M+ strat questions: a) in NW, the two cleaver adds just before meat hook boss, I was told I need to make them target each other...how? and b) for Avanoxx in Ara, I feel like I have to drag him all over to stay clear of the eggs/adds and the webs on the ground - what's the general kite look like for him? I've watched a couple of videos, no one does it the same.
#protection
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- thats out of your control the dps aims the hooks since both mobs are melee they should be close to anyways
- spider boss will depend on your group but the meta way is to tank boss near eggs and have your dps bait adds in a different direction
have your back to the eggs and have your team behind you on the eggs themselves. they wont fixate on you. (assuming no one vanishes/melds or it bugs which occasionally happens after a stun, in these cases it can refixated the tank)
I've heard that he only eats the adds if any fixated person is in his "circle" (the one that appears when you target him) so, if you do what Oracle said, you should be clear off of that and the dps can just cleave the adds and boss simultaneously
no an add fixated on anyone regardless of where they are standing will be eaten if the boss gets too close to it.
if everyone is behind you and the boss is infront of you you are in the clear. (assuming you dont get a tank refixate which is rare)
also helps by keeping the adds stacked and they die quicker
also stacks the party which aids healing
Is there a list of list of what m+/ raid spells are reflectable or when to use the spell block cooldown? Coming from DK I’m used to just ignoring magic damage and movement mechanics so it’s a hell of an adjustment
And brewmaster can just run away from its problems
theres also a weak aura but its a little scuffed to run as prot since it triggers off target of caster
Yeah speaking of
will trigger off all kinds of casts that arent actually on you
I need to go looking for new weak auras
I usually use luxthos for my weak auras but it’s not doing so great for warr
Too much stuff overlapping
How big is the prot nerf from m+ perspective with 11.1 changes?
Whats the better talent Defenders Aegis (Two shield wall charges) or impenetrable wall (CD reduction+rage) in higher keys?
Unless you need shield wall directly back to back at some point, Imp Wall is better since it gives more CDR than the amount provided by DA, so you get more shield walls and reduction overall
And still pretty bad; ST damage is taking a huge hit, which still matters in M+ due to bosses, and aoe damage will get dipped a bit as well. Survival will technically go down as well, especially with Shield Wall not getting recycled as fast as it is now, but you'll still be able to function
Good thing I started to branch out to other tanks 🙂
Monkey's Paw curls; you don't have to play the nerfed Prot War, but after PTR, the other tanks all get hit even harder to the point they literally can't even clear +10s at max ilvl
can you check on logs how many procs of roaring gem you had on fight?
hello, is feast on queen dmg reduced by blocking it by chance? Also is stacking CD's like wall + demo shout worth making the absorb shield lower?
Feast is unblockable iirc, and you should always have shield wall available for feast
Probably don't need to fuss over demo even on mythic
You can help with the heal absorb after with Last Stand into Impending Victory afterwards
Honestly, thinking about how far apart the feasts are, you probably have it for every feast if you're playing well, anyhow,
So it would just be up and then you can also Shield Wall every feast
just trying to figure out what all i can do to reduce the shield, just curious is all
could you not take the liquify instead
Timed an SV, where we were boosting the dk and DH went offline after 2nd pack lol
Is that an acceptable dps for thane?
it is blockable I believe
doesn't look like it from logs here
Infest's physical portion is blockable, though
hmm I get 90% average mitigation per cast
Yeah, I don't see a single log with Feast being blocked
it doesn't really hit that hard, though, at least, due to armor just passively gutting it before we even consider anything else
feast was specifically made unblockable iirc, cause block too strong (sometimes))
anyway it doesnt hurt at all on warr
oh hey, it's the person whose logs i was jacking for the screenshots
the day sense stops m raiding is the day my log reading days are truly over
I thought it was blockable since it really hurts on dh w/o meta
they really testin me with the upcomin changes
they will revert these (copium)
though if I had to make a guess they will stick to the changes and aura buff everything by 20%

That's my kneejerk is that they'll just settle for aura buffs of some kind
and just leave colossus dying in the dirt
will aura buffs even help with such rage generation nerfs?
collosus will suffer immensely from it
In terms of survival stuff, no
But they're fairly fine nerfing tank survival as a whole based on their reasoning for tank-wide changes from before xpac
they could've left the spec with no changes for next season and that would've been enough
It sounds as a whole like they'd prefer tank survival to depend on the healer again, but they're aware that the playerbase hates that
and now we have one of the most severe tank shortages in m+
But the damage gap between Prot War and other tanks would be definitely notable, so they'd likely just aura buff
in the history of m+
you need to like to get hit IRL to enjoy tanking in m+ at this point


from 3 tanks I play 3 of them are pretty self sustainable with just some maintenance heals like earth shield etc
so they pretty much missed on that and are buffing the other 2
Yeah, like I mentioned, they'd prefer tank survival to depend on the healer again,
but they know that leads to bad times and very negative player feedback
Even from non-tanks who don't care, because their shouting stems ultimately from what people who play tanks have to do to enable what people want to do when tanks are bad and can't sustain themselves
I love how they make all these changes because of healers whining about wanting to heal more
and there still are no healers
Healer mains are broken and ill
Never listen to what they want
that's because all the people complaining about that are either bad healers, casual healers who would play no matter what, or people who don't actually play healers complaining on their behalf
The actual good healers want things that are healthy to heal

So not mechanics that blast people out of nowhere and give you 2 seconds before they get pulsed,
and not mechanics that are just solved by passive smart heals
But things you are able to respond to in a reasonable timeframe by not having encounters pre-planned and have meaningful engagement with
since most of those kinds of mechs are solved by people just pressing their buttons and leeching/self-healing/etc
part of it is that I think blizzard and the discord-posting high end playerbase thinks of as a “high key” is pretty different
infinite scaling is gonna get to some pretty unfun stuff to heal eventually
raid healing gets better play feedback, partly because there are easier balance targets
this is corroborated by them buffing up the +12 affix just recently for S2
I don't think they really want people going up to like +18s or anything; it's really supposed to hover around that 12-14 angle
so are prot warriors going to be down as in shadowlands prot war?! lol
wdym, with sepulcher 4p and double legendary warrior was nuts in SL
WELL I mean lets say s1
idk i love prot war i just dont want it to be a training dummy for mobs lol
no
They'd have to absolutely gut the talent tree for that
(Talking about S1 SL)
100% uptime on shield block is guaranteed from the talent tree alone unless they decide to absolutely kill Prot War's entire design
And that alone will bring Prot War through a lot of content
prot warrior in sl s1 took a whole lot more work to be only slightly worse than other tanks
if you weren’t good at it, it was disastrous
and even the good tanks still got slapped iirc
everyone was kinda getting slapped in s1, but yeah, we were getting slapped worst
by good tanks i meant the other classes
it was VDH to kite mostly, iirc
I don't recall, I didn't even make it to M+ before going "this xpac sucks, I'm out" and dipped for almost all of it
I’m a shadowlands contrarian but it was definitely hard
I didn't, and still don't, like any of its aesthetics except for like, Nathria
That's like the main thing to me most of the time
If dungeon/zone aesthetics don't gel, I hate it
I can even put up with garbage if I like the aesthetics
Diffrent strokes, I think it’s the best art direction of any recent expansion
Maybe ever? I’d have to think hard
Eh probably doesn’t beat MoP
MoP is top tier for me
I actually like a lot of Cata's dungeons, as well
hence why I was pretty okay with Tides when most people hated it
tides was a perfectly fine dungeon
They nerfed the +12 affix tho
They brought it to 10-12%, didn't they, for PTR?
it's not an exact nerf or buff
it used to be an extra 10% flat going 11-12. now it's 2% per key level extra
so for some key levels it's a nerf and some it's a buff
in other news, i have finally found a way for tanks to have a real meaningful way to brick the brood encounter
they just pulled her across to the entire other side of the room in the middle of a platform
there were still eggs to break
They basically distributed the 10% from the +12 over 12-17
Then made 18+ keys harder
It's a nerf buff, a burff
Hey guys, new to this community. I was wondering if you could give me a few pointers, locked behind +10, even timed some +2, but somehow i'm not skilled enough to not feel squishy, so i have the latest log from MoTS.
I really wanna push to +11 but last time i did one, they left even before we got the first boss, this was pugs.
I really like warrior, so i'd like to learn more, and push my limits to where i want to be, i've almost watched every Youtube videos on guide for different dungeons and guides.
Hope you will take you time to help me.
Don't know if a log would help
https://www.warcraftlogs.com/reports/73GLTpKVZtgC1j9P?fight=last
ur block rate is too low
give me a sec to page through and I'll have bits for ya
So, my first thing I looked at based on what you were saying was actually at interrupts; you only ever interrupted with something that wasn't pummel once
to be fair, there's not much that needs to be stopped with shockwave/storm bolt/etc in Mists, but there were casts that got through that you could have stopped. People generally won't notice a tank's direct performance as long as the tank doesn't die, so things that would make people leave are things that kill them, like unstopped casts
A good bit of why you probably feel squishy is due to criminally under using your defensives;
Shield Wall only got used 18 times in a dungeon. Even with double wall, you should still have a much higher number of casts due to the CDR given by anger management.
also you should stop using double wall unless you need shield wall back to back
you're squishier overall due to less walls over time
Also, a good chunk of your squishiness comes from not having enduring alacrity, as well
8% armor is a lot to just give up for a pseudo-cheat like BSV
If you really want to keep BSV, you're going to have to give up Ravager or swap Shield Charge+Champion's Bulwark for BSV+Bolster
You're also still managing to waste a decent amount of rage, as well, since you wasted just shy of 900 at 895 rage, which means less IP and CDR on your abilities
Phew, i got something to learn here, i really appreciate the help! 😄
I'd also personally avoid ITF at your level of haste, since it can be a pain or very tight if you're not comfortable to keep 100% block uptime
Cast breakdown as a whole seems on the right track, though you miiiight be sitting on SS resets and TB/TC casts sometimes, but it's not too majorly out of line. Not worth focusing on atm
Swapping to Heavy Rep will probably help get your blocked hits back above 90%, which will do a lot for helping you feel less squishy
Spell Reflect is also likely being criminally under-used, since it only had 15 casts throughout the dungeon
So my main takeaway of advice would be the talent swaps into leveraging your Defensive CDs better
Those two will probably give you the most immediate bang-for-your-buck improvement, since your overall play is pretty fine, otherwise
Thank you thank you! I'll start right away looking into those improvement! Much appreciated! 🙂
your ring dmg seems really low what gems are you using?
you can def be getting more use out of impending victory its a real easy heal
try to press demo shout off cooldown it gets lowered with each thunderclap
[Stormbringer's Runed Citrine]
[Fathomdweller's Runed Citrine]
[Legendary Skipper's Citrine]
According to wowhead 🙂
So demo shout can't be used to often?
Okay, i'll begin to spam that 🙂
do you know how to sim ? you should sim your gems
Yea, have done that multiple times, with same results :/
hmm this is how much dmg my gems do
around 100 mil and in your log it was only 22 mil
Well, that different gems too, should i be using dmg gems instead of stats gems? 🙂
No.
You can always sim yourself to see what comes up ahead for any particular scenario,but generally speaking stat gems are better.
They just don't look as fancy since they don't show up on dps meters.
good point the answer should be just simyourself and use the strongest gems
like the mastery gem will get more mileage if you have more mastery etc
I thought so, but it could be me there was wrong 🙂
And even at 5 targets, it still shows the gems that i have, so i'm keeping those in the spot 🙂
how come you dont have myth 1 hander and myth shield? it looks like you mythic raid
you can get shield and 1 hander from first 3 bosses
a little upgrade wont be a big deal
Yall serious question here, how do you deal with that pull near the end of ara kara
The one with the double blood speakers while you’re getting slower 90%
No matter what tank I play I can never tank it in such a way that nobody dies
So idk if there’s a trick to it I don’t understand or if it’s just a giga suck ass pull no matter what
Unlucky i gues :/
You need to dodge one with leap and avatar to remove the slow another to dodge webs
Or use intervene 🙂
if you talent into disrupting shout you can interput both of them at the same time since they sync up
What do you mean dodge? I can get out of the casts with heroic leap yeah
It’s just the raw damage and debuffing
well that pack is only tank dmg if no cast goes off
and the only way to die as a tank is getting hit by the web stun
Idk if I’m doing something wrong or what
So it’s just supposed to be a really high damage couple packs
it is pretty intense but nothing too hard the pack should be only auto attacking you
theres no damage spikes its all controlled so just have shield block and dodge the circles pop shield wall etc
Ok so it is intense. Good to know
since its the last trash pack you can pop everythign the last boss does little tank damage
They were Eve. Giving me trouble on my pre nerf blood dk
i would guess its harder for a DK
plain auto attacks are warriors expertise
Pretty sure you can reflect some of the slows. Avatar - Intervene - Leap are your friends otherwise. It's the only part where I don't send Avatar on CD.
I just don't do it. If I can avoid it, otherwise bring a pally, have intervene and leap ready
That pull just fucking suuuuuuucks
I hate it so much
hi, im not sure to understand how IP works.. Is that stack ? the amount of shield is about damages taken ? sorry for this, im new
Mitigates 50% of incoming damage
Damage mitigated this way is subtracted from the remaining absorb
Say you have an IP of 3000
A mob hits you for 2000 damage
IP Absorbs 50% (1000) of that
Your actual health bar takes 1000
You now have an IP of 2000
If you cast IP again, you then have an IP of 5000 (remaining plus new, up to a cap of I believe 30% of your max health)
(ignoring other sources of mitigation for simplicity)
Ok thanks, so i can stack IP for 30% of my health bar, its a good news
How often and when do you guys use execute?
just to pass away when shield block needs rage
Are you guys using ravager on your build on mid to high level keys
Yes, one of our best skills to have
Ug time to rework my build then
Just use what the guides have
I havnt played colos yet

People still using week 1 yoda build, it is what it is
You have a build i can steal?
funny i found out yesterday i said paladin was meta in october and ppl didnt listen to me then ither

K
Mind you colossus is squishier and a different kind of braindead compared to thane
It's a lot more punishing if you fuck up your rage
So unless you know what you're doing and have good amount of crit, I'd recommend sticking to thane
Thane kinda only cares about haste whereas colossus wants crit + haste out the wazoo
I believe my crit is only 18%
I just lvled my warr a few weeks ago and am doing fury for raids prot for keys
Good choice
If you're new to the spec just try whatever tickles your fancy
Trying things can do no harm
Not new new, but havnt played it since cata
new to the 2 hero specs, at least
Yea , ive had little ussues so far woth thane gotten upto 10s when i was 618 i lvl
If i find myself not getting any resets, not having anything to press for 1-2 globals, and no rage for revenge for fishing, is that rotational issue or can that just happen every now and then?
Rotational issue yea
bank more rage for backup revengers and not overuse of IP?
Means you fucked up and sent an ignore pain when instead you shoulda sent 1-2 revenge
When SS is on cd and TC your only button, don't ignore pain when you only have 40 rage
Just sit and see if TC resets SS
If it does, you can send ip->SS
If it doesn't, you revenge
If you follow this simple rule set, you should not run into ever having dead globals
That's why it's recommended to pool rage to ~70 before sending off another IP, because that scenario happens from time to time
awesome. tyvm, felt like something was a bit off
That pack is simple, everyone should use personal walls for aoe,
assign marks and for the dps to interrupt the casts.
Dont fall asleep while tanking and you will get out of the webs in time.
I ain't saying I can't do it
I just hate it
Cuz I physically break my leg irl with that fucking 90% slow
And being fucked up by 180 mobs
Cuz 6 grasping slashers + 6 the flying fucks + 2 overseers
No bueno
Shit hurts
Ara?
Yeah
I know the pull...died a cpl times
All I see is me making the exact same statement I just did
God im consistent as FUCK

With the friends I key with I basically always have a ret a ww or both so it's avatar freedom avatar freedom for however long that pull takes
Or avatar leap
or leap avatar, we play by ear in this household
is big wigs enough for raids as tanks or do you recommend any tank WAs additionally?
eg when to taunt
depends if you want to learn the fights or just a taunt now sound/text
the raid packs have taunt auras in them i think
jet stream too strong
nerf it
That pull is so fucking horrendously bad
Raid / dungeon WAs help a lot more than addons imo
Addons are only good to see stuff more in advance
kk
any specific WAs to recommend?
Liquid
is the trink even good for prot
no
ok bet not even situationally right?
guess I could jsut check bloodmallet but skarmorak is just always better prob
that trinket has haunted my last 3 vaults
its like worth slightly less than 1 full ip on a what 1min cd on a button u dont want to send just randomly
doesnt sound good to me

true haha guess its sockets yet again
On tip of that, it's borderline useless for like half the raid fights, since the damage in like half of them comes from before the tank swap or way after the tank swap
even worse, raid doesn't even hurt tanks outside, like, princess on mythic
can't say i'm inclined to agree, but i've only looked at sense's logs for myth queen, so I could be biased
yeah i actually took the neck for dps since the lack of haste actually fixes my stat distribution a little
appreciate the advice
Myth track void pactstone kinda butts? Got the option of that or a myth track chest
Myth shield in the vault today boys.
W
Myth shit-a-rang score!!!!
Blizzard looking at prot to fix something that isn’t even a problem I see.
How bad is this expected to be for rage gen? I obviously won’t be able to send IPs like a Willy nilly next patch. Is the added 30 percent an effective offset? They came at our rage gen hard as fuck
We will see if the buffs are impactful enough to redo the harm done to the fun factor
If so, then all is fine and dandy
I think you’re giving blizz too much grace here. It takes them a bit to realize when they fucked up.
unless i missed a post it's not nearly enough
This is why I like playing Alts
In case one gets nerfed to dog
It depends if 30% more per IP will compensate the X% less IP
I over exaggerate the number but since 90% of rage is spend on IP, X% less rage means the same X% less IP
Even if the ip buff makes up for it, you get less shield walls less avatars
And bigger IP is more fun gameplay after all!
Idk why blizzard don’t understand anger management is the reason number one why prot is fun
if i intervene a paladin who sac's my blood dk for the feast hit on queen, will I take damage?
Hahah there is no "we'll see" or "it depends" -- it is absolutely a dogshit tradeoff
No, as redirected damage is not something intervene affects. It is only direct ranged and melee attacks
but stormshield will still do something yeah?
That is the magic dam shield? Not sure if sac is true damage or the damage type absorbed
Lets see - seems to be based on the type of damage taken. So ye, if hit by magic dam, then your shield should absorb it
No clue for sure, but that is my best guess on that interaction
since feast is 100% phys it probably wont do anything then
Shouldn't do nuffin', maybe. Easy to check tho. Just bring your paladin to open world, you taunt a mob, he sacs you, you intervene him - see if the shield takes the hits.
random overaggro on raids from cotank will be so fun with these tier sets :>
How bad are we next patch
Hopefully we can intervene the active tank to have a tier set when we are not the active one
Idk how it will create over aggro since the other tank doesn’t have a set if he doesn’t tank
tbh cant wait for paladin to get random proc from enviromental damage and go full casino on boss with free sotrs
Anyone tried tanking with brew or bdk lately ? Heard quite bad things about BDK - anyone would share his experience in short ?
I used to main brew in bfa, and the only knowledge I have of bdk is at some point in m+ you just get os on pull (idk if it’s still true now tho)
whats wrong with bdk? its still the same as in you take dmg, you press death strike, on repeat
played whole tier with bdk and it goes as usual tbh
it is pretty garbage in m+, more than usual if you're not deathbringer
As usual so it does get os at some point in m+ ?
DB can go pretty high, sanlyn will get onetap significantly faster
Os?
Oneshoted
Wtf
Sanlyn can get one tapped even on raid if taken a buster on bare chest
Looking for a tank alt, just dungeons. Seems like BDK is out then 😅
Bdk mini game is taking dmg and healing with death strike, in high keys it can happens that the dmg is more than your current health
Tried paladin, but man I cannot get into it. Clunky and wierd
Bear is dull
And I guess if I try brew, it will be button blost as always
if youre just for chill m+, id say avoid dk and dh. Play bear, war , pal
Paladin is keep armor buff and rotation of « small » cds
Tbh pwar is not much different
We keep alternating between wall and demo
War is more straight forward, no think required
Not that pseudo combo point stuff
I don’t push so I don’t use demo as a def cd, so….
I personally think DK is pretty chill tbh
Neither do the top players
They just realize when it's up
It is the first tank I tried when I started in bfa, it is really fun
Or just play good si they have sw every time
I didn’t try vdh, but pwar-brew-bdk are the most fun to me
Because youre not supposed to, it happens by itself once youre used to all the dungeons
Sometimes you have to in super high keys though
1st boss CoT is scary
Yeah the only time I did was when a certain fury warrior made me do the full gatekeeper pull
Like with the 5 dudes in the middle
If a Fury Warrior asks you to pull more than 5 targets at a time, they doing self sabotage
No need to listen to em
652
preciate u
I was gonna say 49 but I’m EU lel
also 52 on eu
I'm sorry to hear that, feel better soon
Its up in the eu
Oh gonna do it, I’m still clueless about the ring tbh, I just do it 1 hour before raid
I missed last week's upgrade, do I still have to do the World Quest to unlock that upgrade before I can see this week's
yup
at least I had to
ok ty friend
So it is with na reset or I missed a week ?
its with na reset for some stupid reason
cause na owns the finish line 😎
So, ya lads still doomin' after trying this new slamming tierset?
Anyone feel like the general tree changes for prot are pretty much a nothing burger? They combined stamina and armor talents but made it a 2 pointer, nerfed leech from 1 handed spec and made it a 2 pointer, and overwhelming rage isn't really taken by prot.
Just seems like idk, pointless to chagne in first place imo. Seems more like it's only for fury and arms
It's basically a 10% stamina gain
stamina is now in 8-20 row aint it
For my Fury warrior, it is just a DPS gain. That is neat.
For prot it is kinda a nothing burger, but the other changes are pure doomium
I wish they'd reposition Reinforced Plates, though.
And I don't like how it makes taking Intervene inconvenient
Hey, we did get 1% more damage on one handed weapon spec
yo i need some guidence, i have the duelist sword ( hero ) and ( hero ) chest piece, my vault is shipwrecker ( myth ) and chest piece ( myth ) what should i pick?
Also, I've heard people talking about buffs, but I haven't seen anything other than what was already announced with the rage changes
Is shipwrecker a wep name? If so, it's more valuable than an armor piece
Even if the armor piece is higher value among armor pieces
is violent outburst treated like how it was in SL (the tier set it came from) were you only used it on shield slam because it generates so much rage?
Weapons scale heavily with ilvl due to being the only source of wep damage
Pretty much, however sending it in Thunder Blast is fine and not the worst thing
Since Thunder Blast generates a lot of rage, too, though not as much
You still want to avoid sending it on TC as much as possible
thanks! good to know
Ideally you wanna send it on SS in ST, TB in aoe of any sort, and technically at like 4-6? targets for TC as MT
It's like 8 or more for TC
MT in general made TC good enough overall that as long as you get some aoe value out of it it's not overall that bad
But that's only for damage still
You still get rage for sending on SS, and by the time you're pulling that big, the extra rage helps survival a non-zero amount
Well we generate rage to do more damage, we're just skipping a step 😛
Is there a point where a lower ilvl sacbrood falls off compared to higher ilvl trinkets? I've still got a champion track Sacbrood but other much higher ilvl trinkets. Sims show higher DPS on the higher ilvl trinkets but swapping drops me to below 30%haste (which is stuck in my mind as the break point to swap to ITTF) and so it's got me curious.
You need way more than 30% Haste for ITF
Like 36%-ish
Ah, okay. Thanks!
i just went dracthyr, accidently doublejumped forward got slapped in the back, died. currently waiting to change back
trying war on ptr and it sucks so much I want to give up
yep colossus is unplayable
rage changes that bad?
11.1 Tier set is garbage.
no way...
feels like all the tank ones are kinda bad tbh
cant keep up shield block and IP on colossus
Dunno ppal should be pretty happy
More dps than they already do
sureley they get the nerf bat no way they go 2 seasons non fated as top dog
If DH was able to do that, why not ppal too?
fated season ig devs working on next xpac
where do you get new tier, npc i see sell season 1 pieces
shocking, a 10sec window to use an ability with an 8sec cooldown hoping for it to crit is bad
literally had same problem with the last stand bonus in aberrus where the duration got doubled cuz 10secs was too short
2p has like 1 proc per minute

chance when taking damage to have shield wall pop up iirc? And while it's up, 4p is able to be done
from my testing 4piece equals to about 1 shield slam crit and 6 sec shield charge cd reduction per minute
strong stuff
Is ptr live
ye
Tier Legs/Chest at Myth or Skarmorak Shard myth if i already have myth Mark of Khadros myth/Hero Sacbrood?
Does the 2p shieldwall give Avatar if you skill immovable objectiv?
Tier
XD they must be live tweaking 2p cus I am now getting like 100% uptime on it
Perfect now
is the ptr a big download?
Dude... These nerfs are so bad. I actually dropped devastator to have something to press. It was still shit.

rage changes will have us drier than a mummified brit's sense of humor
that’s different
and you know that
I personally don't care if the same spec is top or meta 2 seasons in a row
I only really care if the balance is actually incredibly fucked, or if there's like real indicators of problems
The only problem I really see atm is pretty much everything swinging at Prot War from the nerfs and their reasoning and what-not
no, just trust me, don't read the past few lines
of people discussing them playing warrior after the changes
i just wanted a yes or no dont need attitude missy
I refuse
Well, if you want it,
People hate it, people are depressed
literally everything is as expected
In protest i will be playing vdh with my insanely bugged tierset
It's better to just not even think about it, hence why I was encouraging you to not even read the prior lines
I hope so
I mean the spec's been worse off before
and the game won't break if warrior is like this
idk how i feel about teh new talent tree too
I think it breaks the class fantasy for some.
Which in turn reduces the amount of prot warriors playing
Which leads to less tanks etc.etc.
It's a net negative for everyone
whats my finery % supposed to be at this week?
Whatever the buff is times 7
16?
Something like that
ITF at ~20k haste?
This actually feels worse than leveling a paladin in FFXIV back in Heavensward. And that's hard to be worse than.
I only have two real theory's to be honest. Either there devs have absolutely no idea how the spec works and they actually think this is a good change for the spec, or they are actually trying to force players away from the spec for the time being until they can fix it at a later date with a rework of the spec in total.
Neither of those two are positive considerations for those of us who have enjoyed how the spec has played up until these proposed changes.
I decided to play ware this season assumeing the changes wont be that bad or they'll back off the nerfs, god i hope im right

Its day 1, go yell at blizz
Theres time to edit this
Also is thane and col feeling super bad?
If im only taking feasts is it crazy to drop spell block?
You can watch dorki play warrior atm
Twitch?
ignore pain dropping all the time and basically no uptime on most pack feel bad
maybe it's just a PR stunt -if we make this spec really bad, content creators will make some videos, and we get more exposure
He's straight up dying on mobs because you can not keep ignore pain and/or shield block
yeah exactly just saw it, not enough rage to keep SBlock and IP so he is dying
He is having pick between the 2
looks like he can't fully maintain either even by themselves
That invalidates blizzards "argument" even more, having to make meaningful decisions between offensive and defensive (which is this case is between defensive and defensive)
not enough rage to keep SBlock or IP up
I mean, their reasoning was invalid the moment they formulated it
Considering how protection warrior works ...
As I said I almost feel like its intentional
Like they want people to stop playing Warrior in the state it is in on retail
From a logic point of view why do something that stupid otherwise
It'll get me to stop playing warrior. Because I won't be playing the game if this goes live.
They'd prefer us to not play Demo Lock Prot War
I can't imagine that's the reason. It's just a massive miss from Warrior dev.
Since the current/previous state PWar is in isn't really "op"
I haven't touched PTR yet, but that sounds like a not picking HR kinda deal
The biggest issue is that you can use spell block on both tank hits in P3, and you need to get down to the Punish/Jugg node somehow
I sure hope so because if they are using HR and that is that level up SBlock uptime is due to the rage gen nerf.... yikes!!!!
I am not sure what there actual true uptime was from logs, but from watching they absolutely did not have enough to keep both SB and IP rolling
It's pretty hard to keep shield block up even with HR on ptr. I was struggling. I usually maintain close to 100% uptime on live.
ok ty
So yeah this just goes back to my original statement of it being so tone deaf and stupid of the devs that it almost has to be on purpose and not a accident
Any important changes with ptr dropping today? ik we got some down bad nerfs but I dont see a post or pin saying anything new
Do we goto the forums and rage abt lack of rage?
You can, it is the best thing you could do for the situation
I mean fwiw
you never pick between the two
Is it possible to keep 100% uptime on shield block?
On live? Ye 100%
you do if its just unblockable damage incoming
Yeah on live its absolutely possible
not what im saying
xd
majority of the time you never pick between the two
its sb>ip unless its a large magical hit with absolutely no blockable phys dmg incoming
Wdum, there is no choice. It is shield block and rest rage can go into whatever
yes
there is no choice
you always sb, then ip, excluding very specific circumstance
even with new rage changes, you almost never ip over sb barring very specific previously mentioned circumstances
@cyan bronze Oh I completely agree you never pick between the two, I was saying from watching that persons stream it felt like they did not have enough rage to keep IP up without it falling and there being a sizable gap before it was back up
Meh, I am sure they will revert the changes. Don't worry. There is no winning in making a spec more boring
he just shouldnt be picking between the two is all im saying
there is a clear choice
@cyan bronze Oh for sure 100% agreed
so part of it
is hes dying because hes overspending on ip
not that he cant sb, likely
Yeah I would certainly hope there was a logical explanation I was just giving a worst case scenario statement. In meaning if it was this bad.... so on and so forth
Meh, think they just want to Nerf warrior. That is all 
Maybe the tier set so op they had to nerf sumtin?
I do however feel that if the devs actually think that is a good means by which to change the protection warrior they must either be ignorant of how the spec plays or actually have done it on purpose.
I hope its ignorant and they edit prot chnaged or just undo them
Undo em and revisit them in the .5 or .7 patch
Easiest way to make something more fun, is to first make it unfun. Then they can credit themselves when the loop is completed 
I didn’t read anything you wrote and I have no idea what you’re talking abit
How so? 6 second duration with 15 second recharges
i thought you said it is possible
haste, HR, shield charge, bolster
(bolster less played)
Shield charge gives shield block?
Bolster and HR I’m unfamiliar with what those mean
You gonna get mind blown by what HR does
I’ve been playing the class for like a day lol
When you shieldslam, you extend shieldblock
Just take the improved shieldblock duration and HR, and you walk out of a pack with 20 sec of block

I need to download tell me when to track that buff then cause all the UI buff trackers feel confusing to look at for it
Is that a specific talent or built into the skill
If so then I’ve had shield lock up way more often than I realized
I know the duration from casts seems to stack
Damn that’s really cool
No worries fellas I saw the changes for warriors... SR has a new graphic
If my spelling makes no sense it’s autocorrect getting me
Talent "Heavy repercussions" on the left side of the tree, 4 rows from the bottom.
our consulation prize.... obviously joking and being sarcastic before someone takes me seriously with that post
Thank you sir
is the new Vyrkul's Lantern any good for prot?
So protection war taking a big hit in 11.1 or what? I honestly can't tell
Yes if these changes go through
ooof
I started a protection warrior feedback thread on the ptr forum.
If anyone would like to join in.
frankly I think you underreacted
I had to keep the language to a respectable level so I don't catch a forum ban.
Chat why is my guild's BDK getting 2-5x more value out of Swarmlords than I am
You need less healing
Maybe he presses it more, maybe he has more haste and vers, maybe ilvl
And also during vamp blood the shield from the trinket will also get buffed
Vamp blood increases all healing and absorb effects, this does count for trinkets aswell iirc
All perfectly reasonable ideas but in our case it seems like just vamp blood but that doesn't explain the massive gap between ours I dont think
But also, bdk REALLY shouldn't play that trinket
i have 37% more haste than him, he has 6% more vers than me, both of ours are 626
Defensive trinkets on Bdk are even more useless than on other tanks
Is this for raid?
Yeah no wonder lol
Bdk takes also 2-5x the damage that we take
So the absorb never gets wasted
On you the absorb just fades out
Cuz it's entirely overkill in raid
I heavily recommend both of you to stop using it
Roger wilco
Ty
I was using foul behemoths I just put it on cause I saw his absorbing as much as my IP does 
my selection of DPS trinkets is abysmal
Behemoth comes with the permanent health increase and doing about 6% more damage than scarab
Scarab is one of the worst trinkets to run
especially in raid
🫡
and yet...
Its ok ig i wouldnt use on warrior tho
Like yeah if you want 2 on use defensive trinkets(one that is janky as fuck) to use on a 1m and 1.5m
Might be your best option rn
Like I can almost see the logic, play colo for more dps, use def trinkets to cover defensive deficiency of colo
It's not necessarily good logic, but that I could understand
Double egg is based
@strong forum since when do raid bosses crit?
Non-tanks can be crit
Tanks are crit immune unless they sit down
So it's during a wipe call that ansurek will sometimes crit whoever is left alive
Morning folks, anyone tried ptr pwarrior and can say how the nerf feels in dungeons ?
that is a tank
🤔
Maybe he did
idk
Feels terrible.
Dooming or word of truth 😅
To druid it's limited to bear form to be crit immune
boss crit 0.1% of the time
So if the druid left bearform for an unfortunate global he can be crit
yeah the filter got fucked back to "friendlies" out of no where
so that's his crits on the boss

I'm out tonight but one of them was asking if the boss could crit and I was like "nah that's been gone for forever" but figured I'd look just in case
Like I said:
- tanks are crit immune unless they sit down
- mobs have 3% crit chance
- druids crit immunity is tied to bearform
Does this look like a reasonable CD timeline for M Ansurek P1
Running the wallvatar talent cuz im a pansy ass
oh wow.... today I learn something. thx2.
So like
you could just be pressing shield wall?
I haven't seen that whole graph system at all, but
shield wall and spellblock right?
Depends which he's taking
spell block don't do nothing for feast
I'm assuming he's taking the feasts, but
Actually, do you know off the top of your head if any of the druid of the claw bonuses make it so they're still crit immune for a time in cat form at all?
i'm kinda curious since i haven't thought about that
If I remember correctly luerce you keep some HP and some armor from bear if switching from bear to cat but.... I think I never actually see the crit immune part.
hell I don't know if mob got 3% crit too until today.
Yeah, one of the talents in the tree lets you keep like 75%? or something of the bonuses from ironfur and what-not
and i knew about the crit immune part
but i don't play bear so much so i literally never thought about that until just now
Reasonable to get Swall off CD in the time between? Haven't tried it
I'm taking feast btw
well according to ppl shield wall is about 40-50 secs if you play well and depend on your RNG too
then you may or may not wall it
its not guaranteed, kinda depends on procs
i ran it tonight, even if you dont get it up for the initial hit it will be up shortly after and you can just use it to help while the absorb is active
yeah like sense said if you are thane, the burst of power (no cooldown on SS) is really nice, if you got a lot of those then maybe you can wall sooner but if not then welp...
is this with Aegis or Imp Wall
its super comfy to be up for the 3rd, 2nd is only tight one
imp wall, no one use aegis now assuming aegis is 2x wall
but next season might be aegis... what do you think sense?
having the shield isn't really that scary as long as you dont get hit by other stuff
with all of those giga nerf 

My damage taken spread over the course of 42 pulls tonight
i swear like half of my unblocked melees are with my back to the boss trying to reposition her
like in the moment I turn away to side jump she whacks me
yes
that was a bug on beta but it got fixed before it went live
Jeah,that's only one part of the problem. There's also the fact that the procced SW lasts for such a short time that it barely does anything and the fact that it procs like once per minute.

can you block is you are strafing sideways?
that could prob reduce your damage no?
and we don't even get as many resets on SS, either, so you're less likely to even get SS out during that timeframe
And thanks for the info, boss
probably the only crit immune info that's actually remotely relevant
Blizz be like: But on S2 you will get random SW proc from the tier set, don't worry.

my house is in one of the fire evacuation zones in LA tonight
giving me some perspective on prot warrior nerfs
So far, doom n gloom.
My best wishes to ya
Hey.
So prot is dead right now on ptr?
Yes
did you try it out? how bad is it actually in game? patch notes read really bad sadly
So it's obvious that it doesn't stay this way?
I just need to read what mwahi and nome have said, they mostly have complained about the tier set
We all knew the changes will be bad anyways
So they aint gunna harp on about them
if it does i will be very suprised and extremely disappointed
you can download ptr and try for yourself
i don't remember if you have to opt in or anything but surely blizzard has faq regarding it somewhere
Jeah,I averaged out around 2 shield slams.
The whole class feels so wonky to play in 11.1
And then you add the rng crit on top of it...
It feels way slower and wonkier to play. The tier set is honestly not even noticeable.
You have less rage to go around which means less everything else.
Did you just use thane or try col?
Both.
With col are ip shields good?
They are ..there.
Even with the 20% talent to ip
Slightly bigger IP's don't make up for a slower and worse gameplay with a non existing tier set
Sad , besides being slow are you able to tank higher keys are u gunna fall over?
As Colossus you were spamming Revenge anyways.
Not IP.
And as Thane you just get less IP's now.
sadge hopefully we get some more tuning 
You will still be able to do keys.
Im learning col build but i am keeping a ip up if i have spare rage
Be sure to post on forums and provide feedback in game.
it’s ok
remember when ppal was dogshit at start of s1 beta cycle
surely we just get sac spellwarding and damage and survivability added
The biggest issue for me is the slow gameplay compared to now.
I can live with a bad tier set,but the gameplay..ugh.



Thought same yesterday, tried brew, updated talent calc, tried to fit about 5 million buttons in my bars and keybinds.
Tried 1 timewalk dungeon, played 3 pulls, alt+F4, got back to warr
did you read anything or run in and pulled everything and expected to live bc its tw
"we buffed your tier set!!" is what they'll do. I doubt they will change the Prot specific changes they did.
While they do need to buff tier. I dont think all the nerfs will hold. Too many negative feedback
Hi, i am new to running +10s.
Got lucky and got Myth Sacbrood today.
Should i upgrade that or craft shield first for crests?
(I seem to don't really grasp simming really well.)
What sheild u got
Atm that. Got 2 unupgraded Hero Track shields in the bag. No Myth shield.
Craft shield 100%
Its the absolutely first thing you should craft
Ty
I went belt n bracers for craft
Honestly feelin like not buying TWW was a good choice
ah reading all the ptr stuff is demoralizing
Will the ilvl haste gain compensate a part of the rage nerf ?

To put it very politely, I don't think so.
lol tell that to bears ;D
You ain't going to run more haste than you are now, you will just have more of the other stats

Crit=parry=riposte procs=rage i think
No,there is no gain.
Parry haste
More parry essentially means speeding up 30% of your auto attack
Which for us, means more devastator procs!
So crit does in fact, mean more rage generation for prot warri!
that's wild
Took me a while to figure that one out tho
Cuz well, nobody uses swing timers anymore
Except arms
And there I realised hol up, parry haste still exists
I thought blizzard killed parry haste. but that was only for npcs?
Yup
Noticed that during torghast specifically
Cuz 100% dbts uptime
And skips in the swingtimer

can't say i played a lot of arms in torghast 
Arms was turbo broken in torghast
Cuz of said 100% dbts uptime
Mainly swapped from prot to arms cuz most wings were low target pulls
And arms excelled on those
And also prot would get turbo killed cuz 0 dmg powers
did i do gud mafths
Si
back in my wrath days i stacked crit for parry for those procs for rage gen to exe spam
and rev spam
before IP was a thing
now, to login and try to get better at this col build
Parry haste has been in the game since it launched. It's actually one of the main reasons melee dps were banned from being in the parry radius of enemies back in the day because it could cause your tank to be deleted.
Did they change their minds on gutting prot warrior yet?
Nope

Yes, they said they’re going to gut it further
Barely anyone has posted anything about it. If we don't make noise it'll go live like this because they'll think we're okay with it.
Nah Blizzard don't give a fuck
They constantly make awful decisions and then stubbornly stick with it for months or years
it took until 2025 to get new swirilies and they're still low-contrast
It's an improvement but, yeah
Speak with your money. It's the only thing they listen to. Under the reasoning for cancellation say it's the protection warrior nerfs.
size +5% colossus was a draft talent,
still fuckin there
I've already cancelled my sub since I only sub when I'm playing
and I got everything I wanted this season

wtf, the 5% size is supposed to be like a talking point jumping off "well it doesnt make much sense, probably change that"
sort of yes, sort of no, the old swirly was easy to see
yeah that's what I'm saying though
It's a solved problem but they keep refusing to go all in on fixing shit
because idk
but the problem was, the noodles of a soup bowl werent accurate to how big the actual hit box circle was
so you had a harder time to see if you were for sure out beacuse it would spill out like an old round rug
Now we have defined edges but it's still low contrast so it's gonna get lost in the visual diarrhea of modern wow encounters
i think it should be the way they designed it now, with a slight old style swirl in the middle
black hole twisty lines moving
depends on how danerous the ability is
FFXIV does danger zones the best
i just dont want... yellow tape, or i cant tell were the texture ends and where pain begins
i want..............the way asmongold say it, there is a torch at the ladders in the start of dark souls and then eventually dumb brain puts it together
Well,logging into wow forums to "make some noise" about tier..and stuck reading stuff like this


im banned from wow forums so i dont have to know that hell any more.
last i went it was full of stupids like usually

I'm sure they'll get the feedback from players who actually know how the game works
and fix it 
hell, i did make at least 1 really troll post way back in cataclysm
it was i was making thread about i was lvling pwar and every dungeon i did i just ran in and thundercalp revenge, and then i would do like triple the dps of entire else group, had the boa gear too that helped
had similiar experience disc priest, same damn thing, literal just apply attonement and spam hell out of smite, top healing and dps meters
Ngl reddit is the wow forum now
please send one
That was very confusing for me when Abberus tier existed, I couldn’t figure out why I got so many shield slam procs in giant aoe fiestas and nothing during a boss fight
Let the search begin
Played my prot warrior on ptr for a little bit and I am beyond appaled at the changes. If it goes live like that we re DOA for the patch and it just feels bad for us and it will feel bad for the tank shortage that will get worse.
I guess I have my bear
Everyone plays ppal, a few less pwars will not be noticable
¯_(ツ)_/¯
Esp if they reroll to ppal anyway
We ll see about that, the tank shortage this season is the worst I ve ever seen
won't be better next season
I think it will be worse next season for the tank shortage
Making tanks weaker and weaker ain t it
something like that.
It s mind-boggling to me that ppal is untouched while war was gutted like that
Under what reason?
No wonder brainrot was the word of the year it s leaking into everything
under favoritism reason.
Its not like ppal needs nerfs
All the other specs need buffs
Unless you want all tanks to be equally awful

I m trying to understand the reasoning for these changes and I m coming short
We re gonna feel like bfa s1 kekw

The reasoning is blizz never have any idea when it comes to balancing.
We had to much rage. Lets nerfs several rage regeneration things, not thinking about the fact it also affects survivability and DPS kekw
And the flow of the spec in general.
Let s say that rage ren remains like this. What compesatory buffs will be needed in terms of aura buffs and utility buffs to compensate
Haven't checked. Did they touch prot pala at all? Because that if anything needs some adjustment.
Ran key with guildy prot pala and he did 2 mil overall. Sure it's a 10 and all out DPS talents. But that's still DPS levels of dmg
Don't ask for nerfs, ask for buffs ...
We asked for nothingg because we were in a fine place
Even if they buff survivability/dmg It will still feel way slower to play because as Guarok said. The flow is broken
If anything all the tanks should be around prot paladin's level - in theory ofc. But in reality it's a tragi-comedy.
Tbh bringing prot pala dps to reasonable level and removing the intrerupt capability from avenger shield will be enough
Interrupt capability can stay. IMO just bring the dps down. Or other tanks DPS up
And what does it achieve? Virtually nothing, as other tanks are not compensated in any way.
THe fact prot war gets a nerf when all they are is tanky. While our DPS is very eh is wild
Don't nerf prot paladin, buff other tank specs 🙂
No need to nerf prot pally. Their numbers are actually in a pretty good spot. It's the rest of the tanks that need brought up. There's no reason for most of the tanks to have such low damage compared to dps output.
I'd not say being able to DPS levels of damage is good spot. A wee bit to high for a tank
and?
And nothing else.
oh okay
Lets try something else, reversed psychology.
Pls dont buff prot warr, pls!
We need more nerfs, gief nerfs pls!
Should do the most as im most threatening
Hmm ... I don't think Blizzard operates in a logical sphere
So using reverse logic might not affect them one bit
"We heard you and removed defensive stance, we feel like it's a crutch that's no longer needed"
Thing is, we didnt have too much rage 😦
1v1 Sure. But AoE you defo had to try to not have near endless
That's the secret ingridient, you will got no compensatory buff at all.
they reverted the 11.1 changes ya?
Anything I'm missing?
https://www.raidbots.com/simbot/report/45LxyvBbPNqipQcfDeW4Qc
right isn't usually the sim is 1 target or 5 target, that 6 is quite odd
Will do @strong forum @violet ginkgo first expansion since cataclysm so simming is new to me
Well nome can help you way better than me, while he is here you might want to tell him what is your goal of simming, like what you after?
That's true
I guess to understand and learn from simming
I don't really push keys, basically just been raid leading all expansion
Quick Question is there a spec that itemizes well off Prot better than the other? Like Arm is better cuz it shares for stats or Fury?
if you raid you should set targets to 1
since thats what you will be hitting usually
also set the time to like 5 minutes
Then just set it to a standard 5minute 1 target patchwerk sim
Simming is to compare items to your current gear composition or multiple items in multiple compositions for the best outcome based on the parameters you set
You do what to sim top gear
And then whatever combination of items you want to check for
This can be done for talents, gem setups and multiple different trinket + general item combinations alike
Arms and prot have basically the same stats
But prot can be played with any stat spread regardless
All 3 specs love haste, so that's great
Thats good to hear. Thanks. I come from past specs where its completely different and it drives me bonkers.
For this one build I'm trying for a mythic+ one.
I do have a single target build, but I set it to 6 minutes 1 target
@strong forum
Good feedback thank you
I'm looking at dorki doing the new dungeon on prot warrior
I can't describe how awful it is
were we this weak in bfa s1 with ignore pain on GCD?
Take it with a grain of salt what you see on PTR rn
that is true but shit ain't good at all
Bfa s1 didn't feel bad at the time for me, just rather slow
That was the last time I proper pushed keys as prot tho
I got decently high before I burnt out
this looks worse than what i remember in bfa s1
and i haven't tried collosus
i did not want to touch prot pala with a 10 foot pole seems I will have to
the one with sotr?
Ofc they gonna fix pala bug. They love paladins. There's no chance they dont fix it
Ye
@strong forum what's a route you usually do in Dawnbreaker? Because I'm trying to cook something in respect of people's cds and it's driving me crazy
It depends on your comp because 3 min doesn’t align with 2 min cds for example
Well yeah, but I guess most classes have 2 min cds apart from like ele shammy. So I'm counting that CD's are up every other pack somewhat
There is 1.5 min too, only thing I know of more serious than every other pack (that’s what I do too), my friend who push a little bit more than average plays around 1 dude cds and coordinate cds of everyone else on that, idk if it is good
I'm not playing in a static yet so I don't think I will be doing it now
I did this on a 13 and made it ++ with a premade though
In full pug, guess the every other pack, and check with omni cd the timers and correct things from your knowledge of the dungeon
Pulled the pack into the miniboss at like half hp (7th pull)
Sadly I haven't tanked enough this season to know the dungs inside out, as playing as fury only counts for your cds. And I can't do stuff a prot pala/blood dk can do most of the time (grip or ranged silence)
I guess I am confused, what is the issue with Prot Warrior on PTR? Is there a write up I can get a better understanding?
yea its in the pins

I’m just gonna keep playing my bugged tank spec tho

I love that 3 tanks have insanely bad bugs
BDK still cleaving 7 targets?

Court finally dead 

anyone did a floodgate > 10 and also felt like those tank busters are there to decimate all prot wars
331 pulls, some roster changes, not cool
brah i was there for all night but the kill night

and raid leaded everynight expect that one too
literally nothing to do with me we noticed some stuff at the end of the fight to change and changed it for that night
I know I know, just kidding 😄 it sucks to miss kill like that