#protection
1 messages · Page 1452 of 1
Why u posted this? I only read in your post „look at me, im a superhero while my poor friends cant play“ it doesnt look like a request for Log review. There was no serious request so its just a pen post. But yeah, thats only my pov on this.
You are right, but I still got a few pointers myself. I know where you are coming from, just maybe wanted to vent a bit. Nothing too serious tbh.
10 deaths don't exactly help
2 of them are very, very avoidable with the ghostly charge, Leaping Thrash, you don't need any help with heals on Gorechop so the healer should be hard focusing the dps
Also go Mages, after first boss, lines up super nicely with BL and you can take a huge pack towards Gorechop
You lost a lot of time with the skip attempt, I generally Pulltimer 5, and it works wonders
With the non skip of the mini boss, you also still pulled two packs on the platform, which lost you time too
we skipped one mini boss so we need the %
Ye came from fury section. Should explain everything 
The Proxy Strike from Streets of Wonder Gatewarden hits for 11m on a +10 fucking hurts
can someone help me understand how tome of light's devotion works? the trinket
You can have 2 Buffs, one is crit, the other one is bad
You always wanna change to crit as soon as you got the wrong buff
You get to the other buff by being hit.
Or using it.
Just install Weakaura like this https://wago.io/sn2UyJYzl which bascially just shows up when you need to use the trinket.
To stay on Crit mode.
What are people gonna be playing on new season? I'm deffo sticking with colossus first and seeing how it feels (love demolish) but mighttttttt pivot to Thane if it's like obscenely better
its not gonna be obscenely better
BIG
Just ran the pull on streets of wonder on a +2, Thane did ~300k more dps, but definitly felt weaker on the health side, but I did take BV, but I feel BV is a bit overkill.
and 35% of the dmg was just Thunder Blast like the logs earlier suggested

+2 is like testing your strength vs a child
yeah
what was it?
i did +27 streets in SL, surerly i can do higher now
Currently known bugs:
Colossus:
tierset, 2pc crit chance increase for SS doesnt get consumed and grants 100% crit chance for entire duration instead of only 1 cast
Fixed
oh damn
If true thane is way strongerr

yeah that sounds pretty bad
no wonder dorki was talking what he was talking about tank dps power being in hero talents for the most part
and that is a problem for threat
but it is comparable?
roughly equal
I like being the god of thunder.
Being the hulk is fun too but there's just something so satisfying about that giant lightning blast.
thunder clap with the glyph is my favorite ability in the game so I'm happy for thane being on par with colo as well
is this a key overall
"hey guys we wanted to nerf rage generation for prot warrior cuz we dont like how much you gotta spam IP as thane, no we dont know how much this affects the class actually"
"thane gets a tierset which gets VERY frequent resets of Thunderblast which increases rage generation at a significant pace"
no just me slamming dummies
aoe
can't even see it in ptr logs
what is volatile det
a trinket
yes what trinket
as far as i know
terror sack
its the good taz'evesh trinket
We have another sac? So two sacs this season 
equal to tome is nice
Ah
1 with a 2.8mil dmg proc
1 with a 1.6mil dmg proc
no clue which one is the intended one
oh ive got it
No ara kara sac?
can you take 3t cleave execute within m+ build @strong forum
the nerf is 33% normally right? for tanks
ye would be 33% for tanks
could go like this
can maybe drop a stat stick node for 3t cleave
thats just suboptimal
maybe?
ah
but dropping EA for HH (cleave exe) as you said could maybe work
in some funny keys
just figured rage is a bit less dmg than is for colossus, but still too much avatar cdr
rage is our best stat
ya
okay its pretty satisfying
to send 1 execute in aoe
and hit for 10mil total dmg
good aoe opener
Is the self healing way lower? Idk I feel like I am getting globbered
should be like 20-25% less yes
Not enough self healing to get myself up first pack in Streets of Wonder idk maybe skill issue
i'll need to stock on vaseline
I mean truthfully if it’s pretty egregious I just wouldn’t play war
but should you, on a warrior? I guess it should not be like a BDK with the self heal, but more like mitigation. which means you kind of need a healer
What are the chances they fix the bug and then rebuff the healing
Versus just fixing the bug :) :)
0
how good /bad is MT vs coloss after last tunings
are we going to clap again or still big demo
both
Also after the removal of spell block, didn’t they say they were going to monitor? How does it look for dungeons like floodgate or in raid
Imho it will look horible in comparison to like 4 other tanks
Coll is showing more survivability than Thane?
the real question is how did they manage to take enough damage in a +2 to feel the difference
No idea
ok, realistic question. if you talent into the extra DR from spell reflect thats like a 30?% dr on a 2min cd, and 2 charges of shield wall, and a full IP up, how high do you need to go in key level before the mother magic tankbuster "actually" kills us or chunks us so low the next auto kills
rip spellblock you will be missed but the stuff that seems to "actually" kill me, is stuff i couldnt spellblock, like bleeds getting stacked on me
i get that spell block removal sucks ass but, at least last season, it wasnt really the blockable sources of magic damage that i was actually worried about until the key level gets like north of 16. It (to me) only felt really bad to get chunked because otherwise my health bar isnt really moving much at all, thanks to how OP block is (when it works)
or would spellblock have prevented the application of debuff if the source of the hit was blocked? (iirc, it didnt, unlike parry)
Analysis on recent war tuning?
i dont want to be dwarf help
they are making me play dwarf again
Still unkillable to basic white hits, still terrified of bleeds and bolts
i mean the only real way they ever escape that balance issue is by nerfing block, if bolts and bleeds were fine and basic hits were nothing, how would you even kill a prot warrior
which is annoying because block being kinda op is fun
fuck block, i want to be a 2handed barbarian tank who spams heroic leap and shouts at enemies/party whilst leeching life via bleeds
I had the idea that MT would always be tankier since it generates more rage. But i guess i missed what some of the colussus talents do 😄
i love dwarves in the game, all my characters are dwarves (well except classes who can't be)
ok, if you are willing to negotiate on the jumping part, BOY do i have a class for you
Pls don't force me to be dwarf :(((
its giving dwarf 
ahaha
How about you boot up the ptr and try Streets of Wonder and feel the Magic dmg from the first pull.
Healing value was the same but FbV tops you up
i managed to live for about 2½ min with both specs in that pull on 14 alone, got bored so just layed down flat.
so his point is kinda solid that u cannot test tankiness in a +2 in any way shape or form
Idk, on +10 outside of SW I get so much magic dmg. But well probably skill issue then i guess
And FbV heals not enough

Yes halls of atonement sucks
“Tankiness” functionally is also a combination of group overall dps (combat time) and group stops and kicks
so roid is thane enthusiast, the latest change toward set bonus is giving a good improvement?
That’s why I always like to run an entire key
PTR is up and playable at the moment?
I wanna download it and test some things out
Not to mention, some mobs are not going to be hitting you with everything every time in an actual group, while they have no choice if you're by yourself.
Feels good, dps appears to be on par with colossus in st from what I could see last night however given current tuning I think Colo still may be the play in m+
Fueled bleeds are still solid and our set bonus helping both dps and self sustain is a big leg up on Colo, plus the prio damage is better
For Colo?
Which buff
the colos tier set buff
The crit chance buff or the bleed dmg buff?
If you’re talking about the bleed dmg buff when I tested last night I took the tier set off and went natural
its pinned
It's pinned
It's pinned.
It's pinned.
He said 2pc but the crit chance is the 4pc no?
Crit chance is 2pc, bleed buff is 4pc
Would like to run some keys on ptr but 140 ping sucks
I’m on mobile rn it doesn’t show when there’s a new pin smh bad ui/ux
I didn’t particularly care about damage I wanted to infer play feel - and given thane rage gen I thought brv may be smooth ish but raw hps numbers are just vastly lower if you consider the same amount of incoming damage
Even without the tier set
Isn't it crit DAMAGE buff for 2pc and crit CHANCE buff + bleed buff for 4pc? Or did something change that I missed?
I think somethign must've changed
So unless they nerf colossus into the ground, my prediction is
We end up either Colo for m+ or some weird situation where we swap based on dungeon
Thane for pure st in raid and maybe Colo for cleave but I’m still super unsure on this
That’s just my opinion and obviously it’s super subject to change because we got a month of tuning left
In my opinion, montreal smoked meat sandwiches are overrated
Yes but any smoked meat is better than no smoked meat
Can we get a smoked meat tier list?
Can i run Raidbots for the actual content? I need to improve my mythic mugzee... I only found PTR simulator
just make your own at home
Yea nomes pin doesn't make sense lol
It sounds like you just get infini
He either means 4pc or is wrong about something idk
Don't we have a smoked meat guy in here? Makes their own sausages and what not?
Or is that arms
As in can you sim your char for live?
@frosty mango did you test st and aoe? I had thane doing way more on both during my testing
interesting, pure ST in raid is thane? because of the execute? at least so far in the PTR or what you feel
It sounds like he means that there must be a duration on the buff that makes your next SS a guaranteed crit, and the charge doesn't get consumed. So you just get guaranteed SS crits for however long that lasts.
So that would also just have you constantly refreshing the bleed damage buff as well
Yea that part is the 4 piece
Yeah I think he just meant to put 4pc and put 2pc instead
because 2pc is just the increased crit damage after demolish right
and increased demolish damage*
Also I think we will still have the bleed buff uptime being like 80% anyway given how much natural crit we have
So it's not too much of a healing nerf when it's fixed
Is it supposed to only be the buffed shield slam that gives you the bleed damage? The way the bonus reads any ss crit should, no?
Any SS crit gives it, but the bonus basically guarantees a buff
it is any but u get literally 14seconds of free SS crits atm
But Nome is saying it ends up being the next x shield slams (however long the guaranteed crit buff lasts) instead of just one SS
I mean if you have an 8 second window for ss crits, the uptime should be near 100% anyway, no?
Assuming you're running crit heavy.
I'm not sure what you mean
100% crit is 100% crit yeah
Yea you will have high uptime regardless of the bug fix since it's a decently long window
But it is less damage
The guaranteed crit on SS is granted by demolish. It's supposed to be one guaranteed crit. It's currently giving guaranteed crits for the entire duration of the guaranteed crit buff, instead of just one shield slam
but.. the 100% crit should have be consumed after pressing SS
So you're basically getting guaranteed bleed buff for ~22 seconds, plus every SS during that time is a guaranteed crit
Yes, it should be
u may have a lot of SS crits but u also may not
so the buff is up for more than it should be on the PTR
thats the point
My point was only that the buff is gonna have near 100% uptime regardless, the overperforming part of the buff is that maybe it has 98% uptime instead of 95%.
How do you figure?
brah 50% crit is gunna be hard to get how are u gunna constantly be critting SS
u get 75% from tier right now
which gives u a lot of extra ones this season
I'm not saying you won't have good uptime on the bleed, but this is literally a guaranteed 50% uptime right now on the bleed before your crit chance even comes into play.
Since 22 seconds is approximately half the cooldown of Demolish
bleed buff, not bleed, sorry
What is this heresy.
I've never regretted Schwartz''s
Im so sad the tier set is bugged
Self-healing from bleeds in m+ feels goated.
Maybe instead of fixing the bug they’ll change the wording on the set bonus :)
I honestly can't tell the difference, are the nerfs live on ptr?
I ran keys as both but I did not use the colo tier bonus when I did
Yeah because of execute plus rage gen, there’s no wierd jugg interaction now so sudden death procs are higher value
But I’m honestly still just waiting until closer to live to make up my mind
How are they looking in comparison to DPS ? Thane still 30% behind?
i have far to little data to make any worthnoty assumptions, both felt fine, didnt stick out to much dmg wise.
🎱
It’s also really hard to test on ptr without a full group because every time you post a key it’s just people full sending dps and forgetting kicks and stops exist
So you don’t really get an accurate picture with real pulls
there are some creatures on PTR, don't really care but ye makes it hard to pug and get a good gauge
can't blame them
being a creature like that is probably the most enjoyable way to play the game
ya i get it, doesn't really bother me but makes it harder to get clear picture like he said
have tried a couple times and is just zzz
part of it is that transfer ui between ptr and live is less than smooth
and a lot of people rely on plater to play that part of the game for them
So how much overall dmg did thane gained and how much did demolisher lost? :c
yo. any way to get a WA for a violent outburst proc?
and avatar is not visible inthe cooldown section of premade auras either
so we are back to just being ok again huh?
thanks
No one really knows yet
Probs safe to say at this point “we’re not bad”
Beyond that 🤷
wait for post raid tuning, if u arent happy, wait for .5 patch. if still not happy play hellokitty
its going to be interesting to see how it feels with the lower self healing combined with losing spell block.
“Good” “bad” “ok” are all relative to the entire tuning picture across all tanks so really they could nerf us by 1000% and every other tank by 2000% and we would be objectively amazing
I have looked a bit for the way to use Ringing Ritual Mud on mythic gally. I understand I can use it to reset the Ego Checks. But what do I need to combine with it?
i assume you just use it with shield wall and its fully absorbed so you dont get stacks
but at this late gear levels you dont need to do anything fancy for ego stacks
aight, my thoughts. Thanks
Is prot warrior doing solid damage after ptr buffs ?
Prot has always done more than solid damage for a tank
well we're not healing the mobs
this type of wow content is totally cooked lol
"play wow classic hc as an orc warrior, but i can only use green and purple daggers from quest rewards"
on personal testing thane does more damage now but we shall wait for the sims to confirm
Hey guys. I've been seeing a lot of warriors take Indomitable for both M+ and raid recently. I was always under the impression it wasn't very good. Have things changed on that?
It's very bad as Colossus. It's okay if you're Thane.
What makes it so bad for colossus specifically?
And isn't Colossus the go-to spec right now anyway?
Colossus generates significantly less rage than Thane does.
And yes, Colossus is the go-to hero tree atm.
Is there anywhere I can see what builds people are using in the PTR? Ive tried looking at RaiderIO but it doesnt populate a list when i select PTR
There not really a place they’re documented
Most of us are just cooking them up as changes are made
The T in PTR stands for Test, why not test out a build of your own
Bugs me when people act like theres a meta for the test realms
Mess around with it lol
We are simple creatures
im a simple creature, i copy paste meta build, then learn later why is meta
Pash just came out of hibernation, what he really means is it’s important to test out different things so blizzard can get feedback. Otherwise they would have nothing to ignore
“Because nome said so”
Always the eloquent explanation, yes
I work 60 hours a week and my time in game is limited - I generally try and use any helpful resources I can to maximise my time in game - its not beyond me to test stuff out, in this instance I just like to see whats common atm ....
talking about nome, whats the consensus of the spellbreaker talent? is even worth picking? RIP Spell Block 😢
I can look up builds whilst im at work
Nome gusta spell breaker
To put it more eloquently - it’s shit
That’s technically my opinion but you’ll be hard pressed to find someone who thinks otherwise 
If you quit your job this becomes a no issue
Do you want a small chance to half spell damage randomly, or a stronger spell reflect? (Or neither tbh)
ye, sad. so its a major nerf because we literally have 1 less CD then now. Ill be still playing my prot warrior, but ill be bitching about it all the season xD
That’s so real
You can test EVERY talent combination
Find the obscure meta breaking combo
My money is on Spellbreaker + Tough as Nails, somehow
I can read crap online between patients, I cant play the game though
Would you be interested in buying the brooklyn bridge, perchance?
You won’t find anything probably until closer to release
Test the builds with the patients, sounds like a great time to get them into M+
intentionally untalent devastator
This is huge, mods let’s get a build going
Don’t even joke about this
The fact devastator even still lives on the talent tree is a crime
Should be baseline.
You guys complaining about devastator while AM is still not baseline? 
devastator must be a nostalgia thing for blizzard or something idk
Would be better if you removed shield charge to pick up aoe execute and dropped instigate for indom
If we’re gonna flex we need to flex hard
Cant drop instigate for indom with this setup
Try harder
VO has had it's time in the sun
Should drop ignore pain.
Goodnight
Devastator is deadastator
i miss devastate, banger animation
Does Sabrina carpenter use devastator!
devastator being mandatory is just sad, absolutely no space to even think about a devastate build
that’s called being aroused.
@cyan bronze updated from bear discord
what
sabrina carpenter loves DotC and Mountain Thane
could check logs
with nerfs is pwarrior still good?
Nope pack it up
it is just me or the active part of the reshii wraps for tanks is straight shit?
needs a significant buff
Is bad
P sure the brew dude on wowhead wrote an article about it
Shinzu or something like that
i was worrying that i might need mythic boots from tha raid but if it stays like this
i won't need them
might as well wipe my ass with one more rng absorb per minute
this a thane execute raid build or what?
its a meme build lol
explains why i was confused with my lack of context
oh yeah its a build that gives up the entire right side of the tree by dropping devastator
lol
She got the crazy eyes
crazy eyes and like, crazy botox face
thank you
Tank cloak is like, a DPS loss over a S2 cloak, yeah?
Wasn’t she a Disney kid
why would it be? it still has stats and is higher ilvl
you do a thing and it gets stats
The gem influences the stat
ah icic, any numbers on that yet? I can see values 5600/8000 on the two tiers of gems
is there a detailed explanation anywhere on the math behind how blocking and shield block rating works? mostly just curious on what the numbers end up being for switching out a crafted shield for a regular one
yesn't
There's a pretty basic formula for how damage is mitigated, but there's an adjustable K value we aren't privy to
I think before tuning
This was made before most recent tuning. Where will tuning move it on list?
Do not value tier lists highly
imagine telling Pepega to not follow tier lists
imagine interacting with Pepega
Tier lists are truth. At least a very condensed version of truth and that's how I like it

But instead of saying "ignore tier" I'm asking if most recent moves up or down and by howmuvh
My thoughts are why tf does his tier go from S+ to B?
This tier list power scaling needs to stop
I mean. I'm just asking whether the recent changes are net buff or nerf. Like when aug got mega nerfed they came out and said "we mega dead f tier". That's what I'm asking
Soon we'll be comparing UOSSS++ to OPOPS+!
just gonna say, yoda moved ppal from his "f" tier to "a" tier with literally 0 changes...
Idk maybe even with buffs Yoda wouldn’t change his tier list
Only he knows how it’d move
This just in, streamer has bias
How does one move so much?
yoda is a ppal and vdh main... he likes em
all my decisions are based on tier lists
All my decisions are based on whether or not I can brag to the cashier at 7-11 about them
No fear, follow the tier
Ok say tier list not exist. What do the ptr changes mean for pwar? Saw bleed healing nerf and some others idk
mt thane probably the st raid spec, and uncertain about more targets, likely col
i thought it was a 25%? from 200% to 150%?
more than colossus
There’s also a bug and when they fix it we are super dead forever
+20% tierset reduction
oh really? cool hadn't seen that yet
You won’t believe what the tier lists are gonna show when our bug gets fixed
whats this bug? haven't keep up last few days, just read the blue post
Newest pin
So how pwar in m+ now?
My current assumption is that brew will overtake pwar as the tank of choice for phys damage comp
But that doesn’t mean pwar will be bad
Ohh ok so vdh and brew good
same answer as when you asked earlier today
Uhh but disnt get answer
Need to look at brew with its 8% passive that's like huge almost 3x the 3% dh gets
They all just waited for me to answer you so now you gotta find out if my answer is at all useful or correct
I’m just a rhino dude. Small brain, big horn
Brew or dh which better? Ain't got potence to play anything not s tier and not gonna alt
There’s still like a month of tuning
Brew still super dead without a hps-ing healer right?
@mellow bridge are you dead?
I don’t follow BRM a ton but I know equinox does high end keys every tier
Or maybe even super dead?
Pwar gonna be real sad during hoa bleeds and priory magic damage? That's like 25% being sad
priory isnt too bad for us magic damage wise

the triple paladin pull hurts but its doable
its the bleed that fucking murders us in priory
What bug?
pin
colossus tier set is stronger that it's supposed to be
Ahh yep
Hoa is a poop dungeon cmv
the irony is that hoa is seen as one of the best dungeons in m+ history
Yeah because kiting everything is highly engaging
Hoa was the best of the worst and imo that’s why it’s fondly remembered
The dopamine was high
People are gonna step in there next tier and those glasses aren’t gonna be so rose colored anymore
Soon as those dogs start eating them
the whole dungeon is rose colored
remember the turbo spinny bug on first boss
that was peak content
Remember the statue bug on the last boss where they flew in random directions
Did they say
What do you mean
The only turning I’m doing on those is around, so I can run away because they are not nice
do we ever try to line up offensive CD's or just use them when available?
You want to line up avatar demo shout and demolish
In hoa if you are venthyr you can tame the gorgons
This isn’t always possible due to desync but it should happen reasonably often
Both and it’s your judgement call
If they’re really close then yes, but generally just blow your load as you get it
I was too busy trying not to die to even see if that is an option
fucking taming beasts in m+, new meta
hunter tech
oh unless you meant the big stonefiends
New thane feels funny
So the top 3 damage are not physical 🤔
Gotta invite DH to a group to bring this up even more lol
thunderblast is 50/50
but it acts as physical
as i understand it
wowhead seems to believe it matters
plus the lightning strikes are pure nature
I am very demotivated tonight
No
RAARGH 
Greetings Warriors! Can anyone explain to me why https://www.wowhead.com/item=168978/anodized-deflectors are garbage? I assume the on-use doesn't stack up to the lost secondary stats, but how do we actually know that?
If it's going to be another season of vdh IM rolling arcane mage
For the damage portion, sims run the numbers. For defensive value... I dunno, you can just kinda tell that some parry and avoidance doesn't make up for real secondaries
Did you just pump up our AP in discy, dude?
happy with simming the damage portion - the parry and avoidance just a gut feel? I trust it's right, guess I'm just looking for a way to determine it for future items
I’ve never been this powerful in discord before
absolutely, can't have my warrior tribe hitting for less
Did you just change profile pic
Yea it's great if you like kiting and holding potion to skip the annoying trash after boss 1.
Avoidance doesn't prevent much damage, and the damage it does prevent isn't the kind that actually threatens tanks
Hoa = bleed bleed bleed bleed, kite kite, potion invis, wipe on trash before boss 2 and everyone leave.
Parry's alright, though you could just get crit and get parry AND damage and be happy
hoa was most fun when the skip was built into the seasonal affix
makes sense - thanks for the info!
May your attack power overwhelm your foes!
RAAAARGH 
School Damage (Physical, Nature) (AP mod: 0.543356)
Radius: 8 yards
PVP Multiplier: 1 this is just the bonus damage from thunderblast so im pretty sure its a weird damage type that either benefits from both or picks the highest damage type like DH chaos damage does
the lightning strikes are all nature damage so there is that
i like this guy
Fwiw mixed dmg types count as the type that will allow them to do more damage only
Considering armor exists, stormstrike will almost always do nature damage and benefit from CB instead of MT
really? does that mean that chaos damage is almost always max damage?
Realistically nowadays (at least in pve) only physical vs magical matters
And chaos will then almost always be magical, yes
neat, and true, most damage type resistance stuff is gone now days
I say almost always but tbh idk a case where that wouldn't be true but I'm sure they exist
(and idk how it works with immunities like bop)
damn that's crazy
anyone want an elongated proboscis?
#1 Mosquito hater
mans gotta have something to collect
but in actuality, darkfuse rep hyperspawn farm
Spent an hour in one yesterday and got 3200 market research
This man is farming market research and meanwhile my account is from vanilla beta with no breaks and I haven’t broken 20k ach points
We are opposites
this you?
this is the only way and reason i can make any fucking sense of why you have collected 27 million bug proboscis
:3
close enough
what is the point of darkfuse rep?
sounds like something that came out of the goblin season
black trenchcoat
its all fun and games till i roll up in the fedora and trench
guildie of mine just finished it today
neo transmog
turned that thing on like, 5 times, was scared of it, finally a tiny little mosquito hit it....
ooh does it come with the red stix mount too? kinda like that
and man.... sure zap........... it sure lived up to its name for that poor little bastard
not sure? maybe?
literal nuclear bomb for just 1 mosquito
it was like some anime shit, like DBZ where they just evaporate and there is an outline where the power hit them
Black/red shredder at revered
Coat at exalted
rep is doubled rn and there are new hyperfarm spots
Back to farming by the water then
How’s Prot looking after healing nerf?
Are the scrap farms the same or worst?
Righto
Question
What do rogues bring to phys comp specifically? Like why do most have one?
I think its just cos they do a lot of physical damage. Not many classes do physical damage, so its finding unique classes to avoid stacking the same class utility.
Yeah right, I thought there must’ve been some specific.
I saw people had I think it was PWar, Frost DK, Resto Shaman, Ret Pally/Havoc and Rogue
I figured you’d have either WW or MW for phys dam buff, that’s why I was curious about rogue.
thats kinda odd for phys comp ngl
Which part is odd?
Other than rogue and pwar theres not really much phys going on
Theres melee synergy with shaman, and havoc + frost is synergistic too. Battle shout is good for the group
The havoc/pal was swapped in since cases for Feral I think
Can’t completely remember off top of my head
Yeah Feral tends to be included in phys comp, big damage and mark + brez
Depending on state of WW you’d think it would be somewhere along the lines of PWar, Resto sham, WW, Feral and I guess rogue or plus 1?
I guess you’d interhcange PWar for brew and ww for arms
fuck yeah! we took a 1 week hiatus and then 3 shot the fucker
way to go
Monk buff doesn’t do a lot unless the actual phys damage specs are good, it’s not doing that much for fdk/ret
Rogue has shroud and tricks, which ain’t nothin
But they’re mostly at the mercy of tuning
Ahh yep fair
Thought there might’ve been more of a reason to see rogues there’s consistently
What about hunter?
that's one of the actual phys damage specs i mentioned in my post
notably not mentioned in sokraxx's theoretical comp
Oh, didn't go up that far, sorry
lmao all good
but yeah if pwarr/outlaw/mm/ww were all busted then hell yeah
fuck them casters
In Mythic Lockenstoc PartyPack taunt swap... can you taunt (if you are NOT TAKING) during cast and not steal PartyPack?
I already have 649 boots, though they're Champion.
Turbo-Drain just seems niche for AoE situations.
I also have 649 set legs, Champion instead of Hero.
So I guess the question is if the Pacemaker is attractive versus 649 Energy Drink or Eye of Kezan?
At this point in the season, just take whatever. No point in trying to min max.
Trying to crawl as much as I can for Underpin ??
I'd sim pacemaker vs. those other trinkets to see if it's worth it
You don't really wanna burn all your valorstones on upgrades if you're gonna play next season
Since they roll over now
How do you sim an item you don't have?
this sounds like a melee magic comp
And rogue because he’s chilling
do you have simulationcraft installed?
Yeah
Once you've opened your vault, if you copy the string, your vault options will show up when you paste it onto the site
You can also add arbitrary items but if it's in your vault it's easy
Got it, ty
Hey guys, I'm struggling and I don't know why. Reclearing Heroic with my guild, swapped from Bear to Warrior. Tanking Mug'zee. For some reason, I'm never able to get enough movement to clear the Molten Gold Knuckles
Any tips? I'm leaping max range and continuing to run but it keeps getting me
idk why you're leaping at all; get knocked into wall and just run along the wall until it's out
I did that and it's getting me at 3-4 stacks left
It's throwing me off because I could just walk it off before, but for some reason, now it's not clearing fast enough
my only guess would be you're directionally moving a bit into the wall and it's slowing you down.
otherwise no clue mate.
It's really weird because even with leap it's not clearing fast enough
leap basically in place and run
speed boost will clear it easy
well I did mug/gally completely blind and I didnt wipe the raid
i didnt scuff anything we're gonna call this a win
by getting you do you mean dying?
get knocked into the wall, leap short for speed buff and then just run
i dont understand how you could die
hes getting goldberg'd
oh shit yeah he just retired didnt he
@frosty mango @bleak breach I was doing a full-range leap. Does that not reduce stacks?
i dont know but if you do a full range leap youre just gonna leap out of range of healers and die
the stack reduces on movement
I wasn't dying, I was getting turned to gold
ive not ever had an issue getting it kited off and I usually just short leap and run
Ive seen logs where leap reduced stacks rapidly, personally I didn't notice them falling off until I landed
i haven't noticed them until i land either
definitely need to leap for the movespeed though, that boss bricked me the first couple times without it
I assume you're running bounding stride, do you also have the run speed gem? Could be something as small as 9% run speed making the difference
how are you guys handling 1500lb dud bomb on M gally
its easy.
let your prot pala do it
yeah, you get checked, he blows duds, win win
Ah it's just mugzee again
Let anyone that’s not the Prot warrior do it basically
what>
prot warriors do it all the time
its really easy
your basically unkillable so its great for u to have it as u just stand still on the boss until u need to dump
Ive probably missed it in the notes but do we get to have both challenging shout and disrupting shout in 11.2?
ah so challenging will be a baseline ability?
it is already pretty much
Its just a tooltip thing , the current talent tree states you lose it, the PTR talent tree doesnt make the distinction
i guess we do loose it then
well true. but it's nice to have it for free 😄
another stupid question sorry - on multiple targets where i will be rage capped but dont need the IP is it a DPS loss to use revenge to dump rage rather than use SS and subsequently overcap?
u use IP too dumb if u dont want to overcap and u have a SS ready
its doesnt matter if u over cap IP
Just rotate your stuff, I do the first 3 bomb sets
SW and SR are always up, 1+3 you can spellblock also
Without spellblock you might need a bit of help but it's fine too
How big was the buff to MT for next season? Would I play that in raid?
(I mainly did Col in all content)
Enough to play both, TBD on what will be best in each scenario
And how bad was the healing nerf? We still good yeah?
its still higher than on live so, take it as u wish
yoda knocked us down from S to B tier

did also move pala from like c to a when they are recieved no tuning

I just don’t think people were testing ppal much
They were doing way too much dmg prenerf
that't it then. if yoda says so, rip
(/s)
Hello i have a question about best craft choice forc 11.2 whats the best if my guild lf to aim mythic mode in first week
shield
hehe, Yoda said nope so dooming begins
Why craft shield if second boss drop 1 ?
you have 100% chance to get it? 🙂
nothing u dont craft first few weeks if u go into mythicearly
its just pointless
if anything u just craft emblishments because that wont ever get replaced
Hmm ok thanks
you'll replace a crafted shield or wep or any other piece in the long run pretty much
and, of all seasons, this one's the one where you're mostly locked with the gear choices
you don't want feet craft and back craft, so there are few options left
Maybe wrists, neck or offtier 5th part
I'd say wrist/neck or wrist/ring but it really depends. I haven't checked all the options
I guess we keep the jastor since we loot myth ring?
So in ring we keep jastor + cloak boosted rings
when you say "cloak boosted rings" you mean the 50% cosmic dmg reduction?
Yeah
I have this gear actually I will remote the cloak later + boots
Because I see niche uses for a tank for that (effect only, the fact that it has good stats is a plus), let alone the fact that you kinda have to get it
also re: S to B tier, the bleeds in HoA might get a rebalance touch, and if they dont, they will get one early in the season, and until you do the highest keys were warrior just cant live, the tank being alive and pumping big damage is still valuable. I think unless you plan to go to title range keys, your tank spec pumping damage should be more relevant to you than top end survival
also on the pulls where currently warrior is kinda getting trucked, there isnt that much aoe damage going out, if your hearler isnt too proud to pump the tank for a bit, it should be fine
Still trying this Streets of Wonder +14 first pull, can't figure out how to tank this effortlessly for 2:30 mins, but I love the challenge though.
Kiteseason
yeah, this is a byproduct of block being so OP that all the ways to kill a tank that are specifically designed to kill a tank feel SUDDENLY really bad but we got heroic leap and big damage it will be "fine"
and, you can still be a dwarf worst case
the tank tier lists should really be split into two tiers of "which tank can survive and control pulls one key level higher than the rest, thats the best tank, cough cough vdh", and then one tier list for "which tank makes your run the smoothest 2 keylevels or more below the tippy top keys"
So you want a tier list tier list
tank just happens to have 2 seperate things it does. not die, and the rest, and the not die stuff becomes relevant very sharply very suddenly. if you ever played bdk you know that it feels amazing until very suddenly it doesnt.
and yoda tends to grade for the stuff he does, which is title range keys, which heavily favors the "not"die aspect, which undersells warrior in most other keys. there is still a lot of keylevels inbetween "weekly 12s" and "title keys" where warrior will feel pretty great (at least current balancing)
with tank its much more important
Is it?
the death stuff
If everyone isn’t doing all the stuff keys get bricked
It’s a team effort, not just a tanking showcase
sure, but if the tank cant live the pulls, thats a pretty hard binary pass fail
And if the dps don’t do damage the timer isn’t met
And if the healer can’t heal the group everyone dies
Etc etc
sure, but dps damage is tuned much more closer and evenly than tank survivability
Is it?
it is! especially in the case of warrior
I think every tank is essentially surviving everything except the top keys
Bdk requires a bit more skill to accomplish that
yeah, thats my point, and in the top keys, only vdh really reliably lives, and that one brew goat doing diffrent pulls i guess. Every key level where all the tanks can live, the stuff that ISNT raw durability vs every kind of damage is more important, so, the warrior B tier is uncharitable, as we still do big damage and have great control
my point if that yoda weighs his rankings towards the tippy top keys where "only these tanks can live reliably" is a real factor
B is in theory really good and strong
You do know that one of our most favorite things to post is vdh gifs where they just explode right
I’m pretty sure bears have to actively try to die. Their survivability is not the reason they aren’t in top keys
well, vdh does infrequent ridiciously big pulls really well, which is what the magic comp plays
that brewmaster group plays way more mid sized pulls back to back
I love bringing BDK in a target capped Phy comp. Tell him that he can do half the pull, then chain in things as they die.
Pull timer, he pulls all of it, AoE CC, sync white swings, doesn't stagger move, dies.

Ppl are stupid
i get why they did it but its a bit of a shame they reduced healer damage so much which as collateral devalues bdks a bit since not having to heal the tank is less valuable these days
I’m pretty sure the brewmaster group plays a target capped comp doesn’t it
it does, they pull pretty diffrently and it works just fine
Which would speak to the squad as a whole, not just brewmaster
in fact, watching their stream, it seems much easier to set up as it doesnt involve invis skipping around the key to pull 5 packs from 4 seperate corners of the key into the vdh.
It just seems that how you’re describing this stuff puts it all on the tank itself. Not really the entire team
yeah basically their time spend actually in combat is much higher, from when i last watched them, they are basically always moving and are in combat with roughly as many things as they can cleave
i was trying to guess at how yoda arrived at his B tier ranking and what would make sense to me is if he essentially graded tanks on their ability to do vdh castercomp MDI style pulls of 1bazillion mobs every 2-3 minutes or so
What makes more sense to me is that Yoda is kind of a doofus
I guess he just went into a +15 alone, tried to solo a part of it, then with the "nerfed" self-heal warrior went down to B
maybe watch his video
I def am not super high on how pwar is gonna feel this upcoming season, but I’m also not going to test the tanks by going into 15s solo and do stuff that isn’t going to happen
Yoda's video yesterday had us at A tier, not sure where B came in? Stream?
What makes sense to me is that Yoda is farming clicks 
No onlyfans, no opinion
Tierlists lol
video exporting more than an hour of footage is cpu torture.
change my mind
you cant
cuz i had a project going for 18 hours ish and im still not certain its complete, or at least right lol
Just buy a macbook that's all they're good for anyway
Or a better drive
Source and target drive speeds will be huge on video file performance
Warrior will be fine for 99.9% of people
For the few at the bleeding edge, vdh is just gonna be better (probably) because it has a much better control skillset that aligns with meta dps.
If meta dps shifts heavily towards phys or a dual meta mindset, we might see warriors (or brews)
This is all literally true right now so we can all stop dooming and be happy
Also give me spell block back thanks
Spell block is mega boring in its current state, it would be more fun if it would be incorporated better into spell reflect or smt
Well spell block is non existent in its new state so I’ll take the boring one please
Well instead of having a chance of blocking we reduce by 35% every 20s, I prefer that ngl
Is fiber actually clear cut better than cable? Or does it kinda depend on the provider?
Idk I don’t know that I entirely believe this. This tier spell block was a pretty big tool in our bag to survive stuff. Idk how next season compares to this one in terms of what tools we need or how useful spell block would be if it did exist, but even someone like me benefited heavily from having it
At least as far as keys go
I don’t think there will be any issues in raid and even if there were those can be planned around pretty easily
I still think they should have added a marker to the castbar when it is blockable or reflectable spell.
that way you wouldn't need the spreadsheet but it would involve player skill to react, etc.
and yes, I know it's more work for them
they also said it's because of the power level of it when it did work, which is more understandable and what they should have said from the beginning
I’d be willing to be the majority of warriors didn’t use spell block at all, and many of those that did, didn’t use it properly
This
IMO It will absolutely have a big impact on early push keys and high keys
tbh I'm a shitty 2500 player but even I used it
But for Joe random running 10s I think it won’t really be a major issue to overcome
lol fair and real
I'm still an advocate for the certainty of lowering damage intake rather than a chance of blocking part of it for a limited time
its going to be crazy once we get to the point where we cant export 4k video in near real time
at this point in time literally need to build a slave pc whos job basically is only that, so it doesnt kill gaming rig
boring opposed to what other defensive that you press and it turns on?
The point isn't to make it rotationally interesting, it's to survive magic damage tf

I feel like both were issues with the button as a whole, since it's more burden that the already trying to remember what's magical and not, but the sheer strength of spell block really was an objective problem.
especially since i don't think they ever did cap how hard you could block, so you could literally immune some things with a lucky crit block that were spell blockable
I'm pretty sure Nome has either a screenshot or a video in this specific chat that shows him taking literally like 200 damage or something from Odyn's massive murder AOE that you're supposed to run out of when Halls of Valor came back
"remember".. It's more like you kinda end up knowing when you have magic damage instances and when you don't, not like you have to remember which mob exactly does it in a specific circumstance, because it's more likely that it will occur more than once in that activity you're running
Its removal probably would have been received better if they just stated the power of spell block from the start.
you'd obviously still have people screaming on wowhead, but the people screaming there wouldn't stop until logging into the game one shots every mob and player in the game
and even then, you'd still have someone screaming that's too difficult/unfair
The complexity/difficulty talking point was stupid just for the fact that they kept spell reflect in imo
If they think it’s too powerful or if it objectively is too powerful that’s fine, remove it, but don’t replace it with some hilariously unusable rng defensive talent
It makes it look like they have no idea what they’re doing, and I never wanna be the guy who claims the devs don’t know what they’re doing
You're talking about the 8% chance to reduce the damage, right?
Yeah
That's why I'm still convinced that the other choice node is miles ahead
It is
they don't know what they're doing half the time
Even better than Spell Block as is, imho
I'm kinda new with pwarr so I can't say for sure, but I seriously doubt you can get onetapped with a random magic cast or anything like that
So, if anything, pressing reflect to get the passive magic res is already better than gambling the potential block (which would eventually block around the same amount of damage in terms of %)
Instead, you have magic dr up every 20 seconds potentially
We had spell reflect with a magic dr component attached to it with spell block as an additional answer
My concern is that now it’ll just be better spell reflect.
In addition to the other tools we still have (wall, demo shout plus ignore pain stacking plus last stand, etc)
How's that a concern?
We are losing one of the options we had
If it's a "better" spell reflect, which consolidates two decent spells in a good one
What's the loss?
It doesn’t
You go from having both spell reflect and spell block to just having spell reflect
Yes, but you get an additional 10% to Spell Reflect on a very short CD
This is why I never took spell block and took tough as nails instead so I will be unaffected, easy game
And again, you lose one of the options, but when the options makes the difference between alive or dead, then there's a downside - this doesn't seem to be the case at all
Not having something up can definitely get you killed
"something" =/= Spell Block
But it can be
Could, yes
You could also need Last Stand very bad because of the raw damage intake which is higher than your HP
If you don’t have wall anymore and the magic hits come faster then spell reflect’s cd you’re cooked
By no means necessary, but it's a scenario
Spell block answered that by having a long duration
If my grandpa was born with 7 balls, his name would've been Pinball
But those scenarios already exist this season lmfao
Yes but it's not like they removed Spell Block and did nothing to mitigate the impact
That's all I'm saying
I disagree
We already had spell reflect
I don’t need a bolstered spell reflect to make up for the departure of spell block
before bfa im pretty sure it was in the game
not as pvp
cuz i remember it happening in some raid
also
I’m not looking for the same power level
It's reasonable, Spell Block is/was too strong for the current toolkit and it shows that they're looking into trying to make things more "fair"
I’m looking for another option
Spell reflect alone isn’t enough imo. It doesn’t last long enough
It doesn't with the current status of things
I want an additional button in place of spell block
Or if you pull 10 mobs in
Nothing will make up for it
Like, nothing that they could implement would please anyone
Ignorepain would like to know your location
/j
Ok you don't want a 1:1 replacement, you get less magic attacks so you don't need the button in the first place
Rhino, at least we aren't Blood DK rn
they are just here to suffer
(and again, I don't believe they're gonna handle this well, I'm just trying to look at it from an objective pov)
Hey!
If you don’t think they’re going to handle it well idk why you’re bringing it up
I'm still sad I won't get to play my main for the second tier in a row :c
even gemini doesn't think blood dk exists lmao
I don't think that because I've been a player long enough to know that they try to fix something whilst breaking something else in exchange
Suffering fits because their whole lore existence is pain. It’s called immersion sweaty look it up
But that doesn't make me less of a critical thinker
pfft
I thought that was uhhh
demon hunter with you know, fury used to be called pain...
I am thinking critically about it
screw AI, taking our yobs
I think the dungeons are going to be very painful and I think how they have handled this is dreadful in just about every way and it gives me less than little hope that it will feel good
They have a hero talent called something like “set fire to the pain” or some dumb shit, but DKs were the original edgelords
average dh player
Rhino, you do make a good point, what I'm saying is that as long as we don't have data backing up the fact that the current toolkit puts the class at a clear and notable disadvantage because of the absence of a response to magic hits (which is not Spell Block, because they removed it in the first place because it was busted), this whole discussion is all feelycraft
outfit is sick tho
yeah
my guildie was laughing his ass off that he finished the rep grind like an hour before it was hotfixed out
True that, DKs are kinda edgy but it's the good edge, DHs are demons literally
clubbedtodeath.mp3
I'm really looking forward to S3 btw. S2 was a training ground for me towards multiclassing (moved from BDK to Prot Paladin), now I also have Prot Warrior in my pool
Even without Spell Block, I'm excited about getting to know this class better
I did a hyperspawn farm Monday night while everyone was prepping for the bonus rep, so glad I did. Honestly I shoulda farmed more for paragon boxes but the mount is ugly anyways
I’ve been playing in the sand
Hell yeah brother, be a big versatile tank guy
I’m sad bear is in… a state
We should all just play brew
That's the only A bear is gonna see
i got a friend whos really looking into Dotc next season for m+, apparently he's been catweaving even in like 15s on ptr
This
My secret hope is that the play will be Brew/BDK
Playing bear like you have Kezan sounds dreadful
Death Star laser canon bear is best bear
Except in raid
I would freeze if I had to play Guardian, ngl
Is there any reason to not take whirling blade? 150% more rage than base ravager seems like too much to pass up no?
Oh we definitely know it is a clear and noticeable disadvantage
no its a must have
Whirling blades is like, a 60% increase in ravager uptime?
Like that seems wildly overtuned, why would you ever take 8 seconds of ravager per minute vs 20 second.
My argument is just that for most players it won’t matter because the content will be scaled low enough that they won’t outright die. Vs like a week one +15
How much more haste for another tick?
at least 7
Also how many ticks does it do normally
What keys do you guys use bombsuit over tome for?
imma go for 100k mastery so i dont ever need to cast sb for 100% block chance
DotC sweep Inc
Gonna be hype
Big ravagers in chat
I remember when Ravage was called Massive Attack lmfao
brew master monk rising
well atleast gpt knows it exists
how accurate is that or not
I'm still hurt
"blood dk has solid self healing"
bitch thats its whole thing
lmao
will say, it kinda gota druid wrong. it has some pretty good self healing with EC from all the arcane damage leech
i think its still the wrong choice but i always took the 40% overall desperate prayer for bear
just saw this lmao
hit a button and most of my life life points return and there is no major down side to it besides CD
Protection Paladin (C) – Struggles with self-sustain and interrupts compared to top-tier tanks can you elaborate
ChatGPT said:
Absolutely! Here’s why Protection Paladin is considered lower tier (C) for Mythic+ in patch 11.2:
Self-Sustain: Prot Paladin relies mostly on Word of Glory and Light of the Protector for healing, which are weaker and less consistent compared to the strong self-healing of Prot Warrior’s Fueled by Violence or Blood DK’s Death Strike. This means Prot Paladins often need more healer attention, especially during big pulls or heavy damage.
Interrupts: Paladins have only one interrupt—Rebuke—which has a relatively long cooldown and can’t be used frequently in big packs. In contrast, Protection Warriors have Pummel and Shield Bash (with talents), and Vengeance DH has Consume Magic and Disrupt, giving those tanks more frequent and versatile interrupt options, critical for Mythic+.
Mobility: Prot Paladins are less mobile compared to Vengeance DH or Brewmaster Monk. This can make positioning and avoiding mechanics more difficult in fast, high-level Mythic+ runs.
Damage: Their damage output is lower than Prot Warrior or Vengeance DH, which means less threat and slower clear speed, important factors in timed Mythic+ runs.
In short: Prot Paladin tanks can tank Mythic+, but they struggle with healing self-sufficiency and interrupt frequency, which makes them less favored in the current fast-paced, heavy-damage Mythic+ meta.
lmao
prot paladin struggles with interrupt frequency?
i asked gpt the same qusetion someone asked google AI
i have a love hate with gpt, like yugioh, warcraft, certain FPS games (currently wolfenstein the new order fuck that game fuck the robots, i hate those god damn robots so much)
gotta love chatgpt
I’ll never forget the guy who came into bear discord and told us he picked his trinkets by asking chatgpt
only thing I use LLM like chatgpt for is double checking my code for syntax errors
this part of the game
i made it to here
where you have to do a bunch of bullshit stealth kills
then you hit the button and it summons 2 elites, 2 robots and a fuck ton of other stuff
and i was losing my mind trying to beat this section, soo... its been like 2 or 3 weeks since i touched the game after
Google AI actually correct about all our trinkets
That's kinda funny though
gpt claims we want ISP with either tomes light ara sac or chromebustable
also house of cards and eye of kezan
how bad is the new spellbreaker talent?
terrible
non-existent
take the 4% magic damage reduction talent at the start of tree instead
4% DR sounds like a trap
Or
I wonder how hard warrior would have to be needed
Remove prot pallys spell block
They would be far more incentivized to address magic damage if pallies started complaining about it
I would say Priory and Flood, for Momma and Dailcry mainly
Sounds like TehBear activities
im ready for the return to zappy boi
But were you the rank 2 normal nerubar palace silken court elunes chosen parse with raze talented
that looks pretty cool
This makes complete sense, the contexts are close enough that it doesn't really know that the hallucination isn't true
Maybe if you specify a season it might get the answer correct?
my stance on ai hasnt changed likely never will
i dont like it, i dont dislike it
its a tool, to be used to fill in for a job
Yeah, it's kinda not there yet, not sure it can ever get there with how it's currently being done, we'll see in some years I guess
We could absolutely do it


"


