#protection
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this is one of the best seasons in a while
and yet I think I'm gonna quit
None of my friends are enjoying the game
so they just kinda just complain most of the time
no people don't notice it lol
I'm having a lot of groups struggle on the ol' Big MOMMA. seems to be one of the harder bosses for me to stay topped up in. Any advice?
they don't realize that warrior has DH sigil of silence
gotta use your defensives for every electro smash
can't eat them natty
rough boss for warrior
okay that makes me feel better lol
i feel like i just eventually run out of defensives
you can spell block the initial hit
Don’t make me hope
the dot you have to wall or SR+demo l
if you have RRM it's pretty big value on that boss
ahhhh okay
always check the blockable/sr sheet
and the last boss
it has spell block information
and its always pinned and updated to current seasons
But it’s still my fav dungeon
I think it's time to see how well Oblivion Remastered runs on the Steam Deck
its an amazing dungeon tbh
So... before the patch yesterday I could see Ignore Pain on my resource display. But now I can't... anyone know what option gets that sucker back on there?
none of them lol
I dislike this lol
oh I see. well at least they are working on it... T.T
not really something you need to track anyways
it isn't?
Not really
I’ll be your non-complaining friend if you play on NA
That sucks man
I can’t promise sizzling plays 24/7, but I thoroughly enjoy playing WoW year round
eu 
in DF it was just me and my healer buddy
but we started getting really annoyed at pug RNG
so we invited some mutuals to do a 5 man but that meant I had to dps
tank replacement mutual wasn't very good initially so me being actually alright at prot warrior gave him some tips (we all agreed previously we'd actually be open to criticism and improving) and he just basically says nah fuck you I'm gonna go solo
so I'm back to tanking
dk dps friend decides that 11s are too hard and he's bored of mythic+ because we asked him to kick more (4 kicks in a priory) and quits m+
healer friend now malds instead about how he can't even scratch his ass without someone dying and mythic+ being a giant waste of time
and I'm just there like "I just want to have fun" 
Oof
Classic 'keys with friends who don't do keys' moment
Bro, you said 11s
just couldn't handle being told he was making it extremely hard for holy priest friend to heal him
yeah that guy is an exception
k
Seems like a classic doomed to fail scenario
We've all done 20-22ss and then 10s/11s in previous seasons individually to get the rewards (none of us give a shit about pushing for the sake of pushing)
it's just as a group it went to complete shit

Still, ya always got next time. Fail enough times, throw enough mud at the wall, in the end there will be enough mud to stick to the wall (if by nothing else, through sheer mass)
Like the difficulty is irrelevant
it's more about peoples attitude and reason for playing ig
I want to do somewhat engaging content with my friends
not that I find 12s engaging as a tank they're kinda ez
but it requires some coordination as a group
Just gotta try again with other ppl. Then slowly you will have a group of friends that vibe as a unit
I believe in Steve
believe in dn
Dn what?
Yeah that's why I'm saying I might just quit

Dooooo it
Because 3 of these people are long time friends
only reason I wanna play with em so much
it's just idk why people have such a phobia of "difficulty" or improving lol
even when they state otherwise
Cause what is their limit is often different from yours. Not to mention ego bruises easily, especially when the reality of skill differences come to light
I don't believe in limits lmao
You should, we all got em
For some it is Follower dungs
At that point it's just straight up an unwillingness to learn
And it's fine if you don't wanna try
I'm just bummed out that everyone said they wanted to and we've all done similarly difficult keys in the past
but nah
also healer friend just insisting on playing the most dogshit healer spec 😔
I think you underestimate how much a commitment it is to improve in wow. As such, walls are hit and egoes are hurt
Some just ain't built to improve, even if physically theoretically possible to do so, as it requires energy they don't have or can spend.
Be it mental or physical.
So even if they are your friends that will happen. Limits are reached at different rates.
As a friend you need to learn theirs, and they yours, so you can know how to interact
It is fine to play with A to say a 10, then he sits out for another who would never do a 10, but love to do a 12. Then a change for C, when a new limit is reached in the gang.
You can always play with your friends in their chosen and preferred sphere. No need to think more is required.
It is how you keep the best of terms
I mean in the case of dk friend who doesn't wanna kick who thinks 11s are way too much harder than 10s
he simply just doesn't wanna "tryhard" (he's stated that after a few bricked keys)
so I stopped inviting him
yeah and then I don't get to play with him cause I don't want to do 10s
unless it's alts
The tank guy, he clearly wasn't at his limit (as he went on to pug harder stuff) and simply got a bruised ego from being asked to do something differently to help out our healer friend
it's all just bad mental
oh well
Told ya, ego gets bruised easily. Just know it, see it and learn to work around it. Friends require that extra care. PuGs? Fuck em
I mean I can happily do 10s and stuff just to hang but they also wanted the rewards for 3k
am I supposed to just say
"sorry guys you're not good enough"
lmao
If that is how you see it and feel, why not?
I don't believe that but it's just their mentals are fucked
but yeah that's why I wanna quit playing cause I need to stop forcing it
cause it's stressing me out
Your mental is being fucked by overthinking it. It is just a part of friendship to point out and know eachothers limits
We all agree to play and then we hop on and I'm just dreading the first bricked key that'll kill the vibes lmao
gz!!
Rat in a hat rare W
now to wait until raid to see if any of these items i want drop
this what I'm describing here actually happened with another friend of mine
but on Escape From Tarkov lmao
He started getting frustrated after a few years of us playing
and I ended up being so paranoid of a bad raid that I played like a fuckin helicopter parent with him
it ruined my fun trying to protect his fun because he just started malding so easily
I need to accept that my buds aren't having fun and just stop asking them to play ig
Yep, you need to learn your limit and to see others. Don't try to push them. Recognise them, then simply work within them.
Play with ppl in a way it makes sense. Or you will just start to burn fuel on nothing productive
I don't play games alone so it really just always ends up with me being alone anyway because I'm motivated by actually being good
then I drop the game
I don't ask my friends who push title to play with me in push keys. Different goals, methods and settings.
But we have a blast in weekly keys for fun either way.
Key for you is to extend your network, get like minded ppl to improve with
csgo, got too good for my friends
Then accept limits will show up, yours or others, and worl within them
dota and wow too ig
yeah the thing is
everyone I meet on wow who's good just yeets from the group instantly
and of the people I do get to add me never accept an invite 
It is a numbers game. Focus on getting ppl on discord, easier way to get a vibe check. Then it is also more likely they stick around for the next
I’m mostly better in games than my friends. And I could play higher in some ( not in wow lmao I got really bad), but I choose fun over rating.
It's partly my fault too
Just have to find either people that have the same goals or cut your goals to the people you have the most fun with playing
cause I just can't enjoy the actual act of running a +10
I'd rather just sit on voice chat not playing the game than do a 10
lmao
I feel you hahaha I got the same
But I get annoyed by pugs way to fast
So I don’t bother pushing
Or finding people that can push with me
I've had more fun with pugs this season it's sad to say 
I had to find a new guild because night shift got me out of mine
Also just had an awful night trying to pug heroic undermine which has brought on this doomerism

Hahaha
(without a guild)
Just don't, I haven't raided since DF. It is great 👍
Yeah it's just fomo, I want curve achievement because I got the previous ones
but it's torture every single time
I got the heroic ones and then try I wanna go get cutting edge but work is in the way
I didn't get CE for the first time in ages. My brain just went... This does not bother me, really.
Then I skipped curve. Same feeling.
And I was free.
healer friend likes getting curve tho

he's the only reason I play wow really
feels bad excluding him
Hey guys! could someone help me out? I started tanking around a week ago and I did a meadery 11 yesterday that was a bit rough for me in the first room, could someone look over it for me and tell me what went wrong?
I looked over it and the thing that came into mind was that i probably should have jumped out to reset my stacks from the bleed (i had 8 stacks). Didnt have any problems when i had much less gear on a 9 so i was confused a bit. On the second bigger pull i jumped out to reset them once otherwise i would have died again i think.
next time post in #1347646810457636974 and tag me
but ill take a look
looks ok, you died to bleed though
Without looking, it sounds like you are mass pulling without control of what you are pulling in.
Spend some time to look at what mobs does what, then try to decide how many you can pull in of what type before issues arise.
Stacks shouldn't be an issue, really. Not as described
84% effective uptime is reasonable
try to get it higher
you took 109 back hits, careful in cinderbrew
your SS apm is a bit low
but aceptable since youre commiting on revenge on an aoe heavy dungeon
you def need to SS more though
youre cutting your rage intake
how does stacking dr shields work.. like ignore pain + bombsuit + scrapfield + idk swarmlords ?
your dmg break down shjould be revenge > demolish > ss
its this instead, which means youre probably not outbursting SS and/or using it
30 total tclaps with outbursts
vs 31 outbursted SS
I mean if mean mugs get scary you either pulled/chained the next pack before it dropped or the mobs just aren't dying quick enough
that's my take
most of last boss stuff is spell blockable, you didnt use it
Layered, one absorbs, then the next in line. A mix of prio shields, then what shield came on last. So having em on top of each other kinda wastes them potentially.
If that is what you asking
a shield is not a DR
unless explicitly said as much
ok so they just stack and afk until the top ones layer off first
its a waste cause theyre multiplicative
not additive
for example
Wall + SR
is 40% dr for wall
and 25% MDR for SR
Wasnt he talking shields, aka absorbs, not DRs?
well he said DR
yeah idk i guess they stack but its a waste
as far as shields go
full absorbs get eaten first though
before IP and partials
so swarmlords would get deleted first
and scrap
then IP
i was thinking maybe it worked like, a hit comes in, swarmlords eats half of it, then ignore pain eats half of it
then the rest
seemed kinda crazy
no
thats not how it works
1mil hit comes, if swarmlord/scrap fades cause it hits its full amount, the rest goes into IP, if that's completely consumed the remainder goes into bombsuit
it feels like when i press bombsuit im just invincible
bombsuit will last longer than the other trinkets since its a partial shield
we like partial shields a lot
but full absorbs do have their uses
they can negate certain mechanics
like the spiders in BRH or sprocket
theyre just really limited
ah didnt see that channel, ty will do next time!
no worries, i did a decent breakdown, make sure you read it
thanks for the advice, will try to apply that next time.

i think the backhits probably are in the hallways because the charges were sometimes baited a bit iffy and dps running away with the blobs instead of running towards me, i panicked a bit there bcs i didnt want anyone dying 
its more likely they are in the first pulls
yea im catching myself very often to spam it because its fun pressing it 
If ppl don't run to you, ain't your problem
how do i check that in the log?
now im curious
is zee's thug hotline bait? it like never procs for me
click on the graph
and just shorten the time
you engaged Brewmaster at 3:54
so anything below that
sorry you click and you drag
how do i get to the blocked hits part 
damage taken
hover over hits in any blockable attacks
click SB so its green
that means your SB was up, and whatever results from the mouse hover is very likely a back hit
put your mouse over hits, SB is filtered to only account for when you had SB up
OHH mouseover melee ok now i got it
could someone tell me why spellblock doesnt block the party pack on sprocket sometimes even though shield block is up?
do I need to be facing him still for it to block?
wow I did not know that
its a block mechanic, SB has to be up as well
I assumed cause its a spell thats on me I just block facing anywhere
no
thank you
the conflict between making a hunter as a belf for variety or just playing another orc
hi!
When in a pull you can use Execute, is it worth it or is it better to cycle between Revenge and Shield Slam?
in ST
in raid?
cause why would you be sudden death in keys
but to answer your question
SS over all
Execute with less than 3 targets
more than 3, Revenge
thats it
no reason to be sudden death in anything other than raid though
what cursed build are you running
nono, its my first time playing warrior,
you should be this
soi have that dout
as colossus
uhh
right but
why are you sudden death
or do you mean mobs being in execute range
I just wanted to know if using Execute in M+ is useful
kk, ty!
so if the target has to die, its good to send it
other than that, use it at less than 3 target
3+ targets you just revenge
I've also been told to care to not starve myself and end up with no buttons to press due to execute so much
i got it ty!
yes you dont wanna send it if its gonna leave you dry
press SS over it, all the time
As prot in priory does everyone go 'left' leaving Elaena up when fighting 1st boss?
how goes the warrior adventure for you
most of us do yea
Thanks. Just wanted to double check as it seems spell block doesn't actually do anything against those two in that fight (according to the sheet) so i shouldn't rely on it as a defensive
thats correct
I'm not having so much time due to being in last month of university so I'm mostly trying to do any 16 at dh, but the weekend I'll play prot and hopefully reach 10s, I'm 638 or so and I live 7s very easily now that I know I can extend SB instead of waiting for it to drop hahaha
same here man, been super busy with classes myself, good luch with that and the 16s on your vdh. sounds like you're getting the hang of warrior
Thanks and hope you're doing well 🙂 I'm really liking war, I expected it to be more boring(?) but it's been really cool
Is there an argument to make that prot warrior has the highest skill ceiling?
of tanks
i wouldnt say its the highest
brew probably has that spot
and/or a well played BDK
its tied with the rest for sure though
it doesn't recover from mistakes that easily at the mid level
but it can kinda be boiled down to a pretty simple set of rules
those rules just aren't that intuitive for a lot of players lol
it might have one of the higher skill floors tbh
and the ceiling isn't that far above it
it's not like we have insane levels of finesse
It isn’t entirely useless to use spell block on the first boss of Priory
@lusty grotto
with eleana, it kind of is
You can use it so the boss knows that if they were to try any nonsense spells on you, it wouldn’t work. Kinda lets them know you mean business.
I see. It's not about whether spell block works or not, it's about sending a message. 💪 😤
What are the hardest dungeons for prot warrior?
I reckon the hardest dungeons for everyone
I don't think there's any that disproportionately hit Prot War this season so much, tbh
Luerce always just says what I say but way smarter
Except for when he's right and I'm wrong and then he says what I didn't say because he's way smarter
You're mostly looking for constant magic rot or very heavy burst bleeds
Kinda hurtful tbh
Of which there's not much that hurts tanks of that variety
Every tank has a bit of rough time on first boss Priory, for example, and there's not anything I can think of off the top of my head where there's constant magic rot
technically miniboss at the end of priory, I guess, but that's more a problem because everyone is getting booty clapped there
There's just not really too much that tells tanks specifically to fuck off this set of dungos; a lot of the harder or pain points is for DPS/Heals
Sense or other high key pushers might have a better idea of it, but I personally can't think of anything that really makes a massive difference for any of the tanks
maybe brew just due to stagger being rough for M+ damage profiles, but that's a forever issue that you just have to simply be good for
Usually the people playing Brew in keys are already accustomed to that I'd imagine
Doesn't seem like a spec that sees a lot of newcomers
Brew is already not too popular, especially outside raid
It's been pretty stable at the number of players, though
It's a decently fun spec for the people who enjoy its gameplay and flavor
I usually have fun playing it, but I never push content on it
Up to 10's and that's about it
Is this daily nightfall thing working? Some of my friends are telling me not to bother with it because it's broken
But I'm unsure if this is user error or the game
Last I heard, it was broken, but that was literally hours ago
That first pull in meadery is just showing me how bad im actually playing
i need to get a grip
What's your first pull
the standard big pull on right side with lust
im probably just gonna sit myself in a m0 and keep gathering them until i dont get backshots anymore

Record yourself and watch it back so you can get mad at yourself
Recording yourself is such a cheat code
Charging in is usually a trap
You open yourself to back hits if you charge anything in the middle
Honestly all jokes aside there really is so much to learn when it comes to how to pull stuff
And group it all up
Seems so straightforward but there's some nuance and skill expression that goes into it
I'm still trying to work the kinks out on that first pull of Floodgate when you sneak by the shredder on the left
And pull the pack behind the platform and then everything on the platform and lust
Outplayed - The ultimate capture app for gamers. While playing, it automatically captures your best moments and biggest plays. When the match is over, relive your best (and not so best) moments by watching them in the match timeline.
is it fine like this? 
except that shield charge
what do you guys tech out of for bitter immunity or do you just tell you healers to suck it up
why Bloodsurge over Instigate? is it that much more rage generation? (i blindly copied my build from one of the top prots on raider.io)
The green arrows are situational swaps
If you want Bloodsurge, you give up Instigate
You gain value in bungo pulls, lose out in average pulls and bosses
I would not take it unless my healer begged and I liked them
it does not have that many meaningful applications
uhhhhhhhhhhh
i don't since i don't find a use, but i'd give up the point i currently have in intervene for mobility qol
it's really nice for moving around town with
resident nintendrone reporting in
bloodsurge is only good on very big pulls, instigate is more consistent throughout
and has value with battering ram
✍🏻 okok
dope, but i think ill wait until metroid and/or duskbloods come out
i want mario kart and donkey kong bananza
metroid is a maybe later buy
duskbloods definitely
donkey kong looks good
yeah i fucking loved odyssey
I main dps on another character, so new to tanking. how do people decide what to take from gv? do you sim dps? Prioritize main stat/stam?
yeah simming is the go to
and the wowhead guide is a great resource for trinkets
pins as well
its usually ilvl > all for the most part with some emphasys on haste
the only thing that wont yield good sim results because they are purely defensive are shield track upgrades, which you SHOULD take, and bombsuit which is purely defensive
ok! Thank you. deciding between m track shoulders and rings
alas, no, but it is wick's loop
shoulders it is
myth rings dont have primary stat so its better to go shoulders
or armor, for that matter
makes sense, thanks!
When I look at shield block uptime in details, I want to see 95%+? Or is it in warcraftlogs instead?
warcraftlogs effective uptime is more accurate
details uptime is fine for the most part
but its highly unlikely you will see 95%+
Oh so 79% uptime in details is bad? Lolol
Searing reagent ability from 3rd boss ML hurts so bad. Do I have to have spell block up for it or something? 7m dmg ticks
youve answered your own question
Never realized it hurt so much
if spell block is down, just wall
and check the pinned sheet for blockables and reflectables
Its probably only boss that realy hurts there, but i feel like i cant die there also
Like u get hit like a truck but even if u dont have anything big up your healer should be able to top you before u get another hit, and group doesnt take dmg there
nothing because it sucks
I died on ML 13 cuz it ticked for 7.5m and I didn't realize and didn't pop wall so I just fell over lol
Hi all, i´m new at protec, only play it one season in DF as an alt, in my first m+ I feel really weak, i´m spaming pain, trying to have shield block and wall high uptimes, but my problems come when my hp falls, I use my victory to heal myself and then i can´t up my hp with my self sustain. Any tips to improve that?
Protection is not a self sustaining tank. You mitigate the damage upfront.
You have Last Stand and IV to heal you if needed.
And healers will cover the rest.
More than likely you are failing in some part of the mitigation. Either SB up-time or turning your back to enemies or not casting enough SS so your rage Income is lower so you can cast less IPs..or overlapping defensives.
Which of these you are failing at,I can't say without logs.
Ok, I think maybe i´m doing something wrong or missing some self heal skill, when i see other protecs in m+ they feel really tanky when they group the pulls. Maybe my low haste makes me don´t have a good SB up-time, i´m 631 now. I´ll try to improve my mitigation up-time and trying to get some logs if i keep hiving this problems to give u more info
When I’m healing a prot war/brew, i wait them to be lower to active heal them to top hp, usually just passive heal cover most damage and hp slowly falls and top again by me
My heal targets in a 12 rookery
have you tested if its worth holding demolish for demo shout in execute similar to cs for arms
4 more to go 🫡
Always just curious, of the people here how many have resilient 14/15/16s?
Personally I'm PSF away from 14s, and can't for the life of me get into 15s
(as expected)
I have 13 resil, 2 key in 14, but I’m no pusher, I just do 8 dungeons per week
Oh I'm not judging one way or another RE progress, I'm just wondering 🙂
I have cinderbrew 14 and ML 14, I solo depleted a priory by body pulling end room
Sounds much like my deplete of the priory by adding the packs near boss onto the miniboss at the end and dying 😒
If I do more trashs with the mini boss it’s the patrol / or the right pack
And this is perfect. You just need to know what kind of dmg is hurting your tank the most. Melee hits won’t hurt a warrior, but magic dmg or bleeds will need you to pump.
Yeah it is a bonus to be a tank first when I’m on my rdruid, I know when he needs to be topped before tankbuster, what scares me etc, and if it scares a prot war it terrifies any other tank in my brain, except bleed on some of them
And by routing, I know in advance the heal profiles, so I’m not discovering on my druid
Should I simulate to know what to craft? I say this because simulation does not simulate survival.
I have this and i can do 2 crafts
I was thinking in Wirst ring or boots
Ring is nice for sure
Neck too
since you can guarantee the stats you want rather than suffering never getting a drop
i got resi 15's, priory 15 was the hardest dungeon for me
gz
no u
I can do 2 crafts, ring for the circe?
I would craft ring and maybe boots / since you already have a myth neck, and max upgrade every myth you already have before thinking crafting again
What I have on me rn
Belt?
Im 255 crests from everything 675
So in 3 weeks I have the achievement if I drop a ring
It’s Thursday. Is everyone excited
no
why would I be excited for thursday
Thirstday
sorry if im asking this in the wrong place, but are any of the trinkets from the new event (nightfall) any good? like early to mid gearing process
It is the same with farts, if you don’t find it funny, you choose to have less fun every time you fart
What these trinkets are ? I didn’t start the event yet
i didn’t finish undermined campaign yet
there are a bunch, and they are just champion track, but stat sticks are normally pretty nice
I can already say NOP for the effect
if its at cost of stat budget i would agree yeah
But it’s a trinket giving secondaries with main stat
So at least you can wear it in the meantime I guess
Don’t wanna give any blanket statements without seeing all of them but if they’re what you have right now use them
Probably won’t unseat the staples we all currently use
Is shield charge bugged right now? It stuns and does damage BEFORE it hit the mob!
Idk I’m pretty sure I’ve only used it in melee this entire season
Me too
I do tons of world solo stuff and it's happening all the time
Maybe as a setup / third charge, but I don’t pay attention
I'd love if you guys could try it and see if it's me going crazy or not
You’re definitely crazy
Don’t need to test anything to know that
It’s a feature of being a tank
I don’t think it is crazy, bc charge lock the target before you are on the target
It stuns AND does the aoe damage before it hits the mobs. I'm gonna deactivate my addons and try again
i mean if you are using it NOT in melee
my english sucks. idk how to explain haha
You’re explaining it just fine
Doesn’t look crazy, charge root before you get to your target, we are saying we never payed attention
Ok then. Thanks 😊
when i sim as a prot war on raidbots, as its just picks the most dmg gear. How should i think about gear for suviveabililty??
Sweet thing about Prot is gearing for offense also gives you defense
Crit/haste owns both offensively and defensively
vers is just crap now?
You’ll probably get a bunch of mastery too witch is also good
Yeah vers is mid because you can’t stack it to 90% with corruptions
corruptions?
Oh right, that was a “borrowed power” thing in the battle for Azeroth expansion
Gave us giga stats
So tanks would run a ton of vers
Now days you cannot get enough for it to make a noticeable difference
aha i just started playing as prot war this season, and before i only played DF. That was something totally new 😄
thanks for the advice and knowledge
Sure thing Goodluck!
hi does anyone know of a spell reflect weakaura that tells me what i can reflect? All i found were ones that annouce successful reflects
im fine without one but i feel like im insulting the spec if im not using it
thanks, it's weird that didnt show up when i searched spell reflect on wago
heh i feelt the same as you when i never used it before. Im not mutch better now but it helps 😄
Good morning fellow zug zugs
On the bee boss in cinder what do the little barrels do?
They spawn the bees
That’s like, the bosses entire mechanic my guy
Hmm all I know is that you drop the aids next to wall and get aggro on adds
What i miss
It is not a tank mech
The barrel spawn the adds, you hop on a dead bee and charge barrels to destroy them so the next add wave they don’t spawn again
The barrels spawn a new bee every 30 seconds
And adds put a NASTY dot
Adds are also enraged if they stand in the bad too
If you love stackable bleed, don’t do barrels
Make sure to pull all the tiny bees too and ask your healing to not dispel you. The 100+ stacks of the dot is okay and nothing is wrong
always has been
nah but stats matter way way less
than people give credit
only thing you need as a tank to survive is play well
no amount of stats can fix a shit tank
outside of bfa s4
or SL s3/s4
Assuming im going to take the Abbot up to 658.. do we think it woudl be better than the veteran devotion?
sim it? does that need a custom apl too?
Its not better than tome
also 2k haste proc seems kind of weak unless its near 100% uptime
considering energy drink is like 4k proc
RNG hates me.. i keep running priory and getting nothing, or yet another signet while everyone else specs tank and collects hero track devotion books, and cant trade.
energy drink is also an on use and that would be much higher ilvl i think
energy drink is proc
tome of devotion is 100k dps just the damage proc alone for me in ST, nothing will beats it this season imo
Wait is it? What am I thinking of?
wowhead says that abbot thing cycles between stat procs
so unless you have near 100% uptime the buff sounds underbudget
Funhouse thats it ya
eh. ive got a signet, i use that with the book
signet is kinda bad on prot war
I took heroic funhouse from vault over a myth piece
It was just too nice to have a 1:30 trinket that didn’t suck
I've done the same on my dk
unironically i feel the shining arathor insignia from the new vendor
is the better trinket
well.. i mean.. i have what i have. I dont have a ton of choice, beyond what drops for me.
besides, for me funhouse and signet are the same. Funhouse is crit or haste. Signet is highest, which is crit or haste depending on gear, but theya re close either way
signet is 2mins
Funhouse cd time is better for prot war
oh yeah.. didnt think of that, cause if macro trinkets to avatar, anyway
the only upside of those trinkets imo
is they give you the free mainstat from the cloaks off same event
4rppm on wowhead
has anyone tested if eye of kezan is still our bis in keys, assuming you cant chain pull in some spots like cinderbrew
guessing its not, warcraft logs shows pacemaker and a defensive trinket like ritual mud, tome, or bomb suit
Wouldnt call tome a defensive trinket
Tome is definitely not a defensive trinket
its defensive in that it lets me hit harder and in turn leech just a bit more
i have big pc parts now, but i will wait to install them
Doesn’t tome give crit
In that same case every single stat stick is defensive trinket
It has defensive qualities
dead things cant hurt you!
Is it the same as an absorb shield? No. But it still provides some amount of defensive value
I do agree I wouldn’t call it a defensive trinket, though.
Oh yea I forgot it swaps. I'm assuming the idea is to use it on cd yea?
Eye of Kazan is fantastic in most dungeons if you can maintain stacks. I believe Theater is probably the worst dungeon for it
But you do need to maintain stacks for it to serve better than other trinkets
I am notorious for chain pulls. I got that much covered
Sitting there hitting 2 mobs always feels awful
Workshop can be painful because it has a few moments where you aren’t in combat
speaking of chaining.... do rogues want to be going back to stealth between pulls?
yea i get an earful all the time
I mean, they want to. Doesn't mean we let em
Not really worth it generally now days
of course lol
mkay... are there other specs that want 1/2 second of downtime like that?
Feral? for their stealth opener? Not as important for em though
Honestly easier to think of specs that want chain pulls and to never drop combat
i was about to joke and say resto shamans cause their mana issues
but its not that severe
good call out though
i think unholy dk wants huge pulls?
me. i want to never drop combat
cuz it requires you to use your rage with more of a thought process than thane
is it? I havent played mountain thaine. You just rip cds and destroy whatever is there
Ass rogues run double vanish so they can hold a vanish for chain pulls
thane just fullsends 90% of its rage into IP
colossus doesnt have as much rage generation and does its dmg with revenge
so you need to more actively think how to use rage to get IP up or not
its also more punishing to fuck up as you have less frequent access to SS and TC
thank you for answering
tbh sometimes (with the talent) ill pop a shield wall charge to get that 4 seconds of avatar to pop collasus or whtever the cd is called
yes
thats why colossus is generally better
but it is TECHNICALLY harder
not hard
but harder than thane
the only hard part i have ever saaw is when the healer dies and impending victory got used immediately
maybe i dont have enough haste but it feels less self sufficient than a VDH or Prot pally
but the DR is insane and the dmg is i believe the best of the tanks
thats the trade
btw what is the ideal haste stopping point since we have that talent that gives us 10% with 5 mobs around us
oh maybe its 8% haste
out of loop but someone i believe here said 18k yesterday
I’m unsure that there’s necessarily an ideal stopping point
oh does it not stop giving GCD reductions
I think most people here have somewhere between 17k-21k
sounds about where im at
more haste = more shield slams = more dmg = quicker kill the trash/boss = complete more keys/raid bosses
something about reloads and pings and dopamine too
That’s how much haste you need to make mud viable
You know what they say, fail fast
Roidberg, the 1st mudlord
Made with my homie Geuce: https://www.twitch.tv/biggeuce/
haste, in a nutshell
I don’t really tank raid (they make me heal, rude) but I did 2.6m on vexie and the parse machine said that was good
So in my limited anecdotal experience haste is good
Seems good
I also got shiny numbers on mugzee when they made me tank
hero or myth vex?
2.6m healing as prot war? How many times did you spam ignore pain lmao
I assume he meant damage, healing parses don't matter
ah
Parse machine says I got a 98 on heroic and mythic is private but I did 2.46m so I assume that’s probs close
thats pretty good, my 2.4m last night on h vex is rank 18, so 2.4m on m vex is good
I don’t think you can actually generate enough rage to do that much healing
Execute is juicy
And demolish
Raid tanking is kinda boring tho
I just stood there and hit most of the bosses
I like it
oh yea haste would make execute more often because you'd have more rage
But most tanks, at least good ones, don't like it, and I get why. Its not like m+ tanking
And most raid tanks are just so passive
Heroic mugzee kinda had a mechanic? I moved the boss twice.
Gally has bombs so every minute or two I got to run into something
That was exciting
Nah its not boring, you get to shame the dps for being below you
the big gray block is execute. mmm
Fair, and I’m not gonna say I didn’t
I love my raiderbros tho id rather teach them than shame them
Maybe a little shaming
i was doing a normal pug last night and i was at the top. I was surprised we got anythign down tbh but it was normal
I will say when tanking heroic gally the bombs bugged so as I was charging to the boss they spawned in front of me and I charged into them and got bounced into the hole
That was new and exciting
the big aoe everyone moves out of? I think that happens if you hit the center of it
I got trolled so many times with gust of wind on my resto shaman
normal pug group
lol
Anyone know roughly how much dps you lose going Mountain Thane in m+?
Like is it significant?
Yeah quite a lot
No number off the top my head because I haven’t touched MT this season
Sweet, ty
At least 200k but most likely closer to 400k
I got 1.89m dps in +13 CB as thane, the top 13 CB is 2.25 as col
you including 11.1.0 or just 11.1.5 in that filter?
1.33 in +13 Mech v top +13 Col is 1.45
Only saying that because my 14 logged is 2.4
uhhh base filters so prob 11.1.5 only
this range seem accurate though
Not sure where you’re getting the numbers from
13s only?
Cuz the top 13 logged is at almost 2.7
hmmmm
For cinderbrew
i mean im still learning how to read logs so i could be fucking up
yeah i still see my numbers
oh yup there we go
So quite a few hundred thousand below
thanks for including me in that screenshot though 🙂
switching from fury's gear, how good/bad is suspicious energy drink for prot ? mostly m+
It’s listed as a b tier trinket on the wowhead page
I think mastery is the lower of stats? Maybe im wrong and people run some vers just for higher keys
But tldr it is not “bad”
You’ll get a lot more mileage out of tome but using energy drink until you farm one isn’t actively trolling
It’s interesting because house of cards is S tier
Big mastery big dam
Not that insane tbh
We don’t stack it normally so it’s going to get more mileage naturally
Well the point was someone asked about energy drink which isn’t very good according to the list but it also gives mastery no?
It’s also limited to heroic ilvl at best
At the same ilvl they’re not too far off in terms of relative gain
But also the amount of mastery gained is much much different
Far more skewed in favor of house of cards
How good is cinderbrew trinket vs pacemaker and devotion?
Stein?
yeah
I’ve never seen it drop, so I have no personal experience with it, but I’ve also never seen anyone here get excited about having it
I’ve seen people here get excited about pacemaker and tome
i have it in my vault (stein) Myth track but running heroic devo and pace. It's good but i think it's good but not in line with devo / pace even verse heroic to myth tracks
Tome is kind of annoying to use and sometimes you just get stuck in the def mode, but a myth tome upgraded was like 7% of my brewmaster dps in a dungeon (just the damage not counting the massive crit+)
Dinar news!
How does Molten Knuckles go on Prot has any1 tried?
assuming u have a weapon with stats of the same ilvl itll be better on pure st only
I imagine this version of dinars will mean those of us who don’t raid mythic won’t be buying the shield
Hero track house of cards and jastor diamond would be my guesses
I mean
Hero track cards and jastor diamond still good right
But def not as useful as they were
sure but it's a month away for some.. hero loot?
Summers nearly here, lots of unsubs until S3/expac. Nobody cares about dinars, DF S4 was all time low.
They should think on how to handle content draught better
the uppercut animation it does works with transmog’d weapons too and thats really all u need to know
it might not be bis but its my bis
I wouldn’t say nobody cares about dinars
From subs point of view, nobody. Subs drop
This feels like a logical fallacy
S4 having low participation doesn’t mean nobody cares about dinars
slightly skewed because BM damage kekw
no free gallywix loot with dinars
so since i don't raid mythic, dinars are literally useless to me
Pain
where does it say that.. u just have to kill hkm once
People who don’t kill M Gally will not be able to purchase M Gally loot
the part that says mythic track stuff is only redeemable if you've killed the boss on mythic at least once
i mean sure but lets not pretend most people will
Considering the majority of players do not clear CE, no
Approximately most of the wow population will not kill M Gally
i hope they do the rotational raid thing they did before and we can get scarab lord trinket
that was fun
Depends a little bit on how H Jastor Diamond and H Cards sims in comparison to myth track items in those slots
But probs mostly useless, yeah :(
Garbage design, agreed.
pretty worthless ...
liked df s4 coins, this is just meh
atleast another 35 bugs to spent in something usefull
The thing most interesting to me about this dinar implementation is that it helps a disgustingly small portion of the player base. There's a larger portion of players who get their Myth track gear for M+, and never M Raid, who it won't really help on that end. If you're not even getting myth track gear, it's of minimal use since heroic track items are generally easy enough to get unless cataclysmically unlucky by the point the come out.
This mostly benefits people who luck their way into pugging M bosses deep enough for what they want or for guilds who are barely scraping by for CE. If you pretty comfortably get CE or clear bosses fairly early, you're likely loot councilling stuff out, which means you'll likely get the gear eventually unless, again, cataclysmically unlucky.
I probably won't even think about dinars after just today because they're just so limited in value.
looks like their solution is to time gate content 😦
Yes, 90 gilded/week to avoid having too much fun. Also you reach 678 in 4 months of subs if you don't raid
yeah looks like its pretty useless
I meant more the horrific visions and dastardly duos, but yea... that gate exists too
It's just content draught. It's WoD, but this time its 90 euros/expac with 2-3 raids per expac
It's perfectly fine to play other games after 2-3 months of sub on an expac
mine expired this week and I started playing Mass Effect Legendary Edition 🙂
Good. Maybe resub in S3 with the new M+ rotation
exactly... maybe 2 weeks before to bump up my gear
What you’re describing isn’t necessarily a bad thing
Taking breaks from an MMO you end up playing every year is probably a good thing moreso than a bad thing
Unless you really just wanna play WoW
do you guys use the vers embellishment or the crit one? for m+
I’d be very surprised if it remains as proposed
I didnt play for the last round of this, but it certainly seemed like the whole point was gear entitlement / letting players get some power creep
do you think it would be received better if it was still kill restricted but also allowed purchase of M+ gear on mythic track?
like sure I cant get myth bombsuit because I dont raid, but I can pickup myth tomb / pacemaker / mud
there are a lot of players who primarily just raid heroic, aotc is their prog goal
yeah, honestly, feels like they were happy to ride hype train when everyone filled in the blanks that it would be the same as every other dinar/bullion iteration except with an item cap
the attitude towards this patch would have been markedly different if they announced these restrictions in the lead up
woah woah woah, you trying to say clear communication is key to healthy relationships? /s
I’m pretty sure they even named them dinars
Just like corruption, they really need to stop invoking names with already set expectations
To me it's just so clearly simple to not fuck up this bad lol
Literally just common sense
have they done the boost to hero (6/6 to 8/8) before?
damn, isn't this kind of dinar will make more ppl to create or take bus for Mythic Raid?
not that I know of
Is it a sign of a long patch ?
it better be retroactive, but the track record for this patch is not looking good lmao
anyone know if they patched the raid rep bug
the roadmap says 11.2 is summer... so late june/july?
probably a question asked a million times by now, but all the reddit or forum posts i can find are from previous seasons - what uptime am i supposed to be able to keep for shield block?
Pretty close to 100%, though uptime is a suboptimal metric. % of blocked hits is more useful (only seen on logs)
The problem is that even they don't benefit much from this, since heroic prog groups normally get stuck on last boss, so they either can't even get the main loot or can just farm the loot they want, since it's easy enough. It's more likely to be of use to the group who only raid normal and do nothing else, and even then, they likely won't be doing content to get the crests to upgrade to heroic
Even among the people it can benefit, it's still a very small portion of people, because you have to limit it to people who don't just get a lot of the things as drops.
While technically possible to block 100% of blockable hits, that's not realisitc
i am, indeed, a small portion of the playerbase
we'll start with the fact i even actually look at logs in any meaningful capacity before we even get to my play habits
450 more crests to farm is 5 more weeks added to the patch
Realistic good play will tend towards 90%, though you want to aim for 95%+ blocked hits. Things will just naturally clip you in the back sometimes because mob movement jank, or maybe they stepped on a pebble and so now z-axis funny happens and they're definitely behind you now
not when they're lifting the cap
oh it's big then
but i think i might be done with the raid end may
so useless to me
i see so try max shield block uptime and use the other cooldowns like shield wall/last stand on pull when gathering or as fillers inbetween shield blocks - prot warrior is way more fun than it looked like from the outside
also noone told me about impeding victory, i didnt know it heals this makes a lot so much easier
cooldown wont reset on kill in m+
It will. You have to get the last hit though, which is why it doesn't reset as often as you might think. Even not being last by a millisecond is enough to not reset it.
still a heal in a kit with almost no heal
feels so good
I assumed it was because exp was turned off in m+.... thanks for clarifying
There won't be downtime in shield block with proper play/talents
But no one is perfect and you will probably take hits to the back or not have it up at some point; that's why he said blocking 100% of hits is unrealistic.
If you get into the low-mid 90s or blocked hits, that's about as good as it gets for an average
isnt the only way to proc it through clicking shield block or shield charge? noone seems to play heavy reprecutions or bolster according to murlok
Of*
You should play heavy repercussions unless you have enough haste to play with into the fray. Which is approximately 16k if you also have 4pc (since that gives you shield charge more often)
No one should be using bolster
dont have 2 or 4 set yet but isnt that insane uptime on shield charge?
no clue how often luck of the draw actually procs
What is best titan shield 6/6 hc or crafted shield 675?
crafted 675
Can’t wait to never get my mythic Bombsuit, sadge
is the dmg as collosus the main reason 90% of ppl play it instead of thane in keys?
or is it monkey see monkey do
revenge go brr
A 8/8 Hero Bombsuit will be good enough at 671 ilvl
Im already dreading the first week of gilded farming, I gotta stop blowing my runed crests on tuesday reset
all the 678 gear that we have will have to be upgraded to 684
oh fr?
oh you monster, I thought we'd get free upgrades
no way
i wonder if they upgrade the achievement to reduced gilded on alts
the ilvl requirement
Did they say anything about removing crest cap by the time this "feature" releases?
ah so plenty of time to stock up, thanks
if you intend to stock up and not spend until then then yes
oh runed crests yeah
assuming existing gear gets the upgrade 🙂
there will be riots if that does not happen
Been blowing my 90 each week buying gilded so I don't have to run anything but the bare minumum of m+ lol
it did happen, s2 in df if memoery serves me right
you basically invalidate everyone vaults up until the 17th if you don't add 2 levels of myth track on existing gear
Blizz: Go agane
OR you encourage them to keep running to chase gear score!
dopamine
the problem is that you're not getting enough vault gear until the end of the season
to cover your slots
who gives a fuck tho, its literally just to catfish us to keep playing
I mean vault is welfare epics
There;s what? 14 slots? In 14 weeks you can have 7 crafts, so in 7 weeks you can have 3 crafts and 7 vault myth, so in week 10 you have 5 crafts, 10 vaults
if you cant fill your slots next patch then raid mythic more ig
Im a tank, im the bottom of priority on loot xxd
Wait what?
main has 20 mythic kills, i actually havent looted a single myth item from raid, everything is crafted+keys+vault
Why even do the raids then if you're gonna just gear out from everything else anyway.
exactly the kind of player these dinars are for!
Well unless you have friends there or whatever then I can see it but if not
the people you raid with and the friends you play with don't necessarily have to be the same people
ehh, dunno where u at but in eu its feels pretty rough finding guild as tank
NA but here it can still be rough since most raid groups have dedicated tanks
Just be a better tank mhm
I found my guild by showing up in pre-made raid finder and replacing their tank because I was better lol
fr, there are a lot of grey parsing 4/8m tanks out there
double their damage, actually position the boss correctly and someone will take you
dont hate the grey parsing tanks
they make our parses look better
Idk the running joke in my guild is that I'm the bar for dps to beat because I'm usually top 5 on meters
I want all warriors to be 100 parsers
Colossus has been wild to play
tell my heroic parses that. Doesn't seem to matter
im like 90on myth and 97 or something on hc. to many dumb dps who grief or reroll bi-weekly to ruin good parses
damn wtf were you cooking on that OAB kill?
idk something good. This week i did 400k dps lower. Last week was weird, several 98 and 99s
lmao how? did you get pi by more than 1 priest?
also, looking at boss damage instead, its even crazier
Oh yeah the 20 renown randomly?
yeah reading the logs now I have 4 stacks of the damage buff lol
lol
how much haste for itf?
15-16k with 4pc
14k at a bare minimum but hard to keep SB up without gaps at that point
ty
so 15 to 16k is recommended
(╯°□°)╯︵ ┻━┻

thats why you bring a healer xdd
mann
if they arent gonna give me M raid loot
at least let me just get some myth track M+ trinkets
nope getting that is "fun", blizz doesn't like player having fun.
So m+ ppl are getting fcked as far as dinars go?
correct
Why
kinda sucks if you don't have a mythic raiding guild. I could only kill first 3 bosses on mythic without a guild
Bro fuck raiding i hate that shit
There's a lot of breadcrumbs and things trying to incentivize people to do other content, like the breadcrumb crest at delves that tells you to do an M+ dungo
if they dont bribe the playerbase with power rewards you can't get elsewhere nobody would spend their time scheduling around 20 people i guess
This is so true
honestly i even liked raiding back when i did it, but it is crazy how hard they have to subsidize it in terms of ilvl advantage and bis trinkets/weapons to make sure people keep playing the content
Blizz taking a dump on m+ again unbelieve
is it really added value though? people who don't currently touch mythic are not likely to jump in when the appeal of the dinar was targeting the rare good shit from last 3 bosses
IMO it seams more so to make people who already do cutting edge mythic raid to have a way to stand out ahead of the rest
Feel more “rewarded”
its not a big deal, keys have very competitive items
Raid is kind of the staple of WoW
the problem would be if the season didnt have competitive items to begin with
The entire game focuses on you defeating the big bad guy at the end of the raid each patch
idk, if they want to incentivize mythic raiding I don't think this is the answer
priority number one would be ditching the strict lockout
if they really wanted to see myth raid participation rise


