#protection
1 messages · Page 1260 of 1
hi
I am glad you don't come cheap 
Hopefully your mog got more than 3/10
No shot 11.1 drops before march
It's funny watching all these top 0.1% streamers going over every blue post saying "oh this is mostly fine" and mean while the amount of M+ participation continues to drop like a boulder off a cliff, tank participation and morale is at an all time low, and in turn your dps queues are hours long at best
just so disconnected from the average player
Has nothing to do with 0.1%
But them playing in a team
Of course they dont know what its like to pug all day
I geared Pally and Warr
Looks like I might need to gear my bear as well
I like Playing Warr in Current state
Do people predict bear to be that strong?
Early Suspects think it will move up a tier if it gains active magic mit
For what 
M+, everything else doesnt matter
wdym for what
No idea
it’s like
not a ton
Also a question of tier definitions. As most are based on popularity, beat prob won't move much if at all.
If it is an relative comparably performance based list, then if they get stronger and warrior gets weaker - they move up.
In cuteness tho, bear is S+ already
Surely warrior changes reverted
"Surely they won't nerf fury again"
when i first saw the prot rage changes at face value they really didnt make sense to me but im not sure its a big a nerf as its being made out to be
this video changed my perspective on it, less rage gen but less needed to be pumped into ignore pain (3 casts vs 5)
although one thing I dont think was mentioned is that itll still be a significant nerf to avatar cd reduction - which in turn i guess less dmg = less self healing
i only picked up prot war this season so dont claim to be an expert by any means - please correct me if im misunderstanding
https://www.youtube.com/watch?v=LGe_KuZwLSw&ab_channel=Welgo
Class changes for 11.1 have been datamined and I have a few thoughts on Prot Warrior ones.
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#worldofwarcraft #classcha...
Hey all, I've been playing my prot warrior more and more lately and finally stepped into 10s on it. However, I've found that I get rage gen issues and some times it's it's super slow to come in.
What's the biggest thing that we can do to improve this?
Better mh? More haste etc?
whats your haste looking like at the moment? you really should only be seeing issues in ST and even then you should have enough to get by
pressing your buttons, really
If you ever are running into rage issues (and are not Colossus), you are doing some or all of the following:
- Not actually pressing SS when it resets
- Not properly prioritizing Outbursts on SS
- Not actually using your CDs on CD
- Oversending on IP so you can't press Revenge
If you have a log, that's the easiest way to actually get advice as to what your issues are and what specifically to work on
Since Prot Warrior gains more rage the more it spends rage, as spending rage generates you rage in the long term due to AM giving more casts of Avatar and fueling Outbursts, which gives rage
which means you can spend more rage, which generates more rage
I'll need to check once home
it should be noted haste has a minimal impact on your rage gen
Thanks! I'll give this a think while I play next.
What's ss btw?
Shield Slam
your main prio button in pretty much all scenarios
There's optimization you can do regarding thunder blast, but that's out of scope for the moment
To follow up on my above, though, haste does help you gen rage through faster GCD and all, but it pales in comparison to the sheer rage gen provided via talents and class design
You can do all of what Prot War needs to function without a single drop of haste
if you do have low haste, what i would say if definitely you should be playing heavy repercussions over into the fray
it will help keep your shield block uptime high, although that ties in with the point that Luecre said that you need to be pressing Shield Slam on CD regardless ^^
less shield walls

oh i only just saw this
Prot War as its ability to exist as a tank will be fine
You can still have 100% SB uptime
surely they don’t continue to put tankbusters on every mob and it’s fine 
it will, however, feel like shit and do dramatically less damage
we are still less tanky tho
no?
Yeah, but the largest majority of our main mit comes from SB existing at all
at least we still have spell reflect /cope
After that comes defensive CD timing, which will become stricter with less SWs
But we still have a good suite of def CDs that are quite good
We won't be exploding defensively or anything; they'd have to fuck up real bad for that
we get SO much out of spending rage that this video doesn't cover - he mentions anger management but doesn't mention avatar like you said, plus violent outburst will happen less often in addition to being nerfed, doesn't mention indomitable at all
But it'll be much harder on extreme high keys, and you won't be able to do things like SW every tankbuster on Queen like you can now
the other thing i take issue with is that the changes won't actually achieve any of their stated goals - we'll still press buttons to maximize rage generation and press IP with excess rage, no new decision making will happen
We'll probably need help self-sustaining, I'd kneejerk guess, but you will likely still be able to do weekly +10s easily enough
This is the biggest issue with the changes
it just completely failed to do what they said they wanted to do
yeah that was weird to me, like what other decision is there to make when youre keeping SB up 100% of the time anyway - the rest just goes into ignore pain in high keys
it's also odd when I see people say "this will be balanced out by the tier set" as if other tanks aren't also getting tier sets
So there's a big mess somewhere in the dev pipeline; either the person working on Prot War has zero idea how the spec works, or there's communication issues that hamper the ability to actually collaborate on info, or Blizz is just lying to us to push an agenda
with prot paladins getting an extremely busted one at that
They could just rather we not be playing Prot Warrior, after all, just like they didn't want people to play Demo Lock in WoD in the lead up to Legion
Oh right! Yeah I use on CD and prioritise it
Yeah, it's very easy to actually let it slip a GCD and think you're always hitting it, hence the logs. Even the best of us miss a reset here or there
Cool, will put more focus on it
If you have your char name/server, I can try and look to see if someone's uploaded logs on Warcraft Logs if you want real targetted advice
Kikoru-nagrand
i think it's just the simplest explanation, the designer doesn't have deep knowledge of where the power comes from in prot warrior
battle shout
Will be raid logs but those are mainly fun alt runs. Not sure if any m+ logs
which isn't a sin! it's just a sin if they don't learn during this ptr cycle
or if the useful feedback is entirely drowned out by uninformed dooming lol
we need intellectual informed dooming
Yeah, that's my kneejerk is that the designer is actually fairly new to the spec, and we lost our old one from retirement/etc
If that is the case, I'm fine as long as they learn
Trying to find the most recent; it looks like there's only 1 M+ log, though, and it was on Dec 4
someone made a great point about this when discussing the Theatre of Pain changes that are being made - its a little conspriacy theory like but basically they said
'I get the feeling that Blizzard is now intentionally making these bad decisions so that they can come back later, fix it, and be praised for "listening to community feedback"' lol
uh
no
i think that's dumb lmao
there's a less conspiracy minded version which is like
Companies have done that before, but I feel confident in saying Blizz isn't intentionally doing that
It's just easier to tune back difficulty in a live game like this
"let's make the strong change that advances towards our goal, test it out, and then pull back a little if it's too far"
So it's better to aim for more complex and harder than it should be
Because imagine if you're progging Queen for example
and then they make the fight harder
That feels like shit
Yes of course, but theatre isnt new content so there is nuance to be had there
Ah pretty old, I'll try and do some runs today with the above advice
which changes do you hate in theater
Decreased cast time on tank busters
Yeah, a few talent things if they're still the case, you shouldn't ever give up Thunderlord as Thane; you get too much value since you press TC/TB way too often. That catapults your rage gen from Demo Shout getting used a lot
All the range changes of course make sense
outranging a tank buster is just bad design
It looks like you're criminally underusing Demo Shout in both the M+ log and even your recent raid logs, as well
no it’s not (-vdh player)
You've got like 9 uses over the course of 21 minutes; without any CDR, it's 45 seconds. It's free rage and damage, and benefits from CDR, so
Honestly, I actually agree with this depending on how the fight is tuned/designed. It can be a unique way for tanks to deal with specific damage intakes, like how we did with Deios at the end of DotI
since you could leap his breath
I do think anything you can outrange should have an indicator showing how far it goes, though, so you can think to try it
I agree that it could have its place
I mean it gives mobility a realer value in keys
Fwiw
Bear out ranging tankbusters

Like, my personal example is tree boss in Darkheart versus Deios; Deios cone does have an implied end to the cone. Meanwhile, iirc, Darkheart boss for his frontal you could outrange just
didn't really have an indicator
It also lets you try and find ways to challenge people to shake up their def CD rotation, since you can swap a use of SW with Leap for a Prot War example
Cool, I'll look up a latest build here and compare. Think I just pulled the wowhead m+ build from memory...
Wowhead build has never advocated double wall as a starter, so it's more likely you took it from Archon or the like
Reducing the cast time (which they've done) and still keeping it out rangeable could actually be a fun way to have that mobility skillcap ig
Yeah
Yeah, it'd be a nice way to consider
unfortunately, that is not their plan
Ah maybe yeah..
idk, don't think they want tanking to be about half-second reactions in an online game with sometimes sketchy latency
As a whole, they're not super fine with tanks being as self-sufficient as they are, but they're aware they can't hit them too hard because tank players will just stop playing
Was playing around with double wall, technically the other one is better right?
the other one is way way way more walls across the key
I fucking feel this every time I play FF14 because of how much slower its tick rate for updating your position is
it now will be that though for people still learning the dungeons
It's also until the nerfs more rage, as well
at moderate key levels for learning players, none of these tankbusters were that threatening back in sl
they weren't like "have CD up or die"
bold of you to assume they wouldn't find a way to die anyway
this statement is brought to you by the league of people suffering from pug tank land
sure, they were dying more to tornadoes than your regularly scheduled damage
bold of you to assume ill even have shield block up 😎
I'm obligated to agree because I cannot say I've ever seen a tank die to Shadow Claws in Stonevault
They get filtered by the first pack instead; not even first hallway, just first pack

or even the edna dispel
had to tell a healer in a 12 yesterday what the dispel does he couldnt believe it
I've seen tanks get fucked up by a single mob
They stop and demand packs be CC'd and everything and then they're just suddenly 50%
and then they stop taking damage because i'm taking it for them, instead
ive been sync meleed to instant death in that first hall one more times that id like to admit when i was picking up warrior
at least you got sync meleed to death
instead of casually pecked to death
while the only button you press is swipe
press swipe > win
dps queues are too long so people play tanks
everyone says pick up bear its easy
and thats where you end up
i press it maybe once a key wheni play it if i feel like i need that little bit extra aggro at the start off a pull
but basically never
it’s used occasionally as filler
@tall rampart Ooh, neat, I do have a Sikran log on Thane near your ilvl
If you want a general comparison about how the cast breakdown should be like roughly, since there's not too much of a major change for Thane between ST/AOE, take a loot at your Sikran log from the 19th and the time I hit Sikran
You - https://www.warcraftlogs.com/reports/ZyR6fJHYwFtAkqbr?fight=15&type=casts&source=8
Me - https://www.warcraftlogs.com/reports/JGjQLdwc1Xfp2NFq?fight=5&type=casts&source=19
You'll see that you can definitely eke out a good chunk more SS casts, which means more rage to fuel everything else. That and also the offensive CD use, as well.
I normally give other logs like Nome's but ours are real close in kill time and ilvl, so it's a real good comparison tool this time around
Swipe is the button you press while running in circles in town
& some tcount it’s better to mf than swipe iirc
at least strictly for damage, lb cdr aside
Awesome thanks! Once home I'll have a good look
up to 7 targets
dunno if its even more now
but you ideally ALSO dont mf
cuz thats also wasted global
i think you run into empty globals you can’t spend anyways
like I think sim itself swipes occasionally
just did a +8 DB with the spec in the FAQ and focused hard on keeping SS on CD and it seemed to work well thank you
rage was a lot better, felt that I could keep my block up more too

Hell yeah 
That's your average dps picking up a tank spec
what are the main differences in talent selection between m+ and raid?
I dont like having to switch between 2 sets of talents so I wanted to know which ones are the most important ones to pick to have a decent performance in both?
That is your average Tinfoil tank
All paladins are tinfoil tanks!
Spread the word!
Probably something like this will work for both. I'd still strongly suggest you to use dedicated builds for m+/st.
Holey moley, that do actually sound awesome
plz gief
we had it in season 1 SLS with the bug u still did the animation but without a shield so u smacked ppl

honestly with all the reduced restrictions on tmog i dont know why they dont just let stuff like this happen
like if u are doing legion artfacts they do replace 1hander and shield on other specs
should just remove all tmog restrictions imo
let me have cloth piece some of them are bad ass
Wouldnt mind if it was a legendary "shield" that did it, sure
A special case, for a special item
On another topic: Col Pwarr with full execute build, full mast/crit, is lowkey fun
it about to die unfortunatly
I highly recommend ppl who done their push and stuff to try it
10/10
I am aware 
I belive tho, that the devs will fix that before it goes live

I also believe they will buff Odyn's
so yea
yea...
Hey, there is always hope!
New year, new me!
No doomium!
Only hope


Just let the new you be happy regardless of the changes.
Go farm minerals and herbs.
Doesn't matter which talents you pick for that or how the class plays.

That is so true and real, big brain
did anyone here play 2004-2007 wow
im curious if the weapon training cost changed from between then and classic, i swear i thought it used to be like 5 - 20 g to train weapons back then, no big deal
its always been 10 silver
even 2004? i swear i remember it differently
it was 10 s in classic
i thought they nerfed those costs at somepoint
probably spells i was thinking of, would go to train paladin skills an then it costs 45 gold just to train them
yer they are for higher lvls
think its like 7 gold when u get into the 50s
and u have a lot fo spells in classic
Oh for some reason I thought 45g per skill
2004 respec blind was a death warranat
Reading comprehension 0
wasted so much gold on repairs and stupid stuff on 2004 paladin
Repair cost didnt change 
but the paladin sucked so much i made rogue
just stealth past all mobs, go right to quest target, ambush dead
since ravager and champions spear have the same cooldown would it noticably impact performance if I macro'd them together?
they are both on the gcd
yeah I know, I could always use castsequence for them.
what I meant was mostly if how oftencan i expect that casting them one after the other to be noticably imacting performance
You usually dont cast them back to back
So not really recommended tbh
Even if, wouldnt impact performance a lot if at all
Im gonna be real I use spear as a "ow ow ow ow get away from me stay over there" just as often as i use it as a dps button
(im dogwater)
200iq play with spear
pop at start then when its back and all the def cds are used YEEET spear run
Saved me so many times
good to know im not alone 
dont take it then
roar works aswell
What's the goto for getting aggro on packs easily?
Big dama
There is nothing more satisfying to me than ending a pack with avatar off CD and VO procced, leaping into next pack and slamming buttons when I land and seeing details say like 60M dps for a split second 
So I just saw this. Wow.
maybe they werent talking about prot specifically since its the one that cares about that the most?
none of the tanks like to chomp backshots tho
“dodge parry block is maxed out” LOL
and he’s using none of it
I responded
what on earth does "they're on their DR" even mean
cc dr?
It's working under the idea that you can only parry so many times; if you parry once, them you won't parry again to enforce the 33% rate or whatever
A lot of people think that's how it works
that only really applies to monk off the top of my head because of their stacking dodge chance, but that's not even the same concept
in either case it wouldn't be "diminishing returns"
anyway dunno why I'm fixing on one of the lesser sins in the comment
Yeah, but it's how a lot of people understand diminishing returns
It's wrong, but just goes to show
Don't need to understand the game to play it. That goes ar any level, even
i mean ppl still think when its a 30% increase they thinks its like 20% to 50% instead of just x1.3

thinking u can max out parry dodge and block is slightly better than what i just said imo
@cyan bronze hi bruh2363
this guy has 5 replies in the last 20 minutes
ok ianahendry
SMH but it's a 150% increase, Jakey, what are you talking about? 20 * 2.5 = 50
any general tips for improving dps as a prot warrior? just finished a 12 NW with 865k overall but feel like i could do a bit better at 629 ilvl
one thing i notice is i keep forgetting to use my tempered potion but not sure how much that would add
heres the overall breakdown and buff uptime (doesnt look like its tracking booming voice?)
edit: just noticed how poor my shield block is here too woops, usually its around 98
let me see if i can find any from recent keys that have been uploaded
It could just be as simple as pull size. Or how long the mobs live.
yeah i do probably pull a little smaller than most in the first big pull, just because i often find i get hit in the back from those adds that jump around
heres one from an 11 COT that i did the other day
https://www.warcraftlogs.com/reports/7FTnw9pzGg2Nrk8R?fight=2&type=summary

I knew you were ass at pres
mash fire breath, wym
any WIDE screen enjoyers
i can literally see all the way into next patch from here
I fucking wish i had wide screen
Just as a barebones comparison because I’m half asleep your thunder blast dmg is pretty low which leads me to assume you’re not prioritizing it during violent outburst, most optimizations for warrior dps in keys lie in actually getting the correct usage out of Violent Outburst for overall
Let me clarify prioritize Thunder Blast for 2 or more targets during Violent Outburst but you need to make sure you’re properly cycling through and shield slamming as much as possible so when you get to the proc you most likely have one
Your talents are also kind of bunk for doing dmg, you don’t have ravager and you’re running cheat death + magic dr defensive stance which if you wanna run sure that’s fine but if you’re concerned about damage you might wanna change those bc it’s a significant dps loss @ashen kestrel
except the revenge talent, that's not really a significant loss as Thane since it barely gets pressed and doesn't have modifiers
thanks for the detailed input! you're right, im definitely not paying enough attention to outbursts so thats something i need to work out
yeah, i ideally would like to run ravager but i just dont feel solid enough at the class to sacrifice defensive value for it just yet
Even in AOE for damage, SS is still fine to send outburst on in the long run, as a side note. For sheer damage, it is preferable to send on Blast as long as trying to fish for it doesn't make you munch stacks, but the most important thing is to not send on T Clap for outburst
I love my ultrawide. Don't ever wanna go back to a normal aspect ratio.
I'd also recommend just ripping off BSV, since in the log you posted, you got two procs of it in the entire dungeon, and both of those at a cursory glance could have been solved by pressing like, any defensive you had available I didn't look that hard, though, tbh
Without a solid idea of what benefit BSV is going to give you, it is very easy to overvalue its benefit
A good example is Dawnbreaker 1st boss, where it is common you'll drop to like 28% or something after the tankbuster
and bsv proc'd even though you're just fine
So you have to aggressively chase after its activations to get notable value from it
i kind of agree you know, any time i drop that lowi feel like i rarely save myself anyway
im getting better with spell block and reflect too so i wonder how much benefit im really getting from the 6% magic dr
that said, ive only started progging 12s so my damage wont really be a limiting factor to timing keys for another few key levels - might be best to keep it safe
It also feels like you're not really sending Demo on CD, since you get only 1 more cast of Demo Shout compared to Shield Charge
they have the same base CD, but demo shout has cdr every time you press thunderclap/blast
true, should be probably sending it twice as much as SC
It also feels like you can probably eke out a few more SS casts in general, and as always there's ensuring you waste 0 rage at all
and if you really want to farm damage, you just swap to Colo
It's comfy even up to 14s as long as you're good at managing casts and incoming tank damage via CDs
are there any good weakauras you would recommend for outburst tracking? i have one on my base kit from the quazzi ui but i feel like its not loud / in my face enough when it procs as im concentrating on other things
Nome's suite has a bar tracker that you can hijack
It fills up as you spend rage, then turns greeeeen? when it's full and ready to send
If you're using the rest of his suite, it'll even turn Thunder Clap red if outburst is ready to help remind you to not send outburst on t clap
this sounds perfect, ill take a look at that
thank you!
that bar alone helps a lot - already simming on dummies thunder blast is way up in dps - 30% overall
the feedback thats been given already been really good, maybe ive missed it but rage generation seems really low which will contribute to lack of damage as less avatars and VOs overall. its not the best comparsion as im looking at other dungeons but in the same amount of time in a key im generation more rage by a fair margin than u in less / similar time frames
seems to be lack of button pressing
and obivously not having rav
but rav isnt the difference in the rage gen
im probably not spamming my shield slam resets fast enough
while TB is more damage with VOs on 2 or more targets there is a line where thats not always the case as u gain far more rage from SS VOs which then translates into more avatars overall which translates into a lot of nice free charges of TB
its a fine line i dont know what that is tbh, i just know from my logs and my play im pretty much always favour SS VOs cause rage

maybe im more of a guardian druid apm typa guy XD
the last tank i ever played and first i pushed on was a blood dk, which is much more pre planning methodical / less spamming
probably even more so now since haste is a dead stat for them
well u have to plan for damage intake with warruir at least
i guess less than bdk i dunno i hate the spec
never touch it
Haste is real good for BDK - and warrior is all about em plannings, as you are prevently mitigating the damage. Kinda get what you mean to say, but warrior is a lot less reactive per se
the skill cap with guardian for me is proper cooldown rotation, if you mess up and need to waste a cd you could be dead on next big hit - with warriors laughing at phys dmgi find them a lot more forgiving
at least thats my interpretation but could be skill issue
Fair, also a question of content level and playstyle
Still, generally I would say I agree, that warrior is quite forgiving against whites
but then there is incarn which is just free living for 30 secs, makes big pulls more managable as long as you play around it right
are blood dks using haste again? maybe its just deathbringer that doesnt take it? or has that changed?
If you go vampiro
You play with up to 80% haste at times, quite fun
Thanks to Queens
DRW just hit different then
Kind of wish warrior could do the same amount of just pure pump DPS like that, as it feels good. Closest you get is prob Col warrior at 10 stack revenges with all CDs running.
If you haven't tried, try out Demolish, it is also fun - and a bit more methodic in how it plays
how much pump we talking?
On my DK, like 2-5 million, during DRW, not craycray - just think of it as an amped Col window
Ye, I know - mentioned it
amped col window, just easier to get going
As it is just DND, DRW, gogo - no stack building as such
Same, but that is a pipedream
wipped up a log hit it 3 times in a dungeon
log from a while ago tho
and im just playing basic thane spec
... dont judge me, I just threw on a passive trinky...
... the ara kara tank trinky...
...
tbf nearly 6 times

im running arara
and mythic first boss trinket in keys

and i dont even press it
half the time because i fogor
Hey, use the tank trinky, for those funny "absorb" messages
i press it because i didnt take shard when i got it in vault earlier in the season cause getting tier was a smarter move

...
🫂
I logged in last tuesday and went to the vault not even realizing I hadn't done a single key the week before. Yikes
thats a good thing
@strong forum do you know if its possible to live bosses 1 and 2 without a healer in gb
as pwar in itself, maybe as thane
but your group will need to have offhealing capabilities
full warri group can live that ye
hell ive done 26s/25s with full warri group in DF
hm?
I'm late to the embelishment game this cycle is there a preference for dusk or dawnthread?
doesnt really matter
that's not helpful lol
Usually if you have higher vers the crit will sim higher and vice versa
It doesn’t really matter
Sim it or pick a name you like more
fair enough
real
(no arms warrior was present)
Top 3 tankiest warrior specs
is there some reason why prot warr is taking an L next patch while prot pala is untouched?
trying to think like a room temp iq blizz intern to rationalize it but it's not working
Brain dead “warrior has too much rage” and across the board rage Gen nerfs. Hopefully they get back from holidays and go “well that was fucking stupid” 🤣
someone at blizz def has a hard-on for pallies
They will still go with it and call it genius idea.
I mean prot pala is fun but maybe it'd be crazy but perhaps other tank specs can be good too
Most likely
fury is still not where it should be, so probably
warrior is paladin from wish rn
all aspects
Hey there.
In am trying to make some 1 button "does in general x" macro.
I got 1 for my cursor needed ones like Herioic Leap, Champions Spear and Ravager. It works fine
Now i am trying to make 1 for my area dmg without a target needed. But i can't make it cast Revenge and Thunder Clap at the same time. Any ideas/help?
I am kinda new, so i felt like all these 20-30 abilities and pressing them all was extremly overwhelming. So i tried to cut it down to fewer buttons.
the command/macro i wrote is:
/cast Revenge
/cast Thunder Clap
Im suprised that macro would work for all 3 abilites as there are all on the gcd and shouldnt be macro'd together anyway as you use them differently. I.e leap for movement should be on its own bind. Rav always goes before spear but u press a buttons inbetween pressing spear so that should also be a seperate bind.
There also is no case where u should be trying to bind TC and revenge together
U do not macro generator and a spender together you use them at different time for different reasons
They both need seperate bindings.
So... You just learn to use all 36 slots and when to use them?
Unfortunatly yes if you dont like a lot of binds
I've had a hard time getting good at anything in this game.
I play healer? People complain about my heals not saving them fast enough when the DPS dies, and my whole party runs 60 meters ahead of me bc i ain't fast-
I play DPS? I deal no damage
I play tank? People complain aswell
Is there a way to get some sort of auto-caster? Like it automaticly castes Pummel on spells vs PvE. Or would that be cheating?
That is botting
So no u cant do that
It takes a long time to get good at 1 role in this game let alone 3. Sounds like youve swapped a lot. U need to pick a role you really enjoy and just stick to it for a very long time
I have indeed. Only 1 time did i manage to level a character to max level lmao
If 36 binds are to much then i suggest picking up something with less there are plenty of specs out there with less and roles
I have tried wathcing millions of guides on tanking. But they are all like 40 minutes+
I get that this game is extremly big, and have been developped over MANY years.
But as a fairly new player, i feel like a baseball in a stadium, flying and being thrown all around the place
I mean honestly you should just be trying to find a spec u enjoy and get that to max lvl
Instead of asking about macros or watching guides
Alright. I will do that then :)
I do like the tank role a lot, in pretty much any game i play.
Well there are only 6 tank specs to look into then i would suggest starting there u can class trail stuff to try it out (dont know how good it is) but you do need to see which u enjoy the most
Oki doki. Thank you for your help :)
Also, i just realised i can practise with the new followers system :)
Time to unsub then or just solo play raid. Usually 20 man size raid if you do average enough it’ll be fine.
Well, i'd still like to try and get into it more rather than just give up.
But i most likely will have to not play tank, at least not before i learned more of the basics of the game
BUt yeah, imma solo with the follower dungeon thing until i get more in a flow with rotations and so on
I play a couple of tanks not at high standerd but enough to clear heroic raids, i find that blood dk is the most fun to play as tank and warrior the most forgiving tank
Might have a try with that?
Brah thats no way to act towards new players at all
The game is not nearly as complicated as the top end streamers make it seem. They are optimizing the last 1% and trying to fit in a specific group composition.
You can be extremely lazy and still have a ton of fun and blast everything down.
I have like 3 keyboard binds on my prot warrior and a mouse bind to interrupt. Am I a god... Hell no, but I get all my keystone portals and heroic raid clear every season... Which is certainly above average.
Look up cookie cutter talent builds, macro as much stuff together, spam your rotation semi-decently from the guide. That's like 90% of the game.
The last 10% comes from trying to fine tune stuff to try and improve.
I started out garbage. I was literally wearing leather gear on my warrior back in TBC. You just keep having fun and learning from your mistakes. One little chip a day. Then eventually it's all memorized and you're just enjoying the scenery and bloodbath.
Thanks for all the help ^^
I got a couple DM's from some people aswell, and it's nice knowing that playing it more simple is allowed / forgiven, at least for the average player :)
if you imagine that other players are just shit/poorly coded AI and it is actually a single player game
you will transcend
They will kick and scream curses at you. Saying key is dead. Then sing your praises when it dawns on them that the key will be completed in time without MDI pulls 
Protip: when they say the key is dead, you answer: "Not yet, we only need (insert plausible number here) minutes from the next boss."
If you pretend to be or are on top of things, they will calm down
The loudest people are usually the ones projecting
The amount of 8-10s I wouldve timed if a dps didnt try and insist we do a stupid pull to "save time" is crazy
If I dont time a key on my dps alt its usually because the tank is made out of paper
And dies to random shit
Or proceeds to not reset a pull that is obviously too hard
(It is always a pally)
These random shit 90% mitigatable with 1-2 cd but they Always forget it 😦
Hey, I am also a new player and wanted to give you some tips in a long post :D. There is a character limit of 2000 here at Discord, so I had to paste my ramblings into a text bin: https://privatebin.net/?4c13c87663626a9c#4HYRnhgEzMCdsKWLUu2B2fTvrb5FPMNF9zjzXSm9Z384 Good luck.
You can boost your iLvl with crafted gear. You can use 4s + Siren ring and the rest should be crafted if missing any gear. 636 is achieveable easily with this method.
I got the Siren ring, but wdym with 4s and crafted gear? I had 1 sth sth from doing the quests and killed Ansurek and crafted a 619 weapon, other than that I thought I had to do mythic raids to craft better gear, no?
8 and higher keys drop gilded (mythic) crests
If You can complete M8 or higher You can craft 636 items (or recraft them). And if You have 619 on every slot You can upgrade crests to Gilded. Basically 4 set bonus (As 619), and the rest of you gear can be crafted. Siren ring is pretty big iLvl and stami boost. You can also use alchemy trinket. It's not high ranked but It gives You tons of versa. And there You are. You basically need to farm 1 trinket to achieve 636.
For Example, You farm 7+ ara'kara for sacbrood. That should be a hero trinket. And hello You won as a prot. Even You have enough tokens to get hero quality tier set pieces.
THIS, this is so true
I played my first +7 mythic ever yesterday, which was Ara Kara and which dropped me a heroic sacre blood 😄
I also have every slot at 619 now
but I dont know how crafting works, need more information

And with 620+ish You can farm all 8-9 and got enough crest (4-5 timed dungeons/crafted item piece) and welcome at 630ish team
You will be 639 in no time. If you go into tradechat and ask, there are crafter who will explain everything and in detail to the last inch of the system
Do keys
Collect crests
Buy nascent crest from Enchanting Supplies vendor
Use nascent crest to get an enchanter to crafting order an Enchanted Crest
Use enchanted crest in crafting order to get ilvl
My advice should be weapon>trinket>armor>jewelery for upgrading (and crafting)
Shield prio 
Shield prio 
That's a weapon slot for me 😂😂😂
fair
And never underestimate versa... It's so cool stuff as a prot warrior.
I'm using Haste+versa or Crit+versa pieces...
Just don't underestimate any stat, but love haste. And you fine
I say, with my full crit/mast gear

isnt crafted gear inferior to drops from mythic raid or mythic +10?
Crafted pieces are capped at 636 whereas Myth track is capped at 639 but crafting is so much easier to get so we supplement
By 3 ilvl, but it is basically top notch gear, as you chose the stats.
^
ohhhh i see
Dont overthink gearing and it's fine. Just get biggest ilvl, then start to aim getting as much haste as you can - and by that point you are done with the season, or start trolling like myself
so "all" i need to do is to farm gilded crests and have gold for crafting?
thank you guys, thats great to hear, i thought i had to get into mythic raid (without a guild) and was preparing myself mentally for it 😄
Glad we saved you the pain, happy New Year mate 
haha, yeah, happy new year, finishing the heroic raid alone was a pain
so much chaos, nobody there to teach you 😄
bricked ansurek 5-6 times (half of them my fault)
ok, one more question, so we have 16 gear pieces to equip, can we craft for every slot a 636 gear?
so i need 16*60=960 gilded crests, right?
Sounds about right
eat them
dont get why now i have achieve i cant send to alts

makes sense to me
im still doing the content
so there are the normal crests, then there are the nascent ones i learned about today, and then i looked it up and i got an "enchanted runed harbinger crest" from killing ansurek. so there are also enchanted ones?
enchanted is used for crafting
so are nascent ones?
made by enchanter. But for enchanted runed I think you can get it from a lot of source like ansurek story and max reputations.
i see, and the enchanted ones have a lower cap than the nascent ones
thats why i only could craft a 619 weapon with it, i thought it was the same as a nascent one and was asking myself now, why you guys said 636 😄
636 is enchanted gilded harbinger crest
so the buyable ones are named nascent, and the craftable ones enchanted then?
thanks for the replies and explanations
What Happens If You Install Every WoW Classic Addon?
What Happens If You Install Every WoW Classic RETAIL Addon?
Hell yeah the bad youtube commenter is still going
Well, there are diminished returns on parry/dodge... Too much text... It hurts
Tldr: face the enemy with your shield lads, always, block does not diminish when you get hit, if that is their point. You can strafe-run (crabwalk 🦀) when kiteing to run away at full speed and keeping block up
Oh you misunderstand, this person is arguing that facing your enemies doesn’t really matter
Their original comment from yesterday
Maxed out on block, might as well turn
who knew getting punched in the face was so complicated
If you read it in good faith. You could sum it more as a "it is more important to make sure the deadly stops are done and death swirlies avoided, than taking a rare hit to the back", and that is a fair enough point
"Positioning and mob control is worth the minute damage taken, that is reduced by other mitigation, as you gather and get control".
It is not as much a "shield block doesn't matter", as an attempt to give focus to other critical elements in a pull
It’s a lot for us though, it’s just increasing white damage taken by like 40% for absolutely no reason
You can strafe and use movement abilities to not get backhit
Ye, but if you give it good faith. He is not saying "dont optimise block uptime", he is saying "dont optimise block time to the point of causing greater issues". Could be, his formulation seem a bit brash to be that. But could be.
It’s pretty wild misinfo to claim that if you block too many times, you “max out” and facing mobs doesn’t matter any more
Issue he says is when mass pulling, where ignoring your main mit fucking kills you
Not really any good faith that can explain that part
Can you highlight that part for me? I get a headache reading his textblock
Its very badly formulated - and that is me saying that
A lot of it stems from watching higher key pushers get fucking clobbered but still live due to other tanks not having their main mit rely on facing (BDK, Pala) along with strong healer a
Support
Lines 7-8
3rd sentence — “when you’re pulling multiple mobs your block/parry/dodges are easily being maxed out and on their DR”
yeah his statement is really bad
You don’t “max out” on parry either
Well, at 100% you kinda maxed
No he means if you parry too many times, the game says “thats enough” and you can’t parry again
dude, that would be an awesome mastery mechinc for a class
Riposte the mechanic, I just love the idea of it
Sounds cool in my head, I live and die in gaming based on that
You gotta contact the youtube guy, and ask for a full explanation of the mechanics broken down point by point tho. Cause, I am losing ground on operation goodfaith

I responded to a few of them
Bruh324 or whatever
Diva in the know, the guy ever explained what he meant, or he just on an missgiven egorant?
This was his response to my writeup
So he’s just stupid
This was the comment he responded to btw
I think he thinks there’s some icd on parrying
And blocking
Or that the more mobs you block and parry
He does; he admitted as such in the initial post
The less chance you have
Either that or he thinks it works like the ppm sustem that adjust chances to ensure you get the target value
Is that what he means by dr on it
Like
It is either
He thinks you have 50% to block (for example) then 25 then 5 then 1 etc
It’s ppm icd
Or that each successive one… does less?
My guess is that he thinks it's the Ppm? System that I described
HOW DOES HE THINK s3 VDH WORKED ???
Where since you blocked recently, your chance is lowered, ut if you haven't it's nigh guaranteed
I forget if that's ppm or rppm all the time
That's why pala is stronger, bro
It just heals
It doesn't get dr'd like the shit tanks
It has less parry so it’s stronger cus parry at alot is bad
Wait why isn’t bear so good then
Cus they have like the lowest bdp mit 
he also keeps talking about kiting as if that’s how we spend most of our time
(This is not an uncommon stance btw, hence why a lot of people like Ppal and BDK since their main mit doesn:t rely on you facing enemies, main mit being Death Strike and SOTR armor)
It’s how he spends most of his LOL
but also… kiting while.. being hit in the back…?
not very good kiting
Kiting out of consecrate is sus isn’t it
I don’t play it a lot but perma kiting is badge there?
I mean, kiting is bad for everyone unless it’s literally the only way to live
Worse for some than others
meh
it’s not awful on vdh
so I’m more biased
just hard to stop kiting
Yeah they’re the best at it obv
But yknow, you’re always losing something if you’re not hitting guys
Pala can still gen resources at range at least
on details, how do i look up my shield block uptime, i forgot
Click an ability, window pops, click the tab for auras
ahh, auras, i didnt expect it to be there, thanks
ara kara +7 shield block 93% and ignore pain 89%
ignore ignore pain
whats the avg. you guys get on your high levels
you sit around 90-100%, while 100% in combat/in melee
All depends on downtime and such
but this is a good number then, at least not bad
my biggest struggle is the first pull with 0 rage, that hits the most usually
you always go in with shieldcharge, so you got block up from that
then ya just click clap, slam+block, and it kinda just stays at max duration for the rest
from my research ppl combo charge into shield charge to get 60 rage but sometimes shield charge doesnt register
I wouldnt care about that, sounds like silly minmax to me
But then, who knows, all I know is: I aint got a problem, and I aint doing that
yeah, just exchanging experience here anyway, good to have different point of views
so i can learn
On the topic of pulls tho - do remember, using shieldwall is better early than later. Makes gathering things super safe, especially in SV 1st pull and similar.
Once you rooted, you are safe no matter what either way
yeah, i should maybe start doing that
i just thought its losing my potential if i do that since the duration of it is low
so i usually use it as late as possible
during the 1st pull of SV for example
as an example, 1st pull SV, I shieldcharge - leap, and clap next pack and activate wall, I throw to get things running to gather. Then I avatar and pop off as things come running at me. Basically I just makes things smoother for the healer, as my health doesnt move. Makes em less angsty
My goal is simply to have my health never move in a scary way - to make healer so calm as possible
yeah, thats a good point about the healer, you are right ofc
that 1st pull, so you do 1st group shield charge, then leap to the 2nd group in the hall
do you also get the 3rd group close to the doors?
with walking or a charge?
Throw if I am only getting them, or I charge to them and then throw into the next if we doing gigapull
Remember, if you keep moveing, the chances for the DPS to fuck up ramps up immensly
😄
cause they will keep following the mobs, even as all swirlies go out and frontals
so better just root early and face it to a wall asap
i see, so root to the wall at 2nd group and try to get the 3rd one with a throw
There is no try, but basically it
Once the voidspeakers are down, and if ppl seem calm, you can chain that whole gang into the next pack
ok, thx
no need to open with shield charge
just charge into avatar and you'll have enough rage for sb
yeah I’m a fan of throw ravager from range, charge + ava, delay shield charge til after demo
you’re better off going to your damage taken, mouse over Melee, and see % of hits actually blocked
is there a overall "melee" or look at it for each attack I received?
You open details, rightclick your tab, it opens lots of options where you can see "DPS" "Healing" so on, if it aint there, press the red pluss sign, add "damage taken"
It is very much needed to hold threat on mobs as my DPS always start hammering on em as I leap on
I learned through the way of the PuG

oh wait, you’re talking details and not logs
Isnt he?
yeah my bad
logs give you more useful info, shield block buff uptime is a kind of sketchy data point
but better than nothing
so i cant see melee dmg then on details?
You can, I just told ya
First you got to ask details to track it, if it isnt already
Then you can see breakdown of how much dam you took from what, and what dam different sources did to you. In rought estimates.
For true breakdown you will need logs, but that is kinda overkill
You want to combine all autos, from all sources, to one sum?
As details will only show you a breakdown that looks something like
Mob a Auto swing 3m dam
Mob type B Auto swing 2.8m dam
Boss A swing 1.8m
So on
shield block uptime is an overall one, i thought there is one for melee dmg or sth
Sadly not, as there is no calculations being done in details, it purely delivers information
What is it you hope to learn?
Oh he missunderstood, he talked about logs, where you can see what % of swings was blocked easily
it is part of the standard log breakdown format
Aka, warcraftlogs
ah okay, i dont know how to use that
You dont know how to log and stuff?
i guess? idk what warcraftlogs is
i understand it is a thing to analyze your stats ofc, but never used it
Honestly, I wouldnt worry about it for now. If you want to know shieldblock uptime, you only need the aura% to do good enough gestimate. You can go to a bossfight segment, and check your aura uptime there, to get an even better one.
Logs are more for fine tunging things, or discover problems that is impossible to find ingame easily. And a bragging tool.
you arent gunna improve from details
It is a question of shieldblock uptime - ya really dont need to break down logs to find that info
i mean the amount of ppl that say they have high uptime on details then they have like 75-80% blocked hits

details really doesnt tell u anything of note tbh apart from how much damage u did
I honestly dont believe ppl who focus on shieldblock uptime at all fall into that trap
It is simple as eating cake
they do and we've seen it again and again not just this expansion, last as well
How. If you got a indicator to see if it is on or not, then how would you drop it ._.
At worst it is a "oh shit, gotta press the button I somehow forgot to press on pull"

Tho, if you play Col crit/mast, I can see why it becomes iffy
But ppl play haste

I just started gearing up, and farmed my first Enchanted Gilded Harbinger Crest. Trying to decide what to craft first, as i have blacksmithing. Is it as simple as just the biggest ilvl bump? Also i think the BIGGEST jump for me would be cloak, is that worth chasing a tailor down for ?
First item should be shield
Gives a massive amount of damage reduction
Usually weapon second
i got a 610 old blood heilaman while farming the crest.
Still shield tbh
(shield)
High ilvl shield just improves your tankiness too much
Shield is BiS, if you dont raid mythic, get it - it is the thing ya want, it is alpha omega for our defensiveness
bc of the block value increase i assume
And armor
vs just stats
Armor is the biggest factor
Ye shieldblock is big - get shield, dont overthink it
well, you've convinced me. Thanks 🙂
Enjoy your immortality! o/
because the nature of human attention means that people often are not doing things they believe they are doing
But ppl got a WA that screams at em if they somehow drop it, no?

it is alphaomega for pwarrior to have it up
it’s often very revealing for people to watch a replay or read a log of something they did and notice really obvious things they didn’t see in the moment
What stats are best to add to the Everforged Defender
But we are talking shieldblock here ... the core mechanic for pwarrior
Haste Crit
i remember a legendary yogi moment where he said “i installed a mod where the game blares a clown horn whenever i dont have sb up”
Haste, then likely crit/versa/mastery - chose the stat you want
then over a few days posted videos of his play
and brother, that clown horn was always blaring
Come on, that is not fair
you are bringing up polarbears as a statement to point at the average bear in the world
it’s extreme but most people are missing things, eyes and focus can’t be everywhere all the time, it’s a matter of practice to automate the simple things to free up attention for more complex things
There is no way most ppl miss that, if them being dead on the floor in the key isnt enough of a wakeup call, then nothing could be.
sry for interrupting, wanna do a heroic raid tonight and seeing a lot of "fresh zerg", what does zerg mean?
Zerg means they just bring a ton of ppl who kinda know what to do and overgear it, and just throw themselves at everything to rush it down as soon as possible
all i can tell you is that so many people post a log in here and say “i know how to play, can someone tell me how to improve”
Normaly speaking, it is a mess and hell on earth
and they’re blocking like <70% hits
I haven't seen this personally, but I will take your word for it - at the cost of my belief in humanity
it’s a complicated game when you’re new! a lot of stuff on the screen!
it’s not a crime against humanity to be bad at a video game
New, sure - but when ya reached the point of careing about it and putting focus on that task
then it cant be that hard
_<
We are not talking someone who doesn't know the importance here, it is someone who already got focus on it and got 95+% uptime on details overall, saying it is most likely close to max either way
Reeeeeeeeee
shield block uptime on details doesn’t capture wasted uptime when you’re not engaged with mobs, or times you failed to face enemies
and sometimes dings you in the other direction, for not having it up when there’s no reason to
Uptime and positioning are two different beasts entirely
all I’m saying is that logs are a much more accurate measure of finding the things you aren’t aware of that you could improve at
If you want to improve, VOD yourself
that’s good too
I promise you get 100% more out of it than logs
eh, they reveal different things
Logs is more "what the hell went down there, time to check". While VODs give the whole overview of positioning, handling of situation, planning - reactions
everything
Sure logs got the same data, but a lot less digestable
for the normal person
Sure, there is prob a polarbear out there
it would take SO much longer to extract important themes from a vod
Depends on what you mean in important
M+ is very much an overall experience, pathing, reactions and paceing is key
to key
like, overcapping rage, or overspending — way easier to check the common metrics on a log
Sure, that is the "time to check" detail level.
cpm, avatar casts, sw casts, etc
But that is very low impact in M+
compared to the actual key
Not saying you cant improve on things, but if you got to use a tool for overall improvement - and not specified problemsolving, VODs.
Ok! I disagree, I think logs will help identify issues much quicker
Have a good one
Depends, let say you died - on logs you see, you was hit and didnt block - right.
Then in the case of the vod, you can see you dying, how mobs reacted around you to get to that point.
Again, logs can let you see more easily what would be mudled in a VOD.
Both are tools, same with details, and got its purposes.
As the goal is just to easily check if you more or less had good uptime on shieldblock, nothing beats the ease of checking details auras.
What’s the timing on heroic leap for the suck in last boss of echoes? I feel very inconsistent with it
WoW's too visually cluttery and can lie to you (getting hit from the back by a mob that's in front of you because z-axis), and logs are so good to parse through woth proper filters that I agree with Harrow. About the only thing you can't tell is exact positioning and how much panic/mental someone is dealing with
It gets you to address player behavior rather than what they're doing
But that's more for coaching than straight learnin'
Again, there is more to WoW than a whitehit to the back when it comes to M+ play
:<
Live by mantra: Make the key as easy for the others as possible; and - it aint a problem, if noone died.
There will be a 50/50 split of hate messages and declaration of love, till around 12 area, then there is closer to 80/20 in favor of love
(and in dungeon finder, you will get kicked)
does demo shout generate any kind of threat?
Not anymore
ait, tyvm!
Well i dont think so, and if it did. Its a very very small amount
about the 2nd boss in the nerubar palace raid, say i m the 2nd tank and we sit on opposite places like group A at tank 1 and group b with me
we cleared that tank 1 goes first, and i go 2nd
now, if the mobs in the shadow realm are literally at my grounds, what to do then?
still let the group A move around to the mobs and let them take the first shadow realm?
even though i could just taunt the boss and get the first wave?
You cant say that one tank always goes first, that boss doesnt work that way
Whichever group has the adds goes down with the tank
yeah, i was confused, i didnt want to break the promose and let them go first
and got kicked from the raid
😄
pugging is the best, so kind
pugs in a nutshell
there is no leeway to make a mistake as a tank
i m not sure how i should learn all of this on my own without making mistakes
in SOB before third boss. any tip on how to deal with the dot?
the one it stack to like 15. i dont sewem to be able get away long enough for a reset
It stacks to 5, u want a dispel
Bring shaman/pala/evoker and spam them before the key to dispel you and before the pack/packs
shammy said 1 min also
2 min but can reset
thats usually where i get fucked
Gotta cc them when they start doing their poison stuff if you dont have a pally / monk
8 sec
100% sure Evoker has 1 min
Evokers have two dispells, yeah
One is normal and hits just magic, the other clears everything but magic iirc
is it possible to make a macro/wa that pops last stand when you trigger bsv?
no
crap
Why would u make that macro
I like to use it for bigger nw pulls
U have 80% dr for like 8 sec
and can get topped off instantly
myrtu have you tried doing nw first pull without double wall
Yes
I always play single wall
Last time i tanked on pwar was like 8-9 weeks ago
So highest nw I did was 15
iust played regular page
what includes first pull for you?
but always a gatekeeper no?
Yes
Always double gatekeepers first 2 pulls
In 17 i did on my ppal i went right side
wanted to link my route but im uncertain on how to do it
U can link anyways
!Tz17RXnmm0)E23ITZp)42kfkSDTqkJ9jd5YzFKU0KrItxl0)4NLLTJ8Dxju3ill907Pixjt(SS90Gwp0VnA(qEix2UnCs2(29nD)E8lp)YpEq22D6080VulRdZtYdf8Az78Xxu9Mv7XnwN7g3uqK(724iy7aJ8l4H7Eeq8Hh7FuapgW81ojGne(n4Wl5rVmW5GSEOexQWLACPbxyz(vMFL7xfiI7NhNxKTATqP12Ce2gJYoS8zTYHm7Ueax6SflMCajeyJBxqbFEa8HYkadaenkYPrxAWSM5sbJ5ZbKmBzajGXdaIKybnLbknL1IGPIqRuorOibX7sbIMsen5uQabAnUtMdNaClcimaTANFvjvEdiarEr41H8lKj9rlKame16y3qd9fNUV)gl5nEcPWOvqqH9vxb2eGCvsVhtCdkd0paF1eTnWU1r(oOeuIUjuvxvo(yuhPLlKtF)UVJLIeOHo8za(nsmScQ4hqwrmo7AeYd0(BSLo2bwNQJ2(xNc1eJ5Eueic8sZTvyOLdWDDcUJLrWCqDfEQGQX57tpWD8nlS0pyRc(GtIcJHy7FkecDi4bm2XqvMvM0qq7)iPZlyoFkjAky66oO4GOSexPnB4qkkePKBYGdBuCDZnizGvkhh3I8o8gU6zAEL8Y(iO3K7va(TirmU1osSXTfMISeCMhlActiskpSyJZEzjdE4yTYfr4VZijF5Wt0f(LcAGTUyohwI7hllbHSRq4TfaiSBllQjZt2RaLqNAWq72Xr1BkWOSDvnAV2eUg1hPmYrVBB6SAE6HtVBdBH9205HVUUoCE6v7M7xRA35ZET)NNwguRMpxC3CdMf6(k1XF2DwbgBqJ9LnhlpD)4ht9wRo4AuQxhMolpkBxg0Mh16v1EsmbNE3(77u6o7)DGN5EQBuzmQhM0ZwhB72mZFhSdb7Bx4dujG(3(pL6pidl))p
you can make a route online using keystone guru or something else
ok, sec
Is whwt i use
I dont have access to pc for another week so cant see this way xd
Or u can post ingame screenshot
thats what i usual route i want to take
thank you gio
our setup is often pwar. 2xret 1hunter(one player with three 636 with different specs) and a resto sham
What key level are you playing/pushing?
12-13
These pulls are pretty bad
Thing is
Pull 1 is chill
You enter the dungeon with whole spell book
And you pull 1 harvester (1 dangerous mob)
2nd pull is double harvesters + gatekeeper
So its automatically much harder
I assume u start the key clean then on 2nd pull u always get like a death or two?
often 1 death
Yeah
Then lets say we’ll do pull 4 (dont wanna redo your whole route) which isnt great but its somewhat passable
Pull 10 is too much
You can play OR chain 2 marauders into one of the necromancers
^
But u dont want to play 2 necros
myrtu if pugging would you do 1 with left gatekeeper then go right or middle depending on dk?
I usually pug when tanking and do the same route pretty much
So go right
If no dk
Or go left if dk and pull mid
myrtu how do you do routes and take into account defensives to live each pack
or does that not matter until like 30s
I dont really tank that much
I play my enha mostly
Been tanking for few days
So i just copy what tanks do in my shaman keys
And they copy top groups either chinese or kiras or yodas
yeah
it just feels so horrible to pug as dps war
so i prob have to tank if i want to get title
or play with guild perma
thats too much for me unless i boost perma
Jesus
XD
Also raid boosting
Used to boost every week on my main alts (mage/pala + twice on war once guild disbanded)
4/8m weekly
I was gonna do it anyways
or hc unsaved
But this way its not pug so guaranteed good players
4 buyers
400k per run
Fastest we did was like 40 mins incl waiting for late buywrs
i need to get better at my alts or make more wars
Usually no more than 1h
🙂
Hc pays fuckall
Like 100k now
Vip hc
Not worth unless u wanna get sparks on your alt u didnt play a while
prob
but could always do on a weekend day and perma alt tab
since its mindless
im going to ask guild to carry my pala in 10s
🙂
yay
maybe just 1 10





