#protection

1 messages · Page 1448 of 1

slender bison
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Get wowhead one with Disrupt Shout, Best served Cold and switch Rally Cry to Honed Reflex and you're done

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Don't pick Intimidate Shout, it's a meme. Get Quick footwork. Switch Indomitable to BsV when in trouble (Dailcry/BigMomma)

errant wagon
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Continuing my dooming of trying to clear a +18 priory...
A question popped into my head, is there a good reason no one ever routes to the RIGHT staircase in priory?
Leaving Taener (firestorm + Cinderblast) as the miniboss within captain dailcry fight would be significantly less damage on the tank / team as a whole. Is routing to the right really that much more inefficient?

strong forum
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the miniboss is illegal

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it requires your group to be absolutely on point with interrupts during the boss

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if you get a shitty overlap its GG

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insta wipe

errant wagon
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that overlap being someone getting mauled during a firestorm I take it?

strong forum
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yea

errant wagon
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cus cinderblast you can just spell reflect, and it's just kick rotation otherwise

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but yeah I can see that overlap being awful lol

strong forum
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like if you get that its literally gg go next

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no point risking it

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for the sake of POTENTIAL easier boss

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except your dps have to move perma

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and have to be on point with kicks

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1 mistake and its over

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vs

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yeah okay just heal tank 4Head

nocturne spindle
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just be dwarf

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🙂

errant wagon
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yeah okay just heal tank
I wish this part was easier 😭

strong forum
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it will be next season

shut summit
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it's just straight up slower to go right as well, too many sharpshooters

strong forum
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massively

errant wagon
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It's 50/50 if I get through that fight or not I gotta like have a heart to heart with my healer beforehand

strong forum
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yeah

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pwar sucks on that boss

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and that boss will get taken out back next season

errant wagon
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I got to the end boss last night on an 18 attempt and someone forgot to turn on last boss and wiped key. Was heartbroken

errant wagon
errant wagon
strong forum
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i aint even installed it

errant wagon
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😂

nocturne spindle
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next season you get fucked by paladins instead

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🙂

dusky canopy
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Nome in full stop mode

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It’s joever

sharp gale
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finally i got gally shield

round cliff
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kicked off tank next season after all because i don't do enough keys

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"enough keys" being 10 guild groups a week even if im already geared

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feels yikes man

solid sun
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Do both tanks “need” to do 10 guild groups

round cliff
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we're 4/8m btw

solid sun
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Better than me!

round cliff
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ig im just a salty bitch tho

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ill just brain off dps next season with 0 expectations of me

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ill still do good

solid sun
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Would be easy for me because I like doing keys, but I get why that would be frustrating for those who don’t enjoy them

round cliff
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ppl act like i dont enjoy keys

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more like i enjoy doing other things too and don't wanna pointlessly grind keys past my crest cap

solid sun
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You could do two keys a day for five days with two days free of any keys at all and meet that requirement

round cliff
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i could also do 15% of the work as dps and not get shit for it at all

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feels like im just being punished for guildies not pugging

solid sun
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Maybe they feel like you aren’t a team player because you can sign up as a tank and immediately get invited but their dps sit in the group finder for an hour

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Perspective

round cliff
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the few dps i chat with just said yikes when i explained what's up

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idk. they generally thought i was fine

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now i just have to show them up in their own spot next season

solid sun
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Did they give you the option of increasing how many keys you do

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Or did they just say nah homie you’re a sword icon now

round cliff
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p much the latter

solid sun
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Cause if they didn’t give you the choice that’s cringe

round cliff
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there's a guy who wants to tank who plays the game religiously

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so raid lead was just like that's our guy

solid sun
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Yeah that’s lame

jade hazel
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When I say some I mean most, jfc that’s so stupid

round cliff
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which is like. a reason that i understand, knowing who i raid with

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doesn't matter if i agree with it ig

frosty mango
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If I ask in guild who wants in on a key and no one responds sorry bout your luck lol

heavy sparrow
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It was kinda nice to get an out of the box perspective on the pulling

slender bison
heavy sparrow
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I'll do that mb

slender bison
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It's annoying

heavy sparrow
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I edited the link

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Thanks clust

frosty mango
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Don’t invite streaming shams who die every other pull keks

elfin ginkgo
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Why everyone dooming about ppal all of a sudden??

slender bison
dusky canopy
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I think it’s doomer day

elfin ginkgo
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This discord

dusky canopy
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A lot of class discords are rolling

slender bison
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Yeah, streamers do that. Unless you have 3.8k this season you can calm down

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And play what you like

elfin ginkgo
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Yeah thats all fun and games but i wanna be invited into groups and we all know how that goes

slender bison
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You'll get invited and after that make a group. Same story this season with non-VDH tanks after 3.4k pugs . Or run your key

elfin ginkgo
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Merp. Anyway, did ppal get buffed or some shi? I didnt see any significant changes

mighty valley
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i don't even see this dooming anywhere

slender bison
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His YouTube algo went crazy for a bit

elfin ginkgo
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.

slender bison
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IS IT BACK????

elfin ginkgo
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I just ignore yoda

mighty valley
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if you've figured out the tech to ignore yoda, you can ignore two discord randos too

elfin ginkgo
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I was just wondering gee,

slender bison
nocturne spindle
heavy sparrow
slender bison
elfin ginkgo
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Lmao

frosty mango
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I think yoda is just a master clickbaiter

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How can you be so obviously good at the game and then say shit that’s so obviously off base sometimes

cerulean tusk
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oh boii

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what yoda say no?

frosty mango
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Dude is god tier subtle troll I swear, he’ll say something that’s like….just enough to make you stop and think “wait that can’t be right” and then we all go watch his videos so we can argue about it

solid sun
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Ha goofball

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I argue about it without watching the videos

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Can’t trick me

wicked jungle
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Hello, I just had mythic reclear with my guild on pwarr as I'm gearing it up and prepping for S3 as a second pick. What would you recommend for second dinar purchase as a trinket? I'm torn between HoC or Bombsuit (safest option as I'm learning to play it). I already spent one dinar on Myth track Gally shield

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And currently my trinkets are shite (suspicious drink and scrapfield)

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Was even considering Kezan for early S3 unless it gets severely bashed (fun detected)

stiff gate
frosty mango
wicked jungle
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Depends on what ends up being "the" comp, the "main" pick for now is ppal

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Which I think is safer than warrior, unless dps turns out to be completely shit and I need to bring the buff

wicked jungle
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The only thing I'm not planning on doing now is 12s on warr, so I don't see myself getting a myth track tome anytime soon

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Cba playing with the people pushing keys to 12s rn

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I already have around 19k haste, it isn't a problem to have more in case I went for bombsuit, right? (was reading somewhere that it might be a softcap or smth)

frosty mango
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16k ish is what you need to maintain shield block without heavy repercussions

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Both hoc and bombsuit on mythic track will be solid choices going into next tier

wicked jungle
mighty valley
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mystery: solved

wicked jungle
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Yeah I mean, I tried to get all of the recommended items as they were up for grabs on reclear

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So I wasn't thinking much on """overcapping""", but I am assuming it isn't a major issue

mighty valley
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Nah

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Maybe next season we'll get deeper into diminishing returns

warm plinth
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Maybe your mother will get deeper into diminishing returns

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gottem

mighty valley
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Don't we all with each passing year

warm plinth
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I have super baby levels of haste 😦

frosty mango
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I have more crit than haste

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That’s all you need to know

warm plinth
wicked jungle
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That's a lot of crit

warm plinth
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Crit go brrr

wicked jungle
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Thinking that yesterday my character was 620 and with very bad stats, I feel kinda blessed xD

warm plinth
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massive vers too

frosty mango
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Crit is bis

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Demolish is life

warm plinth
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btw this is not on purpose lol

frosty mango
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I did 4m overall today in some budget tier cinderbrew because the healer gave me pi

warm plinth
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just what I ended up with

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I did a t11 delve with my buddy yesterday on my hunter

frosty mango
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I’m almost positive I didn’t press ignore pain once that entire dungeon

warm plinth
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He PI'd Brann sadge

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Trying to decide if I want to use tome instead of HoC

frosty mango
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I dunno I always feel like hoc should be better but it hurts so bad to lose time in bosses

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It drags you down

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Outdpsing people on trash doesn’t feel nearly as good as doing it on bosses

warm plinth
old flame
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what mythic prog boss should I use bomb suit on?

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we're currently on Mug

prime sphinx
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no need at this point

heavy sparrow
old flame
tribal wharf
errant wagon
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I finally done it. I got 18 priory down and resil 18's met. Seasonal goal accomplished 🥹

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ty all for helping me with my random questions and theory crafts over the past weeks

solid sun
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Can I ask why you chose 18 as your seasonal goal

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It seems like such a specific number

errant wagon
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the goal post kept moving as I played. 18 was decided about 1 month ago as I think that is the best play I can eek out without devoting my entire life to WoW

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and even that took a considerable amount of my free time

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studying routes constantly, reviewing my own logs, etc.

solid sun
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I gotcha

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Now that you’ve reached your goal, would you do it again

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Do you feel adequately fulfilled? Looking back on your journey, do you have a particular event that sticks out as a favorite moment?

errant wagon
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Definitely, gonna make that my next seasonal goal.
I do wish I had a solid team that I could rely on, I have a healer and 2 DPS but just never could find a solid 5th so it made the push nights tough.

I'd like to see title, I'm so close, but that last little leg is extremely tough. I think title is currently 7/8 19's done.

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Favorite moment was probably the fact that my 18 cinder, after failing 30 something times, was actually completed as Arms and I'm a super scuffed arms player just becaused they needed it for phys comp LOL

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but all the other 7 i did as prot warr

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I still would like to go finished cinder as prot to feel actually fulfilled

solid sun
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Very interesting that you did one of them as Arms. I would have been feeling some type of way about having one done as something other than prot

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It’s also interesting that your favorite moment lead to you wanting to redo the key lol

errant wagon
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One of these is not like the other 🙈

solid sun
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Gotta redo it I think

errant wagon
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definitely lol.

solid sun
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It’s the only way

errant wagon
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Personally I don't even think cinder is a hard key from the tank perspective. I had no issue, all my runs were some other mistakes beyond my play

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so I'm not stressed about redoing it

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Priory and Floodgate were by far the hardest personally

cedar rune
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So is the TLDR on tome to just swap asap when you’re in shield mode?

warm plinth
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yes

frosty mango
errant wagon
prime sphinx
cedar rune
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Oh badass

dull relic
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why in the dungeon journal for mugzee does it make no mention of how much dmg the dot after molten gold knuckles you get does

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and also apparently doesnt show what the dmg taken debuff from popping a mine is

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they just releasing incomplete dungeon journals in this bitch now

frosty mango
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Because you can’t spell block it

dull relic
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truege

heavy sparrow
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@frosty mango

frosty mango
lofty glen
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??? is this a mistake?

narrow ether
errant wagon
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amen 😛

jagged pier
blazing ridge
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And it still is.

jagged pier
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Well yes

blazing ridge
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Yeah I tried it

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Col AoE is so much more then this atleast on the 5 dummies.

sharp merlin
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Am I right in hearing Revenge is gonna be 360?

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360 no scope revenge drop shot? 😄

jagged pier
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No

sharp merlin
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fuck

blazing ridge
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I mean, does it matter? You dont want them behind you anyway or? xd

swift owl
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is it worth it on obtaining D.I.S.C belt if I only planning to comeback to play in S3?

blazing condor
stone ice
blazing condor
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Pwarr jumpscare

sharp merlin
blazing ridge
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I think gathering clean, taking a few secs more, is better than jumping in a pack. If you find yourself needing to aggro behind you, just save your Roar for it I guess.

mellow bridge
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And it's not much effort to get

swift owl
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Thank you

neon elk
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Prolly gonna swop it for any hero track belt

sharp merlin
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maybe it's a me thing

pallid quiver
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If it makes you feel better, your average pug probably does think that

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That being said, the average pug also thinks the carpet in the living room is where you should go to the bathroom

viscid forge
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what are good picks for prot with dinars if I've only cleared HC raid and havn't timed all keys on +12 yet?

mellow bridge
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House of cards

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Save one dinar for myth pacemaker if you plan on getting all 12s done

blazing condor
pallid quiver
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I'm pretty sure wow pugs, because dog pugs are smarter than them

stone ice
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also also, tank threat has been a real mechanic for so long, if your dps pop all CDs while you are still gathering and are getting themselves killed, thats honestly on them

cerulean tusk
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Any DPS that dies while you gather should be pointed at and laughed at okayge

Any healer that gets a stray add on them and doesn't run towards you, same deal

You are there to tank, not to herd panicked blind and dumb cats with their tails on fire Hydrate

dusty bison
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Also enjoy having an MM hunter who doesn't know what misdirect is and then rips aggro straight away

solid sun
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Tbf I think threat has been more of an issue recently than it used to be

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They should still be laughed at but also Blizz pls

neon elk
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Didnt they buff threat like recently tho?

solid sun
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Didn’t do anything

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Dorki put out a video giving thoughts on the tanks in ptr but inside the video he made a point about threat that I’d love the big brain folks here to discuss but essentially he said threat is an issue at least in part because a lot of the abilities tanks use to gather are largely not producing the damage they should be/used to. He then pulled up a few logs to compare damage dealt by tanks and their breakdowns past vs present

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I thought it was pretty interesting

neon elk
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There is also a lot of broken/not working properly stuff when it comes to threat, like for example vdh used to suffer a lot for that

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But balancing threat isnt that eazy, its either the way we have now or its kompletly nuts and we have pull whole dung kite meta

solid sun
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I don’t think we would have a kite meta since so many of the mobs target party members that aren’t the tank now

slender bison
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Threat with the recent buff is like 915% of tank damage. The only time you would fail is if you don't have same focus target as the best DPS.

And to lose threat during a pull, it means that you either failed your aoe gatherers or the best DPS literally did 9 times more damage than you.

solid sun
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That’s just not true

slender bison
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How so?

solid sun
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Some of the best tank players in the game have continued to complain about threat

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I’m not going to believe that they’re just losing aggro or having a miserable time gathering because they’re sucking

torn gulch
slender bison
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Then it's buggy or has weird input to the server

solid sun
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Nah

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It’s too widespread

slender bison
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The threat issues start happening in 17-18 keys where DPS are very good

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But I don't think Blizz likes removing threat risk or do the "while tank is in melee range, mob can't agro anyone" route

lilac basalt
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I think Dorki has a pretty good argument and analysis of the problem.
He compares the damage of the abilities doing most damage in DF and in TWW (kinda) and shows for example how TC dmg sucks now compared to the old times. (Also mentions that thane might be better in this regard)

But this seems to be the case with most tanks.

I think it is worth a watch (at least this section)

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Not like we can do anything about it, tho

torn gulch
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yes thunder clap as a gathering tool kinda sucks

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compared to what it used to be

lilac basalt
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So I think his conclusion is that the classes are not well designed for how threat works now

stone ice
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yeah, the damage is basically in herotalents for tanks and some other things, not in the regular rotational buttons, with th exception of bear basically

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if tclap chunked, grouping wouldnt be as much of a pain

ionic nimbus
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Threat is an issue due to the way most threat generators are working (cone frontals e.g). You are not hitting every mob with the worthy abilities all the time. Divine toll ore thunderous roar and u r good. But you can not safe them for the beginning of every pull.

ionic fern
rocky pecan
ionic fern
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Not even that. If a big pull Is coming up,it's just the gathering time.

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They can dot or w/e if you establish initial threat properly per pack while gathering,that won't be a issue.

hardy snow
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Tell that to dragons, that roars on mobs that tank just bodypulled keks

ionic fern
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Let them die. 0 cares.

grizzled nova
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If we were just charging into the packs blizzard had designed and starting combat - no issue, but we're taking 3 from here, 3 from there, and 3 from there, and a complex series of interrupts/cc/los need to happen while those mobs collapse onto the tank who is doing no appreciable damage to all of them while they're being grouped.

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And I dion't even think that's a problem in itself - like Mwahi said, all of the threat issues are basically solved by DPS effectively just doing nothing other than support for the first 10 seconds of every pull, which does feel lame, but that's how players are putting pulls together.

lilac basalt
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Tbh I actually never played dps in m+ but as a (pug-only) tank I was surprised in my first few weeks how the dps doesn’t help to gather by interrupting the faraway casters, but instead open with their strongest hitting abilities and spells right away.

stone ice
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10sec is a bit much but ish, BUT, the game is more FUN if people get to go in and start blasting, and tank snap aggro is really bad rn because almost all abilities that are designed to maintain and get aggro on a slightly spread out group of enemies are tuned to do zero damage currently

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just because there are ways to play around it doesnt mean that its the most fun play pattern in a videogame which is supposed to be fun for all 5 group members

tribal wharf
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dps has never waited for aggro or understood aggro until dying to it multiple times and turning on a threat meter addon and pretending they notice it when they die again to aggro

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point in case

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havent we literally been saying wait for 3 sunders since early 2004 molten core?

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onyxia at the very least (2005 version, not wrath, not classic)

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and the reason i know that shit, is cuz i did that with rogue

grizzled nova
tribal wharf
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fan of knifes if you were hitting enough targets, it would make the delay to hit it again less, so i could spam hell out of it on wrath ony whelplings

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and then so with that and naxx and ulduar, i installed threat meter, never ever paid attention to it way i should

icy yarrow
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The removing of mandatory trainning ground for early dungeon finder was the biggest mistake ever... somehow players argue about not... kekw

grizzled nova
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Making them "do more damage" is also a bandaid, since we want class design to feel good to play and part of that is working through maintenance buttons and payoff buttons so the rotation feels good in combat, if everything is just normalized to do a lot of damage and the damage breakdown becomes one long list of conditionless buttons that all do similar damage to each other, then nothing feels good to press

tribal wharf
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that ara kara sac thing broke me

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it was more the second time when i ran in it in first keystone week the week after everyone btiching and arguing about who gets my regular mythic version instantly leaving boss is dead

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where on the keystone, we do the run, they all die, to final boss OFC, and then

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it drops, for me, and the whole team is "okay are all rolling for it now"guy #1 "you're rolling im rolling too" guy #2

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cuz, you already have it, so yu have to give it to us cuz its bis

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both a blessing and a curse that didnt get recorded

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its like, i see that shit from players and im just thinking to my self..... FUCK........ YOU.......

stone ice
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once all my herotalent stuff starts doing damage and im dpsing im racing the dps for damage, tank damage, the tank aggro multiplier, none of those are really the issue. the issue is WHAT is doing the damage

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a mix of colossus revenge and bleeds and shieldbashes doing all my damage is nice and all, but if the part thats scuffed is the first 2-3 globals and the grouping of slightly spread mobs, there is an ability specifically designed to do that, and it currently does like, zero. the damage our herotalents do had to be taken FROM somewhere, and it was (intentionally or not) taken from those abilities for most tanks (except bear)

frosty mango
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I think what people forget is that mythic plus is a team based event, not a solo event.

Dps and healers should be enabling your gather just like you are positioning to enable their dps

icy yarrow
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Blizz just just nuke the theat problem to the oblivion, is just a nonsense that makes new tanks focus on non prior things and for tanks with exp just a thing to ignore (at least it should)

stone ice
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nuking the threatproblem "completly" leads to kiting quickly which many people also dont enjoy

icy yarrow
frosty mango
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There’s nothing wrong with dps needing to adjust play to support gather on very large pulls, and for the most part after the threat changes there are no issues unless you have someone just going full send while you gather and at that point it’s not a tank issue

frosty mango
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It’s like, 3 at most

stone ice
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there is something wrong with it because its a game and the dps players dont enjoy waiting, and i dont enjoy having to make them wait

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its a game

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the solution should be whats the most enjoyable playpattern, which imo is, stuff im actively trying to have threat on, aka, not kiting, i should realistically have threat on

icy yarrow
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The kitting problem comes when mobs obliterate you with basics

stone ice
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the latiest solution would just to take the abilities that are like tclap, and 20x their threat specifically, and we would stop having to think about threat for a few patches

icy yarrow
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Not cos u lose threat

frosty mango
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We dont have to think about threat now

stone ice
stone ice
frosty mango
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There are definitely issues with the current m+ design enforcing large pulls and that requiring tanks to understand the nuances of directionality while gathering but I don’t think that’s a threat problem

stone ice
frosty mango
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Threat was a problem until they buffed it

icy yarrow
stone ice
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didnt they remove most of the fervent strikes?

icy yarrow
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So, is posb to tune the dmg without fucking the threat and not forcing to kite, my hones opp

frosty mango
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The first pull of priory is a good example that illustrates what you’re saying - four to five large spread packs with casters. You can easily pull this pack and keep threat on it while it collapses but doing it properly is a question of directionality and positioning, not threat

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If you direction poorly you die (hit in the back during gather), if you position poorly they don’t collapse (melee stack, Los)

stone ice
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for warrior, for sure, id even say that warrior dk and bear are quite well tuned rn because all 3 can maintain threat on a grouping pull but there is some gameplay involved in making it smooth on part of the warrior. thats like the ideal dream world where tank gets to be a mechanic thats relevant in some way, but mostly something for tanks to worry about, not for dps.

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the thing thats causing these issues to pop up this expansion is just how many multipliers are stacked on abilties for damage due to hero talents and talent trees (how many effects buff the raw damage of an unjuiced thunderclap?), so those abilites that arent cool but meant to aoe snap aggro are left behind in the dust, BUT, current warrior shows, its something that can become skill expression and be played around. The only 2 classes that are actually genuinly annoying because of the current "distribution" of tank damage are vdh and brew

frosty mango
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Every one of the tanks has tools to facilitate this, demon hunter has soc and a massive aoe dot which makes gathering almost trivial.

Brew you can rop and stop and/or statue taunt the rear stragglers while you’re getting the forward gather and keg tossing but brew snap aggro is probably the worst

stone ice
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but, to be fair, gouping on brew has basically always felt ass, even when spinning crane kick did appreciable damage

frosty mango
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But again imo not a threat problem it’s a directionality and positioning problem

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Both on the tank and the group simultaneously

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IMO if mass pulls are the intended way m+ should be completed then blizz should fix that with positioning and dungeon knowledge not class tuning. Add places to Los, choke points, adjust mob positioning etc

stone ice
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id personally think that they could really look into shifting the damage distribution around a little in vdh/turn spirit bomb into an actual button, and nerf brew damage and put that damage into sck so they press it rotationally, but thats mostly QoL stuff

frosty mango
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I’d be up for brew redistribution

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It’s the only tank where I feel like snap aggro still struggles

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Alternatively just bring an mm hunter to every key

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Threat problems begone

solid sun
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Gathering sucks and threat sucks and blizz should fix it

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If the answer is dps players waiting then it’s designed wrong

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Because that ish ain’t fun

sharp merlin
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That's how I feel 😄

solid sun
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Also idk where you’re getting that vdh doesn’t have aggro issues roid

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It’s probably the biggest complaint about current vdh

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Even moreso than the gifs we always post of them just getting clapped right off the rip

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Probably the biggest draw for playing bear rn is that I think it probably has the easiest time gathering pulls throughout a dungeon and that’s because thrash and MF do a lot of heavy lifting

sharp merlin
tribal wharf
solid sun
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Vdh does not deal the most damage of all tanks

dusky canopy
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Pretty sure that’s Prot war or BRM right now no?

tribal wharf
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did for long time, but its got the eyebeam thing for tank

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cant be, we'd be meta if we were most dps tank

solid sun
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We do the most damage

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And we are not meta

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Turns out there’s more to being meta than damage

tribal wharf
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we deal the most damage and we have threat problem?

#

i think someone here last night saying something to that effect

solid sun
#

It’s mostly during the gather

#

Very rarely will you ever just lose aggro mid pull. I’ve seen an enhance shaman rip threat

#

But that’s exceedingly rare

#

And I was informed here that this is a feature of enhance

#

I guess they run a build where they can get super lucky or smth

frosty mango
solid sun
#

To clarify the threat issue being discussed is during the gather across the board

frosty mango
#

Yes I mean like losing threat during gather

tribal wharf
#

i can remember condemn had alot of threat, i would get aggro and die in LFR on pull

frosty mango
#

I haven’t seen it happen since the 11.1.5 patch

solid sun
#

Vdh bugs were fixed but it’s still a leading complaint about the spec

tribal wharf
#

like as dps

frosty mango
solid sun
#

In fact Dorki and their podcast reported the bugs afflicting vdh were fixed earlier than people realized and threat was still miserable

tribal wharf
#

if blizzard would add condemn in place of removing spell block i would probably stop being so bitter

solid sun
#

The reason they have threat issues on the gather, if Dorki is to be believed, is because SpB is not used/used rarely, soul cleave does no damage and neither does immo aura

frosty mango
#

I’ve not experienced any issues with vdh tanks nor do I feel like threat is a major problem during gather when I play my poopy vdh

solid sun
#

To handle your threat you have to use specific abilities instead of abilities that have traditionally been used to help gather

frosty mango
#

IMO brew should be the ones complaining

frosty mango
#

That’s a fair complaint

solid sun
#

His whole point was that for the most part, the abilities tanks use traditionally to gather are less effective than they used to be

#

He went into more detail with pwar, ppal, vdh, and I think Brew

tribal wharf
#

i think it should be during first 5 seconds of combat, the tank has 5x aggro

solid sun
#

I thought it was a pretty interesting take

frosty mango
#

I would rather they introduce tools specifically intended for gather or make routing used for gather w chokes and Los

#

Like a banner that taunts all mobs within 40 yards to attack it directly on a 3m cooldown. They could call it mocking banner

ionic fern
#

Ngl,I've had only a few Incidents where dps'ers grab a few mobs when I am gathering.

#

Always surprises me when this topic comes up.

tribal wharf
#

what i really really want out of wow is routing tool built into the game, and general recording thingy for games in the client

#

you start a game, it starts recording it

tribal wharf
#

simple

frosty mango
#

In game mdt would be a+++++

tribal wharf
#

at least it puts people on the same starting level playing feild

#

to have mdt baseline

#

and MDT was so buggy and non representative of some dungeons, like the TP boss in theatre of pain

frosty mango
tribal wharf
#

hes got like, 4 or 5 abilities and then because he can copy player abilities, mdt is listing out like god damn judgement and frost bolt and shit

#

wtf is that shit

#

how am i supposed to get knowledge from that

frosty mango
#

An in game mdt type tool could be very empowering

#

At a minimum I think the game should list mob percentages natively

tribal wharf
#

i want the recording thing too after many hours of using outplayed and then later steam game recordings

#

the type where i dont have to set stuff up and tell it to record, and then worry about capturing streamer audio in the backgrou nd

#

cuz then i can go back and look at exactly what i did, or see, no, that glitch wasnt a figment of my imagination

#

hell, i dont even really mind if it just records at basic 1080p 60 fps cap but VFR instead of CFR

#

i like CFR video better

tribal wharf
#

people dont want to interact with it, they dont have to, but native option is tehre

mild river
#

are there news affixes for m+ coming next season?

frosty mango
#

Nothing yet I’m aware of

#

I don’t think anything has been announced? I could be wrong

dim thicket
#

Alright how do we feel about the state of prot on the ptr? I feel if it gets much more traction they are going to hit it with the nerf hammer.

urban bane
#

Kinda surprised they havent dumpstered the self-healing from FbV

#

We're healing rather a lot from it. But in some respects I hope they do nerf or change it it? IMO it isn't really typical of prot warrior to self heal for quite so much from bleeds. And I feel a little concerned about "pull big and apply bleeds to survive" as a tanking model.

dim thicket
#

It’s nice to see prot doing well though so that is good 😊

urban bane
#

Yeah prot warrior isn't bad by any means. I think my concern lies with the simultaneous removal of spell block plus so much of our tankiness coming from these bleed heals. Seems like a straw away from a bad situation.

shut summit
#

it's a fine line for sure

neon elk
#

They should increase that healing even more and put a target cap on it , that way we still heal a lot , but u dont feel useles on ST , like prio first boss where u are in hands of healer

nocturne spindle
#

It is a fine line but at the same time it's still basically in line with vdh and brew isn't far behind

#

And all the like, casual level discourse is kind of that vdh is a good level tank and everything else feels bad

#

So I wouldnt be totally surprised is if they rebuff tank self sustain back to Dragonflight levels

neon elk
#

With their aproach to make tanking entey level easier they might do that

clear rune
#

Is there any weakaura that tells you when you can spell block something?

frosty mango
#

So until we get tier bonus we’re going to be struggling

nocturne spindle
#

I mean we are still close to the same levels of mitigation we were at this tier

#

So I don't think we'll feel weak

#

Just not Uber tanky until then

frosty mango
#

I don’t think it will be a major issue I’m just averse to set bonuses that lock you into talent choices

wicked jungle
#

There's not much of a choice if you're kinda forced to take specific nodes just because..

frosty mango
urban portal
#

if they dont lock you into talents then they have to be tuned very weak

#

especially for dps specs

#

for tanks specs eh

frosty mango
#

If talents aren’t a choice why do we have them?

urban portal
#

so you want DF S1 sets

#

tiers sets are used to shake up what talents we take

#

theres always going to be a best

#

"guys revenge gives me 4% damage and DR"

wicked jungle
frosty mango
#

I want them to design set bonuses that alter how we play

urban portal
#

unless they are EXTREMELY generic

frosty mango
urban portal
#

then itll still bias thane

urban portal
#

it wouldnt hard lock it

#

but it would still bias you into ravager

#

because now you can control the ravager

frosty mango
#

You’re right there will always be a best but as it stands right now they largely influence the best by hard locking us into talent choices - which to be fair is probably the intent as you said

urban portal
#

its def not hard locking

#

its soft locking

#

because you are balanced around your strongest build

#

a hard lock would be arms/fury slayer

#

at the beginning you werent forced to take sudden death

#

but now you are to do anything with slayer

#

thats a hard lock

#

same with slayer and BS

#

forces you into bs over ravager

neon elk
#

They should make something lame your shield block reflects dmg or whatnot, it wont force you to any talent, nor will it prefer hero tree

#

It wont change your rotation tho

wicked jungle
#

What do you think about this? (PTR - I don't know what else to switch up for Ravager/Whirling Blade)

wicked jungle
#

I'm just trying out and taking inspo from the live build, I am not sure about anything - I've started playing pwarr two days ago

cerulean tusk
#

Heh, that is fine and good fun. But try to concider what bolster does and what function it got for you as a prot warrior

#

No need to tell you you are doing it wrong, as you are new - and you prob already do. Just try to figure out for yourself why

warm plinth
#

We don't run bolster on live either. Drop that. And drop indomitable.

wicked jungle
#

LS on 2 minutes doesn't seem too bad, but I also haven't had any particular situations where it was that needed

cerulean tusk
#

then come back to us

wicked jungle
#

I'm thinking a bit about the 2-min IBF before it was 2min baseline (BDK main)

#

It was a "nice to have" but in no way necessary

#

Unless specific scenarios

cerulean tusk
#

There is a big difference between having a DR ability, and a weak heal - that you got cowered by another ability already

wicked jungle
#

I'm not comparing the two, more trying to compare the decision-making behind the talent choice

cerulean tusk
#

I get it, but look at what Last Stand does, not to mention what Bolstering does

#

then try to understand what gives it value, and perhaps if able - why as pwarrior, it really doesnt have any

wicked jungle
#

Guess I'm really not there to make these calls yet, but the increased HP pool might come in handy but not particularly required + the heal is meh, I agree

cerulean tusk
#

Heh, yeah, especially as BDK main I can see why you think HP value matters more than it does

warm plinth
#

The only times ive pressed LS this season is by accident

#

That's how little it matters

cerulean tusk
#

Thing is, warrior is about mitigating before you take the damage, not having a HP able to absorb the hit

wicked jungle
#

I was a supporter of not using the talents/trinkets to increase stamina

#

So I can relate with the logic but not with the practice ;P

wicked jungle
cerulean tusk
#

If you reach the point where you need LS on a 2min CD, for the emergency heal, and victory rush dont already do the deal

#

you are beyond dead

wicked jungle
cerulean tusk
#

Heh, yeah, we aint that kind of tank - you will get to wrap your head around it sooner than later

neon elk
#

Im more concerned why everyone ( or at least what i see here) takes 4% extra magic dr instead of extra armor

cerulean tusk
#

BDK and Pwarrior is so different mindset wise - it is why I play both

wicked jungle
#

I have been playing BDK for a very long time so far, having to switch to prot paladin and enter reclear in mythic with boosts (clients).. While having never played it before.. Welp, was not "fun"

cerulean tusk
#

I believe it

wicked jungle
#

But I appreciate getting to learn the other classes and being versatile.

cerulean tusk
#

btw, for fun - you now know why bolster is bad and doesnt work out as an option?

wicked jungle
#

As well as Indomitable, given that it increases the health pool while not adding much to the main purpose of the playstyle, which is mitigating

cerulean tusk
#

Hell yeah B) Aight you have fun, I am off to make some dinner

wicked jungle
wicked jungle
#

For passive rage gen?

#

Or Thunderlord for Demo Shout CDR

neon elk
#

U can drop indom bolater and ls , that free up 3 points

wicked jungle
#

LS as well? Like not even talenting it?

neon elk
#

Yea it doesnt give much, u dont need it realy

#

Then u can go bloodsurge and one if ravager talents , and have one flex

warm plinth
neon elk
#

Whats the talent choice below bloodsurge ?

warm plinth
#

Or bloodborne which you should take actually

#

Just noticed you dont have it

wicked jungle
#

So smth like this

neon elk
#

Swap that magic DR for armor i guess

wicked jungle
#

With BSV / Bloodsurge if needed

neon elk
#

Naaah

wicked jungle
#

nvm, I understood

neon elk
#

The one on top 3rd row

wicked jungle
#

the other talent

#

ye the red one

#

and maybe Spellbreaker sounds better, but I like the idea of pressing a button with value

#

35% magic DR on 20s CD + reflect, welp

jagged pier
#

u also need bloodbounre

strong forum
#

Swap best served cold with bloodborne

violet ginkgo
#

in raid swap for suddendeath? or keep bloodborne?

#

since both shared same node

wicked jungle
#

Because I removed Fight Through the Flames to get BB

strong forum
#

That one is free punto

#

Put wherever needed based on content

rough egret
wicked jungle
#

Now that I read Best Served Cold, it doesn't sound like something I want to invest a point in

strong forum
#

Yeah they gutted the fuck out of it

#

BSC legit barely any dps

wicked jungle
#

Guess this is final

#

On to some testing now, let's get nuked in m+

strong forum
#

And then fttf and hunker down are free puntos

#

You can spend wherever you feel like

jagged pier
#

id take BSV over fttf

neon elk
#

Yea same

wicked jungle
#

Hunker Down seems solid but I understand that if no magic damage = no need

strong forum
#

(yes)

#

Correct

#

Hence the free

wicked jungle
#

I feel more like taking out fttf than hunker down because of the button value, if I can mitigate on demand vs blanket 4% in all scenarios

#

For BSV, that is

jagged pier
#

if thats the your thoughts why would u not take spellbreaker then

wicked jungle
#

because spellbreaker adds rng

jagged pier
#

its 8% DR basically

wicked jungle
#

I might be wrong but

#

This says 8% chance to reduce magic damage by 50%

jagged pier
#

oh they changed it from 100%

#

thats still 4% DR basically

wicked jungle
#

vs a button which gives me 35% magic DR when I want it

#

on a 20s CD

#

that was my argument

strong forum
#

It's on paper 4% magic Dr

but

wicked jungle
#

the second part of Hunker Down sounds more appealing to me - if I'm choosing between 4% magic DR in general or on-demand bigger magic DR, it's a no brainer for me

strong forum
#

Only on paper

#

Oh yeah absolutely spell breaker is absolutely only for people who don't give a shit about using cds and just yolo vibe through the game

neon elk
#

If u need extra magic dr, go hunker , get rid of fttf, put that into bsv or exe talents based on what you need , same flex with hunker if u dont need it

wicked jungle
wicked jungle
#

summarizing: if I have to choose between removing 4% magic dr from fttf or "improved spell reflection" with 35% dr on 20s cd, I'd rather do the latter

#

If I don't need magic dr at all, I take all of them away

strong forum
#

Si

wicked jungle
#

And this is just me theory-yapping with a new class 😄

tribal wharf
#

8% CHANCE..... to reduce the bosses imp fire ball (was 10k dmg) by 50% and then it goes on cd probably, and then you immediately get smacked by real boss for 1 million

#

if it has any kind of CD longer than 3 seconds, its garbage through and through

strong forum
#

8% chance to pretend to be useful

patent scroll
#

They should've flipped those numbers

wicked jungle
#

I am still trying to see why the added health pool is so disliked, even tho I understand the concept of mitigating the damage rather than getting a bigger health bar for bigger hits

#

I guess my BDK brain still has to settle back

tribal wharf
#

i'd rather it be something like 25% chance to stop 100% of a spell that would would deal 25% or more of your total hp,

wicked jungle
#

Wait, I just realized something - no Into The Fray?

#

That's a lot of haste :c

strong forum
#

Didn't wanna comment cuz you never know

wicked jungle
#

As in, you were waiting for me to figure out?

dusky canopy
#

I’d rather it be something like while this ability is active shield block also blocks spells for X duration

#

Sounds like it would work great

tribal wharf
#

It would be too complicated for the average warrior tank.

wicked jungle
tribal wharf
#

and require thinking about if magic attacks are OP or not.

dusky canopy
#

“You are not smart”
blizzard 2025

tribal wharf
#

the fact that 5% bigger as a talent for col made it to and stayed in live....

wicked jungle
#

You mean this?

#

I just noticed kekw

#

It kinda adds up with the theme of the colossus though..

tribal wharf
#

i mean sure right, but theres no other talent far as i know where its "your fire spells are 20% more firey appearance" (not the glyphs i know about those)

mighty valley
#

should've been 10%

wicked jungle
#

Fuck it, why not 20%

#

Then you press Avatar and it's doubled and given to the next person too

mighty valley
#

also yogi i know for damn sure you were not pressing spell block when you should've been

tribal wharf
#

20% and you equip some cool shades

wicked jungle
mighty valley
#

one of my favorite bugs from the original release of ff6

#

is that blind doesn't reduce the right stat

#

so for the most part, it's just the Cool Shades buff

rough egret
#

venthyr has the perk with the umbrella right? iirc 😄

tribal wharf
#

i just think game is too complicated, in every possible way thats all

#

always has be

mighty valley
#

you should be rejoicing at spell block going away then

wicked jungle
mighty valley
#

one less complication

wicked jungle
#

one less keybind

#

and 8% chance to not be onetapped by a magic hit

rough egret
#

92% chance to be dead

tribal wharf
#

mdt should be in the game, and tell me the spell is blockable, or in the dungeon journal

rough egret
#

🤷

wicked jungle
#

I like prot discord

#

Lots of people of culture here

tribal wharf
#

as i get older, i like older games more, not like 2600 but NES and old dos games and like sega genesis, ps2, xbox (all of them) pc of course (both large and indie games)

mighty valley
tribal wharf
#

like just stuff where you turn it on and go, there not some dude yelling at me for 15 minutes

#

about some elfs that got thier home blown up and i should care about that

mighty valley
#

i think that's fair but it is hard for a game to exist for 20 years and have new stuff added to keep long-time players interested without it getting pretty complex

tribal wharf
#

and then i just jump in the game, play and log off

#

takes maybe 4 hours

#

i think i've had it with these 18 thousand hour games

dusky canopy
#

They could just add things like artifact weapons and corruption to keep it interesting

tribal wharf
#

loosing my damn mind

dusky canopy
#

Maybe it’s just me but those were my favorite times in the game

patent scroll
#

Corruption being anyones favorite time is like the start of legion being someones favorite time

#

Good for you but get some help

tribal wharf
#

like when i came back to wow, i was playing world of tanks at that time, ww2 tank sim shit,

mighty valley
dusky canopy
#

Nah bro artifact weapons were so cool

rough egret
#

it was cool in Legion true

dusky canopy
rough egret
#

not cool was fallign behind

tribal wharf
#

and thats you turn it on and you choose your tank, and there is a 20 minute time limit to the match and most likely you blow up in under 4 minutes probably under 3

sharp gale
#

Corruptions too, but they giga trolled with loot source + the vendor

dusky canopy
#

Corruptions were so damn fun

mighty valley
tribal wharf
#

and you move slow and fire 1 bullet every like 15 seconds

sharp gale
#

The vendor is one of the big « FUCK U » from Blizz

dusky canopy
#

Giga stack your best stat!

mighty valley
#

corruptions were great... after they fixed the initial acquisition problems

tribal wharf
#

i VASTLY enjoyed my time in that game

dusky canopy
#

Stack a giant death beam as a tank and solo dungeons!?

#

Bro how is that not cool as hell to some of you?

#

It’s beyond me

mighty valley
#

asking a world of warcraft player to play world of warcraft is the gravest insult

dusky canopy
#

Lmfao!

#

You know it

sharp gale
#

The big insult seems to tell ppl to not pug m+

tribal wharf
#

im still fuckin mad, that i never got the chance to run a 4/5 players have the azarite crstal thingy in BFA speaking about corruptions

#

always wanted to make that happen like popping off an exodia in real yugioh

dusky canopy
#

Some of you never got to do heroic nyalotha 30man tank with warden 3 TD 4

#

And it shows

sharp gale
#

Oh I did some 29 tank+ one priest

dusky canopy
#

I usually brought a warlock when I did it

tribal wharf
#

no, i used TD as a time skip for TD prison cells

#

Twilight dev would clip into the cell doors

#

so i just poiinted self at doors and bam dont need rogue no more

sharp gale
#

Crazy to think raid buffs were 10% in bfa

dusky canopy
#

Randomly proccing the entire tolgador dungeon with TD made for some good laughs

tribal wharf
#

thats another bullshit crazy failure of world of warcraft in general

#

they had a bunch of keys that spawned inside of TD but they are so tiny and blend into things so much, that nobody would ever think to pick them up

solid sun
#

Borrowed power is great

tribal wharf
#

and i think they werew still slower than rogue

sharp gale
#

1 month vendor rotation is engraved as the biggest insult to me as a player

dusky canopy
#

Corruption vendor was appalling

#

Again

#

Acquisition is key

tribal wharf
#

if they do that again where there is many keys to get for doors in a run it should be like a big key ring with a bunch of keys, and that explains why you need many of them and why it takes longer to open the doors

solid sun
#

I don’t even mind artifact power tbh. I don’t mind grinding out AP but I’d like to be “done” at some point

tribal wharf
#

maybe you have a skeleton "prisoner" or "warden" key and that works faster but for THAT one, you have to know.

sharp gale
dusky canopy
#

They did that intentionally to hold back our power

#

They were worried

tribal wharf
#

wasnt it 1.1 months

#

so yu had to resub

dusky canopy
#

5 weeks yes (iirc)

sharp gale
#

15 k mf tokens you needed to farm from vision, that’s enough for a hold back

tribal wharf
#

fuck visions

#

always hated them

#

the only positive was i got the stupid mount out of it

sharp gale
#

I like visions but 15k to farm before the your vendor week on a fresh alt

#

Or you have to wait 1 month

tribal wharf
#

its not that i dont like world of warcraft, okay

#

i just think its got a lot of problems that can no longer be ignored

solid sun
#

Visions had you killing a corrupt turbo evil person at the end. Isn’t that exactly what you want

tribal wharf
#

like, 1 time

#

not every single week for mcguffins

#

cuz, currency to borroweed power

solid sun
#

Didn’t you ask for mcguffins

#

Just yesterday

tribal wharf
#

for the story boss i think

solid sun
#

You don’t even know what you want!

tribal wharf
#

the mcguffins is for the story boss about inserting an evil and or bad ass character in the story

#

to give it a reason why hes a prick

#

mcguffins for "you have to do this to play the game" isnt even remotely on the same wavelength

solid sun
#

Idk bro

#

You asked for super evil villains and mcguffins and they gave both to you in visions and you hated it

tribal wharf
#

i hated it the first time

#

same reason i didnt come back for HOA

#

i despise that place

solid sun
#

Halls of Atonement?

tribal wharf
#

ya, i was hearing about dog bleeds, i think they returned that?

solid sun
#

So? Lmao

#

HoA is historically one of the most fun dungeons to tank

tribal wharf
#

even the THOUGHT that it might could happen, would trigger me

#

i hate that dungeon sorry

solid sun
#

Like are bleeds just supposed to be gone forever

dark barn
#

Can intimidating shout or piercing howl work on Mugzee bombs? If yes its useful to kite them?

lavish rivet
#

Just bring a MW, BoP bot, etc.. be dwarf. Modern problems... have lots of solutions

tribal wharf
#

its more the bleeds and tht you get like 80% of count before the first boss

#

which i think is totally absurd

dusky canopy
#

They’re probably doing the kite p2 bombs strat

solid sun
#

What difference does it make when you get percentage

dusky canopy
#

I believe they’re mechanical so I don’t think they can be feared but I also never tried so I might just be talking out of rear

tribal wharf
#

cuz, in every single linear video game i can possibly think of, how many times is the first boss you encounter a big threat

dark barn
#

Thinking if they can be slowered with piercing howl

tribal wharf
#

castle vania 1, its a bat

solid sun
#

What does linear video game design have to do with WoW

dusky canopy
#

It’s much more efficient to have a Druid mass entangle them

#

But you have to bait them close to boss

tribal wharf
dark barn
#

Yeah. Im tryng to help after the mass tangle

tribal wharf
#

what, because if it sucks to play and is painful

#

why would i want to come back to that experience!??!!

jagged pier
#

when in the fight? because if its at the end they are immune to any cc

dark barn
#

In the middle of the cages

#

Sometimes we do mistakes and the cc ends

#

Fight is hard

#

(Mythical)

solid sun
jagged pier
#

that still will work but its not really your job shruge

#

and theres far better ccs to use

dark barn
#

I will talent it just in case. We are near 300 wipes

#

Need all help

sharp gale
#

Do you push the boss at 4 min ?

tribal wharf
#

i like the old nintendo style of levels, you do a small section then an easy boss appears then they progressively get harder and final is the hardest or flashiest of it

dark barn
#

If nobody dies we reach 10% at cage

#

But someone always dies

jagged pier
sharp gale
#

You do a dps break so ? Just to be sure you know what 4 min is

tribal wharf
#

it mostly translated to wow dungeons, small section of trash > boss > repeat

dark barn
#

We push to 40% really fast after the second soak

sharp gale
#

You don’t push at 4 then

#

4 is after the second gaols

dusky canopy
#

You want to push before the second gaols

jagged pier
#

no

#

it depends on your strat

sharp gale
#

You are trying to do the 2 Zerg Strat at the same time

dusky canopy
#

And also just don’t pop first mine set

dark barn
#

Theres no second goals with our current damage

#

Maybe we should slow down ?

sharp gale
#

I do push before the gaols + skip p2 mines, but we have insane dps

dusky canopy
#

We do the same

#

We don’t lust until p2

#

And we still skip 2nd gaols

dark barn
#

Its easy with 18% buff

sharp gale
#

Yes but imagine if you don’t have good dps

dusky canopy
#

We bait the mines as far back as we can on dirt side

#

Mass entangle

#

Then Rop

#

I think we tar trap maybe?

#

Oh wait are you guys freezing them?

sharp gale
#

I will not push more deeper, they chose a Strat that require VERY good dps, my kills the mines still gets cc immune and start to get « close » to the raid when the boss dies

#

They wait the magic pull, so just pull until you see it I guess

#

@dark barn you did 4 deposits on bandit ?

dark barn
#

I already forget bandit died ages ago

dusky canopy
#

If they’re extending I would say no they haven’t

dark barn
#

Bandit died on pull 79 and was a piece of cake

#

But we are on pull 250 for mugzee

#

Every 30s of the fight a potential wipe mechanic happens is sooo overwhelming and "waste time design"

jagged pier
#

u mean like most normal end mythic fights?

#

or late mythic fights

dark barn
#

That one is specially unfair IMO

jagged pier
#

havent thought that about any of the fights this tier

#

there have been way worse in the past

dark barn
#

They said we had some of the hardest fights ever in this tier

#

Like pre nerf Bandit was the worst boss ever

dusky canopy
#

Tindral was insane

jagged pier
#

brah this tier was one of the easiest in years

solid sun
#

I don’t think any of these fights touch Ansurek

jagged pier
#

for the general population, top 50 or 100 bandit require shadow priests was annoying

#

but outside of that raid has been one of the easiest

rocky igloo
#

Sorry to ask but i have to tank the mythic ptr as our tank cant come, any recommended build?

frosty mango
jagged pier
#

tindrall and fyrakk

#

fucking insanly hard

#

and nerfed far to late

frosty mango
#

I think tindral is big but Amir as a whole wasn’t bad

#

Shadowlands raids come to mind as just being brutal

frigid valley
jagged pier
#

court and ansurek were harder than any fight this tier

frosty mango
#

Tindral really feels like one of the hardest raid fights ever

#

Imo

#

The original tuning was just absolutely brutal

#

But shadowlands in general was pretty intense mechanically - prob the “hardest” mechanical raids in my mind

shut summit
#

this tier was actually hard the first 2-4 weeks but was actually nerfed in time for most people

frosty mango
#

Ansurek I didn’t get to do but for a last boss it seemed healthy

shut summit
#

definitely not an issue now with the raid buff and all the power creep

jagged pier
#

talk about insta wipe raid mechanics every 30 secs, haldondrus was every 10 secs

frosty mango
#

Did you do crucible of storms?

jagged pier
#

nah

shut summit
#

yes

frosty mango
#

We tried for like 3 weeks, clocked it as impossible and gave up

cyan bronze
shut summit
#

crucible was somethin

frosty mango
#

Historically the only boss that almost broke me was hfc archimonde and original toes sha of fear

#

Different reasons but both equally misery in their own right

sharp gale
#

Unaat is something

#

I never said absolutely no shot to a boss except this one

frosty mango
#

Original sha of fear before they added the midway save was just brutal, you wipe? Go back and do the first 8 minutes

#

Archimonde was just getting lasered by people and no way to save yourself

restive oak
#

is it typical for tanks to dunk last bomb on mythic gally?

jagged pier
#

yep

dusky canopy
#

Just do a lot of dps and they don’t have to dunk it

chilly brook
toxic pewter
#

wat i miss

#

been pvping like crazy

sick sentinel
#

any new news for prot warrior for s3?

toxic pewter
#

yeah we lost spell block

#

that basically all u need to know

mighty valley
#

we didn't get giganerfed in the last round of patch notes

sick sentinel
#

ok

mighty valley
#

thane tier set got buffed a lot, might still not be enough

sick sentinel
#

well thane did need sum buffing

vocal cave
#

Ionizing sparks hit target 5 times in ST ?

toxic pewter
#

these hero talents are coming with us in the next 2 expansions right? they said they would be around for the worldsoul saga right

mighty valley
#

yeah, no indication that they're gonna take them away

#

... yet

chilly brook
#

But perhaps we get more hero talents to choose from

neon elk
#

I think we will get somethig different , if we end up with like 4-5 different hero talents at end to choose from , it will be hella messy

proven stratus
chilly brook
#

They’re choice nodes essentially

#

The only way it would get super messy is if they do more tier sets like what they’re doing for this patch etc.

#

More ways for people to key into different aspects of specs that they like is only a W imo

neon elk
#

We are one of few specs that actualy has both hero trees viable , u realy think they can balance like 4-5 across everything ?

cerulean tusk
#

this is enough alt tank 14 keys for now

frosty mango
#

In think we’ll see hero trees stay and be extended

#

Is that a top?

cerulean tusk
#

yep

#

hooow did yaaa knooow

frosty mango
#

are you selling keys?

cerulean tusk
#

Nop, these guys are pushing

frosty mango
#

Because those people should be paying

cerulean tusk
#

Yep

frosty mango
cerulean tusk
#

To be fair, boosties on avg do more DPS than that

frosty mango
cerulean tusk
#

nooo way

frosty mango
#

Top is really the only key with people under 5

#

1.9m is criminal please tell me he was like 640 lol

dusky canopy
cerulean tusk
#

I know, your socks got knocked straight off eh?

frosty mango
#

Are you eu?

cerulean tusk
#

EU yep

#

these are NA player level

frosty mango
#

I was gonna say jfc just invite me ill come help

frosty mango
#

That’s painful to even see lol

frosty mango
cerulean tusk
#

I think I prob should just skip 13-15, jump straight into 16s

#

Skip this cesspool of trapped players

#

(aslo, this run - helps me understand why ppl are so willing to pay for boosts)

neon elk
#

Has anybody tried icc id skip this reset ?

warm plinth
warm plinth
neon elk
warm plinth
#

I kinda doubt it. You can't change the difficulty at all inside the dungeon, and it just straight up won't let you in if you're not on the difficulty you're saved to now

#

It throws an error saying you're saved to bosses already or something like that

solid sun
#

@frosty mango do keys with me

south goblet
tribal wharf
#

icc is easy dungeno to farm anyways

frosty mango
tribal wharf
#

only 1 pain in the ass boss the 1 that needs healing but dont even need to do it

#

raid, whatever, before i get bitched at that its a raid

warm plinth
#

It's not about difficulty. It's long.

tribal wharf
#

yeah, cuz boss 4 RP goes long AF

warm plinth
#

When you're farming on dozens of toons, it's awful

tribal wharf
#

thats only reason , maybe a bit of walking

neon elk
warm plinth
#

A lot of walking*

#

RP alone in that dungeon is a good 3-4 min

tribal wharf
#

eh, what you gunna do i suppose lol

#

already farming it on "dozens of toons"

south goblet
warm plinth
#

I triggered LK end RP, got up, went to the bathroom, got a drink, sat back down, and still had to wait

#

it's stupid af

tribal wharf
#

that alone seems like self imposed hell, maybe 3 dozen paladins and do nothing but ICC

#

16 hours a day

#

no thx lol

south goblet
#

i have 20 warriors i do it on. Its not bad when you spec it for clear speed

neon elk
#

How do u even clear it in 14 mins , especialy as war

warm plinth
#

Can you use legion legendaries in there? Lemme get timeless stratagem going

neon elk
#

Ll rp alone is like 4mins

south goblet
#

yes i get to LK in about 10 min

tribal wharf
#

so like the sword from baron riverdare.... that makes you move faster..... and its gone...

#

they nerfed a bunch of shit about that like movespeed

warm plinth
#

14 mins seems about right

south goblet
#

spec fury and use 2 1h weapons so you can get the move speed boost

#

then leap

warm plinth
#

But I haven't timed myself

south goblet
#

and thers so many mobs you charge off cd

#

the only "slow" part for warrior clearing is running past dragon

neon elk
#

Isnt it faster to heal him tho

tribal wharf
#

there are a very small amount of items that will work on that boss but in general its fucked

#

for warrior

south goblet
#

yea im not doing professions on 20 warriors

neon elk
#

Any bandage works

south goblet
#

just to heal that dump boss

neon elk
#

Like 1 skill just learn it is enough

tribal wharf
#

they should make that boss REQUIRED to summon LK

south goblet
#

or, i can just run past it

tribal wharf
#

just for a middle finger to warrior

south goblet
#

but yea the like 8 ish min to make sure you do the skp right just isnt worth the effort

#

then it fails and your fked

#

and could have done another run already

tribal wharf
#

rogue too, i think, actually i did have that experience

#

me and buddy both are rogue we went to scholomance in 200X tbc

#

ghosts only take magic dmg, have to deal dmg with weapon to apply poison, GG

south goblet
#

ngl i sometimes wish tclap did nature dmg. Was always strange to me that its phys. Like i get why it is, but still

tribal wharf
#

i feel the need to call it 2000 whatever these days

#

since tbc, oh, classic

#

is t he response otherwise, like, vanilla was way different classic

tidal scarab
#

I've killed lich King 43 times since the 1st. I've gotten 22 other mounts and invincible is my last one.

south goblet
warm plinth
#

Sick

tidal scarab
#

The skip is pretty easy, I've used it over 20 times this week

warm plinth
#

Sounds awfuk

#

Awful

solid sun
#

What skip are we talking about

south goblet
#

the new icc one that only saves you like 5 min on a run

tidal scarab
#

I use an alt on another account whose cleared the whole raid except blood queen and lk. On the character who will kill on I kill h marrowgar, then I vote them to a group with my lockout char. Set difficulty to normal 25 man and go in to kill lanathel (lockout char leaves group once you are in raid) exit and reenter on heroic 25 and go kill lk.

#

Be careful if you go too fast you'll cap your lockouts

south goblet
#

oh yea well if you use another account its rly east

#

its just a pain when you doing it all with one account

tidal scarab
#

280k gold to save myself a ton of time this month worth it in my books

south goblet
#

the log on and off time is like 2 min alone

tidal scarab
#

If you don't want to use lockout cheese, there's a skip you can do with DH and evoker (apparently parasol too but I havnt managed it) where you clip through a wall after blood queen and float down to sindragosas platform. Saves about 4 minutes

south goblet
#

i also have yet to get it to work with parasol. I try it every time i run my warriors though

tidal scarab
#

I did manage it once with noggenfogger slowfall but I die every other time

south goblet
#

its just like the death skip using a prarasol in the Maw when going to SOD. I never can get that one to work either

tidal scarab
#

I use goblin glider for that one and get it 100% of the time

#

Extra forward momentum makes it ez

neon elk
#

Havent had this issue before

south goblet
tidal scarab
neon elk
tidal scarab
#

Weird I havnt had that issue yet

#

You didn't accidentally kill normal marrowgar right?

neon elk
#

Nop was hc

#

Also never had this issue, and this was first time i did it after reset so thats why i was asking

#

Last teset it worked ine

tidal scarab
#

Strange

neon elk
#

Fine*

tidal scarab
#

I did 21 lks this week so it does still work

neon elk
#

But u used different acc right?

south goblet
harsh trellis
#

Hey, I am having an old person moment is there anything at all that will take time off the cooldown for demolish?

shut summit
harsh trellis
#

thank you

bleak breach
#

Now this is going to be the most stupid question you’ve ever heard, but what is the silence we have that people keep talking about?

shut summit
warm plinth
#

Should be noted that it's not a silence.

#

It's an aoe interrupt, which is not the same thing

bleak breach
#

Rip the dream I knew it was something obvious I was missing lol

south goblet
#

yea the brown tide will never over take the purple tsunami

keen leaf
#

is the thane 4 pc good next tier too? I see people talking alot about collosus

jagged gust
#

not yet

nocturne spindle
#

you can aoe interrupt gallywix phase 2 ads on mythic right

bleak breach
#

Yes

naive panther
#

am I wrong in thinking tank dps on ptr is garbage? I haven't got on but looking at youtube vids tanking doing 40-45% of number one dps

grim pilot
#

its probably stronger than it is in s2

#

i.e. bigger, better, whatever

south goblet
#

people are competent on ptr and per sim tank should be about 50% the dmg of a dps

#

so its more more that tanks are where they should be vs on live where good tanks run with bad dps

#

also some dps are busted atm on ptr

frosty mango
#

IMO tank dps in the ptr feels pretty good

naive panther
#

yeah just relative to a good dps in higher keys

#

like on live vdh damage ratio to dps is around that lower 45-50% range depending on key, whereas war can be closer to 50-60. I just prefer tanks in the 60-70% range

chilly brook
#

@dusky canopy get me a phys comp

dusky canopy
deep steppe
#

Bois, we finally did the dang thing. Thanks for the help this season ❤️

ionic fern
#

Gratz.

fathom meteor
#

Prot warr or brew monk, what’s the play

warm plinth
#

The one you have more fun on

ionic nimbus
jagged gust
#

I regret making a pandaren monk, pandarens creep me out and its dissuading me from touching the toon