#protection
1 messages · Page 1278 of 1
I keep having pug dps dps from standing in shit
let’s be real tho
blizzard hasn’t rolled the wheel on what tank they want to send to the moon on .5
it'll be ppal
maybe they turn intervene into a full dmg transfer (mega sac)
if warriors were better it would probably be good tbf
isn’t bm like
crazy overtuned on ptr
Yeah, maximum said in his recent vid that its probably just part of a rescaling with the nerfs to other parts of the kit not live yet
BM does need love tho. On live, I spot a BM, I will actively do my best to avoid playing with them. It is like having a bonus time killing affix.
So them being busted for a while is prob necessary
BM didnt need any changes coming from DF
Yet theyre getting their third patch of changes
Is there any thoughts on the go to m+ trinkets for next season?
you probably will be immortal with the two raid trinkets (the haste proc shield and the shield on use)
Using tank trinkets as tank 
moar damage time
It will defo be house of cards and whatever passive dps trinket you can get
if you dont need this strong defensive trinkets the content is easy enough to just use anything
well... priory and darkflame won't be easy but.. yeah.
Priory trinket is also somewhat nice for defensive value
Toxic af
it's got the defensive value of murdering the specific things you're looking at so they can't hurt you, jakey, wym
i feel the algari alchemist stone is gonna be not bad
Wait I think Im confusing something

I'm gonna use the meadery trinket and randomly charge into the worst mob packs and blame the hunter
I want CC trinkets
CC trinkets would be so much more fun than passive stat sticks
oh, just incase anyone ever gets it twisted for yogi doom lore
always on pc
i played heretic, and then hexen on pc, and then i bought hexen for ps1
man what dissapointment, but i learned
constant above 60fps at 800x600 vs 640x480 or 300x200 at 30fps i think it is, might be 20
old 3d game like that is always always superior on computer
cuz i know there is like doom on ps1 and n64 and snes and shit, i sampled all those but hell no, aint no way i play t hat shit
even on computer its still feel like BS
xbox and above is fine but then im playing on a damned controller and im gimping my self, wish i was on computer again
256x240 10-20 fps gpt says
i didnt know it was that bad 😦
what are you even trying to say
yeah PSX doom ran like garbage but at least it was mostly playable
a lot of home pcs back then weren't even able to run the game at it's 35fps target too
what tank has the best dps alt spec you think on ptr
there are actually good trinkets next season that serve many different purposes
Dk frost?
prot warr / arms warr of course
what are some that all clear standouts?
house of cards
i think thats it, everything else just niche?
My favorite one just for flavour is the one that summons the goon squad.
I have headcanon that my warrior gets deeply addicted to noggenfoggers and has to pay off his debt to the gobbo overlords by working with them all patch
staticfield is also pretty good
eye of kezan
staticfield sounds cool what that even do
If I had to guess, it releases a static field, that interacts as you get hit
hey guys, does anyone know where to exchange the plunderstorm reward which was released like an hour ago
nvm got it
what plunderstorm reward
you get an HC raid item, wanted to get it for a toon. Now I got it but it wont open...
interesting
i played a lot of plunderstorm why i didnt get a mail
oh i relogged and got it
could you open it?
yes gave me these coins
yes you trade them for gear
where
56 61 in dornogal
thx
hmm the coins are warboundd it seems may be worth for me to swap them to an alt i guess
yarp, if you buy the chest - only the green ones can be put in the warbank
the epic one bugs out
ok thx for headsup
Winnn
Been seeing this a lot on dps lately, truly wild
There walking back strat nerf a bit
Half of a un nerf lol
After playing with this change, we feel that this gets Protection Warrior to where we want it to be-- an active and engaging playstyle without the rotation being dominated by too-frequent Shield Slam resets.
you can't be serious
I'm happy
Better than nothing
Seems like they ran out of ideas how to fix it so Thane was playable without resets :v
ill take it
I assume we're taking the revenge talent next season right
more damage but no extra rage cost
so 25% + bigger IPs + better revenge
I am
it might be good
STRATEGIST TO 25%
WAHOO
we are so back on collysolly

@strong forum how far are we from better than retail now
WAHOO

Still, what was the point in all of it in the first place? So the guy that does normals/lfr/delves can 'maximize' the efficiency?
like i said all the time
intern didnt like thane pwar
too much for 1st timer
so kneejerk reaction "yeah just nerf strategist"
without realizing WHAT they were dealing with
and are now stumped by how FUCKING much impact that had
Lets just chalk it up to: an attempt was made
so they have to go back on it
is collysolly still the play
Does sounds like that... So kind of less rage now, better IP, shorter SW
nah with the buffs + 25% strategist
it should be better across the board
cuz now instead of a 30% nerf to SS reset chance its only a 15% nerf
instead of 1 in 5 GCDs its 1 in 4 GCDs to get a reset
Fair enough, as long as there arent dead globals or anything, then it is fine
so from 1->3, to 1->5, down to 1->4 but buffed in other departements
I would still like rework of the talents tho, too many 'must have' picks
hopefully not by the same intern [;
Much ado about nothing and it all could've been avoided. Good grief.
I mean, hopefully it was one guy, whos lesson now was learned
I rather have one guy do a misstake, learn from it, and improve
than getting a new intern
(scary reality tho, it was probably team effort, a whole think-tank of ppl)
I hope it hasn't been asked a 1000 times but what makes colossus better now (in 11.1)?
like actually?
i thought it was nerf city
whatd i miss
They kinda broken how Thane was played; that has kinda been partly reverted just a few minutes ago.
It used to be that the changes supported how Col was already played, while Thane struggled. Then they buffed a lot of Col things to make up for things that broke.

like if u take what we are now
what specifically is nerfed from what we are now, and what is buffed from what we are now
Might be my first time playing Col then. For real that is. Only tested it in like 1 dungeon ages ago
SS reset chance from 1/3, GCDs to 1/5, down to 1/4 but buffed in other departements
^
that
Give it a spin, 100%, it is more fun than Thane
thanks. I'll be sure to try it ig
whats do the numbers mean tho xd
Colossus is superb fun on raids
I am just glad, that after all this uproar, they finally partly let it go.
Was afraid for the doubledown.
Just not fan of the Wanabe leggo axe spell 😄
strategist got nerfed from 30% to 20% now bufed back up to 25%
to reset shield slam by buttons
should be up for non-thane
🤔
Should be up, with all the extra we got
thane is still a bit shorter on rage gen cuz of imp wall missing
so they nerfed strategist, gave us a bunch of compensation buffs, then MOSTLY reverted the strategist nerf
?
yes
Maybe warrior dev was doing the long-con, to sneak past some buffs for warrior 
cuz they bit off more than they wanted to chew
is thane still looking like the play for m+?
TBD
A true martyr for the cause 🫡
the changes they wanted were a can of worms that would be basicallly impossible to hit perfectly in the time period they had
wym missing
it needs to be an xpac level rework of everything not just what they had done
Colossus has a serious chance at becoming extremely good in keys
but thane will still be absolutely stable
They havent reverted any of the Col positive changes (yet)
So we looking stronger than ever 
tbf these colossus specific things (especially barbaric training) shouldve been in on launch but we take it
since colossus didnt have anything rage related at all
so my guild is gonna start playing again on the 4th to de-rust before 11.1
maybe i should fucks around w/ collo
Enjoy it while you can - nerfs are sure to hit
certainly cant hurt
we're ethical here, we arent dps players
yeah, but we cant overhype
We aint, tho
good, my work here is done
this aint overhype, mostly justice
Warrior hype: "Guys, we might actually be a strong pick for content!"
Reality coming: [BlizzTM] "You guys can do halfway what a meta pick can do, time for a nerf."

is build live or no?
Careful about your hopes there bud
We talking generally
like, we can do content, we good
not we are good, as we are meta good
Will it be thane or colossus in m+ ?
sec
I think it is going to be Col
If the tank damage will not be a problem in higher m+ where the meta forms from, we will not be meta simple as it is. But being an underdog and proving fotm players is more satisfying then being a meta class
With this change im sure colossus will feel good (im in colossus rn, bored of thane)
correct
I was kinda looking forward to being forced to go ppal though
now I have no excuse so I'll just play ol' reliable
So will Colossus be the go to spec in all formats now?
I'm looking forward to trying colo
i like to thought ppal as our natural enemy, only one protection must exist 
Or is survivability still too low compared to thane for mythic prog?
You can shield wall A LOT with IO in mythic prog playing colossus, the survivability is good
If the had a way to proc our tier without taking damage it could be so good, sad they didn’t change that.
We can live in peace. I love all the interrupts i can do when i pug as prot pala. Cus pugs sure as heck arnt interrupting
It’s okay, thane just saves you in a lot more situations.
Yeah
but colossus get access to IO now
for essentially free
and has higher rage gen now comparatively
coupled with tierset for more colossal might stacks and larger IP it can be seriously competetive
Can’t believe they actually buffed bt
guy is saying truths
Still mad about the tier, the effect overall sounds really nice though. Just sucks for raid.
Seems like a decent m+ tier though?
the tier set helps in the rage economy in M+ a lot with Shield Charges
Yep
you can get 2 shield charges out within 1 tierset proc if you get lucky resets of SS (should be more common now with the slight revert)
Are there new ptr notes or was it just the blue post on the nerf
just this bluepost
Still good. Glad they were willing to walk some of it back.
wait so
After all this it turns out they actually just made thane and colossus closer and it's good actually?
is it me being tired or tier set SW proc + popping the same time SW (due to randomness of the first) is not adding up but overriding itself?
If you just really love pressing buttons fast you still lost out
But overall it seems good
brain fart, what is IO again -,-
its still gonna be high octane, just hopefully no more just waiting around to press a button
Immovable Object, the other avatar endcap
as long as I can still press something every gcd I'm fine
Same
Maybe, after all the struggle, the class will feel better than before, it was a bit silly to spam ignore pain multiple times just for anger management
yeah i think IP spam is a bad design, but they just need to reallocate the APM somewhere else
execute

can execute 50% and below and or above 90%, but either way it deals less dmg
reverse execute on prot warrior sounds miserable
double execute procs at execute range and bonus to execute dmg
You hit me,I hit back harder ahah
that how fury LFR was for me SL
run in, pop cds, condemn for all 10% hp,
probably die 70%
shadowlands has all kinds of abilities blizzard could re-use in the future
think colly is just better now
myb
team colossus
25% is a big number
strat is workable again
i mean, you pretty much HAVE to take it anyways
leads directly to SW
kinda important to us
9.0 was rough for tanks but at least prot condemn slapped
then they made it garbage
i have to say, i hate earthquaker as col compared to boneshaker
i think that one is so much better
more stun and snares for kite, slowdown call it what you will
just got enough crest for another 636 crafted. What should I craft?
https://raider.io/characters/us/stormrage/Badkad
Yo prot wars, I heard you are the top apm. But is it mostly just a few of the same buttons?
I'm a main outlaw rogue and I enjoy high apm.
Yea but we're not top apm
What is higher? I heard prot is the highest.
They just didn't like us hitting ingore pain
Idk about any specific data but I heard protpal is also pretty high
Wonder if we can pull avg APM from wcl or something
I mean did anyone actually pull data for this metric?
no
Is that hard to do in WCL
i saw a similation craft on sigle target, showing how many actions were done, to get an apm
I've only ever looked at my own logs a tiny bit
Like we could take a few samples from top key players of all specs and make a list
Idk do it by key level also
Nice!
keep in mind this is a pure single target patchwerk
So is SoTR the ppal version of IP?
Only thing I can think of that's inflating their APM so much
Its off gcd right?
kinda, but it also does damage
yeah
I guess we technically have two abilities off gcd compared to other tanks then
Although I just macro block to shield slam so it's a non issue
Just trying to come up with blizzard's logic for this whole kerfuffle (maybe there isn't much)
there's actually a lot of off-gcd skills in prot war: last stand, shield wall, avatar, spell block, spell reflect, challenge shout, berserker rage...
wut IO?
Immovable Object, I think? I could be wrong.
I just meant core rotational abilties
not to mention that, like,
Ardent Defender/GoAK are off GCD, Survival Instincts is off GCD, Icebound is off GCD...
almost like all the major tank defensives are off the GCD, so that's not a reasonable comparison
since that's just how it is
I feel like Blizz is embarassing themselves with every next bluepost with "explanations".
Yea like it's the first time they played with the changes
Yet again they show that they don't know what is fun for majortiy of class enjoyers, they show they dont know how the spec works, they dont know how their ideas affects the spec etc.
I didn't find anything too out of line in the most recent one. They mostly just said "We went too far, so we're pulling it back a bit to see how it goes"
yea immovable object
I feel like it will go one of two ways in terms of our dmg, we either start with high dmg because they overcompensate on patch launch and then nerf us 3 times before 11.1.5. hits, or we start shit af because they undercompensate and then maybe they buff us in 11.1.7.
wat does this mean
as in we're only good at doing dmg?
or we do less dmg
Can someone explain why we want to take "into the fray" over "heavy repurcussions"? Is it just a dps gain? I tend to have times when my shield block isn't up with "into the fray" whereas I will always have shield block up with "heavy repercussions"
It's more dmg and more rage gain. If you can sustain shield block enough to get most (perfectly all) melee blocked without it, it's better to go ITF for both offense and defense. But if you don't have enough haste or just struggle to keep shield block up, it's better to play with HR, as keeping shield block is more important.
have they announced the official end date of season 1
not yet
ok thx
Thank you! Yeah, maybe it's just me being nervous but I hate having to worry about not having shield block. With HR it is just always up which is nice
I get like 85+ % uptime on shield block with ITF, easily 100% with heavy repurcussions in most of my keys
Generally HR is the first pick here. You can try ITF if you get more comfortable with the spec and more haste. Without enough haste there is no way to keep up shield block all the time (but I don't remember numbers for that).
Ah okay understood. Yeah I played with HR while I got usedd to the spec this season. Now I have cleared all 10s and have 637 ilvl so switched to ITF because it looked like most people played that way. But then I was just more worriedd about not having SB so went back.
its just a lil more damage
if you arent comfortable dont force yourself
It doesn't take until a .7 to get buffs
if something is underperforming at the start of the season it usually gets at least some buffs pretty quickly
I feel like you're dooming a bit
Yeah, I do 

ive been told 17k-20k haste
For M+ would colossus take show of force or sudden death?
sudden death would never be taken into m+
That's what I thought. I'm just tinkering with talents off of my raid build.
you can find good builds here: #1269007003469090878 message 
Hello, do you think it's worth gearing an alt (595 ilvl atm so almost fresh) right now or is it gonna be fast to catch up when Season 2 starts and it's not worth the time grinding & crafting with Gilded now? Thank you for any advice ❤️
Good sir you can catchup to 620 in 5 days if you do a lot of keys
630 if you can get into a 4/8 and lucky with mythic gear
ty!
I'm currently trying to understand the Spell Spell Block. Do I have to activate the ability with Shield Block or do I block all spell abilities that come my way in the 30 seconds and don't have to press anything else?
you press it and then your block % is applied to spell block-able abilities
just like blocking melees
so with shield block up (which it always should be) you will be mitigating a significant amount of damage
I miss you guys now that I had to play Rsham for my guild Rsham discord sucks
why is that
It's not put together as well as warriors and they mostly post cat memes
sounds like an improvement tbh
I mean i guess I'm spoiled being a warr for so long have all of our good info and good players to now that shit show
idk what to take from this, but seems they really do intend to make mythic+ easier
so we arent so rage starved now?
(sorry i havent played since a month or so, waiting for season 2)
oh nevermind, just saw that they undid the nerfs to prot warr, crisis averted https://www.wowhead.com/news/further-update-on-protection-warrior-11-1-ptr-feedback-nerfed-too-much-369028
That's only a partial reversion, and not even half of the nerfs we hit
It's 30% on live
awwww, so we are still bad? 😦
And Outburst is still hit, Imp Wall is still dead, Booming Voice still reduced
It's better than it was after initial changes, but it's still going to feel super great.
Spec likely won't have dead globals without misplaying, though, at least
i really dont want to prot paladin. Loved being insta-invited in season 1, but if people will double-guess to invite me to groups then ill have to jump ship, as it sucks to be a meta chaser :/
You're gonna jump ship almost guaranteed if you want to be mega super instant-invited
You already have the luxury of choice by playing a tank
Even if you pick the worst tank spec, you're still not playing queue simulator like DPS do
well thats fair, but it was nice to see the whole list of keys as a choice because almost every key accepted you in seconds lol
every key up to 10*, i dont bother doing higher keys have to add xD
at least not with pugs
The large majority of groups who will instant invite you for being a meta tank spec to a 10 are not even the best of players on average
They're people who don't even really understand why a given spec is meta
fair, my guild leader is a prot warrior and he really struggles with it, god bless his heart but he haves severe hand issues and could barely do heroic raid and 7/8 keys. I think the nerf to slow down the APM was intended for those kind of players
but for that content he could just play colossus that was already 70ish cpm already
we already had a low apm option
bro my dude struggles to push buttons fast enough to keep his shield block up to more than 20% xD
?????????
so the inital changes makes not difference anyway then
respectfully that guy needs to change his binds
if you tell him to also add the extra button of colossus his brain will explode
and would have made it far harder for him to play the spec
as the inital changes made the spec far more punishing
morning
yeah, but im essentially the new player in the community, is... kinda hard to tell the leader he sucks and should play something else or fix his stuff, he knows
but yeah heroic is easy enough, but sure he did a hell of a hard time learning how to heroic queen xD
they got legit aotc like 3 weeks ago iirc
I think thats more lack of preparation than having hands
as warrior if you press shield block 1 time every 40 seconds you play the fight
ye i think so too, or lack of caring maybe? i learned how to tank this season, picked warrior becuase i already played fury and arms. Learned how to prot, how to bind, what to bind, macros to make life easier like the ignorepain/shieldslam and even made a few auras to to know when to dump rage
that made the first weeks of the season very easy for me in fact, when we were doing dps levels of damage and i was feeling near-unkillable :d
but im sure as hell im not a good tank, at least i barely pass blue in warcraftlogs, i have seen what a really good tank is. But im a dps main after all, so i focused on my warlock.
Have anyone tested the new change? is there still empty gcds?
nome isn't good enough for you 😭
New change won't be live 'til next build I believe
I can lie to you and say the changes overall are bad
well, its still in "development"
Prot be getting changes like every/every other week
Even before the strategist readjustment, you still could manage to avoid dead GCDs
in the most recent PTR, I mean
It didn't feel good, but
but that was only by pooling rage?
you don't pool rage
you just didn't send on IP
you can't pool rage as Prot War without dead GCDs
unless you don't take devastator, i guess
Whirlwind costs rage for us
The only ability we have that doesn't either cost rage or have a CD is Devastate
and we put that into devastator because that's better in every way possible
ah yes, the button that doesnt really exist
Better? 
honestly now all they need to do is make IP bigger and a bit more expensive
You know, if we just had another wow refuge episode into FFXIV, the game would get better .
Apparently prot is doing less damage than some healers on PTR anyone else see this?
wuh...
I did not see that. I was soloing a 16 workshop this morning and was able to maintain 3 million dps for 7 minutes.
fake news fr
So Colossus stonkz?
Colossus bangs
does colossus own or does thane stink
Only thing I've tested that does more damage is aldrachi and deathbringer. Thane is kind of sad in my experience on the ptr comparatively.
Aldrachi is supposedly having it's soul cleave combo doing bugged amounts of damage. Bdk does blast though.
aldrachi does 2x more dmg than it should on ptr
I once saw a pwar in lfr who's top damage was slam, devastate (not devastator) and then the bleed, (mortal something)
aldrachi is so bugged its funny
and since much of dh healing comes from leech via frality etc you legit cant test the spec
and time is running short xd
Like, how do you make it so the soul cleave buff/amp from the tree doesn't get consumed, so it does uncapped aoe damage and each hit does as much damage as an execute/more
So overall, Col has been buffed and thane nerfed slightly?
i would cautiously say so
colossus overall does gain more from 11.1 than thane does
that is a fact
Very fun
Would this be what the talent tree looks like for m+ in 11.1 as it currently stands?
Not quite sure if bolster might be needed over Bloodsurge.
almost
Definitely don't need bolster for sb uptime
this
wild strikes is vital
cruel strikes is uh, filler
I'd agree as well that HR is overkill, I've been using spear but definitely going to try roar tonight.
we don't need hr? 
youll have enough haste
are we actually losing it day 1 
oh man I didn't even see wild strikes.
oh so I'm keeping it the entire season
didn't get a single myth ring this season

Would 6/6 hero rings replace Circlet?
idk if they will nerf it a ton
they said they wanted it to be rather good coming into next season
its supposed to be equal to a heroic raid ilvl ring
ye
Kinda wack that if you don't mythic raid there's a very real possibility that you just don't get to replace it
crafting/vault
but that’s across specs
like could it be that currently on avg across specs it’s about on par w heroic ilvl?
When will they just make mythic about achievement and cosmetic instead of ilvl
or is it better than heroic ilvl for p much everyone
Never? People want tangible rewards
idk
idc about that
just separate m+ and raid gearing
like pve and pve is
please. I beg.
simply let me trade my 3 mythic vault slots for a token that lets me convert a hero gear piece into mythic
Forcing competitive M+ only players to mythic raid is bad
deterministic gearing poggers
Any colossus build on live to play for now in keys?
practically the same
as linked above
I feel like this wouldn’t workout though because Pve is just pve
Amen
wait should I be pressing shockwave on CD as colossus
I mean
It’s either that raid only players are forced to gerbil wheel m+
I mythic raid every tier because I enjoy mythic raiding I just personally view the added ilvl bloat as an annoyance
Or m+ only players are forced to take
And it creates number crunch problems for them all the time
You really shouldn't separate PvE from PvE. PvE from PvP is bad enough.
Imagine if you couldn't do m+ in your raid gear or visa versa
Yeah that would be giga bad
better than being forced to idk
It would be confusing and annoying
or just make m+ ilvl scaled and equalized(this has some other weird issues)
Those 3 ilvl diff from crafted to mythic track (if your vault luck is bad) isn't what will keep you from title
So don't worry about it
not a good argument
i think its the thing between your ears mostly
the dream
it was more egregious earlier in the tier when the only way to get the meta crest discount achievement was to raid
Argumentet is to not split the game modes further in the name of a "i think this matters even if it dont" change
i mean I don’t see why m+ gives just worse gear than raid
Raid dont need m+ gear and m+ dont need raid gear. Exceptional items exist at times, like the legendary axe. But come on, even you got to agree that is ok
(because if it didn’t it would force raid players to play m+)(and they cry really hard)
Because they view mythic raiding as this thing that needs to offer the best gear in the game
ig
It should tho, it is the core of WoW and how ppl interact with it. It is also the hardest to do
I’m all for raid offering high value items just like I think m+ should offer high value items
Encourage doing both
M+ do very often have BiS pieces
And have them both offer equivalent value
i mean i just don’t fully agree that you should be able to get better gear doing a 4/8m clear than doing an 18 key
because mythic is “harder”
The problem is in M+ you play the vault box lottery
That’s why it’s like ok if everybody is at heroic ilvl then atleast you can target aquire the best items
now we know who murdered my cpu
on the twins fight, during phase 3
while im healing
You're not forced to do anything
in my case empty space 
the only bad thing is that m+ players can't do anything but pray they get the slot they need and each week their odds of gearing fully just gets worse
It is a larger time investment, there are more moving parts and a lot more people involved. It isn't "harder", it is harder.
area between my ears is so dark you're liable to be eaten by a grue in there
My brain capacity ends at “mortal strike is lit up SEND ITTT”
I forgot a 4/8m clear is harder than title keys
my bad
If you saying a M12 is harder, you bad
slipped my mind!
I am sorry
fruitless discussion
thane gets random avatar procs incresed to 6 sec, no?
It is fruitless yap yes
Only if you get it in myth track which is a gamble
both also get more punish dr now
ig
And I never got mythic aug either, it is what it is
dunno if both will be sitting at 3 stacks perma or 1 has 1 extra stack more on average
Gamble is gamble
LETS GO GAMBLING .... AW DANGIT, AW DANGIT.
It didn't stop me at all from playing the game. Only extremes do that, like the legendary axe
The legendary thing needs to just be tossed out
Everybody in wow is too competitive now days
It's still shit design
Kinda, yes and no. Problem was classes underperforming without it
True true
No axe? Bottom meter DPS felt really bad
Can’t let plate users be ahead can we
dw
Very true, even with axe we were at best equal
b2b shit melee seasons 
Hell yeah
Is it the DoT or activate one?
Cause both are really underwhelming
Ain't no Gavel or Axe
Rip gavel
It won't be missed 
"next raid is extremely unfair for melee"
now i understand why they buff mm
finally
out of nowhere
has anyone tested the dungeon pool next tier for mdps here
Yep, why?
how unfriendly is it
I just want to play my silly dashing spec next tier
but don’t want to deal with my brain falling out
DH IN THE CHAT
Oh you don't wanna dash

You want that 1 pixel of safe space to stay in
you don’t have to felrush anymore rly
Saved
saved
the only forced movement is backy flipy and felblade which is way more playable
apprehensionandevasion.mp3
AAAHHH! 😱 FUCK!!!
five Freddy jumpscare
javel
he griefed my keys
ok so im panicing
i just found the hidden prot war artifact appreance in this cave, iv been doing for years now, and i consumed it and its not in my appreances
what did i do wrong
WHY IS IT NOT IN MY APPREANCES!!!
its showing up in the forge of odyn but i still dont get why i cant tmog it
look at the shield
if its like ppal artifiact transmog, its under the shield
wdym all i did what pick it up right clicked got an achievment and thats it
have you tried to relog?
also, you may need to logout aan back in I rmember it took a few days to show up for me
lemme try
I vaguely remember having to relog before it showed up in tmog for me
ok it worked ty
i shitted my pants
i was like after all these years it bugged on me
I got it first try...
damn
I was like "that looks cool. went and it was there"
Then when I didn't see it, I looked up and saw how rare it was
me farming for Taeshalach 👴
Thats antorus right?
i also still havent gotten it after a long time
I just got told by a healer in a 11 i should be in defensive stance the whole time and have the cheat death talent, Is this as incorrect as i feel it is? haha
I know people start using cheat death in like super high keys but surely for a 11 it's not needed?
yer
BsV is kinda niche
so im doing balance of power and im at the part to where i need to be exalted with the suramar, doin the waning crescent questline and it wants me to do redistribution and all along the waterways and im at the spot where the questgiver should have them but they are not showing up any ideas why?
and also iv relogged
do you need to do the whole argus questline on every alt? Or is it a 1 and done nowdays? I did it back when I was a baby wow player in bfa prepatch
yeah i see people taking it at like decently high level but surely for an 11 it's just overkill lmao
The rage and damage from ravager would honestly serve better. Until it's needed to stop 1 shots, I would think BsV isn't getting enough value because of how Pwar works
BSV no, but theres literally a very small benefit to being in battle stance
like pretty much negligable
it is a chance drop from agrammar or whatever that dude's name is in the raid
so u may as well just be in D stance for giga free dr
ah the 1st of the 2 titans we kill in that raid
Like, isn't it crazy that a TITAN isn't even the last boss of the raid. I mean kinda sorta but Argus was a whole nother level
is it true there is a lot of magic and bleeds in the new dungeon pool next season?
Was this nerf announced?
on 5 targets it's ~30 rage in 15 sec
15 seconds I imagine is gonna have quite a bit of variance to testing
proc chance was increased though
Will Colossus be still behind Thane? Can we tell this already?
check the pins
Wait just realized since i wasnt keeping up, we are getting nerfed cause WoW main community is 40+ now?
Insane.
We are getting nerfed, because blizzarde decide that they want prot warrior to be the entry tank for newbies/casuals, despite they already have guardian druid for that.
And Blizz isnt smart enough to figure out that newbie/casual is totally fine not playing prot warr at top performance. They won't die or something if they dont mass spam IP or waste some rage.
ye i saw the dumb reasoning, considering the newbie warriors i meet on my alts since forever being absolutely dogshit, i get their idea but rage regen wasnt the issue there.
but ruining my fun after 20 years to spam revenge more ??
What a conclusive test
🔮
idk maybe they do another set of notes
The pins explain it as close to the truth as possible without having proper benchmarks
Colossus stonks up, thane stonks slightly down
Time, numbers and encounters will tell the bigger picture
Especially after I played them 
just not worthwhile to worry about it atm to a full extent
when they could drop another huge note tmrw
is there patch date yet?
it’s tmrw
easy now, i;m 40 and i hate the apm nerf.
I will never understand people's enjoyment of pressing IP
imo strategist nerf is the worst thing there
good they are at least reverted it partially
That's not even an imo, that's objectively the hardest nerf of the ones we got
It decreases the amount of shield slams by a lot, disproportionately affecting time time you spend generating rage as compared to spending rage, as well as hitting anything that relies on casting specifically shield slam as much as possible (HR, Imp Wall, etc)
yeah, and can create situation, where we have nothing to press so we can just stare at our char meleeing mobs, peak fun according to Blizz 
Hello gang. I am trying to figure out prot warrior but literally JUST started the journey. What I am trying to figure out right now is what abilities I have for maintaining threat. I know about Taunt but I don't see, nor have I found through trying to research online, what else I can do to maintain threat, or to get AOE aggro in the first place, really. Any help or fingers pointing me in the right direction would be greatly appreciated. Thanks
Taunt does not generate threat but instead just makes mobs come on you for a few secs. you mainly SS and TC to gain threat
Okay. Shield Slam and Thunder Clap. As kind of spam casts until I have enough Rage to dump?
I some dicky prot pally pulls threat, is Shield Slam enough to get it back? Or do I just wait for the pally to die?
If some...
if someone pulls aggro in middle of pull, u taunt the stray mob and just continue same rotation.
if someone pulls aggro at start of pull, you usually get aggro from regular rotation (cos your threat should ramp up and outpace the initial dps aggro)
You do have an aggro multiplier on what you taunt for a bit
hence why if you're ever starting a boss, there's zero reason to not taunt it, since it just makes aggro comfier
Okay. That's enough to get started.
Also, in general for AOE, we've got a lot of CDs that do burst, upfront damage to help you secure aggro outside of outliers like Enha Shamans pre-prepping a tempest and just sending it with no care.
This includes Ravager, Avatar will give you Thunder Blast if playing Thane, and Shield Charge just for basic more rotational buttons
If none of those are available, you can opt to send an outburst on Thunder Clap/Blast to help stabilize aggro if Thane. If absolutely nothing is available, you always have AOE taunt to fall back onto, as well
In general, barring the initial start of a pull with outliers (I bring up Enha Shamans pre-prepping tempests and sending it with zero thought once again), you shouldn't have too much issue with aggro if you're not direly outgeared and are performing the rotation well enough
If you run into issues with aggro, you'll probably want to revisit your rotation.
What AOE taunt?
Challenging Shout
the warrior aoe taunt we're pretty much required to path through to get access to the left side of the spec tree
Also, I forgot about it, but we also have Spear/Roar for CDs, as well, so add whichever one you grabbed up with the Ravager/Shield Charge section above
Okay, I had CS button dragged over to the side yesterday trying to figure out which button to put it on. I forgot it was over there.
Maybe this is obvious but just in case you don’t know the basics yet… our threat is just based on damage done. So focus on getting good at your basic damage rotation, and you’ll be good
I was thinking about that, but yeah, if you're coming from older WoW bits or other MMOs that have threat modifiers, most of the threat modifiers are straight baked into existing as a tank spec in modern WoW, so you keep aggro by just dealing damage. There are a few abilities that generate extra threat, but they're just pulling abilities, usually (like Heroic Throw for Prot War, since otherwise you'd get literally no threat with the damage it deals instead of 0+1 threat)
So PART of how I maintain aggro is by being a tank. Dealing my fair of damage, helps keep the mobs interested in me... Fair enough?
And SOME of the damage rotation is the similar to Fury, which I have been playing for a few months.
Thank you guys for your patience and your insight; I really appreciate the input.
All you really want to do is pull all the mobs, get them all to your chosen location, then do your max dps rotation and survive
While you’re learning just charging into one pack at a time is fine
Okay...I'm uh...ready to go. Put me in coach.
Every journey begins with a single step or whatever
Yeah, sumpthin like that
A good way to get started is to review one of the guides on either Wowhead or Icyveins; they're both written by our main TCs for our spec, and both are good guides overall, as well. You can pick whichever you prefer the aesthetics of, honestly, and be pretty fine off.
luerce what is the consensus for darkflame cleft and priory?
for Stonevault 12+ do you guys recommend Spell block or Tough as nails
Tough as Nails is massively outclassed anyway, and the last hallway specifically you can get a non-zero amount of use from spellblock on the stone bolt casts
spellblock all the way. I mean isn't in stonevault there are a lot of things can be spellblocked?
oh i never answered this
I haven't heard much of opinions, but Priory is somewhat better with its most outstanding issue imo (Consecration)
but they still seem a little rough
Shield charge in
Heroic leap in
Charge in
Shield slam and get shield block as soon as possible
Thunderclap
And then you are pressing your CDs on CD
As long as you are not faffing around no one should be taking threat from you.
Idiot DPS blowing CDs and trinkets as you get to the mobs is on them.
You can intervene/charge/throw out to get random mobs and then intervene (melee DPS) / charge / leap back to get back to the main pack.
You can use ravenger / Champion spear as a ranged way to try and get aggro back but it's not an efficient use of it - plus you'll likely find the DPS that is being chased by the mob is being a moron and still trying to DPS the mob rather than CC it
Haha, the people that would whine bout this, aint on here my man, i aint far from 40 also, i just dislike the excuse for the nerf.
Please never Shield Charge oder leap into group of mobs lol
Especially the latter is horrible
Leaping can be used sometimes to ensure multiple mobs enter combat at the same time to sync their casts. I think the only time that popped up was in ToJS in Dragonflight's revamped version of it, but
Don't know what you mean sorry?
Shield Charging to start a pack defeats about half the purpose of shield charge, since it's an aoe centralized on a mob, so you'll miss out on damage. On top of that, charge has a minimum range requirement, meaning you'll miss out on the extra rage from normal charge without doing some shenanigans to charge weave. If you weren't planning on planting where you were at, you shouldn't be shield charging, either, since you can just normal charge and then move. If a DPS starts blasting while their tank is charging and leaping around without any intent on staying to seriously hit it, that's 100% on the DPS
it is not like charge and leap are particularly subtle
I only use leap in SV and NW to pull mobs, but I only jump close enough to not get hit while being able to TC / TB them for aggro
Disagree sorry.
I'm not saying do it on every pack but the physical damage is 10 yards most packs that's 100% hitting all of them.
The physical dmg of charge is singular - SC is much better for snap aggro on the group.
The idiot DPS is 100% on them but knowing this doesn't make it anymore manageable.
Can't say I've found myself wanting for rage when I SC in.
u can sc in melee range but u cant charge in melee
u lose nothing to to charge then sc
The charge isn't about the damage; it's the rage
You also can't use both at the same time, either, or the game eats it.
You lose the snap aggro.
It's got a use
Surely you just charge and then immediately sc in this scenario and it provides the same effect you're claiming you lose+additional rage
disregarding how optimal/suboptimal it is to use it that way in the first place lol
Is charge tc avatar tc not enough for snap aggro?
Yeah the design says to use it to open a pack, but reality not that obvious
Yes Tc avatar tc you don’t lose aggro
Specific situation if you do
I duuno if i havent got aggro i ither taunt the one mob or mass taunt is happens maybe once a dungeon
Exactly
Not like it happens all the time if it does happen all the time its likely you arent opening correctly
Like it happened to me in the beginning arcane mage take aggro like 2 times in a full dungeon, just taunt
Also, When you do big pulls/ multiple packs together, you don’t pull instant the 3 packs in higher keys anyway
I do whatever I need tailored around whatever group of idiots I happen to be plugging with.
The bloke I answered originally was struggling with aggro.
I gave him some options
Other people are replying to me as if the only thing I do is SC in....
people are moderately piling on you because of things such as
"u lose nothing to to charge then sc"
It's literally the same purpose as what you say to do, except you get more rage
There's a lot of other ways you can also establish aggro in the toolkit that still allows you to both get your maximum damage and establish aggro, as well
Putting shield charge slightly later also lets you use it to stop a cast, as well, since it stuns
Meanwhile, if you raw open with it, you do less damage since it's not under demo, so in a longer term scenario, it's less aggro
Which could be the issue, but we don't know based on what he said
Also, on raw open, it will not stop any casts since you'll stun them before anything
You lose the snap aggro to the idiot that's already unleased AoE as you charge to the mobs.
I'd much prefer to save SC and use it as an interrupt as well.
There are lots things in your toolkit to establish group AoE yep - SC is one of them.
So is heroic leap, the other benefit of HL is it's range giving you (potentially) another global or 2 to get things going before the numpties join in
My guy, if they blast before you've even charged to the mob, they are pulling for you
That's such a fucked up assumption to make is to assume that all their issues stem from people being so absolutely fuck-brained they can't even wait for the tank to go in
That's really a "go next" situation, because the DPS simply isn't playing the game at that point
That's not even they start ripping before you've finished gathering
that's just them choosing to try and tank
Heroic Leap also does not help with aggro in any meaningful way, as the damage it contributes is pitiful, almost charge level range
It would technically be a DPS up since it can be used oGCD to use it to hit mobs, but you don't see anyone arguing for that
It helps because it gives you time....
The issue with why people pile on you is because while you think you are presenting logical arguments, they're actually forced situations you're creating to justify the argument in the first place. His issue isn't "the DPS are pulling for me, what do"
Have you played a ranged class
do you know how far a ranged class can hit mobs from
do you know how far leap goes
You are allowed to adapt to the run you happen to be on though yep??
Or you just go I'm only ever gonna charge in because I'll miss out on 20 rage?
Again you are talking absolutes. I'm talking about adapting to whatever pug I happen to be in
But still inefficient for SB uptime
.
I mean SB stacks so you could still Charge+Avatar+SB, then SC once you hit melee range
My shield block uptime is never lower than 97%
Edit: on details anyways
You're overkill on SB uptime anyway as long as you're rocking HR
Mines never lower than 98% loser
HR kek
Dunno, I would never want to waste a GCD on SC on pull
Charge + Rav feels way better in every way
I mentioned Rav in my initial write up, though a non-zero amount of people give up Rav for BSV
But knowing peeps only a few here play Rav anyway
I'm aspiring to get it to be 98%..
but even without Rav, you can even just Avatar into TB and be fine to start rotation
I don’t think you have it in you, kid. Heh. Try to prove me wrong though.
Cringe BSV users 
There's literally just a point where it's just the DPS' problem they need to solve in order for runs to work. It's like if your healer just decides to jump off a platform and repeatedly kill themselves to brick the key. Like, ultimately, it's just go next
ye
If someone is doing their absolute damndest to throw
Tho pwar has the least issues with aggro imo
that's life in pug-landia if you can't ascertain the reasons people are playing with
I had 1-2 pug groups in which the dps blasted the moment I even looked at the next group. Asking them to wait a sec for me to build aggro usually helps.
Communication in pugs is really important.
(Letting them die is also a way of communicating it 🫣)
Not very relevant, but what reason is there to do the max level campaign in TWW? Does it unlock anything substantial?
If I can heal an 8DB on my 607 paladin and have my entire guild laughing at my stream because of how clueless I am, anyone can
Excited to test the new shield slam reset percent
omg nate hii i'm a big fan

if i ever stream hc wow im gunna pay someone to creat me a morshu vtuber avatar and ai voice changer,
keep seeing clips, looks fun, cant commit
world first morshu streamer
i would never be able to decid what class to play, each has downside
vtubers scare me
Has anyone started to put together a guide or reference to how playstyle is going to change? I've seen a few vids, but nothing that says "you'll need to prioritize doing this, instead of that". Or is it still too early?
eh, people have been avatar streaming for a very long time as it is
Nothing changed as far as I know. You still play under the same umbrella of goals. Only difference is the amount of GCD going into SS
i figure i would want to play rogue the most
best roach potential
yogi is the god of roaching out
okay, so, paladin and hunter, some of their abilities straight up just kill you
so fuck that, thats already 2 classes down
that leaves like, warlock, hunter rogue priest for me, doubt i'd do druid or shaman
Doesn't vanish have like spell hit rating or something and can be resisted?
My money is on mage, you've got blink, frost nova, ice block
vanish CAN fail
but you also have evasion 50% dodge and sprint base line
sprint is the hugest most over powered roach potential in the game bar none outside direct teleport out
cuz you just run out of range and keep hold W to instance portal
they cant hit you, you dont die
its a good idea to do this as a dwarve, as dwarfs in classic can self cleanse EVERYTHING but magic and curse stoneform >> vanish >> evade if melee'd first, sprint if casted at first, then maybe evasion
and also, rogue automatically upgrades ranks, since it costs the same energy, only goes to 100
I feel like you'd wanna pop evasion every time, errant backhits from a failed vanish while runninh or something
unless you can sidestrafe, i dunno how dazed mechanics definitively work
vanish is powerful if done right
When youre doing a pull in m+ where you havent been able to store rage from previous pull, are you guys doing the charge - avatar - shieldblock - demo shout - spear - thunder blast start, mentioned on icyveins? or is there a different way to get shieldblock up faster/without losing the thunderclap reset from avatar, or using shield charge?
or do you just pop wall on pull, and proceed to delay having shield block up for a bit?
pop wall on pull is nice yeah...
I mean later considering we will take the double wall talent you can always Wall first and save the 2nd wall for something like if add got nasty tankbuster
I mean that rotation kind of assumes it's a singular, gathered pack
Honestly I'm just throwing out a bunch of revenges to spread deep wounds and thunderclaps for bleeds while charging and leaping between packs
yeah, i was hoping for some more explanation/suggestions for different situations on the guides, but at least for now i cant see many different options
My preferred pull when grouping packs is charge+TC+revenge first pack, charge+avatar+TB+revenge seconds pack then leap revenge TB third pack
that makes sense ye
im specifically wondering about what to do with the shield block
learning to play the spec at 605 ilvl in +10s feels a little rough sometimes, so i assume these arent rly things that are issues with a bit more gear
i was referring to how you guys get rage up in the first pull of the m+, or if there's a big wait time and cant pool rage
If you need shield block while gathering, your easiest way to get it is charge+avatar
First pack just hold for a moment, you'll have enough rage to gen SB with charge+Avatar
charge avatar
Which instantly gives you enough rage to SB
yeah, okay, thats what i was basically asking, how int is charge + avatar
not int at all
very little downtime between packs when gathering so just keep dpsing and it's fine
could also just shield wall if you're scared
HR if you have it and the passive rage gen from more charges + TC to gather mobs will help maintain it if you're gathering multiple packs until you settle
Which like yam mentioned, generally isn't very long
yeah SW is fine on opener, its the point you're taking the most damage anyways so you want it up
You only tend to spend a lot of time gathering mobs if you're going turbo big
i just copied a build from archon higher keys, which meant i have been running with into the fray for now, which i guess isnt optimal with low haste
you're inting by picking top key builds
your SB uptime will suffer
😔
It also didn't stop some of those people from picking ITF before they could maintain shield block without HR, but just goes to show that minor things like active mitigation gaps are not really what's gonna stop you from timing keys
generally theyre much safer than whatever wowhead/icyveins suggests on other tanks classes ive noticed
but also i do like having BSV instead of ravager at this ilvl while learning, much less faceplanting while learning
even if its less dmg
They're more geared towards bursts of extremely heavy damage intake in a short period of time, as high keys generally solve a lot of their issues by doing very scary big pulls that get coordinated controlled down so as to get more use out of DPS burst
I pray for the day where talent trees have no noob traps
And a lot of talent picks for those situations is actually less survival in day-to-day choices
would you consider impenetrable wall vs defender's aegis a noob trap?
okay, yeah that makes sense
A good example in live is Defender's Aegis versus Imp Wall; you get a lot more DR over the source of a key with Imp Wall, but Defender's Aegis lets you have Shield Wall up back to back if need be
which you basically never need in +10s even at 600 ilvl
BSV also generally doesn't do much to actually help save people in lower keys due to the damage difference
you might underestimate my ability to fuck up 😄
I'd rather fuck up and learn than have a crutch
but that's just me
it's fine to pick whatever makes you most comfy

having that button light up is a big enough slap in the face for me
It gets more useful due to the potential of spiking to death off mistakes as you go higher up, but technically ravager's always the more optimal choice
Since it provides rage to cycle for AM, giving more mitigation overall
im sure i'll gravitate towards more dmg and that playstyle after i get a bit more comfy and gear
oh actually yeah, the free revenge talent, now there's a noob trap
hoping to get a mythic shield tomorrow, which i guess should help, going from 613 to 639 ilvl on shield?
It's harder to remove the band-aids than it is to start without them and apply them afterwards for most people as a warning
after patch big chance you will play neither of the 2
yeah, big help
Shield is the only source of block value from gear, and our main mit is blocking, so
yeah i agree as a general point, but currently just being able to not floorpov that much is a bigger point on enjoyment of the spec comparatively
Next patch I'm dropping DA for both bloodsurge and instigate and not looking back
i literally have no reference frame for armor or block numbers, so good to hear that some thigns are gonna get easier
Bloodsurge is still getting hurt next patch, and DA gains value with SW's reduced CD
So the CDR attached to DA becomes more valuable
Don't worry, armor and block numbers are made up, anyway
Blizz has a funny tuning knob called the k-value that determines how effective armor and blocking and what-not even is per difficulty level
has anyone played around with the Tome of Light's Devotion trinket?
so it just bangs?/
And keep it on double swords as long as possible
Yes
A 593 version does around 40-45k dps right now
On a raid encounter
Where u can keep it in swords for longer
tf
first I'm hearing about it lmao
maybe it just feels overtuned cause everything else is butt cheeks
I linked a screenshot of it when i equpied it on queen prog for memes the other day
It is an exclusive raid trinket tho
Cause youll get hit out of swords in dungeons a lot
And the defensive part is do do
gm jakey
tome of light*'s devotion*
wonderful
cuz, you know, its for paladins and all
i mean clearly right
what is tome of ligth devotion
tank trinket from priory of the sacred flame big dam
wat it do
BIG FUCK DAM
how
It gives u crit and prpcs damage
But when u use the on use of it, it doubles the effect
sounds cool
Shield slam buff, gonna matter?
Not sure if im going prot warrior next season for m+ after getting so much hate by Irls telling me how bad it Will be x)
I blame petko list
probably playable idk i haven't tried it myself 
We gonna be strong
okay buddy
Haha, are we do?:p
25%, a good comprimise. Seems like prot will be decent next patch
worth nothing it’s a LOR of crit with very high uptime, and the proc is very big fuck
its overtuned cuz nobody knows about it
and its tuned around not having 100% uptime on dmg part
but uh, you can reliably game it
its tuned around 50% uptime
so yeh 3k crit perma + 80-100k dps proc
at 678ilvl, pretty neat!
its bis
always has been
yea it’s so good
im rather convinced people won’t run it in favor of like scrapfield bombsuit because tank players are terrified of anything that does damage(they’ll ignore the magic shield)
other way around
they will run the magic absorb more often than not
cuz big on meters
no
ah
armor and magic absorb
magic absorb + armor





