#protection
1 messages · Page 1267 of 1
there is already many types of trees in the world, just have to add skill lvls to trees and if u arent lvl 400 tree cutter cant cut down in dragon flight
and then make various uses retcons for wood players get
just walk up to tree click it and after 5 seconds work it comes down collect lumber,
have axe, will travel
play osrs
no ty, i had a character around 800-1200 total lvl at some point, that would be like if i started wow all over again, ont enough time in world
2 options, manual lumber jack, or, you can pay workers of some kind to go get it for you from world\
how dead of a stat is mastery? does shield block mean it does nothing
I loot specialization into prot and got jack ):
vampires not surviving in keys so no interest of bdk for me
perhaps it is as vampire u get a sv hunt ti coms to key ??? winner
All secondaries are good for Prot War, particularly defensively. Mastery is the weakest not because of defensive ability, but because it gives the least damage on average.
love to hit vamp button bdk not so much like to press it as db
In fact, Mastery is quite strong for a small splash of investment defensively because crit block is very strong
I have a myth chest so I wouldn't pick that from the vault. Is this refreacting agression module worth getting or just get some tokens?
Consider that most damage coming in is hours after you taunt in most cases (Raid tank busters, etc) That, alone, makes it not as strong as it could be
Sounds like Tokens it is then 😦
Oh on ptr
no on live, the citrine gem that gives all stats
all stats went down with ilvl, but the mastery gem went up
dang, you lost 320ish stats? I'm curious now
is anyone keeping up with ptr changes? is prot still dead?
no changes
they haven’t done any ptr updates at all yet have they? or did I miss any
just dungeon changes for this week
I mean chance to crit block is more useful than the regular block chance included in it. Also the AP boost means it’s at least not a dead stat.
its also damage
That’s part of the AP
Did make me consider hypothetically stacking mastery just to see how high number go up
It’s also damage
it's also damage
Is there still the prot talent to do 3 heroic throws at once?
To help with aggroing mobs
nop
I got the Ovi'naxs Trinket in the vault, but now I would have two Use Trinkets with the same cooldown. Is it possible to pack both trinkets in one macro and display the trinket that is not on cooldown?
The two Trinkets I have are: Quickwick Candlestick and Ovi'nax's Mercurial Egg.
Mine says 639 in all secondary stats as 655 :/
@hardy snow @pallid quiver told ya
Gratz.
i am tempted to try prot for a patch next tier. I heard some stuff about prot nerfs, how bad is it really?
as of right now i wouldnt bother tbh it will be fine just unfun to play
there might be changes coming that change that Pattch still a while away
aight, in that case ill stay arms and try another patch, unless they make some changes
thanks
that being said fun is subjective u might like it you can always go on the ptr and test yourself
fair fair
ive tried prot a bit last patch
was quite fun back there
but i heard some stuff about having less rage gen?
sounds unfun to me
Less rage gen and generally slower gameplay.
I really dont want slower gameplay.
I've tried to play the slower tanks and my brain falls off a cliff.
time to roll dps
I've been tanking since Vanilla.
Same
Like I get we have had our ups and downs throughout expansions
but these changes feel like a huge change against why I persist with Warrior.
Like - I want RSI.....Its what I live for 😂
as i said for me its the worst its ever felt. worse than SLs season 1 and worse than BFA S1 both at least had flow
this just has dead globals
which is

What you planning on rerolling to if you do?
unsub right now
The issue is that some specs get too much haste from talents, or have off-global spells. The APM in this game for patchwerk fights ranges fron around 40 (evoker) to around 80 on average, but you have periods, where it can be way higher. In some situations we gotta press probably almost 2 buttons per second to play optimal. Edit: Overall though t...
is the plan
People like this ruin fun.
They aren't competitive to begin with
Just press your buttons slower,you ain't competing.
Smh
But noooo,now everyone has to suffer because someone doing open world content is complaining.
well it seems to be only prot warriors that suffer
Thats because Blizzard have no idea what to do with us
Everyone as in "every Prot warrior".
they dont know how the spec works tbh

Absolutely correct.
I cant say anymore 'ME WARRIOR ME SMASH' because i wont have any button to press,so sad...
There are still times where Prot feels like now..it's when you got all cooldowns available.
Once you've sent them,you're just sitting there contemplating life until they are back up.
So kinda like guardian druid?
Yes,which sucks.
We don't feel as bad tho since our rage generators are offensive,so we still have defensive cooldowns for other times etc.
Maybe the solution is to direct more “slow” people to guardian. And we can revert the changes. Please blizz 🥺

lol
There is a solution to this thobeit, go play xiv or classic paladin :^)
I've finally got myth track ara sac... on druid alt 
but I want it on main, not alt 
im rolling fury or arms if changes dont get reverted
someone needed trinkets? 
I got my 3rd skarm shard
Enjoy.
Lets go back to devastate? Lol.
Don't worry those are looking to be nerfed as well. The Prot nerfs just make no sense, and seem contradictory to "Warrior is in a good place" phrase.
ahhh so you want to play queue simulator harder? 
Unfortunately, these people want to be “competitive” and hate it when they’re not but they don’t want to put the effort in to be competitive. Regardless of if they even need to be.
I’ll just be playing DH tbh
Spec already fun, and it’s looking to just be getting better next tier
I have to play as a sub on Kyve'za because our main tank is off today. Do we play spell block on it or no?
the dot yes
Thanks Jakey ❤️
@tribal wharf did you see Doom has been ported to .pdf?
So there were actually complaints about ignore pain spam?
Jesus lol, I play DK, Prot Warrior, Paladin and Guardian.
All of them are high APM.
Maybe those people should consider a caster
casters = high apm lole
To be fair, increasing the GCD is the most easy fix to reduce APM.
My opinion, I dont even need to read anything. Increasing GCD sounds terribad. Dont want it. Shoo, make a new class called turtle tank. Give them 5sec GCD that cant be hasted; just dont try to force that idea on me
if people want an increased GCD they should go play FF
i mean FF doesnt really have that much less button spam as you press alot of stuff that is OGCD
maybe online chess is good CPM for those who cant handle wow
no, but i did put IDKFA on my phones music
Now playable on any device capable of opening a pdf file
my phone also has a doom guy running around blasting things on the screen saver and i have the official paid doom app on the store

there is also doom cant think the name but anti robot software
3k io = get a shotgun
Any updates on the upcoming nerfs? They still going through with it?
There hasnt been a ptr update in a while
they will go through
they will have to go through me first 
Protect us, Erga.
🫡
i'm hoping blizzard doesn't figure that out either
through tiy
idk what that means
minor spelling mistake 💥
stay made
Every spelling mistake that is sent over the internet is repaid with a lashing
Plaese
Im’ beging yuo fro mote lashng
through toy
lash him moderators
You're gonna wish you were an orc in the Dark Lord's army at this point smh
through toy
Freaky
@wicked pollen
I’m going to shake you
build was supposed to be yesterday but blizzard was focusing on NA maintenance and even forgot to start the dungeon testing
we'll probably have the build today
i expect them to partially overturn the rage changes by the beginning of the pack unless they are completely asinine

how hard
through toy
I genuinely expect them to make worse changes to warrior today
That's all I have left
Revenge now requires 5 targets to generates stacks for colossus
just do that
completely kill the spec
no one will play it
we get our full rework
sounds fine to me
through toy
No thane isn’t affected by that one
Thunderblast dr cut to 2%
through toy
thanes already effected enough
through toy
how is colossus on ptr
By the way have you guys realised that ignore pain on PTR looks like it was nerfed by 30% not buffed by 30%?
plays reasonably the same because u didnt pressIP much
Maths doesn't math
but still suffers to no rage
i was wondering
if the ip gain between thane/colossus shrunk with the changes
cus u barely got any before on colossus
and now you also don’t on thane

just get it all from damage
on the other hand
i was curious if colossus had enough rage to hit shield block
also on colossus
the 1 ip every 2 min u can cast is rly big!
20% extra from col & 30% from new patch
through toy
I mean we are talking about blizzard here lol
blizz doesnt even know they have ptr out rn
@wicked pollen
what type of challenge run should i do bg3
rn
Mono fighter only
I tried a barb only with multiclassing, got all the way to HoH
sex all any %
Pacifist d-urge
did it alr
you didnt do mine
Can anyone provide a detailed analysis on the pros and cons of binding SS and IP to a single key vs. using them as separate keys?
I see it has been asked before but Im not seeing some detailed responses on why vs, why not. Links to other threads appreciated. I am starting to push higher keys 10+ and feel it might be time to break up my macro and learn a bit more. TIA for answering a reoccuring question.
You still have two separate binds when they're macro'd together
The reason you macro them and replace your IP bind with the macro is because it helps you snipe SS resets during times where you need to mash IP to avoid overcapping
Is prot the most fun tank spec?
Depends
It works because SS is the highest prio button in almost every single last scenario
Depends on what you find fun. If you find it being fast fun, well, that's currently on the block for getting shot with current changes
For approx 1.5 month more yes
Fun is to each their own
Also depends on if you find class flavor more interesting and fun, or gameplay, etc
Yeah, we are deadge next patch
Bad changes inc?
They've sort of dumbed down prot since SL
They're pretty much halving the speed of the spec
Spec killing ones
Right now I have my SS and IP on a single macro, and its all I use. I dont have a key for SS and IP separate.
but its very new player friendly
But Im wondering, in more niche cases and at higher keys if theres now a need to break them up
Yeah, that's bad because it makes you send rage when you don't want to on IP, potentially costing you Revenges to keep GCDs filled or being able to reapply SB when needed
I never understood argument of pwar and druid being noob friendly
It'll be incredibly noticeable with current changes on PTR, as in you will actually fucking die because you can't keep SB up
Dk is the easiest any time
Rotation is very simple on both of them at any basic level. You can get by with press SS/TC on CD, press SB
You can literally never press IP and get by
changes are secretly a buff
I see, so IP refresh shoudl only happen once my IP total is sub ~1 million. Instead of mashing it with SS.
No, IP is refreshed to avoid overcapping rage
just be bad before!
Even if it's at max, because it fuels the rage machine
Revenge is generally more important to press in order to make sure you can keep generating rage, which means you have rage to spend
but when generators are also your highest damage abilties and you have SB 100% of the time
IP should only be refreshed when rage is @ max, and IP total is low? or just rage at max? (assuming I dont have a need to block).
IP is a secondary mitigation mechanic behind Shield Block, since block is so strong
its kind of hard to fuck up Prot War
Press hearthstrike, and maintain bone shield, Press death strike after you get hit. Doesnt get easier
Oooooo
Didnt know that
Block should always be up, since it gives damage; IP is only used to manage rage when making decisions on what button to press. The defensive benefits, currently, will be up when they need to be if you do so
you always block
Trying to overthink IP actually causes you to send too many, so your generation gets hurt, so you actually get less over time
block is just so damn strong
Block strong
theres like 1 mob per expac that you dont need to block
Maintaining bone shield is already harder than any of what you need to do in order to get Prot War to function at a basic level
you dont really thing about rage as Prot War
just generate as much as possible
and spend it just as fast
Since you have to track a buff
you also get punished from over marrowrending on BDK
improper bone management fucks up your runic power econ, which fucks up everything else
Even before over marrowrending or thinking about using Death's Caress for shield stacks, you have to manage a buff at all instead of "press 3 buttons on CD"
Bdk can't roll their face or they die
I miss SL Prot War
With HR, you can literally just press SS,TC,SB on CD and function at a basic level; you'll still have extremely high block uptime even if you never press revenge
I miss banner
I think Im sending too many right now with it bound to SS on a macro. I want to know the bare minimum I need to press it so I can revenge
Same as shield block lmao and you actually need to be reactive since you cant recover on your own
what is there to recover from?
Like I said above, you don't even need to actually track SB
You can go into a dungeon and do what I said above and be fine. You won't be perfect, but like
prot war's going to low health just means you didnt press the correct CD
oh well
plus, Spell Block is bonkers
It's harder to recover from mistakes as a Prot War, but DK is more likely to just pop Purg/Die from a mistake in exchange
lets block all spells for 30 seconds
you do not macro them together
thats crazy
Revenge is the last priority

It ends up depending on how much rage you generate; the more you generate, the more IP you press. If you think about it as "At 60-80 rage, press IP once" and just never think about rage otherwise, you'll have rage for revenges
Thank you for the assistance and feedback
+1 unmacro it from ss asap
Wait, I'm starting to see the pattern here, Fury warrior doesn't want to press execute, prot war doesn't can't press IP, Arms is almost incentivized to not press OP
Wdym that arms doesn’t want to use OP and fury Execute?
I haven't kept up with Arms changes, but Fury for a long while hasn't really prio'd Execute outside of very situational buffs
since it, like
just doesn't do as much damage as even the non-buffed normal abilities
So I’m not playing fury wrong then cool
The specifics change from patch to patch/expac, but since Execute is a generator for Fury, it traditionally doesn't hit as hard as Execute for Arms/Prot
Raging Blow just hits harder and it buffs Rampage
And kneejerk, I want to say they're trying to move the focus on Arms to just press Mortal Strike every time it's available, no matter what, hence things like the Colossus change. But I haven't kept up with the immediate Arms changes, so
Sudden Death executes do buff Bladestorm tho so it has that right? For Slayer anyway
Slayer will normally end up pressing it once it has full Marked for Death stacks iirc
hence situational buffs
You want Marked for Execution stacks. And a few conditions. There's a WA, when it sounds off you press execute. I think this one oughta do it https://wago.io/r8u4tHLRQ

I have WAs to track both the execute debuff and the bladestorm buff
was hopin those changes sense eluded to would be pushed this week, guess it is lookin more like a next week thing?
they saw sense rat them out, so no more changes in retaliation
we live with what we have
Asked about this just today and we got it killed lol. Tank was the problem?
Spell Block for princess is very good, for the record
It doesn't block the initial hit, but it does mitigate the dot
are u guys using SB when off-tanking??
and if yes, both charges or just using 1 and leaving 1?
ty!
U can kind of send it and forgor atm but best practice is up enough and still have 2 charges back for when u start tanking
Even if you have AOTC at this point in the season, there's not too many pug groups that are successful
A large majority of people doing raids at this point aren't quite so good at the whole mechanics thing
i did queen skip with this guy, never mess up a mechanic and he boots me when we get to queen, i assume because he wanted a tank with higher ilvl than 611
it is what it is but it sucks
at least from what i've been told; every group at any point i've been in has had trouble on 2nd boss, Brood, and Ansurek guaranteed
It's against every reflex most players have to stand on eggs
I've seen an evoker yank a guy onto an egg since he refused to move, and he instantly leaped away from the egg
i understand needing some practice in, but do people just not watch guides?
I legitimately don't even care what eggs are broken as long as you break an egg; it's fine if you get empowered adds on heroic, especially at this point
Most don't
Legitimately, most players do not watch guides or read or anything. They don't even look at the dungeon journal.
Among that group, there's probably like half? that don't even run boss mods
thats wild to me dude
like im forced to pug due to being a shift worker
but like, i cant imagine not making an effort to get to your loot more easily
And most people are literally incapable of learning the process of how a fight goes; they only ever learn what a mechanic does
they will never know that brood does a tank buster, then goes to a container, does container mech, then egg + tank buster roughly similar time frame
They're just physically incapable of understanding that, so a lot of players can never pre-plan for mechs
in that respect i hate the tank nerfs
People read those? Isnt it more fun to figure out as you go
At least you said it's fun
The greater portion of people I've ~~had the unfortunate of ~~ talking to mostly say it's because mechanics are "so easy" and that they're good enough to just "learn by doing, y'know"
Because it's literally an ego thing
But its the truth tho the game mechanics arent hard
oh but everyone else should read/watch guides because they're not as awesome as TURBO DONG JIM, SAVIOR OF ALL RAIDS
They are extremely telegraphed
I'd agree, but for TURBO DONG JIM, they just keep getting cheated by Blizz. How were they supposed to know that you shouldn't stand in fire graphics as your HP goes down?
and mechanics just come out of nowhere. You can't ever expect them.
what's a timer bar
In my guild we'll run the first week of raid/dungeons completely blind and try to figure it out as we go, honestly its a blast
Best part is that ingame sounds tell you the mechanics but people are just way too fixated on listening to hardstyle etc on full blast they keep missing them
My experience is that people are too invested in their drug use or other things to pay attention to abilities and sounds
or pressing buttons
I mean my guild has a handful of people who are so mechanic allergic. If they get the mechanic odds are they fail it and we wipe.
thats actually a funny as shit way to put it when you hear the bong over voip
Pretty tiring honestly
Its the lack of attention span that is just caused by all bs tiktoks etc
oh they've definitely got the attention span of champions for the people i've had times being in vc with
it's just not being spent on the game at all
Yeah people like to discount it as “it’s just a video game why do you care” like they aren’t wasting your time everytime you wipe lol
"its just a video game bro" 30 k achievements, multiple KSM, multiple AOTC, buying gold to buy runs and gear
The stoners are an absolute menace (Me included) But the people who like to go skiing? Those fuckers can lock in for 14 hours straight
16 gb of addon ram usage
ya, like, its kinda more better if it comes from actual noob
yep
3 pug wipes on brood just now
cuz ppl didnt understand the egg breaks
i wonder if people are just always this terminally bad
Are you not locked in all the time?
is that normal
or if its being reliant on weakauras
Because someone else will handle the mechanic
Definitely this
I think it's more of a playerbase mindset issue, personally
There's few people out there who I think legitimately could not do mechs. I think most major mechs like that could even be done with base UI and everything
People just get all into their own shit over this game for some reason
In m+ ? Every single second, hell I may actually be prescient in dungeons. In raid? I had to make a WA that yells at me when SB caps
I will zone out mid pull and start fantasizing about my next Baldurs Gate 3 comp
Not just in games but all the time?¿
It's the same thing as to why we see people going, "Well, what if on a Tuesday at dawn during the aurora borealis on the second of February I possibly need Shield Wall? So I should never press it"

Is monk the move if I like my steady healthbar and don't feel like getting gutted
Well BDK, VDH, Bear and PPal are automatically out so your choices are a little limited
man i just started tanking this season and all this bs for season 2 just seems wild to me when ppally legit does dmg like a dps and gets bubble like every min and halfand gets 0 nerfs
i mean ive mained warrior all of wow but i just started tanking and have been enjoying tf out of it cant say im surprised just sucks
Well got like 6 weeks of being meta, which was better than the zero weeks from the previous 2 seasons (3 if you count S4 as a season)
Plus we walked in to this expansion expecting nerfs since we were more or less untouched from DF
Was bound to happen eventually, fun while it lasted
actually we were mostly coming in expecting a rework from what i recall
since like every other tank had gotten touched other than us
pretty sure everyones got ar ewwork except what brew?
Haven't heard much from brm's this season (I can count on one finger how many I've ran with this season) But I kind of expect they still need the rework more so than we do
Monk trees did get an overhaul at some point from the initial DF launch
was sometime in the middle of DF
Not what most people think of as a rework, but it was a reworking
i remember because i had to angrily grumble about figuring out where talents go again
Meh
Bdk def is
But I think bear vdh ppal are fine
Depends how steady you want
if you don't press death strike at all, BDK is pretty steady 🙂
True
I would def say it’s like war brm bear vdh/ppal __________________ bdk tho
Idk where ppal falls entirely
Monk is also rather punishing tho
And I would say rotationally a bit more difficult than other tanks
On the steady scale, it's like War/Brew Bear, Ppal, VDH/BDK or something
Ppal doesn't spike that hard thanks to SOTR and frequent CDs
but it's definitely not a brick
or the slowest drip in the land like brew
honestly, I'd say Brew is even steadier than Prot War; it just can't stop from taking damage instead
I would not put vdh as bad as bdk
Really? Bear? From what I've seen their HP bar is basically a yoyo this season
It's a loose scale
Then again I've ran with a grand total of 3
I would say vdh is very easy to play poorly
It's definitely steadier than BDK, but it's the idea that it heals more
And playing poorly you lose so much frailty mit
But all of this can change from patch-to-patch, with play, and with damage profiles
Yeah
Also
Aldrachi reaver is pretty steady cus of absorb shield gaming
If you choose to play it
Bear traditionally is pretty sturdy; not like Prot War/Brew kind, but it can stack up a healthy amount of IF, and when it does go down, FR is there to bring it back. It's traditionally sturdier than P Pal
but hero talents/damage profiles/etc
Holy shit
These changes 100% confirm the issue wasn't really the rage economy; it was the speed of the spec
Which is still very weird to me
Colossus still in a world of hurt
Prot Warrior wasn't dramatically faster than Prot Pala, but P Pala went untouched
Wonder if some devs hands hurt after playing pwar one day...
The bloodsurge change will at least let Colo exist in M+ now
It
still won't be good even with the 3 extra rage due to Outburst being kneecapped
But it'll at least be able to be fucking played
Curious by how much the chance increase
Can't trust them to understand what they did was stupid, now band aiding the spec is bit silly... I would never understand non-meta tank in m+ or raid being gutten while numba 1 just left alone and improved (4set)
Of note is that they restored rage gen to mostly automatic sources
Strategist is still 20%... so not sure if I enjoy
I'm not sure Punish will be as good as it was since we're still casting notably less SS, but that's something to play with
The strategist change is probably the single biggest thing to nudge back imo
Fuck it dude, I'm out
As a whole,
I hate the entire design philosophy behind the changes
They're aiming to drop the skill ceiling and do something to the skill floor
i'm not sure if they're trying to raise it to be more punishing or lower it to make the spec auto-play itself at this point
It feels like grasping at straws to band-aid fix without literally removing the engine the spec works on
Lmao these changes are so bad
Paladins get to go fast and better utility. And warrior gets grandma mode.
This is the part that completely confuses me
Like P Pal and Prot War are relatively close in terms of actual buttons pressed
but no one ever complains that P Pal is fast from everything I see
4 set is literally machine gun spec for Pally now
So it just cruised on by
yup
I haven't even looked at tier sets
so if it makes it go faster, well,
We're gonna be inching on banner speeds soon
Both Prots are hovering around like 90 CPM (Thane) when played well from every log I've checked in uninterrupted rotation time, so
Paladin 4 set refunds holy power during "luck" proc
So you just spamming SotR now when it happens, apparently it adds around 20 rpm
APM*
I saw refund holy power and already knew where that was going
no prot paladin or vengeance dh changes
I feel more justified in just playing DH next season in keys
Nah, light smith was nerfed
oh boy health restribution can only occur once
such a huge nerf

can even be a buff in some circumstances i'd wager
I have no idea about other class changes so much since I was looking at War
SS will still generate less rage baseline for Colo due to Imp Wall being 4 to 0, so Colo getting 3 effectively leaves base SS at still -1 rage
That’s disappointing
it didnt in the last build
^^^
So the tier sucks then
yeah our tier is aggressively bad
This is true
even if io worked with it i think itd be stinky to drop UF for it
The one at end of DF was good but got nerfed over an over
SL S3-4 because of outburst
DF S3-4
both of them were bangers
DF S2 was fine after it got tuning nobbed to playable levels
how do we feel about these patch notes
Personally, not good at all
Performance wise, better than before
I don't have specific numbers for you
especially since it doesn't state what the chance increase on bloodsurge is
So no 1 likes the changes
from the datamine post it could be doubled
They're trying to compensate rage homicide with aura buffs but I don't think that's gonna help it be fun still
it seems like they want to have our rage be smoother and overall have us press ip less
i want to know if they would like us to be able to press a button every global or nah
its better to be buffed vs nerfed, but it doesn't fix the problem
Do u not think the increase to bloodsurge will help?
Ultimately these notes tell me blizzard know there's a problem, which means there's still hope for more reverts or fixes
it’ll help but the reduced ss resets is what hurts our ability to keep casting the most
Most rage sources are also being moved into automated sources (Instigate/Bloodsurge/passive SS rage) instead of the unique features of genning rage (Booming Voice, Outburst, SC, etc)
I don't think they care, as long as spec is slower
they do call this process “ongoing” which is nice, I’m just hoping for a clearer articulation of the goals
which they probably won’t do
The goal I'm pretty positive is to slow the spec and more automate rage gen
making the spec easier to play from a get go since the spec will play itself more for you, as Prot War was a very difficult tank before
i think they don't want us to have globals where we get a big dump of rage at once
It's not as important to manage outburst, or to make sure to cast Demo Shout on CD, etc
since you'll just get rage instead
I haven’t tested on ptr or anything, are the changes that bad? Or were just assuming they will be?
Was the issue just rage gen?
I feel like the dev is braindead and doesn't want to acknowledge what passed for his "ideas" to "fix" the spec were utterly regarded
cuz these changes are at odds with what they originally did
If they wanted us to stop spamming IP just give us something else useful to put rage into
They absolutely did not want to do that
I can understand why; it'd be a little difficult for most people to understand and manage, considering most people already mismanage IP. People also already complain Prot War has too many buttons
I'd, personally, prefer something like Heroic Strike/Cleave to come back, but
that's not happening
Yeah I agree
That's not even remotely close to on the table
Bloodsurge from 10 to 20%
I would just like something you can press to put rage into when you don’t need mitigation
It does have too many
Wether they make revenge hit hard again or as you said a heroic strike equivalent
It is only way to apply deep wounds aoe
I will have to jump on later and have a crack.
Biggest issue I have is the strategist change, seems really unnecessary
It is, but I think it should do X amount extra damage below 3 targets
we got buffeD?
Considering we drop bloodsurge if we need aoe silence
best change on ptr yet
Blizzard masterminds, take 4, give 3 make people think they won 😉
at least colossus gets some rage generation
and they restored 5 rage and buffed bloodsurge procrate
It feels like one of the best strats, takes as much as you can. Even if that is stupidly high amount. And slowly give some back to see at which point someone will say 'prot is ok'. But until Strategist is back, this is still shit.

And they can put their 4set where the sun dont go
except it's still worse than what colossus had before the nerfs?
oh did they change the talent to that or add it to what it was
if they changed it to 3 rage thing then yeah that is bad but I assumed they added it to the prexisting talent
It was added with the PTR notes, yes
The problem is colossus generated more than that pre nerf through the prot tree
ok yeah then I am happy with colossus getting some rage gen woot BIG WIN
well that is in the past, we have to live in the now
sigh

Live servers are very much "now"
I plan to embrace colo and enjoy being able to live through fyralath stunning me inside of aoe
and not "gone"
I haven't seen the announcement of the end of the season yet
I still have io to farm
became #1 ranked vulpera arms warrior in solo shuffle and bg blitz in the meantime
wait people are still doing m+
I'd like to actually push as far as I can pug this season so yeah
interesting
At the very least I'm like 1 dungeon away from 3k
granted I haven't been actively pushing for a couple weeks now
you got this i believe in u
I don't even have my cot portal yet 
yeah ngl I was not a huge fan of many of the dungeons
i stopped doing m+ and went into pvp world
Oddly I fell in love with GB/SV but that's about all I enjoyed this season
ya those 2 are great dungeons
both goated tbh
everyone is just velvet brain on them
gb gets bonus points for turning a cata dungeon into something good
Remember when they said they wanted to have us have more decision making in how to spend our rage
And they haven’t done anything to actually make it be a real decision?
Well now you have to make the decision of whether you press IP or have several empty GCDs
Revenge aint gonna cast itself
Imagine if they just did something with revenge instead of all these silly decisions
Like a talent that trades something but makes it cast IP or something
Or every cast of revenge buffs something
Idk
Like so many other interesting ideas
they should just remove revenge and ignore pain and come up with something cooler
Capped rage gives you a passive buff that increases SS crit damage
Or execute casts buffing revenge
Or shield slam or something
Oooooorrrr (and here’s my favorite and best of all most practical idea) double our rage pool and then all of a sudden none of this is an issue

Bigger rage pool just benefits everyone
Without introducing any real power creep
Well I can't see us not speccing in to +30 rage, so we're nearly halfway there
Gnome warrior superiority for max rage increase?
If we end up with empty globals it might actually force us to use devastate just to always have a button to press
we wouldn't use devastate since instigate got buffed
You're more likely to run out in ST than AOE
Was it enough of a buff though
and going from 1 to 2 and having auto attack resets
is going to be better
than a button you still rarely press
Fair enough
Prot warrior ptr buffs,
1st, are they live on ptr?
2nd, are they enough to help after the nerfs?
ptr servers down
Bloodsurge is nice
oh god, those dev notes... they basically try to fix what they broke with previous nerfs...
"hey, Ive just stabbed you, here is a bandage for you"
it's cringe
What was previous bloodsurge proc rate value
data mined from 10->20
was it 20 before changes?
dont look at these wowhead's "datamines"
I thought I remembered it at 5%, but my memory on old PTR is absolutely terrible, ngl

Previously (on first 11.1 dev notes) they only nerfed value to 3 rage, now they bring back 5 and increase it's proc chance.
this clearly shows they have no fkin idea what are they doing, only that they want to nerf fun of our spec 
Actually, at this point, I think they have a very solid idea of what they're doing
we just don't like it
well, their idea is to just slow down spec that people liked for it's pace
but if they nerf talent that they buffed few months ago, now they buff talent they nerf in previous ptr notes to be even stronger than its on life - thats a mess
Not everyone liked how fast Prot War was. On top of that, not everyone was fine with the number of buttons it has
I know, but thats why there are also other tank specs.
Telling someone to just change to an entirely different class because they don't like the optimized game style is bad imo
I'd preferred they kept the speed of the spec and the playerbase giving people less shit, or to give options for slower play
they could have utilized colossus for that
Instead they brought the whole spec down
But if they were working on "slowing down" spec, decided that bloodsurge must be nerfed, then they decide few weeks later it must be stronger than it is on life - thats weird
Colossus eating good
(assuming it was a buff to rage not a nerf LOL)
Yeah, that would be a good idea
No one should be gatekept from playing a class for the flavor imo, so skill floors should generally be fairly low
More notably, they moved rage from more active sources (Outburst, Booming Voice) to more passive sources (Instigate, Bloodsurge)
No strategist reversion is unfortunate
Think bloodsurge change is to fix it to a degree
I think they wanted a ground floor to start from, and then to build back up to a spot they're comfortable with
Yea, but if month ago they decided that nerfing bloodsurge will help them achieve their goals and they go opposite way in such short period, for me that shows they know what they want to do, but they don't know what their changes are gonna actually change
They've came up with an idea, now they noticed they f**ked up and are trying to fix it.
It was joe
They are trying to make it into a spot they wanted to
You’re acting like this is not something that happens
The hefty buff to SS damage makes reverting the strategist nerf impossible.
its like yall broke the shit just leave it tf alone lol
Blizzard is unhappy with the state of prot warrior🤷
It's still not stronger than live. Live is a chance to proc on all bleeds. PTR is only deep wounds.
You're right, my bad, forgot about that. So now it's basically same if using spear instead of roar and slightly worse if using roar.
It's odd to me that they are scrutinizing warrior so hard in the first place when we were not the overperforming tank by any metric
It’s not scrutinizing xd
It's not about changing performance, but the playstyle.
If it will be needed, they will give us even 15-20% dmg buff to compensate.
Give us a 300% devastate buff
i think they jsut didnt like the massive overflow of rage coupled with pressing ignore pain every second
And there was no such thing with colossus.
no1 rly played colossus
never said blizz made a smart deicision with their change hehe
is another part of the issue
Wut
it was good for dmg but largely thane was much more popular than colossus
personally i like the super high apm play but i can see how its a bit.. toxic gameplay? idk
colossus wasnt popular, because of lacking rage gen it was harder to survive, and (what a surprise) survival is actually important for most tank players
Right
so they either wanted the (perceived) bad tree played
or the one (perceived) no one likes
So I'm confused why were nerfing rage gen, when thane was the issue , and colossus had lower rage, and no one played it
no one played it so it’s not a concern
Just feels ham fisted
as someone who switched to brew it makes me scared theyll touch the spec now lmao
yea, I liked when during DF I was scrolling class changes and they were usually ending at "warlock" 
ok

it simply is tho
and yeah jawor i feel most of the time ive played as protwar theres never changes
turns out, it was actually reason to be happy XD
i love brew i just hate the fact they think its so good that they wrote "we want brew to take more damage than other tanks"
then i go on my protwar and i see how smoother i am and take no damage
Brew is the 2nd best tank rn if you look at some metrics
maybe it’s changed in recent weeks

Brew catches bad rep because no one plays it, but man ive seen some down right wild brew mains
yeah bad brew is no good, you have 20% damage reduction only if you press nothing
Stagger is just hard to balance i guess, one of those it's broken or it's underwhelming concepts
to me protwar is the forever survival chad imo
Amen
We still in AFK-APM mode
I play red bar because red bar go up and down fast
if red bar slow, fun is slow
protwar with just normal blocks take as much damage as a monk with stagger.. before they take any stagger damage
Unga Unga zug zug is the wayyy
monk heals more
prot has a lot of upfront mit

comparing tank dmg taken numbers directly is silly
i mean people think brew is the smoothest damage taken tank
Warrior class fantasy is unga-bunga, but blizzard no want to bunga our unga. We just furry without a fur-suit now
i know they heal for more
all dmg isn’t blockable either
think most/all? dmg is staggerable
magic less but still more than we block (w/o spb)
ya its like 40% stagger for magic, so if you purify half it should average to 20% magic DR i assume, so a bit better than defensive stnace + benefit of staggering it
all i know is tanking last necortic wake boss on brew vs warrior.. lol
im fighting for my life on brew.. warrior i dont notice anything
i almost thought it was magic damage
Also
I fucking love hitting zen meditation
Brew is top 1 spec of all time for that
did they revert the apocalypse yet
They're not going to
We got some buffs to rage gen, but not at all close to where we were, and they adjusted Punish/BFI to accomadate less SS
A fun dps spec
^^^
Whatever that is lol
Bleed the pool of tanks
I have to tank
Play World of Tanks then
Prot war is the only tank I like
prob 4-5manning s2
But they were the best tank in classic and blizzard still hasn’t forgiven that fact
Tell your group "Sorry, they violated Prot War beyond all belief, I'm done playing, my bad"
sad thing is one of the people I'm gonna play with is also in the same situation
it was gonna be great
we could play dps or tank depending on who wants to do what or just take turns
but now we're both doomers over the changes
Sounds familiar
All my friends keep shitting on me when they ask me about prot war changes lol
Like they don’t get shitty when they get hard nerfs
god why couldn't they just adjust SS so you press it a lot still
but press IP less
without basically killing 30% of the procs and etc
I understand the IP spam being kinda bleh gameplay
but SS spam is the fun part
Increase ignore pain effectiveness but make it cost more rage. Make revenge more effect and cost more rage
I’d be happier with if you had devastate to push when you had nothing else, but you also had a talent that buffed your auto attack damage/ rage gen as well
at least Fury is chill and fun and they're not gutting that 
Shield slam resets are definitely enjoyable but if we’re gonna stand around like idiots not waiting for resets
For now
I play arms as my os
so they gave us compensation buffs for the initial wave of nerfs
does it work out like at all
Will wait to see what people who test ptr say. I’m gonna place my bets on “no” cause our reset chance is still 20%
ignore pain is a kinda crappy meh ability anyway
would prefer making revenge more relevant
ofc as soon as i potentially get a raid tank spot they take my tank and turn the apm down by a bajillion %

should i just play brm
eh apm =/= fun anyway
If they actually buff revenge and ignore pain numbers that would be great
They did once
I don't actually enjoy the spamming IP to avoid capping rage part of the spec
but I enjoy SS procs
I play colossus and revenge still feels like a wet noodle
yeah revenge has never felt good
Ignore pain at least
If revenge had a talent that increased its damage significantly, but it reduced per target hit that would make it feel a lot more useful.
it'd feel a lot more useful if it didnt sound and feel like a wet noodle
why does it have no impact sound
Blizzard hates brown class
It’s like rogues old sound effects for ambush and backstab used to be great. Now they also are just nothing
Guns and crossbows sounding like peashooters
last boss of nw is actually physical damage
tbh i feel like revenge would just feel better if it didnt cost rage at this point
or bring back devastate and make revenge a dps rage dump
Hey y'all! Is there a condensed list of tricks that can be done with Intervene in TWW M+ dungeons, similar to how there is a spell reflect/block list? 🙂
Like I know on the first boss of NW, you can intervene the vomit, and that is super powerful. Wondering if there are any other really useful tricks for intervene like that across the other dungeons
no list
Morning, saw the Ptr changed a few minutes ago. They tweaked numbers but nothing really got changes to get back to real rage gen or am I missing something
you are not missing anything
Kk
I don't understand the changes. Are they actually making revenge even worse to press, and compensate it by passive procs?
'As we continue to improve prots rotation' okay blozz there was nothimg wrong wtih it lets be honest, 'as we try and fix the mess we made'
imagine just reverting it back to current state, would be 5head
Not happenong
Not near close to enough

Think of how much rage we lost and they given us fuck all back
bring back SL S4 prot warrior, peak fun for me
Time to reroll pally 
Ive literally never played bloodsurge before this next patch might make me\
your going to have too
Wonder how much a massive increase is
The true ignorance of the initial changes is who if anyone asked for these changes ? I mean people were enjoying the spec as it currently is on live servers so they changed it to take away enjoyment
Every expac is basically war okay-good in season 1, nerfed in season 2 cause screw that spec xD
Hey on the upside now I get the idea behind the name for S2. "Undermined" how truly accurate
So at the end of season 1 we are all going into hibernation again?
Seems to be the way
I dont like fury so unless arms is reasonably fun to play im prob just playing frost mage or such
have fun in queue simulator
More fun than a scuffed tank
i just go to a different tank and let my warrior take a little vaca until next expac
When they decided like halfway throuhg dragonflight to nerf healers repeatedly I rerolled from healing lol
gm jakey
gm
yea, I laughed on this "improving" as well...
Ugh, can they just revert the old changes.
well i think from the note we can deduce they wont be reverting the changes
Ye i know. But for sure is frustrating they arnt and instead doing these "buffs"
Already unhappy with Arms and Fury this expansion why did the have to touch the spec i love for M+ also
so blizzard is doubling down on prot war changes?
appears so yes
classic
but the question is did u all do the work to give your feedback to bliz?
Classic "We have made a decision, fuck you and your class of choice"
cause if u didnt
u should be angry at yourself
so if u didnt go to the forums and report and hte ptr and report
u only have yourself to blame in some part
"Blizzard you fuckwits stop nerfing warrior"
Theyll listen to that feedback right
Repeat
if your complaining that theyt arent reverting and u didnt go to the forums and give feedback thats just like complaining about the governement u have but not voting

you need to actually do somthing about it if u want change
just complaining in here aint gunna do nothing
Are they tho? Because they for sure didn't buff the correct things
depends what the overall feedback was form ptr/forums,
generall message at least was they took too much rage gen away
and already i can tell them they havent given enough back for ST at least
havent tested the BS change yet that might be fine for aoe
but imma x on that
Agreed, but some of us( like me) may not word things right or be knowledgeable enough to make valid arguments wich in turn would hurt the cause
no all you have to say it, these changes arent the right direction, i liked the way warrior played
u dont need anything too in depth
just say this is worse and makes u not want to play the spec etc
then they at least get the message the may be doing somthing wrong
I don't know how situation on forums looks now, but few days ago when I checked, they didn't even create us an official topic for feedback, so there were few different topics created by users, most were negative
" these changes are the right direction" 
They have reverted the % chance on SS reset to 30?
No
no 
I see 30% on the SS on wowhead
Maybe, but if they wanna slow us down we need more of a dmg buff and make ip more powerful
Wowhead is lying to you or blizzard didnt list the revert, somehow I suspect the former lol
the 30% thing is strategist not SS
its a weird datamining thing
which is why u follow blue posts
Daaaamn didn't read is datamined...
with these "datamined changes" most funny for me, when they just update PTR with some changes that were made on live, so PTR also have them, and wowhead posts them like they datamined something new 
These changes make it even more obvious no dev knows how pwar works atm
All they did is compensate some damage but it does not fix the main concern 

Why not revert the changes, slightly adjust the rage gen on various talents and make revenge deal significantly more damage so it is actually an option
idgi
How hard can it be to understand that revenge has a higher opportunity cost due to gcd
just make revenge off gcd and suddenly we dont spam IP anymore 
Right
Well, still adjust the damage perhaps
But that would make a massive difference already
...despite missing that initial goal with the pwar changes
Personally i dont mind the idea of having fewer chunkier casts, but doesnt seem to be compensetory enough even with the buffs
also not a math guy so fuck if i know given
chunkier just doesnt do anything
We need to spend as much rage as possible because of anger management
Tanks aren't allowed to deal good damage. Or be anything but Paladins.
Which hasnt been touched at all so far
Wait until colossus becomes a viable option in comparison to thane, we put paladins in the dust then 
deep breaths, bud
lungs exploded
Pala tank shouldnt be nerfed ,but all other tanks should be brought to their level.
^
We got our first set of buffs, we will be there in another couple of aura mods
I care more about how gameplay loop is affected, and the changes I seen so far has not made it better or more fun
Fewer and fewer players are playing tanks,if they nerf pala instead of buffing the others they are crazy
ye if they adjust pala then all tanks are in a rough spot
Fewer players play tanks, not cause dam: But cause they keep making them more clunky, and "skillfull" to play. On the cost of fun.
First BDK, now pwar
BDK got gutted, trashed and thrown out the window. Now it is Warrior.
Watch them remove the bouncing shields, but increase consencration dam
Some dev is currently taking notes
That change would make them unplayable in M+
Genuinely
Id love to see it happen so I can read the rage posts
You know they would get cuddled and cared for asap
pinkboii is the new ♥favorite♥ child of blizz

Meh, I am sure they gonna come with more changes
Probably
BDK going to get their 5sec window back and BS wont be trash
Pwarr getting their rotational flow back
trust

if prot war is bad i got a excuse not to tank keys 
problem is that we're going to suck more in raids because single target is the hardest hit
And play lfr roulette
yea well tanking raids is boring anyway 
i dont know what this means
We will be totally fine in raid, our one job is to taunt when it says taunt
we can do that
Also, IP double stack is stronger!
Wowsie!
Woop Woop
Yay
great gameplay
10/10
Tryna get into keys as a dps blows
If you are behind the curve, it does. If community perception turns on Pwarrior...

Time to give up
I mean they adjusted that a little
Raid tankiness will be more than fine, if not better
Damage prob still a bit less than rn
But its not like mythic raiding is peak content for tanks
tankiness and damage isnt even the issue people have because that will be adressed anyway
its gameplay mostly
Hear hear!
Well, M+ is another can of worms, if the Rage gain from bleeds is giga enough, then we just back to IP spam - and what they did didnt matter other than making things less interactive
._.
mhm
New favourite? They've barely had a bad patch since TBC lol
Nah, before I could beat pink on DPS
That doesnt mean Pally was bad