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Pwar was at worst B tier all of DF
It was only F-tier in 9.0.0 before reprisal
After that it was solid B, and with tiersets + double Lego in 9.2 it turned into A/A+
Hey they got rid of heroic strike wasn't that enough to lower our apm?
I don't either
u read the blue post they said it was the class not a specfic hero talent setup 
Fr Fr
Correcting myself: In the last tier with presence of tanks (maybe was C)
I have a question, if I have a EU toon and I want to give money to my na too. Can I give someone hold them they log on na and give me the same amount? Or that's illegal
You're looking at auto generated tierlists instead of objective class power
That's fine
The point was warrior and monk were the worst tanks during DF in comparison with others
^
Pwar was only behind vdh cuz of silence and dmg
If vdh didn't have double silence, everyone woulda played pwar
I think thats a permanent problem of pwar. If other tank have utility they will use it cause war dont have
so it always will be low regardless of if its 2nd best or 6th best
Yes but that doesn't mean it's c tier
Ty.
You're creating a false narrative of multiple "tiers"
Just because it didn't have infinite cc
But it was much much tankier vs many dmg profiles of S3
And s4 uuuuhh forgot which dungeons those were
I mean I HATE the paladin utility... I hate to focus on others sac her bop there f that
Is why I like war
I mean we could solo bosses in keys even if the party died in some cases it was silly. Admittedly
can do that now still
Block and reflect rendered wcm a lamo dungeon
Meanwhile it was vdhs scariest key
For us it was nothing
I really dont care too much about tiers. I want to know if you guys think this new version of prot is stronger than the DF version (post s1 nerf)
Yes cuz the s1 nerf in DF did nothing
We're rn stronger than DF s1 and s2
But not S3/S4 cuz that tierset was nuts
We're vastly stronger actually (aside from indomitable) because we have actual aoe dmg
When in DF our aoe dmg was severely lacking
Defensively we're also stronger because of hero talents
Yeah. The new haste trinket will be as good as tainted rageherar
Eh, I never used it outside of lower dawn for the absorb cheese
To immune mechanic
Outside of that not rly useful
I used signet instead for damooj
I used furakk trinket all time just cause the game was so much easier with it
ig
Big pulls without a care in the world.
Cuz of an 10sec absorb?
Not a high bar, but yeah. Still very concerned about the season 2 changes though. I don't like the idea of slowing everything down.
What would be a high bar 
Yeah, but I thought we're talking Prot warrior here.
Correct
BFA was the last time I remember seeing M+ groups looking for Prot warrior specifically.
That has nothing to do with individual spec power
If you put DF and BFA pwar in the same dungeon, DF would be better
The only saving grace for BFA war would be safeguard
And nobody can compete with a 12sec CD 30% DR external
Not even paladin
Altho it may have been 20sec in bfa
Not entirely certain anymore
Reminder that pwar had no self healing like indomitable or impending victory or spellblock in bfa
Or punish, shield charge, Ravager, roar
SR would be consumed if it reflected something
And no more magic mitigation
Our block was weaker unless you stacked bfi azerite trait
We didn't have defensive stance
We had BoM, which carried crit block chance and dmg output.
Bolster didnt even grant shield block, it just gave 100% block chance. Meaning we didn't benefit from 30% extra SS damage
DF pwar is magnitudes more a tank than BFA pwar ever was
Yeah but everyone was playing it in bfa 
The problem is the dungeon design needing 345 interrupts and cc
In DF and TWW
Why playing the tank with the less utility in a environment who begs utility
That explains why people played more war in Bfa before blizz changed the dg philosophy to "harder please"
I miss TD from BFA ๐
kind of, its also that people are more and more meta chasing
every single patch
more and more people are fotming specs instead of playing their original mains
highest "domination" bfa pwar had was 60%
meanwhile highest domination a single tank had in DF was 92%
But, with sincerity, i thinking people will drive away from m+ more and more, with the dinars and rewards in raid, seems much more fun unlike theather of pain again 
i personally dont care enough for key pushing
and im also one of the most hardcore anti-fotm rollers there is
To me key pushing is boring af i like much more mythic raiding prog
cant say i enjoy prog much either
Now the enemies have more hp and damage and you gain IO points. Lol, amazing
If only protwar was as fun as monk
You cant win monk in terms of fun
But i think prot war with colossus is fun af. Demolish is a very high dopamine burst
I play with both classes cause i cant choose one.
The monk set is really beautiful
I am looking forward to the M+ changes coming
I think TWW is the peak of meta chasing right now. So much to the point were we see 3 paladin or 3 shaman comps in keys. It's always a Prot paladin and usually a ret, (because they are fucking brain dead OP spec), and 1-2 shaman.
I know why Blizzard is allowing it, but I don't agree with it.
Imo s1 m+ of tww is a abomination
Thanks god i can just do 10s with my 4 different tanks to just have some fun and chase the tier set mog
My war stopped at 2800 and thats it
Its not that bad, sure pugging is always hit and miss.
If i invite a 620~629 healer to dawnbreak 10 is always a mess. The healing check is just awful. Probably a very good healer can handle anyway, but dont see happening in my pugs. Thats just a example of this abominable season
That really sucks considering Dawnbreaker is always an easy key.
Ret and op in one sentence is a cursed sight
So here a thought, correct me if this is won't work. So what if they remove red from thrunderclap and move it to Revenge and take revenge off GCD like ignore pain is. That way we have a choice to spending our rage on... damage ability revenge or defense ability Ignore Pain?
enh just makes it free

Reading some of replies from tonight... Is warr tanks worst tank again or does all tank sucks? Like, is it the season or the spec?
Keep seeing people say how unfun healing/tanking has become.
A lot of it is overreacting. I had no problems tanking keys, it just feels less engaging. Still functional
i mean u can thank dungeon design, general m+ as a system and the player base for that
That bad currently, huh? ๐ฆ
been terrible for ages
I need to "waste" 3 hours per evening as its a requirment for my business venture right now. So thinking of taking up wow again. Or any game really. Im not allowed to sleep betwen 22.00-02.00.... ๐ฆ
no one wants to tank because all responibility is on them no on wants to heal for if someone dies its your fault. and bliz have made dungeons with more mechanics on trash that some hc/mythic raid bosses
in like a single trash pack
But hasnt that always been the issue of tanks? Its the biggest reason I struggle because, like you say, everything falls on the tank in terms of exection, specially hate this whole route thing...
right now IMO feels better than brewmaster and blood, dont know about bear, definetely not the worst tank in M+
Thats disheartening to read. Its pretty unusual to hear such a uniform disappoint from you guys.
I really dont need stress or headache in my life so guess tanking is out of the question lol.
Bear had some nice changes (frenzy regeneration turned in a super heal)
Ye, i would skip put on WoW in total
https://us.forums.blizzard.com/en/wow/t/prot-warrior-111-ptr-feedback/2041687/205
Just saw this, but aren't they "trying to fix" something no one cares? I love Prot being a high APM tank, and haven't seen people complaining about it either here or on the forums (on the same thread, people are saying that Prot war lacks utility (no rez, no combat rez, no dispel/cleanse, no grip, etc)
have fun in queue simulator then
I will just add this ad always:
If they want to reduce CPM efficiently. They gotta increase GCD or create dead gcds
wow, is it really that bad?
You and jake is among the last people that complain like this so it must be really shitty right now ๐ฎ
"Bad tanking" is still much better than DPS queue simulator, i have 4 tanks 630+, note that i dont push io higher than 2600~2800
or. or just change thane because thats where the cpm issues were
As tank it is grim, as warr DPS it is grim
If I didn't have a guild and mates I would skip
tbh if all u want to do is keys, i would find other games to play from your back log of games u havent played, next season gunna be ass
They keep pruning the fun out of the gameplay
the new dungeons from the new expansion are horrendously designed
ither a stupid gimic
My backlog is cyberpunk, helldivers and warhammer.
or just an opressive amount of magic damage
they are all better than wow currently
100% use your backlog, those are all bangers
Haha. Its so insane. When I dont have time the game is amazing and warrior is wrecking it. And when i finally get a good 3-4hour consistent window the game is dogshit.. I just cant win here xD ๐ฆ
Raid will be probably SUPER FUN
New prot warrior training
https://youtu.be/WYmGYjGkmvA?si=GuVcjh6_P5-pGBIg
Happy Valentines Day
Featuring: Chet Collins and Will Angus
Director: Tyler Falbo
Writers: Tyler Falbo and Chet Collins
Producer: Joe Pomeroy
DP: Matt Tipold
Sound: Mike Robertson
Production Design: Rick Mader
Editor: Gerry Kenah
AE: Will Peters
Color: Matt Tipold
Production Coordinator: Dylan Walker
you can just spend less time in the bad content
Getting into a guild for a tank spot without previous expo,friends or logs? I might as well reroll lock or smt xD
nah unironically
the stupid gimmick dungeon
is the most playable
which says something

about dungeon design right now
itโs badge.
If you are a super main tank, sometime in your life you have to find a good guild and friends to do progs, unless you hate raiding.
i love how i said this like at the start of this Season, that season 2 was gunna be horrendous
unless you want 300% from body pulls
just wait for when your group cant pull the entire first room at once so your pugs falls apart
mandatory 4 spam caster pack(in the first 5 minutes of the key(it gets worse))
in meadery
Sorry for not being caught up with everything this expo but I was under the impression blizzard did a hard 180 and was making content accesible for the masses again, going away from the whole elitist/wf mentality?
And everyone seemed to be happy on launch? What happened here? ๐ฎ

is there one im forgetting
they gave us the easy dungeons
in S1
and everyones forgotten that in hc dungeon week the dungeons that were the hardest ones we werent getting
or the most annoying ones we werent getting
then the meta rolling has got worse since the last 2 seasons
so now if u aint meta literally fuck u
then if u get into a dungeon u better hope ither, 1 can deal with a metric shit tone of damage coming your way 2 your helaer can heal the metric shit tones of damage going out on the rest of your group
because the dps aint gunna intuprt any of the like 50 casts they have to stop per dungeon
and or just not do mechanics
i had to solo the last boss of GB last week because ppl could pop defensives or the healer couldnt heal thorugh the aoe pulsing damage
ohh, we're back to that bag of funnies again. Where damage is insane against both tanks AND the group and let me guess, they decided healers was having to easy and nerfed them while "forgetting" the high damage?
so i just spent 8 mins killing the boss myself cause it was depleted anyway
well its only insane against teh gorup because dps players have got even lazier
literally this, or just set it back to CMs with tmog appearances
I know this is gonna be subjective to everyone but what would make 5 man content fun again?
if my spec wasn't a ball crushing factory
Remove the timer? Seperate the challenge/titles/score to something different?
it would be fun if i didnt have to / required to do it for a majority of the season just to do the content i want to do
if it was something i could drop in and out of whenever i would give less of a shit
m+ is facing the same issue as raid in designs, they keep desiging them for the top .1% or title ppl in m+ for the majority of the player base theres just too much going on to do it
Just let classes feel powerful, don't nerf the fun out of the game for raid encounter balance.
Then accept tanks and DPS have fun doing gigapulls, forcing the pace down in m+ ain't fun
love when your in a pug and ppl dont clear the orbs from the affix so the boss starts healing for 6% of its hp a second

very good
much wow
then i send all my stops on them cause no one else does
I still don't get why there is a curse element in sub 12s, should just be kiss
dont even get me started i need to do 12s now for an achieve

like fucking why
12s are far worse than 10s in terms of elitism and meta slaving
Hey 12s are easier than 10s, so you got that going for you
In my experience 12s are 5 warrior groups meme time. 10s are aug/enh/you/ppally/disco only
I've honestly felt that way for last 1-2 expansions. I just cant handle it all anymore.
But why is that? Streamers drive content but if the content isnt getting consumed by the masses? Whats the point?
it matters because thats where the eyes are
the thing is if the content was easier they would still just push higher
so it wouldnt matter for the masses
Remember watching those early 2000s videos of ppl oneshotting things? Man, that for sure didn't make anyone hype
the only thing that gets effected is the raid, but honestly they could just design better bosses that dont need 100 line notes for WAs
Surely not
the issue is the tops guilds are so good the raid would be over in a day if they made old mythic raid lvl like legion lvl raids again
Exactly. Why not just hardcap it at 10/15/whatever and say, this is where we expect 90% of users to complete and do and where the rewards stop.
And here, we designed this super cool mounts, transmogs, titles, whatever for people who want to push and do flex their achivements? Just make both camps happy? Its not the real world, its possible, right?
I dont think the max reward content (10 for vaults) is actually super hard, after all you gain myth level gear
it is for more than half the player base
Well, 12 is the "cap", rest is just flavour.
Problem is raid deciding balance points, not m+
bro when people were getting one-shot by consecration on heroic dungeon week, I knew it was gonna be rough
i think they buffed its damage recently too

Still die a ton in there as melee, don't fear
but yer the amount of stops in that dungeon is insance
That is hidden hald of the time
like u have to stop every cast otherwise someone dies or a mob heals to full
its horrendous
oh and just wait for SR to be nerfed on everything
oh that shit's gonna be rough times
its on logs now
Couldnt this be solved by blizzard just offically endorsing the world first race? Keep the hype but do it on tournament realms with scaling that is meant for the top 1% of players and let them have their fun, make a big spectable out of the whole race and just go all in on it "either you are good enough or you are not" and tie zero rewards to the wf race?
so yu can see the damage it does
the problem is people who can't handle mythic raiding wanting mythic gear, if is hard why people dont farm heroic and 7-8?
back in the day bliz would have said unluck if u want the best gear do the highest lvl of content. but thats so far out of reach now because the top players compared to the normal joe is too big
I think the roughest thing for me is I need to play next season because I want the tier transmogs
Thats what i mean, let everyone have mythic gear, let the andys complete the raid and get their gear? isnt that the point of a video game???
and easiest way to get it is to do content while it's current
you don't need it... it won't be worth it...
i mean all they need to do honestly is after a month or so keep the bosses the same but stop any mechanice except a few from oneshotting ppl
like queen is just dumb u get hit by a blade and not a tank u die or a wave u die
those shouldnt one shot anymore
not saying they shouldnt at the start
now at this point
they shouldnt
I accept that but i dont think its so drastic, the 95% playerbase is already at such a vastly different skill set but having the two "pools" in the same race is whats messing everything up?
I think every mechanic in M raid should hit you so hard, it just deletes your character
ah sorry, i was replying ot Luerce
kinda forgot the reply fuction whoopsie
but that hasnt been the case for years thats something thats come more into fact since the race because they cant dsesign bosses like they used too
like ghuun nothing one shot u
I miss the days of raiding mythic, and being able to carry two ppl, with out issues 
I think thats a good middle ground to what I was thinking. Keep it hard but dont gatekeep it either. Let people have fun, let them kill shit and get gear.,
if u fucked up u almost died but it could be fixed
But they look so good to combine with other parts ;-;

You could even add something cosmetic to the mythic gear if you kill it the first month, add "First slayers" or whatever, make it a different color. Let those people feel special too
i dunno
thought they gutted those mobs no?
havent really looked into ti but im pretty sure they still there with all the casts
I even made a mage for the mage appearances
They added a cast time to consecration and gave it a floor indicator
So you can actually avoid it now
instead of having to stutterstep and pray
beyond redemption
get well soon
When it isn't hidden under the terrain 
also dont get me started that for some reason if u are mid way through the raid about a month in, u are required to have a bdk because u need grips for some fucking reason
every tier
just make a boss where adds arent aids to manage
they used too
Grip is their raidbuff
nuh-uh, you aren't required to have a BDK jakey
smh elitist
Dont be toxic
it's not like there wasn't a single kill without BDK for months on end
like i know years ago they said we can require mythic guilds to field certain specs for some fights like blast furnace
but since then its been
have a bdk
and on more than 1 fight most of the time
blast furnace was a once off
what did blast furnace require
2 priests
init
for mind control
just wait for the mandatory prot warrior fight
because the boss randomly tank busters a dps
and has to get intervened on a 30 sec timer
inshallah
ppl will get round that with br or apt
To be fair, with how shit BDK feels in m+ atm, it is fine they got 1 of 2 tank spots in raid
blizz hates apt tho
they will do anything to not have a prot warrior
Pwarrior is perfect for open world content with a healer friend. You ask for too much
I could see Blizz's hate for apt being so strong, they make it so that if you die to that mech, you're just dead forever
It's even bugged so you can't rez after the fight, either
huge phys blockable dot that lasts after death

well unfortunatly they make every tank mechanic magical now adays and unblockable
because otherwise warrior would be too strong
yet bdk can just ams it all the time

u forgetting most tanks fucking hate warrior too so there would be uproar
if that ever happened
I mean Piercing Strike is pure phys
idk how else you make prot warrior mandatory for a fight other than intervene stuff or insane phys blockable tank buster
And Bear in Dream's tank buster was blockable and phys only
like if we arent considered meta we are always least played
Make tankbuster on the final boss a physical spell reflect able channel spell that does 10x the tankbhealth every sec for 20 sec
then warrior a must
and is it blockable?
real shit just make a spell reflect that one taps boss
They have
Hell yeah, we still won't be brought!
which
It just gets shot first week of testing
no intentional
palace one of the bosses oneshot themselve
make it so only prot can do it too
We need tank busters to be pure reflectable again ;-;
epic
this is so true for some reason but why lol?

probably
its because most of the popular m+ tank streamers
This is a thing, no clue why
They don't like the idea of some dude who is just really good at hitting this with weapons being on par with their favorite class, which uses a whole bunch of magic, or holy fuckery, or what-not
Makes them question their life decisions on dedicated themselves to all these magic and extra being powers
but but shield and power, our names are even WARRIOR, whats not to like. so sus
if some dude who knows how geometry works can match 'em
"I sold my soul, he just got a pointy stick!"
also ppl hate the fact they were the 'only' tank for a while at the start of the game, which isnt true, ppl were just bad back then they couldnt make the others work
"I'VE SACRIFICED EVERYTHING RAAAAHHHHH"
sucks to suck, nerd
but i think its the streamer thing more nowadays tbh
they self heal the least
To be fair, there was a disproportionate amount of effort to get any other spec to work as a tank end-game in Classic at the level War worked at
maybe in part that
But even if that was the case, that's a fucked up reason to consider
yeh feeding into the meta hype too
Hm, maybe. I think it is just how there is always fotm atm, and ppl are actually scared of not being it
as most people playing never played classic when it legitimately came out
not really once ppl had 15 years witth it its really not that hard and some even better than warrior in dungones with less effort
and cant do bigger pulls etc
that's dungos in classic
you don't even need a tank half the time
You forget we played with 10 fps
Who is the meta tank right now btw?
paladin
Ppall
Right right now, Pala
vdh and paladin next season
sac and spellwardingadin
Next season, who knows until community decides
ohh, its my 2nd class. Thats interesting. I actually quite like playing pally :x
Maybe bear ๐ป?
But they're inching towards VDH and Pala

Cause cute
real
Bear stinky because you can't show off your mog as often
Bear good because funny bear
like, are we talking meta or OP OP? Would it be worth playing pally? I mean, i already got him to 80 and some basic shit gear.
Op op
ppal is pretty good
OP we can't legitimately tell you until testing is done and patch is out
he means atm
Play ppally or you trolling, on PTR anything is in the air
Meta we can't honestly give a clear decision until we see what the community starts playing
i do, yes.
ppal is good yes
Then yeah, Pala does most damage, can survive,
i love 90 sec bubble
Best utility and stops

more that it has the best interrupts, since hard stops are poo poo on average now
why does our utility have to be having a shit ton of hard stops
i love being told vdh has an overloaded toolkit(still)
It does stop a cast, but I make a difference since mobs that can't be stopped can still be interrupted, and casts that can't be interrupted can be stopped
VDH is one DPS buff from meta metaing
wdym one DPS buff
itโs the highest dmg tank on ptr iirc
one more and it would be silly
They can live, their dam just ain't worth. Pwarr does more last time I checked
removed TierSet interaction excluded
With the risk of losing a hand here lol... Templar or lightsmith? What do you play. Ill figure the rest out but i dont want to have some reddit dude tell me what to play xD
Lightsmith, but go away, you no longer a warrior
oh on ptr
Ya
idk I havenโt really touched pwar on ptr much
outside of dummies and it feeling ass
were you playing colossus or thane
Both, col feels less worse, as it already kinda felt less fluid
As long you ragepool, you are 100% functional
maybe? warrior is higher but doubt?
Warrior do good dam, as Col, in keys
Not pally good, or BDK, but ok dam
ppal also got some sizable nerfs
& lost their tierset which was really good for burst
Ye, haven't checked since that hit
Hope so, being more tanky than warrior with being a hybrid is just wrong on so many levels
CDR only matters if they don't design the mechanics to hit in the CDR alligned space 
I don't trust that it wont
ppal needs put in the trash can for a season or two imo ๐
itโs bubble cdr
I know
just means less pulls youโll have it up for
Ya use it on bosses to immune rotation mechanics
So if you still line up
Nothing changes

I like how lincoln wrote an entire guide around a talent that isnt used in the premade talent build...
idk
from what I read bubble goes from 1.5-2.5min now
but idk the legitimacy of that
anyone remember necrolord warrior at the end of SL? that shit was awesome, I miss it :(
feel like blizz has a strange idea on where they want pwar to be tho cause every time its super fun they nerf all the reasons its fun
Well, banner warrior was fun for those who could do it. A lot of people didnt understand, or weren't able to keep up with the insane pace you had to keep up in keys
Fun, for sure. Toxic for both warriors and the group? Yeh, kinda was. Caused too much friction elements
Peak warrior will never return again
And I will forever feel the hole it left I my heart
Was that vanilla wow?
Just press shield block and heroic strike?
oh yeah, and rend
and thunderclap
lol
No it was 110cpm charge weaving execute god pwar
SO I swapped over to FUry to work on Zekvir and its spammy as heck
Welcome to fury
Just spam one of your 4 generators
And rampage whenever you can
GG
right but, I guess im just thinking why did prot get the nerf
unless im mistaken and arms and fury also got slowed down
Nop
Fury's whole shtick is fast spamming
And that's what people, not me, love about it
Again, blizz just had the wrong person try out thane pwar, and they decided to nerf it cuz they had ignore pain bound on a bad keybind
I mean I do like how spammy it is, im definitely not bored. I just really like how current prot feels. I really hope they back down from some of the delay in our rotation before it goes live
So it was too spammy
My main complaint is that sending ip into the void should not be optimal
Just doesnโt make sense from a game design perspective
After getting all of the meat off of a pig, seems like a waste to just throw the bones away. So they make gummy bears out of it
The resources you're presented with can serve a purpose even if not obvious at first
Same deal
I really do wish you guys would post on the forum with feedback. I saw sense post something but there are so many folks out there happy that this change is comin because they can finally get back to playing their alt warrior.
Same with getting new tires on a car, the old ones are still usable for a year but you'll be quicker and more efficient on new tires!
My feedback will likely be in my unsub notice the instant I get the transmog I want
Just remembered pwar didn't have execute or rend in bfa
This was our st dmg breakdown
you know who didn't play BFA for some reason?
Hell, we at least had Execute in MoP, even, though we had to swap out of Def Stance to use it
Man
Look at this piece of shit class
This is a German ass thing to say
10cpm of devastate
Yeah
Wtaf
With a disgusting ass rotation
With ip on the gcd?
That was after that change
But yeah I pushed high end with IP on gcd
Pre-buff
Without ranged block
With IP on gcd
what.
Yeup
Couldn't block "shoot"
Or "throw wrench"
Bfa pwar would die to every single pack in m+ these days, no imp victory, no indomitable, no spellblock, no outburst, no Ravager no roar or spear, no shield charge revenge hitting for 3 dmg
(it wouldn't but it would need actual healer attention)
Isnโt that kind of true for every tank though
Yeah warrior was busted
Every tank is rocking 3 shadowlands legendary in talents right now
the sea of piss on my screen
Oh the outlaw rogue dilemma LOL
Yeah they did the most aoe and st back then
And were immortal
Uncapped blade flurry shenanigans
Their between the eyes was a stun
is this with arcane torrent still
alongside a dmg button ๐

Hell nah
But you didnโt really need stops back then as much
You had perma root from warrior thunder claps
was arcane torrent still a thing
I cringe at me saying that pwar was hard in bfa, back in bfa
Nah I think that changed
real
LMAO yeah I think prot was very simple back then
Arcane torrent got nerfed to purge in bfa
But back then stops basically didn't exist
All dmg was only on tank
Outside of very specific mechanics
can we revert to this
and make tanks strong
m+ would be so epic
There were some things but that was naturally countered by prot warriors preferred conflict & strife
was so funny
Design a mob in underrot that would 1 shot if it meleed you during fixate
Oh yeah true that as well
Didn't you listen, blizz wants tanks to require healing from healers!!
(they still don't)
I donโt think being immortal is great gameplay personally but I think itโs a much better variant than what we have now
Itโs literally only blizzard
i mean if theyโre immortal
you kinda pull silly stuff because of it
Yeah but then it just becomes which tank helps group live bc if theyโre all immortal you play based on output or utility
and itโs more fun for everyone idk
or dmg
yeah
Which is what you always do
Anyway
I guess fair
Good
do real individuals not named equinox (gross) run the 6% dr talent
or is that just a him thing
Itโs good for some situations
i make mine suffer with vdh
but i also cannot stand these keys at all
Siege 3rd boss is good for it
and last
But we play a weird ass comp so idk if itโs really necessary
2 of our dps are immortal and the 3rd is a shaman without fort, devo aura or an aug
So heโs usually the โprotect the presidentโ target
real

I knew you were a good lad when I saw you outburst SS a Ravager in academy instead of pad aoe thunderclap
That's all I needed to see
did you know i was a good lad ๐
Nothing feels better than an outbursted SS
Especially next patch
Cuz of the 24% buff to shield slam
I havenโt even played it on ptr yet but I saw senses rage spreadsheet and I cried a bit
have u updated the simulations
How is bloodsurge getting that railed
Arma does the updating thingy
Wasn't hasted
Oh thank god
In terms of actual playstyle vs now how is it actually feeling?

Colossus feels roughly the same, but thane suffers
Well and the aura buff
(at the cost of sidearm but idc big revenge)
Honestly, Iโm here for more reason to play colossus
Prot broken yet?
Nah check again next xpac
2 large compensation buffs
Pwar isnt anywhere near broken, unless I'm playing it 
i think 2 more equal sized compensation buffs would make it rather strong
thats alot tho
For colossus it just needs defensive buffs
Like, a buffed BrV or smth
Then it's real fucking powerful
Thane needs jesus
Gain
The essentially 100% crit chance on SS during tierset
Is quite potent, especially for aoe
Having guaranteed 4sec cdr on demolish is very powerful
Even if SS itself isn't that frequent
ye
However in raid on ST, colossal might will suffer
Execute is a huge chunk of your rotation
99% sure its played in m+
We shall see
im also a master class coper
Colossus stonks are indeed up cuz of the extra punto
punto?
Getting to play IO for essentially free
Cap
It does not proc from anything but you manually pressing avatar or sw
Yeah and they lied
not a ton of dr
usually
cus you arent holding avatar for it 99% of the time
but on pull
It's good for gathering
Cuz you avatar for rage during charge anyway, so you get free SW for the first pack
so io is rly nice
effectively 3x charges of sw starting from pull
does tierset still override sw
like previously it would override a longer sw with a shorter proc from set
but it recently got fixed for monk
so idk if its still like that?
Does not override
does it add duration?
All stuff adds now
thats nice
Just one question, that build with spear that some chinese guys are using, thats legit or nah ? for keys
wdym
I mean spear does more damage than roar assuming you have crit so
The reason you see people using roar is them either opting for Haste/Vers, because it's easier to use, or because it has a lower CD, so it's better as a snap aggro tool
I believe some people will say it's just more damage, but when optimizing for damage, that's just not the case, so their reasoning is flawed, but that shouldn't be acknowledged
i main fury, i just want to play prot to farm some 10s to get crest, im full haste and mastery
If you're farming 10s play colo
imo BrV should now just works all the time, not only for "active" IP, but for less than 10%dmg, cause that would be too op
The only real issue with spear is that you have to aim it. It's not that much further behind roar if you have 0 crit. Also, you shouldn't be running BSV in 10s unless you really don't want to learn the spec and are doing your best to just trudge along, or are direly low geared.
though if the former is that case, you're probably not timing 10s as a tank because the DPS/Heals keep dying from aggro
10s on average should be pretty easy with the gear people have
should, at least
maybe not this late in the season
that sounds fun
they are easy unless you mess up some casts or other crucial mechanics
Colo does a lot more damage than Thane in AOE,
I've tried colossus build today, pretty cool, 1.4m dmg, but indeed less tanky
I can trust the build on the pin ?
So if you're decently competent and confident at Prot, I'd actually literally recommend Colo to you for your purpose
If you're rocking Colo, Nome should have a build on Wowhead somewhere; let me see if I can grab it for ya
If you opt for Colossus, this is the build that'd generally be recommended:
https://www.wowhead.com/talent-calc/warrior/protection/colossus/DAOAVVRRFUgEVKSUUBQNVUVEVERFVZVUQDRBAEFVVUBA
Picks all the damage options without giving up non-negotiable defensives
(Roar does more damage than Spear on Colossus as a heads up because of damage profiles)
Your rotation gets shaken up a bit as Colossus, too, as you mostly aim to spam Revenge as much as possible in AOE, keeping your rage uyp through outburst SS and Bloodsurge rage procs
meh
keep it at 10%
just buff both options
@strong forum colossus meta for next season?
with the new 4pc is battering ram going to be taken instead of ravager maybe
Ravager too good to be passed but we are In dillema. Prot got too much good stuff to take at botttom, I was about to wish that ravager got a good keystone upgrade butโฆ I donโt think we got point for that.
eh we dont need a good ravager keystone
thatll make points on the bottom even tighter
would be nice tho
Yeah that's the thing, too much good stuff on bottom but not enough points.
My macro auto tosses spear at my feet. I dont aim it for shit.
You're losing a lot of effectiveness sometimes if you do that
Spear is just too small
Feels terrible
I use it mid pull instead of locking mobs in. I play jeep it simple stupid and the macro helps alot
Might finally try colossus since that's probably the play next season I'll have to learn it
๐ค
I keep telling myself that too
Not sure where I heard this (maybe just wishful thinking) but someone mentioned pug discords that are built around non toxic groups. 1 strike you're banned and cant get more groups from those. Is that a thing?
And if it is, where do i find them? ๐
It's hard to say. MT will be the more defensive choice still,but the BT changes paired together with the other changes have made Colossus a lot more appealing. That said - Colossus is fine even now.
with the new IP formula does that mean pwarr is going to want more vers then crit?
No.
apparently looking at wowhead im a few days late to the blue post, but man.... high APM was what made us fun...
i'd play classic if i wanted to play a slow wow
good
We're not even that high APM which is even weirder.
i distinctly remember Legion and BFA being faster
and i enjoyed it
late BFA that is
early BFA with IP on GCD was among the worst its ever felt
i already wish we had the Legion AM feedback loop back too
but i guess we're going the other way with it...
Slower encounters with faster classes. Faster encounters with faster classes is what they are trying to move away from, if i had to guess.
Since they seem to refuse to make content easier, something has to be made easier/slower.
to me, the fun of prot for a long time now has been the AM feedback loop
feeling like you have control over your CDR
idc if they make encounters less aids, i agree they actually need to
but the fast class is what makes it fun
i've been saying forever that i wish more items were off gcd tbh
to me, changes like these just further confirm that blizz doesnt have any class devs that ACTUALLY play pwarr
the worst part is that after 2 weeks of ppl giving them feedbak that these changes sucks and they want it to be fast as it is, Blizz make bluepost basically saying they dont care about players opinion in this matter
Stop being a crybaby.

if you hate it then don't play it i think? or am i insane for that
Yea, I always couldn't understand such comments. There are other, slower specs if someone doesn't like it. Blizz could even make "both sides" happy with making colossus viable defensively and lower paced, and thane viable offensively and faster paced.
alt for casual content
The more I read that thread the more depressed i become.
But people like that guy aren't the problem, it's ok that someone doesnt like faster gameplay
Imo worst thing is that Blizz ignores majority of players, because "some players" don't like it
I like this guys enthusiasm for the right goal,but the reasoning is kinda questionable.
It's like parent in a park with kids, 3 of them wants to go for ice cream, but 4th wants waffles, so parent decides that everyone will have waffle
that's crazy
Please voice your concerns about the 11.1 Protection Warrior changes also on the official threads.
US:
https://us.forums.blizzard.com/en/wow/t/prot-warrior-111-ptr-feedback/2041687/239
EU:
https://eu.forums.blizzard.com/en/wow/t/feedback-protection-warrior/556286
Thanks for replying and giving us additional insight about why these changes are occurring. I think part of the reason this is such a big concern, is that Warrior doesnโt have a ton of buttons to press. Ideally we have Shield Slam, Thunderclap, Revenge (if it procs), Ignore Pain, and Shield Block. After that its a hodgepodge of cooldowns, and n...
Chance to reset the cooldown of Shield Slam from Devastator and Strategist reduced to 20% (was 30%). Impenetrable Wall no longer increases Rage generated by Shield Slam. Booming Voice causes Demoralizing Shout to generate 20 Rage (was 30). Championโs Bulwark no longer increases the Rage generated by Shield Charge. Bloodsurge now causes damage fr...
I wanted to reply to that bluepost, but I don't have lvl10 character in US so I cant post there ๐
Can I make like free starter or some shit to just lvl up and be able to post on US forums?
yep
Cool, I don't think it will change anything, as after few weeks of feedback they posted that they don't care, but still worth trying 
I've played on this ptr, not much but it's because after few min on training dummy I had enough
Similar vibe when I've tried classic back when it released. 10 min and it's like "I'm done, this shit is too boring, I don't want to stare at my character meleeing mob when when basic rotation skills are on cd and I cant do anything"
brah classic is actually peak
but only if your deep prot
and in low gear
and lvl 60
stance dancing giga fun
yeah, endgame probably is still cool, but such lvling is not amusing for me anymore as it was many years ago
Just lvl one to 10

That's what I ended up doing.
I didn't have any additional races available, so Im leveling one now
I guess US realms are separate even if its unlocked on EU realm
Ah I cheated with the MOP event, oh well...
Can't voice, they restrict the comment if you are not subscribed and well I am currently not subbing.
If someone is unsubbed, he is probably not happy with the game, and devs dont want negative feedback, that could hurt their feelings!
Hopefully they remove rage all together and fuse IP and Shield block into one ability called "Defense"
That way I can just press defense to tank and not get overwhelmed by mechanics
Thats an opinion straight out of the forum thread
Why yes I am a paying customer after all, being a dad of 6 who works 10 hours a day I just simply do not have the energy or time to learn this high octane playing style
Hot take but not everything needs to be dumbed down so everyone can play everything
and combine shield slam, thunder clap, revenge and other dmg abilities into one ability called "offense" 
When I log in twice a week to do a delve I need to be able to enjoy it
If youre overwhelmed by pwar, which is already very simple, go play guardian druid

If the devs make sure anyone can play any class then everything becomes monotonous
Which is just not fun
Why would I play a class that is already a slow APM style when I explicitly want to play warrior but the same way
But why do they have to be the same way?
Very good idea I am forwarding this to blizzard
Because I want it to be
Troll detected 
You must be one of the cry babies who just can't understand when a class is to hard to play and needs changing for the better. I happen to play all tanks very competitively me and my guild raid 3 days were killing lfr. And in my expert opinion warrior is just to hard to play
Honestly if you said heroic instead of lfr you could genuinely bait someone
you know, this whole sarcasm sounds funny, until you realize Blizzard is actually making changes based on such feedback
People who raid heroic don't usually have asinine delusions
I know what else is there to do but laugh at it
It's my coping mechanism
Warrior isnt hard to play by any means. Its a combo of super simple rotation and mitigation with tons of buttons you rarely use
Please, we dont have tons of buttons
Excellent point the button bloat is incredible I can barely click rend with my mouse before it falls off
We have in fact. But they are bad. We have like near the amount of monk
We need to reduce choice and buttons on pwarrior
We dont cast rend. We cast thunderclap with the passive rend
Buddy
It's my sub I pay for it so I play how I want ok?
Its a lot of buttons NUMERICALLY. Dont means its hard and dont means you will press berserk rage and slam
Hard disagree
Count the number of skills
My war actions bars are almost filled like the dk and monk bars
This is so cap
Cause you dont moved your skills to it. Dont means they're dont exist
I still have Devastate on my bars
Pepperidge farm remembers when everyone complained about too few buttons

Maybe you don't use them
Prot warrior is just to fast paced for modern gamers these days it needs to change
Make pwar dps scale with mouse flicking to please the Fortnite gamers
No you don't know anything about gamers
Fuck
You need to make defense and offense (the two new abilities) play family guy compilation and subway surfers to keep their attention
Now we will have buttons, but we cant click them cause cd dont reset or not enough rage 
gg button bloat fixed
No it's gonna be Abba any song but slow and reverbed with military marching in the background for some reason
Audio courtesy of @black_bassedit
All footage courtesy of @britishpathe, @Clipsww2_, @USNationalArchives
@resolverbot2167-FDR speech at the beginning of the video
#ww2 #wwii #wwiiedit #ww2edits #ww2edit
Jesus christ
Due to the disgusting comments, i have temporarily disabled them sorry for the inconvenience.
The original video was deleted, so i re-uploaded it. There should be a comment talking about it. I will try to pin it. Note i did not put any ads on it, sorry for the inconvenience
My Youtube Vods Channel: https://www.youtube.com/channel/UCnm-_2dj2m4w...
You just need this
For the last time he was just enthusiastic!!!!!
They still don't let me post, char is even trackable in armory, yet forums can't read their own api data 
Give it 15 to 20 mins give or take after you reach level 10
are you eu?
Do we know what the tank tier list looks like for S2?
no
Tier lists are silly anyway
it's already few hours ๐
yes, I did character on US realm especially for forum access :v
guess have to wait longer
you just need to change the us in the url to eu
you dont need a us character
lole
EU forum is separate one, and blizz posted recent bluepost (which I want to reply to) in feedback thread on US forum
They don't read/react to eu forums. Only US ones.
something something
"We don't care about your feedback"
I mean
not to be doomer
but half the time it feels like they donโt read or react to us forums
these people never played bear ig
Prot war is comfy enough to play suboptimally since all you need to do is press shield block every now and then and you're fine
bear just goes splat if you don't mash ironfur 24/7
It's the people who don't play or enjoy prot to then compliment nerfs that ruin the spec

While it is important to take feedback from people outside of the box aswell, because there are legitimate reasons why X spec isn't fun for some
But apm is a reason why it's fun for those who do play it
Don't alienate the loyal enjoyer to accommodate bypassers
Is my subjective take, could be wrong
But sounds logical to me
according to Blizzard, you're wrong 
And then people are going "if you want apm play outlaw or fury"
how i tank den?
And then people say Fury apm isnt nearly as fast as prot...
Fury apm is on-gcd apm but not real apm
It's just spammy
The fun of prot is that it's off-gcd and on-gcd
my thumb gets tired playin fury, never with prot
Fury is just spammy af
No like
No meat
No weight to it's buttons
Missing that oomph of a 6mil execute
One day they will hit gold, and make 1000x, it is all a numbers game
Pwarr shall rise!
The floodgates of low apm tanks flow into wow, drowning the que times
It's always a numbers game they could just give us a 50% aura buff and suddenly the wider audience would love how well the class plays
Numbers = fun
Actually, I think number on screen matter more. Why demolish fails do deliver. The dam isn't presented well.
80% of this games problems would unironically disappear if logs and details didn't exist
(and also 80% of my personal fun)
get ready for SR to get giga nerfed as its on logs now
all those nice SRs
gunna be deflects soon

SR 
If you do a 12 million deathstrike crit. You have fun.
You see 3 million demo, it doesn't matter if it totaled 40m
Big number on screen matters
I'll like it if it plays in my favour, I'll hate it if it doesn't



Did they readd the SR dam? Thought they removed it because it was "cheese"
And not a class mechanic

That's what I said hehe
but it was more in the context of warrior's APM just being high because of having to spam an absorb
is that really engaging gameplay?
I'd be all for 90apm prot warrior if it wasn't that high just because of IP
Prot apm is high because of off-gcd buttons
Rogue and fury are high because of short gcd
SB, avatar, IP, leap, charge, taunt
yeah but IP is 15-20 of those APMs
is it?
Yes it is
I played prot at 130cpm
Where it was 60cpm on IP
That's fun af
Cuz you need to move your hand a lot very quick
Hit those off-gcds between gcds
Is fun
It keeps a rhythm going
And not just "okay 12312312313312" like fury
If IP was an attack I'd prob agree but IP basically has zero impact
With no variation
unless you're aware of all the effects of spending rage
which most people aren't gonna care about
press button, nothing happens??
"it doesn't have an impact, if you ignore the impact it has"
It doesn't have feedback I guess is what I'm trying to say

you shield slam it goes BONK and you see big number
Well, IP activation sfx/animation is low if any impact. Sure
Still affects gameplay
I see impact on my healthbar 
The feedback is that you healed yourself, reduced your cooldowns, reapplied your defensive absorb and progressed outburst


