,
shield block
idk what to get for food
get me
i cook rice and the chicken
I bike everywhere, so might be a bit longer
what talent should i play? "brutal vitality" or "fuled by violence" an explenation would be awesome
Honestly, as long as you have one or the other, you're fine
As Thane, though, you're going to get more value from Brutal Vit since bleeds are a lower portion of your damage. It also now affects the next IP you apply if IP isn't up, as well, which is a nice benefit
ty
vitality is what i run
generally brv for thane, fueled for colossus
as colossus' tierset increases bleed dmg by a lot
you've got another to fix smh
why would anyone play the inferior hero talents though
Same reason people played thane in S1
Ngl thats a good aproach xd
Thane is love, Thane is life


I prefer col with bleed build
it's just stupid, but it is cozy and gets the job done
i do prefer col as well, but thane it is
fun fact, its my job to make sure specifically this doesn't happen irl
oh thats actually pretty neat
did I just unironically say neat?
💔
This needs some eurodance added to it
Like this
Very short lived bug that made me actually laugh out loud xD
lol this is great
How are people who were 3500 last season doing sub tank dps
How is this possible
on prio i did an "big" pull that the healer complained, curses and all xD
it was after first boss, we lust 3 pack inside the church, and then the next pull i agroed 2 packs (one that comes down the stairs)
with 4 paladins i think
ppl died lol
Are you a conductor
And if so do you get a cool ass hat
There’s a railroad near me and we go there to ride it and they have super cool hats and they wouldn’t give me one
I never forgot that I was like 5
Most of the guides say haste/crit but I see a lot of high level key pushers doing haste/vers. can anyone help me understand pros / cons
And he said “you gotta be a conductor to get a hat”
Get enough haste to keep shield block up (25-27k)
Sim
Profit
All secondary stats are good stats, just sim your gear and equip best
ye i noticed that also, i think its the push, i mean, they are doing insane level keys
they say mastery suck for us, but there is an guy here that his name says mastery is good xD
Yes I’m less so asking from a raw throuput perspective and more high key 17+ defensive value
Ok well
A) they’re wrong and it doesn’t
B) all secondaries are good secondaries provided you have enough haste
If we are talking strictly ideal gear, you would see haste > crit ~ vers from your sims but we are not in bis gear and its not that simple in reality
Mastery doesnt suck, it just tends to sim (slightly) less than vers at our current stat levels but there are many times when you get a fat mastery upgrade and it’s better than a crit or vers piece bc of your current itemization
TLDR - they are wrong and just sim top gear
ok nice bro, i need also to start loggin up, there is chads here that are willin to help me, im learnin this class
as a dps perspective, its nice to larn the tank perspective, imm enjoyin playin as prot
im from arms disc, and i already thought this is the best discord ever, more now with the protectio tab... now fury sucks, they are the bad part of warriors xD

@cerulean tusk fury hater alert
just messin hehehe i like the rivalry
We only sandbag brewmasters
And yoda
And sometimes Kira but he got upset last time
There was a big fight it was great
played as fury few times, i dont like its idea, fast pacing gameplay and low dmg with high cadence... i rather see big numbers... but i dont hate anyclass ❤️
I was thinking the other day that yoda is kinda like the anakin skywalker of prot warriors
We recognize his skill and he’s kinda like on the council but he doesn’t get the rank of master
It’s really an interesting thing for me to think about
on df i played with him, on pug.. he made an big upgrade key feels like an low key, he was playin as prot paladin, huge gamer
hes a great prot paladin
its just that what hes used to usually doesnt translate well to warrior
Just got some cooked takes sometimes lol
with the addition of the single rotation button, you guys think that players shall experience hier end content gameplay (hier dungeons and more guilds ending the myth raid) than the time we dont have that single rotation button?
sorry my eng sucks

Dont think obr affects those players much, but a lot of people doing hc raids or like 10-12 keys should benefit from it , they are just ashamed to use it
that's a fine amount of haste 
guys, I'm scared
Blizzard hasn't announced any changes yet
Either something big is coming or nothing is coming at all
does it matter? we're all just gonna play warrior
i swear to christ this is just like last season
people dooming without any reason to at all
I'm not even dooming
I just don't like the tension
"colossus is gonna get nerfed" ad-nauseaum for 4 weeks
we've been good this whole expansion, just the meta shitheads only take whatever yoda is playing
never got nerfed
I'm still secretly hoping for buffs to blood dk, but at this point, I don't think I could swap off prot even if I wanted to
my prot warrior is geared to the teeth at this point and I don't feel like starting back over agian
I'm also still my guild's only warrior
aren't we all basically this guy?
Btw, talking about buffs. I agree that BDK is in sore need of some. Holey does it feel bad atm
I've been a blood dk since legion, and this was the first patch it ever got so bad, I dropped the spec.
-# Unless you count shadowlands where I dropped the entire game after sylvanas and didn't come back till dragonflight
dwarven power! ^^
More like Palpatine
lmao
What up
farming trinkets 
You don’t want Yoda anywhere near your class. Trust me





