#protection
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Just not relative to colossus
Prob still outdps everything other than bdk as thane
yo
is there any particular log that you want us to look
what griffgalmore posted is pretty spot on, hes also on disc
also youre not using wall as much as you should
if youre the OP that is
if not, feel free to make a new thread in #1347646810457636974
Nono im the op, just woke up.
also im kind of interested in what feedback you got from here before if youre OP
and from whom
gotcha gotcha
Dont remember honestly, but basically the common sense was more as if i posted to arenajunkies or something with a get used to it and good luck
i see
Dailcry fight on 14 does 1.9M damage per second only to the tank alone.
Much respect for trying to learn, but please don't listen to that one guys advice trying to tell you to go bloodsurge in favor of ravager
or any of the people there
i tried it for 1 dungeon
except for Griff
was interesting but inconsistent
omg its the man himself
hi
ur thread is famous
we were making fun of the replies
the bad advice given to you made rounds
yeah sorry someone linked it here cause apparently it felt like the channel gave you bad advice
and of course the replies
Hi, Sense here. Are you looking for dungeon advice?
Anyways welcome to the discy, Skappz. I'm sure you'll find some great helpers here to get you on track! :)
Well, first i guess is that i just feel like Warrior feels off.
whats your general gameplay loop
Just gonna screenshot these messages nbd
can you describe it?
Charge -> Avatar -> SB -> Jump / Charge 2nd +3rd pack -> Clap / Chall / Shockwave
i can go over logs but if you can tell us your approach, we can find some logs in your link that fit the bill
If im Thinking about Floodgate 13
shockwave?
ok but what about your priority when things are in place
since you said proper rage management on your topic
Oh
and/or button pressing etc
Clap / SS on CD, Revenge Proccs, revege > 80 Rage, IB if getting cuekd
to keep it simple
ok on aoe
Im not "new" new
SS on cd, revenge while over 30 rage, you should have ravager down, the more you get hit the more you will parry and trigger Frothing Berserker for rage refunds.
man reading those reddit comments lol
Only TC when youre under 30 rage without SS up, and/or when you need to reapply rend
ikr
Only IP when youre over 70 rage, not when ouchies
not even a prot player and those are some INSANE things to tell someone
So ouchies is fine?
the only exception to that is when you have bleeds
and/or any dot you cannot spell block
if ouchies is physical melee attacks, ouchies is generally not that bad
Okay what about ML 2nd Boss
most of the killer bleeds this season are from single target figths (like Dailcry), and you will very likely not be spamming revenge there
What do i do there to not get gigacucked
your dps needs to kill the empowered add fast
you shouldnt get more than a few stacks
spell block
is it whenever she moves?
she only attacks when youre able to move her
when she cannot be moved, she doesnt attack, its very predictable
Her autos are magic instead of physical, so everytime she shoots you it doesn't feel great.
everytime she doesnt cast dumb shit
yeah pretty much
but a good rule of thumb is, if shes moving with you, shes also auto attacking you
spell block is huge there
so technically you shouldn't need to IP
and by that i mean, spam it
in BFA, we certainly did spam IP there lmao
there was no other choice
but Spell Block and Spell Reflect's Magic DR makes her pretty simple
we have a sheet thats pinned
that has spell reflectables, blockables, and spell blockables for just about any mob in relevant content
2nd to last pin by Sense
its always updated and you can see what you can manage with those specific cds, and whatever you cant you can just wall
dont be afraid to burn Walls, they have CDR, so use them
insane
Yeah, 30% Haste felt also a bitt whacky, since you get 100% Crit on 25% With Setr
yeah your stats arent a problem at all
ur haste is fine
unless i misunderstood that too.
stats are perfect
the worst part is that this guy was so falsely confident in his comment yet he didnt even consider ITF
Player just bad q:^)
Well i tried to direct him towards that information
you arent bad really
Let me rephrase, not good enough for my own ambition.
Actually yes
I think relying too much on IP and holding onto Wall too much can def lead to that
Try to just follow Nimchip's advice there and you should notice some big differences in how you're feeling in keys
A lot of prot defenses comes from facetanking and from our direct damage onto enemies
less about each press of ip
Okay
I thought SW is basically for when you about to get gobsmacked to Narnia
like 1st Boss Flood Gate bonks
i mean yes
stuff like that
We have two of them now
And with CDR, it's a big waste just sitting on them waiting for the Narnia launcher to come knocking
ava too
Kinda renders part of the toolkit useless
i mean i got some logs for 13 Floodgate Attemps yesterday
eh cant play around rng
Cause we finished none of them
yeah obv
that only means you can get better
just so many ways to have wall up now
The wowhead guide recommends leveling to 80 with Colossus, but just wondering all of your opinions on which tree I should do when I hit 80 and start with low-level M0 - m2.
This would be my first time tanking
wouldnt be here if i didnt want to fix whatever im doing wrong.
you def want to wall and spell block momma
my latest dungeon i had 32% uptime on shieldwall across a 25m dungeon
mountain thane is WAY more beginner friendly imho
do you have any specific questions btw, im about to go to sleep cause im NA but i can open a thread for your logs if you dont know how to
ill tag griff if you want as well and maybe Luerce can chime in as well idk cause we're all NA basically
but there are a lot of EU people here that can help
Thanks!
Now's as good a time as any to practice if you wanna Colossus
Tahnsk il.ll look into it, starting work now too
ill let yoiu know if i need help further
MT is not beginner friendly. All beginner warriors suffer from same issue: no rage and no SB uptime.
ok if you open a thread in #1347646810457636974 tag me
ill tag the rest
if anyone gives you shit in here let me know also
idk clap > ava > blast is pretty solid at generating threat and building rage
there's always a chance people wont think youre serious, we do a lot of memeing in here
helped me as a beginner
im with Cluster, its not that MT is beginner friendly, its the fact that it has a bigger margin for error
since rage management isnt as new player unfriendly
I've been shield charging, clap, slam, to get shield block as fast as possible but yeah def not gonna be good at it, but trying to make sure I get it up quick
leveling as colossus is fine, you get used to a lot of things along the way
careful with using SC that way
The problem is that you can only kill Underpin ?? with Colossus 
I've also just been questing as prot too to get used to it
you wanna gap close with charge, not SC
Ohh what is sc for then?
sc is instant cast from any range so you can decide when to use it instead of forcing it as a gap closer
its important for our tier set
that too
Ohhhh I didn't realize that
Also, I completely forgot that I took the talent that just gives you an automatic shield block with it
So would you use it if you're in a situation when you're out of shield block?
sure
That's pretty cool, it's kind of like you have three charges
I don't quite know what you mean by that. Sorry
Ahhhhhhh ok
on that node play heavy rep
until you get to the point i just mentioned
its extremely important for SB uptime
as you level, haste rating needs more to get to a specific percentage, so you will be losing haste
Which is 16k+?
you play HR (heavy repercussions) until you get to max level, get 4pc tier set, and more than 16k haste rating
after you get those 3 things
you swap it with ITF (into the fray)
Okay, I screenshotted that to remind myself. I'll switch to HR tomorrow. Thank you for your help!
np
So uh ... FbV seems to be based in high density dungeons
posted for log review, will wait and see how this pans out. Just noticed me using the Spear and TR Talents at the same time was just trying the spec and completly forgetting i had spear all dungeon. xD
saw it, ill take a look in about 7-8 hours
depending on how busy my morning is
if Luerce chimes in, hes very good at reading logs
you dont have to* stress it. Will likely not be able to play the next 7-8 anyway with work
perfect thanks.
you don't need to field test FbV to know how much it will heal, you know how much damage your deep wounds do
you just x1.1 deep wounds dps
and you have a talent in colossus tree that increase deep wounds damage btw, but it is a choice node with revenge damage
So Iโm new to prot warrior but damn this spec is a blast
Wrecking t11 delves in greens
Ok slowly wrecking but still
Itโs got a nice flow to the abilities and itโs all very impactful feeling
It's also as fast as VDH pace wise in dungeons due to warmachine, leap and charge
The only reason not to chain is if you have Assa rogue or resto shaman in group
why resto?
ever resto i played with kept telling me "yo chain more go more"
yeah i play resto too (currently also doing 13s+) so i got curious. only thing i could imagine is healing rain placement, but thats on the resto end
Resto has oom issues if group takes chunky avoidable damage
It's the spam chains that ooms a lot of shammies
I think the issue here is the part where the damage was avoidable, because every healer will run oom if people dont do their job properly
Is there any good prot warrior on yt who is doing mythic+ content?
sense
Sense, Plka and yoda is doin pwar aswell
so i copied a build from some high key pusher, like doing 18s, and i noticed he brings thunderlord, which i've been running for a week. why am i not bringing bolster instead of this? 2 min cd on last stand with 15 second shield wall seems... really good.. no?
I like mekes, they're a vibe
because we already have 100% blocked hits or close enough so having more is pointless
i mean, i have to run mud and bombsuit in priory already, that's just one place i can think of it
maybe like priory/floodgate
you could get two last stands on dailcry with bolster.. and i don't feel like the 20% dr does anything for me
you don't feel like you desync demolish with thunderlord?
but if u want to run it run it
all cds eventually desync

so get more up time of 20% DR with thunderlords
yeah i mean, i almost feel like i'm tricking myself and 2 mins is actually super long, and i'm just used to shield wall being really low cd
probably
last stand rework when
The real use of bolster this patch is in raid to not die with 35% execute jug build
Bolster is a pretty dead Talent, there is no case for it since tww
Ok maybe some raidstuff kekw
Yeah, grabbing all the execute nodes leads to some funny shield block uptime
Also a funny run if you zone into M+ without checking talents
hey so another newbie question, if I'm not mistaken, I never have to bind these keys as prot right?
- bash
- whirlwind
- rend
Rend is spread through Thunderclap, therefore no.
Whirlwind is basically like Revenge, but w/o the proper Multipliers from Talents.
I dont know what Bash is honestly. Might be not having leveled a warrior for years except the level increase per expansion.
If by Bash you mean Slam, yes thats also a pretty dead ability at this point.
Ah yes, Shield Bash has been removed and unifed into Pummel as Protection, therefore Pummel has to be binded, Shield Bash doesnt exist anymore in Retail. For Classic, id highly suggest Binding it. ๐
Slam is a filler for other specs
Well, obv this doesnt apply to all specs.
If your friends played feral, mm hunter and disc priest. What class/spec would you look for to smooth out your m+ comp? (Replacing the disc with a mistweaver/restro shaman is not an option! :D) - We are currently at Resi 15 going for more. So far we are really liking demonhunters/dks for their defensives/utility.
Bring Pwar and WW? Full melee cleave
Problem i have with enh, ww and rogue is that for dungeons like floodgate i feel like we would miss 1 group def cd.
You're asking how to push 15 with no pwar tank on a pwar discord? 
It's kinda implied that when i ask in a pwar channel and list 3 of my friends classes that i play pwar, no? ๐
So phys comp. DHs darkness goes a long way for you at BigMomma, Dailcry etc. UDK for CR and AMZ. WW for short kicks and skips. But retri never fails
Get reliable jumper cables for CR and you can drop the UDK
bring whoever does the most damage and make up some arbitrary utility argument for bringing them
UDK is kinda lame outside of big pulls
FDK is more consistent with damage, but lower spikes
We usually run with a random 5th guy at the moment we find in LFG, so the jumper cables are already making me poor. As far as i see it, it's either have some great prio dmg or an extra group defensive.
Depends on dungeon. I wouldnt bring a UDK in ToP. But most consistent across all dungeons will be retri paladin (CR + utility + better damage than UDK)
How come I dont have access to (The War Within link found in the Protection-faq): https://discordapp.com/channels/148872210742771712/1266837564925673596/1269003899356971089
Im trying to see if anyone has a generic Note for defensives on Mythic Bandit, Mugzee and Gally. Switching from BDK, so trying to reduce my mental bandwidth
Ret is pretty big in a lot of cases, itโs a very good allrounder
Sol...I ve gotten 3k on rogue and im 2800 on ele shaman/resto I want triple threat achieve instead of pushing really high io this season....I made a prot warriro it seems fun....
Just tanking 8 keys right now at like 650 ilvl its my first day as tank but it seems mondays are a bad day for keys/? Everyone just falls over to dumb shit....Ill check back later adn possibly just gear my demon hunter for the meta FOR THE META11
Also as a rogue main i like any kind of war and shaman in my group idgaf about the rest lmao
well ppl doing 8 keys at this point
are doing 8 s for a reason
end of week aso usually the worst times becuase everyones already done with vault
Hi, is there any info on the soon to be added cursed enchantments for the helmet and which one is worth doing for protection?
im pretty sure its the stats one last time i checked
Could this enchantment be just as good for arms? I just play both of these specializations, and unfortunately the helmet is the only one
it was best for everything last checking
Thanks a lot
doesnt mean it is now
Helm enchant is so minor that you can just pick whatever you vibe the most with.
I am going twilight dev in hopes it bugs out and does good dam 

Trippel beam is going to do what 1.5m dam, not too shabby 
Well, I would like to go to high keys(doing 13-14 now) so would like to take something that helps more. But if there really isn't much difference, I'll see for myself what looks better
rogues get like 2.6% increased sint target dmg from one of the corruiptions then everything esle is around 2.2-2.3% does anyone have the break downs for warrriors?
You can sim yourself already
it is 2.4 to 1.7% totals doe most ppl from worst to best case. That also shifts on targets 1-10
I do hope they do a quick hotfix of TD tho, make it uncapped and 50% of HP 
"does reduced dmg beyond 1 target, hard caps at 5"
with hitting 5 targets you do like 130% total dmg
instead of 100% on 1 target
๐
TD completely useless
It looks cool ๐

if you hide the dmg meter yea
You all laugh, but I will be back with dam amp numbers and godprocs
if you want god procs
go watch my ML19 from BFA
i ruin my fmages combusts like 3 or 4 times
cuz i proc TD en masse

You remember PvP with this? Game starts, tank runs in, beam comes out. 10 sec games with instant KO
rofl i was just a ww monk lmao
Stacking verse
I didnt get to have fun came in late didnt get the gushings
still got 2100 in 3s and 2s tho lol
Idk back then i though borrowed power ruined the game
and shadowlands season 2 it was bullshit the time gate kept bs
now since trinkets are dog ass its like let us have a little fun
I don't actually remember TD all that fondly because I ran with a vdh and played havoc back then. So my life was determined by who procced their td first
just to brag i just tanked a 2+ cinder brew with a 600 ilvl dh lmao
did more dmg than a 640 ilvl havoc dh
... Gj?

i dont understand this game rofl maybe i just dont play wow on mondays into reset on tuesday lmao
anyone got any idea why some chinese prot players run spear?
You are will soon come to the point of knowledge that 9o% of ppl are terribad at this game
are they running with a boomkin?
Same reason Nome says to use it in the guide 
heyt if freash whats the best bang for your buck buy with your danna
probably just look at nome guide
they don't run with boomie
i havent read the spear benefits
link?
spear does very good dmg by itself and the crit amp
but roar is better for consistency, easier and more frequent threat
Ravager and spear isn't a choice between them btw
i was playing around holding it for demo shout+avatar+demolish windows
hell idk i just started tanking yesterday on my prot war
but it didn't seem too crazy
yeah who holds cds?
ok
it lines up naturally
What if: dam amp coming? 
idk as soon as it lights up im sending
General rule of thumb, just send it. If you don't have avatar up and it is on CD, feel free to shieldwall for avatar to boost the demo
Which two item slots should I craft? Is it still bracers and boots?
Youโll reach ten stacks naturally while itโs on cd
back and boots
sounds good im working on resil 15s rn and im comparing myself to other warriors and im super cooked on the damage department
Thank you.
its becase your not just sending fuckin everything lmao
i send everything on cd pretty much
hmm
just was testing holding spear
yeah
mob grouping?
maybe the dps you are running with are not killing stuff quickly enough
a few factors to take into account
1 min left on timer, i definitely felt like i wasn't holding up my part of the bargain
kinda need shaman
yeah your dam is good
skyfury is massive
i was more focused on living and i felt like i wasn't risking revenges
the others dam is kind of low i was slappin 6mil overall in flood on my rouge while the others were at 4mil
was just a 14 though
there area bunch of factors yeah?
You may have been using too much IP and not enough revenge
is there opinions on yoda's comment on brutal vitality vs fueled by violence?
the facts are
yes the maths doesnt check out, but its close
i tried to run both and honestly i still don't know which is better
fueled by violence is bugged
is at 85% rate instead of 110%
and brutal vit is also bugged iirc?
i kinda feel like fueled by violence would work better vs bleeds?
how does ip work vs bleeds? is it just like regular damage?
yes
IP works against everything
BrV is also exceedingly better on single target
aka the hard bosses
like in priory, floodgate
BrV will do infinitely more than fueled by violence
on mega ultra giga pulls, fueled by violence might be better because of the sheer number of targets funneling you
but its kinda a self fulfilling prophecy cuz ip will fall off WAY quicker without BrV
i definitely feel it
yeah
without brv im spending more on ip
yup
your self sustainability definitely suffers
from the lack of passive IP gen
extremely noticable imo
which self sustainability compared to other tanks healing lmao
who is comparing
This feedback doesnโt seem to reconcile well with how this discord has stated we use IP, generally speaking
Noone, but i feel like comparing subpar to subsubpar and vice versa ist a bit off.
For most cases, itโs been stated here we do not care about IP uptime, we use it when we have more than 70 rage, otherwise we are revenging
But it is in fact interesting that it seems to be bugged
So why would you spend more on IP just because it goes away faster
Thatโs true but itโs also frequently stated that as key level goes up so does your ip usage
BrV helps sustain IP, therefor you can afford to send more revenge
which in turn means you heal more via leech
both talents are a self fulfilling prophecy
BrV -> more leech healing and more IP uptime, more revenge casts
FbV -> less leech healing, less IP uptime but more IP casts
makes sense
Rather confusing concept to avoid overspending on IP yet dying without IP and actually debating if a talent to maintain IP is worse than regular healing
Someone untangle me here
i definitely feel unkillable in 13s and below as i climb i keep spending more on ip
overspending on IP means draining your rage tank
if you are at 40 rage
you have 0 IP
no CDs incoming soon
btw does anyone have any type of wa to help them with the 3rd boss in motherlode
what do you press?
Not really. Itโs usually stated there are specific instances where IP becomes necessary. Like if itโs something shield block doesnโt fix, but otherwise you donโt care about IP uptime and IP doesnโt help you live. This conversation suggests that advice has been wrong
i just been using defensives during what i "think" her autos timers are
who said IP doesnt help you live
IP is one of the main reasons why we survive, coupled with SB
its the pairing of the 2 why we dont lose hp
I think itโs in the name of the ability
โIgnoreโ โpainโ aka living
the point that has been emphasised
is to not OVERPRIORITISE it
because NOT HAVING RAGE is what kills you ultimately
The point we generally make when we say things like "I don't track IP" is because you don't need to. If you're playing properly, you will already be pressing IP a lot out of necessity. We also specify that in scenarios where you need it, you can send multiple IP casts in short succession to tank a big hit
if you overspend on IP
you will spend too much rage and eventually not get shield slam resets
and thus die
if you overspend on revenge, you will die because of no IP
the key to success is doing both correctly
using IP properly is where you gain and lose the most dmg
Banner my beloved.. take me back..
Probably the opening quote of a Bloodborne 2 boss fight
You know, when there is a Bloodborne 2 
you have a guide to the link
I dont know what you are pointing out, if there are no red lines or arrows
right here
thanks. lets ignore the word fidget spinner sentence
what's your take on m+ focused prot warrior? chrome suit or titan of industry, i already have myth track pacemaker and heroic track mud trinket
Donโt worry I just noticed because I do it all the time 
looks like bomb suit it is
if you dont want to RNG farm the trinket
you can buy it
but i put it at the bottom since well, theyre farmable
okay so basically, me trying to frantically survive spending rage on IP is basically killing me cause i shouldve rather pumped revenge?
that seems so much like a zug zug solution to the situation
yeah
its not as on the nose
revenge -> ss reset -> more rage -> more everything
ykno
How does Tome of Lights Devotion stack up against Eye of Kezan in raid?
sitting afk with TC and SS on cd
tome shits on everything
by like 50k++
any other trinket combination
but doesnt IP also reset ss
no
Thought so, sims are weird
how much better is heroic chromesuit vs mythic mud trinket?
The first thing I'd do is make sure you're pressing shield block and that you're not turning your back to mobs. That's almost always the reason people are dying. 2nd place is usually people who waste a lot of globals by not pressing things fast enough.
mud trinket is only recommended for mythic gallywix
outside of that chromesuit is better in pretty much all scenarios
HOWEVER
i dont know how this compares to 684 vs 665 or 668 or whatever hero track was
but i do believe the 30sec cd diff + partial absorb makes bombsuit significantly better
Myth Mud good for Momma + Dailcry๐ฅบ if no raiding
Okay but why do we have a macro that states to use IP into SS in case SS resets
yeah but its the same as bombsuit in those scenarios
its just an absorb
Because with devastator, you can reset the cooldown of SS mid-GCD. The macro allows you to sneak in an IP cast before the SS so you don't waste rage
since IP is off-GCD as well
cuz it resets tank mechanic
I donโt hit IP
Boss advice to accept the pain in life to become more successful
.
motivation
motivate
success
inspiration
.
motivation/motivate/motivationalvideo/motivation/motivated/motivational podcast/motivateyourself/motivation for life/successmindset/success/how to motivate yourself/how i can motivate myself/how to stay motivated/how to get successful/suc...
its okay
outburst and brutal vitality will press IP for you

if you want to or not
you know what i think im going to try and do a 10 where i only use rage for shield block and revenge
see how far that gets me on the meters ๐
You could just not use the macro and you would really not notice much of a difference
It's for a fairly niche scenario
it wouldnt get you anywhere on the meters cuz thats a dps loss to do
xd
not using IP is a dps loss
wait why is that
cuz you will overcap rage
You will overcap rage
and if you ONLY send revenge in aoe and avoid using SS
It's so annoying that the prot tree is frozen in place. Can't even swap a bunch of talents to test Fueled by Violence + Bloodborne
then you will lose even more dps in the long run

youll do the most dmg by using IP properly
and youll do SHIT dmg by overusing IP
or underusing IP

They refuse to update this outdated talent tree. It's 3 years now
makes sense
What's to test? Bloodborne would just be a 20% increase
12.0 cluster
at the cost of 2 points
so you lose dmg elsewhere
therefor do less healing
or generate less rage
and therefor be squishier

Bloodlust kings
And the damage is easy enough to calculate. Look how much deep wounds does, add 20%. Would give you a pretty close estimate anyway
we love opportunity cost
Look at bleeds*
I would guess they do it for DFC and maybe TOP. Spear trivializes first big pulls in DFC and helps a lot with the jumping things in gorechop wing and grouping the arbalests. I didn't test it yet in cinderbrew, but since final sting is a movement ability, maybe it cancels that as well.
he plays it regardless of dungeons
but i didn't think of the bees
would be nice tech for sure
can also assume it will help with threat, even if you drop on mobs they cant run until you good to go with it.
unless my logic is fundamentally flawed and im the only one loosing threat on 12-15 mil dps
spear is good in ToP and Workshop
first pull on workshop too
If you lose threat it is because DPS didn't wait for mobs to gather 
Let the DPS die
i've been playing prot and vengeance
i don't really have aggro issues on prot even though im boosted
vdh on the otherhand
๐
doubt it is because you pull with SoF though, but yeah seems vdh does struggle in that department
Depends on what you did first pull. You can generate enough aggro on the first 2 groups, bodypull 3rd and run into 4th. Throwing a Ravager in the path of the 3rd. I tell everyone to blast asap, but stand behind 4th pack after i get aggro of it.
How do I track Violent Outburst for this rotation? https://www.wowhead.com/guide/classes/warrior/protection/rotation-cooldowns-pve-tank
talents: CkEAO9DBjZzKcjSu6RJDto0RCKGAAAAmZmxMzMYWmZZmZmtFGjZaMLjZYsMmZGWmZGzADDAAAAAAMzAAsstBAsZGDLkBmhFawC
WA: attached
I don't get what I'm looking for in the WA is the Seeing Red dynamic effect?
Can you link Weakaura name or the page?
do ya'll actually stance dance or permasit on defensive?
its luxthos prot warrior wa https://wago.io/LuxthosWarriorWarWithin
In m+ I just sit in dstance, I see no reason to minmax the demo hits to that degree 
Until i felt comfortable only defensive, then i started to slowly integrate offensive in places like first boss rookery. Just take it slowly, you won't lose much if you don't swap, but it's just another optimization.
wow i actually didn't think about bosses like that where your never threatened
probably first boss in ml as well
gotta turn on my brain haha
ah ok ty
Just do NOT forget to swap back. When i first started out i tanked a whole rookery +14 in offensive stance and died like a dog in the last room twice (and once before that :P), just to not time the key by like 2 minutes. The healer was struggling, i was struggling. I noticed when i checked the details after the run.
haha
i remember being scared of rookery
then i learned about spell block
i was doing 13s before i remembered that button existed lmao
After that run i wasn't that scared anymore tbh. But i wrote myself a weakaura which blinks in the middle of my screen "YOU ARE IN BATTLE STANCE IDIOT!". So i will never forget to swap back.
im assuming you do much higher keys now? do you double pull the two casters in the last room of rook?
i've chained it but never double pulled, usually waited for one to die and drag the jumpy boys into the next caster
That was ~1 1/2 weeks ago. Rn i found 3 other people i wanna play with and try to finish forming a casual pushing team. We are working on 15s and 16s.
what team are you running?
Pwar, feral, mm hunter, disc
i've been pugging everything, rn just psf and brew left on 15s
- 1 random
the last 2 enhancer we tried had less kicks than the hunter TT
rip
but my boofs
i'm thinking either sub, dh or enhancer so far
dh b/c of their great defensives, sub b/c the best team i found with a similar comp has a sub as 5th - so i wanna try ๐ and enh for obvious reasons
What's wrong with ele, you get two ranged for mechanics. The best interupt in the game. Some of the best dps and best funnel
the best feral i found came with a good disc, so that's why the healer is a disc and not a shammy ๐
Maybe you should bring a ww monk
get that giga dam amp
Can't be bothered to do that anymore. I have lived through enough toxicity with competitive cs and being highranked in valo/dota2.
This is my internet retirement home. Only good feelings with likeminded people who want to get better.
I'm 39 my dude. ๐
Grey rat in a hat
fuck valorant
People think im ~29 though, because i dodged so much sunlight
didnt even touch it
#skincare
but ye to CS and Dota2
It's a cool game if you play it with a likeminded 5 stack. But with randoms it's the most aids experience i ever had. Exactly how i envisioned the LOL-community to be.
ive never played them with a full 5 stack
so i wouldnt know
maybe local competitive CS
thats about it
do you bother to keep shield block up with riksa outside of when spell block is active?
and that was a long time ago
you should for SS damage
but entirely optional
just remember spell block lasts a long time, so might as well rotate it as normal
does shield block buff shield slam?
i should probably read my talents more carefully
Yes
yes
So Iโm really hesitant to ask this but I stepped away and mulled it over and I still donโt get it
Why do we suddenly care about IP uptime
I send it ~70 rage and donโt think about it, but during the discussion earlier about Brutal Vitality vs Fueled by Violence, the hero of the story stated that when theyโre specโd into Fueled by Violence theyโve noticed that Ignore Pain falls off much faster, so they have to hit it more
Nome seemed to agree with this
But neither talent changed rage generation and the parameters of pressing Ignore Pain werenโt stated to have changed
So you should be pressing it the same amount right? You just have it less
yeah
we just say IP should be used at 70+ rage to avoid overvaluing it where youre only pressing IP and rage starving yourself
and most people arent doing any content where they need IP up all the time
obviously, the higher the key, the more important it is
So Sense is actually pressing ignore pain more than me
I care about IP uptime, because it usually means that i turned damage into IP value via Brutal Vitality. Doesn't mean i press it like a maniac, but if i have SB up and can get an IP rolling before an SS, i usually do, even with only 35 rage.
yes and no Rhino
it depends on a lot of things
ip uptime isnt really important
is the gist of it
but depending on damage profile, you are effectively tankier with it up
and just like everything on our kit, it serves dual purposes, so you shouldnt avoid it nor over-prioritize it.
Alright. I mean I donโt do the dungeons Sense does so he can have fun figuring that shit out
I just wanted to make sure I was thinking about it correctly
I press ip when I am rage heavy OR I know I will need it for smoothing
Like on dailcry in a 16 I am sending IP repeatedly when pierce is on me
Not because itโs strictly necessary but because itโs inherently less risky
Or if Iโm pulling some gross trash like the double pack at the end of flood
yeah
Outburst also does a lot of legwork in getting it up, and brv helps keep it up
Not pressing ip doesnโt mean 0% ip uptime
yea
Do you even survive Dailcry 16 without healer external? Or healer spam during bleed?
Without healing? No prob not
I got 100% SB and 70% IP in that fight and spell reflect during aoe and it's still insane
Without an external yeah I think so
You have cooldowns for 4 of every 5, and you can cover a few with ritual mud
Plus you can dwarf one off
Need mud tomorrow, 15 is best I can do without it
I'm nightborne lmao
Iโm orc and I do fine
Iโve bricked every 15/16 priory Iโve done and that wasnโt the issue
I'm pug exclusive so the only bricks are due to random deaths or lack of dps/heal at cathedral entrance 4 minute chain
Itโs always kicks
People not kicking and strays murdering people
Yes warriors are kick gods but if I have 75 kicks I would expect a melee dps to have like at least 30
Or soaks during castigation, but less frequent after 14
Thereโs no shortage of shit to kick in priory
Bombsuit same thing
wat the best corruption enchant
i cannot wait for every third question for the next week to be "what corruption???" when you can go to any of the guides and see it listed (or better yet, sim it your damn self)
wat the best corruption
DN
idk prob Expedient, maybe Racing Pulse or Strikethrough
which 1 thhat
Just make sure you do enough runs to get the greater deez nuts.
Not only are we gonna get tons of questions about corruptions, but weโre going to get a ton of discourse about the visions being timegated
i dont see that 1 on wowhead u got a link
Itโs not gonna be a fun week or three to engage in wow content outside of the game
wait what about them are timegated?
incoming server maintenance extension calling it now
iirc all power gains can be done day one
the only "timegate" is for cosmetic rewards cuz it swaps between stormwind/org each week
If any of you is honestly suprised by now, yall should take a hard look in the mirror
timegating is literally their whole business model
Timegating an additional 5%/10%/15% damage bonus over three weeks is whatever, its soft nerfs to the content for plebs
Thats like complaining that the raid % buffs are timegated, like yeah no shit
But people can waltz in tonight and get their greater helm enchants and be fine
Iโm merely stating people are gonna be pissed
Oh, yeah for sure
Three things in this universe are guaranteed
Death, Taxes, and WoW players being pissed about new features
Because otherwise half the playerbase would degen out and just play for 60 hours straight to max it all out then get bored and quit and/or gatekeep
any other, no
timegating events does feel fucking bad still, however
we've gotten player power at a steady pace with raid renown
and last week with the increase in tracks + dumb fire proc in raid
and this week with helm enchants + another renown damage increase
as long as visions arent timegated on head enchant acquisition we're good
i dont really care about them, i did them in BFA so who cares
Everyone is gated to the same pace so everyone is at the same power, so imo why does it matter. Itโs when they arbitrarily layer gated that is dumb
its kind of annoying just because the people i play with dont wanna push alot of keys until they have everything
Like capping valorstones AND crests
Why?
free stats?
Itโs like 9 years into the season if they arenโt ready to push yet this shit isnโt gonna help them lol
its mini completionism
they dont want to go until they've completed their gearing
it happens even to me sometimes
maybe to a much lesser extent
thats why i fucking did how many priories?
instead of pushing
lol
i thought you just adored priory
Part of my professional life is leadership coaching and thatโs one of the major pillars
i do like it
Donโt miss the forest for the trees
dailcry and the casters can suck a dick, but the dungeon is well designed outside of those
Set a goal thatโs attainable and then set a limit for your effort towards that goal, grinding leads to burnout, stick to consistent measurable progress
yeah
Running 900 priories is attainable but not feasible
Running 3 a day is attainable and consistent
I have a 681 weapon and shield, vault is offering a weapon and shield. Which one is more valuable with the extra 3 ilvls?
Too many people โgoal grindโ (thatโs what I call it) where they focus on a singular objective to the detriment of all else
absolutely, i think i inherently do that already im just saying that what i described happens to me to a lesser extent, so im sure it can happen on a bigger extent to other people
shield
shield 100%
Shield all day
better yet, 110%
Big armor and block vibes
Really wish they would make 1h spears
And just delete mountain thane and give us a valโkyr hero tree
something something hoplite
idk when i suggested a hero talent tree with more val'kyr/odyn/titan theming i got reamed for it >:c
Not from me, they made great class fantasy then just forgot it existed
IMO some sort of hoplite spear/shield gladiator prot spec
In place of colossus
And then some sort of titan themed spec in place of mountain thane, aggramars choosen
And then maybe a wild god/wolf based berserker spec in place of slayer
Also make fury use 1 handers and delete titans grip
Honestly I wish mountain thane had instead been stormforged to move it more towards warriors and less towards dwarves
But thats a minor nitpick
It was kinda funny that you jumped into our group and the 10 we had was a priory
You hadnโt done it enough yet
Only one person didnโt get it iirc. I was with you
I donโt know what Slayer is supposed to be but I consider it a Monster Hunter which Iโm personally down with because I love MH but colossus or slayer could have been odynesque for sure
Odynesque is a great word
lol
Im wondering if the hero trees will be changed up as we move forward
Or just built on
Like maybe in Midnight instead of the three we have, we get three new ones? Maybe a fourth is added that can be chosen by any of the specs? Maybe the three we have just get bigger?
New hero trees each expansion would be cool while working good stuff into class tree
Ring or helmet? One has socket one has avoidance.
Maybe in midnight they introduce a semi borrowed power semi talent system where you get 10 "void talents" that you can apply to talents you've selected that make them do different/additional things? Maybe that's a stupid idea
rings are dime a dozen right?
helm, who cares about avoidance
even without socket
you would go helm
quick question nim
do i just stack haste/crit gems or do i want to do different colors for the additional 0.15% crit effect
Man, I just crafted a freakin crit/haste ring last week and now the cauldron ring shows up in my vault. Thanks game, you stink
i prefer different color gems with the movement speed
the only thing you want that one for is for the primary stat
that sounds fun ima do that
taste the rainbow
Movement speed is bis
Is that a Stam gem
holy
๐
ok but why
Actually I dont wanna know
gross
More speed
pls help me to decide
raidbots is telling me to get the trinket but But I think shield is the right choose.
My speed didn't go up :<
yeah go shield
My dk moves at 120% speed 
does the movespeed gemstone show the increase on your stats?
it should
but it doesnt stack with the talent
also only if youre tracking move speed
cause the default ui doesnt
i made a wa back in df to track my move speed cuz of weird embellishment interactions
it doesnt show up here since its not speed stat, its flat speed buff
Oh okay ty
macro it to /yell on every ability
is what i use
or that yea
Noice
I have the 2 enchants on my dk
Oh this apparently
The wrists and the boots
no
people are just memeing
I value speed more on bdk than leech / but not on war

if youd rather trust a random WA creator than us, then its up to you
10% free speed from gems is still nice though. Ty for the gem advise
I use the addon that modify char panel stats
FAST
thats 10% quicker running in keys
But my char is mythic raid geared*
how get mask
I play crit dmg gem on my war tho
I'll take a large ice cream
Alright what should I grab? everything here is lower ilvl than what I already have
These visions aint shit.
so ritual seemingly good for all content? prot will go with that too?
the fuck are faceless masks
i didnt play bfa
it's a thing to make it more difficult / give more currency and achivement
i see so 8 total
that's a long time ago 
Damn 13 days after you
but it was a lot of gold to boost for a thing twilight devastion did for you
im not in game
youve been beaten
c:
complete all 5 objectives
than it's shenanigans with 1 mask active
i got 1st mask
corruptions malus were fun, now that i try to remember what it was
is twilight dev still good or is it garbage now?
ya it prob sucks i actually haave no clue
you can have multiple helmets
true lol
is not good
1000 currency for 1 greater corruption
ok
garbage
by the looks of things
so which 1 do we want if we had to pick
void ritual looks kinda good
Oh
but i want twilight dev
Of course the objectively boring one is the best one ๐ฅธ
i got twilight dev LOL
twilight dev isnt fun if it doesnt do bfa damage + corruption levels
its lesser anyway
greater i will do the stat one
just more fun to see the void column go out
and hit things
i want it too but it's NOT real TD, it is gone forever, we have to accept this
yup
yes I cannot deny that
blizz has no balls
should of brought em all back even the stats
yolo
even nerfed TD would be fine (when they target capped it)
they would have had a balancing nightmare
there's no corruption levels, no ghost murdering you
so why do the same damage without drawbacks
ghost = fun
wtf 1 mask without more talent tree seems awful it cuts my sanity in half
i just remember the screams in raid or m+ bc your buddy have 120 corruptions and their ghost spawned 
yeah i just had the gingi WA

