#protection
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Tried to do the 15 mech it turned into and ended up back to back bricking it down to a 13 because my groups couldn’t do the full first room without detonating

youre aware of mass rez right?
I was meaning more if they can get to a safe space without aggroing the further mobs
with soothe probably
it depends on how close g49 is
i havent actually tried it, but i dont see any other way around it
Do you have to do the entire first room in workshop
I normally do it in two pulls because pulling the whole thing is so risky
you dont have to pull the entire thing, its a time save for sure
you can double pull and still clear it in <2mins
which is all that matters imo
I also gave up on single pulling it
Death skipping hopgoblins doesn’t sound efficient. It’s like -30sec off the timer to do it.
Yeah, they're just such a pain in the ass with their enormous health pools though
Back to back charges is what sucks the most about them, when you combine it with debuffs from pyro mobs it gets deadly if one of them doesn’t die fast.
which ones are the hobgoblins?
Charging ones
The charging ones who drop droplets
I hate those fuckers
i was hard stuck on flood/workshop
Workshop is one of the easiest key this season.
I also thought we were talking about floodgate
i meant on the discussion
Because of the two hobgoblins right before the last boss
Ohhh
yeah I thought we were talking about floodgate too
biggest timesave in cinderbrew
Also very fair, that pack would be a nice skip, but think it's also a death skip/nelf only deal
Idk what that is. Last night we killed one when it was like on the other side of the room and everyone of the other ones healed
There’s a tech with sooth + sleepwalk as well.
might have not been far enough
So idk if they fixed it or we just don’t know what to do
I do seem to think they changed the range to >100 yards or something
I was annoyed when they changed the baiting of the circles in Rookery, it was even more free when I could just make all the arcing voids go on me so nobody took any dmg
You can LOS the heal?
I didn't even know that was a thing
i think so but again its a lot trickier
idk who i heard speaking of it
probably tettlers or something
tettles, i mean
MC strat is the best ig
yeah probably
gotta tell my priest friend about it
At least you still get mc and mind soothe and fort
And when my healer wants to play shaman she said I have to play bear because I’m the only Druid that we have that uses innervate
So I don’t even get to use prot war when we finally get a shaman!
but my windfury 
At least you won’t have to bring charity lust dps. Majority of mages, shamans, and evokes sucks.
That’s what I’m saying

My normal group is me on pwar, then we have a person playing MW for the first time, and our dps is an evoker who specializes in hovering into unwanted packs, a good beastmaster, and a ret paladin who does middling damage at best
And absolutely does not use freedom tech or other stuff
middling damage as a ret paladin?
:)
Our BM/Marks Hunter is always tops
No matter what
Evoker and Paladin bring the jokes in discy
well its always good to have good vibes
probably better than dps in any way
but ret paladin is so easy, im surprised he does middling damage
lmao this sounds like every semi-casual premade
the only ret paladins that do middling damage are the ones that are roleplaying ranged dps
Until the group we’re fighting lives just a little too long and the healer runs out of gas and gets livid and then the vibes are off and we gotta hearth out
and/or unload on the first pack pulled
for us it's me as pwar, one as udk who does mid damage and refuses to use AMZ, one as monk who rolls into fire, one as holy priest who refuses to go disc
then pugger fills for lust
all monks roll into fire and frontals
its just a monk thing
my lil bro does it
then blames the tank
c:
Sometimes I’ll ask if they wanna try some skips because like bubbles eventually will just live so long people die or it will take us an hour to kill him
And I’m always told I try way too hard and skips are unnecessary and then the thing lives too long and we die and now I drink Twisted Teas a lot more and everyone is just so happy
Presumably he could be done with the next pack? Or too chaotic?
no
lmao even
kinda sadge man, almost 2 chested my 15 DFC last night
Phys cleave comp goes hard, me (prot warrior), outlul rogue, WW monk, ele sham, resto druid
Do play any packs into first boss and use cart ?
Or is that more a dh thing cuz of sigil
I think they fixed the cart killing mobs
Dorki said on their podcast that they discovered the cart wasn’t killing the mobs anymore, but idk if he meant the little dudes with the boss or if he meant mobs that aren’t apart of the boss fight
Warcraft logs are back up, so I can comment. No, you're not hitting SS on CD. You've only got like 11.9 CPM on the boss fight alone. This likely means you're missing resets, and there definitely shouldn't be gaps even with ITF if you have almost 25k Haste and 4P, which activated 3 times during the fight for you. Sense had a similar fight, same amount of tier set activations, that was only about 5 seconds longer than it took for you to die, so you should have had equal CPM if playing well. He had 2 more whole shield charges from the extra SS most likely, leading him, with about 8k less haste, to have more SB uptime and blocked hits that you. He actually only took 2 unblocked hits, and 1 of those was from getting hit in the back.
At a quick glance, it also looked like you didn't mitigate the Divine Judgment that came before you died with anything, no Demo was up on them, it looks like SR was up and could have been used. It would have actually saved your life to do so, as well, since you were only overkilled by 330k, and the divine judgment hit you for 6m.
pretty sure they fixed it
I tried it on my DH and they did not get clapped by the cart
Well shame, but at least its less stresing on my pugs
Also, for the delayed advice, you're getting less IP out as a result of oversending on IP, it looks like, so you're taking more damage overtime. There isn't any real need to build up IP for a single strong hit on 1st boss of Priory, as the large majority of the upfront can be assisted with starting your defensive CDs there, so the rest of it is sustained high damage throughout the encounter, so you need to maximize IP use over time instead of for a single moment
Thank you a lot about the feedback. Do you think if I just played it out. I’d have been fine. I was kinda busy baby raging at no lust. ITF was only 4 stack since mage/boomkin/priest. but that’s minor tho.
Thanks anyway for the great input
I’ve been seeing the advice a lot about oversending IP
And I’ve been trying to make sure I try to build IP through damage dealt instead of trying to press IP more and I’ve noticed sometimes my IP just gets eviscerated
Esp on first boss priory
returning player, so I haven't done any of the current dungeons or raid. I am leveling a prot warrior. My main concern is khow would you go about learning the raids/M+ dungeons or any advice on getting over the first time tanking hurdles. I know the community can be toxic to new tanks, I know its unavoidable but I would like to at least do my part to avoid much of it.
This is the part that scares you into oversending; IP's main use, and why it being a partial absorb is strong as well, is that it stopgaps your bleeding. Basically, it just takes small nicks here and there off you when possible. Sometimes you can build up a big IP for a large hit, but those sorts of scenarios feel common, but actually are not. A lot of those situations where that's the case, there's low damage outside of the single big hit, so you have time to top off an IP by playing normally. Most tank murder times that people notice in terms of high damage are usually sustained damage over time, which is why IP is strong and you want to maximize its overall effectiveness, rather than scrambling to always have it up
It may feel better to have (numbers smaller to help show point) a 200 absorb shield over a 100, but if you didn't focus so hard on making sure you had the 200 shield one time, you could absorb 100 damage three times
That's fine tbh
it did its job
It doesn't necessarily build off of damage; it gets fluffed off damage, meaning you shave off a few extra hundred thousand damage here and there
I only really saw random bits and pieces, so I'm not sure what you mean by played it out. It looks like the fight was definitely salvageable, but things like dispell not being fast enough and what-not made it a little awkward at times
Tbh I've not done it , just seems as if people could stack for the bubbles it'd be fine
the bubbles arent the problem at all, is what griff means
higher key = bubbles becomes more dangerous than worth due to its aoe
scaling etc
does bubbles skip work with night elf meld? like we drag him left, party goes, we heroic leap to bridge past where he spawns then meld. i just went night elf and want to try
yea
you have to be ridiculously fast though
but maybe @chilly brook can chime in
should be similar to how VDHs do it
if not exactly the same
just wondering how far we have to leap and if it's not far enough can we meld and just book it without reaggroing while he is running back to spawn spot
yea
it works
shouldn't need to worry about it too much
you pull him left, wait for his frontal leap and meld
nice
ah right the frontal
any tech for last two packs of workshop meld?
im happy skipping just the second to last pack
the party shouldn't move until frontal happens anyways
see the megasett video i posted earlier
don't you have to do it before he casts the dot because it goes on all players, regardless of combat?
#protection message here you go, she covers the last skip as well
you can just pull it to the corner, send aoe interrupt and then leap and meld before the aoe happens
dot doesn't happen until after the frontal
I wanted to thank all of you. With all of your help and guidance I was able to achieve 1800 io score for the first time. So: Thank you!

So i remember asking earlier and someone said to sim st for everything, so m+ and raid
for trinkets would i aslo sim pure st
for the most part, ST sims will yield enough information
anything thats give stats will be pretty much a similar increase
effects where it hits one target with an effect will sim worse in multi target/M+ overalls
there are some 5t sims you can do for only keys/AOE, but, those are more specialized
3k gang
Ah ok ok
👍
highly depends on the trinkets
eye of kezan requires a 5+ min sim
shouldnt be simmed as AOE
so there's nuance
Yeye and for M+ isn't EoC only good depending on dungeon and tank
gotta use turnip tech
ez clap
i assume he means chain pulling tank not like
tank class
but we're in the protection channel
look man i just call it like i see it
truuuuuuu
it doesnt have to make sense
you are the tank
maybe hes confused lol
Cause sometimes you get the ones that never take a break and chainpull very badly (As in they wait for everything to be at 5% or so before pullign more
yeah but you are the tank
we're in protection

I'm a fucking idiot
it did get another 8% buff so
i knew it
But yea ignore me everyone
idk
had a long day Xd
but I'm gonna fuck around with aug in keys before resest on my evoker lol
Log into keys as devo, and during ready check swap into aug , ezpz confusuon of highest order
I want what that guys smoking
And I don't even smoke
I would. A 3% st buff... way to small to break it out of dead tier
hey guys, new war and tank player here. I'm having issues when organizing pulls, for example the first pull in Floodgate or the first pull in priory, where you have like 4 packs that you group into a single pull. I'm getting slapped really hard even with shield block and shield wall up. Any tips?
dont let them hit you in the back
troar, clap with crackling
and never let anything hit you in your butt
you cant butt block
nor parry, nor dodge
any clip showing how to group this packs?
I'm trying to not getting hit in the back, but it might still be happening
if you sidestep away from the mobs to get to the next pack, does it count as back hitting?
no
strafing and backpedalling are acceptable
but if its too much to the side it might
a log might help a lot
if you have one
let me check, I might have one
U can eventualy turn your back to them , like in priory, pull first pack on stairs , charge into it tclap and SS pop SB , strife a bit , slow from TC alows you to outrun them, if they cant reach you u can turn run towards next pack , charge next pack tc ss refresh sb, leap even further, taun/throw pull mid pack and miniboss , pull into corner facing everything cuz shooters , do your normal stuff and pray your dps will stack
not to sharpshooters you cant
but sure that goes without saying that if the mob cant melee you because its out of melee range, you dont need to worry about turning your back to them
It should also be noted that the start of packs is always the hardest, scariest, and most damaging parts of pulls for tanks, as well, since your passive defensives likely haven't gotten rolling yet
ok
that number of 56%
yeah i'm looking at the timeline of this pack and you don't press shield block until almost 30 seconds into the pull
needs to be as close to 100% as possible
🫡
95% at a bare minimum
gonna work on that
probably panicked
oh nim beat me
on the pull, charge + avatar is enough rage to get sb up and allows you to hold shield charge til it'll hit more mobs
yeah, I usually open with shield charge + clap
then while I'm moving between the packs I also use wall
this is a pretty weird damage breakdown for thane, revenge does very little damage for you, it should be rock bottom of your priority list
oh
good catch
TB should be #1 as thane
if you want to revenge, just play Colossus
notted
ok
thanks for the feedback, gonna work on that
id say focus on SB uptime first and foremost
its prot warrior's bread and butter
after you get it down you can optimize for other things
makes sense😂
If you have a decent computer you can use a weakaura that plays a sound when shield block is down to train yourself to keep it up
It gets old quickly depending on how annoying you make the sound
But it will work
yeah, I'll change my aura to do that
Make sure you change it to only check while you’re in combat too or you’ll be insane after your first top
Not that I’d know
Or anything
does shield or wep influence shield slam damage
@lusty grotto On a slightly unrelated note, hey Nim are the days of Notrinketchip finally over ?
block value doesn't affect it any more
No, he has gone so long without it he became a demon of regret and anguish

no
ill probably do a few today but we will see

Anyone know if demoralizing shout reduces things like the bleed dmg on the first boss of Priory if you press it before the boss casts
It should
Should yeah
Iirc it should reduce it even after he applied it right ?
yes its dynamic
does it reduce the damage of 2nd DFC boss's big aoe?
It does look like they are going to include current important buffs, not just cooldowns, to the new UI update. To what extent it will be functional, obviously remains to be seen. But possiblity exists for the shield block functionality I was talking about.
Huh
Fellow bulwarks I love prot and a fellow of mine has levelled a V,DH and he complains about their lack of tankiness and self heal in comparison to prot. Why are vengeance so popular particularly in higher keys what do they bring other than the obvious mobility?
Tryna get rid of your sick WA suite?
Any demon hunter who thinks warriors have the self heal advantage is clearly not playing correctly
VDH is often described as being tanky enough that you have to want to die in order to actually die. They have quite good self healing as well, so it sounds like this fellow of yours is misplaying.
Dhs are tanky when played correctly, offer a ton of utility in the form of sigils, and reasonable damage output
VDH also brings the magic debuff and a lot of classes do magic damage
Fire mage and balance Druid and Unholy DK all benefit from VDH’s magic debuff
cant even imagine how badly you'd have to misplay VDH to feel like your self healing is insufficient relative to pwar, that spec gets self healing just by breathing
should have full functionality to track its duration
Jumps into pack with no cds, dies, “why does vdh suck?”
the VDH thing feels like hes not managing Frailty, but honestly that's a question for The Fel Hammer
While VDH is quite good, it’s very common to see VDH die unexpectedly because it’s a fotm pick and a lot of people who don’t know how to play it jump in and go splat
any tank played incorrectly feels like shit
Yeah I think it's this. The assumption it's as tanky as prot with blood DK heals
I think that was his expectation
I’m not sure VDH mitigates damage upfront as much as prot warrior does
But it does mitigate damage for sure
I can’t tell you if they self heal as much as bdk does, either, but they do self heal a lot
I think if your friend is serious about playing VDH, they would benefit a lot more from comparing themselves to other VDH’s as opposed to Pwars and BDK’s
i think he should go to Fel Hammer and ask whats hes doing wrong
so yeah kind of what Rhino is saying
this aint a question for Skyhold
Hes played warrior and priest his entire wow experience, but yes I will point him to their discord instead of complaining to me 🤣
Do you know more about this? Will I be able to control which specific buffs/cooldowns are being tracked?
Cheers guys
Wish we could heart react.
I guess I'll have to wait and see but even in that article, it isn't clear how/if you can restrict which cooldowns/buffs are specifically being tracked vs others. Sort of looks like all or nothing.
u guys think brewmaster is finally good after the buffs?
its pretty limited atm, but im sure they will iterate on it
sure
but its not gonna be a meta shift
Well they say in the article you can but don't explain how and none of the pictures show it lol.
yeah sure, im just looking for an alt to play and ive always enjoyed BrM
which is why im listing wowhead stuff
its a good step in the right direction though
Definitely agreed.
There's no reason you can't play what you enjoy as an alt. It's perfectly viable for any content you'd want to do as an alt.
yeah brew is perfectly capable of anything right now
so they will be good next patch
err
tuesday
true, i just always felt that as a brewmaster i have to do play so much better to get the same results as just chilling on another tank, which kinda ruined it for me. im hoping the buffs aleviate that a bit, because the core gameplay is fun
#protection message heres what our resident Brew said
i think griff also played it as an alt
and others
There are monks in the top 100 tanks on raider.io
idk if you'll have to try harder to do whatever is the same in what you do now, but you'll be able to do it.
You won't get to demolish things or press Ravager, but y'know.
Not every tank can be great.
Hey, just getting back into the game and been practicing prot warrior in delves before popping into keys, got tank anxiety lol, anyway sometimes i don't have a gcd to press as collosus, is that normal?
yeah i agree, but im kinda done w my prot warr. i got 3k rating 2 weeks ago and aotc like 4 weeks ago, im just logging on to do gally hc each week for the mount
mmmm in ST it tends to happen
Like if ss and tclap are on cd but I'm trying to not spend rage on a revenge because i'll need them for ignore pain reup or sb
but in anything else it doesnt happen as often
you should be revenging
thats why you play colossus
No Stranger To Pain and Brutal Vitality help your IP be up
the more damage you deal, the better
and revenge goes brrr
So it should be pretty infrequent but occasional in st?
it doesnt happen often in AOE
Haven't played warrior since wrath
it tends to happen in ST because your priorities shift
rage management is a bit less easy in ST
instigate certainly helps though
Just doing a lot of t11 delves I feel like I finally got a handle on shield block and ig pain management but I'm sure it'll get fucky in keys
yeah... delves are
probably better than sitting in a dummy
but certainly not a key
Just been a long time and everyone expects perfect knowledge of keys from tanks so procrastinating popping in lol
shield block management is the most important
anxiety is only beaten when you dive in
if people expect something specific, fuck em
go next key
If we are in the middle of a pull, outburst procs, we ss, get IP, but it gets punched off immediately before we have a chance to refill with revenge, do we cast IP again? Or do we just spam revenge until our next outburst? Assuming we aren't capping on rage, and there aren't any huge tank busters coming immediately.
youre not gonna start doing 12s or higher anyway
depends if you need the IP or not
and if your rage is up
The poddyc was wrong about class discord demons. Thanks for advice!
Read the pins idiot
they arent wrong
I'm jk
the only thing they are wrong about is they dont have their context correct
the cheat discussion for example
its not that we hate cheat deaths
its that people want to play them when learning the class, and the death is a lot better teacher than just "living"
but that goes to new people, cheat discussions arent aimed at people doing 18s like dorky
or 19s, or 20s this season
Cheats are also of varying value, as well; they tend to have very long CDs as a whole, which makes them less defensively able than straight normal defensive trinkets sometimes
its a lot more nuanced than they mention
but they arent wrong about demons, ive been that guy
Are a lot of prot warriors playing battle scarred vet? Speaking of cheat death, ravager being the typical swap talent seems like a big loss
especially on meta prot warrior seasons lmao
you swap battering for it
Also sometimes it's extremely fair to say, "Read the pins" because the same question was just answered like 6 minutes before they showed up asking whatever the question was, and instead of rehashing the entire thing all over again, you can just say "read the pins" or "scroll up." It isn't being rude - it's allowing other conversations to be had.
But sometimes it's just 'cause someone is annoyed, too. :)
but its perfectly fine to talent it
In most situations currently where you'd pick up BSV, you'd drop Battering Ram, since you generally are pulling very large in those instances, making Ravager gain more value than average
Im not dying, but I am concerned that I am stressing healer more than necessary. I'm aware this is a specific question for a general use case. Just trying to get the most general answer possible. I have a lot of healers complain that I'm more difficult to heal than other warriors, but that I typically tdo more dmg. I am assuming it's because I'm using revenge more than they are and IP less, but it's just a guess
(apologies about derailing the convo)
My wowhead approved build(tm) doesn't have battering ram or bsv
The main thing that makes you seem harder to heal is SB issues or defensive CD issues
Ensuring you're spending rage on Revenge, as long as you use IP to avoid overcapping, actually makes you tankier
yeah i mean, they have the right idea, there's just a lot more than they have the time to discuss and/or also have an entire different perspective (higher keys, their tanks are also extremely great players, RWF)
Since you both get more leech value and get more IP out overtime, since Revenge is a lot less rage costly than it seems due to rage refunds and resetting SS CD
You drop Indom for Battering Ram
Nome keeps Indom in there as some remote amount of training wheels for new players
SB is ~90-95% most times. I don't think it's that. SW is uptime might need some work.
Because at least anything is better than nothing, and it's not a drastic difference to keep indom and no battering ram
Isn't it also aimed at people not having 4pc yet?
Most guides are aimed at people having 4p, from what I recall
This is mostly what I was looking for though much appreciated.
thats the go-to now
Good to know, i think the wowheqd page says the battering ram/ ravager/bsv are the choice nodes
If you do want some specifics and looks, you could always drop a log, either here or make a thread in the log review section, and you can get the direct issues, if any, nailed down for you.
in raid you probably can drop whichever depending on the fight (is it AOE? is it pure ST?)
Probably would be a good idea. Again, much appreciated.
Yeah but if you do that we will make fun of you so hard.
For every tiny little mistake
Especially me, who plays perfectly.
I definitely don't not block stuff or miss out on spell block or get hit in the back or any other such bad things
It also definitely depends like you can get a lot of false positives when running BSV in keys
Like in a 15 I've had it proc and then run the same exact key back in the same area without the talent and never had anything where I was in danger of dying
but we've been that too
like literally ran a more DPS oriented build
Granted I think 15 is the last level of key where I'd not just insta lock BSV
and I would definitely lock it in a 15 ML regardless
last 2 bosses just aren't worth the risk
is battering actually the better choice over rav to drop?
(I have no horse in this race I just usually look at what Sense is doing)
I suppose I could ask @strong forum
kinda the same rules as Instigate vs Bloodsurge and Spear vs Troar
or at least thats what i go by
ravager is just too strong in aoe
swimming in rage, revenge spam goes brrr
tbh I care more about the rage implications
yeah
rage econ>damage in higher keys
agreed
Could also see if Sense has anything to weigh in on this
💯
@shut summit is Ravager or Battering Ram better to drop for BSV?
Well Sense gets their wisdom from me
And I just ask Luerce
So what does Luerce have to say
So far this has been ok but rav would be nice
That's very not true no one should listen to me
Nome's stance last I checked was that generally, if pull sizes big, Ravager gains more value on average. You get less rage over time, but you also get burst rage upfront at the start of pulls, which helps you stabilize at the hardest part of pulls. If pull sizes low, you're less likely to get mirked and ram gains more value damage wise, and it gives more rage over time as well iirc
So TLDR most keys run Rav and then BR in mechagon or TOP
@strong forum am i remembering your words correctly or am i fake news'ing over here
i'd just run rav in all because cba changing between keys on a personal level
but i'm also not pushing world first keys or anything
Hey Tanks,
newbie question, but can Warriors weild 1h maces? in weapon skill it just say maces,
Crafting 1h Mace is much cheaper than sword or axe
I like cookin big pulls
yeah warrior can use all melee weapons sans glaives and daggers
finally, 133 pulls rolling stupid ball 
noice
Gz
jesus
Grats
i like both, don't really notice huge difference either way, rav helps setup pulls like first in mechagon and cinderbrew tho
he's free of prison
This is pretty much how I feel; there's so much going on the fuel of the spec that it doesn't really make a large scale difference outside of the very start of scary pulls imo
Appreciate the input 
hence why i'd just default to rav
My group enjoys big pulls with the ele shaman so
just need shield spec to be 1 pt only then we can get both
If I can gain a little bit on the aoe side would be nice
Do you need BSV when you're doing Sense keys?
thats a lot of pulls.......
need is a strong word, it helps to alleviate mistakes and avoid wipes / depletes
sometimes i don't proc it, sometimes i proc on CD
Some keys more than others
but in the 16s I'd def start just locking it in
When you proc it do you assume you made a mistake or are keys just kinda like that at that level?
it doesn't hurt all that much but it can help
it isn't always a mistake
Well, my guildmates dont know how to roll a ball or grab scrapmaster instead of bombshell 
Brother sometimes my health doesn't move and it procs lmao
we had 6% pulls like 30 pulls ago
:O
Since I use your logs as examples a lot, I can say that "need" is definitely a strong word. A lot of runs you have logged, it just doesn't get used at all. Even on keys where it gets proc'd, you have other runs where it just doesn't as well.
It will, however, save pulls if something does happen, mistakes, intent, whatever

Granted that's not often that's usually like "I'm intentionally eating this mechanic" moment
to be fair... mistakes can happen pushing keys
looking at BSV after the fact has little value
good thing on thursday im off for Easter, so someone else will be tanking it on reprogress farm 
u 3 days arent u?
It being useful for both mistakes and intentional leverage is part of what makes it a strong talent imo
im hypercritical of my mistakes so try to avoid making same one twice, in general I would recommend bsv for most people doing high keys (whatever high is for that person)
if anything it tells you whether you need to keep using it or not for that specific level of key, but thats it
I sometimes like telling my healer to just not worry about me and to let it proc tbh
im personally using BSV for any key push i do
having that flexibility in areas where he's already taxed because of group damage intake is nice
after i check, and make sure i didnt make any mistakes, i untalent it for that specific bracket
unrelated to anything, plz use your top player privilege to get blizz to make doors and stools and stuff stop catching my cow when moving around, kthx
etc etc
you need to play a dwarf
nah
and then you get stuck ON EVERYTHING
dorf overrated
you get to swim on the fountain at SoB
yes, Wed/Thu/Mon, but next reset we raid only two days due to Easter
F
not the dream
thats good, we aint tryhards, im leaving for Easter on thursday anyway, so I will miss only one raid instead of two 😄
Guys I have a question, not sure if this is the right place to ask. Im gearing my warrior rn. Do i take ascendance on a crafted weapon or 2x duskthread?
its the right place to ask
duskthread
you go ascendance when its the 1st (or 2nd) week and you only have one craft
and in that case you should go shield
so i guess your 2nd craft
ah ok, because if i check on high rated warriors they are pretty mixed
ultimately embellishment is not impactful as long as you have one
they will drop that one when a myth weapon drops anyway
but again we cant answer for them
ah ok ty guys 🙂
there's a "best" but it won't keep you out of 17s
back to the best part of wow, gearing up 😄
yeah its very minimal
Is this pull too big? I have done two runs and people keep dying to the random damage from the ranged shooters
Where are you tanking it
do you have agro on the sharpshooters?
At the stairs where the boss starts at
Is there a way to gather them? They just stand at range shooting away
They’re dying bc they’re not using defensives for knight’s disrupting shout that is followed by mini bosses thunderclap.
if your group is stacked on other mobs, they will jump in eventually
if timmy the ele shaman is standing in africa, they will jump to africa as well
Are they not gonna jump unless everyone is stacked?
I know Happy does an LoS pull to the outside wall close to where the footmen start
But I'm unsure if he grabs the boss or if he does double knights
read one line above
jimmy the boomy, and timmy the ele need to be stacked
with the melee
or else they will bait jumps to africa
or...
just bring a UDK
c:
Slappy Hands a real one for sure
plus they demolish that key anyway
Okay thanks for the help, will see if I can make randoms stack up there
Try to make friends with good players in other keys that you successfully complete
Network with them and then tackle harder keys like Priory
If you can manage any amount of social yapping it can go a long way to make certain keys easier.
urging pugs to stack as ranged is kind of similar to herding cats
^
ew being social in wow? what is this 2005?
mention it once, being nice about it, but they likely wont
People are scared of aoe so they stay at max range by default
same as stacking on moletenders lmao
fucking timmy being at ranged instead of on top of them so they take literally 0 damage
Moletenders gotta be among the most annoying mobs ever created.
eating those rocks
hey there, is there an working Reflect WA?
its the season of ranged being in melee range, if they dont, they are likely inting
🫡
I have a macro for this specifically because people are max dumb
I also explain how sharpshooters work in priory at the start of every key and inevitably some dumb melee stands between them and me, dies, complains about aggro
As if I just explained it for no reason literally 10 seconds before
wait
This dog so neeeedy
yeah well
do the sharpshooters have like a target line
What a good pupper
can you tank it
PET THE DOG
or do you just mean the jump
No but like nearly every other gun type mob in the game if you stand behind them they won’t shoot you
If you stand in front of them they will shoot you and in higher keys you will probably die due to aoe overlap
Hmmmm
I can’t not pet her, she basically slaps the phone out of my hands if I stop
and i assume they face their aggro target?
good dog
Yes
neat
can someone tell me which one is the raw number of dmg that the boss did from this?
U:
You must mean after the ranged stacks on melee to bait the sharpshooters in they should then step out to be behind them
Raw damage is 57m
Yes
Then you mitigated most of it
U = unmitigated
I explain in painstaking detail that point and why it’s important and how they work…..and then melee is just like “oh fuck that let me stand in front of them”
M=mitigated, B=block, A=absorb
I'm going to have to ask you to take over the super powers of the Earth to fund this dog's care.
Please understand.
Little Timmy may not understand the importance of you crushing him into the dirt for the dog's benefit, but it must be done.
Every day like clockwork at 4pm she lets me know she’s hungry
Then she brings the ball over after to play fetch
what do you mean
yeah could be a crit block
Hello, if you compare a "meta" comp (except Warrior there):
Prot Warrior + Boomie + DK + Mage or Ele
vs
Prot Warrior + 3x melee or Hunter
how do you think it compares in strength? Is the "meta" comp so strong that it doesn't matter that only the DK benefits from Battle Shout or would you say that 3x melee/hunter are better thanks to Battle Shout?
Just curious, wondering what you think, this question just came to my mind recently, any opinions much appreciated!
lets see here
do you have the log
Big hit consistently hits for 60M-ish
looks like a crit block
ye, crit block makes sense
i was just expecting the "unmitigated dmg" number include the debuff
do you have the log
blocked dmg being higher than the unmitigated dmg just seems weird
doesnt really matter
but was just curious how logs showed something like this
I guess I don't understand what's weird here
I see yoda playing some mountain thane, has he given any reason to why?
unmitigated should be higher
i wonder if you could see the raw log from that specific section
Does it matter that more was absorbed?
no
what youre not seeing is
Unmitigated damage is not correct
75M damage blocked as opposed to 5M, and unmitigated is reporting hte same damage
that last line he had the debuff taking +750% more damage
so unmitigated damage shouldnt be lower than the previous line where he had no debuff
bug makes sense
i would uhh
go to WCL discord and tell them
but its likely they will ask for a raw log
I am using the wowhead Colossus build for m+, wich point should I take from to gain the disrupting shout?
SoF
ty
Hey all, curious on what people think of Indomitable? Came back to wow recently and most guides I'd looked at suggested it but now every high level player I look at doesn't seem to run it.
It does nothing. Trickle of healing that is already going to be done through leech
yeah the healing does seem extremely underwhelming now that i've been thinking about it
and guess 6% stamina is alright but like taking ravager would be real nice
Ravager is infinitely better. The rage gen it provides is invaluable
is there a guide or wa for how to use Tome of Lights Devotion properly?

Not sure but Yoda is known to experiment with builds, so he's probably just trying it out
anyone able to decipher this please, we got upto the platform by the paraglider and a load of mobs appeared out of nowhere . we were then stuck in combat for about 10 minutes with random mobs running to us
https://www.warcraftlogs.com/reports/WRG7f3D16TcPYBg9?fight=last&type=summary
It's probably because mountain thane is sick af you turn into a fn lightning storm man
SOunds like you want to play Fury my friend
youre a vdh
check there 🙂
It was monk. I believe he cast paralyze, which enters combat, let me confirm
makes sense, he died and was running back
<@&257983573498265600>
Don't see him cast it, but he did that run back, gets in combat with your group, then on replay hyenas agro from across map at around 10:50 mark
mobs seemed to appear before he got back to us, or im might have just gone into blind panic
There may have been some, but Hyenas appeared to enter combat after he gets back
Other enemies not showing on replay though
probably it, ty
we had about 15 extra mobs spread out over about 5 minutes come at us
I'll try that at some point. I wish there were more tanks with ranged DPS offspecs
Does anyone use battle scar vet?
sometimes, sure
I recommend it for priory and cinderbrew
They have some problematic first few pulls
Aswell as boss/minibosses being rather spicy
I run it for everything because pug healers
I tell myself that, it's probably more because I'm trash
But damn I miss that juice DPS from BR
yo guys, i got a question. Gearing up my warr prot and not sure if to craft the 658 wep or shield?
Shield's our most important defensive item usually, weapon contributes more to damage
yeah I would craft shield because you're currently rocking a 619 lol
but we have a million sparks now, get both
Why most top score is colossus and I see Yoda doing 17 with mountain tane 😆😆 why he not chose colossus? Its better ?
Que the endless questions on why he's playing MT.
Yoda likes to experiment and try stuff out
Huh, and he does nice dmg also 😆
ty lol
what you mean bout the sparks tho
where do i get most of them
If you haven't been playing, doing basically any content will slowly get you catchup sparks
ah ok u mean the sparks of fortune etc
yeah ure right i got 3-4
so those are for crafting those
how do i get the spark to craft the 658 tho
theres a crest you buy with crests that upgrades the sparks base ilvl
at the enchanting vendor
i got the undermine one that gets to 658 i see
ahh i see, i only need th ebase spark of fortunes and if using the undermine one it increases it right
yeah, you need 60 gilded crests to buy the biggest enchanted crest
the freebie you got is the heroic equivalent
doing dungeons just for io and vault slots feels so lame
can we get a shitty balance patch so my bis changes please
First crafted item should be shield?
What is nice damage
have you considered learning to play the harp
i get accused of raidlogging when i do this
lol I got told to do my weekly keys at Wednesday
Whatcha mean
What's the diff between doing dungeons for io and vault and doing the raid for rank and vault
Except one is way better than the stinky raid :P
we highly recommend it yes
you replace it only with a myth shield
thank you
Hey question how do we know what is best gear for us. For fury it is easy sim you character and if number bigger me bigger happy.
Items with most haste followed by simming those
The differences between secondary stats are generally close enough that you can just default to simming after grabbing haste, since haste smooths out the rotation and enables you to grab ITF without losing SB uptime
This will generally be mostly Haste/Crit focused secondaries with a splash of other stats, but if you're still gearing, you can slap on highest ilvl, run Heavy Repercussions, and be fine

new to prot warrior, whats the best way to handle 2nd boss of priory soaks?
Only soak 2 if you have shield wall or an on use trinket
Also, it's possible to get a stack earlier enough to have time for the stack to drop and you still have time to soak another
not having your DPS/Heals freak out about it is a different issue
Its more so waiting until after the shield throw/castigator shield cast goes off then making sure the healer can make everyone healthy before you start soaking.
^^^
Your group or you can soak multiple at a time if everyone is topped
The soaks pulse damage every time people soak, too, iirc
That's where a lot of people get murdered is trying to rush getting soaks, so damage comes out and the shields hit
And then there's the follow up aoe from shields likely over to soaks so people panic even more
It's really not so bad as long as you don't rush it; it takes somewhere around seventeen years for the murder explosion to actually happen, so everyone can casually soak at some point, even for the 5 time soaks
is ther a way to avoid having the big circles spawn on top of the soak? the ones that slow ppl
i feel like im on the other side of the room and they spawn there
That's the shield throw we mentioned; they go where people are standing
Castigator's Shield goes on 3? random party members iirc
It hits them with initial damage, slows them, and then leaves a ground aoe that goes off centered on their position
(You can spell reflect the initial hit, by the way, as a random aside)
yeah, all spells go to 3, uyless he has the avenging wrath then all 5 get targeted
the urge to disappear and play a suboptimal brm is strong
I just watched that movie
youre like the patientgamer redditor for movies
idk what that means XD
its a subreddit
anyway its a Christopher Nolan movie, and those are either a theater watch or day 1 streaming watch for me
Oh, I just looked it up. Yeah I don't intentionally wait for stuff. I just don't really get hyped for most things lol
probably the best thing you can do nowadays
Games especially are hard to get excited about when 90% of them seem to release half-finished
well at least monster hunter has been good
Yeah I tried that for a bit. Didn't care for it too much. It's not bad but it's not really my vibe.
i just like monster hunters in general
Kinda feels bad though; my twitch mod bought it for me as a surprise
this one is a little bit easier than previous ones, but i dont mind it
And then I played it like twice
I just can't really get into games that are complicated and that's kind of a low bar for me. It doesn't really ease you into any of it either, and I've never played a MH game before
It starts with a super bizarre control scheme and then has the crazy crafting system and item bar and the weird attack combos and shit, idk
the next 2 games im looking forward to are, nightreign for elden ring and dune awakening
im sure im missing one more but
thats about it
yeah monster hunters are just better with controllers
Honestly I tried to play with controller and had to swap to kb/m
ive been playing it with kb+m though just for something new
The controls are like the opposite of what you expect them to be on controller, and they aren't customizable at all
idk i got used to them pretty fast
play an older monhan, like MHFU on the PSP
don't get hit and hit it until it dies
the order is important
I was able to kill things. I just didn't find it particularly fun to do so.
I have zero idea how Wilds works
At some point, when they started adding styles, they were adding too many mechanics for me
I either killed shit and never took damage or I'd miss some subtle telegraph and get one-shot 
i just wanna hit things
Virtually no in-between
that's the monster hunter life
wilds has a lot of QoL which messes with difficulty
If it makes you feel better, things don't hit as hard as they did in some older games
but i think its good for the series
god damn fatalis turns
your hp, non-existent, evaporated, doesn't exist
its nowhere near as difficult, but we will see when G-rank comes out
worlds g-rank wasnt too difficult i found either so
But yeah it's just too much for my old brain I guess. The games I've gotten into in the last few years have been pretty simple ones and that's cool with me.
I played R.E.P.O. the other day and that was fun
youre turning into yogi
How's that
😄
It's super funny, since Monster Hunter to me has always been a simple game. Again, don't get hit and hit it until it dies. They added a lot more combo variations and situational things as the series went on, particularly after MH4G
We went from having hills be revolutionary to "hey there's multiple different combo styles and super like abilities you can have, go nuts"
Yeah idk, the combat is really ass to me. I tried a few weapons. Liked dual blades the best, but even that had the weird demon mode thing that used the same button you use to activate the demon mode as an attack button IN demon mode, but only sometimes
It was really aggravating ending the mode despite the prompt saying it was going to do an attack
i played dual blades for a bit, it felt fun
you just play the dodges
and go for focus strikes
I have literally zero idea how modern dual blades work
And to me, the prompt should change when you press the button, not when the attack finishes, so you know what to queue up next
well you see, there's focus strike mode now or w/e its called
where youre aiming constantly
Like, bowguns are literally entirely different weapons from what I'm used to
Yeah, which I honestly felt like I couldn't play without that mode
i STILL cant fucking play gunlance
i tried for a spell and holy fuck its the same slow ass shit as any MH
Trying to hit things without focus mode is impossible to me
thats how old MHs were 🙂
Monster Hunter traditionally is very stressed on learning monster patterns and fitting your attack windows in there.
I played longsword a bit at the start and didn't even know about focus mode. I'd miss like every attack because you couldn't adjust the aim mid-attack for shit
They give you 50 minutes on a normal hunt, while you only need like 20 on a casual go through to drop something to give you an idea
Yeah, idk. It got to the point where it felt like I was playing fuckin ninja gaiden just brainlessly mashing a button, except every now and then (like once every 4 or 5 hunts), I'd just fall over because I got slapped. Not particularly enjoyable to me. Part of it is probably just being too used to WoW where things are either instant or have a cast time. It's uncomfortable to me to press a button and then the attack takes time to execute afterward
Without some visual representation of the time it's taking I mean
then im guessing you dont enjoy soulsbornes
I haven't played Elden Ring, but I love the rest (except DS2 which I pretend doesn't exist)
hmm
Well, more accurately, I have played Elden Ring, but not very much
i wonder then if it was just your weapon picks
I played long enough to fight some dude who threw daggers at me that I couldn't beat, and killed tree sentinel
I'm fine with weapons being slow. But dual blades would have like...a button press isn't one attack
It's like multiple slashes
yeah its a combo thing
basically Lmouse Rmouse Shift and R are your attacks
and positionally you have different attacks
idk it feels very similar to soulsbornes to me
but i play Hammer usually, and now im playing sword and shield
Yeah idk, I'm glad people like it. Just not my kind of thing basically haha
it be like that
sometimes i wonder if blizzard is truly incapable of NOT filling my bags with useless garbage
that only works on x zone
or outdoors
May have been an issue with the companion not pushing an update through on my side for some reason? About 1-2 months ago I had an issue where it tried updating your WA but wouldn't consider it updated in the in-game client, re-installed the WA and it seemed happy since aside from the funky Overwhelming Rage bug, but yeah went to your page and made another copy and the rage bar is now altered/fixed
with both the package WA and the standalone
so definitely sounds like client side issue
my gnome warrior felt like a wrecking ball in terms of damage lol.
the more i observe the more i realize nimchip is correct all along
mostly....
goated hammer main
hello guys, is the general consensus this season that dwarf or NElf is the best race for pushing high M+?
gearing a tank for the first time
i know all the nelf skips but unsure about the bleeds since my main is a boomie lol
the race u like to look at the most is the best
i just wanna know which one is more often useful
sir, if you read the descriptions of the buttons i think you can figure it out
thank you very helpful
let me put it another way
does prot war do well vs bleeds or is there any that fuck us up?
Priory, ML orc boss and ToP
But nothing CDs or parry can't fix
It's not like the infamous Uldaman crocolisks pull
Or Grim Batol
alright thank you
Also you're behind the curve, most 14s+ want VDHs and BDKs if you don't have a group. So race is the least of your problems.
And starting next reset prob Brewmasters
not sure about the bdk part, pretty much every tank is the same except vdh 
but i dont enjoy the others so im just making the war to play with my friends sometimes when our tank isnt available
@woven torrent dwarf is considered to be the most minmax pick as a tank i think
I just regen 2% of the damage taken over 4s, and I like it 
What's happening with BMs?
how
Celestial brew buff, elusive brawler buff, st damage buff
since you didn't read the description: stoneform gives you 10% phys dr for 8s so even when there is no relevant & frequently occuring debuff that cant be dealt with through other means you get mileage. or if dark iron, you get some dmg instead
and that was not my question so idk why u keep adding to ur smart statements
Everything else being equal you can take a lot of the discomfort away by funneling into IP for the bleed
feels good af
dwarf for tank because other players can be ne to enable skips but cant remove bleeds and debuffs from you
yes but obviously they cant do some of them like hobgoblins/workshop last 2
i mean from what ppl said so far bleeds are manageable with good cds or playing so nelf it is
Does ppl you mention are vdh, so they can’t be dwarf in the first place
But for now bleeds are manageable, on my bdk 
This should get you banned imo
yep but its normal now
So scummy
happens every raid including guild ones
Depends how desperate I'd be, but I'd kick that pelo if I saw him taking the neck while having 678
Real quick
I told rl they denied kicking and I left
Ain't no fuck rolling to sell in my runs
U can do all those skips but u have to die as non elf, its not as time eficient but its doable , meanwhile bleeds are manageable but its nice to remove some stuff here and there . Imho, if i played in static push group i will go nelf for skips because i know my group can handle said skips, in mostly pugs i wouldnt trust them realy and go dwarf/what i like visualy instead.
It also depends on how high you actually want to go
Is colossus still the best hero talent or is Mountain Thane better now? 🤔
Yea that also, like if u dont aim to do 0,1% keys i wouldnt even care about such skips
And if you do 0.1% keys, your team will be wtf why you are not vdh, and they will be right
yes i wanna get title this season but depends if it will be prot or boomie
ill see how good i can play prot
im playing with a holy pala already they aint saying shit
Transmog is one thing but rolling need on necks and rings and crap that definitely won’t use pretty scummy in my opinion

I wouldn’t roll to sell. But if someone asked to buy something that I won that I could actually use I’d probably consider selling, depending on how much gold it was
i dont do pug runs
but if i needed something i would roll if someone offers to pay im probably gunna sell
i wouldnt roll to sell it tho
thats just being an arse
I have been full send on col. BIG DAM!
Yo Mountain Thane vs Colossus Prot, I would also be interested in opinions, I tested both and
Thane has more rage sure (so more ignore pains, more survival) and damage is kind of steady, feels beginner friendly,
but Colossus has bigger damage in large spikes, still lot of rage if you have lot of things hitting you and Shockwave has knock up which is great when adds are immune to stun already, durability did not felt that much lower than Thane,
for me Colossus is better and more fun as you have damage almost as dps (sometimes even better than bad dps)
my opinion is that people over estimate IPs contribution to survival and their thane opinion is skewed by it
youre not surviving more because of IPs
they are both very comparable on defensiveness, so there's no reason to be thane since colossus gaps it in damage
Faster stuff dies = more survivability
Only disadvantage I see for now is that Colossus can get rage starved if there are mot enough things hitting you and you blow your supply of rage too much towards dps, that is sometimes easy way to end yourself
Col has bigger IP too
any of the two can get rage starved
its not a colossus only problem
thats the core of the class
rage management
Yy big IP (+ there is some refresh IP from damage I think) can get you far as long as you manage ride that IP wave,
sure both can get rage starved but I felt its much easier to recover with Thane
Being hit is a very small % of your rage
Sorry I’m new to prot war and still learning, I have played with MT hero, would like to try colossus, is Demolish channel cancelled if I accidentally move? Or I can cast it while moving?
Ok tyvm
how do you learn the routes of dungeons?
practice
but the initial route or smth
check a route in MDT
Really? Interesting, well in bigger pulls it feels like survivability of prot goes up noticeably, sometimes its much easier to survive big bad + mobs than big bad alone, much easier to cap IP and all that stuff, maybe I didnt pay enough attantion to what exactly is better...or its combination of things (leech, bonus rage, bonus haste....)
watching someone else's run on YT helped me a lot to visualize how certain pulls are done, don't really need commentary just to see what they do
You have massive amounts of tools at your disposal to generate rage on demand, you just need to use your brain and think about how your abilities interact to keep you alive. Most (inexperienced/new) prot wars see ravager, demo shout, shield charge etc as tools to do only damage and just zug the entire key
Which in their defense works for quite a while
But past a certain level you need to make some choices about what buttons you press when
This is gonna be even more true after the weal and woe nerfs today that will make disc far less effective paired with warriors
Happy vault day fellow NA wow enjoyers!
Today we get all of our goodies that we’ve been wanting
Mythic pacemakers and tomes for all
Either of those or a myth track weapon or heck even a myth track hat to replace my champion track!
do you?
True and I have been using those for generating extra rage when it was needed, but still there are some bosses (like first one in Priory) where survival is issue even with all rage in IP and extra generation being used in regular intervals to keep steady defence
So you dont agree that extra smaller mobs help with survival noticeably?

if you don't , eff them and ignore
lol
