#protection
1 messages · Page 1259 of 1
Hey guys is one of the wowhead builds the highest pure ST dps?
The highest pure ST DPS builds are the execute builds on there
When geared, it's also the Colossus build generally that gives the most damage in pure ST
As soon as there's a splash of adds at all, it gets even further ahead for ST damage, like in almost every single encounter in raid atm
Since Colo can farm stacks for Demolish/Might by slamming Revenge on the packs of adds
Can confirm execute colo rips on st
Especially if fight time is drawn because you’re carrying dps
my pure ST actually sims slightly better for Thane atm because I'm not even close to max ilvl gear or have enough crit I wager
I sim higher thane for st but in practice I find colo normally nets me more
Probably because I’m bad
I do generally get the higher ST with Thane when sitting on dummies, but I cannot be assed to change talents mid-raid like that when I'm only like 618 or 620 ilvl or whatever
I still slop over the large majority of people fully geared and who tank mythic and attempt to parse in heroic, so I'm pretty chill
Im 635 and usually st bosses in heroic or early mythic I’m around 950-1.1m
assuming the pugs I join even kill the boss instead of finding ways to die constantly
My highest was 839k on Princess in Heroic
At 620
i was the only person in top 100 not above 63x when i didded that, which made me smile
I don’t tank pugs anymore because the other tank almost always can’t do more than 300k dps which causes a lot of threat issues
I just assume I'll have threat 100% of the time
i go back to my idea about that
if the tank pulls it, tank gets extra aggro on it during pull, 5 seconds of more aggro with things like shield charge sheild slam
maybe if i care enough, I'll get more than a 619 ilvl wep and trinkets to try and pump more
This game just needs shirk from ff14 tbh
Would solve all the tank mismatch threat issues
spam clap and taunt and SS on random skeletal dinosaur appears is pain in the ass and destroys my rotation
taunt theoretically should already do that, since FF14 taunt doesn't give you aggro boost (unless they've changed that since I last played)
the problem is
your average raid tank in wow fucking hates pressing buttons
Absolutely despises it
all im saying is i think when combat starts, tank has 5-10 seconds of even more increased aggro
as long as they are doing the attacks
and be nice if mobs that spawn in during keys have a wind up, so they dont just immediately beeline mage, smack him
Generally speaking, if you talking raid - as a tank, you got to remember you two are a team. So if the other guy struggle with you taking over him on threat, you hold. Then, if you are premade you talk it out and sort that out. If it is a PuG, after the pull, ask for him to be replaced or leave if you can't handle doing the whole threat game.
Happy new year 😜
Happy New Year to you Scher, and to anyone else o/
Shirk lets you give the aforementioned button avoider threat as opposed to assuming they have more than 1 finger
It’s not a team if the other tank is doing 200k dps, threat disparity isn’t really a problem (because of how taunt works) as long as they’re doing a reasonable amount
You still a team
You are the two working together to achieve the goal
Disfunctional, sure. But don't forget what a team is.
i mean like i said, I just plan on tanking 100% of the time
it don't hurt enough most of the time
I don’t think every tank should be blasting 1m dps, that’s not reasonable to expect
Fair lol
As long you chose a) Being adaptive, or b) Fix the problem, by leaving or talking it over
I am golden with whatever views you got
Just never let things fester
To be fair, in raid, if your co-tank aint someone you chat with during pulls, what are you even doing in that tank-team

Only an issue in pugs, good luck getting a reply lol
I just don’t tank pugs because of gear disparity/threat disparity - I know it’s gonna be an issue so why introduce it
It is the game and how the mechanic works
You rather boss never swap target as long it has been taunted once?
I kinda enjoy the whole threat gameplay as a co-tank, it lets us push eachother and compete. Yet, if my partner struggle, I chill
Be it PuG or premade, I strive to get a good vibe with my team mate
Making tanking even more boring is not a solution to make it more popular
It already is boring as hell in raid
That’s why I said the shirk solution is a good one.
A) solves disparity issues
B) doesn’t break the game in any way
C) promotes communication
Aight, so break down Shirk mechanically for me, I don't play FF
Cooldown skill, transfers a portion of your threat to another tank spec target
I think it’s currently 30% but the number isn’t important
So missdirect for tanks
Yes except it transfers existing threat not redirects
Basically takes 30% of your value and moves it
Redirect not misdirect
That sounds mindnumbing boring to me, as you just remove agency of one player - and move it sole on the other. As the carry can then carry, not by adapting and talking - but by litteraly carrying
I can just play the game the same way all the time
Yes, precisely
I’ll trade “frustrating for no reason” for “simple solution” any day
Well, fair - I now get what you want. I will just say, I really dont want that.
Todays system works more than fine, and enables more interactions
What was the start of this conversation
One tank not being able to hold aggro cuz low dps?
How to handle that situation, is basically the discussion. Then a question of solutions
Idk if the other tank is just that bad they don't deserve the kill
Essentially how to handle threat disparity whether because of gear or dps disparity
No reason to make it more mindnumbing
And reward a player who does not know how to press 2 buttons
bold of you to assume they know how to press one, stjpa
If it is just gear, sure, but you know it is gonna happen
You can play around all scenarios
We won't forget that BDK I had who was rockin' a mighty 30k DPS
Oh they’re pressing them, just not the right ones
Every dps needs to have some skill, so do healers, why should the only thing tanks have be removed too
30k DPS, with one cast of Heart Strike in the entire pull
Mechanics gaming
Shirk would not solve this specific problem anyway
It would not
i can't tell you what they did, kitty, but they pulled 30k DPS
I know they only had 1 cast of Heart Strike,
I seen worse, so I believe you, dont worry
The rest was autos
It would largely be something to ease scenarios where one tank has to artificially lower their dps to account for the other tanks gear
LFR you only need 1 tank already tho
Yeah, my stance is that we effectively already have Shirk by virtue of taunt increasing your threat gen by a lot
Nah
yah
If you’re 635 and the other tank is 605 and you’re in a heroic it’s gonna be very hard for you to reduce your damage enough without just not pressing buttons - which is not a good solution
Ovinax would like to have a word
Just meld, baka
Had to solotank it when I was only 610 or so
True and real
Died at 11 stacks
lel, trash tank dying in LFR
lfr ansurek auto-splits you, so a side would be down a tank
healer issue since DPS 100% can live face-tanking things on plat, tho, on LFR
As long it aint my side, it aint my problem - DPS will tank
iirc it was ticking for like 5M
My favorite part tho, is doing HC runs, and you got hero warrior DPS taunting the tankbuster to save me from the mechanic finishing me off
Was fun
F in chat to the true heroes
F
how do we impending victory in M+? is it a prioity?
Whenever you could use a 20% heal

For example in NW14 that I did as Colossus I used impending 18 times
think of it like a healthstone that costs rage, pretty much
I dont tank on war above 10 i love being unkillable 100% hp machine
If im below
I press it
The 14 felt just like a 10
Like
Actual piss
Nothing felt any different except that my dps could die and wiping to bosses is possible
I forgot to even use spellblock on the first NW pull
Any YouTubers you guys recommend to learn the dungeons in tww just getting back to game and want to tank as warrior. Maybe near if it's actually that much easier
I think yoda and kira have some keys uploaded but not tutorials or guides
And I myself haven't really done anything fun this season
Maybe @stoic pilot has something uploaded dunno
Best way to learn dungeons for me is to just do them and pay attention to what's happening in your first run
And the rest just... Goes from there
I like Tactyks or however you spell it, quick 5-10min overview of each dungeon without going in to excruciating detail
Most abilities and stuff is very self explanatory by just looking at what they do, if it's blockable, reflectable, leave a debuff or not, what does the debuff do, does the mob have a buff, what does the cast they do, is it physical or magical damage
All of these things just pack by pack explain themselves by just doing the dungeon
14 is not hard ye
once you have prior experience of learning, at least
Knowing to look for half of that is the problem
People kick more in 14 than in 10
And first pull you play the same regardless
So its all the same
The only kicks you get in keys lower than 10 is kicks from the group is what I've found on my alts
i played with the same people so yeh
otherwise i wouldnt step into a 14
people who unironically do 14s this late into the season are uh
Esp if you play with good players
Ye i mean its all relative
If you play with good group
16 feels easier than a 13
And im not doing extremes
Im being reasonable
My 31s in df were easier than some 25s
yea
Nome you stepped into higher keys? 😮
it sounds more like he was seduced into them
Imagine seducing the parrygod
I would ascend with the Valkyrs to drink from the horns if I were able to do that
I just get bullied by the parrygod
Why is that? 😮
so fun fact for y'all, did you know that on the second boss of arakara you want to stack on others with the ice circle. just tanked my first m+ of the season and it was a 10 city of threads. I learned a lot.
I'm just too lovable smh
I'm very dumb
yeah it lists it in the dungeon journal
city not ara kara ope
stacks go bye bye if other people are close
man I play warrior I can only read my name
it happens
I have a full time care taker I am dictating my discord messages to at the moment.
Tell Judith to bring her oatmeal pudding next time she swings by. I do ever so love it.
She treats us Warriors so nice
I disable visible names, can't not read what isn't there!
checkmate
I have so much to learn
On the 3rd SoB boss, how do you guys usually handle the crashing tide/tidal wave overlap that happens on the third tidal wave? When right as you're hiding from the wave he throws the frontal at you (and everyone else).
I've tried to be patient and wait for it before jumping into the rest of the group, but the timing is a little loose on it, so sometimes it can happen during the first wave, sometimes during the second.
sidestrafe towards safety while pointing him away from the party, there's still time to reposition after the cast goes out, else leap
timers are absolutely fucky this season, SoB and SV I've noticed in particular
Straight line, always. People can move back tiny bit. Maybe (?) could pop spell block and try to tank the waves so its easier to put frontal but wouldnt recommend it
position further back in the safe area than the rest of group, this will give create enough space
ive once even done the highest key a pwar has ever done at the time in that season!
i think
what ive found unreal in SoB is raider hook into enforcer bellow, those abilities line up perfectly at the same time
the amount of burst that is very high regardless of +30% haste
thats why you lust it so you dont get that overlap
or rather, as little overlaps as possible
before you run out of defensive CDs
what is slam's role? do we ever use it in M+?
nah, just a leftover ability that's included for RP reasons
How does heroic throw work? lets say if there is a pack of 5 mobs that i need to pull from range and use heroic throw on a mob, do i just generate high threat on that one mob or the whole pack?
threat is based on dmg done
you didnt do any dmg to any other of the mobs besides the one you hit
and the "high threat" is just a x4 multiplier of the dmg of heroic throw
so if HT does 1000 dmg, you did 4000 threat X tank modifier
okay cool, coz i have trouble pulling certain ranged mobs like the double shadowwalker pack where they tend to open with umbral rush and usually the healer gets targeted as soon as i tag with heroic throw since there are 2 of them in a pack. and same can go for siege first pull when u pull packs with heroic throw on top of the stairs
Happy New Year to you all.
Hopefully blizz not f'ing warrior too much in this 2025
Happy New Year's, ya know they will stay the course! 
Hey gang, quick question, why does wowhead say Crit over vers but everything I've heard in here says it doesn't matter?
Does it really not matter, or am I griefing by stacking vers?
Crit got more offensive value in general, even more if you go Colossus. Vers is just decent value
It says crit and vers are roughly equivalent iirc
Dont worry, all stats are kinda good 👍 I am full mastery and am fine
Don’t stress about secondaries, they’re like the four thousandth most important things
Ah, I'm watching a guide to see if there's anything obvious I'm missing before I start stepping into 13's and shit
And it shows Crit over vers
Dont face your back to the enemy and you will be fine
LOL fair
Also; I got told to press IP when my next shield slam would over cap my rage, but looking at my logs in wow analyzer it says I'm wasting like 600m+ ignore pain and like 20k rage playing that way, am I missing something? Should I be playing slower, and letting myself take damage first?
Like I've had to modify how I've played to let myself take damage and press revenge even when I would want to press IP, but my IP is full
CBA to read wall, will guess:
If you got 60+ rage, just send the IP if you not saving for something special
Goal is to reset slams, for more rage, for more resets
Okay, so overcapping ignore pain means nothing to me?
Nah, you just want to spend rage. And IP shield gets torn down fast as you go higher
Fair enough, I guess the keys I've been doing consistently are 11's and those are piss now so
I can literally swap b-stance mid pack and just live cause I take no damage lmao
That do be warrior, we are brickhouses in a world of papertanks
that's protwar in a nutshell
Yeah literally, feels like once you learn how to live a pack/pull you just don't die ever, unless the healer does and it's a magic pack
iunno, sometimes I'll pull a triple pack and forget to press defensives
Bleeds and turning your back, other than that you got the tools to live
I still live, but my hp bar moves to an uncomfortable 50%
I play dark iron too so I can just "nuh-uh" the bleeds off every 2 mins
Bleeds is healer mechanic
Everything is a healer mechanic 
Yeah I've gone almost full dungeons without pressing SW or LS lmao
Just IP, avatar, and demo for the win
Anyway, thanks guys! Happy new year everyone!
Happy New Years 🎉🥳
To elaborate, overcapping IP doesn't matter because you'd otherwose lose out on soending rage so you could generate more rage
Spending rage triggers:
Anger Management to reset SW and Avatar CDs
Indomitable healing
Provides value to Outburst to give you more rage to gen
And so on
Generating rage is amazing, because you can then spend it
Which also makes you generate more rage
With current rage economy, IP will just end up active as long as you are playing properly
So keep SB up and make sure to keep spending rage
And IP solves itself
You can get an idea of this by sending your general opener of CDs against dummies in town; you physically can't spend all the rage, and you'll understand how often you end up pressing IP
So it just ends up existing, and gets fluffed by Brutal Vit
So basically enjoy how much rage we generate before they neuter it
yes
When they do slap it down, the main thing that will change is you press IP less
so no decision making changes or anything
also you'll do like 30% less damage in ST alone
Aye aye cap'n 🫡
is it generally pretty acceptable to drop ravager for BSV if i'm feeling squishy?
It's the easier choice, as the other option is to drop SC entirely and spec in to bolster, so you have to use Last Stand to supplement your SB uptime you lose from dropping champion's bulwark
really you should be asking why u feel squishy
The feeling is not real, it's only your imagination DMWalk
yeah, i think its more that i'm coming from Blood DK, so not being able to immediately heal back after a big hit is making me nervous
but your not supposed to do that as warrior in the first place
u mitigate the big hit
hi, what about Refracting agression module ?
Bad
Every tank trinket is kinda bad this season
The big hit is not really a big hit for warrior at least if you are coming from BDK. One hit that probably hit you for like 3-4 mill at BDK then you heal it back probably will hit warrior about 1 mil after all of the reduction.
This is rough estimate though, but you get it.
#protection message
Can check that too
sure
but
you’re trading a 90 sec cd
that front loads your rage&helps you pull
for bsv
if that’s worthwhile to you yes
Happy new year guys! How bad is Throngus finger trinket for us? Like. Im already running ara and skarmorak but just looking at defensive trinkets for the giggles. We dont really use dodge but how big is 12k dodge?
Mid af kinda ass
Love the sentence
It’s better than a dragonflight trinket
Probably
Maybe on par with s4 Dreadplate
(hyperbolic)
Thats huge!
It’s random mit
Is the issue
Or you can play around 12k semi rng dodge

Idk what’s worse
Ig theoretically if there was a first pull with like a trillion white swings it would provide a lot of dr
Was just curios on the numbers. Reality caught up real fast anyways
how would you rank the tanking specs from most, to least durable in m+?
@stable grotto
is there any reason to use whirlwind once you have revenge?
depends on how you're defining durable
If you mean self-sustaining, it's generally always BDK just due to how their kit works. If you mean mitigation wise, Prot War mitigates the most upfront
Every tank is fine, though, and are strong overall
meta tank>other tanks 
Most tanky tank
Warrior
Most swooshywooshy tank
Demon Hunter
Most 'If I live, I live' tank
Death Knight
Most useful tank
Paladin
Honorable mention:
Teddybear is cute
Hey guys i want to wish you all a happy new years. Discord is full of copypasted holiday messages, that people don't even read and just forward to other servers. I don't like that. I like to write what i deeply wish and what comes from my heart. Our friendships, from the most deep ones to the most virtual ones are very important and will never be represented by a simple message copied from elsewhere. This being said I would like to thank all of you. You are the best hockey team i've ever played with. A big hug
HOOOW fu***k are we next patch... Reroll prot pal??!
unsub angle.
Define swooshywooshy for me please
Is anyone willing to look at my logs and tell me why I'm so bad. I'm really lost.
you can just drop them here
I can look for general things
hey guys, maybe someone can clearfy the sim for me. compared trinkets and new ring gems.
that into the fray gives more dps is obvious.
but why does the game to tell me to replace eggsag with mad queens mandate ? even without into fray
Probably because it's on 1 minute.
you have to consider that mandate is a major burst trinket, and you're ignoring half of its CD by only doing 1 min
In an actual environment, it's not just going to suddenly be up for the next 4 target pack that lasts 1 minut
which is what the sim you did is telling you
Mandate will also generally be a better option in pure ST, as well
since it will scale its damage dealt with the boss' HP, since it does more damage the more HP the mob is missing
That won't always be the case in an actual M+ environment; you'll likely end up sending it on mobs that are higher HP than the one you were hitting. It might not even be realistically feasible to actually snipe mobs with the cast, either
where do prot wars fall in the dps realm vs other tanks, i play this and bdk and the bdk out dps my prot war
Last I checked and hear, solid middle of the pack until next patch with current forecasts
I know Prot Pal does the most, and the rest of the tanks are somewhere not one of those two spots
iirc BDK is 2nd in damage?
So basically stick with egg sac. It also offers more defence I guess
It's generally a safer bet, but
if you are getting resets with it often, it will shoot past sac
problem is that you can't really control or account for that
since holding it to snipe isn't generally worth it
Is the stam ring slot better than the master ring slot?
it is like 1800 mastery or 10k stam
Got your point. Thanks for clarifying
can anyone tell me roughly what percentage of a fury or arms warriors dps can i expect on prot while running around doing stuff in the open world?
Even with 639 in most slots, prot feels painfully slow compared to DPS
Couldn't say anything other than feels, though
Nah, Stam isn't a priority stat whatsoever
If you run around as Prot, your main purpose in world content is to pull big as fuck since you can
so you should actually be doing more damage due to AOE
I dont see any real jump save 5% mastery with the other. The stam one puts me at almost 12 million hp. This ring is confusing
Pwar loses a lot of dps if you copy high key talents people are playing
Also if youre playing sanlayn it can omega highroll
But as a prot war, you should never be in the situation where that extra HP is the difference between living and dying. So it gives you 9% more HP padding, but how often can you say you're down to 9% HP in the first place? Sure it has defensive value with pure HP and IP, but if you follow that logic you'd also be replacing all your gems, enchants and buffs with stam at a massive loss to your overall damage.
Whats the general strategy for tanking the first boss in Siege of Boralus as a Prot War (or any Tank for that matter)? Do i always stay on Boss, do i go to boss with the adds after bomb explosion, do i ever go on boss?
was raid buff limit increased today or its 13,5% for now max?
Mark of Khardros or Skarmorak Shard better?
looks like the max is currently 104, so /16=6.5
so an off-buff week
whats the more dps oriented build then
Assuming you copied avg high key pwar you drop x2 shield walls for single for slightly more rage gen, drop disrupting shout for bloodsurge or bleed damage (likely first) and drop bsv for ravager
Probably the build the top ppl are doing within your metric
^
I like to kill off the ranged adds and then yeah stick to boss
Pay attention to the frontals of the melee adds to bait them away
ok
let’s be so fr
2x shieldwall for single shieldwall isn’t entirely about the rage
you get more sw with single
double just lets you, double
Good to know, ty-
I hope it will drop from some early boss 
And that's not even it, because if you use it somewhat on cooldown you might not regen the 2nd use after using it up for the first time. So unless there's a very dangerous pull early in the dungeon I don't see a point in running it
I doubt anyone goes below 10% haste, but I guess it's possible?
Correct
Yah
You might? Be tight
but with sc and hr I think you can get it 100% with no haste?
@strong forum
corn form
think haste still sims better than mast?
or
It doesn't, but I'm not sure how it will work out with rage generation to be honest. Less haste, less devastators, less SS resets and so on
Just making sure my mental is ready for the next patch
Ya will feel like poop, nothing changed for me
So it might suck with not enough rage to spam revenges and put some IP on top
Bigbraintime
?
Crit means more parry which means more auto attack swings which means more devastator procs!
That's why said "put some" and not "spam" as you do in thane
u are insane if u think im moving my scroll wheel specced into colossus
any?
disgusting
gross even
hi pookie
Alright
bring back yur old pfp
The full gear plan is go
okay?
okay?
just a preview!
There should be a reverse OF for men posting there- I won't stop sending you shit unless you pay not to see it
sir
sir
sir that’s sexual harassment

Is it tho, when joining the site itself is a choice?
^
It's not like I will be sending you extended car warranty cards whose you can find in a pocket of that forgotten jumper
She can fix me
? Why
Is there actually fixing to be done?

amen
Your beautiful face? Your lovely demeanor? Your brilliance? Your kindness?
Like what
Idk if there’s anything to be fixed buddy
Diva is such a lill' cutiepuff
Nice touch lovedough
finally 
Its not that bad in tww since u get 1min cdr on sw with double
In df u had longer cd on wall with double sw talent
Also I was talking on how to get more damage
Not which talent is better for key push
Curious as to what people are doing this late in the season. Waiting for next season? Still pushing keys? Playing alts? Playing some other iteration of the game?
Mid season holiday break into push once ring is fully upgraded
- maintaining alts all the time outside of thst
Small alt push on ppal possibly mage and possibly fdk
gearing pally alt
Trying all the things you want to try. Be it things you know will work, but is suboptimal. Or things you know wont work, but is fun to just do
Nah its still pretty bad
Still way less SWs overall
ew, who smokes inside their house?
Knocking out 100s in LFR for funsies
So far I have been robbed by ~2k DPS twice
Working on a shadow priest alt. Waiting for friends to stop having lives so I can do keys again with them haha.
nice nice
i somehow got sucked back into fresh classic
crazy hopping back and forth from retail to classic
I’m playing classic fresh every few days to burn rested xp. Taking it cruisy. No plans to play tbc/wrath though.
Wrath is the one xpac I have entirely skipped
I should probably give it a try next merry go round
Some people make out like its gods gift to warcraft. Having no nostalgia, played both. They were okay. Mind you I played classes that didnt change hugely. Maybe if I played a hunter or something i'd've been like "Wow omg my class is now super amazing to play"
Vanilla -> TBC had a bigger share of specs going from complete nonsense to actually playable
Wrath was mostly a big level up for questing and (some of) raiding
It also had the biggest bump in advertising power, as well, to be completely honest
So WoW felt like something a bit more to people
Yeah, that guy from the box art of that other game you liked was back
ozzy osbourne was on tv
Ulduar was a really cool raid, I'll die on that hill. But yeah, as a previous wotlk evangelist, I was disappointed playing it again. It just fell like retail with worse gameplay and no m+.
Well because back when it was fresh, there was nothing like it and it stood out. Now that we have more and better mechanics, it just feels a bit lackluster to be honest. But the memories are there still
just call it a healer problem and run itf anyway
If someone did good, add him/them and go for another one some other time
yeah I've added a few folks but times almost never line up afterwards haha
but yes always try to
I dont play it, i havent felt the need to in any of the keys ive done (i tested it a couple of times but then switched back) but it did become a viable choice node in tww for when you need sws back to back (havent rly felt that need but okay)
Havent played colossus yet

As prot at least
As arms maybe 4-5 keys, felt okay for a change but fury feels way too smooth to play arms atm in keys
Back in S4 when Arms was completely and utterly broken OP I must've received a good 30 requests, I don't have it in me to accept a group invite and let those poor bastards down 
I'm just gonna live on in their memories
on average colossus for me does 200-400k more dps
lol
Col pumps dam if noone ruins your smash. Yet, Thane is just cozy and brwindead safe
I mean dps is one thing, but isn't being unkillable fun as well?
Is it true we can heroic leap the pull from arakara final boss?
It true
when do you leap?
O.9 sec
Your toon does a little hop animation
At 1 sec left she does the finall pull in, you get a little jump then. When you see that, you leap
Better late than never
o7
Lol, parses from october/november still holding up that high
erga's joining me in the pits of the washed i was always washed
its 13mists nobody is logging keys above 10s anymore
i haven't even hit a 13 i'm so washed
maybe next season
or maybe next season is transmog farm
13-14 is where keys feel like a decent enough challenge for weekly vault fun. You should go for it
10 is enough of a challenge sometimes, if you go with people who peak at that level
if that was directed at me, i haven't even hit a weekly vault key this entire season
I'm pretty sure I've been in less than 30 keys this season, even
i think like half of my keys were just recently with ghash
and those were mostly on alts

filthy pink warrior detected
blue warrior, thank you
Nah I was refering to Funky's message just above mine
oh i was responding to funky's message, too
I've mostly only been playing with friends, and the friends I've mostly played with outside of Ghash peake around current +5s or so
it was an interesting experience
They didn't even know about the key squish
and we very confused why a +5 was so hard
I would believe so, tho true low skill gamers are usually the most fun kind
And they were like, "pffff, +10s ez"
and then we got heal checked week 1 on bosses
and then they got absorbed into school
and i cba enough to pug this season
so i just kinda stopped playing mostly
i'll get back to you once i've gotten into a 10 this season, which, since Ghash hasn't played recently,
seems like it's not going to happen
i'll just be content with farming parses in H raid with hilariously low ilvl
I keep telling myself I should do that for the portals
but eh
the only ones i care about are my old mop challenge ones
It is like an evening tho, kinda like getting curve. Speaking of, I don't have that this season 
Guess I can't judge ya
i don't have aotc, either
queen is so funny, she washes everyone
assuming the raid can get past 2nd boss or brood
I've had evokers yank people to the eggs and they heroic lept out to make sure they hit nothing
honestly pretty based
it would've been neat for the ilvl early on
I'm confident in my ability to perform the fight, so I don't really care about the achievement, since that'd just be grinding until I find a raid competent enough to clear
or pay the like 40k or whatever
My experience was this, raid is dead, I jump off. Did that a night. Thought to myself, do I even find this fun?
Then didn't go back
Not raiding has been really refreshing
I find touching raid a bit pretty fun, but grinding it out
ugh
That's why unless I'm intending on parsing, I play another game while raiding
what the hell else am i gonna do, mechanics?
not if i'm in as tank i'm not
I dunno, got burnt out on Tindal. Really nice fight, loved it. But... Watching lemmings do the same mistake for 1k pulls in P1...
Raid is just not worth it at times.
Now I got my sock and am freeeee

Yeah, that's a good chunk of why I'm not in a guild
that and I can't be bothered to play this game on a schedule so much like way back in the day
Having no sched feels good
Most guild raids are held together by the glue of the absolute worst players you've ever met who also haven't missed a raid night in 2 years
As long they are lovely ppl, I am fine with it. If they also start critique others... Ay ai aiiiiiy.
Disaster
honestly, I'd take critiquing others compared to the other things I've seen and heard
there's
there's a reason I generally avoid interacting with communities in this game as a basic rule
Spill 🍵
I mean, I'd love it if someone pointed out precisely how I could get better, that's a real teammate looking to help me improve
If the guy who dies to the beam 7/10 pulls, get mad for others getting hit. Then I mad 😡
If ppl start telling others to play better, while being lower quality than turd contaminated dog water...
Ye. Nah
At any rate, easier summary of the times I've been in VC for has been instances of domestic abuse
I get it, in the heat of the moment, though. "I finally don't fuck up and now someone else does" Just some people don't understand they're projecting in that scenario
oh dang, my last guild fr
Yeah, when I talk about people tying their self-worth and ego too muich to the game,
that's the kind of thing I always think of
But anyways, advice is good, but people lacking self awareness lashing out at the world is the absolute worst
People put way too much stake into WoW and they don't even realize
It do be a lifestyle hobby, generational even. So makes sense
I can honestly say ~ 1/2 my guild started playing wow because their parents got them in to it
To me, as my start was drinking choko milk and watching my brother play, it is unreal that I now see kids kids go online
It is a twisted mirror of life as a whole, trapped in a box
So I don't question why ppl invest so much into it
It's not the time investment, it's people staking literally the entire value of their life on things going well for them in the video game
Like, if someone gets loot that you want, you have to threaten their life kinda deal
I've seen that a non-zero amount of times, too
That is just kid behaviour tho
Kids gonna kid
The other thing is I've never seen an actual child do that
The people I've seen do that are parents and grown adults
I've seen them threaten children, even
Because it threatened their character's gearing progressing, meaning they're worth less than they could have been
You got siblings? If so you surely experienced the irrationality of the fights over what for a youngster felt important
Just add the fact there is no consequences for lashing out, and it gets reinforced.
It's the same thing as people who put their self-worth into fighting games, too
It's extremely unhealthy
You can take pride in being good at a game, but like
don't beat your wife because alfred stood in a puddle, man, the same way you shouldn't if the cowboys lose in an american football game
but people do it anyway
I just wanna press buttons, hence the above where I just don't associate with people
i lurked in this chat for like a month before i started sending messages iirc
thats pretty common, most people will never even send a message
granted its a bit different for communities that are primarily informational
Yeah, I saw people weren't acting like other people I've seen, so I shot my shot in trying to talk to people
And overall, it's actually been pretty decent
I tend to like most of the people here, and I'm fond of all the staff members I've gotten to interact with
yeah, I think the warrior discord is actually on the better side for class discord interactions
it wasn't always
but nowadays its pretty solid
Yeah, it gets spicy in some of the other class discords I lurk in
I will say you do notice some regular folk get a bit snippy when a wave of new players comes through
yeah
yeah thats an eternal problem
Imagine joining skyhold and not rant about OF needing buffs. Smh. Wasted downtime
Skyhold has its ups and downs
im guilty of it myself
I try to help dissuade that, since I like seeing new players and helping people, and I'm also used to repeating info a lot
Since fighting game streams just end up like that, so a history of being a fight game player has just made me used to it
What I liked about skyhold was the fact there were some who did act that way, helping
While there was ofc a lot of "do it yourself, figure it out, go away" types. Overall this is a helpful place
i'll 100% say that to an M raid lead who is illiterate and blaming their tanks for the raid lead's inability to heal tho
That was like S3 DF or something iirc
Those "log reviews" are always fun. Can you help find what my "friend" is doing wrong. Always get mad when you defend the friend

In this specific scenario, the raid lead had sent his War Tank to go get checked out by us, like some kind of shame trip. After we pointed out that he was generally pretty fine, and pointed out the healer issues, there, uh,
Man came in and got a little miffy with everyone
iirc Jakey had a blast with that guy
Eventually the Prot War just gquit, and I believe he got grabbed by a different guild and had a more enjoyable time
A lovely little story. In general it is good that we treat eachother as parts of the same little community grouping
Makes some ppl happier, and that is a true good 👍
HELLO PROT ENJOYERS I AM NEWBIE DISGUSTING BLOOD DK MAIN HERE
big question only the most talented can answer
whats up with st rage gen
is it rng based or na cause sometimes i am just magically dumping all of it and getting 0 rage it feels like, others im shilling
@strong forum wait yes i can ping u now great prot wizard
most of your rage gen comes from SS and SS alone
other times its from sending CDs like ravager, demo shout and shield charge
so your goal is to get SS resets via TC/Revenge/auto attacks
to keep the rotation going
Occasionally you do get a bit unlucky with a bad streak of no strategist procs
But you just need to plan for that and have rage pooled ahead of time
Funny enough, you missed one. Lmao
We don’t talk about that missed one.
Unsubbing.
sorry for being a stinky noober
nah it's joever
rework burst of power
that has the added benefit of maybe fucking with fury warrior stuff which would be funny
I do...
i mean the chatgpt ones ppl have linked have been better than those changes
still not good
but better
Gotta find the next high APM tank.

there isnt one
maybe we just
and pray it never goes live
but we know from the past it will
Jeah
And then they will forget about Prot again for the next 10 patches and we're stuck with this crap.
no they will say theres far fewer prot warriors than other tanks
and say they are gunna rework it
then dont touch it for 10 patches
isn't pala basically just as high as war
Is it worth swapping out spell block for bolster or something for NW and Ara kara? Doesn't look like many do it on warcraft logs but I don't think there's any big spell block abilities there?
even if it wont go live in this form, they already told us they dont like us having fun 
think its like 10 less
and most if just spamming spinny hammers right?
hey guys, how good is second wind as passive healing? i have it on but it seems most dont use it?
doesnt do much
not even like for moments when you kite or inbetween pulls?

I sometimes take it for CoT because of the kiting and any healing you can get, but not sure it's worth even then. Between pulls you'll generally be healed to before next pull unless you've got a dot on, in which case SW wouldn't activate.
I see, time to swap it out then. So have 1 skill point to spend on. Intimadating Shout or Rumbling Earth (increasing Shockwave's range)?
thank you btw
u take the extra stop
Ideally you have comms communication, but it's a pack by pack thing, and I'd recommend getting omnicd so you can use your fear if everyone's interrupts are on cd
Good morning, wanna come back for s2 and try tanking for the first time. Is the nerf mostly an APM nerf, or will the class feel way weaker
Ty

Yea I checked and I don't know what significant st nerf means, what about aoe. Is it significant for top 0,1% ; weekly keys
well its a general statement for the spec
Hello new to war can someone tell me if its any good doing delves as prot for gearing or should i use fury
which ever spec u find easier to complete delves should be the one u use
delves technically a better source of gear than m+ till lvl 8
well bountiful delves
Continuing on from my previous thought, for ara kara and necrotic wake could it be a good thought to drop champions bulwark and spell block in favour of bolster and ravager? Would like some feedback before I hop into a high key with it
as there are lots of casts in both
no u dont drop spell block
and u should be running ravager anyway
if u drp bulwark your making shield charge useless so u might as well drop that as well if u do that
@jagged pier i see thanks
As of now, does it make it really sub par. Or will it stay fine just less good?
I think around the 14-15 range as I'm at and up, it's nice to have bsv over ravager just as a useful cooldown imo. And I don't think there are a lot of casts in either according to the spreadsheet, at least ones that aren't cast on random players?
depends what u mean by fine,
will it live in weekly keys and raid? yes
will it be fun to play? (subjective) but for majority of prot warriors no it wont be fun
will it do far less damage? yes
Makes sense about shield charge though, so maybe that opens up something else too
Thank you, indeed bad timing to try prot for the first time. Hope more changes will balance this out
dunno nomes doing 14s as colossus without BSV so dont think u need it tbh but if u want it u run it
You defo dont need BSV on 15s as well
Honestly I dont think you need it until perhaps 17s
But even then, you know where you take a lot of damage
Yea I'm not expecting shit. I stopped this season for a reason

i did a colo key with 95% blcoked hits and +1m

thats usual in weeklys nowadays
i need to rpactice colo in higher keys
i need to also figure out how to pull around cds
Alright still not really answering my point but whatever I'll try it out later
bsv is a crutch
its literally pointless to take bolster u already should have pretty much have 90% blocked hits already higher if u actually try
so dropping something thats good mitigation against a lot in dungeons
and most of the times does not prevent anything
for mroe block time makes 0 sense
Is colo troll or actually good, I used to play colo arms and it was very fun
it does more damage
weakier survivability wise
and harder skill ceiling
but the changes next patch basically killing it off
They hate fun
yes
I am fine for blocking hits, but my point is for dungeons without much to spell block, more value has got be gotten from taking other talents, as there's a few options within the talent tree to reach effective 100% block uptime.
As for bsv being a crutch, its not if it's used as a cd instead of a cheat death, effectively allowing you to run higher keys than otherwise. 96% on archon use it. Even if was used as a crutch, surely not dying once in every few keys it might otherwise happen is surely worth it compared to an extra 5% damage (discounting potential extra dmg from rage generation).
It's all a little beside the point though. If you aren't getting value on certain dungeons from spell blocking hits, then surely there are other talents to be taken. What are you even spell blocking in ara kara? Poison and Web bolts and the aoe slams? Pretty non issue stuff as a tank no with sufficient interrupts? Especially seeing as we normally skip the slam guy before 2nd boss
I mean just play the talent if you want
so u follow archon for bsv
but then 95% of ppl use spell block in NW on archon ui question it
and 80% on ara ara
so must be useful in those keys
if most prot warriors are using it in them
80% is a significant difference to 96% when many don't change talents dungeon to dungeon.
I'm trying to have a constructive conversation on potential improvements on builds for specific dungeons rather than following the cookie cutter (as someone with a fair bit of prot experience that often helps others in this channel) , but I see I'm not going to get anywhere with the dismissive attitudes, so I'll leave it here.
I mean not really dismissive i just used what u said about bsv, about spell block
. 95% are using it in ara ara so must be useful right? and 80% is a massive number in favour of the majority not like its 50 50
running bolster if u want
but its pointless as u have enough blocked hits as is
same as spell block also being pointless in those keys but id rather have spell block to mitigate a fair few odd pot shots in any dungeon
than more blocked hits that i dont need at all
if your gunna argue that BSV is good because 96% of ppl use it on archon then argue that spell block is bad in one dungeon even tho for that dungeon 96% of prots use it. i dont understand your point of view your cherry picking your point of view
80% means that 1 in 5 warriors are speccing out of SB for that key, whereas 96% means that only 1 in 25 are. So 5 times as many people are choosing to spec out of SB than BSV.
And the number for BSV is consistent across keys, unlike SB, despite the fact that many don't bother changing their build between different dungeons.
I think that indicates there is some percentage of people thinking along the same lines as I that spell block is not worth it for dungeons such as ara kara.
If the talent is not useful, surely there are other options in the talent tree that can provide better value, even if it requires reshuffling the tree a little bit to maximise value
If there is some way to pick up ravager when I wouldn't personally normally take it, then that is a large dps and rage generation increase.
Taking bolster and dropping shield charge was one way that I floated the possibility, but I can understand why that could be a bad idea from all sorts of ways, just getting the conversation going.
Hope that clears up where I'm coming from
They are killing prot warr in s2 to make room for Gladiator spec ( its a lie )
its 85% in ara and over 90% pretty much 95% in every other dungeon for spell block. youve now only moved to ara when originally it was 2 dungeons. in reality as i keep sayign both dont really do anything in those dungeons but u need to get punish. because its too strong not to have. and mitigating magic damage when u can even if its just a few random bolts is far better than not mitigating it them at all to reduce damage we dont really struggle against. and u said it yourself 'I have enouhg blocked hits' so why u trying to add to it? u ither dont have enough or have enough and ither way if u are taking bolster to get more blocked hits because thats all it really gives as LS is garbage. u should just swap to HR and be done with it anyways
The fact that Kiras warrior is still very far up the ladder says a lot about the reliability of archon for pwar

Very few that play this spec on a high rio, possibly only because they dont wanna reroll to ppal
Doesnt mean they know what theyre doing
Remind me to have AI scrape and give me a tldr of the wall above 
This better be a discussion about spellblock now just being a passive
🤣
im so glad i never got to record this moment would have been villan arc
first time it dropped for me in zero party lost mind and everyone that joined for 20 minutes later instantly leaves learning that boss is dead
then, i run it on a key, and it drops and they are pre-rolling it off whos gunna get it
When an alt is on an empty server and you cant find someone for a craft 
Step one, get invited to guild of a friend crafter
Are guilds fully region-wide?
As far as I know
My guild got horde and alliance, from Raven to Tarren Mill
Maybe it won't work cross language hub server lines? Doubt it would be a problem, but I never thought about that maybe being a thing
yes
ravencrest 

You just yelly, that we got one semi decent guild left 
norhten star used to be a poach fiesta dont know anymore
Probably not as bad, with things now opened up. One can hope

I wonder, what do non Raven ppl say about Raven? We unicorns like Magtheriodon? 
All I know is Raven is the best
SODAX REFERENCE JOHNHOTNEZZ RAVENCREST HOLY MOLY
Potato 🥔
We'll get compensated for the rage generation loss regarding 11.1 right?.....right? 

J. Hotnezz (pls inv for keys)
@light carbon
Don't do me like that Jakey 
youll compensate by logging in a different tank
watch it be DH season again already
ppala again atm i think
i wouldn't be surprised and the MW monk peak
i think it will always be pala if they arent alot less tanky
i mean yer
Still 2 months for them to buff Bear's tier set
i feel like they just yoinked the carpet away under us and now they're just laughing and pointing fingers while we lay there 
but one can hope
nah it just clear the dev or intern that got given the job doesnt know the spec at all

watch them slam ppala too just before release and all tanks and healers is going to feel scuffed 
thing is they want more ppl to play tank so they are making prot warrior 'easier' but thats not why ppl like it in the first place

they need to take more the responsibility off tanks
prove real gamer before continue develop game
as a dps main wanting to tank, they really need to peel off job assignments from tanks and healers, make dps more engaged
yer but most dps players dribble over their keyboard
and thats about the most they can do
brain too smooth 
i just love how prot warrior feels in terms of thunder clapping and resets
surely they'll compensate us 
yer same
ppl meme they want glad back but dont remeber that it used to be 120apm

so it for sure not coming back now
120apm sounds fun
prot warrior with outlaw APM 
but then again u actually heroic leaped in your rotation as glad
that wasnt too fun tbh
imagine having 100 apm today 
my brain still farts and i engage packs with leap instead of charge or shield charge 
I FUCKING WISH
meanwhile blizz want us to have 10apm 
the kicker will be giving us banner back with the changes, wont have enough rage to keep it up enough to be useful

banner is, i wanted to like it
dont give them more advices how to destroy us XD
what if they combine roar and Ravager
fushrodo
mods unban the goat
can anyone explain underwhat circumstances i should run the talent into the frey instead of heavy repercussions?
with high haste (~35% before itf buff) you get enough shield block uptime from into the fray so that you don't need hr. into the fray is always better for damage
you can run ITF whenever u want for more damage, but be aware u wont always have max stacks of it depending on group comp or pull size etc.
its at around 18k haste rating unbuffed it starts to 'compete' with HR in terms of blocked hits (its still less but eh)
with the new ring 18k haaste is really tough to get to so if u run ITF you run it just knowing u will take some unmitigated hits
but u can still get around 90% blocked hits with ITF and new ring more if u put in effort
the TLDR is if u want to do more damage u run it always just be aware u need to manage shield block a little more after 18k rating u can always run it 👍
just did an ara-kara and the first boss jumped away to the little spooders that were coming
havent seen that he does that
why and how can i avoid it from happening?
when the smallies get to close he will eat them
so u just stay away from them
i.e go away from the eggies

did you log?
that wouldnt taunt boss
kk
nah
could have gripped a smallie close
might
if he eats one he kinda keeps going i think
ah well, nothing i could have done in that situation
anoying since everyone insta left :p
did u log?
yeah think so
but newly installed computer and dont want to hassle with uploading logs and stuff
Brand new to tanking. Does facing all of the mobs actually make a difference?
yes
you cant parry, block, dodge anything from behind u
only thing that reduces that damage is like armour or cds, but as if u dodge parry u just dont take the hit at all, and if u block u can mitigate upto 85% of physical damage from just that alone. sometimes 100% if u lucky with spell block
so you always want to face what you tank
Omg this makes so much sense on some pulls I feel indestructible and some I feel like paper
Literally been tanking for like 5 days and this helps so much

I don’t meme that I want it back, I do want it back
True man I’m about to be 29
this happens if u leap away too far too, the boss "loses" you
aaah i see
Ive had him melee a dps because I leaped too far before
any good how-to-play-prot-in-M+ vids people would recommend? just getting started and need some guidance
Really,
It's the same as playing it in raid, except you're interrupting things now
The latter is more important, and that's spec agnostic
Basically what the guides have
im new to this expa so id like to know what people like to run
oh i see, ive seen people run colussus in m+ is this a preference thing?
Yes
Basically it does damage at the cost of survival
If you don't need the extra rage to live, you can opt to just send more damage into the pool
I’m on my phone. Anyone know how far apart each liquify is?
can anyone tell me how big of an issue is going with tough as nails talent over spell block?
U loose alot of magic mitigation. To gain literally 0 damage
ur a literal baby
👶

about 45 - 50 secs?
If you take liquify everytime spellblock does better
in case your shield wall isn't up.
i think its a 1:30
so u can spell block each one
or every other
getting to queen just before christmas means 2 weeks to actually do any prog on the boss

what i want in wow again is the ability to destroy keystone from inventory
i remembe we would get tol dagor or something bad and we'd delete it
Oooh ok ty all ill report back after im done getting chunked tonight
There's 3 that come out; 1 and 3 are 1.5 mins apart exactly, with 2 happening somewhere around 40s after the first iirc (on mythic at least)
You can shield wall every tank buster if Thane and playing well with Imp Wall, and can spell block 1 and 3
You can't use SR unless you have some other plan for immuning roots on any of them iirc
So your CD rotation can depend on whether you're taking all three of a buster or swapping off who gets hit
But if you're playing well, 100% can shield wall every tankbuster
I believe Sense was doing that while taking all three feasts in his logs?
Gotcha. I am taking every liquify
yall old asf
question: i got asked during heroic queen as to whether its better for a prot war to take liquefy or feast and was not sure which is better, i ended up taking the feasts each time and they took the liquefy, was that right or should i have taken the liquefy instead?
As a certified AoTC hero I can say it doesn't really matter on heroic. We ( my guild ) only get two rounds of tank busters. I take first liquify with Spell Block and the second Feast with Shield wall. We have zero issues.
I'd say do what works for you and your tank buddy
ok thank you
That being said, with spell block alone on heroic, you can almost immune liquefy, so
for sure
That's why I stick my behind in Heroic and chill at doing 10s.
Im new to tanking. What gives me the most survivability? Shield ilvl?
how big of a deal is not running champions spear on prot?
im pretty bad at dealing with a large number of keybinds so im trying to trim down what i can
Your choice kinda is between thunderous roar and between champions spear
By deleting either you’re forced to run the other one, if you want not to play any of them then I think it’s a substantial loss and I’m not aware of any of the builds not playing either
what about shield charge or ravager on the prot tree, are they also significant dps losses if dropped?
Yes, but what high m+ players are doing is dropping ravager for battle-scarred veteran to get shitty version of a cheat death and while its not most optimal if having keybinds is your issue and youre new to prot you could drop ravager tor that talent. But considering youre only worried about having keybinds and not about getting different value from a talent id suggest making new keybinds first of all
these are the keybinds I am currently using, not too sure what other keys i could add, although I also have a few i simply click with the cursor
without even going too far, you still can have z and x, as well as 5. Then, shift binds for all the keys you don't already have. Then, ctrl or alt binds, whichever you find more comfy or even both if you want to add even more binds, for all the keys
Without even adding on Z, X, or 5, adding on ctrl or alt modifiers will give you 16 more binds
With shift binds for everything there you don't have binds for, that's 13 more binds
If those are all completely off the table, I, uh,
have you considered playing on a controller and using the controller addon support things that are floating around instead
I’ve recently worked Shift+spacebar into rotation and it’s a fun key bind as well.
modifiers on space are cursed because it affects your ability to optimally jump constantly, no matter the circumstances
I jump with caps lock leaves spacebar open to options
Has there been any theory crafting on where warrior will stand next season
currently bad, but there's still, like, an entire PTR sessions that can invite changes
You'll still have 100% block uptime, so they spec'll live fine and all
but your damage is going into the dirt and the class would be stuck in a bog in current conditions
Self healing will also absolutely plummet, which aligns with blizz's intended tank sustain philosophy
we're losing 1% leech, too, in addition to the hit to indom
the pain and suffering from the 1% of leech
new season of M+ looking worse every blue post
are they trying to kill the game off
NAH BRO
people surely love
more and more mechanics
and HATE dungeons where you can just clump up mobs
mow them down
we NEED more mechanics than raid
I like having some mechs on trash
but i don't like every single individual mob having in-depth mechs that the game doesn't list easily visible in game
I'm still not sure how I feel about most bosses; they seem fine as a whole, even if some are less than fine
Fax. Those mechagon changes are so bad
There is a balance between having too few things going on, and far too many.
Sometimes I feel they try to overcomplicate simple things that are just fun, in the name of this balance ⚖️
Fun usually takes the backseat in WoW design. Weirdly enough
Maybe goal is to stop huge pulls. To free class design up. Yet, I doubt we ever will see a fun world where you pull 5 mobs at a time
Shadowmeld is key for fun





