#protection
1 messages · Page 1251 of 1
Colossus loves crit
guys, wanted to ask something.
Why Colossus is simming similarily to MT whereas on raid the results are significantly better?
Dmg profiles
Mountain thane is consistent dmg whereas colossus benefits more from additional targets to generate additional colossal might stacks
Aswell as sniping of quick aoe dmg with demolish
funny thing is that aoe fight on mythic raid should be favoured by MT, not colossus thats why my concern
in colossus im having 80% ilvl parse, whereas on MT roughly any 40% 😄
just by changing hero talent
I got rightfully dragged for not using ITF with 38% haste
I swapped
It’s made me like playing the game a lot more
Yeah the amount of haste you get from ITF with all haste buffs is just insane
Got it last week. Feels so nice I was considering the engineering one but that’s crazy grind
How are we feeling with vers, should we swap all vers items to something else so we're at 0?
No
Just follow what the guides say
No need to overthink it
Haste > Crit = Vers > Mastery
Is there an easy way to remove an embellishment? Or do I have to re craft? Can I craft a 3rd piece and put an embellishment on that to override one of the other 2?
ayo is prot good on pvp?
hi guys wich talent we can use for the zekvir battle i ve an elf prot war 608 thanks guys
Recraft and remove. You cannot have 3 embellishments so you’d have to pick between 2 to wear if you make another.
Rather, you can have as many crafted w/embellishment as you’d like, can only equip 2.
I used the standard raid talents the time I did zekvir
Yes
Stun galore
And you get to 1v1 people where you're guaranteed to win
And 1v3 for like 2mins
oof, elf prot war can't do zekvir man
last I heard haste > crit > vers = mast?
the stats are such different from fury?
seriously thinkin to switch specs
prot look so good
new tier set bonuses in s2

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Better than unpersoning you
sim suggests I shave off 780 haste with craft. i'd still be 18k+ but I want 20k. is it possible there's a bias or something
https://www.raidbots.com/simbot/report/otjxhDCmXDqGMdWk17knYW
you would do more damage
that is what the robot says
does not take into account sb uptime during keys
I feel that

this is not April first
we rogues now
am i tired or
There is this one too
probably
perma avatar and shieldwall uptime in m+
Stand in that puddle !
this is so ass in m+
wtf
unless it actually heals for a lot itself but
5% healing amp
was just thinking this in aug chat
too bad you hate me
giovanni fifty seven ily

Our S2 set is busted in M+ no?
all i know is if that interacts with talent i linked, blizzard will nerf it or remove the interaction
It all depends on proc rate ye
and theres still tuning to come
Hello guys ! I'm actually on Princess on the mythic raid, I see a lot of War prot taking talent Seismic Reverberation for only mono but for me this talent is only for AoE or I am missing something ?
i mean the cdr on shield charge could mean we need like 0 haste to run itf

and the random shield wall seems like it scales with damage taken events, so seems good in m+
what else u gunna take?
that talent does nothing but nothing else u can take will do anything ither
the proc rate will prob be normalized/capped so it isn't a billion times stronger in aoe vs st
strength depends on tuning, kinda zero gameplay besides desyncing our CDs even more
but crits are fun so

said that about vdh s3 tierset

also
that set seems quite strong for colossus
50% chance to crit shield slam
I take the 2 points on rage
if your overcapping that badly
but u shouldnt be overcapping at all with 1 point in it
it's fine bro
But you are right, it’s not a big diff but taking an aoe talent for full mono rly trigger me x)
There is no diff you have just to spend the points somewhere
They do there that’s it
You can increase luck via a weekly time gated event
And with deluxe edition of Diablo 4
Each store mount obtained increases the chance
You guys should apply as senior game designer.
the tier set that does nothing if you are not the active tank
Maybe they'll make all tank fights in the raid single target/s
I really hope there is an item that does dmg on ourselves
^
it must or riot
good luck on your riot
ty I go to paris and learn
If they chose to not make thane random proc interact, the set will not
Will be fixed 3 months into season, don't worry
it would be cool af if it did
i heard you like charge weaving
shield charge has 0y min range 
Tanks proccing their major CD randomly feels so problematic.
Guys you can intervene the active Tank and redirect damage this way

@strong forum does this not feel very colossus coded
it can't very well proc your shield wall
or what
oh damn
hey gys wow lets give them some credit now they havent got to balance 2 piece for every spec in the game. surely they can cover these interactions with the free'd up dev time

thane with their 3 back to back to back ss casts or
for col
Didn't they remove Vengeance's random meta chance for reasons.
cause it was trash
me when i get 6 stacks of demolish in 3 globals
and my demolish cd is 4 seconds

And ofc it will be tuned toward raid, so adding lots of target will be capped
i remember saying this about vdh s3 tierset
how do you tune that for raid??
and then I remember popping eggs in DHT boss
With 2 prot warrior in dev tests
If it’s ppm it’s fine in raid

no?
what s3 tier
u get avatar when u cast tc
nah it's still worthless
Ppm of active tanking/dmg taken
maybe there’s just slight ticking rot dmg every fight
so u can always proc it

ebic
if they bring back corruption it would be good 
I Hope a trinket does dmg to myself
They turned me into a masochist
I bet 50 gold it'll have like 60sec icd
if SC is low enough cd
and pickup something like thunderlord for colossus
or ig free mass kick on thane
Idk, you have to see other tanks sets first, random cd proc is weak compared to a flat dmg reduction for example
surely if i make a forum post they will reconsider and maybe redesign it
80% sw uptime


Yeah or SW becomes a flat 40% dmg reduction
I think Nome's idea should be the eay to go, 2% per year of char age
It is but I meant a permanent
.?
right reroll back to the warrior i made in classic
drop ed? possibly
i mean cus like
highly depends on uptime
on the outlaw themed buff name
thunderlord is a huge pickup for colossus
yeah
and free mass kick is
nice
or whatever u want to take ig
this feels very colossus coded tho
is it jugg or massacre on that node
sd
huh
massacre
never
oh
im dumb
erectile dysfunction?
Enduring is so much stonks in how much duration you get
even if we have enough sb uptime with sc cdr?
unless you mean for parsing
You have to either have ridiculous uptime on that tier buff so you're pressing SC every few seconds or there's literally nothing blockable incoming and SS drops off as a major damage source
Well every time it proc, each slam will reduce SC by 6 sec
Idk if it’s lot of sb uptime
Enduring affects the duration of the block SC gives
yup
oh
oh really
ty
shit
yes
didn’t know that
oh
yeah don’t think u drop it
That's a huge portion of why enduring is so good
I actually did not know that
The only thing it doesn't affect is Bolster SB iirc
Enduring is the single strongest block talent on the tree

nah massacre is
the more you know 
ye my thought process was that maybe with the tierset cb would be instead
but i guess
u would need inSANE uptime
Which I'd be down for; it'd be funny to stun DR mobs with a single target ability
Just casting it every foruth global or something wild
would be really cool in pvp
holy moly
LOL
i'm onto something
my minigame > your minigame :chatting:
I have a hard time imagining numbers above 4
mood thats why my rotation is just 1-4 everythign else gets macroed
5th butten introduced, pain :C
What did vision of perfection proc for protection in BfA?
For some reason my brain has shield wall locked away as "major CD" to the point I thought vop procced that haha
we would not've played it if it did i think
Btw
Role specific 2pc
Perhaps means that all DPS warriors get same 2pc
or all DPS get same ported 2pc
Which is really weird for tanks
Because it either means
Each tank gets spec specific 2pc
Or each tank gets 4 sec proc of major cd
Kinda reads as if it functions similarly for each tank
Most tanks have a major defensive, only outlier is Veng which really only has meta
GoAK, SI, IBF, Fort Brew, SW, etc
I think those are the specific abilities considered each tanks major
What’s ibf again I’m schizophrenic
whats dn
Ty sorry
ibuprofen
Just wait until it’s actually an application of fiery brand
And veng becomes unkillable
B)
weong
Unholy set poggers
That’s so bad
Like actually so bad
Nothing quite like gaming stacks during sylv intermission to coke out with the greatest possible parse
Why would it be bad
hi cutie
it’d probably be your main target
gm
True
I’m just here to shitpost
Good point
me too
Fiery brand would be insane if it’s manipulated
mr hammer i miss you
Like insanely insanely insanely good
I miss me too
any new concerts
But if it’s just random target it’s gonna get wasted a lot sadly
It’d be like s2 tier for vdh
S2 dragonflight
I PRAY
Which was strong
Bring back recrim
I mean
A bit of a bitch to work around
But I mean if you spread to the wrong target by mistake you kinda just became really sad
Nothing much really
What’s the difference
can you imagine dn?
I haven’t played vdh since s3
I should play vdh again
I don’t recall new brand spread behavior but it’s insanely faster
will hammer be returning to raiding
And then immo aura
from charred flesh
Probably not
Unless a non-shit guild that raids after 10pm est wants me
And there’s like
2
If you look for very specific guilds you need to be open to give up smth
For example if you want to myth raid and are a main tank, you might just give up tanking in raid
yes i describing me
mr hammer what rank did you peak
I dont raid tank
In guilds or all stars
xd
I think my highest guild rank was like WR 180?
holy blasta
I think monk will have dampen harm procs
only prot 
lol define non-shit
I dont know how I feel about that tier set
seems boring AF
and random proc of defensive is lame AF
Hey, depends on the proc rate and icd, if it's "pull big, get infinite shield wall" then funny

Wait, would those shield walls proc immovable object, or whatever the talent that isn't unstoppable force is

Hmm
Would feel really bad to not have unstoppable force tho, like rotation wise
itll prob like a a 2 procs per minute type deal
Ye
The new 4 set is a bit fucked in principle if you ask me. You are essentially forced to pick up shield charge in every scenario.
Which you do though, but still. In principle it's fucked.
I mean
Its not that bad
Tier sets buffing specific abilities isn't new
man
Then you're playing wrong
read what I wrote
Your point is so irrelevant
Because nobody does that anyway
It couldve been a much worse spell honestly
it is not irrelevant. The other talent choises become irrelevant.
shield charge is a goated abilty why would they make a generic tier set where u can use everything to appease the 1% who dont want it
yeah I don't get the point
Yes there is literally is.
Or do you want it to decrease BSV for some reason
You always take shield charge and ravager pretty much
Which would be beyond terrible
just because no one plays them doesnt mean they dont exist in the talent tree.
I mean, we are pretty locked in with our talents
isn't that the point. to use the tier set to buff an ability so you HAVE to play it to encourage mixing it up
the only option you could be talking about is like
you making a point for the point of making a point.
It is really hard to play anything else
the ravager capstones or bsv?
ye ^
Ravager capstones are bad and we shouldnt be playing BSV
So like
Whats the point
Wouldve been much cooler if it was Ravager instead of Shield Charge ngl
Buffing an ability that most people are using is how they make the tier set feel good for most people
if they buffed bsv it'd be a dead 4 piece
What's the point? The point is the irrelevance of the other talent. Let's say that you want to play something else than shield charge - what do you gain from tier set bonus?
are you mad
Like youre making a point but not giving a single example
like altering disrupting shout to do a dmg inc or dmg reduc would be something that disrupts the talent tree
room temp IQ. How can you not understand what I'm saying?
I do get what you say but its pointless
lol
Ther quite literally is other options.
there is not other valid choices
I'm late, but
Your argument is years outdated
damn man
Blizzard gotta give the people who purposely pick bad talents buffs
Tier sets have generally always preferred apecific builds over others
And this isn't even the first case with modern tier set design
Yeah wasn't that the argument against tier sets coming back in DF?
You can dislike it, but it's considered as a whole worth it by the community
A valid one, but one people opted to be fine over
If there was more variety in builds
like for example in some horrible world where you couldn't pick both shield charge AND ravager
I would agree it's bad if only shield charge got a buff
There will never be variety in builds if tier set bonus forces you to pick a certain talent.
lol
no
It's the design of the tree that dictates which builds are possible
and then that's what they design the tier sets around
I guarantee if it was pick 1 between SC and Rav and people actually chose differently depending on scenario
this tier set would not be designed like this
Fundamentally the issue is the boring trees we have
isnt the tree boring cause min maxing tells us there is no other way ?
No because we are so limited with our points
And some talents down there are also just bad
Such as BSV and ravager capstones
There wouldn't really be variety in builds that aren't hurting themselves without, either. The most notable bits of flexibility is when there's nothing of value, or you have a lot of niche value points. You already can clear content with non-guide builds, even ones that are objectively bad if you're looking for variety.
It's just not optimal.
bsv would be nice if it was like 45-60sec, 300 sec is wut
This is the same across all specs; it's just how it works out since WoW is a deterministic game; if you want variety, you need content that can adapt, like PvP games
Getting a lecture here
Well, you came in with an unpopular viewpoint in a public forum
I'm just not sure why you'd be bothered by a tier set requiring you to pick a talent if you're otherwise okay with picking sub-optimal talents anyway?
And then defended it in a relatively haphazard way
If you don't care about optimal talents then the tier set shouldn't affect your choices anyway
I said in principle. People please.
And in principle, the community doesn't care
Apparently they do since we have this discussion going, no?
And in principle the people who care about the tier set dictating their talents are the people who would pick the best talents regardless
You can complain you don't like it. You can't try to have a high brow design discussion when design is a game of balancing conflicting interests
man
no shield charge for bsv is fine
Damn, this man is the community
Free SW feels pointless, but we're about to have some juicy ass SS Crits next season
and I’m glad it’s being done away with
you dont have to start with that. I'm just saying...
It does feel odd to get random procs of a defensive ability. If this was a dps tier set and it gave you random procs of avatar, that would make sense
just free damage reduction innit
I won't complain about being able to turn my brain off even more

It’s free shield wall on the two piece
Which is pretty good imo
is it crazy? No
should 2pc be insane crazy omega poggers ?
It's strange tho because didn't they say they wanted less spiky damage profiles in TWW?
Your argument is the same as my feelings toward Fury. I don't like that it is forced and thematically based around 2Hs, and 1Hs aren't a valid option.
But people don't actually care and like that. It's fine if I say, "Damn, sucks for me that Fury's design forces 2Hd", but it's not cool to say, "Isn't it terrible to not allow Fury to seap between 1H and 2H as needed?" when the community has decided it prefers the design of one being preferred
I guess healers can just track your shield wall
Assuming that means all tank gets the same 2pc
It just means tanks randomly get their major cd
I guess it's not spiky and it's more.. valley-ey
It's fine when you say but when I say it's not? I said "The new 4 set is a bit fucked in principle if you ask me." knowing very well what talents are chosen in all scenarios as we speak. EDIT: mean 4 set
I mean sure
The tierset forces you into shield charge
If it wasn’t going to be a tierset
It would have been something else
Wow has always forced you into a specific direction with borrowed
Me when 20 year long trend continues
& the 2 piece sucks or is incredibly op depending on tuning and content, sure
But from how blizzard words it, it makes it seem like all tanks will get the same 2 pc
So it’s kinda an irrelevant argument
It’s a nothing burger issue, frankly
Actually I made a typo, talking about 4 set not 2
but you probably picked that up already
Ah, okay
sometimes they deliberately incentivize talents people don't usually take with tier sets
this isn't even one of those times
Yea
I would of preferred them like
Incentive double ravager
this is like if it buffed thunder clap and we were like "in principle this sucks........"
Btw can they rework double ravager node to be 2 charges vs 45 sec ravager
Thanks. A lot
fair enough
Dont think we would take that if it didnt come with something else
Yea would still be cooler and more sensible than… ravager.. extension…?
Like what is that talent man
Yeah that talent is completely burned
Even if it wasnt, something has to die for the extension
Like at least double ravager you could theoretically(if it wasn’t a fucking damage decrease) justify in some weird circumstances
I mean
I thought we weren’t even gonna talk about that part


Like double ravager i could see you taking if there was like
A minute long fight MAYBE if it wasn’t a damage loss
Or just really short fight
ye
But ravager extension on death is actually, and i am not being hyperbolic
The worst talent ive ever seen
And drop what
You did not get my point.
You also don't know what you said. You're incapable of this discussion.
But I really really really doubt
Losing Rav sucks tho...
How much rage do you get per min with auto attacks
Id rather drop VO than Rav
Good fucking night
In terms of feeling ofc
Get out of the kitchen
DPS VO is obviously ahead
Yea
We used to take Battering Ram instead of Enduring Alacrity before nerfs to former, buffs to latter
Oh interesting
So I'd wager if we drop anything, it'd be that
Oh true thats an option
I could see that, that’s a good point actually yeah
But EA kinda got some stronk buffs, and battering took hefty nerfs
Idk 10% auto attack speed doesn’t seem
That great
It’s better damage than indom ofc but
It used to give more damage and speed iirc
mh
Yea i remember vaguely
Maybe they will buff it
It was 20, i think
I mean
Maybe the shield charge damage is just worth it
For raid
EA is alright to lose altho 8% armor is a lot
Not even considering the aasi
I'm pretty comfy in assuming we do nothing with our talents, ignoring other patch changes
But the question is, does Battering Ram also give more damage than EA does through ATTT
- Haste
No
👍
Thought so
Unless
We have crazy uptime
And we cast sc every like 4th gcd

St stun dr’ing
Let’s hecking go
I think 10-15s cd on SC would be hella good already
Minus 1.5 because you cant do so many SS in one GCD
Ye
It’s probably just 50% crit chance
So additive yes
It would be so weird to be mult
ya
Did you think it was also only 4s this entire time
Yes lol i thought it was fucking balanced ?
At least US 100
I mean that’s insane lol
Or US 150
That’s so so so so good for colossus if it’s additive man
I guess with BL or some shit we could sqeeze 2, or even 3 SC in that window
I just lose so much fun when the bosses get easy
TIL colossus has a SS damage amp
man, it does sound cool for colossus. but fucking thane gets triple shield slam proc lmao
nerf thane into the ground imo
Just from the pure cdr you’ll get
(Each ss crit is I believe 4 sec cdr on demolish after 10 stacks, i know many of you have never seen colossus)
If only colossus wasnt also Revenge focused 😦
It is but it’s also ss focused
The more ss crits you get the more demolishes
I dont think we would get away with colossus but thane playstyle
Praying we get demolish dr buff to 30%(where it should be)
colossus still has to smash every shield slam it can get to keep up its comparatively sad rage gen
Oh that would make it nutty
i mean I think it would be good
tbh
Couldnt be any less satisfying
the numbers on revenge in colossus are satisfying but yeah agree, revenge is a vanilla ass button they've never really reexamined for feel
tell me why
demo shout
is 20%
for 8 sec
and demolish is 10% for 2

might be one of the worst tank “defensives” in the game
I wouldnt be sad about another thane season
I mean youre not really using it for the defensive you wanna use it for big dam
atm
yes
Make Tide of Battle increase TC instead of Revenge
and I don’t think that’s perfect

what is tide of battle again
Revenge damage per stack of might
oh that is cool ye
idk I think colossus would be a lot better in m+ if you could cast it more often(2pc allows for this) and it actually provided some meaningful dr
fine if they nerf the damage to make it playable in high m+
i have to build a desk 👍
darn i have raid tonight
it’s not like it matters tho
try to juice your character to 620
no point doing keys for another 6? 5¿ weeks
please god please god please god please god
Insanely
Unless it’s on random target
Then it’s just really annoying half the time
And stupidly broken the rest
But it just spreads anyway
hm
Like in necrotic wake if it goes on a little mini mini mob gets nuked before it can spread
Would be annoying is all
If its main target it’s insane
If it’s meta, it’s also potentially broken with felscarred
Depending on if it gives demon surges
But Im 99% sure its not gonna be FB
Yea it’s 100000000% meta unfortunately
ye
Especially with a good 4p
As it still heals you

Vdh likes random procs of cds a lot more than warrior does(not a ton, but still more)
I could live with VDH meta
Its a tank that doesnt bore me to death
Or is annoying to play
I love vdh(it’s my main)
Get rid of ppal
Please?
I think vdh has the most potential to be broken with the tierset
I mean if it’s fb on the 2 pc, vdh is insane
Inb4 vdh 4p is spells used during meta reduce FB cd or some shit
Insane dmg insane surv
please god please god please god please god please god
why are you such a chef
Im burning everything
I mean
Fiery brand tiersets are epic
Recrimination was some of the best vdh gameplay ever imo
But if 4p like this happens I want Feed the Demon to be viable
For vdh plebs like me
If they follow the same pattern for vdh as for pwar it might be Fel Devastation for the 4p though
can someone TLDR the last hour of chat
No
chatting
There was one fellow who didn't like that tier sets favor some builds and talent choices over other
My understanding was that he wanted to frame his complaints as a greater design issue that troubled the game
I think that's about it for the past hour
Most of it has been people hoping new tier set works in whatever beneficial way
Dumb question - when the expansion was newer i didn't think i'd be crafting much gear, so i picked the ascendance embelishment (bc my first craft was a weapon ) -but now with the crest changes i'm likely gonna craft a heck of a lot more and since ill have actual armor prices now - wondered if it was worth switching over to duskthread,
I mostly run mid level M+'s with friends I don't raid ,
Just curious if its worth the fairly large cost to swap it out or if the potential gain is too small to care
All embels are too small to affect much
You're fine just sitting on it, tbh
It's not optimal, but no sensible person will break your legs over it
If you're living the casual life, you can be fine without crafting entirely, too, if it's too expensive
Oh i want to craft - i want to get the best gear i can without raiding and thats HIgher M+ and crafting i just didnt think i'd be crafting 636's but with the changes its easy to
Once i hit 20k haste for ITF, what kind of shield block uptime and I looking for? Just testing on dummies atm im at 92%. Should I be looking for more? (I have 19.5k haste and was running ITF on those dummies)
You'll still have small gaps at 20k, I remember ~1-2 seconds every 45 seconds while waiting for SC to reset
so 92% would be fine it seems
are those little gaps dangerous moments i need to look out for?
Won't be an issue, you'll naturally have downtime in m+ to make up for that small gap
makes sense
you do have to think about it a little more than you do with HR (where you think about it none)
but yeah, log a key and see how it goes
@pallid quiver always coming through
Protection
Developers’ notes: Protection Warriors are currently constantly flooded with Rage which undermines rotational defensive decision-making and encourages constant dumping of Rage into Ignore Pain to maximize effectiveness. We’re taking a pass at reducing Protection’s overall Rage generation to make decisions on when and how to spend it more meaningful, without reducing Protection Warriors’ ability to tank effectively.
Chance to reset the cooldown of Shield Slam from Devastator and Strategist reduced to 20% (was 30%).
Impenetrable Wall no longer increases Rage generated by Shield Slam.
Booming Voice causes Demoralizing Shout to generate 20 Rage (was 30).
Champion’s Bulwark no longer increases the Rage generated by Shield Charge.
Bloodsurge now causes damage from Deep Wounds to have a chance to generate 3 Rage.
Violent Outburst has been rebuilt to be easier to understand and track progress towards the next Outburst. Additional Rage generated from Violent Outburst reduced to 50% (was 100%).
Shield Wall cooldown reduced to 3 minutes (was 3.5 minutes).
Amount of damage ignored from each use of Ignore Pain increased by 30%.
Colossus
Colossal Might is no longer applied by Execute.
Developers’ notes: Using your hard-hitting rotational ability regularly is core to the Colossus playstyle, and Execute applying Colossal Might pushed Colossus away from that during Execute phases.
An issue causing Demolish’s animation to not correctly play sometimes is now fixed.
Blizzard does not like us swimming in rage
They fucking hate imp wall
wheres all that from ?
Patch notes
11.1 development notes
This, though
Blizz
ahh saw the title that said holy and druid and kinda went on my way
execute is the hard-hitting rotational ability
Or it SHOULD be
@strong forum I need you to complain with me, because you understand
I feel like most of these changes come from not really understanding how Prot War has been working, and them wanting to hit it because it keeps being strong
Is DA now the choice over IW?
Since this is going to hit our damage a decent margin from lower rage gen
Knee jerk, probably not still?
I'm not great at napkin math
But losing the extra rage on Imp Wall is gonna hurt rage gen a lot
I feel like a lot of this is also going to disproportionally hit Colossus, too, since it already didn't have much rage to go around
Also reduction in SW might make DA more attractive? Or am I dumb
Ew
Or just make IW give you SW even faster
Based on the next* tier set, I'd say colo suffers from fewer SS procs and again further pushes it down the tier list
oh this i kinda hate
The people least affected by keys losing a level from failing a key are the ones getting the benefit of this
that's gonna make the weekly 10 a pain in the ass
Because people hovering at the +12 range are, like
not far enough for it to feel like a waste and also are doing it for the fun of it
So if they lost key levels, it's not that big of a deal
I feel like that one's actually a shit change
unfortunately it's one of the most often asked for things right now
If they did it to all key levels at once
I think it's a good change
Hitting that specific area alone?
That's rough
The people pushing the highest keys would save so much time if they didn't lose keys,
@pallid quiver thoughts on the new set bonuses
And there'd be less toxicity in lower keys if key levels didn't lower
gamba
I think it's funny, but no thoughts until actual proc rates drop
It's gonna feel like shit in ST almost guaranteed
Looks like the CDR on shield charge will make ITF more viable?
Guess it really depends how the rage generation feels
Looks like I'm gonna be maining priest next season is what it feels like 
i don't totally disagree with the intent of these changes but i feel like as written they will be a pretty big accidental nerf
will see how tuning goes
I don't think this is the way they solve the problem
The problem comes from IP being both offensive and defensive, as well as not being a main mitigation source
It supplements the main mitigation source
if they want us to "make decisions on when and how to spend" rage they need a way bigger overhaul than this
they haven't changed the raw value of spending rage, so we still just want to prioritize buttons in a way that generates maximum rage
yea, its just we will have less rage now
We make the same decisions, but are just less tanky and do less damage
From less avatar uptime, less shield slams overall
I'm still mostly mad about the Colossus change because of their reasoning, though
I'm actively mad about this
yeah i........... do not get this one at all
They don't want Execute to be a hard-hitting ability.
It's not supposed to be by their reasoning.
That single thing is literally pissing me off so much, I thought about not playing next patch
it just... doesn't make sense to me, we currently press shield slam every single time we're allowed to
does 0 fucking damage
and execute also having the same effect is a fun bonus! that makes me happy to be in execute phase!
And Arms still presses Execute twice to buff mortal strike during execute phase
not 2
its legit gamba
2 is min
ive done 8 executes in a row getting my tier set
dogshit
no one was skipping shield slams to press execute and ruining the vision of the colossus playstyle
I'm talking about Executioner's Precision
the thing that's been there for ages
and will stay even when tier sets change
Execute ends up being a decent amount of damage, but that's just because you press it a lot; it's not like a mega hard hitting ability, but it's probably the hardest hitting Execute atm
fury's
isn't even a spender
yeah, fury uses it at max slayer stacks, otherwise unthrilling
but anyway
fury irrelevant, this is colossus country
colossus starving
they're not getting enough nutrients for their bigger bodies
oh, i just realized they're hitting our leech again
Since One-handed spec is becoming a 2 pointer with 2% leech per point
At least it's 3% damage per point
stonks
that was kind of a wild single point talent
indom healing is the bigger passive healing nerf though
Well, the reason they're doing it is to make up for Endurance Training being removed
Reinforced Plates is also a 2 pointer now
It gives stamina now, though, too
Im curious what the hit to avatar uptime will end up being
"We feel that Warriors are in a good place overall, however, there are a few places we’d like to make improvements to each spec"
I would prefer they don't do such "improvements" 
yh they more I think about it the more I cringe
If you missed it, I'm more mad about their reasoning for the Colo change
The changes they're making also aren't going to have the impact they want
We're going to literally do exactly the same thing we're doing now
except we're just worse
the only change will be that we may actually drop imp wall for aegis, which is also bad 🤷♂️
How do I undo the muscle memory to IP smashing I literally just got accustomed to
i would rather be in the brewmaster mindset right now...
Maybe, but IW will give you SW even faster now with the CDR to SW
but we will have less shield slams due to resets nerf
True
generally our high apm (which is one of reasons I like prot war) will be reduced alot
you won't need to, when bar high press IP. that'll just happen less if this goes live
Yeah except this is just a net nerf
you're losing damage because of this
period
I don't even think, I just smash it. I am probably the reason they are doing these changes. I am sorry for not thinking, boys.
I like how they just ignore the fact that this is how the fucking spec has worked since BFA
Arms and fury changes are fine
I don't think they're so much as ignoring that as suddenly deciding they don't like it anymore
but the prot guys is actually fucking brainless
i'm not against them rethinking the paradigm, i just have pretty severe doubts that they can do it in a seasonal patch of this size without missing the balance mark pretty bad
except they aren't doing that
this is just wildly throwing shit at the wall
^^^
without any thought about how it changes things
With the general lack of tanks, why potentially make changes to further deplete the tank pool.
Like I said at the very start, I don't think they really know what they're doing
fuck prot war
That's the best I got for you
They do need to keep tanks balanced and engaging, but
This doesn't change how engaging the spec is
They're just reducing one of the reasons people like Prot War as a misguided attempt to bring depth to the spec
tbh if I wasnt mostly focused on raiding (and guild needs stable tank), I would change to dps if such changes goes live
I'm not against them adding depth; I'm against them just doing shit with terrible reasonings for things
When is the target date? Like Feb?
From what I saw at a glance from the DPS War's specs, their reasonings are fine
I don't know what it'll do for them, but overall reasonings seemed fine
Lucky for them by February nobody will be playing tanks at all so these changes won't affect anyone
Big brain moves
Enha reasons for changes seemed fine
end of february, probably right after TGP or week more
I doubt this exact change goes into effect by target date
prot war change reasons don't seem fine at all
What is TGP again?
The Great Push
is that just last couple weeks of season or something?
Fake reasons to make class more accessible (real reason)
and Feb 18 would fit 2month cadnece of patch
but it will make class less accessible, as it will be just weaker
Less off GCDs is more accessible, weaker is not related to accessible requirement since 90% of players doesn’t care
ffs and i just started playing prot and i love it, started doing 12s... but these changes look like shit
Don’t forget you do all 10s your are top 20% of wow
at least the tier set looks neat
isnt it kind of a rip off from mythic antorus?
I Will not too heavily judge that patch note because usual ptr shenanigans
But it starts bad
well, changes are just changes, they may not make it to live
but their reasoning, i.e. their goals and how they want achieve them are not good
I don't think it looks that bad
It's pretty ass
Just slowing the spec down from 120mph to 100mph
The rage change will make it live 100% the form can change
It's a net nerf with no real adjustment in the design
0 damage buffs to offset this
you're going to have less avatar



