#protection
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Back in s3 i used to do weeklies on my alts by boosting
Usually playing tank since pugging so wanted to maximize timed/depleted ratio
Was an okay way to earn passive gold doing what I like but ffa boosting is still too aids, sometimes too long to find a group
Not even
do you play barbaric training for colossus in m+?
It's the increased rage cost on Revenge
nono
which is to say, no, you don't play it, since it's less efficient
It gives more damage on a single cast, but it's less efficient for damage over time
You grab barbaric for when you're so flooding in rage, you literally can't spend it all
The only time that's happened was in Dragonflight pre-patch, when you had the talent system and SL's rage mechanics (Banner, Reprisal lego, etc) going at the same time
so you had like two expansions worth of systems just drowning you in rage
banner was good times
which 2 pieces do we put our embelishments on?
depends what other items you got
but usually bracers/cloak/feet/belt
shield works if you dont have a big one
just pull enough mobs
to get enough rage
to take it again
Ok, so, going all execute talents, with 7% haste - and no enduring defences, wasnt the best of ideas

how the fuk u got 7% haste
arms main?
Crit/Mast build is the season
yes
have you seen my logs of me being a demon
ya scareing me... where is this going?
oh god colossus prot
i know i'm wrong for it but every time i put that hero talent on i sacrifice big shield and IP uptime just to spam revenge like it's going out of style
i take so much fucking damage in colossus prot and it's entirely user error 
i mean you actually sustain as Colo in big pulls by doing that
from the leech + Bru Vit
Speaking of, has the math been done for if/by how much tankiness will be affected by S2 tuning
For mythic plus, I noticed high keys have fortified + tyr now
do you not need to do fortified week + tyr week for IO now?
what about xalatath's guilde?
after a certain key level, the affix changes into like a flat % increase?
At 12
Oh hey that looks a lot better than the prot warrior I had in my key
Ya
Is city of threads mostly magic damage because i get curshed everytime i try a M+ in their
as a prot doing m+, would u keep a myth track cloak or go for hero track rashnan cape?
Myth
It's like 90% phys, it's only bosses that do magic dmg with their busters
3rd boss spooky to tank
Goes unnoticed
Its always the first boss that gets mentioned
But 3rd boss prob hardest boss to tank in this dungeon pool
It is unfortunately real
Been starting to push into 12s and like...just falling over. 628 ilevel. I just did the pull in GB after the 2nd boss where u do the enforce +1 and the lavabender. Just fell over with DS + SR up (didn't use SW cause the grp wanted to do a big pull after that and I was saving).
My advice is:
Learn about and play around your current limits. Adapting on the fly is necessary skill, so in that scenario shield wall should have been spent the moment you felt endangered. Then you can do the follow up pull as a twoparter. Plans fall apart, your job as a tank is to find a working alternative.
As you learn your limits, think about why they exist. Is it because enforcer stack to fast. Can you counter that with stormbolt into shockwave to reset the danger. When must you peel away and kite to make it safe. At what point are you in danger. Why is that so?
In general you shouldn't just flop as a pwarrior, and I can not know what went wrong. That is on you to know. All I can do is to remind you to reflect on what went wrong at the time and that you create a plan for next time.
Don't worry about failing, go again. Improve, test and adapt. Every failure is one step towards mastery if you use it to learn.
You got this.
hi guys. Based on the current 11.1 changes, is it worth playing prot for M+ next season or is it better to either switch DPS or play veng instead?
or is it too early to tell? should i wait till PTR?
generally too early to tell
people always love dooming before anything conclusive or any real benchmarking happened
but at this current VERY MOMENT if the patch released RIGHT THIS SECOND pwar would be pretty poorly off in ST situations, aoe not so much, but ST would suck
Community opinion would be real rough, too, is the worst part
You'd still be able to clear all content as Prot War; they're not breaking the class
they're just making it feel like shit if patch were to drop immediately right now no changes no testing no nothing
anyone know the number we need for haste to have 100% SB uptime?
0 haste with HR
got it, ty.
HR?
felt like we were in a perfect place, idk why the devs decided to touch us
my guess is 1 dev played thane pwar once
Heavy Repercussions, which you should be defaulting to unless you're hankering for more damage
and felt overwhelmed
must've been a pala main
it's like we got a dev with zero on-boarding from the one who made the talent tree
Prot Pala is actually pretty high APM, too
any idea what the number we need to hit to not run HR?
Somewhere around like 20k rating iirc
Your ultimate goal is 100% blocked hits, which can vary depending on the dungeon (do mobs just spam cast, etc)
ive always run into the fray lol
If you've been running it in M+ below that general point, you've been declaring your play a healer issue
in exchange for like 6% damage in AOE iirc
around 18k haste is when ive found ITF to be most tolerable
below that its ass
been resorting to haste flask instead of alch chaos with new ring
the new ring is killing me on haste though so thats why im trying to figure out exactly what we need without HR
ye im at 15.6k without flask
Honestly, unless I'm specifically aiming to pump in M+, I'd just run HR
so i had the choice between alch chaos flask + HR or ITF + Haste flask
removes fussing over the whole thing
and well ITF + Haste Flask is more dmg than chaos + HR
im at 16890 with no flasks and no ring, 16535 with ring specced into haste lol
nah dont do that
either you run storm + fathom + skipper
or you run thunder + undersea + skipper
skipper is too broken not to use
cuz its not 150% effectiveness like the tooltip suggests
its gem + 150%
so if you proc say fathom
instead of 1.5k or 2k stats, you get 3.8k
can you do thunder fathom skipper? or can you not mix them up?
you absolutely can
but idk if that sims any well
maybe it does
my sims says storm + fathom + skipper in all scenarios
yeah that killed my haste lol im down to 13658 after changing them up
does sewer proc a lot?
storm sewer*
~40% uptime in m+ it looks like
ill give it a shot and reluctantly drop into the fray....
im not talking abotu storm sewer sorry
stormbringer runed citrine
storm sewer is eww
lol i was wondering i though maybe the damage reflect was broken or something
that put me back up to 14286 im gonna dig around and see anyone has the exact number for shield block uptime, i remember it was 4600 in DF
uuuhhh
that was when you wanted to hard stop getting haste i think?
cant member anymore tbh
back then we had different amounts of haste aswell
cuz ITF gave more
yeah i remember, its a lot tougher to get haste over 30% for me right now with the gear im stuck with and pretty much fully gemmed into it lol
Got any logs? Because you shouldn't be having major problems at that ilvl
i havent been having any issues, im just worried that dropping one of my rings which were most of my haste currently for the new ring will drop me low enough so that i am not 100% up on shield block. I have always preferred into the fray over HR
unless im in a group with all casters
well yeah everyone prefers ITF
but you aint seeing me, who is a dmg goblin, step into a key with block downtime
nu-uh
theres a number for it somewhere i know that some nerd has figured it out for WW again just like they did in DF
Hello guys, just wanted to know is Battle-Scarred Veteran worth the point taken from ravager?
i personally dont think it is
but if youre not as confident in your ability it can be a decent tool to help with fuck ups or missplay
it is however a significant damage and rage loss to drop ravager and pick up BSV
so in a way picking up BSV does make you squishier
especially when its on CD 
That's all I needed to know, thanks!
when looking at logs, does blocked hits include parries and dodges or is there a separate section for those?
nvm i found it
hi all, colossus is really a no go for mythic + or it can be played as well ? Thane is better i know ^^
it can be played
I've done up to 14s as Colossus pretty comfortably
Only in dawnbreaker I wouldn't suggest playing colossus, that key can be nasty for tanks
Maybe high-ish GB aswell
you take really more damages as colossus ?
Well thane generates 40-60% more rage and gets 8% extra DR from thunderblasts with close to 100% uptime aswell as 5% extra DR on Demo shout + you play thunderlords
Colossus gets 5% perma DR, 20% larger IP and 10% DR on targets hit by demolish aswell as 20% stronger crit block
But you generate a good chunk less rage
So thane is just way more IP smashing thus self healing
Colossus Just does way more damage at the cost of rage generation and IP usage
You primarily notice the difference in survivability on bosses as thane vs colossus
In aoe not so much cuz the extra crit block + vastly higher aoe dmg goes a long way as Colossus
Thane is just more stable cuz of the extreme rage gen difference
Wonder how suck its gonna feel to play colossus in s2
it seems to me like demolish keeps going even though your target dies, what does it actually do? does it switch to a new "target" or just keep going with the aoe portion?
New target I believe
A lot

bliz dev thought of that... I dunno what is in their mind
Kira liked it in cot specifically
for the burst damage on the last boss
ig
do you mean stormbinger or storm sewers
Col is neat on last boss in NW, as you get to demo the barrier. Also neat to burst boss adds.
I have no idea why the Devs remove fun things in the next changes tho.
To not get rooted by using demolish and being able to SR the dot
Tho I guess you could use it to break the roots instead
Imagine not using cleavers to break his shield


yes that is why
Quick Question: In Ara Kara last Boss i see Prot Warriors use Spell Reflect and Heroic Leap for Cosmic Singularity.
They use both when 1sec or less of the cast time is remaining.
Is there a reason for using Spell Block this late? It stays up for 5 seconds. I see myself f×××ing it up trying to hit both keybinds in fraction of a second.
What exactly does Spell Reflect even do for that spell? When you jump away it should do nothing.
But i guess they know better than i.
Prob just to take less damage in case they actually do not get out
champion's spear or thunderous roar?
(been using spear - but all last expac i was using roar)
I believe the ruling is:
If you have pitifully low crit, Roar
Otherwise, Spear
next season im likely taking roar regardless cuz I just prefer it and the tree shifting makes it easier to get alongside the things I want
its a shame UW was too broken for wow in DF
they had to remove it before the 9.1 patch im pretty sure
er well, they called it something else i think, but it was talent now instead of lego
and it was mostly the "grants 1/2 effect to party for x seconds" so 25% dr for EVERYONE and 50% for you......
we need group shield wall with 2 charges that activates with avatar, as well as CDR with shield slam
(again)
The quintessential "guy up front with a shield"
thanks for burning another tree to make a boring picture
really glad we get to speed up global warming (i'm a little cold)
Unfortunately, global warming will generally make it colder near we're at, since it foeces the arctic air fronts to get shoved southbound for the first bit
it only drew capt america like this
then i tried another prompt and got the same but thor
is "second wind" only activated when you haven't taken damage for 5 sec?
I feel like the tooltip is unclear since it is separated into two parts
First part is regen when you have taken no damage for those seconds. Second part is lower regen when under 35% health.
Imo second wind for prot would be nice if the threshold was higher but that would be too strong I guess.
that would make warrior so much harder to kill in pvp
yes even at just 50% hp it would be overpowered out right
you will know this if you played command and conquer the 90s ones that had the mammoth tanks, those healed up from 1 hp to 50% and had like basically double hp of anything else,
RIGHTT
well if you just keep healing passively every few seconds for no reason just a buff you have
thats over powred
yes but only if we played c&c
Pvp can be balanced differently to pve.
yeah doesnt change the fact its not a good change
I mean, you already don’t get use out of it anyways. How often do you cruise under 35% health.
thats the thing if it changes to under 50% hp then the heal has to be less effective
It’s already like 1% at 35% health no? “Scales with lower health” doesn’t exactly provide useful info for analysis
heals for less, heals for less often, crappier heal with no shielding, vamp would actually be bad though cuz vamp is always op
the rate at which you heal while under 35% is inversely proportional to your current hp
Compared to other tanks who have great utility and self/healing or other things. Call me crazy for wanting improvements to the tank I like lol.
I’m aware
thats always been the warrior curse, no self healing and very limited crowd control
Meanwhile dks and dhs who literally regen their whole health repeatedly while doing damage
in all expansions
Imo of warrior doesn’t really have utility or healing. Then it should be the best mit and damage tank.
Sadly thats not how game balance works
It Damn well should lol
I think we have plenty of self healing and don't need more
Give us a bloodlust. Flavour it however you like but being the first tank with one would be great.
costs 100 rage as prot
Yeah a 25 second cd button. Amazing.
thats the only way
Or just free like every other Damn lust is
nope, warrior go total beserker
ignore pain is healing
maybe 90
leech is healing
Ignore pain is mitigation. Not healing lol
brutal vitality is healing
BDK have to spend runic power to brez
Also a stupid thing imo lol
I can often sustain myself in m+ while healer runs back after a death
i think it works
in 13-14-15 keys
1% per 20 rage. I liked dragonflights one. 1 per 10 rage.
so I think it's perfectly enough and not at all where the focus on improving prot warr should be
Agree to disagree then lol
I’m sure you have your pet peeves that you think is an issue
You just cant give the tank with most mitigation a lot of selfhealing
Yes cause the best tank isn’t routinely prot paladin that does exactly that
paladin is not the tank with the most mitigation
As of now
prot paladin pales in comparison to warrior in mitigation
Tbf I have seen more bad prot pals than wars
What does that have to do with anything
Sidetracked into moaning about healing like other tanks don’t have good mit and heals for themselves and or group
Yeah but paladin literally takes infinitely more damage than warrior
Cause they are currently not tuned the best
There’s been seasons of paladin being if not the best then second best for mit, healing and utility. But no warrior doesn’t need any of that of course.🤦🏻♂️🤣
warrior has mitigation
And basically no utility
Yeah if your not bringing things for the group then you singularly should be stronger
although our intervene, battle shout and rallying cry are all great
battle shout for a full melee comp is a lot of dmg
How often do you run a full phys Comp though
I mainly pug and it’s usually a 50 50 split between phys and caster
Rally is handy but imo could use a “more useful in 5 man content buff”
I rarely encounter 5 man groups of 50 50 caster/melee
anyway, we have utility that is good
not like a paladin but that's their niche
I’m not exactly impressed by intervene but maybe if I played MT I’d think otherwise
we have the best mitigation because that's our niche
I would never say no to more damage
🙂
as mountain thane the intervene shield is good, and just the intervene spell is really great in some specific circumstances
I think a talent that buffs revenge damage when it hits one target would be nice for boss fights/raids too
Meh
Technically if you want to be silly
You can mit a lot of via bubble, just take enough dmg during the bubble and avg it 
pally tank can live Liquefy+Feast with one button on a 3 minute
it took every defensive i had, BSV, Time dilation, sac, and one other i think pain supp for me to live it

getting hit for ~35x your health bar without immunity is fun
other tank dead, raid leader wanted to see a little further in for reasons beyond me
Outside of very specific seasons, utility is a meme
in p1 or 3
of hc or m
Probably because there’s a decent amount to see in p1 if you’re just starting
^^ it was our first night after council i believe
stagger is so broken man
or like the night we killed council and had some time left iver
u should of purifying brewed it
kek
Then yeah it makes sense
But yeah I saw other tank die, 6sec to tank buster, prayed to the healers, "I need every external NOW" and by golly I lived getting hit for 430milly physical damage
I am pretty sure the pally that sacc'd me hit its "wont reduce you below 30%" clause
depending on where in the calc sac falls
monk tank seems like it was designed with druid healer or renew priest in mind
not paladin or shaman where those have big delayed heals, obv not dragon as dragon no exist then
druid + priest(holy mostly) is healer only, and some of other healer specs are hybrid (disc for sure)
Anyone able to explain the play style differences going to colossus
Going to try it on a few bosses in mythic raid this week
Slower button pressing and you want to find situations where you can just mash revenge for big number
In M raid, you mostly try and note when the adds pop up
then snipe them with revenge casts for free demo stacks
Otherwise, it's pretty similar to Thane, just less button pressing
Thane clap clap clap, Col swoosh swoosh swoosh
any insight on the upcoming PTR changes for 11.1 and if they are going to make us stronger or weaker in m+ ?
There hasn't been anything other than the rage nerfs, ye?
If so
like, uh,
obviously we're notably weaker
it's literally nothing but nerfs

You just dont understand how warrior works, by slowing down the spec - we do in fact better line up with the new raid mechanics, as such will efficently doing 300% more of everything
I'm a meta slave at heart but I really love pwar, are we dooming enough that I gear my ppal
At worst we will be solid, but boring
crazy that they are basically not touching prot paladins but nerfing warrior rage gen lol
guess im gonna reroll. its already nearly impossible to get into +12s or higher as a prot warrior
Thats why I rerolled protpally 😂
I just keep applying until I get in one. Never give up, never surrender.
My push group died before we did all 12s and I ain’t tryna pug.
Just gonna do portals and call it a day.
theoretically, shouldnt it be easy for us to find games until like +15? seeing on stream that the top guys do +18 and above, i would have assumed +15 is like the break point for choosing pally over us, +12 seems too early, no?
but maybe those guys want to practice with pallys as early as possible
idk how it is on those high levels though, just speculating
You can feel it as low as +2s
Community perception is that pervasive
+12 is basically midwater atm, where most "triihards" now pool up. I am not kidding, doing 12s as a PuG is a lot harder now than 4 weeks ago. These players are also the ones who often point at and try to follow the meta.
Some of my best keys are just chillin' with like 3 other warriors and the like. Still, people don't care about actual performance, they base their choices on percieved advantages.
From their point of view; if you are waiting 30min to a hour to build a group, you going to do your best to make it as 'optimal' as possible.
Also, it's too early to really go full send on to opinions like this, since you're assuming PTR is going to do literally nothing for every single spec in the game and that testing is for nerds, anyway
I wont blame ppl for doomin', warrior seem to be a generic punching bag
It's not even the dooming; they could just decide that VDH should do 7x the damage it deals now and now it's meta
That is different from warrior getting stabbed in the gut and knife twisted
from my experience, up until +7 i get accepted in my first try, almost got never rejected and think it will stay the same until +10
Probably
Tanks are a rare breed in general
Ofc, you prob would see the same going teddybear
I've been declined from +7s and the like as a tank
I been declined from a 8, at 639 ilvl, it is a weird place this earth of ours
We also never will forget when I got declined from a +2 in S4 of SL, and the group lead told me that Prot War physically couldn't live in a +2

😄
PuGs man, freaking PuGs
People who play video games are absolute shit at understanding them
that's not even a wow thing
that's a gaming culture thing
I don't mind it, as long they are having fun
Nah, I decided to give it a try this season to PuG late
i'll play anything, just name it
especially if it's kuso
It is an experience for sure
become a soulsbornekirocore gamer
one of these days i'll get someone smh
you live in the pug hell that you so desire
Lets just say, those questions of teaming up is becoming extremely tempting after this 13 to 14 wall
But I will persevere and push on!
Armored Core 6 
Armored Core 6 ain't a fight game, but I do love me some Armored Core
lets fucking go
I play all tanks this season and I’ve not noticed it being hard to get into groups as pwar
I'm already ac pilled
Based
I read tank and was like, "damn, he's on treads"
In fact ppal is stupidly right now cause all the trash is rolling the meta so everyone is wary
It's more notable once you hit where the prog wall is, wherever that's at in the season. Right now I hear it's at like 12s-14s?
bro just go into debt and get human plus, it's so easy
does that exist in rubicon or just the older ones
Only the older ones; more specifically, I'm referring to Gen 1 games
Big difference in 3k players vs 2.8k players
So AC, Phantasma, and MoA
yeeep
I more mean the prog wall than the pug wall, as there's pugs that are fine beyond that point; you just have to also have gotten past that point and stayed ahead
The prog wall is where a large majority gets gatekept due to lack of skill to make up for what they need, so they normally need to overgear harder than the people past the prog wall
And then some point after that is the actual pug wall, where you're gonna need real coordination to live since one-shots start becoming real common
and things will live long enough that you're gonna need to figure some shenanigans out
adios gamers flight time
someone has this shirt for sale near me, bunch like this, im tempted
some like this look a bit goofy
no ptr yet afaik
oh? I thought I read something about datamining so I assumed it was up
the announced patch notes are a sizable nerf but PTR isn’t up yet and nothing is final
Yeah, they could always hit us even harder
shield slam cannot be used with a one handed weapon equipped
revenge can no longer be used with a shield equipped
why need tmog, when you can be ghost shroom 😄
thats more than most dps do at that ilvl
that's more than most dps do at 636
hey yall im brand new to the class/spec. is mountain thane or colossus generally considered the meta pick?
MT, you'll find everything you need to play this class in pinned
and the wowhead guide is great
oki! ty
been having alot of fun leveling
sad to see the imminent nerfs but i play a brewmaster and blood DK so im used to it
Pwar is very fun for sure
yep those are litteraly the 3 tanks i play so i feel you ahah
I should really learn monk
it's always a gamble with ww/brm being invite-able but mw seems kinda easy to pick up
its more complicated than it seems.
but you have life cocoon for oh shit buttons
really stressful spec
Just play brm it’s fun
ig I'll have to find out what you mean, but I feel like it all makes sense y'know
so is prot war really going to be dead come 11.1?
With the shown changes so far, it will feel far worse and perform a tad less. Still will be able to tank and hold agro in the weekly 10. So by the laws of Skyhold is deemed to become: "It is fine."
lovely ...
is there some sort of spreadsheet on what spells intervene works with in the m+ pool? the only 1 i know if is first boss NW
you can use it on basically any targeted physical attack, like throw flesh, fixate, auto attacks (with a few exceptions)
as thane you can also use it to give a player a magic damage absorb shield (storm shield, hero talent)
All +11s timed getting straight up insta rejected from +10s
Still not hard to get into a group because the huge lack of tanks overall but I found it interesting
dont think ive been declined from a 10 as prot in 2 months
It depends on your Io.
is 11.1 gonna be pal kingdom again
season 2 is looking an unsub angle not gunna lie
Yep
first they kill the spec then they torture us with that
yeap sounds good
the dungeons they bring back are horrible ToP fucking no thanks had enough of SLs
motherload without pillars was horrendous
aware....
someones got more toxic again after one season of playing the game again i see
can't be me i already quit 


did they make the s2 pool turbo cancer with changes
it was the moment they announced the dungeons
dont need changes to them
subjective (of course)
I actually liked ToP and ML.
But the changes they did are horrid.
And the other dungeons in the pool are also horrid.
im 99% sure every one that remebers ML fondly remeber it with the pillars 
let me check the exact number i did sl dungeons
was fun with pillars
i imagine its legit sub 20
motherlode was fun just deathskip from 2nd boss to 3rd and 3rd to 4th 
What pillars?
awakened
the affix
i said 99%
👴
mwahi is the 1% 
what does this mean
they done 24 0s 6 2-4s and 8 5-7s in time
surely it means i owned
yes
is the rating system the same from sl
it means you like touching grass
minus the fact that 10s share
I noticed a big drop in invites at 14/15, before that I got instant invites to anything
1 month in the pink wave started arriving
the bears and warriors instantly overran
ppl never listen same in DF as well
And it will be same in S1 of Midnight 🤷♂️
i dont remember last time meta wasnt dh or pal tbh
DF S2
and SL S3 was big for DK due to their tierset and huge parry
was the same in DF
ppl never learn
question, i see alot of prot warriors running Thunderous Roar over spear in m+.. why so?
well they ither copys a build from hgiher up or they dont have enouhg crit
hmm i see, im currently stuck at surviving +12 keys, got a few done, but they seem pretty tough.. trying to switch around some talents now to see if it helps...
picked the Battle scarred veteran(cheat death) talent up now, so lets see if it helps surviving the bigger pulls ^^
i mean if your struggling in 12s its likely a play issue, if your take BSV your just making yourself weaker more often because your dropping other talents that make u tankier more often
if u have logs we can have a look at what your doing
swapping to roar will also just make u less tanky
as u generate less rage
true that, i have a bunch fo logs, mostly of 10-11 keys,
thats fine
not sure if that link works, should be dawn 11,GB 10,NW 11,
BSV is not a cheat death, by the way
and im the prot warr ofc ^^
ya i know but its almost cheat death xD
yer heres your problem
espically with your talens u should be close to 100%
as your running HR
your dropping SB alot
and turning your back/letting yourself be hit in the back with SB up
so thats been pretty kuch my conclusion aswell, cuz when i die, its usually because SB falls off ^^
your not pressing your buttons in general
but im not super good at reading logs ^^
well just for thane your general casts are lower than they should be for like SS and such
so your missing out on a tone of rage
your sending a lot of VBs into TB as well which isnt always the best case
as u loose out on a tone of rage from doing it to SSs
which is more avatars and SWs overall
which is more damage and more surivibility over all
like not a perfect comparison but im just checking a mists log of mine because that was the first where i play thane
but i cast tb like 5 less times than u
not perfect comparison tho
but u just need to press buttons more
and faster
espeically SS
so to sum it up, more SS= more SB +dmg, and a bit less of TB ?
and ofc keeping SB up 😄
no TB more but just maybe dont always send VB into it
well the SSing more should help with SB being up or not
but as u have gaps u for sure arent pressing SB, SC or SS enough
cause with HR it should not be falling off at all
i see, Gonna have to improve on those!
abit lost when you are talkning about VB? not sure what you mean with that tho
violent outburst
aah! Ofc!
Thanks for the help!, Gonna try to improve later today when we have time to run some keys again! have 2x GB 12 keys, so atlest 2 tries today 😄
what about his SS CPM? good enough?
Hi there.
Just wanted to say thank you to everyone, who helped me the other day. I am already much more comfortable with the binds, and how/when to use most of my abilities :)
hey all just get back on my prot war after years or maining brew monk, first question who come in mind is what spell you never use as prot war now ? For exemple is there any scenario where you use whirlwind over revenge since its the same rage cost and revenge seems better in any situation ?
same for slam do we use it sometime if i play with mountain thane heroic spec
thanks !
Hello, this is my first season of doing M+ and I have started timing 12s, my issue is I'm having trouble gathering larger packs with prot warrior. An example is the pulls before riding the dragons on GB. I think a pretty standard pull is to gather both packs and lust but on warrior it can be hard to gather them well. Any tips for pulling two or more packs together quickly?
no hamstring, no slam, no whirlwind, no rend
Watch vods, kira/yoda + some other guys have it defo back from when pwar was meta. Use heroic throw and be ready to tc/revenge when it comes to melee
U can charge mobs charge drake heroic leap to the patrol and youre fine
Its fine ig its a good practice
gm myrtu
you are higher than me, so you surely know better but i feel its a bit clunky in general. but for a quick one you charge and then heoric leap to gather 2
For a 12 you can play pack by pack if your dps is okayish but i wouldnt recommend leaving things to chance
Disrupting shout gained a lot of value coming into tww
In general charge plus heroic leap is enough to pull? I've seen high burst dps pull aggro often and die when I've tried that.
i would imagine if i see a tank jumping across my screen
hes gathering and not hitting
so
I charge the patting big guy with avatar clicked while in route, tclap, shield charge the further group, leap to the two, kick the caster in the two, then charge back to the main group, tclap, and SW.
Never had an issue with threat pulling off but I also don’t play with dummies
Having a DK makes that group ez too
And you definitely shouldn’t be playing pack by pack in a 12
Cause that will not work in a 13
12 is basically same as 13 (:
Btw, when i get items such as "Wooly Mountain pelt" and it doesn't go in my junk, and neither in my crafting reagent bag. What kind of item is it then?
It just says some lore to it, and a sell price
Elemental mote, Exceptional Pelt, Wooly mountain pelt, Fluorescent Fluid
from what i understand, one cannot craft everything, only what is listed at Gretal, so my question is, is there a BIS crafting list for us prot warriors anywhere?
It generally means it's an item that's used as a hand-in for gather quests or the likes
crafting exists to fill in your weak slots
so whatever you dont have 639
i mean, i am all heroic gear sitting at 622 ilvl, so basically i need all 😄
the question is, so late in the season, should i just save up my gold and gilded crests for next season?
crests wont carry over to next season
i can farm mythich +8 or +9 with even this gear i think
there will be new ones
yeah
I had to spend like 150k for 1 craft early season
ahh okay,
150k will cover your whole gear crafted nowadays
i just have 100k in total 😄 lol what
cuz ingots still cost a bit
Made it all back
jesus those numbers are beyond my level 😄
And a lot more
sales?
how do you make that amount back?
key sales early on?
Ye
makes sense
Was getting paid 300k per key
ahh, you guys are selling boosting
Planning to do key sales later on as well
raid sales are usually best gold/time spent
I dont have a guild
- shit went down
By a lot
Its good if you were planning to raid anyways
boosting is the best gold
Its not that good if you do it only for the gold
what mythic level is expected from the player who boosts? vaguely?
It all depends how early
say, right now
well yeah obvs
And u can start
2700
you aint getting shit for boosting 10s atm
Its like 20k per key or something
currently for 10s
yea
Its cool if you got a team
lmao glad to see it hasnt changed
right its nice side money if you were already filling alt vaults
High key sales pay decent gold
When i get back i plan on grabbing some
that shit is awful
Its up to like 300-500k per key
how do you find ppl to boost?, i m far away from 2700 (2k right now) but maybe next season i can do it (i just started playing 6 weeks ago, so i dont have much gold)
10s early on likely pay the most
Its still okay to do on an alt
from people wanting vaults for their rats
Most amount of money
Is from title boost
Back in df it was basically like 30-40m
For guaranteed title
i dont get why ppl would want to get boosted to lvl 10-15 though? whats the point? why do they give so much money for nothing?
Whats the point though
I can only see a point if you want title
As long as they pay
or vault slots for your shit alts
But there is a reward associated with it
early on it was like 300k cut
Nah
pretty good
Yeah i usually only do ce mount sales tbf
also sold fyrak owl to guildie for a mil

I got like up to 500k
man wanted it early
And we jumped late on it
We just kinda have this small community that does weeklies on alts
From good guilds
thats also jokingly a way to make easy gold if you get lucky getting mount on first kill
I uhm
and you have gold goblins in raid who want it first
Didnt boost in s4
Shouldve
It was incredibly easy gold influx
Only boosted like once
was ok since we cleared early on
Full pug
And im the type of person that gears 15 alts every season
So i actually couldve done it
I got the hourglass recipe
I remember checking my bags
On discord with friend
And i was telling him what i have
And he was like „that recipe is 800k”
yeah like half the jcs didnt have hourglass recipe
I got hourglass my second chest, and Raz mount by accidentally queuing in to S1 LFR in S2 before I learned which raid was what
most preferred making titanic insight
The more i play this game (the more xp i have) the more i spend
since you could embellish it
So nowadays 450k (sold it for this much)
Wouldnt last me long
But back then it was good stuff 
i thought df s1 was bad
Day 1 636 weapon
but it was mostly just sophic devo
Also in general
I just use augments for keys
I buy it in batches of like 100
And i burn through it quite fast
Damn, now that's money down the drain
I dont mind it
I dont enforce it upon anyone
But i am mad if someone doesnt use r3 flask
😠
People are greeding on 1k for 2 hours
2 hours if alch 
But 1k per hour isnt much still
its 1.5 hours
Back in df i had bs/jc and i didnt wanna delete it back then because of what I got
but you can also proc a free r3 daily
Its 2h
on your first craft
But for tww i deleted both and got engi/alch
And use engi/alch for every alt unless i specifically need something else
Engi for what
Honestly I still wish they would make potion bombs useful
Knockback for keys
Free invis
Engi is best prof objectively
Alchemy just saves u lots of gold
what spec should i be using mostly running dungeons not even up to keys yet. just wanna have some time with my abilities to tune my ui and get used to whats what
thane
is there a place i can import a build from? icyveins?
yes in the talents menu
well both wowhead and icy should have export buttons
and then u can import in game
yeah just not sure which one to grab honestly just been back fro like a week
Is it worth replacing these(Ilvl626, with crafted ones at 636? even tho those are my "Bis"?
Id keep the neck defo for high haste
Cloak idk effect is not that big i would prob replace it with crafted + more haste as well
^

dps fault if they kill themselves to aggro
also, I always pull 1st group of 3 to the dragon until the dragons first knockback, lust and pull the patrol of 3
then pull the patrol with the first static group at the dragons
then the next 2 groups together
not too much gathering, but also not too small groups
leap by itself doesn't do much and probably won't hit everything unless you leap to the center of the pack and get backhit, i'd try and do at least a tc or something to hold against hots
unless you have a very restrained team
The two you leap on have to run back over you to get to the rest of the group (if the work caster is silenced)
So plenty of time to catch more aggro on them
I’m more worried about them catching aggro on the mobs they are at
Not always + especially this season
If best ppal in a season where ppal is highest damage output tank complains about aggro issues with timelessness from evoker then its real bad
They fixed threat modifier a bit but considering how enha could pull aggro with timelessness then its still insufficient
yeah there's a big overall threat buff datamined for next patch right?
It happened already
11% for all tanks right?
Up to uhh 830% or 850%
oh, I thought there was another one
Not sure how much relatively
at some point they'll just say "fuck it, 100000000000%"
Was 23%
closer to 20%
Or 22, not sure
Ahh alright I was just guessing
That doesnt cover timelessness dif
ENH still pulls off tanks with the threat buff that’s pretty wild
As in without timelessness yeah could probably
With timelessness its probably okay now
I havent had any issues
I didnt play for almost 3 weeks myself but i did experience few days of it
Tbf back to back Tempest is pretty wild
Yeah I’m not really familiar but I lve always been of the opinion that a tank pressing their rotational buttons should passively maintain threat without any thought
But thats just bl + full cds + lightning rod stuff + good proccs
My Ele got aggro recently but it was a low key
Should be the thing
Hard to recover from
Because i pull aggro 15 sec into the pull
Kinda fine as pwar but eh
Because pala tank has to sync cds with mine
I haven’t had issue with ppal myself but I can rip off a bear no problem as fury or ret lol
Even though they get cdr
Ppal is okay-ish with wings
Shouldnt be any issue
But without wings
They dont do that much damage
I depleted gb because i soloed the pack, did i think 9 times more than tank, pulled aggro from everything, died + got ressed into no defs and all my dogs i had gone so we wiped
say you cant get mythic gear, and you craft your main 5 pieces (which are normally the set pieces), do you go on and do the catalyst to turn those 636 crafted gear into the set pieces?
you can't
aah okay, thanks
since i started playing wow, i created a discord account and using it now overall for wow, never used it before
and i must say this channel here feels like "home" to me, thank you guys for answering my newbie questions
i have joined other places, too meanwhile but i use this channel as my base 😄
Is colossus more dmg overall in dungeons or does it depend on the dungeon?
its more
Colo does lots more damage anytime there's 3 or more targets
ah ok, cool
Since it lets it casually farm Demolish stacks with revenge
This applies to raid, as well; fishing for those extra stacks on add spawns gives a non-zero amount of extra damage
nice
i was just going through my bookmarks a second ago, and randomly these stats caught my eyes
according to this, colossus has the highest tank dps in raiding (heroic) and 2nd highest (mythic raiding):
but in dungeons its almost the same as mountain thane
B for BDK
i heard they bufed the shit out of bdk the vampire survivor one at least
it had insanely low chance to proc something really good and they buffed it from i want to say like 15% to 25% chance
some leech or deathstrike somethin, i cant do paladin at least not lightsmith, too many buttons
monk also has too many buttons
but then again i probably wouldnt play a druid and i probably equally wouldnt play dh
so it seems in dungeons both are almost equal according to the stats from above, paladin is miles ahead
i still to this day have no idea how dh tank just get pancaked on pulls
Na Colossus can easily compete with Pally
yeah, might be, i have 0 experience, just talking based on those stats from above
i think the type of player who is good at col pwar is so good that they dont need to come here for help ever
maybe once a month "how does fire ball work"
Probably yeah lmao
but thats the logic behind stats, no? like it takes the average and they even say they take the best ones:
its note very hard u just have less rage
Many average scores pull down few good ones
Meanwhile Thane is (even more) straight forward
i dont want to object since i have 0 experience, but a) according to the site, they dont take average, they only take the best ones, and it seems the best ones are nowhere near paladins and b) even if they took the average, the same goes for paladins and the avg. paladin has better dps than the avg colossus
Do they actually provide numbers?
in general im more use to combat that is very very loosely planned hide and wait and frantic and sporadic encounters, so like an fps basically
or that you dont have to actively combat as hard as you do in retial wow
so like stalker 2
I can guarantee you they're not taking "the best" because of this:
That's some shit tier DPS
...485k dps?
Also of note is that HPS is lower than Colo
you can see "dungeon runs" on the right column, thats all i can find, idk
This is part of why data aggregation sites aren't very useful
Data only matters with context
Otherwise you can get people accurately telling you to not where a helmet when on a bicycle, as it increases the chance of head injury.
Which is, in fact, true.
but you're lacking the context that it increases head injuries because fatalities stemming from head trauma are not classified as head injuries
You need to know from what the data is sourced from, how it's congregated, and what the context surrounding the data even is
Otherwise you end up falling into one of ten thousand different fallacies
i cant datamine wow, and people's opinions are anecdotal
Things like this can also be skewed by people just flat-out high rolling on specs, like what Nome did on his Sikran fight
so i just provided a website with data, but i dont know how accurate it is
dat was hc
i was in the raid too

ye
man popped off so hard on that fight it's higher than most DPS ever pull
hell it's even higher than most of his arms parses on the same fight on heroic
Jakey: "ha ha i was in the raid too
wait he outdamaged me, too"
How much dps did he do
?????
nah was always gunna happen im garbage at other classes

It's the highest tank parse at all on the fight
That is insane
he got very good jugg procs
I think it's like 200k more than he managed on any other boss?
but yeah he high rolled a little bit
He didn't even get PI
Speaking of Sikran, playing ranged on that fight is sooo much better than melee on mythic
As arms I sweat to hit like 1.6M
My 624 ele did 1.5M with ease
Pure ST ele like BM tbf lmao
not sure if it was a dig at me, but damn





