#protection
1 messages · Page 1344 of 1
i checked SIMC, it pretty much cast thunder clap on CD
Are you playing mountain thane or colossus
unless you are over 60 rage
he said colossus
idk i thought its suppose to give max dps
i see
and you only use TC to apply/reapply rend
or if youre about to rage starve and have no SS up, so to fish for a reset
SS into Revenge with TC used only for those 2 reasons
thats it
So TC and Revenge prio is inverted almost from Thane
TC hits for a wet noodle
as colossus
also
Tbf if the apl is actually using it on cooldown, that sounds like an issue with the apl
no not really
thats..
otherwise TC on CD
i think they only have one APL
@strong forum can explain
uhh
actually that seems about right
but youre not reading it correctly
Would have to see the whole apl but that doesn't look like it's using it on cooldown.
thats the whole aoe APL
yeah no need to put it
i linked the github file
i see no issue with it
are you rage starving or something?
are you not talented into seismic?
in aoe you're probably not gonna starve, especially with ravager up
due to free revenges etc
i do have seismic but not ravager, took BSV
lots of mobs = lots of parries
I'd swap those.
= lots of free revenges
no
if you need BSV you swap Battering Ram for it
not ravager
ravager stays
No I am saying I'd swap having BSV for Rav.
Seismic is class tree no?
i aint saying it
yea my current play is not pressing revenge unless i have over half bar or more of rage
i guess i need to lower my threshold

Yeah that'll definitely be the reason for low dps lol.
your current play isnt factoring in what i just said
more mobs = more parries = more free revenges
youre overthinking using revenge
also again:
if you want BSV you swap Battering for it
NOT RAVAGER
Regager lol.
idk what you guys are talking about, it's ravager
groupchat renamed regager

Really? Jakey said battering ram > ravager with 4pc
I'm receiving mixed signals from this server
On Facebook messenger, my sister's name is The Great and Powerful Sniffer of Buttcracks
no he didn't
you want both battering and ravager
theres no reason why you shouldnt pick it
indom is the point that moves
oh you meant for BSV
i suppose it depends
Yeah if you want BSV
What's ravager? Anyone know what that is?
but since the majority of questions about ravager are key related... we default to keeping it with BSV
you mispelled ragager 


see cause the context was m+ and I said I wouldn't drop ravager for anything
and Jakey comes out and says BR > Ravager
and now I don't know what to think anymore
he might have missed the context
perhaps
Maybe misunderstood the question or jumped in the middle of a convo. There's no logical reason br would be better than rav in keys
its easy to sim out the difference
the aoe apl might need some update, its not taking into account of free revenge buff, but ST apl is
tag Nome
i think thats intentional
you care more about free revenges in ST (as part of a conditional to revenge)
so the conditional has to be more explicit
rage is more abundant in AOE settings
you have no need to factor it in
only 1 mob hits you in ST
so if a free revenge happens
its way less often
free revenges are due to parries and dodges
idk, i feel like this is fine
They nerfed my right side boy in Priory so bad that now right side is easier than left 
On what level key?
fuck i totally forgot to try it today
12
why are we sad about this
I was doing rights even before the nerf, as I hate the giga holy damage the priest does at the 1st boss
Right boss is easy, just dance a bit
I guess pick your poison.
Try right side guys, only lynx and shooters and 2-3 priests you can cleave with Shanmeyl
How do you make Shaynemail go right?
or does she always go left cause the group is left?
I'll just stick with the left and make it a healer problem. 🙂
the trash is a lot more annoying around right side imo
for pulling
buttpull city
Left you have 2 lightspawn, right you just stack physical dmg and cleave
🤷♂️
APL?
to figure out what to press
it seems like too much of a complicated process instead of just pressing buttons that do damage
makes me think its to design combat bots or something
well it's not really any different to the prio list on wowhead
just more conditionals that's actually borderline impossible to consciously keep track of when actually playing
yeah but there's a lot thats not explained in it
like i mentioned free revenges and goes "oh hes not factoring it in aoe", well of course he doesnt
the nuance is lost
watching Sense +12 priory
first pull
doesn't even pop shield wall and takes 0 damage the entire time
wtf am I doing wrong
face the sharpshooters
or else you wont block them
thats probably the biggest problem ive had where my hp goes dowwn
but i figured it out early on
yeah I'll check my block on those
whenever a sharpshooter is knocked for some fuckign reason instead of moving to melee as ranged to bait them
my health spikes
and i assumed its due to that
Though it's only like 25% of the overall damage I took in that pull
I did pull an extra pack compared to Sense though
but in a +10 not a 12
well the other thing is
the key was comfy though idk why I'm really questioning it
if youre pulling knights wrong, and they are syncing you will chunk as will your group
nah i pull
the bottom one
not upper left
i just wait until top pack shouts
and then leap and get the other one, guaranteed they wont be synced
I guess that's good
This feels so bad to be (on average) 700k behind my warrior
would this be good
granted I have dogwater trinkets
giga pull on suleyman
double knight is cursed
the more you pull on suley the more efficient it is
I feel like that pack left of suley might just destroy pugs
you can basically guarantee non sync'ing for double knights though
3 isn't really a separate pull
but as higher keys go, the more potential for death, so i aget Griff's
Yeah, I don't think these pulls work in 12s guys. Unless you're premade
Kinda deadly
they work
brother I did it in a 13 pug on my 648 monk
this is what I'd been doing and it's pretty comfy
Damn, wish I had your PUGs then
but means I have to grab an extra pack in last room
but ig I can try the double knights
You think pulling those with the miniboss is RIP in higher keys?
it's been fine in 10s
lynxes are fine
you dont wanna do multiple bleeds
Squish has been pulling them in 16s
they are if they are alone
I wouldn't chain it into boss though
not with, say, shaynemail
You lose the affix buffs and 2 shooters insta kill a clothie
Only thing I've noticed is ranged guys getting double leapt and deadge
I'd just do the 2 shooters + 3 lynx by themselves and then go boss
right
Cats are easy, they're like the Mista of Tyrna trash doggos at 1st area
let me show you a screenshot from a key I did griff
oof
but yeah the casters sometimes just insta nuked a random person
Disrupting Shout
looked at the kicks, saw "4"
the lynxes I feel aren't too bad if the ranged guys know to just swap positions with someone else after they get leapt
Tbf not everyone runs it, I do in anything above a 12 on my warrior but for example if I did those on my monk it would be kinda poopy
since it seems they always leap on the furthest?
Like I said, Squish pulls them in giga high keys /shrug
it's just that one pack
yeah at giga high keys they have dwarves and meld

Priory good dungeon, just not great tuning
What 1h enchant to use? Crit one?
It'll be interesting to see if people will start going right after homeboy has gotten nerfed so much
Also does anyone know what this is in Sense's UI? some kinda CC rotation WA?
just remember, you can LoS lightspawns
yes 1 sec
Would be nice to be able to tell my friends who's using their CCs and when since they lack the foresight to kick the fuckin defenders
here you go
I love it on Floodgate when I stop the spin ups and then it happens again and people just get shredded for 5 seconds
defend isn't a kick tho just a CC ability no?
sick thanks
fucking annoying like Elitist Helper or w/e the fuck its called
yeah I'll use it to tell friends when to kick
I love how it feels like I'm playing 3 characters at once when I'm playing with my premade
that doesnt show kicks

only cc
oh
R E A L
You guys know the ToP clunk-clunk 1st miniboss? Noticed he overlaps aoe with earthquakes after this reset
wut
I was doing rixxia fluxflame (3rd boss ML) and she was kinda fucking me up with just autos, am I missing something with like not being in melee range or something
tried reading dungeon journal/wowhead didn't really see anything
she does 0 melee
spell block and spell reflect and ignore pain spam
she hurts
I don't run ML very much, was wondering if it was the magic dmg from her cast
guess that confirms it though
her attacks are all spell damage
period
but she only attacks you for so long
so cd management isnt really difficult
until higher keys
time to redesign my WA package yet again
do I even bother with keeping shield block for her fight then? just dump everything into IP?
you only need shield block up if you've got spell block active
yeah it's more dam
but if you just want to not die and get past the fight if you're struggling that bad
I'd just send that rage on ip lol
not on that boss it ain't
wait spell block only works when shield block is active? first season tanking m+ I wasn't aware of the nuances
her attack intervals are not frequent
correct
I guess that makes sense now that I read the spell, I thought I just got free blocks for spells when I use it
Is the pinned spell block list updated for TWW S2?
ok well I learned some stuff thanks guys : )
holy
a newer tank who didn't immediately question everything we said and start pointless arguments
the world is healing
idk I feel like she hurts like a fuckin truck if you ain't spending a lot on IP
that's after you've used your SWs and stuff ofc
but ig she should be mostly dead by then
With good DPS in 12 you have 2.5 auto attack phases, so IP spam is needed but healer needs to pump you up too
Depends if you pull the Warmachine too
2 walls, 1 mini wall, and spell block
not to mention SR on every attack phase, punish, and demo if needed
there's more than enough cds for it
ok I will let my group know it's their fault if we wipe on her again (I play in premade)
how is this stat distribution? (0 stacks ITF)
should i get more vers?
18k
Our sims are thirsty for mastery/crit
im about to push into 13s soon and im worried my vers is too low for priory/cinderbrew
wat
stats are w/e
the humble shield wall:
thjis is a bait right?
believe in yourself, and the heart of the cards
just cus bigger pulls are gonna be crucial and they can be hard enough to survive against even in 10/11
its especially priory that is the difficult one
i see all sorts of other tanks do crazy pulls at the start and im kinda afraid to try them
on 1 3?
yeah 13/14
you will die on a 13 because of your gameplay not your versa
pull a knight with the miniboss at the start of PSF
sounds like an issue of inexperience if you're having a hard time with opening pulls
why would you even fucking pull a knight WITH the mini boss in a 13/14
tbf i need to learn how to do big opening pulls
LOL
remember the 3 Ps: Pull, position, pray
my problem is that i blow both charges of shield wall instantly because im scared of backshots while grouping 3 packs together
i see this first pull being done a lot
and im not yet pumping rage into IP
on 14s too
thats death
nah it works on pugs apparently want a video?
you gotta hope your group is like, on their toes
it wont kill you
pugs cant handle that pull without the miniboss
it willl kill your group
we were just discussing priory routes earlier, griff linked his
and he most certainly has 14s timed
here it is on 14 pug at 2:43:38
https://www.youtube.com/live/T1OkJRg9uUM?si=BUoSyRVaLEcuyFDJ&t=9818
Support the stream: https://streamlabs.com/onelegiontvwow ↬ Support Metro on Patreon: https://www.patreon.com/metrohaha↬ Or Make a Text-to-Speech donation di...
i like this guy a lot
lmao ok this is truly bait
this is his regular route there and it works 90% of the time quite cleanly
sometimes 1 death
ok dude
ok dude
you just started tanking
did you just say that
click here: #protection message
thats a 13 done with a 655 brew
and youre worried about dying lmao
unbelievable
nimchip is mad pt3.14
i seem to have broken this guy
it keeps me going
im not talking about you
aw
im talking about the guy that linked OneAzerothTV out of all things lmaoooo
idk who he is tbf i assume all wow content creators except critcake are bad
i know critcake is good and i know meg is a good mw monk and THATS IT
no offence nim bro but youre blocked. i dont appreciate what and how you converse with me and this is the second of two conversations ive had with you and both were like this
i win 🙂
you gotta chill
imagine linking oneazerothtv
nah thanks im not in the market for more social media arguments
charge in with avatar which'll give you SW+enough rage for SB, open with TC+revenge, ravager pull another pack and either throw/leap/charge a third pack at which point you're gonna need to start rage dumping naturally.
how can you not think the guy is baiting
sf6 sucks
Don't need to move from your initial position, just gotta make sure of the position of your party if you plan on funneling a pack through your aoe that you don't have aggro on yet
but i play akuma so it sucks (good for me)
what talent do i swap out to take disrupting shout?
i never thought to use ravager to pull
🤔
SoF
ravager is fantastic for either range pulling, or funneling adds through to establish aggro
i aint falling for that one fruiter
can ravager keep up w/ the pack moving tho
Holy shit that OneAzeroth route is almost identical to the route my friend pulled, I need to make sure he's not watching that shit lmao
in my defense nome drops battering ram for fuckin indom in the wowhead build
so do i
smh smh smh
but you cant trade ravager for disrupting, its on a different line
ty
god OneAzeroth's UI is so bad
u can drop lower lines for higher lines ..
sure, if you wanna int
you might lose out on a tick or two but it boogies along quick enough, but it's a relatively small loss compared to the overall of ravager, meanwhile ravager itself is a very small portion of your overall in aoe. Treat it like utility that you want to use on CD mhm
ok ok
i will do gooder
He's really really really bad at the game
Don't watch that guy
im good
lmaooo
should i revive the hall of shame?
how tf do these people even get into 13s and 14s?
its not hard to do tbh
tanks in demand
I never push higher than what's required for rewards
I'm trying to make my WA pack use bars for certain CDs
but then idk how to show less important cds
smaller bars?
I need inspiration
icons
this sounded good in my head but looks bad
also need to stop using those shield block charge trackers
but I don't really want an icon for it
ye it's placeholder textures/colours
seems fine tbh
Ok pls explain. How is looking at a wa pack different from looking at action bars with a few WAs
My issue is, will the bars change position based on whether or not they're active? Because I like consistency
generally people put their action bars at the bottom of the screen
the least useful place to look
sure you can move them up but you lose the flexibility of moving icons wherever you want (since they're locked to the keybind you want them on)
so WAs are just superior
also action bars dont let u do any number of useful things
like overlapping duration w/ cooldown
its not, both are fine
ive seen decent UIs with action bars
Idk. WAs are great but I think they're grossly overrated and wa packs are trash almost universally.
My hot take of the evening
Most packs are trash yeah
I hide everything I don't actively need to know if it's up/when it's coming up
there's a lot of people that design around action bars, and it looks good and serves the same purpose
Maybe bc they look like big wigs or dbm timers so your brain is associating to it, change texture or whatever it is (im lazy on WA work)
I think action bars biggest weakness is that you can't group icons into logical groups as easily
unless you want your keybinds to be all over the place and weird
which ig works
yeah thats also true
like all my utility is hidden but when it's on CD it shows up with a timer and disappears when it's off CD
not visible = I can use it
but those utility buttons are on all sorts of different key combos
I just can't think how I wanna track sb charges

I can’t see anything else other than icon sorry
yeah the flat texture is scuffed but I'll change it up
the 2 yellow bars are my sb charges
I might just put 2 little circles in my rage bar or something
But my brain is against bars / im opposite of what you are trying to do
I delete every bars of raid WAs
Cinderbrew timer is tighter than I thought. Blasted a 12 with 1 min left and 4 deaths, even with beefy pulls at IPA room
yeah I'm just trying something different
You can have different color for specific charges left but it might become too christmas tree
i like bars
rage bar = good
but i also like Nome's WA too much
outburst bar, rage bar, thats it
Yeah I have just rage and shield block as bars(but not as timer bars like what he did which really looks like raid timers I ignore 100% of the time)
More than 2-3 bars and it’s too much for me
I wish I knew how to do circles WAs, I would for shield block maybe with a number somewhere
circles 🤢
Yeah they are beurk bc they take so much space
But a smol one (icon size) I never tried
It’s all about the dps. Taking an unholy is a big W in Brew
lock portal
nobody can convince me that luxthos WAs are bad
out of the box maybe but ur given the tools to customize
or pull to the left and die, group gets by and you get rezzed
thx @lusty grotto
soothe might also work
but it has to be soothe + invis
soothe for the big guy, invis for the others
Afenar's are definitely better in terms of customization. Everything is nice and neat and segregated for customization
i dont like the vibe of afenars
they simply dont feel right™️
cant explain it
ive used both
They don't have to. The one toon I use them on, I was able to just plug and play everything where I wanted it
Planning on removing the bottom row but I kinda need to keep Shield Wall visible
but I don't want to go any wider
what do 
u cant just post this while we're talking abt things being organized...
i cry every time
it is organised
rotational, big dam attack CDs, offensive buff CDs
stuns, utility shit, defensive CDs
and then aoe taunt for some reason
I use action bars mostly; the only toon I've used like, a bunch of WAs on is rogue and that's because I have a lot of things that need special tracking like combo points, rolls, etc.
aoe taunt being next to shield wall is whats upsetting me
but I've realised now I don't need to actually see those things being up on the bottom row
I can just hide them when they're up and show the CD when they're down elsewhere
This is my UI
the empty blocks would drive me nutty
i like my defensives being all clustered on the left, my interrupts being all clustered on the right, my rotation in the middle and my cds up top
its healthy it soothes my soul
SD procs
I need everything
I just have sd pop up as an icon
yea so do i
I don't use it necessarily, but I need it
and thats where it pops up
yeah but why is it visible always
I can't do the hide this until this shit
Yep
whatever tickles your neurons ig
I may never look at it
and an icon shows up somewhere
But I need it
im not seeing it
I just can recommend naowhs and atrocitys ui packages(both were pretty similar in the past. I am using naowh ui since beginning of SL and I am totally happy with it!
im in the luxthos ecosystem now
i cant switch even if i wanted to
which i dont, but
Guys what's your pull in ML12+ between 1st boss and 2nd boss? Don't care about keystone guru, those are not pug friendly
i used atrocity for the longest time and swaped to naowh late SL
havent really looked elsewhere
the only different thing i have is luxthos for pally
and nome's for prot war
like I can't think of a valid reason why I have to see anything on this row
am I insane?
ur shockwave cooldown???
ive used a couple of different ones for arms/fury, but im using naowh straight now
Yeah but my point is it doesn't have to be VISIBLE when it's up
ur storm bolt cooldown? ur spell reflect/block cooldown?
brage, last stand, probably not
the rest yes
Brage is pretty useless this season
but otherwise won't show at all
idk how u can handle having different WA packs for different classes
breaks my brain
i need consistency
if it's not visible = it's up
if it's visible = it's on CD and I'll know when it's up
I'm not insane right?
if its not visible = it doesnt exist
theyre just icons
i Will forget to use it if i dont see it
lol
Yeah I don't have that issue
half the time I use most of my utility stuff I don't even look at the icon for it
I just have a kinda vibe that it's up
the icons have to be in the same spots....
I'm gonna just try my luck with this
ok well i dont have that problem
god I wish this server allowed custom emotes from other servers
theres more than 1 "nim"
Nomechip is missing
thats way too many
We are legion
why is it GREEN
green means go
idk ask nome
it glows Green when Earthen Tenacity is active
whatever the fuck that is
never seen it
I mean we prob did when I imported the wa and stole the icon
I'll remove that conditional if it makes you happy
there you go bud
Wtf is earthen tenacity
old set bonus i think
when last stand ends, shield slam does frontal cone
Yeah I found it
paladin..
2nd Tier DF
🤔
oh I gotta remove the timer on avatar
and make the font not extend past the borders on the bars
nome approved 
yeah it is good shit
rn I'm struggling to make things centered on my screen lmao
which I realised is impossible with a 1 spacing on the icons
with an even amount of icons
isn't it an anchor thing to make centered ? (im no wa pro but that's how i modify raid WAs)
circlet still bis generally? also is there anything I should avoid crafting? I'm considering cloak/neck
i personnally crafted the neck
still have timewarped, so figure may as well
errr, idk if it's circlet or signet. the ring with the 3 wonky gems
It gets outdone by well statted heroic and myth track rings
my current gear on my warrior (i have raid wep now but no free crest to 678 somehow / will craft next week something i have no gilded crests left)
I wouldn't fuss over it until you have two myth track or high ilvl heroic rings, personally
i dont wanna go get it if I dont have to lol
it is quick to get tbh
It's notably better than any rings worse than that and it's also guaranteed, but it isn't technically bis
Circe ring is a champ ilvl ring with the stats of a hero ilvl ring, that's about it
just getting back into wow for this season can anyone share a website for keystone routes?
keystone.guru
ty ❤️
oh, you just get the ring on an alt now. I didn't know that
depends on the sigil
are there more than one that silences
i think silence sigil is 6-8 seconds
I thought it was 4seconds
depends on talents aswell
and then someone told me it's 2 and I said that's bullshit
theres a talent that increases duration by 2sec flat
3sec base + 2 sec from chains of anger
says this on talent tree
maybe they get +1sec to sigils while leveling or smth
or class tree
no clue
alright it's 3 or 4 seconds at least
add evoker buff to that and it can be 10sec or smth like that!
For example, how do you manage the first pull of this key to keep aggro and pack, seems just to be a nightmare as prot warrior for beginner. : https://keystone.guru/route/priory-of-the-sacred-flame/QQ68l5u/qazs-ezpz-priory-of-the-sacred-flame/1
ranged stay melee, put ravager on floor
you should be there way before anyone else is
Almost everything in that pull is just a pure melee, no casters to watch for
I thunderclap the first pack which might not be ideal (because it slows them)
thunderclap, heroic leap, start grouping the 3 packs
also that many sharpshooters feels like your group is gonna have a bad time in a pug
I understand this route's reasoning behind pulling all those since your average pug melee will just face pull everything around fountain 50% of the time
dps players don't discover personals until 14s this season
but sharpshooters make the hurter
are unholy dks as unkillable as fdks were last season
I mean do they have the same defensives
I just don't remember playing with many uhdks early because everyone fotm'd to fdk super fast
I forgot defensives are just homogenized across classes now nvm
yep i understand the things but even if my mates come in melee, i'll lost agro on range mobs, due for example to a boomie or things like that, the'll improve their aggro on these mobs and as warrior tanks i cant deal them any dmg (during time they dont come at melee)
you don't lose aggro on them, they just randomly shoot people
oh
yeah that's why a lotta sharpshooters is oh no time
they'll just kill your DPS, especially if multiple aim at the same person
they do leap on ppl so ppl should stack
if your entire party stacks in melee they'll jump in after a few shots
but a good old los will group them
los is for cowards, jakey
only cowards wopuld run away and hide behind a wall or object
its just about gathering
i get zoomer that werent around in classic dont use it
but its a fucking massively strong tool
also means things like the sharpshooter get cleaved down
as u dont need to wait for them to jump
maybe this is why everytime i go to los, there's always a dps that runs out there and tries to fight the horde
I do every time

but sometimes, timmy the mage just gotta 1v16
no skin off my back since once they violate him they come to us
but maybe the zoomer blood just leads some people to yearn for death
amazingly if they were running it, they would get mroe damage out of it if they let the mobs tack first
How much is avoidance worth? in terms of ilvl and other stats?
Absolutely nothing
Any amount of secondaries of any kind is worth more; same for the other tertiaries
It's also generally the worst of the three tertiaries for tanks, since most of the damage it works on aren't problematic for tanks
it's problematic for DPS/Healers
aight, ty for answer
I tried not thunderclapping first pack, resto druid yelled at me when she pulled aggro b/c of her passive heal.
your healer should be on top of you or slightly past you anyway, you'll be able to tc them again when they reach you
I think the hardest time I'm having trying to push higher keys is not understanding when I fuck up and when it's someone elses problem.
Edit: does that just come with time and experience running keys?
First pull of priory? I feel like that would require a lot of coordination.
those first four mobs don't do jack shit so it's kind of on them for trying to heal you like you're dying
They told me resto druids have a "passive heal" that will rip threat if i dont thunderclap
I think the idea is that by the time they get there because they're slowed by the tc people are all hotted up from other damage
yeah you definitely need to hit them
if you're just running past them it'll be bad
Ok
the only passive heals they have iirc require them to pre-place something on you
the optimal way of doing it for grouping is probably to charge and then revenge and then heroic leap
They have an earth shield like buff or something iirc
instead of tc
B/c then they dont get slowed?
yeah
and they'll be grouped up faster
so the assa rogues won't be sad because they can't leave stealth without them reaching the pack
Ok, so everyone just needs to stay stacked with me that first pull, correct? I think I'm missing where the los is.
Damn man where do u find those people that follow pings ? Xd
Most people actually do follow pings
it's one of the few things that actually activate the half a neuron your average pug has
In an ideal world. What will more than likely happen is that everyone will just run with you. So you TC the first 4, charge the next packs-leap if needed.
but sometimes, just sometimes, you run into a REAL G A M E R
If you manage to put the Los marker down and they actually follow it,you're golden.
Druid "passive heal" is more than likely
But there's no way this rips aggro .
Unless you just walk by the first 4 mobs.
Jeah.
me smort
I don't think I've ever gotten aggro from the first 4 mobs on my druid even if I hot the tank up.
yeah there's 0% chance of losing aggro if you touch them
my druid healer friend hasn't either even if I don't hit the first 4 mobs
it's more so if you can get away with not tc'ing them so they don't get slowed
I still remember how i tried to do first los pull in cleft, told them to wait at begining, spam pinged before key opens where i gona gather, people still followed me and died xd
wich boss in raid you can dont shield block
Check the pins,there's a sheet there.
Hello, just making sure - as a Prot Warrior I don't need to use Slam, Whirlwind or Rend abilities for anything right?
Correct.
Ok, i'm trying to find the los for the first priory pull for the sharpshooters but I'm jot seeing it, would someone mind helping me? I apologize.
Also, i'm not getting invited to 10s when I apply. I'm 2200 io and 659ilvl, are veng just that sought after?
Damn,calling me out.
u have a group...
I don't.


mwahi helaer arc
Jeah.

More challenging than tanking keys.
2200 for 10s? all 10s gets you like 2600
Ah ok thanks, I'll try and get it up.
Will do, I just want that myth gear man
Having a hard time justifying using gilded crests on hero gear
But i'll get those up, ty for the help all.
thank you!
I mean the first 2 levels of myth and last 2 of hero overlap
you only lose 15 gilded from upgrading hero to 6/6 and then getting a myth drop in that slot
I've just suffered from capping on runed crests and didn't want it to happen w/ gilded, but I just gotta bite the bullet.
just spend em wisely
got sparks? maybe consider crafted gear first
otherwise just send it imo
Sword and board are each 675
3rd piece is the runed one from undermine, maybe i'll focus on getting that recrafted 675
Can warrior skip Bubbles as night elf just heroic leaping and shadowmelding?
This is so true, I couldn't get a group for a 13 priory on reset night, so I went in to do some testing/gathering practice. You can trivially solo that pack (it takes forever, but it is doable). I wonder how much of the first pull you could do with no healer? I imagine you'd struggle with the knights.
A solid way to skip bubbles is with waterwalk to the left and pull sleeping big guy. But bubbles is easy
that just looked manic for me a new tank also! i just do that pack smaller everytime! and a dps body pull more packs for me anyways
Basically if you only get myth track by vaults (if you just m+), you can free spend every gilded crests except 75 (for the next vault), because you will never be able to spend them on myth track
You need 75 for vault myth track and +60 when craft week (if you want to craft on cd)
u can pull them back to the top of the stairs right at the start
I did that it help a lot but i also get good comment that it only solve problem with archers which are not big problem if everybody stack, knights are problem and overlap shouts. Its "safer" but you also lose some time before you group them
but biggest death issue are not archers
on other hand on my key range level stacking on first pull is super complex and hard tactic for pug dps in my group 😄
You overrating pug in 10 guys, our issue for packing mobs it's with rets or boomie not waiting, i know u'll tell me it's their fault, but i dont care, dont want to be lost on the area even if it's not my fault 😦
If you was to macro signet into an ability which one would you use
There's none that will line up with Signet's CD
Avatar might just happen to line up sometimes, if playing Thane Demo might sometimes happen to line up, but none will ever consistently line up
that's also part of why signet isn't so great for prot war since it doesn't line up with our big CDs all the time
I do either 2 knights/ 1 fountain pack, or 1 knight 2 fountain packs, idk which is better
I don’t like 2 knights so I mostly do the later
I do 1 knight and 2 fountain packs as well, my premade healer also likes me for that cause 2 knights hit way harder because of debuff
Then just chain the next knight pack when the first knight is dead
Everything except of 2 fountain packs, they are pulled with shield slap guy
Is there a macro to interect with the balls in motherload ratherthan trying to mouse click them?
It does
There's a keybind baked into the game, i believe you have to enable it as well but the default bind is F
Failed 2 priory 12 keys today all on boss 1. First run the boss jumped away and then a few seconds later 1 shot 2 ppl. How to avoid this?
On the 2nd run some spear hit me to 10million with defensives up
The spear occasionally doesn't go where the line actually is
But if you stand in the line it basically will 1shot you
The jump away is savage mauling, I don't think that's a one-shot? Or maybe it was the shout not being interrupted, I admit I have never not kicked it, so I don't know what it actually does
We kicked that one
savage mauling does massive damage over time until the shield on him breaks
it's a small shield
I think spear has been fcking us
zdps 😔
you should check in death logs what killed them, but 99.99% its just skill issue
Maybe I'm blind but I didn't see the spear line
Yeah, I guess it's easy to tunnel on what defensives you need to have up for the next double buster
But the spear line does occasionally hit things not in it
Tbh, I have taken to just running BSV as it means it's not an instant death if it hits me when I'm not standing in it 🙂
It's also a bonus cd for tanking the busters in an emergency
Is it like a line on the ground and does he have a non interruptable cast to throw spear?
Is it the guy that jumps away or the paladin side boss that spears?
It's a big red line
The main boss throws spear
And main boss
It's a dull red line, but you likely won't notice until you look for it
Weak aura that makes air horn sound or say "spear" when he abiut to 1 shot whoever not paying attention?
DBM does it for me
I think
Think it says 'watch' or something
But think you could tweak the settings to do that
I'll have yo look at bug wigs settings
I have kinda horrible route for priory tbh, I do 1 knight-2 fountain (Los at the entrance), 1 knight 1 foutain + 3 footmens at the bottom as second pull, then I do sulleyvan as chain pull with the 3 packs of casters in front of the fountain, and I do shaynemail at my 4th pull top floor
I've got 2 different approaches - double knight 4 packs with lust, then suleyman with both fountains and shaylemane with 1 caster pack and 3 footmen.
Oooor, first + 1 knight + 1 fountain with suleyman, then 7 footmen (top of stairs+ other side)+ 3 casters with shaylemane
2nd approach is harder but more efficient, first is pretty straightforward
Alternatively, just 3 packs with 1 knight and chain in the other patrol when it pats back
yo, question: I got this tank trinket from priory, and I want to maximize the sword mode over shield mode. Is there a weakaura that shows which mode it is in and give like a warning or smth that it changed so I can change it back plz?
any one of them you suggest is better or any good?
I understand why LoS at the entrance is done by a lot of tanks. But I guess it’s time loss.. best is to play this dungeon with an unholy.
Is it?
Cause u loose time to not cleaving the sharpshooters
More time that it takes to line at the start imo
Time loss is maybe 15 sec but yeah if you got dk, no point in Los
You end your pull on a sharpshooter and he grabs 2
With slappyhands he will grap all of then very fast
Idk this season DK grips can safe a lot of time
Additionally big pulls are always good to play with unholy
I know, I’m bdk for raid (not anymore since stix is dead lel)
1st pull is everything except of two archer packs, 2nd 2 archer plus shield boy 3rd Miniboss with 2-3 pack around the left stairs and we go up to pull big patrol with small patrol from the stairs
So 2 knights is not a big issue ? I guess it dies before it is an issue with lust etc
(Im vault filling/pushing I started last week, I only have 2 12s now, I started last week doing 11s, idk when things does dmg)
My healer gets really frustrated when I do two knights and doesn’t see why we can’t just do two pulls that each have one knight, so that’s what I do
I don’t see any difference between 12s and 10s so far tbh
It’s definitely hard, depends on your dps. They have to use their defensives. But 1st pull everything is up
(I did floodgate, my fav dungeon, and dfc, the easiest, in 12s)
if you double knight, suleyman after?
Thats clowfiesta
Suleyman Thunderclap does enough aoe
Overlap with shout and you can scratch some dps from the floor
Intervene is good for the archerpacks
I think I will keep doing the 1 knight pull and 3rd pull Suley chainpull in pug until timer is an issue
i ask because, sometimes the expectation is to just loop right side around middle to where suleyman starts. 1 knight pat, 1 of the middle 2 footmen+1 sharpshooter with suleyman. the sharpshooters will jump into the pile if dps stands close
and plant in the cubby near right stairs
I line the first pull to the outside now so no suleyman first for me
If you can’t grab sharpshooters you need to Los imo
i assume the idea to go suley asap is to get him with lust. but then you got 1 knight unavoidably. and the idea to dodge the middle sets of 3 is cus its ass to deal with sharpshooters
They will not die with the pack / people will not be stacked bc pug
1st pull priory will be same issue as nw last season. At some point keys will deplete within 37 seconds
i agree the sharpshooter wont die with the pack, but if you killed suleyman on right stair but wish to go left you need to wait for shaynemals cringe rp run in to the corpse. and there are some footmen at the top of right stairs you can get while waiting. so its not a disaster
So people in pug at some point will stop do the full gatekeeper pull and not pull the 5 dudes in the middle
(The second knight being the 5 dudes in this comparison)
Can also just fight Shayne. Free percent.
early season during 10-12s i usually just planted where the right knight pat ends up when you run in asap. grabb 1 of the sharpshooter packs middle. send lust, focus knight 1 and funnel in knight 2 pack when it loops back
killing the mini bosses i dont think is the issue, good count but you def want to combine it with something. i just found fighting suleyman at right stairs means you need to wait for shayne to get there and its not as elegant to combine count on right side when the plan is to head left. your either waiting for shayne to run in before dragging him across toward left to combo, or you head over to left side, pull pull shitter mobs and get shayne once a lil later
I kill suleyman left side and fight Shayne with stuff on left stairs
thats what i was doing basically, kill knight pats with lust for 1st pull and for 2nd pull combo suley with whatever is convenient. but im just saying at some point the pugs expected me to instead head right so suley can be lusted
Yeah the clue is to pull as much % into the minibosses
I don’t think I’d pull suley and a knight together
The have so much life that they coasts a lot of time
yeah its spicey but figure with lust and cds its acceptable
w/o lust you cant do that for sure its ass
And low reward since you are not pressed by timer yet in 12s
Can you skip DFC miniboss before Candle boss without warlock?
Idk why you asked this, then I see the answer in my fyp
Wth
Terrible editing, but got the general idea
Some pug guy asked me
So I'll get % from fire-mobs and serpents before last boss
is the skip for super high keys?
Also where do you make up the count?
or is the count just the right side packs leading up to Boss 1
Quite a few routes for it on guru
Clear all the room with fire mobs before Blazikon
And kill extra snakes before darkness boss
It's faster, the 2 miniboss mobs take a lot of time
just says about 2 mins saved
In 13+ keys it's huge, I need it
I think youre gonna spend 2 mins pulling right side and all of the room before fire boss
Nah, I'm a warr, two charges and a heroic throw
Worth it, gonna try in a 13 after work
@lusty grotto TOME!?
You don't need it on a 13, or a 14 I reckon, but anything higher it's a massive time save. You can do all the stuff you need in the room before 2nd boss in 2 pulls regardless (1 if you're in a coordinated group and use LoS for the candles)
