#protection
1 messages · Page 1377 of 1
At all
It's about as offensive as hekili
I thought it was going to be just literally like a button you spammed
But it actually shows you the spell
There’s some learning here
Im sad
I am just glad the ones who need a 1 button, for one reason or another, I dont care about the reason. That they now got it, and just get to play the game
If they spun this into something that interactively told you that a button press was right or wrong i would be super satisfied with the entire thing
Me too, it just makes me realize I will not do keys with it 
but i guess they'll approach that eventually
I wont interact with those players either way, I am just glad they get their chance to have fun
Wonder what it will do for disc
cause then it'll be bad for themselves
Or mistweaver
I think there is enough penalties LMAO
yeah
I think it's only a matter of time before the 1button players will be miffed that they have a 0.3s nerf and it's ends up getting removed
I'm assuming there's an extra delay for it to decide what to do next?
Am I crazy for thinking that?
It doesn’t send your cd
No it's to make it not competitive with actually pressing buttons
What does sending a CD have to do with there being an extra delay between button presses
I was responding to the gatekeeper comment
Sry I thought you were one who doesn’t think gcd malus is enough penalties
The delay isn't a technical limitation
I was under the impression the extra delay had to do with just the limits of the system - not an intentional extra delay just for the sake of having one
its intentional
I’m still not 100% sold on that
But if the other one doesn’t have any delay I will be
Im not the target audience to buy it, so idc
And if hekili doesn’t need delay to compute…. Why Blizz would need
blizz doesnt have APL
It is on the GitHub
and im guessing that to use them they would have to ask simcraft/authors
depends on the licensing Happy
It doesn't matter because Ion already said the delay is there to make sure it remains an accessibility feature
And you definitely can’t play ass rogue with it
i wonder how the new Recuperate work in arena
Or any spec that need to switch target
I guess the logic there is that by intentionally making it worse, it dissuades people from trying to force underperforming players to use it.
im guessing it will not work at all there
Their own APL wouldn't be the same structure, they can just copy the spells and conditionals
does anyone know how to put an off-spec trinket into your sim... its an int trinket..
I don't really think that because the button doesn't do those things, you can't use it and also play ass rogue or w/e other spec
youre not wrong
it doesnt show up when i do
It's almost definitely just a priority list under the hood but without the theorycrafting that simc apls have
Top gear, you add it and select
You can still target other mobs, etc., on your own. The accessibility feature doesn't solve every single thing for you, but it helps just the same
but conditionals are pretty easy to alter into some dumb list that never works in order to prove Blizzard copied you
Or it doesn’t work ?
i dont think they want something like that to happen
Since simc is going for optimised play and this isn't they'll just make shit up
how to get a group like this every time?
What’s wrong ?
just put reddit in there, and have prot warrior spam IP
The fact they're asking for feedback on improper sequence already tells me they're putting zero effort into the system. So why bother?
well the key felt good is all im saying things died fast and interrupts were done
You want a proper sequence? Go get the fucking apl lol
asking for feedback isnt bad
the problem is just about anybody can provide feedback, so heres hoping they know which post is more valuable
But they said no surviability abilities and Reddit would definitively think IP is number 1 def thing of prot bc they see hps 
I'm just gonna go on record and say I think it's bad for the game. It'll be a long time until we know for sure tho and I'm happy to be proven wrong
Someone @ me in 4 years if it turns out good
(or inconsequential)
I dont think it'll do anything for the game either way
its just an example
Can definitely see dps leveling via dungeons turning the 1 button thing on but beyond that it'll probably not matter
Or even healers in leveling dungeons since you 99% dps anyway
sorry, that was in response to Happy, not you Ghash
But am I crazy if I think blizzard know Reddit is dumb
I think blizzard are dumber than Reddit
Wow forum goers aren't really any different than reddit
☝️
Same people, different website
or wowhead commenters for that matter
is Colossus better for mythic +
Yes
Fucking discord demons
Approximately equivalent defensively, better damage
They should listen Tomrus 100%
Tbf, they should ignore most class discord users too 
I think they should just steal the apl, and steal it every patch
Its not even stealing anyway is it? Its public code no?
Or were you just saying they should use it
Im not sweaty enough to know that information
depends on the licensing
lets find out
here are the licenses
I think it has the potential to be bad honestly. I can see a scenario where a significant portion of the playerbase uses it which disincentivises them putting time and money into designing actually engaging rotations. Or a scenario where those people complain about the 0.3s nerf or other limitations enough that it gets buffed and buffed until it's just straight up competitive 🤷♂️
But if it’s outside major cd usage, they can just do a simple wowhead rotation prio coded
But I'm also just fundamentally against the concept of training wheels anyway
(unless you risk literally dying or harming people without them)
I watched few people reacting to it for curiosity, preach compared it to mouseclicking which is really good analogy imo
It build a bad habit
hekili also builds bad habits
find 1 button to foot petal and get 100 parse while watching netflix
Yes that’s why I said it is a good analogy with mouse clicking
Yeah hekili sucks too
i see
I wish people would just be okay with being bad and learning
I've seen people with full on disabilities do completely fine in this game
its not that ppl are disabled its that ppl are stoopid
Tho I will use this shit on alts I haven't set up properly when I run old content for mogs/mounts
But I admit Blizzard needs to do something about the game bc not everyone plays as much as me, I’m bad when I learn, but I play tens of hour per week
Idk what they could do
I want them to squish m+ even further and make everything resilient
And when I try to teach people about the game, there is a wall, and saying massive wall is not enough
New player experience is atrocious yeah
Just imagine explain to someone new / learning about raidbot
Even coming back after a long break I felt overwhelmed
Just tell them ilvl > all and they can worry about that way later
Yeah but there is at one point the raidbot wall to learn
Hey guys i have a question with regards to meld skipping. How exactly does it work, so if i was to grab Bubbles from Floodgate as an example, i'm to pull him as far back as possible, leap and meld correct? No taunt, no heroic throw, just body pull it right?
correct
yeah but happy we do that all the time here
wait you can use heroic throw
and taunt
Is any of that stuff hard?
meld is just a vanish
just run to an area he wont reset to and meld
are you worried about deep wounds or something?
Interesting, because when i taunted, lept and meld... the aggro remained despite the meld
But here we catch the minority of people (which is good even if not everyone is in here), doesn’t change Blizz needs to find a way to/ I encourage what they are trying something because I don’t see how myself
so depending on the skip, you probably cant use it (bubbles seems like it)
but also
are you sure it was taunt
and not that you were too close?
I pulled him to the back wall of the room... so that the group had ample space to run by, and that i could also leap onto the mid section of the bridge
when i meld, i could see his focus was still on me
He didn’t cast the dot ? And you are sure you were far enough to not just body pull him again ?
yeah thats what i asked
definitely not
I never tried the skip myself, but leap might not be enough
leap should be enough
but not without bounding stride, probably
you have to wait for him to cast the frontal
you cant do it asap
oh
that gives you more than enough time to leap
adjust -> meld
that could have been it if you werent waiting for the frontal
so you were def too close to him
as far as the other meld skips go
you want distance and/or slows
so you have enough time to leap run into meld
Perfect... I'm gonna try to wait for frontal and report back to you guys 🙂
youll do fine 
If you are with friends you can try in chain the skip
friends... oof I'll keep an eye out for those as well
Or just your pug if you are in a resilient key and it is bricked by the fail
You ask your comrades if you can collectively learn it and redo the key
i am at resil 12... so i'll have to fish for it, ty for the suggestion guys
You can try stuff in resilient keys (still ask ppl before ofc), like the first pull of workshop, first pull of priory etc
And if you deplete bc bubble skip fail, it means everything prior is good, so the pug will know it’s timed if you learn that and redo the key
you can do up to 13 without that skip btw
probably 14 too
but its good to practice it
I timed 15 doing more pulls before to skip that and failing the skip, so if from the start you commit to do it you can do it in 16 for sure

🥺
Yes (I did without)
Even without the full workshop first pull
And I did 200% of count in my cinderbrew 14
When I saw the ilvl increase will come may 13th I just stopped pushing bc I would just wait the key lvl nerfs from gear to grab free io score
oh shit
thats in may 13
why did i keep thinking it was in may 20th
or after horrific visions
interesting
cool, i guess
I am terrible at remembering to use SPELL block (or knowing when to use it)
Are there any rules of thumb or weak auras or something to help?
Yeah my goal was all 15s even tho I’m not a huge m+ enjoyer
sorry - spell block
Oh I was gonna rant about shield block
See it as a def cd like wall, you just have more knowledge required about what you can spell block
I do have a shield block question too - is there a cap on max seconds it can be active for? like can i overcap it
And see it as the strongest def cd we have if it works on what you are taking
It caps 3x the duration, you can’t be over unless you have heavy repercussions talented (which means waste doesn’t matter) or bolster talent I guess
Since you have 2 shield block charges(should not be at 2 charge bc you use at least 1 to keep the cd rolling) and 1 shield charge, giving you 3 sources of block, I don’t see how you could be over the max duration
so basically i am good to just always cast when i can
and probably should always cast when i can
or you can let it drop if boss is going to cast something
this is true
happens a lot i've noticed
Man i really struggling to adjust to this new rage concious version of warrior after previous incarntations
my fingers are always tempted roll across 1,2,3 keybinds isntead of pressing one
Yes, just try to not recast it just before the pack dies, bc obviously you waste the duration
Unless maybe you are chain pulling etc
thank you for taking the time to help me
How the raid goes ? I don’t even know which boss you are on rn
Oh noice
Such a fun fight sprocket, even as tank
i didnt tnak it
Is it important to TC early to apply rend or just when it fits my rotation? (M+)
LOL we also skipped stix after a disastrous Wednesday the week we killed sprocket
early to gather threat and as you run out of rage
When we recleared him I was fury/dps the first time on the boss I was just charging crabombs and solo kill them
Nah I don’t want to ever learn that fight once more, I just want to not wipe even if I have to do it myself
I did 75 on logs doing that I’m fine
Does your kill was also disastrous as my first ? The orbs does a lot of damage 
Finally got a Tome trinket... do i just use it on c/d?
Too bad I was casting demolish
the first orbs spawned then it died
Get a weak aura and use it every time it's on defense
You have 2 modes, when it is on defense mode you use it to return on sword mode
To swap it back to offense
Nice, the first orbs are easy / you have almost a full min before the fight becomes huge scary
When orbs + beams + far mines
Quick question, am I missing someting on Dalecry?
I use sheild wall / spam ignore pain but that bleed kills!
you probably arent getting dispelled
It does hurt a lot
ur mom hurts a lot
If you take it in the ass I hope it does
It's one of the highest damage instances on tank constantly if you go left
If you go right, everyone dies on the miniboss before even getting to boss
As an aside, since it's constant damage, spamming ignore pain will actually make you less tanky
You'll get less IP over time due to draining your rage without generating as much, meaning less IP casts, so you take more damage over time
Which is exactly the damage profile on first boss in priory
Also, like mentioned above, if you go left, divine judgment leaves a damage taken debuff that needs to be dispelled by the healer
It's like 20% extra damage, which doesn't feel good
You need a solid def rotation, dwarf make it easier, bombsuit/mud too, not forget you can still use magic dr on the priestess casts
^^^
You should spell reflect for every judgment, since it should be up for every one iirc
It’s your job to make your hp move not too quick down, then it’s the healer job to top you for the next round, use everything you can Impeding victory health pot etc, it is harsh on pwar
cool ass mount
I know, but it's always nice to know more about the game and how things function
i just got tome.. can someone explain it to me like im really really dumb..
does this shit just give like low stat perma until i press button? then it just doubles it for 20s?
you see sword buff? don't touch the trinket
you see shield buff? press trinket
also 3k crit is really high for a flat stat
6k when it's doubled is insane
different places where they excel
tome gud prio
pacemaker good all around
but def way worse on like anything under 4 targets
And the damage proc is 100k of my dps in raid
bruh
i got on my hunter to tame this pet with a funny name
turns out, its phased
ok quest do i gotta do to get into the phase
its the fuckin like 400th quest in a chain
what the hell
why was cataclysm like this
Hyjal ?
YUP
What the sigma this pet looks like if it makes you do hyjal quests
its just a corehound
but his name is Smolderos the Carbonizer and he keeps his full name and title when tamed
and i think thats funny
Bare minimum I hoped was a monkey, I’m disappointed
i wanna tame torq
You have the monkey with a fez ?
im gonna go get him right fuckin now
since im not doing 3 years of hyjal quests for this corehound 😭
And he keeps his name
there HAS to be a way to fast track these quests
cuz i see quest icons on the map
for quests that are ~30 quests into the storyline
just not the one i need
did i fuck up here? https://www.warcraftlogs.com/reports/LvR9WhjabPp27JZN?fight=last&type=summary
i did this pull, and everyone died
pull 7
Can you show the entire IPA room so I understand what you do in it ?
Because hobgoblins are the scariest trash of the dungeon, I wonder why would you pull more (trashs from the room) with the double hob
pull 7 was as far as we got
i was copying a 17 route from threechest.io but changed a bit
I think in high keys they skip the 2 hobgoblins
this is the route i changed up
so i broke 8 into what i showed you, and i would've done like, pull 10 in 2 parts
like this
That’s not a high key/ efficient, it does the full IPA room, I know they don’t full clear
all the 17s have that room full cleared
And do trashs in bee room
i actually have never full cleared that room
but i just did a 15 priory with a route i never did and timed it was 4 deaths
so figured, yolo
Ah maybe with the hobgoblin change
I didn’t check since they don’t drop the adds when they die anymore
but yeah, in pull 7 everyone died to double hopgoblin charge
which is what all the routes for med high keys do
do i have to do something to unlock the nzoth assaults on a fresh toon?

Idk I did it in 14 2-3 weeks ago with press W doing every trashs of the dungeon, I don’t like doing crazy shit when I don’t need to
3% under time, I think if you don’t clear 130% count you can do regular +10 route
Did Blizzard fix their cooldown manager to show again personal buffs under healthbar?
Tbf double dk ret kinda carried that dungeon
That’s a ton of trash speed so prob made up the diff for you
One is frost and the ret plays with hekili
I know just the udk was obviously destroying packs
And I was on comms with the 3 dps
So I can gently tell a dk to grab the dude who spawn in front of ipa, into the death ball of adds
But still we did no skip at all, and someone obviously body pulled trashs in the bee room
And had deaths
What would you craft, cloak or boots or ring? for m+
just getting lost, due to every list of gear webpage, every single one being different..
weapon
oh hahaha
crests farm.. sucks lol
guess the sim says that too.. lol
blah but the farmable rings have 2x the hast... lol
then crafted.
hehe
why do i feel so overpowered wtf
by the way is there an addon or something that can help with count?
you can look at routes with mdt
oh
Be careful with the route you use with Priory though
Hey.
A little bit hesitant about reaching out but I am feeling a bit dumb about Warrior Tanking and think there is something horribly wrong with what I am doing.
Coming from a bear (668) to a warrior and getting my face removed on trash mobs is not something that has been an enjoyable experience. I am clearly doing something very wrong either with rotation or gear.
Rotation:
- On Pull I tend to have Shield Wall up -> Shield Charge Mobs -> Some kind of AoE for threat -> Shield Block -> Slam -> Ignore pain. Then into rotation.
Generally keeping up ignore pain and shield block as much as possible but there are times I just get my face absolutely torn off D: I have those abilities on scroll wheel for ease of access.
Character (663 ilevel):
https://raider.io/characters/eu/ragnaros/Ohgmar
Thank you in advance and please be gentle ;_;
can also mid key but will prob be hard to do game and look at route same time
https://keystone.guru/search?season=15&level=2%3B25&enemy_forces=1&rating=1
This website can link into the tool
You start with Charger,not Shield Charge.using SW on pull is not essential unless you're gathering multiple packs. Be sure to always face your enemies or Block won't be effective.TC should be one of your first globals for initial threat + Rend spread.
Keep using SS on CD to maximize rage gen . If you have logs,it would help in providing more precise feedback.
I keep getting conflicten information on Defensive Stance. Some peopel say to mainly stay in it some people say to use it only as a worst case defensive CD as it reduces damdge.
you almost entirely sit in d-stance these days
i thought it was fully illegal to use the other one
you guys drop indom for ravager nowadays?
this was my indom healing on 15 braunpyke
Yes
959k hps on that boss... definitely one of the spookier ones
i wouldn't die there due to not having indom right?
I mean that boss is literally a healer boss
Defensive stance used to reduce the damage prot did. Don't think its done that this expac though. Can basically sit in d stance since the other stance is basically just 3% crit chance.
if you play colossus id remove thunderlord and put it into ravager
and from HR into ITF if you have over 18k haste
that big shout+cd is so nice though
but ill 100% change to ITF later '
currently 9k haste lol
oof
ill have more chances to save idiots from killing themselves
its a win win to me lol
U should be tunning instgate ove bloodsurge its better 95% of the time
outside of that bloodsurge cuz of the mega ultra pulls
ill try it on those 2 for sure
also isnt ravager just damage anyways?
i dont think im lacking damage tbh
maybe im wrong
and maybe im overrating challenging shout a bit idk
but it feels good to have that extra control just a little more often
sure
ive seen top tanks going half crit/vers these days(even on crafts they go crit/vers) what is that about
I guess they sim their char
Sounds like they trying to solve a one-shot issue. Perhaps to soften DoT/magic dam intake.
I don't know exactly why, but those are my best guesses. Then it would be to boost tricky/can triple effects
Chinese prot players fucking run house of cards + eye of kezan, I don’t think it is surv
My sims does tell me to craft vers shit
After you reached ITF haste coverage, I presume
Yeah I guess they take more than what is theoretically / simmed because you have the no luck on tier to cover, than they just do mix, or play vdh
Well, I presume we talking pwarrior
Yes but Chinese dudes are different beasts
They do crazy shit, I would recommend to watch their streams
No need to, I don't play at the cutting edge anymore. I am closer to a one button Andy nowadays 
Yoda will have more value for me, than them
LMAO
That translation is probably 10/10
not a bad boy
3.3 is not bad, not great
Also, nerf feral indeed
i don't understand what i just watched
they started flood 17, they began the first pack no one except the tank hit the pack, and then they left all 5 the key after maybe 10 seconds the brew hitting the mobs
wow
Got ish 10% more dam than my char, just in raw stats

it is interesting
they didn't do a bomb on the duo boss and panicked, it exploded and no one died (it's a 17, i thought it did huge damage)
you doxed yourself
um so
how do i know if i did well or not
i mean if i dont die doesnt mean i did well. i could have been carried too
is this any good lmao
the percentages are uptime
you didn't die, you are satisfied with your route / how it went, you contributed well in the key (damage and utilities)
well idk i think it went alright
we didnt wipe at least
and we timed the key
so thats something
but like
logs would be more helpful for other peoples checking what's going on / but 76% on details seems low enough that i can say there is a shield block thing to improve
because on details we can't see what really happened in your dungeon
true
what key lvl was it ? and did you proc Battle Scarred Veteran if you use it ?
you can check in auras of details i think
Key Timed = you did fine, if you didnt then you wouldnt have timed the key.
absolutely it is
Not even remotely true
if you didnt do fine you wouldnt have timed the key
How many times have you timed a key and thought one of your teammates was absolutely horrid and you carried them?
Just because you timed the key doesn’t mean you did fine
Sure it does
You can time a key and take a ton of back shots, have horrible SB uptime, not use rage well, spend too much on IP or not interrupt key casts when you were able or have poor defensive usage
2-11 you time the key, youre doin just fine, youll start getting the keys that fall apart in the 10s range with people dipping if it goes south
Blizz for
Forgot to add mythic plus non trinkets to dinar vendor. Where to submit ticket for them to fix?
where do you see that
Needs a lot more revenge
Things look a bit different here though
i guess they dont share the same damage thingy
Spear + roar ?🤔
youre hamstringing your dmg
just go roar
what build are you using?
Tclap looks pretty high... how much IP did you send ?
ip?
Ignore pain
Hope you're not giving up on avatar 🫣
What key range are you doing?
4 lmao
Send all those ip into revenge !
oh
you dont like my build :c
Prio revenge over tclap to fish for ss
when you get higher up like 10s and you feel like... Hey Im not sure about this healer im runnin with, then uncheck indomidable and run battle scar vet
i thought it looked nice
You wanna make your dps more than the shit dps in your groups in 4s
you want the dps to be so mad
thats the goal
😏
You know what.... Hey
i did do 990k on that dungeon
Damage is agro
if youre goal is is to just toy around in lower keys... have fun in your keys
im pretty happy with that tbh
far be it from any of us to tell you how to have fun
dont look at it as a "Im not good or not good" If youre doin keys, and youre surviving
thats all that matters
If you were like... Im in this 10 or im in this 11 and I wanna do more dmg. then yeah youd probably need to make some talent adjustments.
Me neither... but just Takeshi à sip of that revenge spam and youll be revengeohlic
i think the reason i have TC so high is that i use it a lot during pulls
idk what else to use lol
if you like that, swap to mountain thane
should only really need to use it occasionally at the very start
other than the shout
itll blow your mind
thunderous roar is your aggro on pull
ah
til you can start sending out revenges
what about enemies very spread out
just have to kind of get a feel for it, mountain thane is easier for pulling
that makes it harder but you do what you can and if dps rip aggro that is their fault
depends on the key really... but usually in lower keys, use dps as damage mitigation
And more in line with your playstyle if you dont feel changing
agreed
but i still recommend colossus cuz its just so much fan to pump
Both are fine anyway 😊
i checked the m+talents and saw something weird at least to me
why indomitable instead of battle-scarred veteran
the latter seem much stronger no?
Indom is garbage
then why is it recommended lmao
Indom is good for starting prot warriors
Take ravager
oh
it compensates for the gear you dont have earlier on
More rage to spend
but the battle-scarred veteran looks like a must have
Or Sc seront talent
it is in 13s
its just a get out of death card every 3 mins
lovely
depending on key level
thats like every 1-3 packs
also i cant see why i would take ravager over something like DS + Thunderlord
Cuz you don't press tc often enough as Colossus
And Ravager is 5%+ dmg
And if you don't want Ravager, atleast pick Battering Ram instead of Thunderlord then
Battering Ram is an equal more consistent dmg and rage gain over Ravager
But Thunderlord as Colossus is quite literally anti-synergistic
i guess ill try a few talents out
it felt good when i played
idk
but then again im new so what do i know
Keep in mind
Pwar tree is so stupidly powerful that none of the choices you actively can make will make you weak
So like, whatever you like most, is whats most important
oh ok thats cool!
As long as you slam the maximum amount of talent points into each gate
You're good to go
Aka 8 in the bottom gate iirc
Yeah 8
You currently have 7
Also, WTF bliz, you make an off-hand transmog and will not let us transmog our shields with it.
WHY cant I be Michelangelo
And it's 0.01% dmg
Don't need to try it to know it's less dmg 
but it would be fun to hear what you think once using it?
I dont want to try your build because it would feel bad.
oof
Just being honest
Like there's not much to try
It's 99% the same as anyone else's
And I have played so much pwar that nothing is new
BUT, if you have a build you like. AND YOU are having FUN.... That is awesome.... cant stress that enough and I am glad you enjoy playing your prot warrior.
but you said.... up there....
which leads me to believe you like those bars to be bigger.
i tell you what if my PUGs aren't saying "wtf warrior dps" after every key im not living
if youre not first youre last
huh? Are you implying that Col prot warrior is squishy?
nah I'm good
no im implying that randoms shit their pants when they realize how much damage colo pwar does when played even passably well
and it feels GOOD
Join a 2 and flex
if a 2 says... Big Pumpers only.... im joining that group every single time
in a realistic scenario, assuming equal ilvl, dps should do more damage than prot warrior unless they just are bad
but i get what you mean
Yes exactly
i dont think anything i've said would indicate the contrary lol
and also yes many dps pugs are bad players
if youre at the top in a higher level key with the same ilvl... the smiles turns into a frown
especially if its a hunter or dk
i had an uhdk who barely outdpsed me in a cinderbrew yesterday
he blamed it on raid talents but idk
still timed but it was a sad thing
OOOO MDI is today
i doubt it unless the group comp rules necessitate it
They probably run a warrior as a throw away spec since they have rules in place now where they can’t just be meta spec for everything
Or maybe that’s the next TGP idr
ye there will be prot warrs this weekend is what i was told by some peeps
largely cuz of comp/ spec rules
I was under the impression that class bans was only for the time trials... If it's not, then it'll finally be a very interesting MDI
Looking forward to it
Honestly should be a thing every MDI
I'm not particularly sure at this point
Sense would know more for sure
All I know is that there was some chatter about class bans
omg the time trials are 20s and 21s
And that it might be both good for viewers and a bad thing for teams practicing the one comp only and scheduling
So at least for us, it's exciting but practicing will be multiples of hell for the teams
https://raider.io/mythic-dungeon-international/the-war-within-season-2/highlights might touch on it, currently at work but I'll watch it later
idk wat they are exactly
what trinkets do u guys use for m+?
according to Bloodmallets list tome is very far down but heard many say its good?
bloodmallet is a weird site
take it with a grain of salt
it only tests one character with specific gear. so you dont even know if its accurate to your own
You have to sim tome the way you would play around it to gain the dps
Bloodmallet is generic
and its not 100% if the talents used are good or even close to your own
If you look in the pins you will see that there’s a special way to sim tome
A new apl or whatever you have to put in
Bloodmallet does not do that
Bloodmallet just sims pure bis too yea?
Pretty sure it’s just the simcraft raid bis profile
So it’s more of a tier list than anything - results may vary (drastically) depending on your current gear
It also doesn’t factor in vibe checks at all
Thumbing through my book in the middle of the dungeon so I do big dam hits pretty hard with the vibes
War go zug, need read what do next
The amount of people I see in raid using eye of kezan on a 3 minute heroic boss hurts my soul
maybe they dont have anything else lol
i dont wanna do 499 quests for a funny hunter pet
They do
well then i dont know lol
I had a tank on h gally the other day using mud and bombsuit and I said dude why?
And he said “I am helping the healers”
"grrr tank get hit, tank sit there and take it"
The ultimate irony is they’re using 2 pure defensive trinkets and can’t generate enough threat to hold the boss so they end up not using them before we wipe because the other tank keeps ripping threat
lol
defensive trinkets aint the reason someone's losing threat, im quite sure
Well the problem is that the other tank isn’t also using double defensive trinkets
Silly goose
Double defensive trinkets are 100% a valid reason a tank would lose threat to another tank
Especially on pull
Eh. I doubt it. Unless you have some massive on-use damage trinket you're using during taunt window, that shouldn't be the case.
If I am full sending and you are full sending, and I am doing 3x your dps because my trinkets are up that math don’t math
were they playing a tauren
I dunno I think it was a night elf?
would you guys pay 100k gold for an indestructible shield because i would
That’s a lot of shield repairs for a positive return on investment
You probably won't even save 100k in repairs over the time you own the shield
its not about the money
Blacksmith gang gang
its just annoying how much faster shield breaks vs other gear even though it makes sense
Don’t play an mm hunter
You think shield is bad
Idk I habitually repair constantly so I've never had to worry about that lol
Every arrow of rapid fire counts as a shot so your bow breaks like 5x faster than anything else
To the point where I carry a second bow
i repair between every dungeon and sometimes during if needed with anvils
I do but I’m not trying to use my brain like that
i notice by mousing over my gear and seeing that my shield is at like 40 durability after one dungeon with zero deaths
It doesn't matter what durability it's at unless it's 0
Im tracking my repair costs with the hammer add on and it's way up there
is colossus prot the highest dps tank in m+ atm?
I don’t think there’s anything that makes shield take more dura loss is there?
Yes
anyhoo, is there a way to to force sim only execute phase on raidbots?
Just the fact that its a shield but I'd be surprised if you were losing 60% of it in one dungeon with no deaths
by a big amount or just a little ahead?
Bdk I guess might overtake with some sort of lottery winning luck but I don’t think that would ever happen
With a custom APL
I guess if we’re talking maximum potential prot is a decent amount ahead
Not enough to be broken, because they nerfed us
Sad
We don't have a specific number
is there a list of commands like this?
No
Anecdotally I would say I finish most dungeons on my war between 2.2 and 2.6m dps and when I am not on my war, most tanks are in the 1.6-2.1 range. But that’s feelycraft
You have to make your own or hop over to Arms and ask
just make your own lol
Warcraftlogs should have data on overall tank dps
This is as close as you can possibly get, based on logged keys
Take it with a grain of salt
they need to revert the colossus nerfs its not enough
Are there really only 1000 logged runs?
Out of the millions of keys run, only 1000?
We're in a good place right now, don't ruin it with nerf bait
Imo prot is probably in the best place it has been in many seasons
It's for a specific range of key levels
And only for this week
Colossus gives us knock up on shockwave which is huge for utility, and colossus also gives us spec freedom to play disrupting which is also pretty big
feels as good as it has since end of bfa imo
but keys were very different back then ofc
Knock-up doesn’t DR afaik and shockwaves low cd basically gives you an aoe stop on a massively short cd
We're slowly going back to BFA levels of cog load, this season is a move in that direction
Now
About those dumb target caps and soft caps..
question is which tank will be meta next season assuming they follow the somewhat usual pattern of dethroning the top one from the previous season
all i can say for sure is it wont be brewmaster
“I whirlwind 360 degrees through 40 mobs”
i miss 32 of them
It will be pally or dh the same that it always is
you dont know that
Meta only has to do with kit interaction and those are the only tanks with utility heavy kits that don’t dr with most classes
So I feel like I do know that lol
Did you miss DF s3 and s4? Or SL all seasons? You did mention BFA so you know that statement ain't true
Though this season I will say if they didn’t nerf colossus I could see prot being meta
The damage was enough to offset I think
If priory wasnt a dungeon i could see it also 😉
They made the right choice though, the amount of damage we’d be doing now and at 680 would not be healthy for m+
you know what good point i went heals for s3 DF and skipped s4 DF altogether, slands i was playing vdh the whole time and never though about it
priory needa be nuked if/when it comes back next season
You don’t like chasing mobs all dungeon, having to land 70 interrupts, and clenching your butthole because every boss has a stacking dot you can’t really mitigate?
Don't you mean silenced 
Fuck I have office days
Gotta negotiate harder
Yeah...
yep dungeon designed just to fuck us up basically
Got mine dropped because “traffic” was making the commute not viable
not being able to block shield slam is a bit too on the nose
Tbh for priory I’m just never going to run anything but double dk mm again
Ideal in general? No
Ideal for me? Yes
Having 60 grips and infinite on pull threat gen makes the rest of the place tolerable ish
I only have 2 office days so it's not too bad

I work in cyber/ai so I had a decent argument to get mine dropped
We can’t block shield slam???
I still had to climb six mountains of red tape tho
You can avoid thunderclap if you get tigerslust/freedom
But I think shield slam has something to do with the damage being coded into the kickback?
does deaths advance negate it for bdk?
Tigers lust works too? I thought it was just freedom
ive heard tigers lust works for the tclap but i never have monks in my groups so im not sure
Works when I’m on my monk
I didn’t think it provided immunity to slows like freedom does
I just press it as soon as it goes off and I take no damage
I could also just be not taking damage because it’s like 10/11
i think youd still notice the damage on 10/11 unless you are brewmaster then maybe not
Well I usually assume I’m wrong about whatever I think so you’re probably right
You suggested I play rsham for a reason
Yes because it’s good and we need more
Rsham stonks on the rise
I’m not sure, I’m usually sending crackling there so if it did anything it’s just gonna get immediately healed off
yeah fair, ill ask meg next time she streams
I am not a good mw
I just try to do a bunch of damage I pay zero attention to if people are dying or any other nuance of the class
healing hard as shit i healed for 1 season and was awful at it compared to tanking
mw can do big dam its fun i had one do 1m overall in a key
But I’m doing 800k healer dps on a boss so yall better pop them defensives because ya boy is pumping
balance discussions aside i dont understand why dps warriors at least cant have bloodlust it makes sense from class fantasy perspective
dont know
and i also dont know why mage has everything
- best damage

well technically unholy is better in damage in m+ but still
mhm
mage is just the main character of wow has been for all of history
yep
at least one of the specs must always be top 3
hmmmmm, i think i might play thane for hopefully last night of prog on mugzee 🤔
approximately
Arcane mage and mage are not the same
dam
Arcane is almost always third fiddle
so that the mages in my pugs can accidentally pull things with arcane orb instead of doing shit damage as fire
lol
10/10
oh also
i had this weird pull in priory
that lasted 7:20 minutes
i somehow didnt die but people died left and right. it was chaos
and they pulled more by accident lol
to make it worse
ive never felt so much panic lmao
at least we didnt wipe but it was dam close a few times
does the 7:20 include deaths on the timer
Was it at the beginning of priory
end
sounds like a warrior's dream tbh other than the group deaths
near last boss
oh jeez
it was fun
but i was stressed
is there a way to see how low you were during a pull on details
or is that not a thing
hp wise? you can see on logs not sure about details
I mean if it's 7 minutes worht of trash I guess that's ok. I was in a lower ML, 10-12, and somehow healer pulled ton of stuff so I grabbed it, but then we ended up pulling a ton more that was supposed to be skipped, time wise it ended up fine, but just kept getting more. Then the freshly rerolled arcane mage kept pulling more in other parts. yes there was death but still stomped it.
And then we had scuffed meadery 13, on my dh this time, where I had to solo bee boss and final boss, about 4 minutes on final boss alone. Group couldn't have killed it after a restart in that time anyways so they asked me to just finish it rather than wipe and restart.
correction 14 meadery, not that it matters, but dh broken
That was a fun story to read
I’d like to know more about the freshly rerolled arcane mage
How did they keep pulling more? Did they do good damage?
What spurred you on to keep the pull going? Would you do it again?
Pack with the floating fire specter thing?
It's healing
If the packs at end of priory take too long. Someone isn't kicking the priest
Or those fire things are getting their radiant heal off
If you pull trash out of its final cast and you have 2 of them you're in for a long fight
yea
Rhino, it actually was chaotic yet fun at same time, mage did way more damage than he should have for his lousy item level. They are just that good kinda crazy strong class atm.
Seems pretty chaotic. I usually just let it end and go again
Otherwise my healer friends get pretty salty
Would have been smarter.. Sometimes it's just fun to see if you can handle all of the extra and stay alive.
But if it bricks the key bad idea. Our 14 brew was borderline scuffed, going into the final bee wing, had a couple deaths but still possible to time, then we royally botched it, mostly my fault for pulling second pull before what we had was dead. A pug would call it there typically, but they wanted to finish it still. Seems like performance drops tremendously after people know it can't be timed or mistakes start happening and then a chain reaction.
What do we think, team? Is Yoda on one or is Yoda cooking
Two most recent tweets regarding m+
- Timing a resil key should award five fewer points than a standard key
- M+ dinars should be locked behind resil 15 or 16
Why would you want to lock dinars behind content that only the 1% would do, aka: Only boosters win?
Well he said with them being locked behind resil 12 it’s not a win for m+ers but a win for everyone
If you wanted it to be a win for m+ers it’d need to be resil 15 or 16
That is the point? Everyone wins
I hope you understand, most players do not do 10s, most players struggle with HC raid
Don't make a system based on the 1% or even worse the 0.1%
I’m just presenting the take. I’m not defending it
I can't say my take or I might get banned
Dinars are already stated as being for bad luck protection
I don't agree with even their current implementation
Horrible take
but are you saying only a minority of people eligible to recieve myth trinkets (from vault) deserve the bad luck protection?
awful awful take
i kinda dislike resilient keystones but don't think gating loot after the fiasco that dinars were originally would go over well lol
why don't you like resi keys?
What makes you dislike resil?
literally me
just promotes poor gameplay with doing however many attempts until you get it right, i hate doing the same dungeon over and over
Isn’t that how raiding works?
That's why I'd personally go even further with the system
I mean if you hate raiding too then I guess this just makes sense
and just allow you to run any dungeon you want
and m2-10 would be squished into 3 levels
Ahaha I just laughed out loud at that Rhino because you're right
yea exactly it's like raiding which i don't want to be doing in 5mans
I can't agree that it promotes poor gameplay. It may not punish poor gameplay by dropping the key level, but that's not the same as promoting it. And you still had to get that key in the first place.
yep exactly, I think there is potential for it to be a good system but im not a fan of this first iteration
"you" didn't have to get it, someone in the group did
I think it promotes poor gameplay in the sense that it encourages just getting the perfect first few pulls and resetting if you don't
but like, I'd rather that over than just getting my free time deleted
For a 12, sure you could make that argument. But unless people are out there inviting people whose highest key is an 11 to 13s, they may not have physically gotten that specific key, but they've earned that key level.
bring back legion key depletion system
Also it's really weird if you're running your own keys rn and say you haven't unlocked resi keys yet
Lanta why you trolling lol
lol hell no legion system
me?? trolling?? smh i resent the accusation

better off joining pugs or joining your friends who already have resi keys
and then you eventually get infinite attempts on your last +1
I don’t see how resil keys promote poor gameplay, if by gameplay you mean how the players are playing the key
What would you prefer it look like Sense? Because it seems like a lot of high key players asked for something like resilient (being able to practice high level keys vs having to push back up a pointless key because you failed the high attempt)
If it does then so do raid bosses
Not saying you asked for it, but a lot of high key players did
I think key depletion is fairly bad in general. And I think getting random dungeons as keys is just super weird
imo we should have M0, M1 (4 diff), M2 (7 diff), M3 (10 diff) and then it's pick your own dungeon at m4 til you do them all at 4 and so on
just scrap keystones
I can't think of a downside to this system other than the highest keys will be a little higher
You said you dont want to raid in 5 mans but surely progging mythic is better than having to go back and rekill heroic bandit because you wiped on mythic
im not saying it's bad or shouldn't exist i just dislike how they currently work
raid has the biggest boss before you can pull anything in prog, its called the roster boss
Right. Im just curious if you had something in mind for how you would prefer it worked is all.
but also wtb an account bound achievement of some sort that makes it so that your alt keys can never decay below +10
I know sometimes I dislike something but I dont necessarily have something better in mind
Someone tell me their opinion on my idea!!


