#protection
1 messages · Page 1436 of 1
there is no such thing as a bottom prio stat
@strong forum can you explain how absorbs that DR damage work (ignore pain). Suppose you have 1hp left on ignore pain and take a single damage event 10hp, is that entire damage event DR'd or just 1hp worth?
once you have enough haste to keep up shield block with in the fray (like 16-18k) every secondary stat will be a relative increase
ilvl is king
speed is king, rest is a bonus 
Fight through the pain, ignoring 50% of damage taken until [0 * (1 + Versatility)] damage has been prevented.
it DRs up to the value you currently have stacked.
Half the event is 5 hp. You would absorb the 1hp and take the other 4
So 9 would still be taken
gotcha
I dont think thats how it works? I believe it would prevent half up to 1 and then you take the remaining?
1hp worth
its real simple
100 dmg 50 ip? 50 dmg taken 0 ip left
yes

wow did not teach me to read therefore we must remove tooltips
warframe modding requires math, remove all modding
Nah people just overcomplicate it. The 50% only involves the damage event. You take 50% of whatever the hit is and consume IP with it. If anything is left, you take it
What if you get hit by a triangle
Do you have to calculate the obtuse angle
And then apply IP to that
Don't be silly. Of course you do
I feel like it'd be more intuitive if it said absorb somewhere in there, but that lacks flavor
Every tooltip should either be
“Press this to not die”
Or
“Press this to make bad thing die”
my ass just lets IP sit off until before tank buster then i press it
stop thinking! ignore pain!
am i supposed to run HR on rookery btw
my ass does not have the haste to keep SB up on the final boss when im isolated
Mmmmh you got something
Yes
What about a button that does everything
One button assistant they could call it
I feel assisted rn
i mean you just ya know
Unfortunately the people who take 4 months to get aotc might take offense to such a button
take some hits on the last boss
your not taking like anyother damage so youll be fine
Yeah that boss is the most boring tank fight we've ever had in a dungeon imo
I wanted to do some bosses with the button to shame few ppl, but I discovered I had to tank
i love when the swirlies on the floor line up w the tank wave
and im just forced to eat fat fucking unblockable magic dam
idk what the solution is there
hope for your 4% roll
it still chunks u thru spellblock..
anyone got one of those fancy macro for swapping spell depending on talents?
im stuck at work else id get it for u
wtf
it hits me for WAY more
like 30% of my health bar minimum
even thru spell block
i mean
are you sure you have shield block up when your trying to block it?
do you have logs?
Why take it tho
You never need to eat it
Well I guess if your dps are dumb and drop goop on you
But other than that you don’t lol
i mean sometimes its easier to just face tank it during an overlap with circles phase
and it literally does nothing
so why not
Spellblock + spell reflect
Oh I just leap the circle ones
yea either one works
Every so often I’ll have to eat one and I’ll block + reflect and it does nothing
i leap some spell block some
Sometimes if my dps are being clowns I’ll leap across the opening while he’s casting it
Like boss frontal Russian roulette
Will you die? Won’t you die? Who knows
What IO range does the title usually fall at? Is there an indicator if you are in it or is it just calculated the last day? New to pushing high keys
it differs season to season
guys, can I find an initial overview of what is expected from us in S3?? Like a proper post about the new rework??
Thank you
!belt
too early in ptr to say anything
Anyone have issues gathering first pull / starting area of PSF … or is it just me?
I seem to have issues with PSF starting room & DFC starting area a lot when it comes to gathering / mob control n such… Any tips/recommendations would be super appreciated
really depends on how your pullin git
I use WL gateskip for the first group and pull the first Miniboss without the knights
You could use invis pot If you dont have a WL
do note the faction split has been irrelevant for a long time now
idek why rio still shows it
clap first group> shield charge knight> charge fountain guys clap> charge boss man>start rotation and back up to stairs
wait, what lvl key is this
iunno what his is
yea cause in like a 12+ all that at once is just death
2 Knights + Mini Boss?
your telling me, in a 17 your getting both knights, 10 shooters and like 8 footment + mini boss
I’m pretty much just doing 12-13 PSF keys at the moment. Just PSF & DFC starting areas give me the most trouble .. the rest of PSF /DFC I don’t rly have much issue with
yea weeshy i was trying to theroy how the hell your dps were ever living that
you can just do one knight + the middle and left fountain group alone with lust if you find it a struggle to group them
with picture
though the shooters dont rely group
they leap and its up to dps not being dumb to group them
mount into 1>clap>leap towards 2 shield charge>charge 3 and clap/ or roar>charge suley> backup to right side staircase corner
ahhh thats way less bad than the text made it seem lol
thats about my normal pull, i just like going left insted
as for DFC, just pull smaller. The group may be sad, but the timer on DFC is free and you will time even if you single pack pull all the way to the first boss
and again with DFC if its the rock thowers that your having probs with, its kinda also on the dps to not be dumb with there positioning. if every one doesnt los them, they wont move
https://keystone.guru/route/priory-of-the-sacred-flame/IQq229D/priory-of-the-sacred-flame if you want the smaller first pull
ive done something like this
links not published, cant view
but you can also pull the lightspawn packs before the priest mini boss
its good now nvm
First pull psf here’s how I do it
Run into first pack and tclap
Leap to next pack, charge, revenge, turn around and strafe towards miniboss, charge into miniboss and shield slam, heroic throw sharpshooters in final pack as you get to corner
Shield wall as you are gathering and DO NOT turn your back to the miniboss or he’s gonna clap your cheeks with a shield slam
If you’re getting blasted here it’s 100% getting hit in the back
It is your dps responsibility to get to the corner with you and if they don’t they’ll just die, it’s that simple
- run into first pack and thunderclap
- que leap for next pack and get 1 shot from a back hit before finishing the leap
- start key over since the lead has resil 19 and you bought the key in the first place

✅
You can clap while leaping
Pretty chill place tbh
I’m already in the air sending thunderous booms from my ass cheeks
I like priory a lot
Alternatively for priory just bring a dk
Yeah not having DK is pretty bad with the bowman
Appreciate the tips gamers, very helpful
They don’t shoot you if you stand directly behind them. They also don’t shoot you if you stand directly behind the tank
I’ve tried to tell this to hundreds of pugs but I gave up, no one listens
What do you mean by this
Exactly what I said
If you stand directly behind the sharpshooter mob
It will not shoot you
This has been true since bfa for those types of mobs
i thought this was disproven specificity for the sharpshooters?
I don’t believe so
Unless it was changed this season I did it at the start of this season with no issues
I play mostly monk and war now I I’m usually not standing in range
when should i be trying to sup pwars in keys, usually do it on gather but pwars generally seem not floppy on gather, should i wait til avatar(sw)+sw are both down, or is there another better moment?
yea odds are there gunna take a few back shots and probs dont have the rage to get there full kit going till 4 or 5 globals in
ngl throwing down 2 ravagers at same time actually pretty fun lol on the ptr i wonder if i can get 3 down at same time that has to be ultra rare occurrance
monsters tend to have spell cooldowns too, so everything is trying to cast its big spell at you on pull
Also the time when you are most likely to be hit in the back
Why we love misdirect
No getting hit in the back
far as i knew thats tricks of the trade basically
which just transfers my aggro to you
doesnt directly stop back hits, thats still grill issue
And let the hunter md shit to you
So you don’t risk getting hit
once you're at x you can just aoe interrupt when all the casters start and everything is nicely stacked
you might grab a second sharpshooter/footman 3 pack if you don't have a priest
but generally imo this is way easier than dealing with the knight
But requires big brain dps to not pull
DPS no big brain tho
Frens I am still a bit new to S2
I pulled some trash into last boss of Darkflame Cleft
Could it be that I don’t block when I use the candle thing to replace it?
Because I got absolutely obliterated!
bring a rogue and it's even better 🙂
I assume you had creepers?
were you getting dispelled?
if not there's the problem
also were you tanking creepers on dead things?
how do we get cloak on PTR ?
Yes that may be it
yeah they deal more damage per dead enemy next to them
Static Burst or w/e. The haste proc
static charge?
question, im just now picking up prot warrior and its been pretty fun so far. big question I have though is, the guides mention going thane for M+, but most of the bigger tanks go collosus. is ther a big diff between the 2? the main diff I feel so far when ive played between them is rage generation feels slightly lower on coll.
do the guides say that? colossus is generally preferred since the aoe damage is a lot higher
and it can survive just fine
rage gen is lower, you have to be a little more thoughtful with spending it
especially since most of our damage comes from revenge, a spender
whereas thane doesn't really have to press revenge nearly as often
but both can do tough content, you can play whichever you prefer
unless you want to see big numbers
then you gotta play colossus
Thane more forgiving / easier
Colossus better performance but you can fuck up bad
gotcha. thanks for the info!
What overall damage range do you all usually end up in your keys? I sit between 2.5 and 3 mil usually depending on which dungeon and route it is
Neither of these are true
3-4m, highly dependent on comp and group
both of these are true
Nice favorite thing about prot is the absolute belt to ass I can put on a dungeon damage wise
Thane is not easier than colossus nor is it possible to fuck up bad as colossus
You could literally button mash colossus and still out dps thane in aoe
kay
Thane has better rage economy and doesn’t require revenge spam which means you are spamming IP to dump rage - so in that way it is marginally more tanky but both specs are largely “press button on cd”
Damn that sure sounds easier and more forgiving
Colossus is the same thing you’re just spamming revenge instead
Easy vs hard are ambiguous terms but relative to each other neither spec is more complex than the other
Tbf that’s also an opinion
so if im playing thane i can ignore revenge without procs?
For the most part, yes
Not really for that reason, you just have so many shield slam procs and tclap cd is so short you generally don’t have time to press it
Assuming neither shield slam nor thunderclap are up, then yes you would press revenge
But ignore pain is off global so you can send that with other skills to prevent overcapping
You do end up pressing revenge as thane you’re just not spamming it like you would in colossus
Revenge procs never play in to the rotation regardless of MT/colo
They clearly tried to make best served cold relevant with the increased tc damage it just isn’t enough imo
On thane you press revenge when you have a gcd with nothing else available and that’s it
Yes it’s essentially the reverse of Colo, where you press clap when you have a free gcd
whats the best looking shield for transmog,? in your opinion guys, mine is this
the horde bfa one that gives you a spiky coffin with a skull
what % do i need to be beore going down the hole in flood?
is there a guide for how we're supposed to use Tome of Light's Devotion?
Correct me if I’m wrong, but I think the answer there is track the buff and press the button whenever it switches to armor to make it crit again
Wooden Orgrimmar Shield my beloved
Wait so I’m not supposed to spam rend damn
3k crit and a holy damage proc feels a lil weak for giving up like 5k strength and even like 2k crit for a pure stat stick trinket...?
Someone else will have to comment on the actual value of the trinket. I’ve just seen it highly rated. I was only speaking on how to use it.
yeah, Im just... Kinda surprised. I heard a lot of people talking it up and Im like... Okay, Im giving up my hero track void whittled spike. and it seems like its mostly just 3k crit and a damage proc.
The damage proc is strong.
The on use doubles the crit
At high ilvls crit is worth more than str
it's a lot of single target damage
Not only is crit worth more than str, at high ilvls nearly all secondaries are worth more
Why?
Multiplicative values be like that
Idk about "worth more"
But the deeper we get into an xpac, comparatively, secondary stats grow in value and mainstat drops in value
Compared to early xpac
Cuz like William said, they're multiplicative values
Whereas more mainstat is additive value
That being said, it's really easy to figure out why the tome with 3-6k crit and 700k-1.4mil dmg proc is good
It's just a lot of fucking numbers
The proc seems to be ~4% of my overall in dungeons
Not even counting the massive amount of crit you do get
Can't just look at the raw dmg, hence why you just sim
And tome blasts
This is ST
(Hotline is sim bait)
worth more as in worth more dps
Yeah and I'm not certain
at near bis or bis gear levels a "point" of crit would be more than a "point" of strength
I'm fairly sure
Tome is such an amazing trinket
Well first and foremost
You can't compare 1 str vs 1 crit
There's a reason why str trinkets grant you flat 5k str and a crit stat stick grants you like idk 1.5k/2k
On a point per point basis, sure then secondary stats obv win
yeah I get what you're saying, and thats what i mean about tome
Tome isn't tuned around you being in sword mode for 80%+
why is it so powerful relative to flat mainstat trinkets - because its the damage proc which in itself is pretty strong, plus a huge amount of crit
That's why it slaps so much
its just a busted ass trinket
be shocked if it isn't nerfed next tier
I 100% expect the damage proc incidence or raw damage to be tuned down
^ ye
Eh idk if they will nerf it
at 723 that trinket is a monster
yea but they went pretty hard on trinks next tier (every boss drops a trink)
I have not looked at anything
we'll see but I think it gets tuned
right now on PTR its the best trink I've see in limited testing
the other one that is the flat str proc with damage proc is also very good
the one that works like the caster trinket from nerubar
98% chance trinkets are not tuned on PTR
And just their placeholder values
its most certainly going to be better than pulsating stoneheart, kek
stoneheart next season platinum plating
Yeah now that you mention halls of atonement
I think I'll skip next season altogether
Fuck that cursed dungeon
So many bad dungeons for pwar
bolts gonna eat us alive with no sb
Not to mention curses and bleeds
they need to give us a better magic damage talent replacement :p
Also last boss unblockable und unreflectable, ramping tank dot
Don't forget that
Now with extra area of denial
yeah like the statues and dude make circles now?
Pure cancer dungeon
id honestly prefer any of the other sl dungeons we havent had
pool isnt bad
priory isnt that bad but loss of spell block will suck imo
dunno how were gonna survive dawnbreaker first boss tho
By screaming at the healer really really loudly for heals
how are you guys testing your self healing on ptr?
i feel like my meters arent really tracking it
Self healing? Well, you can go and play with the tanking dummy. Or do some keys
Keys aren't out yet
Welp, dummy it is
Which is rather pointless to test cuz on ST BrV is just better xd
Place out a bunch of dummies 
Okay so not really a good way to test yet
Always wait till 2nd pass, not much to test early on
I do a very large solo pull in heroic, log it, then look at raw hps
or a solo boss
but its hard to really test the efficacy of it until mythic is out
Heroic Cinderbrew, pull the whole first room has been my testing strat for my tanks
It’s not a perfect test but it’s more effective than dummies
dont worry we wont need to worry about if we can block spells now
they've fixed it.
time to go dwarf next season then I suppose
it would make sense to make shield block to also include spells in lieu of spell block. it'd be make sense
talent make it % effective vs magic :x
then there won't be a knowledge gap, kek
tho they said that spell block takes to much knowledge, what the heck is spell reflect then? :p
I think Spell Reflect is a far more enjoyable and impactful button to press in a lot of different content so people were more likely to learn it. Spell Block is kinda just a weird magic DR that sometimes works and sometimes doesn't without any clear feedback.
Spell Reflect you see big dam so it's a more interesting button
but it's still not always clear what you can reflect without knowing where and how to use it
Not a particularly compelling argument anyway these days since there are very few impactful reflects
I'm not suggesting it's always clear. But if it does work, you get the immediate feedback of a big number on the screen or in your damage breakdown.
Spell Block requires digging through damage taken panels / logs after the fact to see how much it mitigated.
There's a different level of work required, so I can understand Blizzards argument
I think parry should be removed because it's not clear what it works on
Shield block and spell reflect should be removed because itts not always clear which abilities they work on or not

Guys how to get rid of the habit of spamming IP after switching from thane to col xdd
Take ip off your bar
You won’t die
my dps was better on thane 😦 probably need sometime to convert to Rage spam
Yeah I am probably too scared pressing too much IP when not needed F
You only need to press it when you’re over 70 ish rage
But what key levels are you doing?
Like I can see in my logs I use almost 4 back to back IPs NotLikeThis
On my quest to get resi 12 atm, its my first Prot Season and just started the toon a few weeks ago
I would probably take it off my bar for now, or move the bind
Set a weakaura to trigger a sound when you are over 75 rage
Try to train yourself to press it when that sound happens
Make it so that critical blocks from prot warrior mastery apply to single target magic attacks
but stacking mastery is boring 😦
Or just make shield block able to block like 20% of spell dmg instead of 4%lottery
Honestly, I wish they would allow intervene->spell reflect to be a thing. The idea that I could spell reflect a cast on a team mate instead of interrupting would be a fun gameplay mechanic
I think that used to be a pvp talent
only? So wait, I shouldn't be pressing it unless I'm over 70 rage? WHAT
I have been playing the class wrong this whole time :((
no/yes
as colossus without functionally unlimited rage, when just tanking a regular pull, should i try to always maintain ignore pain, or do i trust shieldblock to keep my alive through non magical damage and spamm more revenges
in like, 12-13s
for now on this char
i feel like IP is overkill even on mid to large pulls vs mostly physical but it feels strange to leave durability on the table as tank
but warrior might be a special case due to how tanky SB makes us already and the primary utility of warrior kind being big damage
Use this macro:
#showtooltip ignore pain
/cast revenj
lol
XD
Im a hidden Skillbar player and only play with Weakauras so doesnt work but I see what you did there
thats why i miss rhe old EHP weakauras common in legion. If i saw that my ehp goes from "functionally infinite vs physical" to "still functionally infinite vs physical" when pressing IP, maybe the habit would be easier to break
Its just a habit I need to get rid off playing Thane where the rage gen feels so much higher
same boat
Than felt like pressind SS / Thunderclap constantly, so the only way to use Rage was mainly IP with a Revenge here and there if possible. So yea just a differen priority list I need to get used to. But my DPS was already on par with my Thane dps, so it will just get better over time I guess.
So are we gaining some healing in season 3? Or is it a small amount and doesn’t matter?
a lot more healing.
like 3x the amount we get now
fueled by violence will get giga buffed, the tier set wil get 100% more dot damage, bloodborne will buff dots to 25% with 1 point.
Deep wounds healing will heal a lot more
feel like Thane might get really tanky with that much healing and so much rage to spent on IP or not?
Potentially
Might be more, might not.
Depends how it stacks up vs brutal vitality overall. Otherwise all is the same
Last question. I have been playing mostly col in M+. There are some fighting raid that I feel really squishy playing Col. probably because I’m playing it wrong. Is MT tankier / more forgiving. Mostly thinking of Rick fight
Rick is just ehh
Too many stacks you die
You pretty much just go from not noticing to dead
So I’m not crazy then. Rick is just Rick
Anyone got a suggestion on how to tell my long time friend to try out One Button Rotation on his Rogue so he might out dps me for once? 
You should maybe direct him towards the assisted hekili
You mean the Addon or the Inbuilt Assistant from Blizzard?
Choose one
Even tho it is still bad to direct him towards these, if he doesn’t care about playing good, he can go full on assisted
I mean I have told him 1000 times that he need to use his CDs more, told him his DoT Uptimes are low etc. etc. I feel so much at a loss in trying to make him improve, he always brushes it away saying he is still undergeared (665 ilvl) and dies a lot but idk what else to do
He will get bored and quit after 1 dungeon with one button
1 Button Assist is the most boring shit I've every tried so it might be true
Play with him 🤷♂️
Fellow meat shields, I've been running some 16's and even a 17 key this past week. Yet to time any of them despite getting to the last bosses with time on the clock (sometimes 5mins+ on workshop). The feedback I've had a couple times this week is that my route/pulls are too safe sometimes. Is there a good place I can find other prot warr routes for the remainder of S2?
if y'all having fun and the content goes down who cares, if y'all struggle and people get angry at eachother then play with others, being excluded is a good way for people to have a second thought
Like, I am tanking for him all season long and also last season but he never gets far away from my dps.
He can’t learn the game if he doesn’t play, and it’s the point, having fun doing stuff, you can change to another game if it really annoys you how slow he learns
I mean we have fun sure, but I want to push more than just +12 keys. Feel like we will hit a dead end soon with one of our dps hovering around tank dps 😦
then you do the content he can manage with him, and the other content with others
it's not really rocket science idk. ,
Ik you are right, just tough telling people that, especially after knowing him for almost 30 years lmao
Thats why I try to improve him, tell him to look at logs, tell him what buttons he is not pressing
I just dont know why it never sticks ._.
Yeah that’s hard. If you do come to a stall and you know for sure he is the problem and you want to do harder keys then tell him that. Don’t stop playing with him but if you run some harder keys without him and play a little less with him he should be understanding if he is as good as a friend you say he is.
You might be right. Let see how far we can go 🙂
I mean I obviously wont stop playing with him, especially since we are a 5 Stack right now and pugging is way worse lmao
Sometimes fun is the greatest progress
I mean its probably frustrating for him aswell. Like he plays WoW since forver and he has Details installed as well
not like he is not seeing his subpar dps.
I just dont know why he is not trying to improve more :/
You could also have a conversation with him that when you all get to a certain point he will have to be pulling more DPS if he is wanting the group to keep progressing.
ok so i assume it's a rogue which name starts with "Yuu" @blazing ridge ?
Yes.
I mean I know our group is not pulling insane amounts of dps
Like we will never time 17 keys 🙂
But a bit more spicey than 12s would be nice.
You could direct him to rogue discord, dunno how friendly they are over there tho.
but he is playing a pretty intense "complicated" build. maybe tell him to try outlaw or something for a bit? or the shiv build
looking at his logs he has the basic right, he's just not executing it in the correct way
Oh yeah if he is playing sin, it is kinda hardish to hop on
Since it’s kinda a rampy melee dps
Ramps are more advanced mechs in general
I would play sin, if they had a spec to tag quick to vault fill
Like doing the AoE opener without understanding why you press each button = you will have a way harder time in general if you don’t understand the hero talent, caustic, the funnel
can you explain this a bit more? In my prot warrior journey I've always kept IP up, are you telling me I've been wasting rage when I could just be spamming revenge on peeps?
It’s not like war fury, where you can not read anything and just go with 2 mech in mind
Solid advice. I just wish he would do some research like this on his own you know. Like I am not saying I am best aswell, but I always check my logs and try to see where I could improve, like I learend after switching to Col yesterday that Ive been unconsously using too much IP etc.
On logs you can see ppl press buttons, not why they press them, yes WoW is rote learning game but the base knowledge of interactions is required
(Like using hekili : you rote learn how to follow hekili, not to play your class)
Realistically if he isn't doing it on his own, he probably won't improve
i just tested the self healing on the PTR is it just me or is it really good??
Unless you need to press IP to prevent your death (not often, niche) then you can otherwise spend rage on revenge.
On colossus this means you’re pressing ip so you don’t overcap rage, which will be give or take if you hit 70-75 rage
There are specific scenarios where you need to use ignore pain (for example you’re doing dailcry on an 18, you might be using ip a lot more) but for the most part as colossus you’ll be sending revenge
Sometimes im questioning if i am maybe overpulling or not using enough utility so my dps have an easier time
As a byproduct of bleed buffs yes and no
If you pull a ton (trash) then fueled by violence will consequently heal for a considerable amount given current ptr tuning but it doesn’t do much vs a boss because you only have 1 deep wounds up and not 20
the healing ticks with 600k
That’s not much when you have 25 million health
That being said ptr tuning is definitely not final. They’ll almost certainly tune it to not do so much raw healing in multi target situations
You never know though, we could end up being unkillable trash gods and then get oneshot by a fireball from the boss

Or only playable with disc priest shields 
And on dailcry 18, you press IP to survive yes, but you switch to clap>revenge to be able to press them
It’s really fluid too though, if you have a new or really rough healer you may be pressing ignore pain constantly in a 14
Can you completely solo P1 on mythic gally as prot warrior, at 680+?
If not, how many stacks can you take.
Ego check
Thanks for explaining, the people I play with are horribly wrong, they keep telling me every 2nd global should be IP
although I mainly only prio IP on pulls where I know magic is infused (for example some of the on Rookery)
But if it's Rage to make Rage to make more Rage, I'll try from now on only using IP when I'm closer to 70, not before
Gonna try this out today as well
Well IP isn’t on the global so there’s that
They aren’t far off if you were playing thane - but that’s less of a “I’m dying” and more of a “I’m drowning in rage what else do I use it on?”
But for colossus no generally speaking it will be ss > revenge > tclap and you will IP if you’re in danger of overcapping which is between 70 and 80 rage (because another shield slam and incidental rage may push you over 100)
If you’re actively getting shit on you would skip a revenge and hit IP more
So like for dailcry on a high key, if it’s the fourth or fifth pierce and I don’t have an external, I’ll demo shout and last stand, then full send IP for the duration of the bleed. But if I have wall/mud/etc I will only ip the bleed if the healer is struggling or I overcap rage
This makes so much more sense!
I make it sound so clear cut but it’s really more of a decision tree where the decision is largely “am I dying”
I agree, it's probably why I sometimes feel rage starved on some pulls, to the point where I don't have enough to cover a SB to cover an expiring one
No, I haven't died in god knows how long, but it would explain if I spent more rage on Revenge in hopes to get more SS procs, it would explain why the feeling of rage starvation on some pulls is real
The is a vulnerability on the tankbuster that drops the mines
1.2 min
You will absolutely run yourself out of rage as colossus if you are pressing IP every few seconds
well like I said I'm only just about on the 16s range, so I'm not doing super high keys, but glad to know I'm playing the spec not optimally
You will press it more as you climb
I'm pressing it more as is, but your breakdown makes it so much easier
The first is a 10, the second is a particularly rough 16
I cast ip 27 times in the 10, 216 times in the 16
wat u guys think the best ptr build is gonna test new m+ dungeon today
If tuning stays as it is now based on everything I tested imo colossus non execute
Thane non execute was also up there but rage gen felt overwhelming to me, I couldn’t spend it all even spamming ip
I would encourage folks to play both sets
So feedback is gathered
Would also encourage folks to play different execute builds etc
Hey guys, picked up some warrior again this week. Could anyone take a look at this log and extrapolate the biggest flaw I could be work on from now? https://www.warcraftlogs.com/reports/1ZhGL8DPaNfrjbw2?fight=1&type=summary
I was just looking at the new tree on wowhead thinking up what it could look like, etc. im def a fan of the bleed route over the execute route just of my own preference. but we shall see. im still new to prot warrior so still getting a hang of things. Didnt realize I should actaully focus more on revenge and less on IP. im doing 10's atm at 655 ish IL and I press IP quite a bit just to keep it up.
first two are myth track third is hero what should i pick?
yeah it's better long term to maximize ss casts for rage gen
Good news the new talent tree is only meant for doing 10s so that should work out well
do you have a myth shield already
no i got hero track vendor shield
ok, grab the shield
gz on shield then
ok
Looking forward to test HoA with new talents
what the best ptr execute build
first 2 hander ive gotten all season despite rolling arms since week 2 lol
this is what im testing with on colo for pure damage
ok cool ty
I dont like the execute build because I cant see a viable way to get all the execute talents without dropping either hunker down or disrupting shout
so to me the build is a non starter
yeah seems dificult to get certain things
armor is more dmg than magic dmg reduction
instigate/bloodsurge is more damage than last stand+thunderlords
so you got 3 nodes wrong

also enduring alacrity should also be more damage than best served cold
ah but you need that point as filler
F
this should be max dmg build as colossus
Oh good catch didn’t realize I didn’t swap armor back
wat about mountain thane 25% execute dam
yes
also sudden death any good for execute build
thane should do more execute dam
i think bloodborne should be better as colossus with tierset
and for thane yeah sudden death obv
Do you see any way to make an actually viable execute build in either hero tree for higher keys?
Well maybe not viable, optimal
Yeah, assuming we would want to have at min hunker down and disrupt
I couldn’t make it happen
only flex point is really enduring alacrity <-> indomitable
So given that the feedback I gave was that heavy handed will be a largely dead talent unless it gets moved up on the tree
i swear this new tree is even tighter than the last wtf
If they swapped heavy handed and best served cold I think that could be a better choice
ngl they need to just combine like 2 of the execute talents into 1
I don’t think they should combine them but putting the execute talents at the literal furthest points from each other makes no sense
i mean i did a low key in raid build colossus, it wasn't that much worse on trash and was a bit better on bosses
why they make next season dungeon pool and remove spell block? we'll never know
Them removing juggernaut also is such a big blow ;(
Fun detected maybe
they didnt really remove it
They were scared Prot might be used in top keys
I guess with red right hand
yeah didnt they just change it so it doesnt stack and you just have it
what if your a lefty?
I have a blue left hand yeah
agree but it prob gets close to evening out
execute prot warr seems like they trying to make it happen sorta but super half-baked
given its a flat 15 no stacking so you'll see a more flat damage line (more early, less late)
its probably pretty even until you get to execute phase
but I suspect 15% flat is intended to balance out heavy handed because otherwise youd be obliterating pulls in m+ with it
if you had jugg + heavy handed execute would be insanely strong
It was great for raid though, if you played it right you could obliterate during execute phase
It just feels that Prot is slowly getting less and less damage but they ain’t really giving us anything else to make up for it
yeah, there were alot of execute phase bosses this tier too
does it matter? they're both easily accessible from must-take talent nodes
Just imagine if they had had the common sense to merge either Unnerving Focus or Bolster into Last Stand, they could have made Devastator part of our base toolkit and allowed choosing to run Devastate as part of a choice node
Would have freed up a point or 2 to put elsewhere
they could've also had the common sense to give me a million dollars
lmao
true enough
I mean they seemed to be pretty hard set on merging other nodes such as Shield Charge and Champions Bulwark you would think Last Stand being merged with something that made us absolutely want to take it multiple scenarios would make sense
honestly execute should just work on 35% or below by default (can even make it across all classes regarding similar execute situation abilities) at this point. massacre just feels bad taking.. at least it isnt a choice with enduring defenses (which also should just be baseline lmao)
My guess is they are worried it would be "too good" if you merged Last Stand and one of the talent nodes I mentioned, but I hardly see the difference as right now we are forced to take Last Stand anyway to path down that side of the tree or at the very least to get to Thunderlord
Hopefully they make changes before live
It’s not looking to hot imo but there is always time for tweaks
At the beginning Prot looked awful going into season 2 until they tweaked it
Yeah it does because you have to make choices which preclude you from getting must take defensive talents so it basically makes heavy handed pointless
The scenario where you’d play it (m+) you can’t because you have to choose between that and things like hunker down
I’m still gonna test it though and provide that feedback
8.7/10 times the first itteration is always extreme dogshit to the far side beacuse they want proper feedback and not "hurrdurr i want to be op"
It really is interesting all the fake choices they create
IMO even if the tree stays exactly where it is, we would still end up playing colossus and with the tier set bonus we see a net win on damage
i just don't get how that has anything to do with its placement on the tree, it's as accessible as it's possible to be
unless you want it to be something you have to path through lol
3 target execute sounds like something we'll use for council raid fights and that's about it tbh
Am I the only one who thinks Prot is in a really good spot as it is and didn’t need a tree change?
Yeah this exactly
Hunker down is basically required so move it into the main path
Put massacre up there and bake devastator in
Something like that
i think it's a stretch to call 10% additional magic dr on a cd "required"
i wasn't super unhappy but "our tree is stale and has no wiggle room" has been a pretty common complaint from some folks here for a year
This new tree doesn’t look much better though
The talents that people struggled to get because of the no wiggle room they just removed
And added imo worse things
Losing spell block is just devastating
Well according to Blizzard we will be just fine so in a way I am looking forward to m+ testing and raid testing as it will be Blizzards chance to show us just how "fine" we will be. It will be a put up or shut up moment for them.
Spellblock isn’t always needed sure, but when you do need it. You NEED it
yeah, it's a first draft, we'll see
we need either better replacements or no bosses like Rixxa
They did a good job with the Prot changes this season because at the beginning it was actually diabolical how bad it looked so atleast they listened then
yeah, adjustments are possible, we just went through this
the 4% magic dodge ain't it tho
I’m saying that I trust that it won’t be as bad as it looks now
The biggest is replacing spellblock tho yeah
sorry yeah I was agreeing with you haha
They should of just added a partial passive spellblock like Prot paladin if they were so worried about people not understanding how to use spellblock
The really shitty thing is just flat dumping the ability shits on those of us who actually took the time to learn how to use it.
read spreadsheet -> press button
Well yeah but according to Blizzard that's too hard
so with current execute build in raid, am i suppose to be able to keep SB up 100% of the encounter?
it's probably assuming you let it drop when you're not actively tanking
Gotta remember that blizzard is trying to cater to the lowest common denominator, which is not people who have even an inkling of a clue that a spreadsheet exists
@undone beacon Yeah this is true I do tend to forget that fact sometimes
it's worth remembering that if spell block worked consistently against more stuff, it'd be so so so so strong
I’m just coming back to retail wow after quitting after MoP to be able to do all the lightning things as Mountain Thane. They are completely removing Spell Reflection and not giving any other way to mitigate spell damage? Is that what I’m reading?
I’m talking in the context of something like push keys in which case I think barring no other magic redux it’s prob gonna be
the only thing holding it back from being busted was it being extremely arbitrary when it worked
It’s the first ptr, there are months until it goes live but yes
spell block, not spell reflection
hmm yeah thats fair but idk feels unsafe + sb buffs ss.
reclearing gally tonight and first time on warrior there, debating if i should just go boring baseline build instead of heavy exe just to kill it quickly
@cerulean tusk suggested an actual irl revolution but I’m at least partially sure he wasn’t being serious
i'd go safe build if you're not comfy on it yet, sure
like this is a 17% pull we had before raid was over for the night, this seems like alot of dmg while no sb up
and yes i took one ego without sb
you'd have to figure out if you burned a lot of uptime while not taking melee hits or not to know how much the build was hurting you
but yeah, the damage increase isn't SO significant that you're hurting the raid by playing it safe
pure execute build is mostly for parsing lol
and giving yourself something to think about and optimize
bake it into mastery at reduced effectivness
That could work but I’d even just prefer a flat amount in a talent
U all angry about spell block going. When we come out of the tree change with what looks like a 10-15% less dps

is that both for collosus and thane or only for collosus?
obviously the idea is for us to pull 70 mobs at once so we can do more dps with deep wounds
I swear the feedback goes to a hamster in a wheel and if the wheel stops, it gets deleted
blizz is ultimately gonna change what they want
but we gain nothing if we don't provide feedback
it cannot hurt us only help us
we just hope they listen to it like they partially did last ptr cycle
forgot to say partially
hey at least we tried, lol
hey y'all.
In regards to the high-end key pushing meta, is eye of kezan worth running if it's only hero track?
Working on my 18 keys right now and noticing my damage is considerably lower than others at this level, and the only thing really I see is the trinket make up. Pretty much all the other prots are running eye, but it's mythic....
I am not a mythic raider, and don't have access to one :/
Eye is only good if you specifically plan your route to maintain stacks with it
And also in all reality a mythic vs heroic trinket won’t change your ability to time keys
I'm aware, so assuming the routing is perfect (a big thing to gloss over, I know), but just want to know if mythc versus heroic track is a deal breaker over something like, myth tome already
I’d guess that if you’re claiming your damage to be “considerably lower than other tanks” it’s probably due to more than the eye trinket difference
maybe considerably is too harsh on myself, i dunno lol
but it's just lower end
and already feel like i'm pumping the hardest I possibly can
my conundrum is I feel like I have to take a tank trinket at this level to survive some things, and someone noted a few days ago here when I was chatting that you feel considerably tankier when running eye + eye route with all the main stat it gives you
so it's like double dipping in damage + tankiness. I wouldn't know, never ran it 😛
are you pugging or running in a premade?
premade groups
okay, was gonna say no way its worth trying to minmax eye in a pug, if you watch top groups they're doing a lot of stupid stuff like ccing mobs to get in combat and then melding them off when they get to the next pull
Yea I'm aware how insane it is to actually get its full effectiveness
but we are a group of degens ready to try lol
Isn’t optimizing tome the best thing you can do damage wise though?
I think I have like 80-95% uptime on the critbuff and the proc does a absolute truckload of damage too. And the crit also gives some defensive benefit.
Well eye also provides living
I just pugged up to 17s though
That’s why he is debating getting the heroic version
I thought eye is technically better if you can maximize it, but that's what I'm trying to learn right now really 😛
yea, exactly brew
In that case I'd pick whichever dungeon is easiest to maintain eye stacks and just give it a try.
https://www.warcraftlogs.com/reports/mH2YBvRCdfXkQtN4?fight=11&type=damage-done this is my group's 18 motherlode, i did a decent amount of damage more than you if you want to compare casts @errant wagon its also possible you are playing more defensively and need less healing than i did though
appreciate it man ❤️
yea good though, might as well pick it up got nothing else to spend dinar on
i dont pretend to be very good at the spec fwiw, but maybe u can spot something in there
I don't either. we somehow fumbled up here
Oh, I misunderstood and thought you already had it. If you've nothing else to use your dinars on though you've still got nothing to lose.
You still like running ascendence? I simmed like every embellishment combo and somehow symbiosis came out on top 🤔
Obviously more here to the damage difference than just embellishment, just curious
to be completely honest i put it on when i first crafted my gear this season and never looked at it again
i think im running double duskthread now cuz i got myth track bis weapon in vault last week
one thing i see from a quick look is that i just have more casts of almost everything, probably because i have like 27k haste vs your 17k
yea your cast are nuts, and I feel like I more or click on CD but clearly I must be tunneling
my play is a bit more defensive. Mud, more IP cast, demo shout talent
yeah i just looked at rixxa specifically, we have almost identical kill time
You also sent 36 claps on outburst instead of shield slam
That’s a pretty sizable chunk of damage
is there an easy way to see that
yea actually please share
Under damage breakdown click outburst on the buff line
It will highlight green and filter your casts with the buff
yeah on rixxa for example i only fucked one of them up it looks like, 11 SS vs 1 TC, yours was 5 SS 3 TC. tjat
kind of a vicious cycle too since that loss of rage means you are also just getting less stuff overall
great point, I definitely need to focus on that better.
If you get into a situation where you just get outburst proc and you are sitting on a shield slam cooldown with nothing else to use but thunderclap, do y'all just sit?
cus I think that's what I'm doing (just spending on TC)
i do that
i try to use something else and hope i get the SS reset but sometimes you get unlucky and just have to press the TC
but you wanna try and plan to avoid that ahead of time when possible
your stat spread also seems a little wierd for damage
36 times means I'm just blanking so I'll make some WA's
i dont think that would have a huge impact but 17k haste is pretty low and thats probably hurting you
one of the top prot M+ players litterary has 0 mastery
i dont know if its correct but ive basically just said i dont care about stat drs and i have stacked haste to the moon
I would personally take battering ram over BSV but thats a preference
im not brave enough to fight +18 rixxa without my safety net thank you very much
rixxa scares the ever living shit out of me lol
BSV is more for raid bosses right? the 3 min cooldown is bad value for M+
in his case he has a disc priest and a ret paladin
so if they are playing well bsv would prob never proc since you have two PS and a sac
no it definitely has a place but in his comp I would not take it
imo if it procs even a handful of times in a key and saves you where you otherwise would've died, its worth more than any of the alternative points for me
assuming perfect play yeah you probably dont need it but im far from perfect play and same with the rest of my group
outside of that the only other thing I see is you are not pressing revenge nearly enough
If you go below the 30% threshhold, it's just often from other sources in my exp, like a dead healer to casts and stuff, and on a 16-17+ that is pretty gg for the dps in the group
doesnt help us much, no?
Well I definitely got some good things to look at here.
- I'm probably sitting on shield slam casts too long, hard to tell with the haste, but the cast diff. is wild so I must be.
- Outburst usage is bad
- A little too defensive with IP use over revenge. Not taking ravager makes me not generate as much rage so that hurts a bit.
haste diff is wild didn't ever think about it. not sure what to do unless I drop jastors though
seems so
you just gotta press your buttons
got the case of the tunnel
how comfortable are you with the route you did in here? ive noticed i play way worse if im worried about remembering what packs i need to pull when and trying to gather things im not used to
especially in motherlode where there's 12000 different route variations
Truueee
Fairly comfy with it, but I get the shakes regardless when I'm doing a new push key honestly.
And that was my first +18 ML and just happened to one shot it thankfully
Ss the mdt route and put it on your 2nd monitor 👍
Shakes is that adrenaline pumping
well at the end of the day a timed key is a timed key so i wouldnt feel too bad about it
But I'm not going to use that as an excuse, I got some bad play going on here that can be cleaned up. My 17's were all green parsing too so these just seem like some issues I can fix.
thanks man, happy to get this far honestly 🙂
fwiw your ret paladin is cranking
lol i just looked and you're higher io than i am so maybe i shouldnt be giving advice lmao
got me beat by 9 rating
don't get too hung up on trying to parse super high, because it will be hard to do without a monk and shaman
hitting 90 ish prob a solid goal
lol yea he freaking slaps. that's why I just am like whatever damage I do is secondary just gotta stay alive for this dude 😂
Hey ya know, I am still learning freaking spell block tech. No superiority complex here. I can learn from anyone lmao
I didn't know until yesterday I could spell block rixxa so
the true definiton of "healers adjust"
lmao
looking at your route in that ML you might want to consider catering to your Arcane mage a bit more. You could have funnel for them on the first boss, 2nd boss and the second war machine on 3rd boss.
doing things that bring up your teams damage can sometimes do more for your damage overall than cast priorities or better rotational play.
Fair points. I'm sure it will make his day too
that one key I opted to not do 2nd war machine on 3rd boss cus I was freaking out a bit, oops
i also dont do 2nd war machine on 3rd boss
that boss is the scariest thing in the pool even with spell block tbh
just those random moments in between the propellant blasts where u suddenly get auto'd for 70% hp
the DK AMSes the puddles so u can get pounded by the boss for a bonus 3 attacks
fun times
yea exactly. I already felt like I was on fumes and mage goes "do i pull 2nd" "NOOOOOOOO"
skill issue obviously
but god I hate that boss
motherlode is i kinda hate it due to trash monsters mostly
just, so many
maybe they changed that this season i dunno, but it used to have so many trash pulls
do we ever use slam? revenge seems to hit a little harder even on 1 target
nope
ty
also dont use whirlwind
anyways to wrap up ty both @stiff gate and @frosty mango for the advice, got plenty from that to work on. 🫡
hey guys, i finally, fiiiiiiiinally got my hands on a tome
does anyone know of a vid or anything that can inform me on how is hould be using it?
i havent even equipped it yet, cause im clueless
honestly there is a weakaura that just glows when its off cooldown and on the shield mode, you just press it when it lights up and you're basically good to go barring trying to save it at the end of a pull to go into the next one
i think there's also some info in the pins about it
Thanks mate, appreciated
“Is my time in shield mode”
Yes - press trinket on use to make it sword mode
No - carry on
https://wago.io/JfpsG2Qpd I use this one but there’s a bunch of Wago
Also since the on use amps the passive effect, try not to waste it by swapping to sword mode when a pack is about to die or you're about to encounter some RP
+1 this ^
@stiff gate @frosty mango cheers for that guys, im still clueless though
is my time in shield mode? haha
i have the WA, i just dont know when i should be using the trink or when i shouold be switching it
If it shows shield you wanna swap it to sword
I forget the buff names but I’m sure someone in here remembers
its grey when it's on cd, glowy when it's up
wait I use a diff WA nvm lol
That one looks confusing ngl
wait so i jjust press it when the wa tells me too? it knows when ive got magic damge coming etc?
what? No we dont care about the shield mode, we actively try to avoid it
ahhh okay, now im even more confused
i thought it was a defensive trinket
so i presumed it was for magic damage and can only use it in certain dungeons
oh damn
so i use that and chromebomb?
i was gonna be using that and thew crit trink
damn i totally had the wrong idea
if so its probs worthless to me, i have 684 seaforium but my tome is only 671
Generally yeah pacemaker+tome winds up being the best offensive combo
but i lose a defensive then
you can use it with bombsuit if you wanted, for some reason they dont share the standard trinket ICD
and one that is a crutch for me i guess
so what dungs do you drop it for bomb? rookery for last boss?
I generally don't run anything higher than 15s so I don't actually run defensive trinkets
now now, we all play at our own paces
I personally don't feel them necessary bu to each their own
You can run bombsuit in everything, a single trinket slot isn't making or breaking a run, I just prefer parsing over feeling safe
also is the ptr down? Some realms are offline but a few are "incompatible"
grabbed myself a myth version, god dang thats a biiiig shield
@frosty mango thanks for your earlier tips, definitly felt better playing Col today still too many IP und Thunderclap casts, but sometimes when its stressful I resort back to Thane rota xdd https://www.warcraftlogs.com/reports/ftDydxYMTqQGN4rK
@jagged gust thanks very much for your help 🙂
im gonna try and practice more without bombsuit as a backup
but im curious, how do you do last boss in rookery without it?
i have to use two shieldwall, bombsuit, avatar as def and ignorepain+ demoralise
just to keep up with the tankbuster
Rotate SW and Spell Block, if you're feeling spicy you can just jump out of the way of the frontal
fucking spellblock
it genuinely doesnt hit hard as long as you have a defensive up
intervene dumb melee who stands to close too
guess i aint gonna feel the loss of spellblock seen as i forget to press it so often
also, can spell reflect nullify tankbusters?
some
or only targeted 'bolt' ones?
okidoke, really appreciate all the help you've given me tonight
gonna get to bed, and start playing dps tank tomorrow with my new trink 🙂
remember SR always gives you 5s of MDR, so you can use it on most spell based busters
even if it doesnt reflect
yeah i pop it more when theres a lot of magic damage floating around
ass opposed to reflecting spells
but i would like to work in big reflects
not many big reflects this season
You’ll get used to the flow over time, especially if you’re more aware of it now
Pretty much just work and ml right?
As far as like chonky fat reflects
ML has a few fat reflects (charged swing on mech guys, cannon on last boss). Work has last boss p1 pulse cannon
Only only big one off the top of my head is the rookery aoe circle you can jump into and reflect before second boss
yeah chonky reflects, ig priory final boss is also a decent candidate, only for the fact that you can squeeze quite a few in throughout the encounter
making a note of those so i can have a go tomorrow 🙂
i did a delve and brann became attackable at the end
Melee range on this boss is pretty much all the way to the tracks aka hella far. You can just stand far and side step frontals. I only eat ones that overlap with swirlies, but even then u could just leap.
Jesus christ ive been eating every one and cycling through all my shit like crazy, i always have to save avatar as a def
Start strafing once cast is about .8s
If you’re standing at max range they won’t hit you
Max range is the mine cart tracks on the ground
just uh, be careful of overzealous dps standing far to close to yourself when you do
One time I had a DH to my left and a DK to my right
Felt like playing stuck in the middle with you
You can SpellReflect the AoE circle from mobs that pull you in?
Not the suction one but the one that explodes that you can Los
You can stand in it and reflect it
Doesn’t matter who it’s on
No, mow them down
Make them learn
That will help next run for sure
https://www.wowhead.com/news/spell-block-being-removed-for-protection-warrior-is-a-huge-issue-377374
I see this. But I don't think blizz see bc they gonna ignore the shit out of it 
just to clarify you basically neverhave to get hit with the tankbuster
im not sure if i missed the part where someone mentioned that
but you can just side step like 80% of them
Getting hit by the tankbuster is the only thing I get to do during that fight smh
I wanna feel something
assuming your DPS doesn't troll your reflects

they always kick your juicy reflects even if you call it
oh yeah, calling it is just asking for trolls
don't kick, all they hear is kick
In 12.0 they gonna reflmove reflect too
probably, it's too confusing where you can use it :p
How much DR is spell blocking? is it the full 43% it says for my normal blocks?
Same DR as regular blocking, except crit blocks are not subject to the 85% cap that regular blocks are
real
Oof... new ptr build and no changes to pwar sadge
Need more time to cook with all the amazing feedback we’ve given
its only downhill from here
One can only hope lmao
yoda is doing the new dungeon on prot warrior if you guys want to see how it performs
in the current itteration
Y'all see the crashout happening in unholy dk land
makes us seem downright gracious
ikr
we should counter protest and ban all DKs from keys
Did the priory 15, why does the Burnpike at the end hurt so much wtf, and the dps are rushing you and I’m like.. oh I have no cds and crying ahaha
yes it's a downright revolt on acherus
They are not gonna let sappy hands go this easily
We’re gentleman, we crash out with our pinkies extended
Reflect the Mud on the swamp boss in Flood
isn't that a deflect?
I managed to get my HPS up to 2.4mil overall on PTR, I should definitely exceed that but I was limited by my damage intake
that's some pretty crazy bleed healing
but i feel that is not what warrior is
as a tank
blizz kinda went all in on bleeds with the new talent tree/tier set
it is what it is
so you guys gonna still play pwar in s3?
If i wanted to play vdh i would've replied long ago
honestly at this point just give dk 2% haste raid buff just to shut them up already
why wouldn't I play pwar? This has been like, the expansion for pwar
every day until I can’t 🫡
probably playing pwar and brew
but prolly raiding more on pwar since more likely to need that buff
This is fine
How come
Is it a wow thing, a warrior thing, or just enjoying other games more
Also does ptr have m+ now
What are we supposed to do, write our own content?
The more you theorycraft the more you realize theorycrafting is the game
who needs to play when you can just do math?
#deletepwar
thats the real solution
not fix class, or the ui, or modernize the dungeon journal
it's............ i would be willing to put up with this kind of thing if the game was more like, edgy and mature and not afraid of showing, uh, well, agressive and violent cotent, because its war?
all these axes and then we cant cut off someones head
kek, i member in wc2 manual art of orc holding head
i think it was a picture of doomhammer or something
i wont put a video because its,....... quite crude.... and i have to assume triggering
but i mean, when the hell was the last time we had any kind of game like this
i mean it started getting bad in sl, and df they went all in on hugrcraft
the first level boss comes in careening on a car jumps off and hes like throwing his head at you like a boomerang and the second level boss breathes fire and uses a vodoo doll to fuck you up
shame they dont let pyscho paths make video games any more
I might be all in on bear cuz bear go raaaaa
monster hunter world is like all math
am i the only prot warrior using the lightning blast spec instead of colossus
Yes, the only one out of every prot warrior
You won’t be once I get to 80 :p just started playing again and I am going for ALL THE LIGHTNING THINGS!
The chosen mountain thane
wow
i want like, this, when you die to a raid boss
ah, you died,, your dumb, heres why and how it happened
normally when i died in the past i would open death log and its like 5 entries of "melee melee melee melee, special, you died"
do you guys think mud or bombsuit is better for m+
this is the most perfect examples i can think of, i walk into a room its a trap, poison gas but its very apparent that its gas and that its killing me
then i clearly see a gas mask, and i put it on and i can see its on, and it protects me from the gas
They both have uses
Mud is good in priory and floodgate where the cdr can bring the cooldown under 1 minute. Bombsuit is a better generalist trinket
trying to decide which one to buy
I never not suggest them either
I never say “don’t buy flamevents”
I in fact have a mythic flame vent in my bags
I took it from vault and said “can’t be as bad as it looks”
And you know what, it isn’t
It’s worse.
Real men run flamevents and armor plating



