#protection
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you game the crit + dmg as much as you can
they will do that
100%
I mean tbh that makes it a super good trinket for almost any circumstance
Any for prot war
in m+ not as good
if there’s a lor of magic dmg you can run magic shield for like 30s
cuz you flip through pages quick
& then dmg the rest
turbo frequent dmg events will make you flip to magic absorb too quickly
isn’t it ppm?
ye
yeah idk
maybe you don’t run it for keys? however.
there is the monstrosity of house of cards
house of cards scrapfield combo wahoo
starting to be a scrapfield lover on certain tanks
vdh and bdk it’s still questionable I think but it’s so good for prot
does a parry count as a damage event?
I think it does?
when is Season 2 supposed o be released
They havent given a date yet
likely early March late February
patch will be 18th or 25th, and season will start a week after

if it keeps the buffs it will be close
can't be 18th as the turbulent timeways event finishes on the 25th
25th is the earliest for patch
So colossus seems the go now for 11.1 yeah?
if the dungeon/boss encounter has frequent magic dmg events and/or dots thane is better
if its mostly blockable non-dot dmg, colossus is looking to quite potent
Sounds hot
2025 and they still haven't addressed racials though
theyre buffing/ have buffed racials even!
they need to delete stoneform and shadowmeld 😔
Yeah I mean that's cool
but they're irrelevant until they're not
and then it's just annoying
some snappy bois in uldaman were in fact the bane of my existence as a belf who can't stutter step
Shadowmeld yeah, but Stoneform didnt seem irrelevant at all. Some nasty bleeds and poisons out there.
First boss GB for example. Siege the poisons. The bleeds(`?) the guys in DB ships and after first boss do.
Siege Poisons are insane, and bleeds are strong as well.
In "high" keys atleast.
mostly nice to haves imo
Everything that I noticed mainly was set up so you never had too many stacks
theres nothing else going on at first boss GB
unlike say, the crocs in uldaman
where you just get infinitely fucked if the pack lives too long
the poisons in siege you should techically have a class that dispels you on cd
May i ask which level GB you did on War this season? My highest i tried is +14 and if you dont have bleed removal at all its more than enough to give you a hard time.
god, doing Algeth'ar Academy as a non-dwarf and with a holy priest
no poison dispel 
Thats atleast my humble opinion
But sure, you can play around it with other classes in group 100%.
was a meme key
Still think its insanely strong.
no, what i do
the keys i play are all meme keys
cuz i dont take keys seriously anymore
Anyone have a good WA for dark iron dwarf racial? I feel I’m missing a lot of dispells with it
bc ur old gottem
i havent even played a key at all in months lol
i only did on my alt war cuz i wanted to have a 2nd war for alt runs
but that one hit 638 ilvl in 2 weeks...
and now needs nothing already
I might level my dwarf warrior
Kinda hating my mechgnome
cant leap up stairs and the transmogs suck
but as much as I want to level up a dwarf, their run animation kills me
Was dracthyr. Now DI. But sort of want to go back. Liked being able to double jump as a warrior, even if it’s minimal
move speed is so huge
Idk what % of move speed dracthyr get but I know it’s faster and it’s enjoyable. Plus….visage form xmog is great.
I think it rounds out to like 15%? non-evokers get pretty nerfed but it's still pretty big
tried looking it up and all I can find is a wowhead post to facebook lmao
I have a feeling. All this cluttering with nerfs and buffs etc. We will come out Meta! Happy new year. U heared it here first!

Old ass
UH dk bedding
yes
M
why is it sometimes i feel unkillable and other times im just a pancake
CD rotation and/or magical damage combination
link some logs and we can help
right now it's just an impossible guessing game 🫡
i think i just get no procs & im just rage starved and trying to live in packs but cant get any rage gen so i just flop lmao
You don't flop cause no rage. You flop if your shieldblock drops, you get hit in the back, or you don't rotate your CDs well
ye like im not getting any procs and my cds are on cd so my shieldblock & ip will drop because i have nothing left to help and im just struggling to stay alive with my lil rage
Shieldblock will never drop because of bad RNG, you playing with heavy repurcautions?
You got no actual logs on logs you linked 
its mostly GB but i guess i parsed an 84 so i guess it /wasnt/ too bad so idk
it was from today
If you struggle with having shieldblock value, swap out into the fray with heavy re
If you are not 100% there on skill and gear yet, just take it
logs arent magically uploaded, you need to do it yourself.
You have 2 logs cause someone else did from one of your groups
apparently the ones from today arent locked in
i guess someone from the guild was logging when we did keys but cant look at em
is it better to just use both charges of shieldblock & replace it as they come down
You can have 2.5 value of block charges running, so you can do that sure
i usually have a decent/high uptime with them but GB literally is a struggle to keep them both up sometimes because im struggling with rage
i sometimes shield charge & block then work on IP
I normally pop two, just to have 20 sec left when I leave the pack and two charges
i guess in 10+ you need to just use both charges instead of trying to cycle 1 charge and IP
i try to keep shieldblock up then IP 2m+
i mean your rage starved because your casts are low
If you don't have 80 rage, just don't press IP, press revenge or anything to reset shieldslam
Save yourself the pain
Ignore pain is not important mitigation, it is a ragedump
ill keep that in mind for my 12 NW tomorrow
Once you get used to the rage eco - you will spam IP, but the goal is to press other buttons so you get the overflow to do so
makes sense
you can have 3 shield block durations worth always running, just to correct
18s without Endruing, 24s with
Isn't it 2.5x?
Neat
Bolster ignores the duration because of how it works
Bolster 
i haven't touched warrior since like idk.... legion?? been playing feral & then warlock main for most of the xpac and decided to pick up prot because i always loved warr over other tanks
Unless PTR has made funnies I haven't heard yet
Well, hell of a time to return to warrior
its pretty easy but i guess on harder keys like GB then i want to choke myself out LMAO
Ye, but remember, GB is all about shieldwalling the tank busters and reflection thr spell busters
Stormbolt the angry boys to reset their enrage
GG eZ
only time i tanked it wasss as guardian which you can easily just pull everythin & incarn and never die because you're doing 2-3m healing and everything
Warrior is guardian on steroids, we just don't take damage
On NW for example you can hit I believe more than 1.5M hps as pwar
If I had to guess, you not reflecting the slashes
also molten fists
im probably fried from doing keys all day
Protip: before you pull the boss. Wait for the stun to hit the elementals giants before you pull
They will die before the stun falls off, thanks to the dam% bonus

ahh i never knew that
Few does, it is one of those niche things to notice
ive been playing demo straight so i have to worry about stupid warlock bugs in keys so LGSEGs i pay attention more for that
🙏 prayers out that S2 bugs gets fixed
🙏
theres a random imp bug that your imps will like... go suicidal and just run at it and pull everything
they wont despawn even if you sacrifice them and just run and run straight around on the 2nd boss around the circle
they'll also spawn while you're on the flight in CoT and pull the 2 mobs at the start which teleport on you
andd a bunch of other weird bugs with pets
Always love when I play with locks, time to time I just see the Dungeon come running at me from nowhere
LMAO yeah it was uhhhh a interesting find to see it for the very first time and i was confused then i saw my little kamikazi imp that would never despawn and just go run from the 1st boss room spawn and straight into the 2nd boss room circle pulling everything until it died
does this mechanic still exist in game

doubt it
No.
That's so cute, they were trying to incentivize tanks to actually press defensives
It was removed from Wod to Legion iirc
The article quoted directly mentions nothing but Legion dungeons
I think the mechanic technically exists in some foreign, forbidden spaghet code, because all the active mitigation check was is abilities that checked to see if you had whatever ability considered your active mitigation was active (Shield Block active, Death Strike recently used, etc iirc)
And active mitigation as a design concept still exists, as it's a change in philosophy from simply being tanky to performing to be tanky; an example is instead of rage gen being tied to passive sources like being hit and white swings leading to you being able to spend rage on Shield Slam for threat, you instead generate rage with Shield Slam in order to send rage on your defensive abilities as a main focus
Some spaghetti code of Active Mitigation checks does indeed exist still in some dungeons
But not in any current situation
recently used death strike is so funny
the chest that get unlocked after you finish the 3 WQ, is the ilvl fix or it depends on mine
it was tied to blood shield, in legion artifact wep had some thingamabob to guarantee a % absorb
more of a punishment system than an incentive one
incentive was vengeance in MoP
Does shield block count as active mitigation? Or do we have to spell reflect?
enforcers actually force you to stun/walk away for a bit instead of just press ironfur and possible soothe
GB made me feel like a pancake as well, coming from bear for the first few times especially
SB was our AM checker
All the active mitigations that counted for checks were Shield Block, Shield of the Righteous, Ironskin Brew, Blood Shield, Ironfur and Demon Spikes.
Is colossus warrior going to be better in S2?
It's getting some nice assists from talent tree rework
works better with tier set as well
good SW uptime and revenge hits even harder now
kinda glad cuz colossus is fun af
ya i was about to say
what buff did defeners aegis get that is mentioned
shield wall got cd lowered
impen wall got nerfed also
oh right.. forgot about that.. interesting
im sure this is horribly cooked but i want to see someone do this
no armor 
honestly they need to just remove massacre and make execute work on targets 35% or less hp by default
the people are tired of massacre
and even make shield block 8 sec by default
that entire node needs to be replaced with something cooler

execute isn’t as good as it was for collysolly
imo, should be once per monster spawns in above 90% hp
you can once cast execute on him
then very long cd on execute for that dude only
unless procs
Can we run colossus in s2 finally? I love the ay style, but thane was just so much better
It helped me kill zekvir and I really want to just place more of it now
im something of a large fox myself
Its funny to see my dwarf suddenly grow in size

That’s what my wife says

that guy is mental
pressin swipe???
while having mangle and moonfire procs up
smh
i think it was during 9.x or 10.x normal raid
but that blew my mind at the time ppl still play like that on retail
no idea who he is
smitty apparently
i could understand someone notbinding anything and clicking everything in classic more i think
cuz hes got f6 and shift E bound, so its not like he has nothing bound or is hiding binds on the buttons
STRENGTH BROTHER
haste+whatever sims best
usually haste/crit
side note; if you frequent the dps specs of warrior, you can use the same gear for prot
stamina > all Kappa
(the joke is if you get more stamina you are 99% getting ilvl, which is more dps anywya)
shame it doesn't go both ways, prot stats are cheeks for fury
crit ya
Thanks to Yogi I gem and enchant pure stamina, why I do worse now?
its really not the end of the world; you just grab a couple of haste/crit rings and neck and you basically good to swap between the two
hard to go wrong with switching between tank/healer and go to dps and crit for melee is typically, strong
LMFAOOO yeah i usually cc them but i guess in higher keys you actually have to kite them some if you cc dr them because i’ll usually stun when the casters are all casting & shit
all of the things have been DR'd to the moon generally by the time i wanna reset the stacks
but ye, biggest issue was just not always being able to soothe them myself which is what i was used to doing during my skardyn's farm on my druid
i’m just used to being able to tank those packs like it’s nothing on the little time i did keys on my druid so LMAO i get my hesd clobbered in if i accidentally let SB fall or anything
Wait you felt more comfortable on bear!?
you generally just incarn the bigger pulls and nothing hurts
^
but ofc currently im comparing 635 bear vs 605 prot warrior in my brain
so that might have something to do with the difference
regen and ironfur aren’t on cd during incarn so you just soam them and eating cereal while winning
just a tiny bit 😄
just a little
but im getting at least a 20 ilvl upgrade on my shield today, so that should also help a little
@waxen frigate rate my mog
if i was a betting man
i would say 11.3 is going to be about the big crystall in the under the earth sky
that is the sun and moon for them
and bunch of people fight over it, but it ends up totally fruitless in the end
too hot/dangerous to touch
and then it blows up like movie
i think i heard 11.3 might not happen though they may only do 11.2
how much do you want to bet? :)
100 billion dollars
look like a monk, or a rogue
i mean okay
like, what other objects can you think of, beside dornogal, and dalaran
and like, the spider city, but we already been there
cuz the holy knights at the dungeon place are somewhat directly related to worshipping the crystal i think
i think the pyscho lady crazy toe person
she's going to do all what i descrbied
it's a rogue ye
shoulders definitely dont work
i like the overall theme
but idk
it's not quite fitting together
i have no good leather mogs i need to lock in
like theres a lot of colors that are just slightly off
and none of them really fit
easier if we have a item list
then we can plug it in the game or on chrome wowhead 3d armor viwer
log off

11.2 is K'aresh/ethereals and there's no 11.3
Spider birds it sounds like
two lights expansion? never heard of it

da heck is dat
dats not the new expansion right? Its supposd to be called Midnight and be super Blood Elf right?
no this is some made up bullshit
Looks good.
Why does that kinda look like Outlands?
what is an outland
The zone of TBC and WoD.
Is it the opposite of inland?
cus it’s a fake leak
and it’s based on outlands/wod
glad I could help solve that
the multi-verse of Outlands via spooders. lol Fair enough.
Wonder when we will find out 11.1 release date?
We just started mythic queen, so hopefully still have time to kill.
you for sure do
just be consistent with P1
its where youll spend like 80% of your prog time
Hopefully we do.
I think court took us like 270ish pulls.
We got near transition a few times lastnight, but only had half the team left by then.
It’s very quick when it goes wrong on P1 haha

Rippp
dont worry we just had our healers internet go down on what would have been a kill
and now his internet provider is full down

You got this! 7% is totally killable any pull just do the last essence set or full commit to boss damage
Probably still have to put some ranged on a far spider to be able to kick some of the casts
yea it's close, would be killed week ago if people turn on their monitors just once 
yea, and we had like half raid dead for last minute or something
indeed killable any pull, but first we must get to p3 
Is there much different in p2 and p3? Or is p1 just the real stop gap?
P2 Myth Ansurek has funny teleport shenanigans ir something going on iirc
But other than that and the essences, the fight is mostly the same, just more punishing if I remember right
P2 is very similar, but theres a lot of ways one person can int the pull
P3 is pretty simple overall though
and scripted
Ahh yep, so it’s pretty much get P1 down and the rest should come after?
the extra damage and healing really makes P3 easy
I guess heroic was like that too
P1 is the majority of prog
the more consistent you are at getting through P1 clean
the faster youll prog and kill the boss
P1 is basically dont greed, dont die
profit
The 1000% physical damage taken after liquify is lovely isnt it…
👑
Hell yeah. Good shit
internet problems and dcs cant stop us
top 10 on first kill

I did only top50, but was playing too defensively I guess
i was playing defensivly 
and running around to grab omited essence XD
That's almost more than arms warri lol
Theres no battle i get one chance at the boss sense gets like 50
All it takes is once
Except ovinax
That bitch fickle
I was so lucky that all our other pumpers cba'd doing Aoe or weren't there 
Still only r2 tho 
I missed court there for 300 pulls the one night of the entire tier im not there they kill it
And i was on for a rank 1 on tje fight

So it was a you problem 😜
Nope
Our court kill I was flying and then someone betrayed me so I was dead for 30 secs. 😭
We killed the boss though so ggs
Are you guys going to try to reclear at all Jakey?
Or break til 11.1?
Havent decided yet
Probably still got like a month till patch
Let alone season
Might rest for a reset
Yeah, not much to gain by reclearing I guess, I assume you’ve got a bench who needs CE?
it's always nice to try get ce for few walks who were absent on kill 
and mount for yourself if not dropped at 1st time :>
If u discount jania which was free at the end of bfa and nyoth which was also free
I havent got a single one since starting getting ces in legion

Didnt even get the raz hc mount skin last expansion
The blue one
How we looking since the last set of ptr

Can’t be doing worse than blood dks anyways
People who are saying they’re good now are having a laugh
every season they say bdk is good
and almost every season it falls apart at decent keys
like clockwork
I feel like it will pretty much always be that way
Because of DKs design it has to survive the hits up front and then heal it back
And with the damage instances being limited to once it’s kinda L for them to do big pulls
Well when the key is world first level
I’m also yapping and have no idea if that’s true

they didn't have issue surviving hits when they had 90%+ parry in SL 
Well they did if they didnt parry 2 melees ina row they would proc purg or die
i still think in hard core classic once per say, week, or month
you die
you have 6 minutes to be rezzed once and you spend minimum 12hrs res sickness
you die too many times that week (3?) you die for good
add extra panic
might take 3 minutes to kill boss
and then you have to be the right class and make it to the dude in time and cast it succesfully
if you die with the rez sickness or by like execute, consumed by dragon, etc, you dont come back at all
Tb and reveng too high ss too low
more ss also in aoe?
ss is highest priority other than CDs basically always
how's prot looking on PTR right now?
Aight ya'll I tried 15 DB
does anyone have advice for dealing with these fucknuts
do I just shieldwall on pull every pull with a nightfall shadowboy?
lame
umbral rush is a magic attack so yeah wanna have SR/SW/Spellblock up when dealing with those when you pull
can also be parried
same
Any rumors when s2 will happen, maybe February ?
At this point probably early March
The api says 4/5 th of march
But that could just be place holder dates in the database
So could be updated anytime
fuuuuuuuuuuuuuuuuuck
honestly wow seasons are too long
S2 starting in february would mean patch announcement today pretty much
Since it'd have to be 18th patch 25th raid
I mean pretty sure it was always planned for then
Just look at turbulent timways and plunderstorm end
I think when I looked it up the Turbulent Timeways before Aberrus ended after the first week of 10.1, the Timeways for Amirdrassil ended the week before 10.2
It's almost definitely planned to be either first week of march or last week of feb, but we should know by tomorrow which one it is pretty much
Ignore pain absorb value needs increased. We want to press revenge according to blizzard, and they acknowledged rage economy should be tuned to allow it; that’s not the case yet.
nope, it will be saved when they say in bluepost "We are sorry, we were wrong and based on your feedback we abort this stupid idea of changing Pwarr apm and shield slams resets."
of course it's better, cause they reverted half of the strategist nerf 
You are a kind and gentle souls. At best I would say I am glad they tried to cook
from defensive perspective imo they should increase IP's cap, outisde of CDs we won't be using it much, so it would be good if we can gather more of it during CDs
well I'm very on the side of "spamming IP isn't fun anyway"
which is most of the extra apm
staring at character meleeing mobs with nothing to press is peak fun 
that doesn't happen
To most I guess, for Thane indeed there were not much time to use revenge, but that was the whole point of taking Thane, and in Colossus revenge is already pretty good to press
All of the "issues" Blizz have with Prot's rotation exists in Thane and are totally solved in Colossus rn
When you feel like your getting trucked in high keys I don't think your having a lot of rage to spend on things other than IP sometimes
That's weird to make big impact changes to the spec, because one of the hero talents isnt quite right 🤷♂️
A more meaningful ignore pain that feels like a real button to press would be nice
and we're only getting 16% less shield slam procs
while keeping most of the IP spam
it's a bad decision sure
but they're not gonna rework IP
we gotta wait til 5 years from now when we finally get a rework
They did cooked
I doubt they will not announce it one month before happening
Considering their marketing promotion needs to get ready
Timewalking event finishes on the 25th so 25th is the earliest for patch
And they will not launch the game right when monster hunter comes out

18th march is what I bet
seasons are too fuckin long
Huge copium. We had the timewalking event before and the patch was not launched during the event.
I think it is the shortest season we had
Except legion shenanigans
Nope df s1 was shorter
Or maybe shorter than legion
Under 5 months
df s1 was 20 weeks
December- may for DF s1 to s2
Legion didn't even have seasons 
Did it?
They just patched whenever they felt like back then
Seasons are things since vanilla
We are season 40+ if I remember
From the total
PvP lords and wizards might have more clues
We are in t32 atm
Okok thx I thought it was around 40
They didn't announce a single season last expansion a month in advance
And I'm honestly not remembering they did in SL
Fated are things I don’t care at all, idk if you feel the same
My opinion is that patch comes 25th/4th and season comes 4th/11th
That s why I said tehnically I will love for fated to never return
Pushing and raiding on fated season feels the same as raiding and pushing in prepatch
I mean
I play the game for fun so fated is the same diff for me
I get to progress whatever with my buddies

Shkip fated
Why should i go spear instead of roar (more dmg and less CD)?
Spear does more damage for Thane (assuming you have crit at all, since sometimes roar has simmed more for people)
crit boost
that's
really the reason to run it
does colo run roar?
Colo has a lot more value from bleeds and the synergy with bleeding
It also doesn't have as much burst to put into spear windows on average, as well, since it's too busy just doing more dam at all times
roar owns
thanks 🙂
so im a raid tank now i think
when i dont have aggro im supposed to keep shield block up for damage yea?
do u run into uptime issues
You need to make sure to save enough SB uptime and charges to ensure that you'll have it up during your time to tank
Depends on the fight, you should anticipate when you need to taunt and make sure you have a SB ready to go. but if its a fight where its just boss damage and boss swapping with no adds, no need to keep sb up, spend more on dmg dealers.
Grab the co-tank weak aura for Nerub Palace
set your co-tank as a focus to keep an eye on debuffs etc.
That depends but if you wanna do more damage it does make shield slam do more damage
i think so man lol, people would be like 4 minutes left FREAKING OUT
COME GET ME YOU GOTTA REZ ME BRO!!!
hurrry!!!
and then FD resist and DI makes more sense
you fucked up, but there is still a CHANCE someone can come back to get you, and even if they do, wont be pretty
blizzard would have to decide what you can and cannot come back to life from
die from hit thats more than 95% of your life, you dont come back, excute head chop off, eaten by dragon, disolved in acid, fell into lava and cooked
try to imagine, you fight some raid boss and you lost 14 men some how, only 1 minute after combat leaves and 1 rezzer
In raid you have sudden death which indirectly improve that part
how do you prioritize whom to rez and whome to leave for dead?
absolute cinema for dungeons and raids on rp realm and onlyfangs
totally for serious when i say that
if they're my friend
thats sort of exactly what i mean
the drama that ensues, if you rez your friend as compared to your best party members
maybe they give rez spells a 5 minute CD if it succesfully completes the cast
what are we trying to troubleshoot here?
im telling you, if it was the way i said there would be pure cinema
Well, prio order is basically:
- Top prio targets, mechanic doers or tanks
- Healers
- Execute DPS in execute phase
- DPS with all CDs ready
- The guy who didnt whine at me in /whispers
so next patch the ip rage spam is gone right?
Well, it kinda back
cause im pretty casual, i only do 10s, next season will be 12
Without it, the spec falls apart by the seams for Thane
do the new ptr changes go in today?
If you play casually, dont worry
i bind ip to shield slam, that kind of casual
aye it do be, dont get me wrong, im 635 ilvl on my three tanks, i just like warrior
i get so angry that i forget my pain.......................
sure...................
makes total sense
trying to get to 1.2m overall to reach my paladin
not totally hamfisted logic at all
Is ignore pain not like iron fur where you want to keep it up as much as possible? All guides seem to say to only dump rage into it if you're about to cap
I guess in a big pull that makes sense
But are you trying to rush into the next pack in M+ with it up like iron fur or are damage, cooldowns, and procs more important?
I literally never think about it as thane
shield block has to be up, shield wall if you're low on stuff and don't want to die
once the pack starts hitting you and you get rage IP naturally comes up
Ok, that makes sense. I probably just need more practice. Thanks
everybody should be a mechanic doer smh
in a good world
im aware that half or more of a typical raid is intoxicated and/or a non sentient being tho
1st is GM's girlfriend
Its really not that bad, it was but not now
im happy to report that i got some upgrades from yesterday's mythic raid, and i can feel going from 605 to 618 when tanking 10s ^^
613 → 636 shield, plus 584 siren isle trinket to 639 court trinket made prolly the biggest difference 🤔
there's no big setup/logic behind when to use the court trinket in m+, right?
just press on big pulls on pull, basically?
Huge shield upgrade
Yeah most trinkets just send with cds
the 1st boss didnt drop a shield for me tho 
how can check how large my heal absorb was on queen
I popped wall and still had like 20+ Mil absorb on me on hc
why arent you guys crafting a shield
"you guys" meaning who?
i thought there would be quite an easy way to check this, but apparently no
Bc I think everyone crafts the shield imo
some roundabout ways of checking how much healing you got during a debuff
You mentionedyou were doing higher keys because of gear
you could craft it
i had no reason to craft a shield when i knew i would be killing 1st boss mythic like the next day
i crafted after the first boss died
but ye, just saving time and crests
Question about gem selection for prot warrior. I note that on wowhead, the advice is: "You'll want to use Culminating Blasphemite as your diamond gem, and Deadly Emerald in all other sockets."
But with the meta adding 181 of your primary stat , why would you not get different gem colors per socket? Why wouldn't socketing a Quick Emerald and Quick Ruby, which would net an extra 181 str not be prefered over the 98 loss in haste?
Thanks!
sim it out
Doesnt that just sim dps though and not specifically address the increased survivability with more parry with the extra str?
Correct, sims are only for optimized dps
And as surivibility comes from play u can survive with your top simming gear
Except sometimes honestly crit just saves you 
Literally at the end of queen mythic i was saved by crit, was tanking with the gorge debuff
3 parries boss dies

As u can see i take 1 melee for 8mil
Having like 12% vers would not have saved me
Thanks for the insight! appreciate it!
Go full Crit/Mastery, you be suprised how tanky you become
The old necrotic way
all that crit
u need to have at least 40% vers
to get into my weekly 10 no leaver atal dazar
fuckin bfa lol
whattabout 15% doe
Nope
what about 16%? 
this sounds a lot like Big Parry interest money 
Mechagon Tinkerer’s Anti-Personnel Squirrel no longer usable while mind controlled.
priest strategy dead in mechagon next season
saw this somewherehttps://cdn.discordapp.com/attachments/1080156432223195176/1336382254653505707/Giby2aJaYAEjpvN.png?ex=67a39a76&is=67a248f6&hm=eafd17cd3909668f802e539f8182807028676fb032c1cf22a1d16277546a5f39&
To delete that shit
Yeah basically nothing changes just no guile 10% at 12
much smoother curve
I never saw them so I wouldn’t know if they are easy
isn't the squirell mc change a nerf to play power there?
Also do we even know what the base mythic scaling is
It’s just the group will not disband bc you don’t take a priest
I think he’s lost guys
This is Prot channel

7% each key lvl until 10 and then usual 10%, they posted a thing if I remember
yeah but they said they adjusted m0 to compensate for it being overall easier
i think someone name Zorthas made it if I remember what I read correctly?
yeah but that doesn't say how much tougher it is compared to new m0
so unless we know that, the graph is basically useless
My math isn’t mathing
It is 7% and 10% increase from the lvl before just for those who don’t understand

Amen
Like imagine if new m0 is just straight up 1.5x the old m0
then the season will be the most insane season ever
I want the real number!!!
The real number is launch a mm0 on ptr I think
its actually 1.14*1.07=1.2198
well, 1.22 if you round up
14% + 7% =0.21
which I assume they do just round up vs down
its not additive
I know I’m yapping for my own fun
either way idk how they got 23%
The 7% they state in the blue post is the multiplicative change from the lvl before
which it still isn't
could have just been a typo
And this isn't taking into account m0 now being 1.25
Whatever, if you want to in crease 100 x 100% by 10% doing 100 x 110% is false
uhh 100 *100% =200
That’s what it mean when they say 7% each key then 10%
yup
not sure why they round up for 23% tho
typo like i said
i mean, they orignally had bdk gaining bear's survival insticts so...
Or just it does not do 3 decimals
Or whatever I know there is digit limitation for efficiency
looking at it, instead of truncating they rounded to nearest, and generally when rounding 5, you go up
but thats just for formatting
it's saved and used as 1.225 i bet
at least it isn't as small as 10^-16, then we have to deal with machine precision and thats always messy
I don’t know how they do, wouldn’t they just multiply by 10^16 and just calculate things like that because I thought it was headache decimals in informatic
Just arbitrary move the , just for memory or whatever
I still wanna know where the
new m0 being 1.25 came from
did he just pull it out of his ass?
or did blizz state it
Idk there was mm0 on ptr before the change ?
You would just do how much hp they have before and after
number isn't listed in post, but I'm sure it was datamined out
first bullet
so the 1.25 is relative to current m0 i believe
is there anything changing in regards to what consumes we use next patch?
nope
arguably u might want to run crit flask now instead of choas but ill just run what nome tells me
after looking through the mists of tirna scythe on the doc
and i feel like a moron cuz anima slash is reflectable
and that ability has been hurting me like shit on +8 onwards
i also realise ive been underestimating how strong the spell blocking CD is
Spell block very good
I use a WA which tells me when I can reflect something like that. I recommend it
You've opened your third eye
things will never be the same
you've ascended
the post nut spell block clarity
spell block makes ams look scrawny
This one: https://wago.io/pjl-p3su9
I wouldnt go that far. AMS frequently trivializes and immunes a lot of mechanics. And if that interaction existed with SBlock or Reflect, they for sure would be turbo zapped from orbit.
Class fantasy innit 
it's a better defensive and a worse utility i guess is one way to put it
well yeah, but i main bdk, so i regularly have to use ams much like SR and Spell block is in order to deal with magic damage. honestly, warrior now days is better against magic damage from my experience
I use this plater profile. WHen the spell is blockable/reflectable that castbar is pink
https://wago.io/ak3iS95aa
works with paladin spell blocking too
ah I tried this, but then I went with Quazii's profile for the season
I tried it, but after using Jundies first, I couldn't get use to his. Just felt like I didn't have the info I got use to from Jundies when I tried Quazii's
Protection
Developer’s notes: Protection Warrior is a very active spec, requiring constant decision-making both for tanking decisions as well as managing cooldown resets and free ability uses. However, there are some elements of the current design that can lead to Protection Warrior being requiring more active play than we intend. Frequent Shield Slam cooldown resets are one part of the issue, as they occupy a large amount of the rotation and generate a significant amount of Rage. This leaves little room in the rotation to spend Rage on anything that uses the global cooldown, and coupled with most Protection major cooldowns generating a large amount of additional Rage, leads to using Ignore Pain frequently, even when it provides little or no mitigation value. To address this, we are reducing the frequency of Shield Slam cooldown resets and Rage generated by major cooldowns and in exchange, supplementing Rage generation from passive or rotational sources. It is our goal that this will make Protection easier to approach and play to start while still leaving plenty of room for skillful and active play at higher levels.
Chance to reset the cooldown on Shield Slam from Devastator and Strategist reduced to 25% (was 20%).
Ignore Pain’s icon now displays the remaining absorb amount as a percentage of the maximum absorb amount.
Punish reduces damage the punished target deals to you by 3% (was 4%).
So punish just reverted back to what it is in retail yeah?
its 1p.p. more than on live, makes sense that strategist nerf is halfed, so comepnastions is as well
Yep
"This leaves little room in the rotation to spend Rage on anything that uses the global cooldown"
Ahh so live is 2% per stack
Am I going insane
I thought it was 3
Wtf do they mean "anything that uses the global cooldown"
we have 1 spender on the global cooldown
Don't we?
PTR is still slow af
How do you spend rage on the GCD other than revenge lol
"Chance to reset the cooldown on Shield Slam from Devastator and Strategist reduced to 25% (was 20%)." is this a typo?! lol
even after the changes
prepare to keybind this slam and whirlwind 
No, previously it was reduced to 20%, now it's reduced to 25%
No, they already announced that they revert half of nerf to strategist
right but would going from 20% to 25% be a buff? lol
damn why punish nerfed
its 30% on live, so it's a buff compared to what it was on PTR and nerf compared to live
i know what it is on live haha
yes, and thane barely has any opportunities to press it on live
well ok I get what you are saying now 😛
nobody knows
because strategist nerf was half reverted, so compensation on punish is halfed as well
ya i guess makes sense
i use quazii plater, i kinda like it
1/3 to 1/6 to 1/4
they do what they stated initially
they want to lower apm (IP dump) and lower shield slam domination of rotation
they want us to use revenge and other spender abilites more 
they basically looked at thane and are trying to make it work like colossus works currently
it still feels very slow
totally ignoring how these changes affects Colo
shits proc'ing and you cant hit it because of the GCD now
when you slow down it does feel slow yes
I mean if they new colossus was a thing theu wouldnt talk about the spec has too high an apm
the tuning is 100% targeted to thane obviously
They could just tune both hero trees to be comparable in defense and offense, so they would achieve what they want with colosus and have faster paced thane for folks who actually do like that playstyle
But that would require thinking, analyzing and understanding how spec works in both hero talents
comparable is = ?
Look someone at bliz that doesnt play warrior, played thane for like 1 min and went yer too many buttons
And the intern working on changes just thinks hero talents are here to change colors and animation of spec 
because if it's =, you are asking maintaining a lunar eclipse
Then threw a nerf out without thinking
not exactly "=", but there could be less differences in both aspects between those two hero talents
idk what i wish personnally regarding hero talents, do i want them to be specials in different content or whatever, or just 2 different gameplay but value comparable
One should be for keys one shoild be for raid
I dont like that
that's what i think in the "one hand"
Which one of you slapped the warrior dev? Can you just apologize or something?
That would likely force me to play a hero spec I dont vibe with
like one is big dam in raid, the other it's key
They did a boo boo they get no apologies from me
can we buy the new tier shtuff on the PTR?
there is no such postion as "warrior dev" 
Kind of funny weve had more blue post talk about our spec than the last 2 expansion combined for this one patch
I just want big ZUGZUG many buttons. Why dev hate the zugzug sigh
Because they made changes prots dont like
if there is a position, the dude who is monk dev hit a gold mine
Eh?
They are going from one of the strongest tier sets
To one of the worst
They have ever had
i mean gold mine as brew nothing ever happens, so the monk dev is paid to do nothing
True tbf
Tier set vendor in Dorn on PTR
type the tuning patch in 10 min and ask tech dev to program change
6 digits pay check
bc it was on a weekend
Yea, now I miss patch notes that were ending at Warlock class 
so with all the complaints... prot warriors should still be able to do high keys
right? 😛
tbh I wish they would take away some of prot pallies utility then see how much people cry 😛
The ability to do high keys and the enjoyment of the spec are not the same
I get what you are saying but idk still not as boring as bear 😛
I mean sure but drinking human piss because it isn’t moose feces doesn’t make it good
SS damage got buffed didn’t it?
lmao
Early on
you a real one. now if i could just replace that with a gooner tier sound effect so i can hear it above the sound of my tinnitus that would be amazing
the new class set is sort of cool just randomly procing a shield wall.
Colossus bad in m+ right now or does it do ok?
Its ok if youre not doing super high keys
Gonna be good in keys, just bad in raid when you’re OT as you can’t proc anything.
That terrible let me proc dr for no reason when i dont need it
Real cool
so you have a shield wall for when you do need it
you have shield wall when you do need it by... using it when you need it already though
xdd
U always have it for when u need it
Yep win win
If you dont need sw, u dont need it
So procing it randomly literally does nothing for us
it does the other things also though
Doesnt even change how u olay
It would be better if this shit proc just decrease CD instead of proc defensive at random moments
If you look theres a dmg increase luck opf the draw some other thing
Now if it worked with the talent and procced avatar it would be good
that would be too good
there is a trinket that does something like that thou
increases your size and dmg by 20% or randomly shrinks you the same
It would only be good if the proc rate was ridiculously high
Not sure if I will ever live to see Prot war get a ridiculously good tier again
I just wish when shit procced that we didnt need to wait for the GCD
like if it procs let us immediately hit it
I agree procs should reset GCD.
It’s super annoying in thane when you get the proc but then also need to proc strategist to use SS anyway
Tier effect is fine.
Requirement to proc it is the issue
Should either be random proc on rage spent, damage dealt or per ability used.
Or even when strategist goes off.
Hm, not sure if that was mentioned already but looks like they still didnt address the AM at all knowing we get less rage spend now?
Didnt they 'mentioned' to look into it last week?
Tier effect is 1ppm, you dont have to worry about how it procs
Avatar is not just damage tho
TC reduction, perfectly timed freedom etc
It not just simple, give them some damage/reduce SW by 1min which was done due to IW more than this
Yeah, thats the only mention of AM by them on 23.01., they didn't say a word about it in their next bluepost
well "all aspects of protection competitve"
the TC reduction dont matter since we gonna be playing colossus soon anyways
and you can always just aura buff some durability in
but yeah having less freedom could suck
even if a root mechanic is rare
I guess they will increase (once again) amount of IP absorb per use
I don't understand why they changed outburst to 250 rage 
I worry about Indom as well
No clue if anyone answered; nothing wrong with it, just a bit more squish than Thane. More fun tho, and DPS.
Less rage is less healing from indom
dead talent, they do this on purpose so we can take battering ram without worrying about it 
Battering ram should be half decent with the reduced cd
Instigate stonks?
shield charge cd is that reduced
Do we even need enduring defense?
I would still play it on PTR, just cause safe, but there is prob a case to be made for not taking it
colossus show of force + thunderlord + battering ram window is what i see
I can agree with the changes rage/APM, whatever - even Nome said they look better than before. Although where is the utility, where is the unique abilities so I can say 'War>DK' for once in raids or 'War>Pala' in m+
SC spam probably will get nerfed if we get too much of it, and too much dmg from it...
yes, until mop remix levels of haste






