#protection
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Yeahhhhh but arcane actually does own, though
Not in the hands of a fotm reroller
I find most arcane mages are semi decent but most fire mages are complete ass
Nothing wrong with being a fotm reroller imo
Anyone can choose to try and be good at whatever they’re playing regardless of if they reroll every patch or not
For a lot of people, they have limited time to play so playing whatever is considered good and will get invited helps them actually play the game :)
Took that for Rookery?
Yarp
It does 1.3m baseline, it is worth to just use on CD on ST if you ask me. Free dam at no ragecost
Can it actually crit though? Thought those 'x% increased on shields' could not
Man it seems like it'd be nice on a handful of encounters but talent points are so tight
Maybe it cant, not thought about that. Makes sense if it cant
Imagine if shattering throw removed shield on last boss in rookery 
wats the math on rage gen between bloodsurge and instigate
Just came back to the game but is this season much easier than last?
define "easier"
Or more so 7 weeks in people are just w keying the keys so 0 dungeon prog
depends on what key lvl you wanna do
The dungeons in general are easier than last season at all key levels.
is it possible to drop challenging shout for either sudden feath or show of force?
or is it a super bad idea
also, this is a massive long shot but is there any 1h weapon in game that kinda looks like a spear?
:3
:3
the rescaling made keys easier, the dungeons are generally easier, and the ones that stuck out have been repeatedly nerfed
so yeah, overall the easiest m+ season in a hot minute
You can. It’s just a question how much you value tiny bit of extra dmg vs aoe silence.
Hey y'all, I had some issues maintaining mcuh rage on boss 1 of priory 14 in colossus, and kind of worried about just dying to divine strikes + sunders on 15. Does going mountain thane help with tankiness for this encounter at all? Really haven't given it much of a look since last season
Thane will not make a difference.
Post a log / if you’re running out of rage you are almost certainly not shield slamming on cd
You have three shield walls plus demo and last stand
MT generates more rage for more IP but Col has the talent that makes Avatar proc Shield Wall (and vice versa), so you can cover more of the bleeds with SW on Col
servers down?
nop
instigate is more consistent and boosted by battering ram, bloodsurge is only better with consistent 5+ mob pulls - instigate will pull ahead in a dungeon due to bosses
yes NA servers are down
@toxic gyro and i was this many days old when i realised that talent isnt just an aoe taunt
jesus christ
you mean the beta testing servers?
And you have 5% more hp as col, and you get 10% DR when you demolish, and 20% more per IP
And shockwave bumps
also, viscera is simming highest for me, but i know it was nerfed for tanks
does raidbots include the nerf in their calcs?
One of my favorite talents in m+ pretty much since it came out.
yeah ill take a fraction of DHs sigils power anyday
thanks for bringing it to my attention :3
Hey, quick question: Can prot warri do the same shadowmeld skips as vengeance DH? Bubbles, double hobgoblin pack in cinderbrew, first drill in workshop etc.
kk, wasn't sure if leap can create enough distance. ty
youre gonna have to make some adjustments since there's no double leap
but leap is 40y
and strike is 30y
but the skips are doable
as long as you have bounding, the speed makes up for the missing 20y from a 2x leap
ok, sounds doable
what trinkets are you guys using then?
viscera did 3% of my dam on vexie apparently
tome + pacemaker
or tome + HoC
or tome + Kezan
or tome + bomb suit
or just about any combination of those depending on the content type
Pacemaker+ tome
Bombsuit + tome
Bombsuit + pacemaker
its almost like this list https://www.wowhead.com/guide/classes/warrior/protection/bis-gear#trinkets
i still need both tome and pacemaker 😦
it be rough
im using chromebustible and viscera or lockenstalk mostly
I should try lock n stalk since I got it in mythic, I doubt it does that big, I guess I should put it in AoE mode ?
lockenstalk probably better than viscera
did they fix the priory miniboss thing
this thing
no idea i havent done priories today
i wouldnt put it past blizzard to fix it
we tried last nite and didn't work
yeah ill test it on next fight
but 3% overall damage and having main stat isnt bad is it?
cause viscera gave me that on vexie
ima try locken on sprocket now
viscera also sims higher
ahh okidoke, i should just drop that one then?
or only use on straight up tank spank like vexie
where i wont have dowqntime
i wouldnt use it period
but its entirely up to you
and also i dont know why you would use bomb suit in reclears outside of rik
especially on vexie lol
its likely viscera can shoot up if it lands on the damage amp
but its so RNG that i dont think its worth
no
Sorry, Nim, they have a more decorated pfp than you. I think they've got a point
Bombsuit explosion does jack shit 
🐀 🐀 🐀 🐀
Hoy happy, happpyyy happy.
Deathstrike do less dam with patch?
Or am I cray?

thats the joke 😭
Gentlemen... Signet of the Priory or Scrapfield 9001?
scrap
I thought you were talking to me like Jeventes do I was how do you know lol, idk I did 4 dungeons on my dk to fill his vault it was 11s so I didn’t pay attention
Happy, haaappy, happy.
Ok 
this week details, 15 april log
I'm starting to think I'm not the problem
tho I coulda saved that key if I stood in front of the darkflame pickaxe someone fucked up
thats just rankings based
it doesnt mean anything
it just means you did a key in that range
You're wrong
it really doesnt matter though
ive done 13s easily with this
prio targetting is more important anyway
yeah it's not the sole reason
he also died twice to the mole boss by getting ran over
and once to the knockback circles on the big kobold guys
m+ paraes dont make any sense
on my 660 hunter i like gold parse every key and i know for a fact i’m doing significantly less than like 666-668 hunters
the only thing that matters is who died and why , cause thats what bricks keys
M+ parses are whatever, but if you're grey parsing and the key is timed
then you're just doing something wrong
30%haste unbuffed, am i safe to run fray?
yeah 16k is fine for ITF
anyone got a link to the active cd's weakaura sdense uses?
it's very easy to make yourself
however I think it's this
i like the look of his, and the fact he's somehow got demo shout in it 🙂
thanks for the link
demo shout just checks targets having it
you play of, no complaining
cope
DK in this +7 cinderbrew (on an alt)
just walks into packs in the wings and instantly dies
twice in a row
I tell him to press IBF and we clear the wing
exact same thing happens next wing and he leaves
I whisper him some friendly advice and he blocks me 
did you pull small
i was afraid tbh
644
yes
644, not too shabby then, the jump to 3m usually is around 670
Happy lied, happy 651
thats pvp lil gup
loot god gave me every version of these bracers
oh nah
Boosted
why does assa do 0 damage on bosses
i think it's bc i'm bad
but i will not really care about my dps compared to others when i'm 644 against 670 tier sets dudes
i got a nice neck in the vault tho
Because it's simply bad at ST
Just the way the spec is
Hard to explain but if you play it you'll understand soon enough
Bosses feel awful
good ones won't
it still more dps to chainpull
Lots of tanks are just awful at chainpulling tho
like 1 mob left on 2% and they chainpull
THAT is awful
That is me
i am if it means i don't have vanish on bosses with adds spawn
pack almost dead? I leap and charge
every other situation, no
swooooooosh
Not like that'll really get you much more dps
idk i can just look at ML second boss, and in 10s who cares about adds on bosses they die in 0.0001 sec
That's not because you got to vanish tho
vanish is nice for imp gar ofc
but the fight is just 24/7 2-3 target which assa isn't bad at
yes it is nice to be able to garrot/rupture all the adds in 2 gcds vs 2 gcd per add
you playing bleed build or hybrid?
i just took a build idk i'm learning
on the first 2 packs of workshop i was fire
it's really bosses where i'm like GARBAGE
Pony needs tierset
she is 670
That is warrior amounts of damage, not MM
i don't judge my friends, they have the immunity
Fair, I wont judge them too harshly then. Just a bit
of 3 mobs
when i saw a MM 21m first boss of ToP
Like, the whole fight? Or a spike?
nah but fury is the goat on 5t 
I am just happy I do my 5t sim DPS
Noone can take that away from me
even if my DPS is trash
he ended at 8 or 9 m, it lasted like 1min 30 it was a random 12
Fury is awful
everything is fine

I really enjoyed Fury going in to S1. Then the Raid and HC week happened
Sure shaman get to burst 40million DPS, but warrior doing 15m? That was out of line
yeah I was fuming
they instantly shot fury down to F tier
but let ele pump for like 2 or 3 weeks
lmao
I really enjoyed doing the raid as fury (except kyvesa but not due to my damage, I didn’t enjoy the boss)
I even knew Fury was already behind, after playing Beta. Then we got nerfed??!?
I hate the raid so much

I love the raid so much
They even give me a dinar !!!
I respect your opinion
was certainly better than this raid
I can’t tell since I’m not finished / I did half as bdk / sprocket as pwar and now I’m fury
They take care of a fellow warrior brother in distress. Helping to vent problems that tear on the mood, that in turn reduce tanking performance.
Warrbros look out for each other
my fucking god I'm just trying to do keys on my alt
and the people in these keys are something else man
how the fuck is a disc priest just oom 24/7
without any buffs except tome on crit verse what am i aiming for stat wise?
like i could sim dps increase in raid am i just looking for dungeon slice? i just dont see the point in doing raid outside trinkets
I'd work on evening out those stats
Odd numbers are ugly, nice round 40s, 20s and 10s would look a lot nicer
Looks good - keep upgrading your gear
second wind good actually!? (not clickbait)
the only healing that would show up in details in from the 35% one right? since out of combat doesn't count?
no
and thats probably because you dropped below 35%
so yes to the last question
absolutely not worth
worth if 5 warrior
yeah ig
but hear me out- pad
no
really though i swap between like, 5% move speed, intimidating shout, and intervene, just trying to see what i like the most lol
and that was me meming with second wind
in that case, youre good
my co tank on gally (just heroic) is getting eaten alive by ego check what can guardians do for it?
the initial hit is purely physical so they have to jank up their IFs
and/or Surv Instincts
honestly
i have no idea
probably best to ask in Dreamgrove
Good enough for the kill big ups Nim

Second Wind best talent ever.
Wolverine healing ftw.
Am i meant to use battle stance or defensive stance in M+?
Second wind best talent for raid
Just sit in dstance you gain very little for battle stance
☝️
you can bstance in raid when youre not actively tanking the boss, that's about it
and even when you're tanking the boss if it don't hurt outside of tankbusters
though there's at least one that would not be recommended for
If it's alt run, he's probably under geared/too much mastery or spamming Renew and Flash Heals. Check he's atonement healing in Details. If it's not 1st by a lot, means he spot heals alot
lock n stalk being rated higher than it seems odd
its not like crit is horrible for bear, still +damage and +dodge
gents i have a question
genuinely like one in eight of my globals is intentionally dead on sprock prog cuz having threat problems
what are we doin that that's still blue parses
Well your co tanks just not press buttons
We have no issues but then again my co tank is pressing buttons and im doing all the party packs 
For people with Tome of Lights devotion, do you sometime swap it to tank version during scary pulls?
Or is the tank version just too weak to justify running
I don't, maybe others do?
Whats your rota for the first big-pull at floodgate? I rly have some aggro issues and not enough „mobility“ for those 5? packs…
isn't prot one of the higher dmg tanks atm?
It is 🙂
read guides and/or logs then
hey guys is it worth swapping a cyrces circlet for a 658 jastor?
During scary pulls you want the crit for parry, so ya go dam no matter what 
Here is what I do - charge the pack on the outside and clap + leap onto the nearest 2 contractors, charge the repair bits and clap, body pull the other 2 contractors and chuck a ravager onto the shredder+caster pack then shield charge them and tank on that pack.
Add in avatar+ shield block into the above at the relevant points 🙂
I mount run and clap the 1st pack, then I heroic throw in the bots to the right as I come around the corner, shieldcharge the pack Infront and final pack I do a taunt in if needed(ranges usually pull em towards me at this point either way
).
As things now gather I throw down ravager to make sure to not lose threat, then it is rav spam, shieldblock and CDs as normal.
Theres clearly a few ways to do it, but that pull, like a lot of them, requires your DPS to not just...start hitting shit while you're gathering
Sense has some good vods and he has the WA which shows what buttons he is hitting as well
Thanks! 🙂
Don’t forget you can /p help me pull this
Just tell em wait 5 sunders. You would not believe how often I've seen people not do anything while they look for sunder debuffa.
Hey! Back to start playing my alt pwarr again, are we stance-dancing again or are we just sitting in Def Stance?
(Im only playing M+ if that could change the answer)
Aight, ty
Are we playing like normal with colossus regarding spending rage? IP > Revenge or are we putting Revenge > IP and surviving with our cds?
Revenge, IP if you will overcap rage
And that is enough for survivability? Our cds alone more or less?
Or are we just accepting that we need more help from healers cause we are in a dps focused hero talent tree?
Hey all, just checking how much vers % does the average prot warrior run this season? I’m not a prot warrior but a healer to one and just trying to figure out somethings
It is not a dps focused hero talent tree, it’s just you play pwar, you reduce most of the incoming damage with block
But in the flow of the rotation you kinda maintain IP by itself
If you want to be reassured
The stats on high keys / archon
Oh sick I didn’t even know archon gave this info. Thank you
It’s on the overview page when you click on a spec
(It is actual graphs, it represents disposition of players in amount of stat brackets you can click on columns)
how is that useful 
Morning ergaqt
How does it do that? I see sometimes my IP bar fills up, but not really know what does it
Is it only Brutal Vitality?
Does anyone have a view on how to remove some of the RNG from priory first pull on higher keys? I'm talking about the standard, first pack + knight + suleyman + fountain pack one.
I've done that pull maybe 12 times in pugs as the tank over the last couple of days and like 70% of the time the healer or someone else just gets gibbed from some combo of impale + potshot + shout + thunderclap.
Like I'm quite well aware this is the standard first pull, but are there any other viable options? I saw sense do suleyman + all of the casters at the back, but that's absolutely not working in a pug...,
I could maybe do the first pack and 2x fountain packs with suleyman and make up some count elsewhere?
I'm just fucking sick of trying 14s and getting past the first pull like 1 in 5 times or whatever
Outburst talent (when you spent X amount of rage, shield slam or thunderclap will give you IP + brutal vitality (you damage goes in IP) and rage dumping IP (pressing IP to not overcap)
Ty for the answers, really appreciate it!
Lastly, 639 ilvl from last season, is there any specific talent from the wowhead talent tree I should avoid/wait for until I get a certain haste amount/4-set etc? Or just use the current recommended and blast?
Into the Fray -> Heavy repercussions if you don’t have enough haste (it’s to maintain shield block)
I got 20k haste but still feel like I lose it sometimes, but that might just be me bad at re-applying it and be ragestarved for that specific moment
Cause 20k should be enough right?
(unbuffed)
My first pull is 1 pack, knight, 1 fountain and suleymane
Absolutely enough
I see some of the high io peeps playing some different talents then what wowhead suggests, just for survivability/specific scenario? Should I just take wowheads and dont worry so much?
I shield slam tc block the first pack, leap charge the second roar /tc if I have it, taunt or throw the right fountain pack, charge Souleymane and sits in the spot
Yeah that's exactly what I do
The healer should be on the near spot / on the right of the plaza when I arrive or he is wrong
My tanking isn't the problem, it's just...random people dropping!
hey babe
Just wondering if there's anything else I can do 🙂
Random people dropping bc melees ? (Excluding the healer, he is the main issue on this pull)
How do you guys open on a pack, first pack on a dung for example?
Charge shield slam shield block and tc for my standard opening pack
Not using Shield Charge for shieldblock and get into the pack?
Nah like impale/potshot/shout/TC overlaps
Nobody getting meleed other than me 🙂
Not sure if there's some timing to it, or just need to group with better players or w/e
So in the spot when it happens? Not during the gathering
Yeah, in the spot
I'll be there, cranking away 6m DPS and then boom, healer just gets gibbed etc
Or other DPS, but with a DPS down the pull just lives too fucking long
Everything happening on the spot is = healer job ( if he gets kicked by the shout you can restart the key + interrupt the footmens)
If it were resilient I wouldn't be complaining 🙂
But yeah, I was just wondering if there's anything I can do to lower chances of those overlaps etc. I assume the answer is no, but you never know
Tell dps to not die without using their defensives
It is hard for me to predict the sync since sulleyman does first tc after a while / it happened fine in 12-13-14 on the timing I do the pull
Yeah, I mean I think the answer is just play with better people
I don’t like thinking that as first answer
But that's a dice roll, unless my friends list folks are on
But sometime it is
first priory pull sucks
Yeah, I was assuming that was the reason and wanted to check my priors
proper way to play it is to preplan EVERY defensive
and everyone should have something up for 100% uptime
In pug I try as maximum to prevent stupid shit (with easier pulls or me trying to solo all kicks etc)
I find the pull better for me as tank than first of necrotic wake, but priory is a healer / dps pull
(Idk if intervene works for potshot, I intervene on cd just bc slight doubt)
As a dps player that use mine. This shit 100% annoy me. Ppl that never predict inc dmg. And force healer into dumpin unness healin into them
Personally, the mage barrier post-damage is my favorite
I need to save it for the perfect moment you don't get it...
With that pull, and the highest I've done is a 12, this biggest issue for me is keeping aggro of the shooters, and not butt pulling the roaming pack by ranged
I don't even take it in there, I do disrupting shout and shockwave cd reduction because I know the pugs gonna fuck up on defend
i don't always have intervene too, if i'm in the mood i take it
Basically same as me but I swapped out TC range for int shout (I said disrupting before but that was wrong)
Never found a problem grouping/hitting everything
Intervene is useful only in ToP to escape the pesky boss AoEs and for the ghosts gauntlet to reach a faster druid/shaman. It does not work with anything other than white damage. Not even Skeleton shots, Priory potshot etc. Rumbling Earth is good in any other dungeon for faster shockwave uptime.
Hopefully they'll fix it next expansion and remove left half of warrior tree while they're at it
And make Anger Mangement baseline for warr
And Remove stances
What else? Oh, and boost Rally and make it cap to 5 targets similar to Atonement
That way we might get invited in 13s at other hours than 6 AM when VDHs are asleep
And as someone said a while back here - the most stupid thing they did was to add CR to Prot Paladin
So we should also get Bloodlust
BuiT It wOUlD bE BRkeN fOr 1 taNk 2 hAZ blUdLuSt
I think it would fix the "LF BL healer" issue in PUGs
Remember S1 when Resto was king and Disc/MW trash tier?
All 7+ keys were "Resto or GTFO"
Oh I clearly don't agree with the people who think this, I just think that there'd be a tonne of pushback
eventually they probably just need to have all tanks have BR or Lust tbh.
Tank sets the pace, it should have BL. But they added it to Mages and Hunters 10 years ago and now can't go back
Tank already tracks DPS CDs
"Tank say when BL" is sooo 2009
it is baseline if it's in the way / mandatory node you ALWAYS have, you wouldn't say revenge, IP etc are not baseline
hi guys, i'm kinda new to war prot. playing on wow hardcore on soulseeker. I currenty have https://classicdb.ch/?item=11755 as a neck and i just finished Tirion's quest, In Dreams. What should I get as reward ? Chest is an upgrade to mine, but Neck is good too. I've read conflicted opinions on guides
In Mythic+ and regarding using Revenge for a cost; Leaving enough Rage to press SB and/or IP whenever they're about to expire, Revenge should only be used at this point?
30 for SB, 35 for IP, We should only be casting Revenge at 85+ Rage? That way we're always ready for defensives the moment they come up?
This is with Colossus and in AOE
you use shield block pretty much on cooldown, you don't PLAN for shield block, ip uptime is a meme - its a rage dump to not cap
Stop thinking about IP
Press IP to keep you from capping rage
Most of the time revenge casts are fairly impactful to helping you stay alive since it feeds back into your rage economy with shield slam resets
i quit the game in mid s1, would you recommend warrior or pala tank for season 2? pugging and aiming 3k rio at best.
I mean they do different things
pala slightly better at fixing mistakes of dumb pug groups
I don't trust the sims on this right? I simmed to see if I should replace H Mechano core with H Pacemaker but it says to replace Tome with Pace?
2 things, you used dungeon slice, not sure how accurate that is for prot warrior, and you needed to use the custom apl in the pins to make tome sim correctly
You’ve kind of got this backwards — you need to keep rage in reserve to make sure you can keep pressing revenge when you don’t have other buttons available
Which means only pressing IP when you can afford it without dropping a GCD
Keep shield block always though
yeah at 85+ rage you cast IP cause you'll be capping on the next SS
between 30-70 you cast revenge
and you keep 30 in reserve for SB
thats it
and yes txr is correct, IP uptime is a meme
Cheers for all the advice lads, my only question now is.. When exactly DO I press IP? When it's missing only? when it's about to Expire only? Both? When would I prioritise my rage pooling to make sure I can press IP whilst also keeping that 30 in reserve to make sure I can always press SB
Pressing Revenge without IP up is a waste, No? Since it doesn't feed into the current IP since there isn't one
no, cause damage
and threat
theres one thing that you didnt make clear
are you playing colossus?
im thinking you do since you mentioned adding up to IP
Yes, I'm trying to find that balance between Damage and Survivability - Ignoring IP unless almost capped seems unwise when it's half our AM kit? It'll be wasting the damage that goes into IP for free, Is it not best to get it up ASAP with SB and then focus Revenge?
its not half our AM kit
its a small part of it
SB is everything
we get this notion all the time that IP is supposed to be our AM or part of it: no, our AM is Shield Block
Damage gives survival, especially when playing as Colossus. We have a baseline almost 10% leech
IPs job is to smooth out damage and burn rage efficiently since its off-gcd
Especially in big pulls, a single cast of Revenge often can be more survival benefit than a single press of IP
I see, I'm completely overvaluing IP then
Ye
so is reddit
It also is better for your rage economy, meaning more IP over time, as well
c:
I told you to stop thinking about IP lol
and also so do most healers that dont understand prot warrior
Since the more rage you generate/maintain (Revenge refunding rage costs, resetting SS), the more you need to avoid overcapping
they see healing meters and they think its huge, but its not
I admit, I saw the healing and thought to be confused too - But thank you for explaining :)
IP's use is the subtraction of damager over time, fluffing the damage you take. If you ever try to stack it or over emphasize it, you might, might be better set up for a single hit at a notable hit to your survival over time
punish stacks with SB do more than an IP ever will
so does spell block (which you need SB for)
That's where it shows up on meters is it taking off like 100k here, 200k there (or whatever numbers it gets to with expansions/geat/stat squishes)
Do note that this isn't "Don't press IP"
It's "Press IP to avoid overcapping"
So you'll press it a lot if you're properly generating as much rage as possible
as an aside, you'll also get more IP by properly generating and spending rage because violent outburst, when consumed, also gives IP
☝️ ☝️ ☝️
Cheers lads, Makes a lot of sense, I suppose since you don't SEE it very clearly, you don't notice it - That's why I thought it best to ask here
Yeah me saying stop thinking about it doesn’t mean you don’t press it, it actually means you still press it a lot
Yeah, Prot War doesn't make much sense upfront if you don't know how much of a feedback loop the spec is
Pressing it so that you don’t overcap still leads to a lot of IP
Generating rage makes it so you spend more rage, and spending rage makes you generate more rage from AM/Outbursts/etc
It's like a black box that just keeps going back into itself, and it's very hard to understand how deep that goes for a single button press
there are scenarios where IP is important though
bleeds, for example and non-spell blockable stuff
its ok to prio it over a revenge in those cases, so long as you have rage for it
but usually wall and/or any other DR will be enough, depending on difficulty level
@chilly brook btw im also thinking about swapping to NE
but i dont think i need it as of yet
It’s by no means necessary
But I’m here for it
I just got Ringing Ritual Mud last night
i sold that shit when i got bomb suit in my vault this week
I have a feeling it’s going to make my 15s a lot better
i haven't done anything in wow for almost 2 weeks now
I've played more Cata Classic (though only levelling) with a friend these 2 weeks
Must be nice, it dropped in my sale run last night and I couldn’t roll on it

Ngl I really want mop beta access
rippp
dont worry i still dont have HoC or Kezan
or any myth track of anything
any of those trinkets including tome, i mean
We're mostly levelling in prep for MoP; it's the first time he's ever played WoW or even any traditional MMO.
actually, i think it's the first MMO he's ever played
I would level but I have a warrior and paladin at 85 already and I’m only interested in playing monk so kinda moot
What WA u guys running for SB? This new patch ducked up my wa`s so need to refresh
i dont use a specific for SB
i just use Nome's
entirely subjective tbh
just try a couple and see what works for you
I'd be pretty set with a Warrior and Shaman, but like
I just need to level to 85 with them since they're already at 80, sooooooo
I'm currently on a Pala to play with him, but not sure if I'll make a DK for the rest of the way once we hit 58
i just use a basic ass bar wa
Bombsuit has been so fucking nice
Even on 13s shit almost never breaks the shield I feel like
I’ve been forced to start playing arms in keys tho as I run with our other raid tank smh
so you shouldn't use it in a 13 then lol
not like HP really matters that much but seeing my HP pool be this high with indom makes me sad not having it
Also tbh, RRM is better than bombsuit in some cases
I'd take RRM in Floodgate over Bombsuit
Bombsuit slightly better in single target though but surprisingly worse in aoe for damage
Would you choose RRM/Bombsuit with Tome? Or use RRM/Bombsuit with a more DPS focused trinket? (Doing your 14's 15's etc.)
I'm doing those keys with pacemaker and tome.
If I had a bombsuit I would use it for priory only.
I mean anything that has any sort of dot damage makes RRM better than bombsuit
you're going to get more out of it in floodgate than you are bombsuit defensively
mmm
most pulls have something that is a DoT
it says it averages 90s cd
(soldiers)
which is just on par w bombsuit
What about Bruno Mars’ aura of dastardly pain
not to mention bombsuit is 20s
so even on same cd its grants a lot better defensive value for a longer duration
its offensive value is just slightly worse, which is kinda w/e considering u dont run either for their offensive value
That's 180 seconds off of RRM
on a 3:35 boss
so no
Idk what I’m looking at
Then please elaborate
also their shields are not the same
I didn't say they were the same shield
one is significantly better *
I’m calling a penalty on Giga
?
Has not elaborated
how is it significantly better?
my 665 RRM is a 9.5m absorb
Bombsuit is 9.6m
at the same ilvl
100k is not a significant difference
in a 15, you are going to consume the whole shield regardless of duration or the fact that it is a partial absorb
it's the same end result
The duration means nothing when it's consumed in roughly the same amount of time
And no partial absorb doesn't make it really any better
then we just disagree
In fact at least with RRM you can actually utilize it to negate some mechanics
for example you can just not have Ego Check apply to you on Gally
Well someone has to be correct. We can’t just disagree. That’s not nearly as fun
you also never elaborated on the calculation btw
im thinking about how to explain it
but considering the topic stems from me originally not reading "for damage" and thinking u thought bombsuit was worse for AOE defensively generally in dungeons than RRM - i find the continuation just
a drag
especially when theyre essentially the same thing
on a boss w a dot u would imply u press the trinket on cd no matter what so no dot ticks are overcapping
but ya on a boss w a dot , where its getting its best value , its good ; what about every other boss
Most other bosses don't matter
Like period
u really like RRM
hell i'd run both
but i think bombsuit is better generally
not to mention its myth is also higher absorb
I wouldn't run a defensive trinket for basically any of the bosses in ToP
I would run one simply because of 1st boss of Priory and the mini boss before last
And in those cases RRM is going to benefit
once again, higher by 100k
at 678
that's giga splitting hairs
no
oh yau can get myth from vault
nothing goes higher than 678 this season (currently)
that was removed in favor of them extending the upgrade track
in dungeons where you won't get to take advantage of the cooldown reduction then bomb suit is going to be better by virtue of more casts
but I already stated that #protection message
what should I upgrade at this point? I have 90 gilded so I can craft a new 675, or upgrade some of my myth track pieces
Both are cheeks. Go to wanilla channel.
i would recommend fight club, but to answer it really doesnt matter as long as u have def cap they will just be as tanky as each other its just a question of threat gen
from when i used to play deep prot 100% better in dungeons for threat but much hard to play, fury prot better for raid
ty for the inf
Do you mythic raid Badkad?
The first few bosses drop wrists, boots, helm and waist.
Which would be better than crafted
kinda, small guild so we don't have enough members so we've been pugging Coc and Vexie
Gotya gotya id say send the boots for sure but you run the risk of getting boots in vault lol but it would be your best upgrade right now as very good wrists drop off the first boss.
I would have crafted boots already if I had crests this cap bullshit is annoying
Thanks! Didn't know about the wrists but thats kinda what I was thinking
oh nice. Good chance I do from vault then lol
The boots are crit mastery and I think are from Rik Reverb and he's a lot harder to kill compared to the first two
yeah we haven't done rik yet. Kinda hard finding 13 pugs that are good enough to do rik
Did they fix the mini boss cheese dying during boss fight in psf?
think so
ty
there is one that let 25% of damage go through 
1 has 30sec less CD and lets 25% through, meaning IP also works meaning it absorbs dmg over a larger amount of dmg
and the "completely negate" mechanic applies exclusively to ego check
so using that as a point to say that its better is just wrong
you're still going to absorb the same amount of damage in general
partial absorbs are way better in most cases
Regardless, the whole point was that RMM had cases where it is better and mostly just cases where you can take advantage of the CDR
Like if we use Electrocrush as an example, bomb suit would help on the first hit and then 2.5 ticks after that. RMM would help on the first hit and 1.5 ticks after that, but it would also gain a significant amount of CDR on that boss specifically.
(based on my 15)
My message about 25% goes through was sarcastic
wow BsV mitigated way more damage than I'd expect from how i've seen people describe it
BSV is good when it’s good
nah its not
RRM is worse in every way
including dot damage
partial shield
lower cd
partial shields just last longer because it goes through IP first
oh nome went over it
I gave your mom something good last night
cant believe its the same people still typing out here after all these years 
It's not though? If we take the 15 floodgate I did it's 80 ticks of the dot. Assuming the trinket is on CD for all of that (which it likely will be for most of it) that's an entire extra use out of the trinket. Which would be 33% more shielding in total than bomb suit on that boss
👋
Game good yet?
thats not dot damage specifically, its timing
its a fun season yea
one of the best ones since forever
electrocrush is almost entirely dot damage
it aligns
okay?
it will be up far faster on that boss
not sure
i completely forgot about the cdr
but if you take an admittedly best case scenario with a spec that has a probably unintended interaction it can be as low as 42-45 seconds
that being fel scarred dh
yeah you might be right
I won't say that RRM is better than bomb suit in general
but I will say there are cases where I think it is better
bomb suit definitely better in ML
now im just curious about the cdr
only key I've logged with the trinket is rookery
so not a whole lot to offer to help figure out the average
I can say that of the keys that I've attempted since looting one yesterday, it really is extremely nice having an on demand absorb trinket in 15s
AHAHAHAHAHH AHAHAHHA AHAHAHAHH HHAHAHAHAHA HAAAAHhhaaa..
yes.
I would go farm gally so I could have the option of swapping between the two but uhhh
pugging gally is wild
You guys are missing the best part of RRM
Exactly
Guess for the dinar's I'll just have to pug a full mythic clear. Should be easy, right?
Piece of cake to be sure
I think it is good outside of those bosses in floodgate bc if I remember correctly a lot of the melees shitters put a dot healer can dispell
But it is parts I don’t see having lot of mud OP since you don’t take a lot of dmg (did 14 so far, only big momma made my hp move and broke the key)
yea
But I will not chase another trinket in dungeons to test something, I’m 2 step from raid logging period
nuh-uh, i'm a different person
Why are people playing bolster on Sprock
It’s bc they play execute 35%, to maintain shield block (not die)
I played it this week on reclear : yes you need bolster
(Played regular build for prog)
im in a pretty parse hungry build but i still have indom
idk if this is standard procedure but im big chilling cause my cotank is taking 100% of the party packs
I was big chilling cause my cotank is taking 100% of party packs
W
Im 11th with the regular build (11.1) and I died 10 sec before boss died
12th to 1st is a bit of a mountain to climb
And this week I’m 17th with regular build no monk buff (I tried execute thane build but not for kill / we did like 10-15 pulls
Col execute build is 100% the best to parse but I was not comfy
We should compare it to ravager overall dps
You can’t compare it to ravager overall dps, what is the element you will judge between the two
I had ravager
Yeah because you compared ravager against battering ram, not against bsv which is logic
honestly swapping to a tank trinket while it doesn't seem like much overall definitely makes my mental much less stressed in these higher keys lmao
My take on mud is that it isnt meant to farm overall, just to cover x situations you cant really handle easy so its an extra, and send on cd when nothing happens bc why not, like if it saves you some times its work its done, it doesnt need to be huge overall
oh yeah I'm not implying it should be giga high up
I got it today as vdh and holy difference having one extra stuff for x situations
just interesting how such a small change makes a huge difference in feeling like you're not riding on the edge all the time
Why do you lie
How do i best learn where the places i need to worryy about bleeds in M+ are?
🤣
uhhh 1st boss of priory, sometimes the patrons or w/e the small guys are called in the first room of Cinderbrew and then the mini boss before 2nd boss in ML
that's about it
that's why imo dorf is pretty bait
If dwarfs weren't so physically small i'd do it
Like I said, I feel like it's pretty bait
had far more uses out of shadow meld than meaningful stoneform uses
what exactly is the interaction with aldrachi and mud
i thought set fire to pain is only FS
only FS
With aldrachi nothing special
yeah figured as much
its just someone said aldrachi earlier and i was like WHUH

im going to assume it triggers with stagger too
ironically no
holy
I think they fixed for monks to not proc it 🙂
I mean considering you're doing 16s? now on your vdh I imagine its helpful 🤣
Set fire to the pain will get like 1500 hits in a key so mud is always getting making cdr
Now charged shield and puncture in motherlode are literally nonexistant for example, i have yet to try more dungeons but its amazing
Charged shield is non existent for prot war btw. 100% spell reflectable
You spell reflect that i noticed with my alt and thats also so good hahaha
(the one the peacekeeper mechs do)
spell blockable too
basically elimates all of its group damage outside of the tear gas
why hasn't anyone made an addon or program that can make profiles for all the most popular add-ons
wdym
the worst part of getting an alt up and running is the 5 minutes of changing to ur main's profile
cause wow-up has a profile thing
on every addon
oh
i see what you mean
yeah thats kind of a pain
i use naowh so its a lot more automatic
use wat
it applies the profiles to everything
sounds like what im looking for ?m
you gotta sub
to naowh 🙂
i imagine atrocity has a similar thing
and i know quazii also has an installer thing as well
We did it, 3010
gzzz
Now I'm allowed to give advice to people in discord
i give advice and just dont tell ppl im unqualified

I still remember Nome taking time out to teach that dude stuff one night and they were like, "You aren't even XXXX io what do you know!"
So funny
lol
i catch it a lot too
I guess it being Nome receiving it of all people just made it sooooooo funny
meta seasons?
a
lol
100% of them are done by people that cant rationally explain a counterpoint
its basically just ad-hominems
it still pulses group aoe dam
does it? I thought it doesn't because its the debuff that does group damage when hit by melee?
you just reflect the initial hit
damn it you made me look it up 😦
should i loot vault as arms or prot? like you cant get tome of lights devotion as arms right
is that even worth it?
indeed, tome is a atank trinket
is it worth it tho?
do you raid? then 100%, but its still amazing in m+
none that matter
on the 15 I timed earlier
you can get pacemaker, HoC, and Kezan as prot
I reflected every one but still does aoe dam
and those are pretty much the only ones that matter
as well as tome and tank trinkets
damn I guess I was misreading what was happening
well you werent wrong though
big damage comes from the initial hit
so it does invalidate a lot of group damage
truuuuuuu
you just spell block the rest of the follow ups
ty ❤️
I do raid and m+, but i care more about m+ tbh! and ty.
hey which is better?
much
much
Much 2 much
just grab the highest str one but def check the #protection-faq for proper trinket and such cuz they both suck massibely
What’s the next thing I craft after the shield? Weapon? (Probably only doing 2/3 mythic bosses)
Weapon is the next most impactful, yeah
Unless you expect to get a myth one from vault from m+ or get the myth one from Rik I think it is?
Why does rik have a shield? Annoying little bastard
Because someone had too in the first 4.
Vexie cos she has armor plating
first boss dropping shield? ridicuoulous
I know 
So im currently like this
Weapon is hero track, do i wait to fill those low ilvl items or i can already craft any of these?= I have no embellishments
Personally I would just hit the dungeons which gives hero track versions of those items on m+ and craft the weapon. Hands, belt, and cloak ilvl is not really comparable to weapon, and you already have 658 head, chest, and legs which are the biggest stat budget pieces.
But that's just me, I'm by no means the most effective/best player
does anyone know how I can get the spellid of a debuff
i use the spellid addon but this one doesn't show
wowhead
If you log and upload it to WCL should be able to see spell ids there, too
boys what classes can do top first pack skip
does freezing trap work?
no
Freezing trap and poly start combat.
just invis pot it
you get literally the same result
you still need to pull the bull to the boss
is 13+ ML good? kinda felt like i am the personal playtoy of boss 3
apparently thats normal xD
use defensives when he dont do shit around
u can trap it i think
camo + trap then feign once everyone goes by
i dont think hunters run camo tho
you cant trap
there are THREE ccs that limit the agro radius in the entire game
sap, imprison, sleep walk
any other needs a displacement of some kind (i.e. paralysis + RoP)
and sometimes it just doesnt work
way too complicated for "just invis pot"
any other CC will have huge agro ranges, and/or will auto agro the caster
ok?
what about the rest of your group
when i said "you cant trap"
i didnt mean you cannot trap it, its that it just doesnt work for the skip
the whole point is the skip
not whether a cc lands or not
i think there is a misconception
but the rest of your group cannot
yes they can
i just did it no stealth
the problem is that trap will keep you in combat w the mob that is in the trap
Nim, it works, in theory. If you dont pull the bull
so when it breaks it aggro's everything
It is an old and approved strat, tho, in ToP for that 1st skip, that is a terrible idea
In theory, sure
yes this is exactly what i said when i mentioned #protection message
those 3 do not put you in combat
yes but
everything else does
Also, Nim, you forgot warlock gateway
so the trap despawns on the mob and your not in combat
oh true, funky
it can be placed to pass and not pull agro
yeah youre right funky
Giga, the first guy who pass the trap will get into combat. Then that guy must drop combat, before the bull combat is initiated and everyone has passed the trap. Then everyone does the mount-up check, to make sure noone did an oopsie.
Nop, but if the whole point it is theoretically possible to do, sure
i think i onlny ever did it in 1 guild run
thats not at all what they asked lol





