#protection
1 messages · Page 1252 of 1
Like there were some changes to some defensive options
but that's ignoring the rest of how rage generation/spending interacts with the kit
less shield slams is kekw
Yeah, for me, my entire focus is on their reasoning for doing things
APMs
What they're doing is just an absolute failure at what they set out to do
I am forever loyal to colossus but I cant help but feel they did this with only mountain thane in mind.
less avatars also hits thane
I know that. but colossus already isnt exactly swimming in rage.
I wager he means about the rage overflow issue
^
oh yea, starving will have even less food now
they want to fix rage overflow but colossus is rarely having that.
Since Colo isn't generating rage in the way they describe
Yeah because colossus doesn’t really care that much of avatar anyway
true but rage starvation means less revenges too
and of course less rage to block so your skull doesnt get caved.
Colossus just maybe takes a really heavy collateral hit with thane in mind rage tunings
Block uptime should not be affected by this at all, since that was already your priority spender
^^^
Colossus survives on outburst rage gain
Idk if the 30% ip buff is the fix of colossus hating to press ip
Which they accounted for (whether or not it's enough) somewhat by the per cast buff
It's not to fix hating to press IP
Less rage to cast IP means they need to buff how much you get out of a cast of IP
Time to switch to BRM, no changes listed, must be the perfect spec
You don’t want to be a brewmaster ever
They half assed accounted for
Something tells me they have drastic changes planned for BrM
Is that the real stat?
Like very little actual accounting for
The only thing they did was lower the CD of Shield Wall and increase IP's net absorb by 30%
That doesn't account for the lower amount of DR from losing shout casts
or the loss of damage smoothing from spending rage
Or the loss of damage from less shield slams and less avatars
Blue score Rio is top 30%
Why would we have less shout casts?
I hope its still subject to change, since I'm not fond of the notes. We're already fishing for procs at times. Pretty sure they buffed it from 20% to 30% not too long ago as well.
less avatars means less TC/TB overall
^
And the reduction in number of SS is really not that bad. It's only affecting the off-gcd reset, not the other resets.
We work on snowball effect of rage dumps
Maybe it is the colossus patch
I thought it would came from tier set
We also regain damage and rage via the tier set, which will mitigate the feel of the slowdown
Living off the power of a tier set is never good, but I still stand that I don't really care about the changes in a vacuum; it's with the reasoning they provided that I'm irked
No?
I'm still really butt mad about their reasoning for the Colossus changes
It applies to Strategist
Yeah i missed strategist
I weep for the the colossus change.
If they actually did something to somewhat rework the spec and the interactions I'd actually not be so belligerent
But they didn't
I’ve seen you here for idk, five years? I think belligerent is your default
And that’s beautiful
Wtf is that
No shot you'd be happier if they changed the gameplay vs slowing it down
Depending on what they did, I would be
“changed the gameplay” is pretty broad lol
I want more meaningful interaction with the class
Changed it to be bad? Well now I’m upset. But changed it to be good…? Now we’re cooking
I don't want them telling me they did that when they just did numbers tuning
I want a new spell with an amazing animation / effects, demolish is not there
I've played Prot War for so long that they could make the class play like turbo ass and I'd probably still play it. I just want them to understand what they're doing, and I'm not confident they did that based on their reasoning
god i hope aug is dead
What a dog looking spell that animation locks you, make it explodes my screen if I can’t move blizz
That entirely depends
the main agony of it is doing a massive pull and mobs have to do their little shuffle so they dont stack on eachother and 3-4 just shuffle behind you and cause a miss.
5% damage buff, compared to current logs
just doesn't buff tanks or healers
I mean this is actually a healthy change
i'm just tired of augs being more or less mandatory at a certain level
Aug dead is a healthy change
It won't be
Or shouldn't be
its obvious they didnt, they said "We’re taking a pass at reducing Protection’s overall Rage generation to make decisions on when and how to spend it more meaningful, without reducing Protection Warriors’ ability to tank effectively." while they dont change decision making for rage and less tanky prot is less effective in tanking
i have no problem with aug if it was accompanied by another 3-4 support specs
but by itself is garbage
Well this change moves it more solidly to an actual dps class
i don’t really think having four mandatory roles would be good for the game
as opposed to this weird hybrid
I have no problem with adding a real support role as long as they rework parties and content for it
well, sure, there’s an entire game overhaul that could theoretically support it
but you already have, just one role have only one spec to choose from 🤷♂️
yeah, I’m saying that the current situation isn’t great but the direction to take isn’t to make more augs
but to try and make Aug function closer to just a dps
Specialization (1)
Protection Warrior
Effect #4 Apply Aura: Mod Threat:
Value: 650(current)/815(new)
getting some more threat here?
wouldn’t say no to a global threat buff
We need 6 mandatory roles for our 5 people parties
I want to see the WoW community seethe
they nerf our dmg, so they have to compensate it somehow so we dont loose agro 
I quit the game if I have to say wait that I build aggro on retail wow
they're removing quite a lot of talents
????

don’t panic over the datamining printouts lmao
They're changing the talent tree and making progress to avatar depending on spec or something
these "datamined" shit is non-important, its just wowhead being wowhead, generating clickbait article
i'm joking btw
So the avatar that currently exists will be replaced
By avatar
they’re just rerouting some talents and sometimes that gets interpreted as talents being deleted and remade by the parser
Yeah, push new version deletes the old or smth idk im not a dev
Once again, I suggest that removing ravager (boring, bland, no interaction) and giving us back necro banner (exciting, engaging, unique) in its place would be sweet
same question
I would be more concerned with all the "rage generations nerfs"
i did see tht
yeah that's a big concern given how our toolkit works
whein this avable for testing?
I'm still worried about some of the other stuff like CF

zero shot they’re just deleting all of these talents
Yeah ignore the deleted talents. It's more the value changes that have more weight to them
Doesn’t it state just below on that sheet that it got moved if I read correctly?
So I get they are offsetting rage loss with ignore pain being better per press, but doesnt reducing our rage gen and spend kinda fuck with the flow of resetting cooldowns faster? and lower reset on shield slam also a bit sad
we're already on the bottom end of tank damage so fewer shield slams and avatar casts doesnt feel great to see
If the meta is kicks it's all kinda whatever because prot pally will still be the only thing desired
I haven't really thought about more gear = more haste = more abilities = more rage
Maybe this is just to off set it
presumably that stat gain loop is true for most classes though
I usually lurk and do my own thing, and I'm sure this has been covered and I know we lack any kind of power... and it's all just "considered changes right now" but every time Blizzard even looks in the direction of rage regeneration it puts such a sour taste in my mouth. It has NEVER worked well. It's always made the spec feel like garbage and feel weak. I play Prot warrior to hit lots of buttons. I could choose any of the tanks... i want to play the one that gets to hit lots of buttons.
I can't imagine this actually makes us think about anything, we will still just press IP when the rage bar is high. However, it'll just lower the APM in a way that IMO will feel bad.
I'll go back to my lurking now. thanks for letting me scream into the void.
Correct; if we assume the reasoning they provided to be lies and they just didn't like our performance, this could be a way to target the uptime and availability of our CDs
play prot pala; they press a lot of buttons, too, and they generally will get buffed because they have to do so or else a lotta people would riot
Sadly, I don't care for it as a flavor, plus my cotank on my raid team has been a prot paladin main since vanilla. So it's somewhat off limits.
But i appreciate the offering of a potential solution.
This would seem a weird thing to assume so hopefully the tuning phase will pick up on this, or maybe I'm overestimating its impact
The spec may feel a bit slower, but that might not be the worst thing in the world, it'll be different but that's not necessarily bad
If we assume their reasoning isn't lies, they just completely fucked up
One assumes they have competence and understanding of the spec
the other is proof they can't be assed to care
Honestly, I'd prefer their reasoning to just be lies at this point
Haha, at this point I never assume this. I remain convinced they only play Paladins over at blizzard
We are pressing ignore pain less now.
Maybe this is just to off set that
Or blizzard just going to revert the changes later and this is all meaningless
Tf are these changes
"we noticed people having fun with a high apm spec, we're just arbitrarily slowing it down to make it 'meaningful.'"
Cool, thanks.
New trinkets released on wowhead
Did anyone spot a cheat
Negative I believe
Some neat ones I saw
Mud trinket seems cool, has cdr
The 75% hp threshold one is neat, either some amount (maybe undertuned didn’t look at value at 636) of shielding on 30’sec cd
Or haste proc
And then bomb suit is nice for dmg+defense I imagine
Bruh, this shit is ass
Like the only reason I did colossus was to go with colossus/execute build
Now the idea I wanted to try is sort of dead
Is the new tree badge
yes
its not terrible, its just slightly worse then it was
W/w
Yeah it’s kinda mid aaa
For M+, we're practically changing a point in cruel strikes for 1% damage it looks like
Will luck of the draw work with immovable object and the thane capstone talent
Probably not, but we have no idea until it's out
Feel like even tho we'll be pressing ignore pain less we'll still have less rage overall for everything else
I don't wanna have to press slam Blizzard pls
Dafuq is blizz talking about lul. I mean prot and fury is all about speed/haste, no speed = no fun.
they removed thunder clap
its over
I have a lot of very mean things to say
Say it plz.. all of them
I will not...
Where is this?
Yipppeeee
Howdy fellow prot warriors what’s the consensus on the upcoming changes?
Everyone hates it, but no one has really put forth effort into putting concrete numbers onto things
bear changes look like shit….. bdk omegalul…..is brew even a tank spec anymore? prot war just got nerfed because fuck you i guess, oh and prot pal “nerfs”
no point in putting numbers to it
they removed the aspect of prot warrior that made it unique
the high apm due to insane rage gen
now ur just
a worse prot pal
every tank is a worse prot pal.
no uniqueness. no reason to play any other tank than prot pal.
and prot pal fucking sucks to play it is a horrid excuse for a tank

Okay, when I was looking it over briefly it looked bad. I was pretty bummed, warrior has been so fun to play.
The spec's going to go slower and you'll do less damage. The spec will still play the same.
i saw this happening tbh after the aoe stop changes and the prot pally buffs i js knew blizz wanted to push the prot pal agenda
ridiculous to me how they think this is a good idea
vote with your wallets
ggykw
idk why they’re nerfing tanks that is the last thing they should be doing
theyre nerfing the wrong tanks, if anything
the only tank to get a buff during s1 is prot pally meanwhile everyone else gets nerfs
how is that balance
that’s straight up agenda pushing
class balance should never be kicking down specs already at the bottom to create a wider gap….. but i guess blizz made a lot of money from all the prot pal rerollers
~20-25% rage gen nerf based on napkin excel math
Bear in mind I forgot to factor in free revenge casts and SS resets from Strat/Devastator
numbers are based on a random log i pulled from a key I did
What’s the thoughts on the new tier set bonus?
2set is flawed and 4set depends on 2set uptime
Random proc defensives have never been fun or useful
oh and don’t forget that prot pal gets the most overtly broken one
I was feeling the same way
fuck this game
again, better than nothing but man that is not a standard i would like to continue with
blizz needs to hire class designers that actually know how to play a mmo
or atleast have common sense
how is a random def cd proc going to be good at all
lmfao
can somebody link me a list of these tier sets
wowhead has a post
aite ty
For class sets in Season 2, we’re exploring a new direction and would like to give players an early look at them. In The War Within Season 2 Class Sets will have their 2-piece set bonus designs split by role (Healer, Tank, Ranged damage, Melee damage) and their 4-piece set bonus designs split by spec. We wil utilize unique keywords for each rol...
goated
funny enough the naxx tier set bonuses on sod ptr are also very uninspired and similar between the roles
the concept of role key words
is fine
all the other role’s keywords r fine
blizz just doesn’t understand tanking
it’s so clear that there is bias in the balance team too
and that’s not okay in any way shape or form
enthusiasm for a spec u play is wildly different than the bias between prot pal and every other tank
it is fucking disgusting
you should start charging ppal rent i think
i don’t have an issue with prot pal in particular
i have an issue with buffing one spec to the point it is the only playable thing at a certain point
which then ruins community perception because somehow the ppl who play this game r dumber than the ppl who make it
i wasn’t ok with VDH being the only thing in existence bc of its msss utility
this is not okay
it’s objectively better than every other tank
for no reason other than tuning
because blizz keeps nerfing the under performers
Whats the general consensus on the new talents?
turbo top end will always be skewed like that
turbo top end players will reroll for .6% increased odds of timing
yeah no
should not be a
3 key difference
between tanks
that’s not balance
1 key difference between the top tank and others, maybe
besides the screwed balancing there’s community perception
i rerolled off bear to surv and i got faster invites
because ppl think you need a prot pal to do keys now
i was getting declined for keys i already timed 
unironically there has to be one of 2 things happening
prot paladins are an overwhelming majority of the blizz dev team
prot paladins spend more money than any other tank population
i'm sorry to burst your divine protection but that's most likely not true 
even in vdh meta prot pal was close 2nd
u cannot tell me the aoe stops changes weren’t a direct buff to prot pal either
kicks become more important than ever….. and who has the most kicks
It sounds like you think all the tanks should be doing the same level of keys at the top end
Has that ever happened everr
no clue but that is the definition of balance
just because it’s never happened doesn’t mean it shouldn’t
I don't see anything wrong with a tank being 2 or 3 keys behind whatever the best is
I do
try on a prot pal
I play tank and get invited
Yeah in every single ranked pve or pvp game that happens
I still get invited because I play tank
pretty consistently innit
but idk do we rlly think blizz knows what they’re doing
i for sure don’t
they nerfed tanks because of 4 dps comps during ptr
that was clearly the reason 4 other dps could stay alive. the tank.
Are they even playing their own game ? 
no but their QA team is
they’re too busy harassing women to actually do anything good for the game
dw we’re gonna get a $130 free potions +free feast toy soon
ngl that'd probably save me money in the long run
I'd say I burn through ~2-3 tokens worth of gold per season
Pots are my biggest expenditure, and feast is a few thousand gold itself which covers all my m+ and raid nights
I'd be guesstimating something like 1-2xpacs before I see a return
I’ll just MH Wilds, so I won’t feel the downhill of protwar.
dont worry, there's always next xpac
But the thing I don’t understand with blizz is… they know PoE2 and MHWilds are around on the corner.
Why they really need to make these bad changes? It felt like they help promote the other game since it will drive player away from WoW
Returned to wow after a 7 year break thinking I’d poke around the story and maybe some pvp… fell in love with tanking. Been pugging my way through m+ and broke into 2500 tonight … this is after telling myself a few weeks ago I’d be lucky to even sniff 2k. Feeling proud and thankful for all the tips I’ve gotten from here, thanks everyone!
Congratz ma dude
Thanks lol. Aiming to get all 10s and see if I can push to 3k before the season ends but not holding my breath lol
looking better than mine already
I still refuse to run COT/Arakara tho tbh
Think my highest timed is a 4 lmao
CoT is there at the end waiting for me menacingly to push it to 10… hate it there
Arakara is weird because I’ve gotten to final boss with like 15 minutes left… and we don’t time it 🤣
yep, got real tired of that after the first few weeks of the season lmao

Yeah it’s brutal. That’s the next one I’ll be working on though so gotta suck it up
The design that you have to get your own pool is weird 100% just make a big pool and everyone got on it.
Yea plus it could be that I’m just bad but sometimes I’ll HLeap directly on one of those mobs and it creates the pool but it won’t hold me
way safer to just do the leaptech imo
So I panic pop every defensive only to be yeeted out of bounds lmao
Happens to us a lot revaks, everything from start went smooth, getting to last boss with 13 mins+ timers then suddenly bam too many wipes.
Yep. Poison waves and pool failures. Deadly combo lol
Not about us will, what about those class who doesn’t got leap and so on. The fight design in general.
I’d love to see some kind of stat sheet of how many bosses cause timers to expire. Willing to bet Arakara’s final boss leads the pack by a large margin
I'd say a surprising amount of specs have the ability to negate the pull, but yeah the fight overall is horribly hectic
I mean technically sure warrior and DK can “cheat” the mech but surely they don’t design the fight around war and dk
hunter/rogue/monk/lock, not sure about mage, curious if druid can skull bash out of it
Oh right the interrupt after the mech is done is annoying little things too.
I am curious what will happen to community on next season darkflame cleft.
Holy shiet the cart RP and last boss not gonna be fun 
what's the big worry about cleft again?
Other than RP, that should probably find a way to be normalized
I heard from ppl said during cart RP dps need to grab candle but who knows there is monster in the dark and if enough high key it can 1-2 shot.
And last boss will be chaotic enough where you have to keep candle safe and keep lighting.
I think in the dark you can’t heal and damage right? If light goes off for like 3-4 secs, there might be things that can go wrong and wipe.
I can't say I ran it too often in preseason, but I only had one run in memory where we let the candle burn out
I'mma have to go solo the dungeon again to get a feel for it
I think they will increase the radius of the candle who burned out
The kobold boss on the other hand can probably go eat a dick
Thing is in preseason everything might be “fine” since only on heroic basically but in M+ there will be some mech added and oh boi… that can cause chaos.
Oh kobold boss I also never understand what is the deal with the waxstatue
i dont like the talent changes

Why the sus mwahi
ring
Blizz f*cking us good today huh
It's like Marilyn Monroe said: If you can't play S2 prot war, you don't deserve S1.
dont get why they nerf us like this, where not that op honestly
APM concerns for casual players I think
I think the intent is to change the fast pace but keep power level similar but I don't like it
Only reason I see if they say they don’t like iP dump rage
Yeah, 100+ apm during peaks is kinda wild for a casual player
hopefully they revert some of the indom nerfs to balance the change out
I don’t really care that much, I like how s1 is, but every good periods have their time, I just hope they will buff dmg
right now we lose dmg
And survivability
and endorphins
That's garbage excuse. People can still sufficiently play the class with lower APM (even talent for it). This just hinders people actually trying to express skill.
Im not saying it’s a good excuse, I’m just guessing why they do it
I usually start with the easiest cause of something before going into more elaborate ones
Yes give it back, but I know blizz is a company, they focus on profits, casual players is 80% of that
They could have atleast of giving us bloodlust to compensate for this bullshit
casual cant have fun with less rage too, you lose defensive and possibility of vengeance at same time
its a lose lose
Casual players don’t hit a button every gcd
They don’t have half our spells keybinded
They use slam.
They whirlwind
and they dont seems to do the same content
The first bar of spell keybind is 1-2-3 to 9-0
casual go mining and sometime agro a wolf
they feel bad cuz they have to press a buton
shiiieet
They die from the ore that drops mines
Some do few m+ but the « some » of the total number of casual players is more than total advanced players combined
Tanks console ready now?
https://raider.io/mythic-plus/cutoffs/season-tww-1/eu
just look the blue and green scores%
I treat blueish score as the average of m+ player, but I know they are god players compared to all wow players
I guess colossus becomes more playable with these changes
Colo was always playable, but I think it's the other way around, thane just has more SS procs outright to benefit from
Well 90% of the playerbase would disagree, but randomly proccing 4 seconds of SW isn't changing anything
Im not talking about the set?
Im not sure which tank got the best 4p bonus though
ppal doesnt sound bad
And ours sounds good too
the nerfs then? I'd say the bloodsurge nerf alone makes colo immensely weaker
they will have absolutely juicy IPs tho
The juicy IPs help a lot
I almost read this as paypal 😄
Im afraid it will be another season of ppal
They can extend the damage buff just by playing their rotation
While doing an insane amount of damage
Idk compared to 3 target death strikes, meta procs and ppal one
Blood mastery
Meh
They gain a shield if I remember their mastery idk if it’s strong tho
VDH is forced into The Hunt (which it doesnt take rn I believe)
And is also just ST afaik
Isnt the shield from death strike overhealing tho
I dont think they heal extra for each target hit
Yeah the heal is from the damage received stored within the last X secs right?
Brew has the worst tier set
Forty procc and 2 blackout buffed
Set working on dmg taken, they dodge but stagger so idk
At least they're consistent with their treatment of monks
Would be awesome if they replace random shield wall with avatar
Yeah for sure current random avatar procs feels great
We just need more random procs
100% avatar uptime, make us the melee gods we already were in our hearts
It winds up being like 5-10% total uptime, now imagine if we had 5 different sources
Just to replace the avatar uptime they took
With no CD on storm bolts
AOE stormbolts
You don’t want AoE stormbolts in general
Or you mean uncapped target AoE stormbolts
another shockwave basically ?
How much of a nerf did we get in upcoming 11.1 with rage regen being lowerd ? Will it be that impactfull ?
Ah so basically the + %30 to ip will actually be an improvement despite the rage regen nerf ?
Gameplay will be ruined
Cs basically dead because of the change
The shield block interaction was mostly why we played it
Just make gameplay worse and us less tanky with a garbage tier set

U talking about Colosus Jakey?
Both
Ah
Thing is and what i fear about this change is that our rotation will loose it's flow
Being rage starved sucks
xd
Gg blizz
Less avatar = less prot warriors
good
You want your raid spot don’t you
wait what exactly did they do lol
i dont play that shit in raid
thank allah
Oh i thought you played warrior in raid
not prot
oh for fucks sake
Both are same raid spot, the raid buff
?
so sad
how
Nerf to rage gains, snowball effect on dmg and surv
But compensate with IP buff but no dmg buff
Heres all the rage u like gone. Extra ss procs reduced so even less rage
Now try and live
Aka remove all the fun shit to make IP slightly better
See you in the ppal discord next season 👍
It's like Blizzard also think PWars #1 defensive ability should be IP
like all the new players
lmao
I personally don't really like the constant threat of rage capping (and mashing IP)
so reducing rage gen (or just APM in general) is a welcome change to me
but this ain't it
this just removes all the fun parts too

It’s not rage capping the reason
what is tw
Twilight Devastation 100%
idk what that does
I know it would be td but I want to make me remember it existed once upon a time
Guess I'm playing fury next season
My Rogue-alt will be ready for season 2
thunderous words
Hello, did anyone else start randomly having weird auto-accept issues in m+ LFG? I think it started from reset iirc and very often when I'm creating a group and someone signs up, it automatically accepts them. Similarly, sometimes when I apply to a group, I get instantly in and they're confused how that happened too... Does anyone know if this is just an LFG bug or if some addon change might be causing it?
have you tried disabling all addons and recreating the problem?
the weird part is that it only happens sometimes, it doesn't always accept everyone who signs up
Yeah those changes had better not go live as they are or I forsee a lot of people swapping off of Prot Warriors as we will feel and play like trash compared to how we do now
It literally reads like TWW's nerf to push people away from playing Prot Warrior
People will move to pala prot if it still is fotm
But I've got faith they won't just make our gameplay loop worse, they have time to adjust
Likely will stay fotm
Based on tier set
you must be new 
@crude flame They almost certainly will make our gameplay/feedback loop worse as this has already happened before. I hate to tell you that your faith in them is misplaced. It is far more likely they don't like how we currently play, and the casuals view our playstyle so they are changing it based on that alone which will literally destroy the spec compared to how it is now for those of us who have more than 2 brain cells and can play it well.
wait we need 2 brain cells to play this class?
ye
its definatly a 1 brain cell spec
Have you ever seen random pug pwars
well they have 0
...fair
why would you play with pug tanks...
u needed 2 in SLs
Well the average pug prot warrior would complain about capping or overcapping rage and I am quite sure that is who the devs listen to
^
The average pug warrior will not be able to survive anything with the coming changes
I mean, even less than now
I am not afraid of being proven wrong so if you think you can get a logical answer from the devs feel free to go ask them. I for one am not fooled by the reasoning they used in there blue post
I don’t know maybe they added the toggle of auto accepts like when you do world bosses
Open the edit and see if îts there
it pretty obvious the tank devs at least just dont play the specs at all Dr
hope he finds love soon 🙏
Just saw the patch notes. RIP Prot Warrior. Was a good run, boys.
It’s at least how I would do it, assigned 1 guy for almost all class tuning because it doesn’t take that much time for 1 spec
what does pally tier set?
They extend their damage buff by playing the rotation, up to 10 seconds, and get 1-3 holy power back when spending during the buff
With damage buff I mean tier set buff from 2p
I have even went back and read there blue post multiple times and each time I do it becomes a more ignorant and foolish post. At the top before they go into each spec it states Warriors lack significant levels of survivability and that's just wrong, and then they say having a abundance of rage creates rotational defensive choice making a issue. So they are saying that we are having issues surviving now and the solution is to take away a ton of rage which will result in us being able to use IP less, but in turn they intend to make IP more valuable per cast so we want to use it more often but now we can't because we don't have the rage ?!!!!! WAIT WHAT!!!
lmao no kidding huh
It is true that I didn’t understand the lack of surv I feel like if I’m dead in raid it’s after everyone else is (as fury)
On queen people getting os by web blades, I got surprised that os someone
this is my first m+ season tanking, currently 3100 and enjoying prot warrior :/ do prot warriors always only get good Season 1 and then fall?
yo @jagged pier , is the gamba set good ?
no
Staying enraged gives 10% dr you survive most things with that and spell reflect
feels like im playing dice with my life with that tier set
If it has a sort of auto on pull proc it can be nice but it’s shit to rely on gamba def, so just never rely on that
Yeah the ignorant part is there answer to making us stronger is to buff each use of IP, but nerf our opportunities to use it by nerfing our rage gen significantly which will in fact make us weaker as well as the effect it will have on our damage which is a fact they "conveniently" are not bringing up
Have you heard of intervene the active tank becoming rotation ?
You steal active tank tier set for yourself

does weapon ilvl matter as much as people say even for a tank? My 626 weapons have good stats but my 626 legs doesn't have ideal stats. Is crafting a 636 leg a big difference comapred to a 636 weapon?
yes
i realise this question has been asked before but i cant find a direct answer for searching, whats the difference like between shattered sorrow and crafted (i crafted anyway for the gilded achievement)
wdym? One has a proc and the other doesn't
Wow - pretty floored by the PTR notes.
And prot paladin is untouched -nothing wrong there apparently.
636 is better than 626
The changes are curious to say the least, as Jakey said, I feel who ever is in charge of tank specs don't play the game
I still believe it’s 1 dude who do all tuning
Or maybe a team of 2-3 persons, but they do all classes
They don’t divide work per person per role, they check this class/spec as a team of 2 dudes and then go on next
They call support floor number to know what people think about this spec and do according to that
Probably the case yeah
As said, that’s what I would do personally lol
Max Reduce the cost to manage tuning
I would never pay someone to tune just tanks like, what would they do the rest of the time ?
Reducing any cost would make all changes obsolete
So might as well revert everything
thanks 🙂
Cba
ist es over fur mich?
Prot Warrior Nerfs in 11.1.
It is a significant single-target DPS nerf. Not just a "haha rage gen nerf so you dont use Ignore Pain to prevent overcapping as much"
-Strategist being nerfed from 30% to 20% is a HUGE deal for both rage generation and DPS output.
-Outburst rage generation being halved AGAIN (first it was from 200% to 100% in DF) from 100% to 50% is also a big deal both offensively and defensively.
-Impenetrable Wall losing all its rage gen from 4 down to 0 further cements a big loss in rage generation.
All of which combines to a huge loss in damage output, survivability and fun. We lose Avatar Uptime, we get less Outbursts overall, less IP casts and less Shield Slam casts...
The 30% buff to IP is very good, but we need a compensation dmg buff for this absurd nerf.
TLDR Its bad. 0 change in playstyle or decision making, just slower.
Actually crazy
How long did you stare at the notes before you typed "cba"? 😂
15seconds
I think I've rubbed all the skin off my forehead while I try to understand their thinking.
no way!! they buffed IP value per cast 🤯
I was happy scrolling through it seeing books long notes on everyone, then I see the usual no brewmaster entry, I started to be worry
Hey lads! Is it possible to set up a macro to use spear and ravager in the same button? i know they cant be used at the same time due to GCD, but i've looked everywhere and couldnt find any macros
I was trying to create one but even if i do a castsequence or a normal one, ravager never goes off
Heres what ive tried:
#showtooltip Avatar
/castsequence reset=60 Avatar, Champion's Spear, Ravager
/cast [@player] Champion's Spear
/cast [@player] Ravager
this one uses avatar and spear instantly on my feet, but doesnt matter how much i press the macro again, it kinda stops working and never use ravager
Mmmmh
Because you have the /cast after a cast sequence (you can remove the 2 /cast) basically when you press, it cast the first sequence (avatar) and do the /cast at player spear,
You press again it tries to cast the castsequence spear and fail because spear is on cd
(Don’t use cast sequences is an advice )
A cast sequence requires a cast of the previous listed spell to continue and the reset is the condition to restart at the beginning
then what would you suggest? cause this one doesnt work aswell
/cast Avatar
/cast [@player] Champion's Spear
/cast [@player] Ravager
works the same
uses avatar and spear
but ravager never goes off
Nop you can’t do a macro with 2 gcd abilities
It requires a cast sequence to macro 2 gcd abilities
If you absolutely want a 1 button that does avatar, spear and then ravager
#showtooltip
/cast avatar
/castsequence [@player] Champion’s Spear, [@player] Ravager
I write from my phone so maybe add the spells with spell book
I have a forbidden macro
the thing is, two habilities like revenge and shield slam have both gcd, but if u make a macro like
/castsequence reset=3 Shield slam, Revenge
This one uses one, then the other on a 3 second reset timer and it works
But it is a troll macro don’t ever try to do that
the one you wrote uses avatar and ravager but spear never goes off
When I thought about the 1 button macro (was a little challenge), I figured seconds as reset conditions are dog
thats the wonky sht that i dont understand, both habilities are affected by gcd, so with a castsequence it should work like with other habilities, but with habilities that u have to "select a place to use it" macros break and the sequence just doesnt work for some reason
If you remove the reset, it does shield slam revenge already, it will block if shield slam is on cd or you can’t revenge because rage
(Don’t use cast sequences pls) but I will help you if you want to follow the dark path anyway
yeah i dont use castsequences at all, but i thought for spear and ravager it has to be a castsequence since both have gcd
hmm how are you all looking at the prospected prot warrior nerfs to rage generation?
I think you don’t need to add a specific reset condition
On what you try to do
yeah prob since they both have the same cd
It will cast spear then ravager and restart
But what I gave you will use avatar on cd
And you will have to press the macro when avatar comes up
So it will be your simple avatar button too keep that in mind or you add a separate avatar keybind if you want
u mean the macro you wrote before?
Yes
that one uses avatar and ravager, but not spear
Can you send screenshot of what you actually wrote ingame
spells are taken from the spellbook
in fact
if i switch spear for ravager and ravager for spear
now the macro uses spear but not ravager
it only uses the one on the last spot of the castsequence
not the first one
Is it a . Or a ,
comma
Try without the at players
I have exam mp me I will continue when I’m done
If I have access to the game I could do one and send you
Try with just the first at player and I have to go
Hey, any feelcraft how the reduced rage gain will impact us ?
Thought dooming is exclusive for brew
Or have we accepted being put down like a dog
At least we don’t have that tier set
Just read what nome said earlier
🙂
Isn’t this like
Good?
Don’t they like bok cdr and damage amps
Joever
The situation of prow is already quite bad now. Why prow get big nerf in next season
Current situation is not bad
ya but blizzard just took a giant shit on christmas dinner and said "happy holidays"
People only wants the pink tank and pink tank still got a little buff in next season
That's not a warrior issue
Less rage gen will cause vicious chain reaction for prow. Less rage spent—>Less avatar and shield wall, less spare rage for revenge. Less avatar—>Less thunder blast—>Less rage gen.
Can we just pin this? 😂
You forgot less avatar is less tc is less thunderlord is less demo shouts
Conclusion: less warrior..
But the question is, with these nerfs, will it encourage more people to queue as a tank to solve the issue of lack of them?
The answer will always be no
Multiple causes of lack of tanks so
This is one of the most massive nerfs I can recall. This is horrible.
Tankproblem is not connected to warrior tank
It is connected but there is so many causes for lack of tanks
People who would tank if prot warrior was right to them is connected to tank problem
its a nerf in every direction
❤️
survivability, dmg output, fun
literally a hattrick
also this will make double SW default talent
cuz lmao its 2min CD then
and theres no more 26.67% rage gen on SS to miss out on
The haste we will have in s2 will fix it
Kidding ofc it will not
we will just have more of everything else
cuz we reach high haste more easily (unless theres no big haste ring/neck)
I already hate crit haste ring is among the 4 theater of pain rings
What is this sorry?
I never looted gb crit mastery ring for fury, there is 2 or 3 ones
impenetrable wall
currently increases shield slams rage gen by 26.67%
this is gone in 11.1
(even tho in 11.0 they buffed this talent btw 🙂 from 20 to 26.67%)

Does the IP buff even increase max IP amount ?
no

Should i reroll prot pala?
Just the per cast amount
any time the question is "does the ip buff even" prob a safe bet to say no 
omigash! this means colossus so good omigash(im being sarcastic)
it is actually an indirect buff to colossus
Think about how big that 1 ip per minute will be
That sweet sweet 1% more from weapon spec is sure gonna do wonders for all the other massive nerfs amirite.
well
comparatively
it’s still a nerf, no?
They state in reasons they hate IP dumps rage, increase IP gains per use, but no Ip max gains
absolutely a nerf
Oh that’s depressing
I thought it was becoming baseline
now that execute is nerfed for colossus
There is a world we still dump waste in IP after that….
Not removed
Colossus will be damn near unplayable with the severe lack of rage.
Colossus is pretty biggerton in 11.1 m+ i think(if you want to play the best hero talent on the worst tank)
Yes

Vdh
no
Bear
WHo giees a shite
idk i dont care for other tanks
I think vdh are happy
I’ll still be playing a warrior was just curious
Ppal still meta since they can tank and cast sac and spell wars
Don’t get bouncing around classes each phase, too much work
But whatever
Yeah I will still play prot because I’m dumb I love brown tank
LOL
blizzard?
my sweet summer child
If warrior is terrible I'll just play PoE2 until they fix it and save some sub money.
pwar nerfed to the floor
Check the pins 😂
did i miss something? was our class insanely giga op or something
i haven't kept up with m+ meta or anything
its fine all they have to do is buff our dmg by 20% then maybe we are fine
I think blizz read feedback on a Facebook group
It was second best ish
and they're removing execute from colossus? for no reason?
i feel some trolling here
I picture you saying this big with your hands stretched
I legit checked the date when i read the warrior patchnotes
bruh
Wasn’t April
just don't even post this
yeah like
you can make this change if you want but don't tell me
it just is so typical of blizzard to even state a goal and miss the mark so hard that it is like they just spun around and fired a gun
these nerfs are big
we will need some serious buffs
DPS DK now better tank ?
didn't we get hotfixed buffed like a month ago
Yes.
Yeah like threat buff 💪
i mean
rerolling brew then
yes
pretty heavily cucked no?
that tactician nerf is extremely cringe
Hope you didn’t like ip
but its all a combining issue
dude that's 30% fewer shield slam procs lol
yeah its gonna be bad
the tactician nerf is easily the worst thing on there

Bring out yer dead
And the rest of it too
I liked drowning in rage it was fun
On the datamined notes they even added 10 total rage spend for outburst
ignore datamines
any point in switching from orc to belf, drake, zandalari, panda - if i only play m+? cant stand any other races
thats some thunderclap shenanigans for arms and fury
belf is most useful out of those
Belf!
i guess the 30 seconds off shield wall compensates for the rage nerfs defensively
zandalri cringe ?
but it's going to feel so much worse to play now
10% buff on simping too.
are they nerfing all tanks?
30 seconds seems not nearly enough
LOL no
dunno i only looked at warri
i'm going back to bed
Adding the stam to armored to the teeth is a good change at least.
ppal got slight buffs
cause we're talkin AM and less SS for wall
bear got a nice buff
dude 30% fewer shield slam procs
bdk and brew didn’t get anything
Who asked for that????
Me
add that to our absolutely dogshit tier set
and it's looking like a VDH kind of tier
I Hope that fucking tier procs every seconds
?
i'm not playing a class without heroic leap
but if blizzard doesn't want me to play warrior, i won't argue with them
Are we even going to be able to press revenge at all without a proc? I'm leaning towards no looking at these changes.
Oh I thought you meant for m+ meta
eh
if their tier set proccing lets them cast demonsurges
they will probably do giga dam
Aldrachi will prob be better next tier
With the hunt tierset
It’s a lot of uptime on totf
And one of the potentially cap datamined changes for aldrachi is a massive amount of damage
But ya
man i was having a great day, i did all my chores, i got mcdonalds, i bought some christmas presents
now i just want to go back to bed
Oh
christmas is ruined
And you can’t get ebon might anymore
yeeah
I still don’t understand about this execute not giving colossal might. Even for arms it’s execute-execute-mortal strike
What did they mean by mostly using execute for execute phase. And for prot we alternate shieldslam and execute because we always be cast shield slam. Their reasoning is sooo bad for nerfing execute not generating colossus might
Hope that makes it worse
you didnt even play colossus in raid
so
who is this change for

like
DPS only
(Aug will still be overtuned and op you’ll just do less damage)
and now they don't even want us to press it anymore?
Now that i think about it
Aug could theoretically cause some threat issues
Surely that’s not why they buffed threat, but interesting
i mean they're not wrong about some of these changes
this is so fucking lmao
I’m dead.
Ok but can we not just get taken out back and put down like a rapid dog
just nerfed shield slam rage gen by 2 or something
nerfing the proc rate is going to just feel ass to play
Im in a teams meeting while reading this and I just laughed out loud of that gif reaction
don't make me actually think about my rotation again blizz
i haven't thought about my rotation since you added devastator
"encourages constantly dumping of rage into ignore pain"
yeah man
you're 5 years late to the party
we've been doing that shit for like 3 expansions now
They hate IP dump rage : they nerf rage to dump in IP by X % and buff IP per use by X% without more max IP
I mean if they want us to not dumping rage to IP give us some damage spender off gcd?
anyone can tell me if its worth to farm HC for the swarmlord authority ? got skarmorak as a substitute
(playing only m+)
are you dying?
not in a 11
do you feel like you need a defensive trinket?
need the haste i feel 😄
it's a decent defensive trinket
the haste is worse than mainstat
It will eat the hps of IP before it is really useful
defensive trinkets 
so if i dont have it, its not worse then skar
LOL
I didn’t even see that
yeah
On those shield trinkets I feel like they can throw another digit to the amount lol
this is a very nice quality of life talent
remove the rage generation when stuff dies
What
60 mil shield?
Oh
Isnt it already getting buffed by 100%
From the “meteor trinket” buff
Or whatever
It is 2.6 m on your screen, that’s 3 IP every 2 min
it’s not every 2 min
i said
“depends on proc rate” ?
Then use Transmitter + Sacbrood both are haste trinks
The pulsing damage is periodic dmg done to yourself ?

Or i read it wrong
For some tanks in raid, yes, burst damage (from a co-tank) could be an issue.
i rip from my BDK in raid constantly
yes, with enhance
how I read the trinket was





